[LLVMdev] LLVM Win32 Issue

Chuck Rose III cfr at adobe.com
Wed Feb 20 18:09:53 PST 2008


You'll need to link in x86.lib as generated from the VStudio project.

I had trouble convincing VStudio's linker to keep the relevant code
around, so did this in the app I work on:

void
LLVMCompiledProgram::linkerTrick()
{
    llvm::Module staticModule("staticModule");
    std::string staticString;
    llvm::X86_32TargetMachine staticMachine(staticModule, staticString);
}

Which I called from somewhere real.

Chuck.

-----Original Message-----
From: llvmdev-bounces at cs.uiuc.edu [mailto:llvmdev-bounces at cs.uiuc.edu]
On Behalf Of Aaron Dwyer
Sent: Wednesday, February 20, 2008 5:24 PM
To: llvmdev at cs.uiuc.edu
Subject: [LLVMdev] LLVM Win32 Issue

Hello all,

I'm trying to bring an LLVM-based project that is working on Linux up
on Win32.  I am having problems with llvm::ExecutionEngine::create
returning a NULL.  I traced it to these lines:

  // Unless the interpreter was explicitly selected, try making a JIT.
  if (!ForceInterpreter && JITCtor)
    EE = JITCtor(MP, ErrorStr);

  // If we can't make a JIT, make an interpreter instead.
  if (EE == 0 && InterpCtor)
    EE = InterpCtor(MP, ErrorStr);

JITCtor and InterpCtor are both NULL, so it's obvious why I'm getting
back a NULL execution engine.  I am pretty sure it's because I'm
missing a few llvm .lib or .obj files.  What is the set of llvm object
files needed at link time for Win32 on X86 JIT?

Thanks very much for any help,

Aaron
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