[LLVMdev] ValueSymbolTable's mutators are private?
Samuel Crow
samuraileumas at yahoo.com
Fri Jul 9 15:59:58 PDT 2010
Solved on IRC. GlobalVariable can also be a constant if you specify a flag in
its constructor.
----- Original Message ----
> From: Samuel Crow <samuraileumas at yahoo.com>
> To: Chris Lattner <clattner at apple.com>
> Cc: LLVM Developers Mailing List <llvmdev at cs.uiuc.edu>
> Sent: Fri, July 9, 2010 3:18:56 PM
> Subject: Re: [LLVMdev] ValueSymbolTable's mutators are private?
>
> Hi Chris,
>
> I was thinking that CreateValueName() was the way to add a symbol to a symbol
> table. Perhaps I'm thinking about this wrong. Here's what I've got:
>
> I've got a string generated by the parser which is constant. I need to add it
>
> to the symbol table so that, on starting the second pass of my compiler, I can
>
> dump all of the string constants to be generated as code. I have a name, a
>type
>
> (ConstantStruct since the length is stored internally to the structure), and
>no
>
> place to put it. I thought that since the Module created by my compiler has a
>
> symbol table, I could generate it as a global. I already have a
>reverse-lookup
>
> StringMap allocated to get the name on the second pass. Should I just make
> another StringMap for all of my variable names and declared constants? That
> seems to me what a symbol table is used for though.
>
> --Sam
>
> ----- Original Message ----
> > From: Chris Lattner <clattner at apple.com>
> > To: Samuel Crow <samuraileumas at yahoo.com>
> > Cc: LLVM Developers Mailing List <llvmdev at cs.uiuc.edu>
> > Sent: Fri, July 9, 2010 3:03:50 PM
> > Subject: Re: [LLVMdev] ValueSymbolTable's mutators are private?
> >
> >
> > On Jul 9, 2010, at 12:02 PM, Samuel Crow wrote:
> >
> > > Hello,
> > >
> > > Why are ValueSymbolTable's mutators all private? I can't seem to find a
>way
>
> >to
> >
> > > add a symbol to the table without using one of them. It looks like a bug
>to
>
> >me
> >
> > > since there is no way to use it otherwise.
> >
> > The mutators are things like Value::setName()
> >
> > -Chris
>
>
>
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