[LLVMdev] Implementation of builtins/intrinsics
Jean-Daniel Dupas
devlists at shadowlab.org
Fri Jan 20 06:01:52 PST 2012
Le 20 janv. 2012 à 14:38, Ruben Van Boxem a écrit :
> Hi,
>
> Lately, I have been wondering how a compiler like GCC or Clang implements builtin functions like sqrt, sin, and also more bit-specific things like bcmp and ffs. Originially, these were all deferred to the C library where they might still have a "backup implementation", but I don't understand why a compiler would choose the non-builtin version, as it should know its version is faster (or that's the way it should be at least).
>
> - How does LLVM cope with builtin's that are target specific? Does the Target backend know of all these specialized instructions?
> - Does LLVM have a representation for all C library functions that have or might have a future hardware implementation? Or is this mostly handled by the whole toolchain (Clang adds target-specific info into the LLVM bitcode which is forced to produce the asm instruction if the target supports it)?
> - Is it possible to code a sqrt or sin in LLVM bitcode that will use the hardware instruction if it's compiled for a certain target?
See the LLVM language reference for the list of supported intrinsics: http://llvm.org/docs/LangRef.html#int_libc
-- Jean-Daniel
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