[LLVMdev] Question about local variables
Nick Lewycky
nicholas at mxc.ca
Sat Oct 22 14:25:16 PDT 2011
Ryan Taylor wrote:
> Nick,
>
> Ah, forgot the -o, thanks, silly mistake.
>
> So how would you extract "add" from the instruction "%A"?
I->getOpcodeName().
> Yes, this is sort of what I am trying to do. The instnamer works fine
> for the local variables and I already had the constants sorted out.
Great!
Nick
>
> On Sat, Oct 22, 2011 at 1:21 PM, Nick Lewycky <nicholas at mxc.ca
> <mailto:nicholas at mxc.ca>> wrote:
>
> Ryan Taylor wrote:
>
> Nick,
>
> Also, I forgot to mention I had no luck with instnamer, it
> still left
> the local variables as "%slotNum", it didn't name them, unless I
> used
> -instnamer wrong:
>
> opt -instnamer <file.bc> file2.bc
>
>
> Almost, use -o to specify output: opt -instnamer file.bc -o file2.bc
>
>
> Those are the ones I am refering to. The description for
> instnamer says that it names unnamed instructions (not
> operands), or am I confused on the terminology here?
>
>
> Ah, I see. The operand of an instruction is some other Value, but
> it's not a subclass of Value like Instruction is. Allow me to elaborate.
>
> Here's some example IR:
>
> declare i32 @test(i32 %arg) {
> %A = add i32 %arg, 1
> %B = mul i32 %A, 2
> ret i32 %B
> }
>
> The llvm::Value hierarchy contains Instruction, Argument and
> Constant (among others). The operands of %A are "i32 %arg" and "i32
> 1" where %arg is an Argument and 1 is a Constant.
>
> So, saying that "but it doesn't name operands" is moot, because it
> goes through and names all the arguments and instructions, which
> means that it's going to name all the operands -- except for constants.
>
> Firstly, constants (like "i32 1") aren't allowed to have names.
> Secondly, some Constants (GlobalValues which includes functions and
> global variables) are allowed to have names, but the instnamer won't
> touch them.
>
>
> For example, if I print out I->getName I get "add" not "x" or
> "y", but when I do Value *V = I->getOperands(loop) and then do
> V->getName, then it prints out the name of the operand. Am I
> going about this backwards? It sounds like it from the
> terminology you are using (calling an operand an instruction).
>
>
> If you have the Instruction* for "%A", then getName() will return
> "A", not "add". It may be the case that you have "%add = add i32
> %arg, 1" in which case it would return "add". :)
>
> If you call %A->getOperand(0) then you'll get the Value* whose
> getName() returns "arg", and also you can cast pointer to Argument*.
>
>
> I don't mean to be contentious (as I really appreciate your time
> and help) but apparently someone does use it, me. When going
> from source to source it's needed to keep track of the
> variables. Or am I missing something here too?
>
>
> Sure, no problem! I'm happy to explain how LLVM works.
>
> I'm not sure what you mean when you say you're going
> source-to-source through LLVM. Are you taking a language (say C++)
> compiling it to LLVM IR, then trying to produce another language
> back out (say Javascript)? I would give up on trying to map the
> output variable names back to the input ones. Think of LLVM IR like
> you would x86 assembly, that information is long gone.
>
> If you mean that you're doing LLVM IR -> LLVM IR, then instead of
> names use the Value pointers directly. Like names, they refer to the
> values.
>
> Nick
>
>
> ?
>
>
> On Sat, Oct 22, 2011 at 12:51 PM, Nick Lewycky <nicholas at mxc.ca
> <mailto:nicholas at mxc.ca>
> <mailto:nicholas at mxc.ca <mailto:nicholas at mxc.ca>>> wrote:
>
> Ryan Taylor wrote:
>
> Nick,
>
> Unfortunately this doesn't answer my question I
> don't think. It
> seems that -instnamer, as you mention, names the
> instructions
> but still
> does not name the local variables.
>
>
> What other local variables are you referring to? When AsmWriter
> prints "%y = add i32 %x, 1", the name of that add
> instruction is "y"
> and "x" is the name of another instruction or argument. If
> it has no
> name, the AsmWriter emits a number ("%0"), by counting from
> the top.
> The only other locals could be function arguments, and instnamer
> names those too.
>
>
> So there really is no way to do this shy of creating (or
> basically
> copying) the API from AsmWriter (seems very dedundant to
> me)?
> This seems
> like a large failing?
>
>
> Correct, you'd have to copy that logic.
>
> It's not a large failing because nobody uses names of
> non-globals
> for anything. When we want to refer to a value, we use the
> Value*.
>
> Nick
>
>
> On Fri, Oct 21, 2011 at 7:03 PM, Nick Lewycky
> <nicholas at mxc.ca <mailto:nicholas at mxc.ca>
> <mailto:nicholas at mxc.ca <mailto:nicholas at mxc.ca>>
> <mailto:nicholas at mxc.ca <mailto:nicholas at mxc.ca>
> <mailto:nicholas at mxc.ca <mailto:nicholas at mxc.ca>>>> wrote:
>
> Ryan Taylor wrote:
>
> It looks like the AsmWriter is generating the local
> variables
> (SlotNum)s
> on the fly in that file (AsmWriter.cpp), so is
> there any
> way at
> all to
> get this information from the operation itself, via
> Instruction,
> Value
> or Type?
>
>
> Nope! As you noticed, they're created on the fly...
>
> ...when the Value or Type is anonymous. If you want
> them to be
> persistent, values can have names via. the setName()
> call. "opt
> -instnamer" will name all your instructions, for
> example.
>
> Nick
>
>
>
>
>
>
More information about the llvm-dev
mailing list