[LLVMdev] Questions about GPU code generation/ VS development

Nick Lewycky nicholas at mxc.ca
Fri Jul 23 21:32:24 PDT 2010


Daan Nijs wrote:
> 4. I'm using my own custom 3d engine, which should have it's routines
> called dynamically. Does this mean I have to run CLang on it to make it
> callable from LLVM generated code, or should I just be able to call it
> as as external code?

I recently had the opportunity to explain my opinion on this. Here's the 
mailing list archive links:

   http://lists.cs.uiuc.edu/pipermail/llvmdev/2010-July/033139.html
[ the thread got broken but continues here: ]
   http://lists.cs.uiuc.edu/pipermail/llvmdev/2010-July/033149.html

Nick



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