[LLVMdev] splitting a branch within a pseudo
Reed Kotler
rkotler at mips.com
Wed Feb 20 13:04:30 PST 2013
I looked at this code more carefully and I think it will do for what I
need and is a fairly clean solution.
It's from Mips I which we deprecated and it also does not have
conditional moves as is the case with Mips 16.
On 02/17/2013 04:53 PM, Reed Kotler wrote:
> Some stuff did not get pasted in properly.
>
> static MachineBasicBlock* ExpandCondMov(MachineInstr *MI,
> MachineBasicBlock *BB,
> DebugLoc dl,
> const MipsSubtarget *Subtarget,
> const TargetInstrInfo *TII,
> bool isFPCmp, unsigned Opc) {
> // There is no need to expand CMov instructions if target has
> // conditional moves.
> if (Subtarget->hasCondMov())
> return BB;
>
> // To "insert" a SELECT_CC instruction, we actually have to insert the
> // diamond control-flow pattern. The incoming instruction knows the
> // destination vreg to set, the condition code register to branch on,
> the
> // true/false values to select between, and a branch opcode to use.
> const BasicBlock *LLVM_BB = BB->getBasicBlock();
> MachineFunction::iterator It = BB;
> ++It;
>
> // thisMBB:
> // ...
> // TrueVal = ...
> // setcc r1, r2, r3
> // bNE r1, r0, copy1MBB
> // fallthrough --> copy0MBB
> MachineBasicBlock *thisMBB = BB;
> MachineFunction *F = BB->getParent();
> MachineBasicBlock *copy0MBB = F->CreateMachineBasicBlock(LLVM_BB);
> MachineBasicBlock *sinkMBB = F->CreateMachineBasicBlock(LLVM_BB);
> F->insert(It, copy0MBB);
> F->insert(It, sinkMBB);
>
> // Transfer the remainder of BB and its successor edges to sinkMBB.
> sinkMBB->splice(sinkMBB->begin(), BB,
> llvm::next(MachineBasicBlock::iterator(MI)),
> BB->end());
> sinkMBB->transferSuccessorsAndUpdatePHIs(BB);
>
> // Next, add the true and fallthrough blocks as its successors.
> BB->addSuccessor(copy0MBB);
> BB->addSuccessor(sinkMBB);
>
> // Emit the right instruction according to the type of the operands
> compared
> if (isFPCmp)
> BuildMI(BB, dl, TII->get(Opc)).addMBB(sinkMBB);
> else
> BuildMI(BB, dl, TII->get(Opc)).addReg(MI->getOperand(2).getReg())
> .addReg(Mips::ZERO).addMBB(sinkMBB);
>
> // copy0MBB:
> // %FalseValue = ...
> // # fallthrough to sinkMBB
> BB = copy0MBB;
>
> // Update machine-CFG edges
> BB->addSuccessor(sinkMBB);
>
> // sinkMBB:
> // %Result = phi [ %TrueValue, thisMBB ], [ %FalseValue, copy0MBB ]
> // ...
> BB = sinkMBB;
>
> if (isFPCmp)
> BuildMI(*BB, BB->begin(), dl,
> TII->get(Mips::PHI), MI->getOperand(0).getReg())
> .addReg(MI->getOperand(2).getReg()).addMBB(thisMBB)
> .addReg(MI->getOperand(1).getReg()).addMBB(copy0MBB);
> else
> BuildMI(*BB, BB->begin(), dl,
> TII->get(Mips::PHI), MI->getOperand(0).getReg())
> .addReg(MI->getOperand(3).getReg()).addMBB(thisMBB)
> .addReg(MI->getOperand(1).getReg()).addMBB(copy0MBB);
>
> MI->eraseFromParent(); // The pseudo instruction is gone now.
> return BB;
> }
> On 02/17/2013 04:45 PM, Reed Kotler wrote:
>> This is the old MIPS I code that sort of does what I need to do. This
>> seems really involved to do such a simple thing.
