[LLVMdev] [llvm-commits] [llvm] r65296 - in /llvm/trunk: include/llvm/CodeGen/ lib/CodeGen/SelectionDAG/ lib/Target/CellSPU/ lib/Target/PowerPC/ lib/Target/X86/ test/CodeGen/X86/
Scott Michel
scooter.phd at gmail.com
Tue Feb 24 19:14:41 PST 2009
Evan:
I did not encounter this back trace before I committed the newest
BuildVectorSDNode patch, which removed all class instance members and passes
results back via reference parameters.
-scooter
On Tue, Feb 24, 2009 at 11:39 AM, Evan Cheng <evan.cheng at apple.com> wrote:
> I believe this patch has broken a PPC app that I am tracking. Here is a
> reduced test case. Reproduce with llc -mattr=+Altivec -mcpu=g5. The
> backtrace looks like this:
> #0 0x9333ae42 in __kill ()
> #1 0x9333ae34 in kill$UNIX2003 ()
> #2 0x933ad23a in raise ()
> #3 0x933b9679 in abort ()
> #4 0x933ae3db in __assert_rtn ()
> #5 0x0008bd8f in llvm::MVT::getVectorElementType (this=0xbfffdda4) at
> ValueTypes.h:317
> #6 0x002aed06 in BuildSplatI (Val=0, SplatSize=8, VT={{V = 24, SimpleTy =
> llvm::MVT::v4i32, LLVMTy = 0x18}}, DAG=@0x16088a0, dl={Idx = 4294967295}) at
> PPCISelLowering.cpp:311\
> 5
> #7 0x002afae4 in llvm::PPCTargetLowering::LowerBUILD_VECTOR
> (this=0x1803d58, Op={Node = 0x157a530, ResNo = 0}, DAG=@0x16088a0) at
> PPCISelLowering.cpp:3200
> #8 0x002bb54f in llvm::PPCTargetLowering::LowerOperation (this=0x1803d58,
> Op={Node = 0x157a530, ResNo = 0}, DAG=@0x16088a0) at
> PPCISelLowering.cpp:3766
> #9 0x0051bed6 in (anonymous namespace)::SelectionDAGLegalize::LegalizeOp
> (this=0xbffff0e8, Op={Node = 0x157a530, ResNo = 0}) at LegalizeDAG.cpp:1608
> #10 0x0054837d in (anonymous namespace)::SelectionDAGLegalize::HandleOp
> (this=0xbffff0e8, Op={Node = 0x157a530, ResNo = 0}) at LegalizeDAG.cpp:519
> #11 0x005485a5 in (anonymous namespace)::SelectionDAGLegalize::LegalizeDAG
> (this=0xbffff0e8) at LegalizeDAG.cpp:389
> #12 0x00548734 in llvm::SelectionDAG::Legalize (this=0x16088a0,
> TypesNeedLegalizing=false, Fast=false) at LegalizeDAG.cpp:8648
> #13 0x005ec313 in llvm::SelectionDAGISel::CodeGenAndEmitDAG
> (this=0x1608780) at SelectionDAGISel.cpp:626
> #14 0x005ee7e2 in llvm::SelectionDAGISel::SelectBasicBlock (this=0x1608780,
> LLVMBB=0x1603fa0, Begin={<bidirectional_iterator<llvm::Instruction,int>> =
> {<std::iterator<std::bid\
> irectional_iterator_tag,llvm::Instruction,int,llvm::Instruction*,llvm::Instruction&>>
> = {<No data fields>}, <No data fields>}, NodePtr = 0x1604dd0},
> End={<bidirectional_iterat\
> or<llvm::Instruction,int>> =
> {<std::iterator<std::bidirectional_iterator_tag,llvm::Instruction,int,llvm::Instruction*,llvm::Instruction&>>
> = {<No data fields>}, <No data field\
> s>}, NodePtr = 0x16049e0}) at SelectionDAGISel.cpp:500
> #15 0x005ef123 in llvm::SelectionDAGISel::SelectAllBasicBlocks
> (this=0x1608780, Fn=@0x1603720, MF=@0x160d520, MMI=0x160bbd0, DW=0x1608fe0,
> TII=@0x1803ce0) at SelectionDAGISel.\
> cpp:856
> #16 0x005efe54 in llvm::SelectionDAGISel::runOnFunction (this=0x1608780,
> Fn=@0x1603720) at SelectionDAGISel.cpp:327
> #17 0x002a3aea in (anonymous namespace)::PPCDAGToDAGISel::runOnFunction
> (this=0x1608780, Fn=@0x1603720) at PPCISelDAGToDAG.cpp:54
> #18 0x00874127 in llvm::FPPassManager::runOnFunction (this=0x1606610,
> F=@0x1603720) at PassManager.cpp:1323
> #19 0x0087464c in llvm::FunctionPassManagerImpl::run (this=0x1606410,
> F=@0x1603720) at PassManager.cpp:1281
> #20 0x008747da in llvm::FunctionPassManager::run (this=0xbffff520,
> F=@0x1603720) at PassManager.cpp:1226
> #21 0x0000352e in main (argc=6, argv=0xbffff5d0) at llc.cpp:317
>
>
>
> Evan
>
> On Feb 24, 2009, at 9:35 AM, Scott Michel wrote:
>
> Duncan:
>
> I'm still stymied how this whole thread ended up about shuffle vector
> nodes, when the original problem was my build vector patch. I'm still
> working on backing the build vector patch out (it isn't clean with all of
> the intervening commits and I have pressing management tasks which command
> my attention.)
>
>
> -scooter
>
> On Tue, Feb 24, 2009 at 12:28 AM, Duncan Sands <baldrick at free.fr> wrote:
>
>> > 3. Introduce a new ShuffleVectorSDNode that only has two SDValue
>> > operands (the two input vectors), but that also contains an array of
>> > ints in the node (not as operands).
>> ...
>> > The important part of #3 is that we really want an array of ints
>> > (using -1 for undef) for the shuffle mask, not "operands". This
>> > eliminates the nastiness we have now were we need a buildvector, and
>> > it eliminates the dance we have to prevent the build vector from being
>> > legalized, and prevent the integer operands to it from being legalized.
>>
>> This is PR2957 (which originally suggested a variadic SDNode, but it
>> quickly became clear that an array of ints is better). It would be
>> great to have a volunteer for this (I don't have time).
>>
>> Ciao,
>>
>> Duncan.
>>
>
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