[LLVMdev] [llvm-commits] [PATCH] Refactoring the DFA generator

Ivan Llopard ivanllopard at gmail.com
Thu Jun 28 02:28:51 PDT 2012


I missed last 2 commits made by Alexey. Following his advices, I updated 
the patch. It should be ok now.

Ivan

On 27/06/2012 21:42, Anshuman Dasgupta wrote:
> Committed in r159281.
>
> -Anshu
>
>
> On 6/26/2012 3:04 AM, Ivan Llopard wrote:
>> Hi Anshu,
>>
>> I don't have commit access. It applies correctly on trunk, I've just 
>> checked it. Could you please commit it?
>>
>> Ivan
>>
>> On 26/06/2012 04:44, adasgupt at codeaurora.org wrote:
>>> Hi Ivan,
>>>
>>> Sorry, I should have been more explicit in my last email. The patch 
>>> looks
>>> good to me. Please check that it applies on trunk and go ahead and 
>>> commit.
>>>
>>> Thanks
>>> -Anshu
>>>
>>>
>>>
>>>> Hi Anshu,
>>>>
>>>> Just in case you have forgotten this thread ;-). Is this patch ok to
>>>> commit or does it not apply to trunk properly ?
>>>> I can fix it if that's the problem.
>>>>
>>>> Ivan
>>>>
>>>> On 20/06/2012 19:33, Anshuman Dasgupta wrote:
>>>>>> Thanks for reviewing this. I added a top comment for AddInsnClass
>>>>> and I fixed the violation of column numbers.
>>>>>
>>>>> Great. Looks good to me.
>>>>>
>>>>>> IMO, it wil be nice to keep it alive for performance comparisons.
>>>>> Given the overall performance
>>>>>> is rather determined by transition searches on the current state,
>>>>> for small DFA tables may not be a win
>>>>>> and it may still be the case for greater ones.
>>>>> I agree; let's keep it around for now.
>>>>>
>>>>> -Anshu
>>>>>
>>>>> ---
>>>>> Qualcomm Innovation Center, Inc is a member of the Code Aurora Forum
>>>>>
>>>>>
>>>>>
>>>>> On 6/18/2012 3:47 AM, Ivan Llopard wrote:
>>>>>> Hi Anshu,
>>>>>>
>>>>>> Thanks for reviewing this. I added a top comment for AddInsnClass 
>>>>>> and
>>>>>> I fixed the violation of column numbers.
>>>>>>
>>>>>> On 15/06/2012 21:31, Anshuman Dasgupta wrote:
>>>>>>> Hi Ivan,
>>>>>>>
>>>>>>> The patch looks good to me. I have a couple of minor comments:
>>>>>>>
>>>>>>> +void State::AddInsnClass(unsigned InsnClass,
>>>>>>> Add a top level comment describing the function
>>>>>>>
>>>>>>> +  std::map<State*, std::set<Transition*, ltTransition>, ltState>
>>>>>>> stateTransitions;
>>>>>>> You should be able to use SmallSet here. Also, this line exceeds 80
>>>>>>> columns.
>>>>>> I tried but SmallSet is not iterable. SmallSetPtr could be useful
>>>>>> here but it doesn't allow custom sorting.
>>>>>>
>>>>>>>
>>>>>>> On a related note, is the CachedTable mechanism in DFAPacketizer.h
>>>>>>> useful for your architecture? Currently the DFA generator generates
>>>>>>> one table for a given architecture. I had originally added the
>>>>>>> CachedTable mechanism since for a given compilation and subtarget,
>>>>>>> the DFA only uses the subset of the states and transitions. Using a
>>>>>>> "cache" made sense. At one point, I'd like to change the code so
