[llvm] [Analysis] Improve readability of `KnownBits::pext` and `KnownBits::pdep` (PR #205176)
Jan Schultke via llvm-commits
llvm-commits at lists.llvm.org
Tue Jun 23 02:32:43 PDT 2026
================
@@ -645,66 +645,69 @@ KnownBits KnownBits::clmul(const KnownBits &LHS, const KnownBits &RHS) {
return Res;
}
-KnownBits KnownBits::pext(const KnownBits &LHS, const KnownBits &RHS) {
- // For each source position I where mask[I] could be set, the output index j
- // lies in [M0, M1] where these track the range of possible set-bit counts
- // seen so far in mask.
- //
- // The output bit j
- // - can be 0 if any candidate LHS[I] could be zero or popcount(mask) could
- // be <= j, and
- // - can be 1 only if some candidate LHS[I] could be one and popcount(mask)
- // is known > j.
- unsigned BitWidth = LHS.getBitWidth();
+KnownBits KnownBits::pext(const KnownBits &Val, const KnownBits &Mask) {
+ unsigned BitWidth = Val.getBitWidth();
KnownBits Res(BitWidth);
+ // We start by asserting that bits cannot be 0 and cannot be 1, then clear
+ // Res bits where we know a bit could have some value.
Res.setAllConflict();
+ // For each source position I where Mask[I] could be 1, the output position J
+ // lies in [M0, M1], where M0 and M1 track the range of possible 1-bit counts
+ // seen so far in Mask. Note that M0=M1 as long as bits in Mask are known;
+ // otherwise, the range of possible output positions widens.
unsigned M0 = 0, M1 = 0;
for (unsigned I = 0; I < BitWidth; ++I) {
- if (!RHS.Zero[I]) {
- APInt Range = APInt::getBitsSet(BitWidth, M0, M1 + 1);
- if (!LHS.Zero[I])
- Res.Zero &= ~Range; // some position in Range could be 1
- if (!LHS.One[I])
- Res.One &= ~Range; // some position in Range could be 0
+ if (!Mask.Zero[I]) {
+ // Mask[I] could be 1, so we decide what value the Res bits could have.
+ if (!Val.Zero[I])
+ // Val[I] could be 1 => Res[J] for J in [M0, M1] could be 1
+ Res.Zero.clearBits(M0, M1 + 1);
+ if (!Val.One[I])
+ // Val[I] could be 0 => Res[J] for J in [M0, M1] could be 0
+ Res.One.clearBits(M0, M1 + 1);
}
- if (RHS.One[I])
+ if (Mask.One[I])
++M0, ++M1;
- else if (!RHS.Zero[I])
+ else if (!Mask.Zero[I])
++M1;
}
- // Output positions j >= M0 may have no source (popcount(mask) <= j), in
- // which case they default to zero.
- Res.One &= APInt::getLowBitsSet(BitWidth, M0);
+ // Output bits at J >= M0 have no source (popcount(RHS) <= J), in
+ // which case they default to 0.
----------------
eisenwave wrote:
Well, no. We are clearing bits in `[M0, BitWidth)` as you can see in the code below, so that part is correct. But yeah, `RHS` should be `Mask`.
https://github.com/llvm/llvm-project/pull/205176
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