[LLVMdev] [GSoC 2014] Using LLVM as a code-generation backend for Valgrind
Timur Iskhodzhanov
timurrrr at google.com
Tue Feb 25 10:21:16 PST 2014
Valgrind is still going to be single threaded, right?
25 февр. 2014 г. 22:10 пользователь "Denis Steckelmacher" <
steckdenis at yahoo.fr> написал:
> On 02/25/2014 04:50 PM, John Criswell wrote:
>
>>
>> I think a more interesting idea would be to use LLVM to perform
>> instrumentation and then to use Valgrind to instrument third-party
>> libraries linked into the program.
>>
>> What I'm imagining is this: Let's say you instrument a program with
>> SAFECode or Asan to find memory safety errors. When you run the program
>> under Valgrind, the portion of the code instrumented by SAFECode or Asan
>> runs natively without dynamic binary instrumentation because it's
>> already been instrumented. When the program calls uninstrumented code
>> (e.g., code in a dynamic library), Valgrind starts dynamic binary
>> instrumentation to do instrumentation.
>>
>> A really neat thing you could do with this is to share run-time data
>> structures between the LLVM and Valgrind instrumentation. For example,
>> Valgrind could use SAFECode's meta-data on object allocations and
>> vice-versa.
>>
>>
> Someone proposed to cache the results of a JIT compilation. Caching LLVM
> bitcode is easy (and the LLVM optimizations operate on bitcode, so they
> don't need to be re-run on bitcode reload), and may be a good way to fasten
> Valgrind. Caching native binary code is more difficult and would only be
> useful if LLVM's codegen is slow (I think that the codegen can be
> configured to be fast, for instance by using a simpler register allocator).
>
> If every .so is cached in a separate bitcode file, loading an application
> would only require the generation of bitcode for the application itself,
> not the libraries it uses, provided that they didn't change since another
> application using them was analyzed. That may speed up the start-up of
> Valgrind.
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