[LLVMdev] Seg faulting on vector ops
Chuck Rose III
cfr at adobe.com
Fri Jul 20 15:10:29 PDT 2007
Switching to the undef value got my experiment working. I'll be
updating to the SVN trunk next week before I begin making much wider use
of the vector code. I'll be sure to email if I still see the problem
with the version which used the alloca instead of the undef.
Thanks for the help Evan!
________________________________
From: llvmdev-bounces at cs.uiuc.edu [mailto:llvmdev-bounces at cs.uiuc.edu]
On Behalf Of Evan Cheng
Sent: Friday, July 20, 2007 2:11 PM
To: LLVM Developers Mailing List
Subject: Re: [LLVMdev] Seg faulting on vector ops
Hi Chuck!
On Jul 20, 2007, at 11:36 AM, Chuck Rose III wrote:
Hola LLVMers,
I'm looking to make use of the vectorization primitives in the Intel
chip with the code we generate from LLVM and so I've started
experimenting with it. What is the state of the machine code generated
for vectors? In my tinkering, I seem to be getting some wonky machine
instructions, but I'm most likely just doing something wrong and I'm
hoping you can set me in the correct course.
Using SSE? The X86 backend is usually doing a pretty good job of it.
My minimal function creates a float4 vector with a specified scalar in
all the elements. It then extracts the third element and returns it.
We are currently using the JIT and I'm currently synced to about a week
after the 2.0 branch, so I'm admittedly stale by about a month.
In LLVM IR:
; ModuleID = 'test vectors'
define float @vSelect3(float %x) {
body:
%pv = alloca <4 x float> ; <<4 x float>*>
[#uses=1]
%v = load <4 x float>* %pv ; <<4 x float>>
[#uses=1]
%v1 = insertelement <4 x float> %v, float %x, i32 0
; <<4 x
You are allocating a chunk of memory on the stack then loading the
undefined value back. I suppose this should be legal. So perhaps there
is a codegen bug. With tot, I see sub $28, %esp. Maybe that's already
fixed.
But still, this is not what you want. You want to do this:
%v1 = insertelement <4 x float> undef, float %x, i32 0
; <<4 x float>> [#uses=1]
%v2 = insertelement <4 x float> %v1, float %x, i32 1
; <<4 x float>> [#uses=1]
%v3 = insertelement <4 x float> %v2, float %x, i32 2
; <<4 xfloat>> [#uses=1]
%v4 = insertelement <4 x float> %v3, float %x, i32 3
Starting from an undef and insert elements to form a vector.
Hope that helps.
Evan
float>> [#uses=1]
%v2 = insertelement <4 x float> %v1, float %x, i32 1
; <<4 x
float>> [#uses=1]
%v3 = insertelement <4 x float> %v2, float %x, i32 2
; <<4 x
float>> [#uses=1]
%v4 = insertelement <4 x float> %v3, float %x, i32 3
; <<4 x
float>> [#uses=1]
%s = extractelement <4 x float> %v4, i32 3 ;
<float> [#uses
=1]
ret float %s
}
In Intel assembly, I get the following:
00000000`01b80010 83ec20 sub esp,20h
00000000`01b80013 f30f10442424 movss xmm0,dword ptr [esp+24h] <--
this loads x into the low float of xmm0
00000000`01b80019 0f284c2404 movaps xmm1,xmmword ptr [esp+4] <--
this seg faults because esp+4 isn't 16-byte aligned
What is that line trying to achieve? X is at [esp+24]. There weren't
any other parameters.
00000000`01b8001e f30f10c8 movss xmm1,xmm0
00000000`01b80022 8b442424 mov eax,dword ptr [esp+24h]
00000000`01b80026 660fc4c802 pinsrw xmm1,eax,2
00000000`01b8002b 89c1 mov ecx,eax
00000000`01b8002d c1e910 shr ecx,10h
00000000`01b80030 660fc4c903 pinsrw xmm1,ecx,3
00000000`01b80035 660fc4c804 pinsrw xmm1,eax,4
00000000`01b8003a 660fc4c905 pinsrw xmm1,ecx,5
00000000`01b8003f 660fc4c806 pinsrw xmm1,eax,6
00000000`01b80044 660fc4c907 pinsrw xmm1,ecx,7
00000000`01b80049 0fc6c903 shufps xmm1,xmm1,3
00000000`01b8004d f30f110c24 movss dword ptr [esp],xmm1
00000000`01b80052 d90424 fld dword ptr [esp]
00000000`01b80055 83c420 add esp,20h
00000000`01b80058 c3 ret
The code used to generate and run the program was:
#include "llvm/Module.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Constants.h"
#include "llvm/Instructions.h"
#include "llvm/ModuleProvider.h"
#include "llvm/Analysis/Verifier.h"
#include "llvm/System/DynamicLibrary.h"
#include "llvm/ExecutionEngine/JIT.h"
#include "llvm/ExecutionEngine/Interpreter.h"
#include "llvm/ExecutionEngine/GenericValue.h"
#include "llvm/Support/ManagedStatic.h"
#include <iostream>
using namespace llvm;
Value* makeVector(Value* s, unsigned int dim, BasicBlock* basicBlock)
{
AllocaInst* pV = new
AllocaInst(VectorType::get(Type::FloatTy,dim),"pv",basicBlock);
Value* v = new LoadInst(pV,"v",basicBlock);
for (unsigned int i = 0 ; i < dim ; ++i)
v = new InsertElementInst(v,s,i,"v",basicBlock);
return v;
}
Function* generateVectorAndSelect(Module* pModule)
{
std::vector<Type const*> params;
params.push_back(Type::FloatTy);
FunctionType* funcType =
FunctionType::get(Type::FloatTy,params,NULL);
Function* func =
cast<Function>(pModule->getOrInsertFunction("vSelect3",funcType));
BasicBlock* basicBlock = new BasicBlock("body",func);
Function::arg_iterator args = func->arg_begin();
Argument* x = args;
x->setName("x");
Value* v1 = makeVector(x,4,basicBlock);
Value* s = new ExtractElementInst(v1,3,"s",basicBlock);
new ReturnInst(s,basicBlock);
return func;
}
// modified from the fibonacci example
int main(int argc, char **argv)
{
Module* pVectorModule = new Module("test vectors");
Function* pMain = generateVectorAndSelect(pVectorModule);
pVectorModule->print(std::cout);
GenericValue gv1, gv2, gvR;
gv1.FloatVal = 2.0f;
ExistingModuleProvider *pMP = new
ExistingModuleProvider(pVectorModule);
pMP->getModule()->setDataLayout("e-p:32:32:32-i1:8:8:8-i8:8:8:8-i32:32:3
2:32-f32:32:32:32");
ExecutionEngine *pEE = ExecutionEngine::create(pMP, false);
std::vector<GenericValue> args;
args.push_back(gv1);
GenericValue result = pEE->runFunction(pMain, args);
return 0;
}
Any help would be appreciated.
.
Thanks,
Chuck.
_______________________________________________
LLVM Developers mailing list
LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu
http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20070720/ff6ea99b/attachment.html>
More information about the llvm-dev
mailing list