[LLVMdev] Register Machine Pass
Ryan Taylor
ryta1203 at gmail.com
Mon Jul 14 10:20:04 PDT 2014
Justin,
Yes, I had/have this:
bool MyTargetPassConfig::addPreRegAlloc() {
outs()<<"PreRegAllocPass\n";
addPass(createMyPass());
return true;
}
I do not see this being printed.
On Mon, Jul 14, 2014 at 1:07 PM, Justin Holewinski <jholewinski at nvidia.com>
wrote:
> On Mon, 2014-07-14 at 10:00 -0700, Ryan Taylor wrote:
> > It's not being executed. I'm both trying to print via outs() and add
> > info via STATISTIC, neither is occurring.
>
> Did you try running in a debugger to make sure addPass() is called? Or
> if a debugger is unavailable, putting an outs() statement with the
> addPass() call? That would at least rule out addPass() not being
> called.
>
> >
> > On Mon, Jul 14, 2014 at 12:22 PM, Justin Holewinski
> > <jholewinski at nvidia.com> wrote:
> > On Mon, 2014-07-14 at 08:31 -0700, Ryan Taylor wrote:
> > > Where is the documentation about registering a machine pass?
> > I'm
> > > unable to find it.
> > >
> > >
> > > I have built a machine function pass similar to the one
> > found in
> > > HexagonHardwareLoops.cpp. So I have generated a machine
> > pass.cpp file,
> > > modified 'Target'.h and 'Target'TargetMachine.cpp (to add
> > pass via
> > > addPass() in the addPreRegAlloc()). All this builds/compiles
> > fine.
> > >
> > >
> > > When running llc the pass does not get executed.
> > >
> > >
> > > I seem to be missing some steps? Potentially registration of
> > the
> > > machine pass?
> >
> >
> > That should be all you need to do. Are you running in a
> > debugger and
> > making sure your added addPass() call is actually being
> > executed?
> > >
> > >
> > > Thanks.
> >
> >
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