[llvm] a4cff75 - [SandboxVec][VecUtils] Introduce DeadInstrMorgue (#221482)

via llvm-commits llvm-commits at lists.llvm.org
Thu Sep 10 08:51:50 PDT 2026


Author: Anshil Gandhi
Date: 2026-09-10T21:21:45+05:30
New Revision: a4cff758b654b7c49c35e7445a025681b8e7a7f2

URL: https://github.com/llvm/llvm-project/commit/a4cff758b654b7c49c35e7445a025681b8e7a7f2
DIFF: https://github.com/llvm/llvm-project/commit/a4cff758b654b7c49c35e7445a025681b8e7a7f2.diff

LOG: [SandboxVec][VecUtils] Introduce DeadInstrMorgue (#221482)

Move dead instructions collector and erasor into VecUtils, so that
it is usable by both, BundleVec and LoadStoreVec, vectorizers. NFC

Added: 
    

Modified: 
    llvm/include/llvm/Transforms/Vectorize/SandboxVectorizer/Passes/BundleVec.h
    llvm/include/llvm/Transforms/Vectorize/SandboxVectorizer/VecUtils.h
    llvm/lib/Transforms/Vectorize/SandboxVectorizer/Passes/BundleVec.cpp
    llvm/lib/Transforms/Vectorize/SandboxVectorizer/VecUtils.cpp
    llvm/unittests/Transforms/Vectorize/SandboxVectorizer/VecUtilsTest.cpp

Removed: 
    


################################################################################
diff  --git a/llvm/include/llvm/Transforms/Vectorize/SandboxVectorizer/Passes/BundleVec.h b/llvm/include/llvm/Transforms/Vectorize/SandboxVectorizer/Passes/BundleVec.h
index 8cc2b8ffe5cd8..62ff4a527d1f7 100644
--- a/llvm/include/llvm/Transforms/Vectorize/SandboxVectorizer/Passes/BundleVec.h
+++ b/llvm/include/llvm/Transforms/Vectorize/SandboxVectorizer/Passes/BundleVec.h
@@ -44,20 +44,18 @@ class LLVM_ABI BundleVec final : public RegionPass {
   static constexpr StringRef BottomUpArgStr = "bottom-up";
   /// Direction for vectorization, set from the mandatory aux argument.
   SchedDirection Dir;
-  /// The original instructions that are potentially dead after vectorization.
-  DenseSet<Instruction *> DeadInstrCandidates;
   /// Maps scalars to vectors.
   std::unique_ptr<InstrMaps> IMaps;
   /// Counter used for force-stopping the vectorizer after this many
   /// invocations. Used for debugging miscompiles.
   unsigned long InvocationCnt = 0;
 
+  VecUtils::DeadInstructionMorgue DeadInstrMorgue;
+
   /// Creates and returns a vector instruction that replaces the instructions in
   /// \p Bndl. \p Operands are the already vectorized operands.
   Value *createVectorInstr(ArrayRef<Value *> Bndl, ArrayRef<Value *> Operands);
-  /// Erases all dead instructions from the dead instruction candidates
-  /// collected during vectorization.
-  void tryEraseDeadInstrs();
+
   /// Creates a shuffle instruction that shuffles \p VecOp according to \p Mask.
   /// \p UserBB is the block of the user bundle.
   Value *createShuffle(Value *VecOp, const ShuffleMask &Mask,
@@ -65,11 +63,6 @@ class LLVM_ABI BundleVec final : public RegionPass {
   /// Packs all elements of \p ToPack into a vector and returns that vector. \p
   /// UserBB is the block of the user bundle.
   Value *createPack(ArrayRef<Value *> ToPack, BasicBlock *UserBB);
-  /// After we create vectors for groups of instructions, the original
-  /// instructions are potentially dead and may need to be removed. This
-  /// function helps collect these instructions (along with the pointer operands
-  /// for loads/stores) so that they can be cleaned up later.
-  void collectPotentiallyDeadInstrs(ArrayRef<Value *> Bndl);
 
