[LLVMdev] question

George Baah georgebaah at gmail.com
Thu Oct 4 19:19:44 PDT 2012


Hmmm, but it has a getDirectory function.

-G

On Thu, Oct 4, 2012 at 3:50 PM, Eric Christopher <echristo at gmail.com> wrote:

> That's because instructions have a location associated with them, not
> a compile unit.
>
> -eric
>
> On Thu, Oct 4, 2012 at 12:46 PM, George Baah <georgebaah at gmail.com> wrote:
> > I used DILocation instead of DICompileUnit and it works. Hmmm,
> interesting.
> >
> > George
> >
> > On Thu, Oct 4, 2012 at 1:33 AM, George Baah <georgebaah at gmail.com>
> wrote:
> >>
> >> Here is the code. I am running on llvm 3.1 on Lion (Mac 10.7.4)
> >>
> >> string getFileDirectory(const Instruction &I){
> >>
> >>   MDNode *MD = I.getMetadata("dbg");
> >>
> >>   DICompileUnit compileUnit(MD);
> >>
> >>   return compileUnit.getDirectory().str();
> >>
> >> }
> >>
> >>
> >> George
> >>
> >> On Wed, Oct 3, 2012 at 12:40 PM, Eric Christopher <echristo at gmail.com>
> >> wrote:
> >>>
> >>> Without knowing the code that you've written and the IR that you're
> >>> running on I'm
> >>> not sure what I can do to help you.
> >>>
> >>> -eric
> >>>
> >>> On Wed, Oct 3, 2012 at 9:32 AM, George Baah <georgebaah at gmail.com>
> wrote:
> >>> > Yeah, It looks like I am doing exactly what's in Dwarf*.cpp files,
> yet
> >>> > I am
> >>> > getting blanks.
> >>> >
> >>> > George
> >>> >
> >>> > On Tue, Oct 2, 2012 at 2:10 PM, Eric Christopher <echristo at gmail.com
> >
> >>> > wrote:
> >>> >>
> >>> >> On Tue, Oct 2, 2012 at 11:00 AM, George Baah <georgebaah at gmail.com>
> >>> >> wrote:
> >>> >> > Hi Guys,
> >>> >> >   How does one get the directory of the compilation unit in llvm?
> >>> >> > I am using DICompileUnit but for some reason I am getting blanks
> >>> >> > for the directory name. Here is my code ...
> >>> >> >
> >>> >> > MDNode *MD = I.getMetadata("dbg");
> >>> >> >
> >>> >> > DICompileUnit compileUnit(MD);
> >>> >> >
> >>> >> > return compileUnit.getDirectory().str();
> >>> >> >
> >>> >>
> >>> >> In general for these questions it's easier to look at how it's done
> in
> >>> >> DwarfDebug.cpp and DwarfCompileUnit.cpp.
> >>> >>
> >>> >> -eric
> >>> >
> >>> >
> >>
> >>
> >
>
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