[LLVMdev] Calling functions
Álvaro Castro
alvcastro at yahoo.es
Fri Feb 22 08:43:46 PST 2008
Hello!
I'm trying LLVM for generating code and I found something I cannot figure out or find in the documentation:
I'm doing something like this to call "sin" from std:
std::vector<const Type*> params;
params.push_back( Type::FloatTy );
FunctionType *FT = FunctionType::get( Type::FloatTy, params, false);
Function *F = new Function( FT, Function::ExternalLinkage, "sin", M );
CallInst *CallExternal = new CallInst( F, SomeValue, "external_call", BB );
I can make some calls to functions like glclear() as I'm using opengl:
...
Function *F = new Function( FT, Function::ExternalLinkage, "glclear", M );
...
But if I want to call any function inside a C++ namespace I don't find the way to do it. Imagine you want to call
othernamespace::globalFunction()
How should I do it?
I've tried all the linkage types, but it's clear that's not the solution.
And another question:
is it possible to call a function of an instance of a C++ class? Which are the limits of interaction between generated code and "precompiled" code (I mean any library for example)?
I want to generate code able to use functionality from c/c++ libraries...
like:
classinstance.memberFunction()
Thank you very much,
.alvaro.castro.
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