   /// Helper class describing how(if) to vectorize the code.
   class ActionsVector {

diff  --git a/llvm/include/llvm/Transforms/Vectorize/SandboxVectorizer/VecUtils.h b/llvm/include/llvm/Transforms/Vectorize/SandboxVectorizer/VecUtils.h
index ed1edebc94a79..80e266d1c3022 100644
--- a/llvm/include/llvm/Transforms/Vectorize/SandboxVectorizer/VecUtils.h
+++ b/llvm/include/llvm/Transforms/Vectorize/SandboxVectorizer/VecUtils.h
@@ -403,6 +403,38 @@ class VecUtils {
     }
   };
 
+  /// Utility class to collect and erase dead instructions.
+  class DeadInstructionMorgue {
+  public:
+    DeadInstructionMorgue() = default;
+    DeadInstructionMorgue(const DeadInstructionMorgue &) = delete;
+
+    /// Record instructions in \p Bndl that may be dead after vectorization.
+    /// For load/store bundles, also record non-first-lane pointer operands;
+    /// the first lane's pointer is skipped because the vector load/store
+    /// reuses it. Erased later by \c tryEraseDeadInstrs().
+    void collectPotentiallyDeadInstrs(ArrayRef<Value *> Bndl);
+
+    /// Erase candidates recorded by \c collectPotentiallyDeadInstrs() that
+    /// now have no uses, then clear the candidate set.
+    void tryEraseDeadInstrs();
+
+#ifndef NDEBUG
+    void print(raw_ostream &OS) const {
+      OS << "DeadInstrCandidates:\n";
+      for (auto *I : DeadInstrCandidates)
+        OS << *I << '\n';
+    }
+    LLVM_DUMP_METHOD void debug() const {
+      print(dbgs());
+      dbgs() << '\n';
+    }
+#endif /* NDEBUG */
+
+  private:
+    DenseSet<Instruction *> DeadInstrCandidates;
+  };
+
   /// Helper for creating LaneValueEnumerator ranges. Can be used in for loops
   /// like: `for (auto [Lane, V] : enumerateLanes(Range))`
   template <typename ValueContainerT>

diff  --git a/llvm/lib/Transforms/Vectorize/SandboxVectorizer/Passes/BundleVec.cpp b/llvm/lib/Transforms/Vectorize/SandboxVectorizer/Passes/BundleVec.cpp
index 19a9c05c9c69d..5f4ca6fe12686 100644
--- a/llvm/lib/Transforms/Vectorize/SandboxVectorizer/Passes/BundleVec.cpp
+++ b/llvm/lib/Transforms/Vectorize/SandboxVectorizer/Passes/BundleVec.cpp
@@ -161,26 +161,6 @@ Value *BundleVec::createVectorInstr(ArrayRef<Value *> Bndl,
   return NewI;
 }
 
-void BundleVec::tryEraseDeadInstrs() {
-  DenseMap<BasicBlock *, SmallVector<Instruction *>> SortedDeadInstrCandidates;
-  // The dead instrs could span BBs, so we need to collect and sort them per BB.
-  for (auto *DeadI : DeadInstrCandidates)
-    SortedDeadInstrCandidates[DeadI->getParent()].push_back(DeadI);
-  for (auto &Pair : SortedDeadInstrCandidates)
-    sort(Pair.second,
-         [](Instruction *I1, Instruction *I2) { return I1->comesBefore(I2); });
-  for (const auto &Pair : SortedDeadInstrCandidates) {
-    for (Instruction *I : reverse(Pair.second)) {
-      if (I->hasNUses(0)) {
-        // Erase the dead instructions bottom-to-top.
-        LLVM_DEBUG(dbgs() << DEBUG_PREFIX << "Erase dead: " << *I << "\n");
-        I->eraseFromParent();
-      }
-    }
-  }
-  DeadInstrCandidates.clear();
-}
-
 Value *BundleVec::createShuffle(Value *VecOp, const ShuffleMask &Mask,
                                 BasicBlock *UserBB) {
   BasicBlock::iterator WhereIt =
@@ -241,31 +221,6 @@ Value *BundleVec::createPack(ArrayRef<Value *> ToPack, BasicBlock *UserBB) {
   return LastInsert;
 }
 
