[LLVMdev] Using LLVM to convert a language to another language
Jim Grosbach
grosbach at apple.com
Wed Mar 9 08:55:50 PST 2011
On Mar 8, 2011, at 12:47 PM, krys at polarlights.net wrote:
> Hi,
>
> Sorry for my newbies questions... but here it is...
>
> My goal is to have a "shading language", it is very similar to the "C" language but with special tokens.
>
> I have a parser and a lexer done with Lex/bison, once I have lexed/parsed my "shading language" I must create 3 new "source code" in OpenCL.
>
> It mean that by example for the following :
>
> shader matte(float Kd, color c)
> {
> Ci = diffuse(Kd * c);
> }
>
> I have to create 3 methods in OpenCL, by example
>
> 1 - matte_sampling
> 2 - matte_pdf
> 3 - matte_f
>
> Each of theses method is in OpenCL (It is like C too).
>
> So, I would like to use LLVM to create an optimized version of my shader code. But once I have the LLVM byte code... how can I parse it "easily" to create my shader code ?
At a high level, this sounds like like a task better suited for Clang. I'd suggest asking on cfe-dev about source-to-source rewriting.
-Jim
>
> NB: also, you can tell me if it is really a good idea !
>
> Thanks
>
>
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