[LLVMdev] Removal of GVStub methods from MachineCodeEmitter, ELFWriter, and MachOWriter
Aaron Gray
aaronngray.lists at googlemail.com
Mon Mar 2 12:42:42 PST 2009
Hi Evan,
Providing Nick's Cygwin patch works then I am upto doing Cygwin testing.
I ran the GVStub removal patch on Linux X86 and it passes 'make check' fine.
The only thing I was not sure of was JITEmitter.h's #includes, they may need some attention.
Also the other thing was should this all be done by using a second MachineCodeEmitter in class JIT to provide the GV functionality. If you think that would be a better method I could provide a patch to do that.
Anyway see what you think.
Cheers,
Aaron
----- Original Message -----
From: Evan Cheng
To: LLVM Developers Mailing List
Sent: Monday, March 02, 2009 5:19 PM
Subject: Re: [LLVMdev] Removal of GVStub methods from MachineCodeEmitter,ELFWriter, and MachOWriter
I'll look at these. First scan looks good. Are you able to run some tests?
Evan
On Feb 28, 2009, at 9:36 AM, Aaron Gray wrote:
I have done a possible cleanup patch for the MachineCodeEmitter, ELFWriter, and MachOWriter classes. It removes the two startGVStub(), and finishGVStub() JIT specific methods.
You may remember the following comments :-
/// JIT SPECIFIC FUNCTIONS - DO NOT IMPLEMENT THESE HERE!
To get rid of these easily turned out to be a semicomplex modification because of the JITInfo classes dependance on MachineCodeEmitter and the GVStub methods. Also the fact that JITEmitter is hidden and quite a large class in a .cpp file.
At first I did this by introducing a JITCodeEmitter class between MachineCodeEmitter and the (un)hidden JITEmitter. But this lead to more dependancies and they lead on to more.
I have now made class header for JITEmitter putting it in the llvm namespace. There were several other header dependancies as a result and lib/ExecutionEngine/JIT/JIT.h and lib/ExecutionEngine/JIT/JITDwarfEmitter.h required moving to the include/llvm/ExecutionEngine/JIT directory as a result to make them visible to JIT.h and dependants.
* create JITEmitter.h and made class JITEmitter visible in llvm namespace
* moved lib/ExecutionEngine/JIT/JIT.h to include/llvm/ExecutionEngine/JIT
* moved lib/ExecutionEngine/JIT/JITDwarfEmitter.h to include/llvm/ExecutionEngine/JIT
* removed JIT specific startGVStub()'s functions and finishGVStub() from MachineCodeEmitter, ELFWriter, and MachOWriter classes.
* modified include/llvm/Target/TargetJITInfo.h to use JITEmitter rather than MachineCodeEmitter.
* modified :-
- lib/Target/PowerPC/PPCJITInfo.h
- lib/Target/PowerPC/PPCJITInfo.cpp
- lib/Target/ARM/ARMJITInfo.cpp
- lib/Target/ARM/ARMJITInfo.h
- lib/Target/Alpha/AlphaJITInfo.cpp
- lib/Target/Alpha/AlphaJITInfo.h
- lib/Target/X86/X86JITInfo.h
- lib/Target/X86/X86JITInfo.cpp
to use JITEmitter rather than MachineCodeEmitter.
* renamed multiple MCE's to JE's
* removed unneed getCodeEmitter()'s in JITEmitter.cpp class JIT.
* modified lib/ExecutionEngine/JIT/TargetSelect.cpp to use include/llvm/ExecutionEngine/JIT/JIT.h include file
* modified lib/ExecutionEngine/JIT/Intercept.cpp to use include/llvm/ExecutionEngine/JIT/JIT.h include file
I was wondering whether it would be better to call the JITEmitter class JITCodeEmitter and have JCE's instead of JE's.
I dont think there are any other issues I missed or need tidying up either. I removed some getCodeEmitter and accompanying redundant assertions from JITEmitter.cpp JIT class methods, AFAICT this is only cruft.
Anyway here's the patch :-
http://www.aarongray.org/LLVM/patches/llvm-JITEmitter.patch
There was another way I considered that was having a second MCE for writting global data and stubs to. I believe this would not require making JITEmitter and friend visible, but may introduce more runtime overhead.
If you could have a look at this patch and see what you think.
If things go well I will be working on patches for the ELFWriter and an accompanying COFFWriter. I know I promised this before but unfortunate circumstances stopped me working on it back then.
Hopefully I can do some ground work and incremental patches to get some code generated then look at the ABI issues on Windows.
Cheers,
Aaron
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