-void BundleVec::collectPotentiallyDeadInstrs(ArrayRef<Value *> Bndl) {
-  for (Value *V : Bndl)
-    DeadInstrCandidates.insert(cast<Instruction>(V));
-  // Also collect the GEPs of vectorized loads and stores.
-  auto Opcode = cast<Instruction>(Bndl[0])->getOpcode();
-  switch (Opcode) {
-  case Instruction::Opcode::Load: {
-    for (Value *V : drop_begin(Bndl))
-      if (auto *Ptr =
-              dyn_cast<Instruction>(cast<LoadInst>(V)->getPointerOperand()))
-        DeadInstrCandidates.insert(Ptr);
-    break;
-  }
-  case Instruction::Opcode::Store: {
-    for (Value *V : drop_begin(Bndl))
-      if (auto *Ptr =
-              dyn_cast<Instruction>(cast<StoreInst>(V)->getPointerOperand()))
-        DeadInstrCandidates.insert(Ptr);
-    break;
-  }
-  default:
-    break;
-  }
-}
-
 Action *BundleVec::vectorizeRec(ArrayRef<Value *> Bndl,
                                 ArrayRef<Value *> UserBndl, unsigned Depth,
                                 LegalityAnalysis &Legality) {
@@ -450,7 +405,7 @@ Value *BundleVec::emitVectors() {
       // Collect any potentially dead scalar instructions, including the
       // original scalars and pointer operands of loads/stores.
       if (NewVec != nullptr)
-        collectPotentiallyDeadInstrs(Bndl);
+        DeadInstrMorgue.collectPotentiallyDeadInstrs(Bndl);
 
       // Emit unpacks for all external uses, if any.
       emitUnpacksForExternalUses(ActionPtr->Bndl, NewVec);
@@ -562,7 +517,6 @@ bool BundleVec::tryVectorize(ArrayRef<Value *> Bndl,
   Change = false;
   if (LLVM_UNLIKELY(InvocationCnt++ >= StopAt && StopAt != StopAtDisabled))
     return false;
-  DeadInstrCandidates.clear();
   Legality.clear();
   Actions.clear();
   DebugBndlCnt = 0;
@@ -571,7 +525,7 @@ bool BundleVec::tryVectorize(ArrayRef<Value *> Bndl,
                     << "Vec: Vectorization Actions:\n";
              Actions.dump());
   emitVectors();
-  tryEraseDeadInstrs();
+  DeadInstrMorgue.tryEraseDeadInstrs();
   return Change;
 }
 

diff  --git a/llvm/lib/Transforms/Vectorize/SandboxVectorizer/VecUtils.cpp b/llvm/lib/Transforms/Vectorize/SandboxVectorizer/VecUtils.cpp
index bf8f66d00e7eb..abf3d79966d8f 100644
--- a/llvm/lib/Transforms/Vectorize/SandboxVectorizer/VecUtils.cpp
+++ b/llvm/lib/Transforms/Vectorize/SandboxVectorizer/VecUtils.cpp
@@ -12,6 +12,7 @@
 #include "llvm/ADT/SmallPtrSet.h"
 #include "llvm/SandboxIR/Instruction.h"
 #include "llvm/Support/CommandLine.h"
+#include "llvm/Transforms/Vectorize/SandboxVectorizer/Debug.h"
 #include "llvm/Transforms/Vectorize/SandboxVectorizer/InstrMaps.h"
 
 namespace llvm::sandboxir {
@@ -103,6 +104,54 @@ unsigned VecUtils::getFloorPowerOf2(unsigned Num) {
   return Num & ~Mask;
 }
 
