[LLVMdev] [RFC] CGContext skeleton implementation

Chandler Carruth chandlerc at google.com
Mon Jan 6 11:02:38 PST 2014


On Mon, Jan 6, 2014 at 1:42 PM, Andrew Trick <atrick at apple.com> wrote:

> On Jan 6, 2014, at 10:10 AM, Chandler Carruth <chandlerc at google.com>
> wrote:
>
> Trying to bubble way back to the top, Andy, do you think there is anything
> else that needs to be done here before it can go in? I feel like most of
> our discussion centered around future work, and I'd like to unblock the
> immediate work to support subtarget-specific code generation.
>
>
> Do we have a solution that can work with TTI? I don’t think there was any
> objection to putting CGContext in TargetMachine, except that we have too
> many layers of abstraction, which you said will be cleaned up eventually:
>
> IR Transform
> (links with)   -> TargetTransformInfo
> (dynamic call) -> X86TTI
> (links with)   -> TargetMachine
> (provides)     -> CGContext
>

This seems fine to me?
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