[llvm] AMDGPU: Add NextUseAnalysis Pass (PR #178873)

Matt Arsenault via llvm-commits llvm-commits at lists.llvm.org
Thu Apr 16 10:25:27 PDT 2026


================
@@ -0,0 +1,378 @@
+//===---------------------- AMDGPUNextUseAnalysis.h  ----------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements Next Use Analysis.
+//
+// For each register it goes over all uses and returns the estimated distance of
+// the nearest use. This will be used for selecting which registers to spill
+// before register allocation.
+//
+// This is based on ideas from the paper:
+// "Register Spilling and Live-Range Splitting for SSA-Form Programs"
+// Matthias Braun and Sebastian Hack, CC'09
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_LIB_TARGET_AMDGPU_AMDGPUNEXTUSEANALYSIS_H
+#define LLVM_LIB_TARGET_AMDGPU_AMDGPUNEXTUSEANALYSIS_H
+
+#include "SIInstrInfo.h"
+#include "SIRegisterInfo.h"
+#include "llvm/CodeGen/LiveIntervals.h"
+#include "llvm/CodeGen/LiveVariables.h"
+#include "llvm/CodeGen/MachineLoopInfo.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/TargetRegisterInfo.h"
+#include "llvm/IR/PassManager.h"
+#include "llvm/Support/Format.h"
+#include "llvm/Support/JSON.h"
+#include <limits>
+#include <optional>
+
+namespace llvm {
+
+class AMDGPUNextUseAnalysisImpl;
+
+//==============================================================================
+// NextUseDistance - Represents a distance in the next-use analysis. Currently
+// wraps a 64-bit int with special encoding for loop depth and unreachable
+// distances.
+//==============================================================================
+class NextUseDistance {
+public:
+  constexpr static NextUseDistance unreachable() {
+    return NextUseDistance(std::numeric_limits<int64_t>::max());
+  }
+
+  constexpr static NextUseDistance fromSize(unsigned Size, unsigned Depth) {
+    return NextUseDistance(Size).applyLoopWeight(Depth);
+  }
+
+  constexpr NextUseDistance(unsigned V) : Value(V) {}
+  constexpr NextUseDistance(int V) : Value(V) {}
+  constexpr NextUseDistance(const NextUseDistance &B) : Value(B.Value) {}
+
+  constexpr bool isUnreachable() const { return *this == unreachable(); }
+  constexpr bool isReachable() const { return !isUnreachable(); }
+
+  //----------------------------------------------------------------------------
+  // Assignment
+  //----------------------------------------------------------------------------
+  constexpr NextUseDistance &operator=(const NextUseDistance &B) {
+    Value = B.Value;
+    return *this;
+  }
+
+  constexpr NextUseDistance &operator=(unsigned V) {
+    Value = V;
+    return *this;
+  }
+
+  constexpr NextUseDistance &operator=(int V) {
+    Value = V;
+    return *this;
+  }
+
+  //----------------------------------------------------------------------------
+  // Arithmetic operators
+  //----------------------------------------------------------------------------
+  constexpr NextUseDistance &operator+=(const NextUseDistance &B) {
+    Value += B.Value;
+    return *this;
+  }
+
+  constexpr NextUseDistance &operator-=(const NextUseDistance &B) {
+    Value -= B.Value;
+    return *this;
+  }
+
+  constexpr NextUseDistance operator-() const {
+    return NextUseDistance(-Value);
+  }
+
+  constexpr NextUseDistance applyLoopWeight() const {
+    NextUseDistance W = fromLoopDepth(1);
+    if (W.isUnreachable())
+      return unreachable();
+    constexpr int64_t MaxVal = std::numeric_limits<int64_t>::max();
+    if (Value != 0 && W.Value > MaxVal / Value)
+      return unreachable();
+    return NextUseDistance(Value * W.Value);
+  }
+
+  //----------------------------------------------------------------------------
+  // Comparison operators
+  //----------------------------------------------------------------------------
+  constexpr bool operator<(const NextUseDistance &B) const {
+    return Value < B.Value;
+  }
+
+  constexpr bool operator>(const NextUseDistance &B) const {
+    return Value > B.Value;
+  }
+
+  constexpr bool operator<=(const NextUseDistance &B) const {
+    return Value <= B.Value;
+  }
+
+  constexpr bool operator>=(const NextUseDistance &B) const {
+    return Value >= B.Value;
+  }
+
+  constexpr bool operator==(const NextUseDistance &B) const {
+    return Value == B.Value;
+  }
+
+  constexpr bool operator!=(const NextUseDistance &B) const {
+    return Value != B.Value;
+  }
+
+  //----------------------------------------------------------------------------
+  // Debugging
+  //----------------------------------------------------------------------------
+  format_object<int64_t> fmt() const { return format("%ld", Value); }
+
+  void print(raw_ostream &OS) const {
+    if (isUnreachable())
+      OS << "<unreachable>";
+    else
+      OS << fmt();
+  }
+
+  json::Value toJsonValue() const {
+    if (isUnreachable())
+      return "<unreachable>";
+    return Value;
+  }
+
+  std::string toString() const {
+    std::string Str;
+    llvm::raw_string_ostream OS(Str);
+    print(OS);
+    return OS.str();
+  }
+
+  constexpr int64_t getRawValue() const { return Value; }
+  using RawValueType = int64_t;
+
+private:
+  friend class AMDGPUNextUseAnalysisImpl;
+  int64_t Value;
+  constexpr explicit NextUseDistance(int64_t V) : Value(V) {}
+
+  constexpr static NextUseDistance fromLoopDepth(unsigned Depth) {
+    const unsigned Shift = 7 * Depth;
+
+    // Saturate?
+    if (Shift >= 63)
+      return unreachable();
+
+    // This implementation is multiplicative (f(a+b) == f(a) * f(b)) which we
+    // take advantage of below in applyLoopWeight(Depth).
+    return NextUseDistance(int64_t(1) << Shift);
+  }
+
+  // Semantically: apply fromLoopDepth(1) Depth times (compositional).
+  //
+  // Optimized to take advantage of multiplicative implementation of
+  // fromLoopDepth - a single multiply by fromLoopDepth(Depth) gives the same
+  // result. If fromLoopDepth is changed to a non-multiplicative formula,
+  // replace the body with something like:
+  //
+  //   NextUseDistance D = *this;
+  //   for (unsigned I = 0; I < Depth; ++I) {
+  //     D = D.applyLoopWeight();
+  //     if (D.isUnreachable())
+  //       return unreachable();
+  //   }
+  //   return D;
+  //
+  constexpr NextUseDistance applyLoopWeight(unsigned Depth) const {
+    if (!Depth)
+      return *this;
+    NextUseDistance W = fromLoopDepth(Depth);
+    if (W.isUnreachable())
+      return unreachable();
+    constexpr int64_t MaxVal = std::numeric_limits<int64_t>::max();
+    if (Value != 0 && W.Value > MaxVal / Value)
+      return unreachable();
+    return NextUseDistance(Value * W.Value);
+  }
+};
+
+constexpr inline NextUseDistance operator+(NextUseDistance A,
+                                           const NextUseDistance &B) {
+  return A += B;
+}
+
+constexpr inline NextUseDistance operator-(NextUseDistance A,
+                                           const NextUseDistance &B) {
+  return A -= B;
+}
+
+constexpr inline NextUseDistance min(NextUseDistance A, NextUseDistance B) {
----------------
arsenm wrote:

With operator< implemented std::min should work 

https://github.com/llvm/llvm-project/pull/178873


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