[LLVMdev] Question: Bytecode Representation of Type Definitions Table
Robert Mykland
robert at mykland.com
Tue Aug 26 15:44:37 PDT 2003
Distinguished LLVM Creators,
I've been looking through the bytecode representation of the type
definition table and had a few questions about it. There's an enum in
Types.h that defines all bytecodes that represent the primitive types and a
few other necessary things:
0 = 0x00 = Void
1 = 0x01 = Bool
2 = 0x02 = UByte
3 = 0x03 = SByte
4 = 0x04 = UShort (16 bits)
5 = 0x05 = Short (16 bits)
6 = 0x06 = UInt (32 bits)
7 = 0x07 = Int (32 bits)
8 = 0x08 = ULong (64 bits)
9 = 0x09 = Long (64 bits)
10 = 0x0a = Float (32 bits)
11 = 0x0b = Double (64 bits)
12 = 0x0c = Type definition
13 = 0x0d = Label
14 = 0x0e = Function
15 = 0x0f = Struct
16 = 0x10 = Array
17 = 0x11 = Pointer
18 = 0x12 = Opaque
As far as I can figure, the type definition table itself starts back at
0x0e and I'm thinking that's because the label is the last thing that
wouldn't have to be only part of a derived type. But it still seems to
make some of the low entries in the table ambiguous (at least to me!). I
compiled a nice little hello world program into LLVM and then into
bytecodes (see complete results attached). Here is the start of the type
definition table:
Entry 0x0e: Pointer to type 0x0f
0000001a 11 0f
Entry 0x0f: Array of SByte [14] (presumably for "Hello World!\n" constant)
0000001c 10 03 0e
Entry 0x10: Pointer to type 0x12
0000001f 11 |....n...n.......|
00000020 12
Entry 0x11: Pointer to SByte
00000021 11 03
Entry 0x12: Function returning Pointer ( UInt )
00000023 0e 11 01 06
Okay, so looking at entry 0x10: is it a pointer to Opaque or a pointer to a
function returning Pointer ( UInt )? I'm guessing the latter. Similarly,
entry 0x0e could be a pointer to Struct or a pointer to Array of SByte
[14]. Again I'm guessing the latter. I'm worried this low table stuff
isn't unambiguous in all cases, but then again I'm a nervous guy. If you
could set my mind at ease with regard to the lack of ambiguity that would
be great.
And what's with this Opaque type anyway? It's in the enum but I haven't
found an instance of its use, unless of course it's used in entry
0x10. The whole missing Opaque thing makes me nervous too. It seems like
it was just put there to be unclear. :-) But seriously, is it used for
anything now? Will it start to get used sometime?
Regards,
-- Robert.
Robert Mykland Voice: (831) 462-6725
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