+void VecUtils::DeadInstructionMorgue::collectPotentiallyDeadInstrs(
+    ArrayRef<Value *> Bndl) {
+  for (Value *V : Bndl)
+    DeadInstrCandidates.insert(cast<Instruction>(V));
+  // Also collect the GEPs of vectorized loads and stores.
+  auto Opcode = cast<Instruction>(Bndl[0])->getOpcode();
+  switch (Opcode) {
+  case Instruction::Opcode::Load: {
+    for (Value *V : drop_begin(Bndl))
+      if (auto *Ptr =
+              dyn_cast<Instruction>(cast<LoadInst>(V)->getPointerOperand()))
+        DeadInstrCandidates.insert(Ptr);
+    break;
+  }
+  case Instruction::Opcode::Store: {
+    for (Value *V : drop_begin(Bndl))
+      if (auto *Ptr =
+              dyn_cast<Instruction>(cast<StoreInst>(V)->getPointerOperand()))
+        DeadInstrCandidates.insert(Ptr);
+    break;
+  }
+  default:
+    break;
+  }
+}
+
+void VecUtils::DeadInstructionMorgue::tryEraseDeadInstrs() {
+  DenseMap<BasicBlock *, SmallVector<Instruction *>> SortedDeadInstrCandidates;
+  // The dead instrs could span BBs, so we need to collect and sort them per BB.
+  for (auto *V : DeadInstrCandidates) {
+    auto *DeadI = cast<Instruction>(V);
+    SortedDeadInstrCandidates[DeadI->getParent()].push_back(DeadI);
+  }
+  for (auto &Pair : SortedDeadInstrCandidates)
+    sort(Pair.second,
+         [](Instruction *I1, Instruction *I2) { return I1->comesBefore(I2); });
+  for (const auto &Pair : SortedDeadInstrCandidates) {
+    for (Instruction *I : reverse(Pair.second)) {
+      if (I->hasNUses(0)) {
+        // Erase the dead instructions bottom-to-top.
+        LLVM_DEBUG(dbgs() << DEBUG_PREFIX << "Erase dead: " << *I << "\n");
+        I->eraseFromParent();
+      }
+    }
+  }
+  DeadInstrCandidates.clear();
+}
+
 #ifndef NDEBUG
 template <typename T> static void dumpImpl(ArrayRef<T *> Bndl) {
   for (auto [Idx, V] : enumerate(Bndl))

diff  --git a/llvm/unittests/Transforms/Vectorize/SandboxVectorizer/VecUtilsTest.cpp b/llvm/unittests/Transforms/Vectorize/SandboxVectorizer/VecUtilsTest.cpp
index 845d381577c6c..b4f40a1eee201 100644
--- a/llvm/unittests/Transforms/Vectorize/SandboxVectorizer/VecUtilsTest.cpp
+++ b/llvm/unittests/Transforms/Vectorize/SandboxVectorizer/VecUtilsTest.cpp
@@ -1129,6 +1129,146 @@ define void @vectorized_user(ptr %p) {
           .empty());
 }
 