>>>>>>> that it can generate one DFA for every subtarget and remove the
>>>>>>> CachedTable mechanism. Given the size of the DFA for your
>>>>>>> architecture, however, it may make sense to keep it around even if
>>>>>>> it generates separate tables for each subtarget.
>>>>>> I liked the cachedtable idea but I can't tell you if it's really
>>>>>> useful in our case, I didn't make any performance tests in that 
>>>>>> regard.
>>>>>> IMO, it wil be nice to keep it alive for performance comparisons.
>>>>>> Given the overall performance is rather determined by transition
>>>>>> searches on the current state, for small DFA tables may not be a win
>>>>>> and it may still be the case for greater ones. We have a huge number
>>>>>> of states but the number of distinct itineraries, or maximum 
>>>>>> possible
>>>>>> transitions, remains quite small (11, it wasn't 13, my mistake).
>>>>>>
>>>>>> Ivan
>>>>>>
>>>>>>> Thanks
>>>>>>> -Anshu
>>>>>>>
>>>>>>> ---
>>>>>>> Qualcomm Innovation Center, Inc is a member of the Code Aurora 
>>>>>>> Forum
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On 6/14/2012 8:22 AM, Ivan Llopard wrote:
>>>>>>>> Hi,
>>>>>>>>
>>>>>>>> I've refactored the DFA generator in TableGen because it takes too
>>>>>>>> much time to build the table of our BE and I'd like to share it.
>>>>>>>> We have 15 functional units and 13 different itineraries which, in
>>>>>>>> the worst case, can produce 13! states. Fortunately, many of those
>>>>>>>> states are reused :-) but it still takes up to 11min to build the
>>>>>>>> entire table. This patch reduces the build time to 5min, giving a
>>>>>>>> speed-up factor greater than 2.
>>>>>>>>
>>>>>>>> It contains small changes:
>>>>>>>> - Transitions are stored in a set for quicker searches
>>>>>>>> - canAddInsnClass() API is split in two API's:
>>>>>>>>    - canAddInsnClass() which perform a quick verification about 
>>>>>>>> the
>>>>>>>> possibility of having new states for a given InsnClass
>>>>>>>>    - AddInsnClass() performs the actual computation of possible
>>>>>>>> states.
>>>>>>>>
>>>>>>>> I've regenerated the DFA table of Hexagon and all seems to be ok.
>>>>>>>>
>>>>>>>> What do you think about these changes ?
>>>>>>>>
>>>>>>>>
>>>>>>>> Ivan
>>>>>>>>
>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> llvm-commits mailing list
>>>>>>>> llvm-commits at cs.uiuc.edu
>>>>>>>> http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits
>>>>>>>
>>>>>
>>>
>
>
-------------- next part --------------
Index: DFAPacketizerEmitter.cpp
===================================================================
--- DFAPacketizerEmitter.cpp	(révision 159340)
+++ DFAPacketizerEmitter.cpp	(copie de travail)
@@ -76,15 +76,19 @@
 //
 //
 namespace {
+struct Transition;
+
 class State {
  public:
   static int currentStateNum;
   int stateNum;
   bool isInitial;
   std::set<unsigned> stateInfo;
+  std::map<unsigned, Transition *> inputToTrans;
 
