[LLVMdev] Strategy to compile for LLVM IR

Chris Lattner sabre at nondot.org
Fri Jun 15 12:24:52 PDT 2007


On Fri, 15 Jun 2007, [ISO-8859-1] Stéphane Letz wrote:
> We have a compiler for the Faust language (faust.grame.fr) that
> currently compiles a C++ class which implements a DSP plug-in with
> several methods.

ok

> Our strategy to compile LLVM IR instead is the following:
>
> - use the current Faust ==> C++ compiler to compile a "empty" plug-in
> that we use as a template C++ class.
>
> - compile this  template C++ class using "llvm-g++  -emit-llvm -c "
> to get a bytecode file template.bc

Ok.

> - use "llvm2cpp  template.bc" to get a  template.bc.cpp  of  C++ code
> the Faust ==> LLVM IR  new backend will have to execute to produce
> the correct bytecode.
>
> - take this template.bc.cpp code as the "constant" part of the Faust
> ==> LLVM IR backend and add everything needed to produce the
> "variable" part (that one corresponding to what the real Faust plug-
> in will do)

> Is there any more common and simple method to achieve the same
> result? or any other advice?

Here's a better way.  Consider a simple C template like this:

void the_template(int X, int Y) {
   if (X == 123)
     hole1(Y, X*Y);

   int *Ptr;
   for (...)
     hole2(Ptr);
}

The template can do whatever you want obviously.  I assume that there are 
various pieces that need to be filled in, e.g. the body of a loop.  In you 
C template code, just put simple function calls to external functions 
(named hole1/hole2 in this example).

At runtime, load the IR for the code above (either from the .bc file, or 
statically linked into your app with llvm2cpp).  Then do the following:

1. Create new internal LLVM functions that will be used to fill in the
    holes in the template.
2. Clone the template code, specializing it based on globals or arguments,
    or whatever else you want.
3. Iterate through the cloned code looking for calls to hole*.  Change the
    callinst to call into the new LLVM function you created with #1.
4. After you iterate through and update the calls, use the InlineFunction
    routine in llvm/Transforms/Utils/Cloning.h to inline the calls to the
    static functions you built in #1.

The end result is happy specialized code, but in a nice and maintainable 
form.

-Chris

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