[llvm] 86543b7 - [LV] Add additional tests for narrowing IGs with invariant ops (NFC). (#203726)

via llvm-commits llvm-commits at lists.llvm.org
Sun Jun 14 05:04:23 PDT 2026


Author: Florian Hahn
Date: 2026-06-14T14:04:18+02:00
New Revision: 86543b7a7c3c737f5680f9cb0e2277fe1c23f336

URL: https://github.com/llvm/llvm-project/commit/86543b7a7c3c737f5680f9cb0e2277fe1c23f336
DIFF: https://github.com/llvm/llvm-project/commit/86543b7a7c3c737f5680f9cb0e2277fe1c23f336.diff

LOG: [LV] Add additional tests for narrowing IGs with invariant ops (NFC). (#203726)

Add test where operands are different live-ins.

Added: 
    

Modified: 
    llvm/test/Transforms/LoopVectorize/AArch64/transform-narrow-interleave-to-widen-memory-constant-ops.ll

Removed: 
    


################################################################################
diff  --git a/llvm/test/Transforms/LoopVectorize/AArch64/transform-narrow-interleave-to-widen-memory-constant-ops.ll b/llvm/test/Transforms/LoopVectorize/AArch64/transform-narrow-interleave-to-widen-memory-constant-ops.ll
index 52bd8a0a11e35..27d4a16c6e274 100644
--- a/llvm/test/Transforms/LoopVectorize/AArch64/transform-narrow-interleave-to-widen-memory-constant-ops.ll
+++ b/llvm/test/Transforms/LoopVectorize/AArch64/transform-narrow-interleave-to-widen-memory-constant-ops.ll
@@ -124,17 +124,17 @@ define void @test_add_double_mixed_const_args(ptr %res, ptr noalias %A, ptr noal
 ; CHECK-NEXT:    [[WIDE_VEC2:%.*]] = load <4 x double>, ptr [[TMP3]], align 4
 ; CHECK-NEXT:    [[STRIDED_VEC3:%.*]] = shufflevector <4 x double> [[WIDE_VEC2]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
 ; CHECK-NEXT:    [[STRIDED_VEC4:%.*]] = shufflevector <4 x double> [[WIDE_VEC2]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
-; CHECK-NEXT:    [[TMP4:%.*]] = fadd <2 x double> splat (double 1.000000e+00), [[STRIDED_VEC]]
-; CHECK-NEXT:    [[TMP5:%.*]] = fadd <2 x double> splat (double 1.000000e+00), [[STRIDED_VEC3]]
-; CHECK-NEXT:    [[TMP6:%.*]] = fadd <2 x double> splat (double 2.000000e+00), [[STRIDED_VEC1]]
-; CHECK-NEXT:    [[TMP7:%.*]] = fadd <2 x double> splat (double 2.000000e+00), [[STRIDED_VEC4]]
+; CHECK-NEXT:    [[TMP7:%.*]] = fadd <2 x double> splat (double 1.000000e+00), [[STRIDED_VEC]]
+; CHECK-NEXT:    [[TMP4:%.*]] = fadd <2 x double> splat (double 1.000000e+00), [[STRIDED_VEC3]]
+; CHECK-NEXT:    [[TMP5:%.*]] = fadd <2 x double> splat (double 2.000000e+00), [[STRIDED_VEC1]]
+; CHECK-NEXT:    [[TMP6:%.*]] = fadd <2 x double> splat (double 2.000000e+00), [[STRIDED_VEC4]]
 ; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[INDEX]]
 ; CHECK-NEXT:    [[TMP9:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[TMP1]]
-; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <2 x double> [[TMP4]], <2 x double> [[TMP6]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x double> [[TMP10]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <2 x double> [[TMP7]], <2 x double> [[TMP5]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x double> [[TMP11]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
 ; CHECK-NEXT:    store <4 x double> [[INTERLEAVED_VEC]], ptr [[TMP8]], align 4
-; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <2 x double> [[TMP5]], <2 x double> [[TMP7]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT:    [[INTERLEAVED_VEC5:%.*]] = shufflevector <4 x double> [[TMP11]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <2 x double> [[TMP4]], <2 x double> [[TMP6]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[INTERLEAVED_VEC5:%.*]] = shufflevector <4 x double> [[TMP10]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
 ; CHECK-NEXT:    store <4 x double> [[INTERLEAVED_VEC5]], ptr [[TMP9]], align 4
 ; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
 ; CHECK-NEXT:    [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
@@ -343,9 +343,9 @@ define void @test_add_double_
diff erent_var_args_1(ptr %res, ptr noalias %A, ptr
 ; CHECK-NEXT:    br label %[[VECTOR_PH:.*]]
 ; CHECK:       [[VECTOR_PH]]:
 ; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x double> poison, double [[X]], i64 0
-; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT]], <2 x double> poison, <2 x i32> zeroinitializer
+; CHECK-NEXT:    [[BROADCAST_SPLAT2:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT]], <2 x double> poison, <2 x i32> zeroinitializer
 ; CHECK-NEXT:    [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <2 x double> poison, double [[Y]], i64 0
-; CHECK-NEXT:    [[BROADCAST_SPLAT2:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT1]], <2 x double> poison, <2 x i32> zeroinitializer
+; CHECK-NEXT:    [[BROADCAST_SPLAT3:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT1]], <2 x double> poison, <2 x i32> zeroinitializer
 ; CHECK-NEXT:    br label %[[VECTOR_BODY:.*]]
 ; CHECK:       [[VECTOR_BODY]]:
 ; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
@@ -353,21 +353,21 @@ define void @test_add_double_
diff erent_var_args_1(ptr %res, ptr noalias %A, ptr
 ; CHECK-NEXT:    [[TMP1:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[A]], i64 [[INDEX]]
 ; CHECK-NEXT:    [[TMP2:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[A]], i64 [[TMP0]]
 ; CHECK-NEXT:    [[WIDE_VEC:%.*]] = load <4 x double>, ptr [[TMP1]], align 4
-; CHECK-NEXT:    [[STRIDED_VEC:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
-; CHECK-NEXT:    [[STRIDED_VEC3:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
+; CHECK-NEXT:    [[STRIDED_VEC3:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
+; CHECK-NEXT:    [[STRIDED_VEC4:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
 ; CHECK-NEXT:    [[WIDE_VEC4:%.*]] = load <4 x double>, ptr [[TMP2]], align 4
-; CHECK-NEXT:    [[STRIDED_VEC5:%.*]] = shufflevector <4 x double> [[WIDE_VEC4]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
-; CHECK-NEXT:    [[STRIDED_VEC6:%.*]] = shufflevector <4 x double> [[WIDE_VEC4]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
-; CHECK-NEXT:    [[TMP3:%.*]] = fadd <2 x double> [[STRIDED_VEC]], [[BROADCAST_SPLAT]]
-; CHECK-NEXT:    [[TMP4:%.*]] = fadd <2 x double> [[STRIDED_VEC5]], [[BROADCAST_SPLAT]]
+; CHECK-NEXT:    [[STRIDED_VEC6:%.*]] = shufflevector <4 x double> [[WIDE_VEC4]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
+; CHECK-NEXT:    [[STRIDED_VEC7:%.*]] = shufflevector <4 x double> [[WIDE_VEC4]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
 ; CHECK-NEXT:    [[TMP5:%.*]] = fadd <2 x double> [[STRIDED_VEC3]], [[BROADCAST_SPLAT2]]
 ; CHECK-NEXT:    [[TMP6:%.*]] = fadd <2 x double> [[STRIDED_VEC6]], [[BROADCAST_SPLAT2]]
+; CHECK-NEXT:    [[TMP12:%.*]] = fadd <2 x double> [[STRIDED_VEC4]], [[BROADCAST_SPLAT3]]
+; CHECK-NEXT:    [[TMP13:%.*]] = fadd <2 x double> [[STRIDED_VEC7]], [[BROADCAST_SPLAT3]]
 ; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[INDEX]]
 ; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[TMP0]]
-; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <2 x double> [[TMP3]], <2 x double> [[TMP5]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <2 x double> [[TMP5]], <2 x double> [[TMP12]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
 ; CHECK-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x double> [[TMP9]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
 ; CHECK-NEXT:    store <4 x double> [[INTERLEAVED_VEC]], ptr [[TMP7]], align 4
-; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <2 x double> [[TMP4]], <2 x double> [[TMP6]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <2 x double> [[TMP6]], <2 x double> [[TMP13]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
 ; CHECK-NEXT:    [[INTERLEAVED_VEC7:%.*]] = shufflevector <4 x double> [[TMP10]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
 ; CHECK-NEXT:    store <4 x double> [[INTERLEAVED_VEC7]], ptr [[TMP8]], align 4
 ; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
@@ -408,9 +408,9 @@ define void @test_add_double_
diff erent_var_args_2(ptr %res, ptr noalias %A, ptr
 ; CHECK-NEXT:    br label %[[VECTOR_PH:.*]]
 ; CHECK:       [[VECTOR_PH]]:
 ; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x double> poison, double [[Y]], i64 0
-; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT]], <2 x double> poison, <2 x i32> zeroinitializer
