[LLVMdev] lli, llvm-ld and runtime libraries

Reid Spencer rspencer at reidspencer.com
Thu Dec 21 09:46:18 PST 2006


Hi Erick,

On Thu, 2006-12-21 at 02:24 -0800, Erick Tryzelaar wrote:
> Hello again,
> 
> I'm exploring llvm's intermediary representation with this code:
> 
> ////////////////////////////////////
> %.LC0 = internal constant [13 x sbyte] c"hello world\0A\00"
> 
> declare int %puts(sbyte*)
> 
> implementation
> 
> int %main() {
>   %cast210 = getelementptr [13 x sbyte]* %.LC0, long 0, long 0;
>   call int %puts(sbyte* %cast210)
>   ret int 0
> }
> ////////////////////////////////////
> 
> And I can compile and run it like this:
> 
> llvm-as foo.ll
> lli foo.bc
> 
> or
> 
> llvm-ld foo.bc -o foo
> 
> Which prints "hello world". This is great, but I can't figure out where 
> the "puts" function is coming from. Does lli and llvm-ld automatically 
> export the c standard library to the input file?

lli incorporates libc and when it goes looking for "puts", it finds it
and links to it. 

llvm-ld just builds an executable with unresolved references to puts
which are then dynamically resolved at runtime.

> 
> Second, it looks like I cannot specify an alternative runtime for lli. 
> I'm guessing I'd have to build my own interpreter/jit if I want to run 
> with a custom runtime. 

Right.

> It looks like llvm-ld can accept libraries 
> though, so I may be able to pass in the runtime there. Is this correct?

Perhaps. Please note that llvm-ld is experimental at this point. Its
support for generation of native libraries and executables is weak. It
will handle bytecode fine but doesn't know what to do with native
libraries. Your best bet is to just compile your runtime into bytecode
and link it in. That way, only the portion of your runtime a program
actually uses is linked in and your runtime benefits from
inter-procedural optimization with your program.

> 
> Thanks,
> -e
> 
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