   State();
   State(const State &S);
+  ~State();
 
   //
   // canAddInsnClass - Returns true if an instruction of type InsnClass is a
@@ -100,6 +104,15 @@
   // which are possible from this state (PossibleStates).
   //
   void AddInsnClass(unsigned InsnClass, std::set<unsigned> &PossibleStates);
+  // 
+  // addTransition - Add a transition from this state given the input InsnClass
+  //
+  void addTransition(unsigned InsnClass, Transition *T);
+  //
+  // hasTransition - Returns true if there is a transition from this state
+  // given the input InsnClass
+  //
+  bool hasTransition(unsigned InsnClass);
 };
 } // End anonymous namespace.
 
@@ -139,6 +152,7 @@
 class DFA {
 public:
   DFA();
+  ~DFA();
 
   // Set of states. Need to keep this sorted to emit the transition table.
   std::set<State*, ltState> states;
@@ -148,9 +162,6 @@
     stateTransitions;
   State *currentState;
 
-  // Highest valued Input seen.
-  unsigned LargestInput;
-
   //
   // Modify the DFA.
   //
@@ -179,7 +190,7 @@
 
 
 //
-// Constructors for State, Transition, and DFA
+// Constructors and destructors for State, Transition, and DFA
 //
 State::State() :
   stateNum(currentStateNum++), isInitial(false) {}
@@ -189,15 +200,26 @@
   stateNum(currentStateNum++), isInitial(S.isInitial),
   stateInfo(S.stateInfo) {}
 
+State::~State() {
+  for (std::map<unsigned, Transition *>::const_iterator
+      TI = inputToTrans.begin(), TE = inputToTrans.end(); TI != TE; ++TI)
+    delete TI->second;
+}
 
 Transition::Transition(State *from_, unsigned input_, State *to_) :
   transitionNum(currentTransitionNum++), from(from_), input(input_),
-  to(to_) {}
+  to(to_) {
+  from->addTransition(input_, this);
+}
 
 
-DFA::DFA() :
-  LargestInput(0) {}
+DFA::DFA(): currentState(NULL) {}
 
+DFA::~DFA() {
+  for (std::set<State*, ltState>::const_iterator SI = states.begin(),
+      SE = states.end(); SI != SE; ++SI)
+    delete *SI;
+}
 
 bool ltState::operator()(const State *s1, const State *s2) const {
     return (s1->stateNum < s2->stateNum);
@@ -207,7 +229,26 @@
     return (s1->input < s2->input);
 }
 
+// 
+// addTransition - Add a transition from this state given the input InsnClass
 //
+void State::addTransition(unsigned InsnClass, Transition *T) {
+  assert(T->from == this && "Not a transition from this state");
+  bool Added = inputToTrans.insert(std::make_pair(InsnClass, T)).second;
+  assert(Added && "Cannot have multiple transitions for the same input");
+  // Silence unused variable warning
+  (void)Added;
+}
+
+//
+// hasTransition - Returns true if there is a transition from this state
+// given the input InsnClass
+//
+bool State::hasTransition(unsigned InsnClass) {
+  return inputToTrans.find(InsnClass) != inputToTrans.end();
+}
+
+//
 // AddInsnClass - Return all combinations of resource reservation
 // which are possible from this state (PossibleStates).
 //
@@ -272,6 +313,7 @@
 
 
 void DFA::initialize() {
+  assert(currentState && "Missing current state");
   currentState->isInitial = true;
 }
 
@@ -283,10 +325,6 @@
 
 
 void DFA::addTransition(Transition *T) {
-  // Update LargestInput.
-  if (T->input > LargestInput)
-    LargestInput = T->input;
-
   // Add the new transition.
   bool Added = stateTransitions[T->from].insert(T).second;
   assert(Added && "Cannot have multiple states for the same input");
@@ -353,18 +391,18 @@
   // to construct the StateEntry table.
   int ValidTransitions = 0;
   for (unsigned i = 0; i < states.size(); ++i, ++SI) {
+    assert (((*SI)->stateNum == (int) i) && "Mismatch in state numbers");
     StateEntry[i] = ValidTransitions;
-    for (unsigned j = 0; j <= LargestInput; ++j) {
-      assert (((*SI)->stateNum == (int) i) && "Mismatch in state numbers");
-      State *To = getTransition(*SI, j);
-      if (To == NULL)
-        continue;
+    for (std::map<unsigned, Transition *>::const_iterator
+        II = (*SI)->inputToTrans.begin(), IE = (*SI)->inputToTrans.end();
+        II != IE; ++II) {
+      State *To = (*II).second->to;
 
-      OS << "{" << j << ", "
+      OS << "{" << (*II).first << ", "
          << To->stateNum
          << "},    ";
-      ++ValidTransitions;
     }
+    ValidTransitions += (*SI)->inputToTrans.size();
 
     // If there are no valid transitions from this stage, we need a sentinel
     // transition.
@@ -539,7 +577,7 @@
       // If we haven't already created a transition for this input
       // and the state can accommodate this InsnClass, create a transition.
       //
-      if (!D.getTransition(current, InsnClass) &&
+      if (!current->hasTransition(InsnClass) &&
           current->canAddInsnClass(InsnClass)) {
         State *NewState = NULL;
         current->AddInsnClass(InsnClass, NewStateResources);


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