>>
>> Maybe there are now helper classes for this or some better example I can
>> look at. I suppose I can mimick this if people say this just the correct
>> way to do this in LLVM.
>>
>> static MachineBasicBlock* ExpandCondMov(MachineInstr *MI,
>> MachineBasicBlock *BB,
>> DebugLoc dl,
>> const MipsSubtarget *Subtarget,
>> const TargetInstrInfo *TII,
>> bool isFPCmp, unsigned Opc) {
>> // There is no need to expand CMov instructions if target has
>> // conditional moves.
>> if (Subtarget->hasCondMov())
>> return BB;
>>
>> // To "insert" a SELECT_CC instruction, we actually have to insert the
>> // diamond control-flow pattern. The incoming instruction knows the
>> // destination vreg to set, the condition code register to branch on,
>> the
>> // true/false values to select between, and a branch opcode to use.
>> const BasicBlock *LLVM_BB = BB->getBasicBlock();
>> MachineFunction::iterator It = BB;
>> ++It;
>>
>> // thisMBB:
>> // ...
>> // TrueVal = ...
>> // setcc r1, r2, r3
>> // bNE r1, r0, copy1MBB
>> // fallthrough --> copy0MBB
>> MachineBasicBlock *thisMBB = BB;
>> MachineFunction *F = BB->getParent();
>> MachineBasicBlock *copy0MBB = F->CreateMachineBasicBlock(LLVM_BB);
>> MachineBasicBlock *sinkMBB = F->CreateMachineBasicBlock(LLVM_BB);
>> F->insert(It, copy0MBB);
>> F->insert(It, sinkMBB);
>>
>> // Transfer the remainder of BB and its successor edges to sinkMBB.
>> sinkMBB->splice(sinkMBB->begin(), BB,
>> llvm::next(MachineBasicBlock::iterator(MI)),
>> BB->end());
>> sinkMBB->transferSuccessorsAndUpdatePHIs(BB);
>>
>> // Next, add the true and fallthrough blocks as its successors.
>> BB->addSuccessor(copy0MBB);
>> BB->a
>> On 02/17/2013 12:51 PM, Reed Kotler wrote:
>>> After discussions last night, I'm leaning towards going legit with all
>>> my pseudo expansions in Mips 16.
>>>
>>> Some I think I can clearly do by just putting in the proper side effects
>>> of implicit registers (T8 the condition code register as used by mips
>>> 16).
>>>
>>> But I'm still left with some pseudos that have jmp .+4 type instructions
>>> in them.
>>>
>>> The original Mips port was to Mips I and Mips I, like Mips 16, has no
>>> conditional store instructions.
>>>
>>> There was some super ugly code there to do a test and then branch around
>>> the store instruction if the test was not matched. It was quite a large
>>> amount of code and I'm not sure I even believe it works. It's long been
>>> commented out since we don't even support Mips I anymore.
>>>
>>> I avoided that in Mips 16 by writing some patterns that translate to
>>> something like:
>>>
>>> cmp rx, ry ; implicitly set T8
>>> btnez foo: ; branch if T8 not zero
>>> mov ra, rb
>>> foo:....
>>>
>>> There is a way to do this in Mips asembler without needing to really
>>> create a label. There are builtin forward and backward labels you can
>>> use for this and that's what I do in some cases and in other cases I
>>> think I just do a .+4 or something.
>>>
>>> SOmething like that. You can see the mips 16 patterns if you want to
>>> know the details but they are not important here IMO.
>>>
>>> In principle I should really make machine basic blocks and do all that
>>> book keeping but at least the original way is way too complicated and as
>>> I said, I'm not sure I believe it even works in all cases. Too many
>>> complex assumptions about the optimizer and such.
>>>
>>> Any ideas or code pointers for creating the kind of machine basic blocks
>>> I would need to do the above without resorting to bundles?
>>>
>>> I like simple.
>>>
>>> Simple usually works always and complex always has at least one more
>>> bug. :)
>>>
>>> Tia.
>>>
>>> Reed
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