[llvm] [LLVM][Transforms][Attributor] - Add batch reachability optimization to forallInterferingAccesses (PR #190078)

Pranav Bhandarkar via llvm-commits llvm-commits at lists.llvm.org
Thu Apr 30 09:15:58 PDT 2026


================
@@ -1343,13 +1363,297 @@ struct AAPointerInfoImpl
       return LeastDominatingWriteInst != Acc.getRemoteInst();
     };
 
-    // Run the user callback on all accesses we cannot skip and return if
-    // that succeeded for all or not.
-    for (auto &It : InterferingAccesses) {
-      if ((!AllInSameNoSyncFn && !IsThreadLocalObj && !ExecDomainAA) ||
-          !CanSkipAccess(*It.first, It.second)) {
-        if (!UserCB(*It.first, It.second))
+    {
+      // Batch reachability optimization for CanSkipAccess.
+      //
+      // Without this optimization, each interfering access would trigger two
+      // independent AA::isPotentiallyReachable calls. Each call traverses the
+      // CFG from scratch. With N interfering accesses, this is 2 * N
+      // independent BFS traversals over the same function's CFG — redundant
+      // work.
+      //
+      // This optimization pre-computes two block-level reachability sets:
+      //   ReachableFromI: all basic blocks reachable forward from I's block
+      //   ReachableToI:   all basic blocks that can reach I's block (backward)
+      //
+      // These are computed lazily (on first use) via a single BFS each,
+      // respecting the ExclusionSet (must-write barriers) and liveness
+      // (dead edges from AAIsDead). Then for each intra-function access,
+      // a cheap set lookup replaces the full isPotentiallyReachable call:
+      //   - ReadChecked:  if Acc's block is NOT in ReachableFromI, I can't
+      //                   reach Acc, so Acc's read can't observe I's write.
+      //   - WriteChecked: if Acc's block is NOT in ReachableToI, Acc can't
+      //                   reach I, so Acc's write can't affect I's read.
+      //
+      // If the block-level check is inconclusive, we fall back to
+      // isPotentiallyReachable.
+      //
+      //
+
+      DenseSet<const BasicBlock *> ReachableFromI;
+      bool ReachableFromIComputed = false;
+
+      DenseSet<const BasicBlock *> ReachableToI;
+      bool ReachableToIComputed = false;
+
+      // Map each basic block to the ExclusionSet instructions it contains.
+      // Built once and shared across the BFS helpers and same-block checks
+      // in CanSkipAccessBatch, replacing per-use iteration over ExclusionSet.
+      DenseMap<const BasicBlock *, SmallVector<const Instruction *, 2>>
+          ExcludedBlockInsts;
+      for (const Instruction *ExclI : ExclusionSet)
+        ExcludedBlockInsts[ExclI->getParent()].push_back(ExclI);
+
+      // Lazily compute forward reachability from I's block.
+      // BFS over successor edges within Scope, skipping dead edges (AAIsDead)
+      // and not traversing past ExclusionSet blocks (must-write barriers).
+      // I's block is always traversed (its successors are always explored).
+      // Other blocks containing ExclusionSet instructions are added to the
+      // reachable set but their successors are NOT explored.
+      //
+      // Note: we do NOT block I's block even if it contains an ExclusionSet
+      // instruction after I. This matches isPotentiallyReachable /
+      // isReachableImpl semantics, which check SuccBB == ToBB before
+      // ExclusionBlocks and thus always consider direct successors as
+      // reachable.
+      auto EnsureReachableFromI = [&]() {
+        if (ReachableFromIComputed)
+          return;
+
+        const BasicBlock *FromBB = I.getParent();
+        SmallVector<const BasicBlock *, 16> Worklist;
+        Worklist.push_back(FromBB);
+        ReachableFromI.insert(FromBB);
+
+        const auto *LivenessAA = A.getAAFor<AAIsDead>(
+            QueryingAA, IRPosition::function(Scope), DepClassTy::OPTIONAL);
+
+        while (!Worklist.empty()) {
+          const BasicBlock *BB = Worklist.pop_back_val();
+
+          // Don't traverse past ExclusionSet blocks (must-write barriers),
+          // but always traverse I's own block.
+          if (BB != FromBB && ExcludedBlockInsts.count(BB))
+            continue;
+
+          for (const BasicBlock *SuccBB : successors(BB)) {
+            if (LivenessAA && LivenessAA->isEdgeDead(BB, SuccBB))
+              continue;
+
+            if (ReachableFromI.insert(SuccBB).second)
+              Worklist.push_back(SuccBB);
+          }
+        }
+        ReachableFromIComputed = true;
+      };
+
+      // Lazily compute backward reachability to I's block.
+      // BFS over predecessor edges within Scope, skipping dead edges and
+      // not traversing past ExclusionSet blocks. This is the mirror of
+      // EnsureReachableFromI: it answers "can Acc reach I?" rather than
+      // "can I reach Acc?".
+      //
+      // Lazily compute backward reachability to I's block.
+      // BFS over predecessor edges within Scope, skipping dead edges and
+      // not traversing past ExclusionSet blocks. This is the mirror of
+      // EnsureReachableFromI: it answers "can Acc reach I?" rather than
+      // "can I reach Acc?".
----------------
bhandarkar-pranav wrote:

Will remove.

https://github.com/llvm/llvm-project/pull/190078


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