+; CHECK-NEXT:    [[BROADCAST_SPLAT2:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT]], <2 x double> poison, <2 x i32> zeroinitializer
 ; CHECK-NEXT:    [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <2 x double> poison, double [[X]], i64 0
-; CHECK-NEXT:    [[BROADCAST_SPLAT2:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT1]], <2 x double> poison, <2 x i32> zeroinitializer
+; CHECK-NEXT:    [[BROADCAST_SPLAT3:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT1]], <2 x double> poison, <2 x i32> zeroinitializer
 ; CHECK-NEXT:    br label %[[VECTOR_BODY:.*]]
 ; CHECK:       [[VECTOR_BODY]]:
 ; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
@@ -418,21 +418,21 @@ define void @test_add_double_
diff erent_var_args_2(ptr %res, ptr noalias %A, ptr
 ; CHECK-NEXT:    [[TMP1:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[A]], i64 [[INDEX]]
 ; CHECK-NEXT:    [[TMP2:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[A]], i64 [[TMP0]]
 ; CHECK-NEXT:    [[WIDE_VEC:%.*]] = load <4 x double>, ptr [[TMP1]], align 4
-; CHECK-NEXT:    [[STRIDED_VEC:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
-; CHECK-NEXT:    [[STRIDED_VEC3:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
+; CHECK-NEXT:    [[STRIDED_VEC3:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
+; CHECK-NEXT:    [[STRIDED_VEC4:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
 ; CHECK-NEXT:    [[WIDE_VEC4:%.*]] = load <4 x double>, ptr [[TMP2]], align 4
-; CHECK-NEXT:    [[STRIDED_VEC5:%.*]] = shufflevector <4 x double> [[WIDE_VEC4]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
-; CHECK-NEXT:    [[STRIDED_VEC6:%.*]] = shufflevector <4 x double> [[WIDE_VEC4]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
-; CHECK-NEXT:    [[TMP3:%.*]] = fadd <2 x double> [[BROADCAST_SPLAT]], [[STRIDED_VEC]]
-; CHECK-NEXT:    [[TMP4:%.*]] = fadd <2 x double> [[BROADCAST_SPLAT]], [[STRIDED_VEC5]]
+; CHECK-NEXT:    [[STRIDED_VEC6:%.*]] = shufflevector <4 x double> [[WIDE_VEC4]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
+; CHECK-NEXT:    [[STRIDED_VEC7:%.*]] = shufflevector <4 x double> [[WIDE_VEC4]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
 ; CHECK-NEXT:    [[TMP5:%.*]] = fadd <2 x double> [[BROADCAST_SPLAT2]], [[STRIDED_VEC3]]
 ; CHECK-NEXT:    [[TMP6:%.*]] = fadd <2 x double> [[BROADCAST_SPLAT2]], [[STRIDED_VEC6]]
+; CHECK-NEXT:    [[TMP12:%.*]] = fadd <2 x double> [[BROADCAST_SPLAT3]], [[STRIDED_VEC4]]
+; CHECK-NEXT:    [[TMP13:%.*]] = fadd <2 x double> [[BROADCAST_SPLAT3]], [[STRIDED_VEC7]]
 ; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[INDEX]]
 ; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[TMP0]]
-; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <2 x double> [[TMP3]], <2 x double> [[TMP5]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <2 x double> [[TMP5]], <2 x double> [[TMP12]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
 ; CHECK-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x double> [[TMP9]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
 ; CHECK-NEXT:    store <4 x double> [[INTERLEAVED_VEC]], ptr [[TMP7]], align 4
-; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <2 x double> [[TMP4]], <2 x double> [[TMP6]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <2 x double> [[TMP6]], <2 x double> [[TMP13]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
 ; CHECK-NEXT:    [[INTERLEAVED_VEC7:%.*]] = shufflevector <4 x double> [[TMP10]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
 ; CHECK-NEXT:    store <4 x double> [[INTERLEAVED_VEC7]], ptr [[TMP8]], align 4
 ; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
@@ -465,3 +465,74 @@ loop:
 exit:
   ret void
 }
+
+; The per-field operands are distinct loop-invariant computations (%x * %z and
+; %y * %z), not plain live-ins.
+define void @test_add_double_
diff erent_invariant_recipe_args(ptr %res, ptr noalias %A, double %x, double %y, double %z) {
+; CHECK-LABEL: define void @test_add_double_
diff erent_invariant_recipe_args(
+; CHECK-SAME: ptr [[RES:%.*]], ptr noalias [[A:%.*]], double [[X:%.*]], double [[Y:%.*]], double [[Z:%.*]]) {