+TEST_F(VecUtilsTest, DeadInstructionMorgueCollectScalar) {
+  parseIR(R"IR(
+define void @scalar(i8 %v) {
+entry:
+  %live = add i8 %v, 1
+  %dead0 = add i8 %v, 2
+  %dead1 = add i8 %v, 3
+  %use_live = add i8 %live, %live
+  ret void
+}
+)IR");
+  Function &LLVMF = *M->getFunction("scalar");
+
+  sandboxir::Context Ctx(C);
+  auto &F = *Ctx.createFunction(&LLVMF);
+  auto &BB = *F.begin();
+  auto It = BB.begin();
+  auto *Live = cast<sandboxir::Instruction>(&*It++);
+  auto *Dead0 = cast<sandboxir::Instruction>(&*It++);
+  auto *Dead1 = cast<sandboxir::Instruction>(&*It++);
+  auto *UseLive = cast<sandboxir::Instruction>(&*It++);
+  auto *Ret = cast<sandboxir::Instruction>(&*It++);
+
+  sandboxir::VecUtils::DeadInstructionMorgue Morgue;
+  Morgue.collectPotentiallyDeadInstrs({Live, Dead0, Dead1});
+  Morgue.tryEraseDeadInstrs();
+
+  // %dead0 and %dead1 had no uses, so they should have been erased. %live is
+  // used by %use_live, so it (and %use_live) should survive.
+  It = BB.begin();
+  EXPECT_EQ(&*It++, Live);
+  EXPECT_EQ(&*It++, UseLive);
+  EXPECT_EQ(&*It++, Ret);
+  EXPECT_EQ(It, BB.end());
+}
+
+TEST_F(VecUtilsTest, DeadInstructionMorgueCollectLoad) {
+  parseIR(R"IR(
+define void @loadtest(ptr %p) {
+entry:
+  %gep0 = getelementptr float, ptr %p, i32 0
+  %gep1 = getelementptr float, ptr %p, i32 1
+  %ld0 = load float, ptr %gep0
+  %ld1 = load float, ptr %gep1
+  ret void
+}
+)IR");
+  Function &LLVMF = *M->getFunction("loadtest");
+
+  sandboxir::Context Ctx(C);
+  auto &F = *Ctx.createFunction(&LLVMF);
+  auto &BB = *F.begin();
+  auto It = BB.begin();
+  auto *Gep0 = cast<sandboxir::Instruction>(&*It++);
+  It++; // %gep1, expected to be erased.
+  auto *Ld0 = cast<sandboxir::LoadInst>(&*It++);
+  auto *Ld1 = cast<sandboxir::LoadInst>(&*It++);
+  auto *Ret = cast<sandboxir::Instruction>(&*It++);
+
+  sandboxir::VecUtils::DeadInstructionMorgue Morgue;
+  Morgue.collectPotentiallyDeadInstrs({Ld0, Ld1});
+  Morgue.tryEraseDeadInstrs();
+
+  // %ld0 and %ld1 are collected directly and have no uses, so they are
+  // erased. Only the pointer operand of the non-first lane (%gep1) is
+  // collected -- %gep0 (pointer of the first lane) is intentionally skipped,
+  // since it would be reused as the pointer of a replacement vector load --
+  // so %gep0 survives even though it is now dead.
+  It = BB.begin();
+  EXPECT_EQ(&*It++, Gep0);
+  EXPECT_EQ(&*It++, Ret);
+  EXPECT_EQ(It, BB.end());
+}
+
+TEST_F(VecUtilsTest, DeadInstructionMorgueCollectStore) {
+  parseIR(R"IR(
+define void @storetest(ptr %p, float %v) {
+entry:
+  %gep0 = getelementptr float, ptr %p, i32 0
+  %gep1 = getelementptr float, ptr %p, i32 1
+  store float %v, ptr %gep0
+  store float %v, ptr %gep1
+  ret void
+}
+)IR");
+  Function &LLVMF = *M->getFunction("storetest");
+
+  sandboxir::Context Ctx(C);
+  auto &F = *Ctx.createFunction(&LLVMF);
+  auto &BB = *F.begin();
+  auto It = BB.begin();
+  auto *Gep0 = cast<sandboxir::Instruction>(&*It++);
+  It++; // %gep1, expected to be erased.
+  auto *St0 = cast<sandboxir::StoreInst>(&*It++);
+  auto *St1 = cast<sandboxir::StoreInst>(&*It++);
+  auto *Ret = cast<sandboxir::Instruction>(&*It++);
+
+  sandboxir::VecUtils::DeadInstructionMorgue Morgue;
+  Morgue.collectPotentiallyDeadInstrs({St0, St1});
+  Morgue.tryEraseDeadInstrs();
+
+  // %st0 and %st1 are collected directly (stores are always "used" 0 times)
+  // and get erased. Only the pointer operand of the non-first lane (%gep1)
+  // is collected, so %gep0 survives even though it is now dead.
+  It = BB.begin();
+  EXPECT_EQ(&*It++, Gep0);
+  EXPECT_EQ(&*It++, Ret);
+  EXPECT_EQ(It, BB.end());
+}
+
+TEST_F(VecUtilsTest, DeadInstructionMorgueClearsCandidatesAfterErase) {
+  parseIR(R"IR(
+define void @clears(i8 %v) {
+entry:
+  %dead0 = add i8 %v, 1
+  ret void
+}
+)IR");
+  Function &LLVMF = *M->getFunction("clears");
+
+  sandboxir::Context Ctx(C);
+  auto &F = *Ctx.createFunction(&LLVMF);
+  auto &BB = *F.begin();
+  auto It = BB.begin();
+  auto *Dead0 = cast<sandboxir::Instruction>(&*It++);
+  auto *Ret = cast<sandboxir::Instruction>(&*It++);
+
+  sandboxir::VecUtils::DeadInstructionMorgue Morgue;
+  Morgue.collectPotentiallyDeadInstrs({Dead0});
+  Morgue.tryEraseDeadInstrs();
+  // The candidate set should have been cleared by the first call, so a
+  // second call must be a safe no-op rather than trying to dereference the
+  // now-erased %dead0 instruction again.
+  Morgue.tryEraseDeadInstrs();
+
+  It = BB.begin();
+  EXPECT_EQ(&*It++, Ret);
+  EXPECT_EQ(It, BB.end());
+}
+
 TEST_F(VecUtilsTest, GetNextUserBundle_VectorizedSeedUser) {
   parseIR(R"IR(
 define void @vectorized_seed_user(ptr %p) {


        


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