[LLVMdev] VLIW Ports

Evan Cheng evan.cheng at apple.com
Mon Oct 31 09:36:02 PDT 2011


The key is there should a *single* mechanism to represent instruction bundles. That means it has to be able to model intra-bundle dependencies. It doesn't mean the support is in the codeine on day one. That can be added when a target needs it. But the representation must have buy in from code owners who are responsible for the components that are affected, e.g. register allocator.

Evan

On Oct 26, 2011, at 1:01 PM, Sergei Larin wrote:

> Evan, 
> 
>  What would change if tomorrow we got a VLIW target/back end with some
> certain properties - let's say no intra-packed deps - would it sway your
> opinion in either direction? Would it be a natural prerogative to implement
> it certain way for such hypothetical contributor/submitter? 
> 
> Thanks. 
> 
> Sergei Larin
> 
> -----Original Message-----
> From: llvmdev-bounces at cs.uiuc.edu [mailto:llvmdev-bounces at cs.uiuc.edu] On
> Behalf Of Evan Cheng
> Sent: Wednesday, October 26, 2011 2:08 PM
> To: Stripf, Timo
> Cc: LLVM Dev
> Subject: Re: [LLVMdev] VLIW Ports
> 
> 
> On Oct 25, 2011, at 1:59 AM, Stripf, Timo wrote:
> 
>> Hi all,
>> 
>>> Ok, so in your proposal a bundle is just a special MachineInstr? That
> sounds good. How are the MachineInstr's embedded inside a bundle? How are
> the cumulative operands, implicit register defs and uses represented?
>> 
>> I attached the packing and unpacking pass I used within my backend. In my
> solution multiple MachineInstruction are packed into one variadic "PACK"
> MachineInstruction. The opcode and operands of the original instruction are
> encoded as operands of the PACK instruction. The opcode is added as
> immediate following by the operands of the original instructions. Within the
> operands one instruction is terminated by an "EndOfOp" operand. The implicit
> defs/uses are also added to the PACK instruction but not used for unpacking.
> Unpacking reconstructs them from the TargetDescriptionInfo. 
>> 
>> I took a look at the packing/unpacking solution of Evan and I think it is
> more elegant to use a derived class of MachineInstr for storing multiple
> instructions into one.
> 
> Here are my thoughts on instruction bundle.
> 
> First, let's talk about the prerequisite for adding a codegen level IR
> extension. A MachineInstr bundle should be generic enough to support the
> followings 1) VLIW bundles (where there are no intra-dependencies between
> instructions in a bundle), 2) bundles for other targets where there may be
> intra-dependencies between instructions in a bundle. #2 is very important
> for the extension to be accepted into LLVM mainline today since there are no
> proper VLIW targets.
> 
> Now let's look at the options.
> 
> 1. Extend MachineInstr to represent a bundle. This can be achieved either a
> derived class or add a pointer in MachineInstr that points to the next
> instruction in the bundle.
> 2. Add a bit to MachineInstr that indicates it is part of a bundle /
> sequence.
> 
> The advantage of #1 is this requires minimum change to register allocator
> and many other codegen passes. However, that's only true for VLIW targets
> with no intra-bundle dependencies. For other targets or for use of
> optimizations which model a sequence of instructions, this is not true. The
> register allocator and scheduler need to know the cumulative properties of a
> bundle. For example, the register allocator needs to know what are the input
> operands, what are the outputs. The scheduler needs to know the cumulative
> latency of the bundle. Other passes that examine individual instruction
> properties (e.g. is it a load / store, control flow) will need to know the
> combined properties of individual instructions in a bundle.
> 
> Of course, this is a solvable problem. The pass that combine instructions
> into bundles can construct the bundle MachineInstr properly so it presents
> the right information. The down size is this will add memory overhead and it
> needs to be carefully studied.
> 
> The advantage of #2 is the low overhead. Adding a bit won't add much if any
> memory overhead. Packing / unpacking are both very easy. This is especially
> good for register allocator, which can still model register liveness even
> when there are intra-bundle dependencies. The downsize of #2 is also
> obvious. Every pass that operates on MachineInstr will have to be aware of
> bundles. This is the only real downsize that I can think of, but it's a big
> one.
> 
> Evan
> 
> 
>> 
>> Best regards,
>> Timo Stripf
>> 
>> -----Ursprüngliche Nachricht-----
>> Von: Evan Cheng [mailto:evan.cheng at apple.com] 
>> Gesendet: Dienstag, 25. Oktober 2011 01:55
