[clang] [llvm] [HLSL] Add Texture2DMS (PR #211972)
Deric C. via llvm-commits
llvm-commits at lists.llvm.org
Tue Aug 18 18:58:18 PDT 2026
================
@@ -297,6 +297,24 @@ static BuiltinTypeDeclBuilder setupRWTextureType(CXXRecordDecl *Decl, Sema &S,
.addStaticInitializationFunctions(false);
}
+/// Set up Texture2DMS (multisampled) type: SRV texture with only operator[]
+/// and sample-indexed Load. It does not support sampling, gather, LOD, or mips.
+static BuiltinTypeDeclBuilder setupMSTextureType(CXXRecordDecl *Decl, Sema &S,
+ bool IsArray,
+ ResourceDimension Dim) {
+ return BuiltinTypeDeclBuilder(S, Decl)
+ .addTextureHandle(ResourceClass::SRV, /*IsROV=*/false, IsArray, Dim,
+ /*IsMultiSampled=*/true)
+ .addTextureLoadMSMethods(Dim, IsArray)
+ .addArraySubscriptOperators(Dim, IsArray)
+ // TODO: Add MS-specific GetDimensions (with a NumberOfSamples output);
+ // the generic addGetDimensionsMethods is mip-based and unsuitable here.
----------------
Icohedron wrote:
I linked to https://github.com/llvm/wg-hlsl/issues/347 which I made a subissue of https://github.com/llvm/wg-hlsl/issues/409 which tracks implementation of GetDimensions for texture types among other things.
https://github.com/llvm/llvm-project/pull/211972
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