[LLVMdev] Does current LLVM target-independent code generator supports my strange chip?

Wei wei.hu.tw at gmail.com
Sat Nov 22 08:03:07 PST 2008


I have 24-bit integer operations as well as 24-bit floating point
(s7.16) operations.

The H/W supports load/store instructions, however, they does suggest
us not to use these load/store instructions besides debugging purpose.
That is to say, you can imagine we don't have load/store instructions,
we don't have memory, we just have registers.

I will run OpenGL shading laugnage programs on these chip.

About your comments, I (a new LLVM user) have some more questions:

1) You mention "custom handle the conversion of the integer/float
constants that LLVM spits out", does it means:
I have to register a callback function which will operate when LLVM
wants to spits out a constant value to memory. But what about non-
constant value? ex:
int a;
and LLVM wants to put a into memory.
and I don't really know what the "i32/f32 sounds a good place to
start" means...

2) I don't know why you mention "I'd assume you'd have intrinsics for
I/O."

3) I don't think I get you about the following statements:
> If you want to support memory operations, your integers need to
> support the addressing range correctly - you effectively have 17 bits
> of mantissa - so it may be a tight squeeze without 24 bit integer ops
> (shifts and ands and stuff will also be a painful, but that's a more
> expansive topic).
Can you give some example?

Really really thanks about your comments.

Wei.

On Nov 20, 10:24 pm, Daniel M Gessel <ges... at apple.com> wrote:
> This is similar to ATI's R300/R420 pixel shaders. I'm familiar with  
> this hardware, but not really an LLVM expert (working on a code  
> generator myself, but learning as I go).
>
> Do you have 24-bit integer operations, or just floating point?
>
> What about load/store?
>
> Are you looking to run large C programs with complex data structures,  
> or just comparatively simple math functions (i.e. a compute "kernel")?
>
> If you only want to support programs that can live entirely within  
> registers, you can custom handle the conversion of the integer/float  
> constants that LLVM spits out and i32/f32 sounds a good place to start  
> - LLVM's mem2reg and inlining is very effective at getting rid the  
> majority of stack operations, and I'd assume you'd have intrinsics for  
> I/O.
>
> If you want to support memory operations, your integers need to  
> support the addressing range correctly - you effectively have 17 bits  
> of mantissa - so it may be a tight squeeze without 24 bit integer ops  
> (shifts and ands and stuff will also be a painful, but that's a more  
> expansive topic).
>
> Dan
>
> On Nov 20, 2008, at 7:46 AM, Wei wrote:
>
>
>
> > Because each channel contains 24-bit, so.. what is the
> > llvm::SimpleValueType I should use for each channel?
> > the current llvm::SimpleValueType contains i1, i8, i16, i32, i64, f32,
> > f64, f80, none of them are fit one channel (24-bit).
>
> > I think I can use i32 or f32 to represent each 24-bit channel, if the
> > runtime result of some machine instructions exceeds 23-bit (1 bit is
> > for sign), then it is an overflow.
> > Is it correct to claim that the programmers needs to revise his
> > program to fix this problem?
> > Am I right or wrong about this thought?
>
> > If there is a chip, whose registers are 24-bit long, and you have to
> > compile C/C++ programs on it.
> > How would you represent the following statement?
>
> > int a = 3;
> > (Programmers think sizeof(int) = 4)
>
> > Wei.
>
> > On Nov 19, 2:01 am, Evan Cheng <evan.ch... at apple.com> wrote:
> >> Why not model each channel as a separate physical register?
>
> >> Evan
>
> >> On Nov 17, 2008, at 6:36 AM, Wei wrote:
>
> >>> I have a very strange and complicate H/W platform.
> >>> It has many registers in one format.
> >>> The register format is:
>
> >>> ------------------------------
> >>> ----------------------------------------------------------------------------------------
> >>> |         24-bit                |             24-bit
> >>> |           24-bit               |              24-bit            |
> >>> ----------------------------------------------------------------------------------------------------------------------
> >>>               a
> >>> b
> >>> c                                       d
>
> >>> There are 4 channels in a register, and each channel contains 24-
> >>> bit, hence, there are total 96-bit in 'one' register.
> >>> You can store a 24-bit integer or a s7.16 floating-point data into
> >>> each channel.
> >>> You can name each channel 'a', 'b', 'c', 'd'.
>
> >>> Here is an example of the operation in this H/W platform:
>
> >>>             ADD      R3.ab, R1.abab, R2.bbaa
>
> >>> it means
>
> >>>            Add 'abab' channel of R1 and 'bbaa' channel of R2, and
> >>> put the result into the 'ab' channel of R3.
>
> >>> It's complicate.
> >>> Imagine a non-existed temp register named 'Rt1', the content of its
> >>> 'a','b','c','d' channel are got from 'a','b','a','b' channel of R1,
> >>> and imagine another non-existed temp register named 'Rt2', the
> >>> content of its 'a','b','c','d' channel are got from 'b','b','a','a'
> >>> channel of R2.
> >>> and then add Rt1 & Rt2, put the result to R3
> >>> this means
> >>> the 'a' channel of R3 will be equal to the 'a' channel of Rt1 plus
> >>> the 'a' channel of Rt2, (i.e. 'a' from R1 + 'b' from R2, because
> >>> R1.'a'bab and R2.'b'baa)
> >>> the 'b' channel of R3 will be equal to the 'b' channel of Rt1 plus
> >>> the 'b' channel of Rt2, (i.e. 'b' from R1 + 'b' from R2, because
> >>> R1.a'b'ab and R2.b'b'aa)
> >>> the 'c' channel of R3 will be untouched, the value of the 'c'
> >>> channel of Rt1 plus the 'c' channel of Rt2 (i.e. 'a' from R1 + 'a'
> >>> from R2, because R1.ab'a'b and R2.bb'a'a) will be lost.
> >>> the 'd' channel of R3 will be untouched, too. The value of the 'd'
> >>> channel of Rt1 plus the 'd' channel of Rt2 (i.e. 'b' from R1 + 'a'
> >>> from R2, because R1.aba'b' and R2.bba'a') will be lost, too.
>
> >>> I don't know whether I can set the 'type' of such register using a
> >>> llvm::MVT::SimpleValueType?
> >>> According the LLVM doc & LLVM source codes, I think llvm::MVT::v8i8,
> >>> v2f32, etc is used to represent register for SIMD instructions.
> >>> I don't think the operations in my platform are SIMD instructions.
> >>> However, I can not find any llvm::MVT::SimpleValueType which can
> >>> represents a 96-bit register.
>
> >>> Thus, my question is:
>
> >>> 1) Does current LLVM backend supports this H/W?
> >>> 2) If yes, how can I write the type of the register class in my .td
> >>> file?
>
> >>> (Which value should I fill in the following 'XXX' ?)
> >>> def TempRegs : RegisterClass<"MFLEXG", [XXX], 32, [R0, R1, R2, R3,
> >>> R4, R5, R6, R7, R8, R9,
> >>>                                                    R10, R11, R12,
> >>> R13, R14, R15, R16, R17, R18, R19,
> >>>                                                    R20, R21, R22,
> >>> R23, R24, R25, R26, R27, R28, R29,
> >>>                                                    R30, R31]> {
> >>> }
>
> >>> 3) If not, does this means I have to write the whole LLVM backend
> >>> based on the basic llvm::TargetMachine & llvm::TargetData, just like
> >>> what CBackend does?
>
> >>> --------------------------------------------------------
> >>> Wei Hu
> >>>http://www.csie.ntu.edu.tw/~r88052/
> >>>http://wei-hu-tw.blogspot.com/
>
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