>> An: Carlos Sánchez de La Lama
>> Cc: Stripf, Timo; LLVM Dev
>> Betreff: Re: [LLVMdev] VLIW Ports
>> 
>> 
>> On Oct 24, 2011, at 2:38 PM, Carlos Sánchez de La Lama wrote:
>> 
>>> Hi Evan (and all),
>>> 
>>>> I think any implementation that makes a "bundle" a different entity from
> MachineInstr is going to be difficult to use. All of the current backend
> passes will have to taught to know about bundles. 
>>> 
>>> The approach in the patch I sent (and I believe Timo's code works
> similar, according to his explanations) is precisely to make "bundles" no
> different from MachineInstructions. They are MIs (a class derived from it),
> so all other passes work transparently with them. For example, in my code
> register allocator does not know it is allocating regs for a bundle, it sees
> it just as a MI using a lot of registers. Of course, normal (scalar) passes
> can not "inspect" inside bundles, and wont be able for example to put
> spilling code into bundles or anything like that.
>>> 
>>> But the good point is that bundles (which are MIs) and regular MIs can
> coexist inside a MachineBasicBlock, and bundles can easily be "broken back"
> to regular MIs when needed for some pass.
>> 
>> Ok, so in your proposal a bundle is just a special MachineInstr? That
> sounds good. How are the MachineInstr's embedded inside a bundle? How are
> the cumulative operands, implicit register defs and uses represented?
>> 
>>> 
>>>> I think what we need is a concept of a sequence of fixed machine
> instructions. Something that represent a number of MachineInstr's that are
> scheduled as a unit, something that is never broken up by MI passes such as
> branch folding. This is something that current targets can use to, for
> example, pre-schedule instructions. This can be useful for macro-fusing
> optimization. It can also be used for VLIW targets.
>>> 
>>> There might be something I am missing, but I do not see the advantage
> here. Even more, if you use sequences you need to find a way to tell the
> passes how long a sequence is. On the other hand, if you use a class derived
> from MI, the passes know already (from their POV their are just dealing with
> MIs). You have of course to be careful on how you build the bundles so they
> have the right properties matching those of the inner MIs, and there is
> where the pack/unpack methods come in.
>> 
>> A "sequence" would not be actually a sequence of MachineInstr's. I'm
> merely proposing you using a generic concept that is not tied to VLIW. In
> the VLIW bundle, there are no inter-dependencies between the instructions.
> However, I'm looking for a more generic concept that may represent a
> sequence of instructions which may or may not have dependencies between
> them. The key is to introduce a concept that can be used by an existing
> target today.
>> 
>> Sounds like what you are proposing is not very far what I've described. Do
> you have patches ready for review?
>> 
>> Evan
>> 
>>> 
>>> BR
>>> 
>>> Carlos
>>> 
>>>> On Oct 21, 2011, at 4:52 PM, Stripf, Timo wrote:
>>>> 
>>>>> Hi all,
>>>>> 
>>>>> I worked the last 2 years on a LLVM back-end that supports clustered
> and non-clustered VLIW architectures. I also wrote a paper about it that is
> currently within the review process and is hopefully going to be accepted.
> Here is a small summary how I realized VLIW support with a LLVM back-end. I
> also used packing and unpacking of VLIW bundles. My implementations do not
> require any modification of the LLVM core.
>>>>> 
>>>>> To support VLIW I added two representations for VLIW instructions:
> packed and unpacked representation. Within the unpacked representation a
> VLIW Bundle is separated by a NEXT instruction like it was done within the
> IA-64 back-end. The pack representation packs all instructions of one Bundle
> into a single PACK instruction and I used this representation especially for
> the register allocation.
>>>>> 
>>>>> I used the following pass order for the clustered VLIW back-end:
>>>>> 
>>>>> DAG->DAG Pattern Instruction Selection
>>>>> ...
>>>>> Clustering (Not required for unicluster VLIW architectures) 
>>>>> Scheduling Packing ...
>>>>> Register Allocation
>>>>> ...
>>>>> Prolog/Epilog Insertion & Frame Finalization Unpacking Reclustering 
>>>>> ...
>>>>> Rescheduling (Splitting, Packing, Scheduling, Unpacking) Assembly 
>>>>> Printer
>>>>> 
>>>>> 
>>>>> In principle, it is possible to use the LLVM scheduler to generate
> parallel code by providing a custom hazard recognizer that checks true data
> dependencies of the current bundle. The scheduler has also the capability to
> output NEXT operations by using NoopHazard and outputting a NEXT instruction
