[LLVMdev] Passing structures as pointers, MSVC x64 style
Carl Norum
carl.norum at apple.com
Mon Feb 21 14:58:58 PST 2011
The MS x64 ABI calling convention (http://msdn.microsoft.com/en-us/library/ms235286(VS.80).aspx) says:
Any argument that doesn’t fit in 8 bytes, or is not 1, 2, 4, or 8 bytes, must be passed by reference.
Clang isn't doing that for us when passing our triple, x86_64-pc-win32-macho.
Here's a simple example program:
struct Guid {
unsigned int Data1;
unsigned short Data2;
unsigned short Data3;
unsigned char Data4[8];
};
struct Guid g = { 0x8faf43c9, 0x85e9, 0x41f9, { 0xbe, 0x42, 0x99, 0x96, 0x4, 0xe0, 0x85, 0xb3 } };
void v(int, ...);
void byValue(void)
{
v(1, g);
}
void byReference(void)
{
v(1, &g);
}
And the disassembled output:
_byValue:
0000000000000000 pushq %rbp
0000000000000001 movq %rsp,%rbp
0000000000000004 subq $0x30,%rsp
0000000000000008 movq 0x00000008(%rip),%rax
000000000000000f movq %rax,0xf8(%rbp)
0000000000000013 movq 0x00000000(%rip),%rax
000000000000001a movq %rax,0xf0(%rbp)
000000000000001e movq 0xf0(%rbp),%rdx
0000000000000022 movq 0xf8(%rbp),%r8
0000000000000026 movl $0x00000001,%ecx
000000000000002b callq 0x00000030
0000000000000030 addq $0x30,%rsp
0000000000000034 popq %rbp
0000000000000035 ret
_byReference:
0000000000000040 pushq %rbp
0000000000000041 movq %rsp,%rbp
0000000000000044 subq $0x20,%rsp
0000000000000048 movl $0x00000001,%ecx
000000000000004d leaq 0x00000000(%rip),%rdx
0000000000000054 callq 0x00000059
0000000000000059 addq $0x20,%rsp
000000000000005d popq %rbp
000000000000005e ret
The same program's output from MSVC:
0000000000000000 <byValue>:
0: 48 56 rex.W push %rsi
2: 57 push %rdi
3: 48 83 ec 38 sub $0x38,%rsp
7: 48 8d 44 24 20 lea 0x20(%rsp),%rax
c: 48 8d 0d 00 00 00 00 lea 0x0(%rip),%rcx # 13 <byValue+0x13>
13: 48 8b f8 mov %rax,%rdi
16: 48 8b f1 mov %rcx,%rsi
19: b9 10 00 00 00 mov $0x10,%ecx
1e: f3 a4 rep movsb %ds:(%rsi),%es:(%rdi)
20: 48 8d 54 24 20 lea 0x20(%rsp),%rdx
25: b9 01 00 00 00 mov $0x1,%ecx
2a: e8 00 00 00 00 callq 2f <byValue+0x2f>
2f: 48 83 c4 38 add $0x38,%rsp
33: 5f pop %rdi
34: 5e pop %rsi
0000000000000040 <byReference>:
40: 48 83 ec 28 sub $0x28,%rsp
44: 48 8d 15 00 00 00 00 lea 0x0(%rip),%rdx # 4b <byReference+0xb>
4b: b9 01 00 00 00 mov $0x1,%ecx
50: e8 00 00 00 00 callq 55 <byReference+0x15>
55: 48 83 c4 28 add $0x28,%rsp
59: c3 retq
As you can see, MSVC is making a copy of the structure and then passing a pointer to it in the byValue() call, whereas clang is actually stuffing the whole structure into the parameter transfer registers and spilling over onto the stack. Does clang support the MSVC style calling convention? Did I miss something when submitting our earlier patches?
Background information - we have a printf-like function in EFI that has a "%g" format string for printing GUIDs. It looks like there's some sloppy code around that calls that print function with GUIDs, rather than with pointers to GUIDs as the print function expects. On MSVC, because of this calling convention detail, it works fine - clang-built ROMs crash spectacularly.
Thanks for any suggestions or ideas! I'll happily try to come up with a patch if someone can point me in the right general direction in the source tree!
-- Carl
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