+; CHECK-NEXT:  [[ENTRY:.*:]]
+; CHECK-NEXT:    br label %[[VECTOR_PH:.*]]
+; CHECK:       [[VECTOR_PH]]:
+; CHECK-NEXT:    [[TMP0:%.*]] = fmul double [[X]], [[Z]]
+; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x double> poison, double [[TMP0]], i64 0
+; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT]], <2 x double> poison, <2 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP1:%.*]] = fmul double [[Y]], [[Z]]
+; CHECK-NEXT:    [[BROADCAST_SPLATINSERT5:%.*]] = insertelement <2 x double> poison, double [[TMP1]], i64 0
+; CHECK-NEXT:    [[BROADCAST_SPLAT6:%.*]] = shufflevector <2 x double> [[BROADCAST_SPLATINSERT5]], <2 x double> poison, <2 x i32> zeroinitializer
+; CHECK-NEXT:    br label %[[VECTOR_BODY:.*]]
+; CHECK:       [[VECTOR_BODY]]:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP4:%.*]] = add i64 [[INDEX]], 2
+; CHECK-NEXT:    [[TMP5:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[A]], i64 [[INDEX]]
+; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[A]], i64 [[TMP4]]
+; CHECK-NEXT:    [[WIDE_VEC:%.*]] = load <4 x double>, ptr [[TMP5]], align 4
+; CHECK-NEXT:    [[WIDE_LOAD:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
+; CHECK-NEXT:    [[STRIDED_VEC1:%.*]] = shufflevector <4 x double> [[WIDE_VEC]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
+; CHECK-NEXT:    [[WIDE_VEC2:%.*]] = load <4 x double>, ptr [[TMP6]], align 4
+; CHECK-NEXT:    [[WIDE_LOAD1:%.*]] = shufflevector <4 x double> [[WIDE_VEC2]], <4 x double> poison, <2 x i32> <i32 0, i32 2>
+; CHECK-NEXT:    [[STRIDED_VEC4:%.*]] = shufflevector <4 x double> [[WIDE_VEC2]], <4 x double> poison, <2 x i32> <i32 1, i32 3>
+; CHECK-NEXT:    [[TMP7:%.*]] = fadd <2 x double> [[TMP3]], [[WIDE_LOAD]]
+; CHECK-NEXT:    [[TMP8:%.*]] = fadd <2 x double> [[TMP3]], [[WIDE_LOAD1]]
+; CHECK-NEXT:    [[TMP13:%.*]] = fadd <2 x double> [[BROADCAST_SPLAT6]], [[STRIDED_VEC1]]
+; CHECK-NEXT:    [[TMP14:%.*]] = fadd <2 x double> [[BROADCAST_SPLAT6]], [[STRIDED_VEC4]]
+; CHECK-NEXT:    [[TMP9:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[INDEX]]
+; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr inbounds nuw { double, double }, ptr [[RES]], i64 [[TMP4]]
+; CHECK-NEXT:    [[TMP15:%.*]] = shufflevector <2 x double> [[TMP7]], <2 x double> [[TMP13]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x double> [[TMP15]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+; CHECK-NEXT:    store <4 x double> [[INTERLEAVED_VEC]], ptr [[TMP9]], align 4
+; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <2 x double> [[TMP8]], <2 x double> [[TMP14]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[INTERLEAVED_VEC7:%.*]] = shufflevector <4 x double> [[TMP12]], <4 x double> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+; CHECK-NEXT:    store <4 x double> [[INTERLEAVED_VEC7]], ptr [[TMP10]], align 4
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
+; CHECK-NEXT:    [[TMP11:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; CHECK-NEXT:    br i1 [[TMP11]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
+; CHECK:       [[MIDDLE_BLOCK]]:
+; CHECK-NEXT:    br label %[[EXIT:.*]]
+; CHECK:       [[EXIT]]:
+; CHECK-NEXT:    ret void
+;
+entry:
+  br label %loop
+
+loop:
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
+  %c.0 = fmul double %x, %z
+  %c.1 = fmul double %y, %z
+  %gep.A.0 = getelementptr inbounds nuw { double, double }, ptr %A, i64 %iv
+  %l.A.0 = load double, ptr %gep.A.0, align 4
+  %gep.A.1 = getelementptr inbounds nuw i8, ptr %gep.A.0, i64 8
+  %l.A.1 = load double, ptr %gep.A.1, align 4
+  %add.0 = fadd double %c.0, %l.A.0
+  %add.1 = fadd double %c.1, %l.A.1
+  %gep.res.0 = getelementptr inbounds nuw { double, double }, ptr %res, i64 %iv
+  store double %add.0, ptr %gep.res.0, align 4
+  %gep.res.1 = getelementptr inbounds nuw i8, ptr %gep.res.0, i64 8
+  store double %add.1, ptr %gep.res.1, align 4
+  %iv.next = add nuw nsw i64 %iv, 1
+  %ec = icmp eq i64 %iv.next, 100
+  br i1 %ec, label %exit, label %loop
+
+exit:
+  ret void
+}


        


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