> instead of a NOP. However, the scheduler that is used within "DAG->DAG
> Pattern Instruction Selection" uses this glue mechanism and that could be
> problematic since no NEXT instructions are issued between glued
> instructions.
>>>>> 
>>>>> Within my back-end I added a parallelizing scheduling after "DAG->DAG
> Pattern Instruction Selection" by reusing the LLVM Post-RA scheduler
> together with a custom hazard recognizer as explained. The Post-RA scheduler
> works very well with some small modifications (special PHI instruction
> handling and a small performance issue due to the high virtual register
> numbers) also before register allocation.
>>>>> 
>>>>> Before register allocation the Packing pass converts the unpacked
> representation outputted by the scheduler into the pack representation. So
> the register allocation sees the VLIW bundles as one instruction. After
> "Prolog/Epilog Insertion & Frame Finalization" the Unpack pass converts the
> PACK instruction back to the unpacked representation. Thereby, instructions
> that were added within the Register Allocation and Prolog/Epilog Insertion
> are recognized and gets into one bundle since they are not parallelized.
>>>>> 
>>>>> At the end (just before assembly output) I added several passes for
> doing a rescheduling. First, the splitting pass tries to split a VLIW bundle
> into single instructions (if possible). The Packing pass packs all Bundles
> with more the one instruction into a single PACK instruction. The scheduler
> will recognize the PACK instruction as a single scheduling unit. Scheduling
> is nearly the same as before RA. Unpacking establishes again the unpacked
> representation. 
>>>>> 
>>>>> If anyone is interested in more information please send me an email.
> I'm also interested in increasing support for VLIW architectures within
> LLVM.
>>>>> 
>>>>> Kind regards,
>>>>> Timo Stripf
>>>>> 
>>>>> -----Ursprüngliche Nachricht-----
>>>>> Von: llvmdev-bounces at cs.uiuc.edu 
>>>>> [mailto:llvmdev-bounces at cs.uiuc.edu] Im Auftrag von Carlos Sánchez 
>>>>> de La Lama
>>>>> Gesendet: Donnerstag, 6. Oktober 2011 13:14
>>>>> An: LLVM Dev
>>>>> Betreff: Re: [LLVMdev] VLIW Ports
>>>>> 
>>>>> Hi all,
>>>>> 
>>>>> here is the current (unfinished) version of the VLIW support I
> mentioned. It is a patch over svn rev 141176. It includes the
> MachineInstrBundle class, and small required changes in a couple of outside
> LLVM files.
>>>>> 
>>>>> Also includes a modification to Mips target to simulate a 2-wide VLIW
> MIPS. The scheduler is really silly, I did not want to implement a
> scheduler, just the bundle class, and the test scheduler is just provided as
> an example.
>>>>> 
>>>>> Main thing still missing is to finish the "pack" and "unpack" methods
> in the bundle class. Right now it manages operands, both implicit and
> explicit, but it should also manage memory references, and update MIB flags
> acording to sub-MI flags.
>>>>> 
>>>>> For any question I would be glad to help.
>>>>> 
>>>>> BR
>>>>> 
>>>>> Carlos
>>>>> 
>>>>> On Tue, 2011-09-20 at 16:02 +0200, Carlos Sánchez de La Lama wrote:
>>>>>> Hi,
>>>>>> 
>>>>>>> Has anyone attempted the port of LLVM to a VLIW architecture?  Is 
>>>>>>> there any publication about it?
>>>>>> 
>>>>>> I have developed a derivation of MachineInstr class, called 
>>>>>> MachineInstrBundle, which is essnetially a VLIW-style machine 
>>>>>> instruction which can store any MI on each "slot". After the 
>>>>>> scheduling phase has grouped MIs in bundles, it has to call
>>>>>> MIB->pack() method, which takes operands from the MIs in the "slots" 
>>>>>> and transfers them to the superinstruction. From this point on the 
>>>>>> bundle is a normal machineinstruction which can be processed by 
>>>>>> other LLVM passes (such as register allocation).
>>>>>> 
>>>>>> The idea was to make a framework on top of which VLIW/ILP 
>>>>>> scheduling could be studies using LLVM. It is not completely 
>>>>>> finished, but it is more or less usable and works with a trivial 
>>>>>> scheduler in a synthetic MIPS-VLIW architecture. Code emission does 
>>>>>> not work though (yet) so bundles have to be unpacked prior to
> emission.
>>>>>> 
>>>>>> I was waiting to finish it to send a patch to the list, but if you 
>>>>>> are interested I can send you a patch over svn of my current code.
>>>>>> 
>>>>>> BR
>>>>>> 
>>>>>> Carlos
>>>>> 
>>>>> 
>>>>> _______________________________________________
>>>>> LLVM Developers mailing list
>>>>> LLVMdev at cs.uiuc.edu         http://llvm.cs.uiuc.edu
>>>>> http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev
>>>> 
>>> 
>> 
>> <TS1VLIWPacking.cpp><TS1VLIWUnpacking.cpp>
> 
> 
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