[LLVMdev] Poor code generation for odd sized vectors

Duncan Sands baldrick at free.fr
Tue Sep 27 05:08:22 PDT 2011


Hi Erik, this is a bug, please open a bugreport.  The LLVM type legalizer has a
bunch of code to handle this (vector widening), but unfortunately the argument
lowering code seems to have scalarized the function arguments before getting
to the type legalizer.  Compare with the code produced for the following:

define void @vector_add_float(<18 x float> *%rp, <18 x float>  *%a.78p, <18 x 
float>  *%a.79p) {
   %a.78 = load <18 x float> *%a.78p
   %a.79 = load <18 x float> *%a.79p
   %result.80 = fadd <18 x float> %a.78, %a.79
   store <18 x float> %result.80, <18 x float> *%rp
   ret void
}

Ciao, Duncan.

> I'm compiling LLCM IR code like this on x86-64:
>
>    define linkonce ccc<16 x float>  @vector_add_float(<16 x float>   %a.78,<16 x float>   %a.79) align 8
>    {
>    entry:
>      %result.80 = fadd<16 x float>  %a.78, %a.79
>      ret<18 x float>  %result.80
>    }
>
> This works really well when the vector length (16 in the above) is
> an integer multiple of the SSE vector register width (4) resulting
> in the following assember code:
>
>      vector_add_float:                       # @vector_add_float
>      .Leh_func_begin0:
>      # BB#0:                                 # %entry
> 	addps	%xmm4, %xmm0
> 	addps	%xmm5, %xmm1
> 	addps	%xmm6, %xmm2
> 	addps	%xmm7, %xmm3
> 	ret
>
> However, when the vector length is increased to say 18, the generated
> code is rather poor, or rather is code that could easily be improved
> by hand.
>
> Is this a know issue? Should LLVM be doing better? SHould I raise a
> bug?
>
> Cheers,
> Erik




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