[llvm-dev] [BUG] Incorrect ASCII escape characters on Mac
Ramkumar Ramachandra
artagnon at gmail.com
Wed Aug 5 13:49:40 PDT 2015
Thanks. Whose fault is it exactly though? I can reproduce the issue
with this construction code:
IRBuilder<> builder(getGlobalContext());
auto M = new llvm::Module("main", getGlobalContext());
std::vector<Type *> ATyAr;
auto i8Ty = builder.getInt8Ty();
auto i8ArTy = ArrayType::get(builder.getInt8Ty(), 10);
auto pi8ArTy = PointerType::get(i8ArTy, 0);
auto FTy = FunctionType::get(i8ArTy, ATyAr, false);
auto Fcn = cast<Function>(M->getOrInsertFunction("testFcn", FTy));
auto BB = BasicBlock::Create(builder.getContext(), "entry", Fcn);
builder.SetInsertPoint(BB);
std::vector<int> rawData = { 34 , -48 , 18 , -12 , 33 , 0 , 21 ,
-7 , -20 , -31 };
std::vector<Constant *> coercedData;
for (auto el : rawData) {
coercedData.push_back(ConstantInt::get(i8Ty, el, 10));
}
auto V = ConstantArray::get(i8ArTy, ArrayRef<Constant *>(coercedData));
builder.CreateRet(V);
std::string scratchspace;
raw_string_ostream scratch(scratchspace);
auto aaw = new AssemblyAnnotationWriter;
M->print(scratch, aaw);
It prints fine on Linux, but prints those weird characters on Mac.
Is just the pretty-printer broken?
Thanks.
Ram
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