[llvm] AMDGPU: Add NextUseAnalysis Pass (PR #178873)

via llvm-commits llvm-commits at lists.llvm.org
Tue Mar 31 04:50:17 PDT 2026


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@@ -0,0 +1,308 @@
+//===---------------------- AMDGPUNextUseAnalysis.h  ----------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements Next Use Analysis.
+// For each register it goes over all uses and returns the estimated distance of
+// the nearest use. This will be used for selecting which registers to spill
+// before register allocation.
+//
+// This is based on ideas from the paper:
+// "Register Spilling and Live-Range Splitting for SSA-Form Programs"
+// Matthias Braun and Sebastian Hack, CC'09
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_LIB_TARGET_AMDGPU_AMDGPUNEXTUSEANALYSIS_H
+#define LLVM_LIB_TARGET_AMDGPU_AMDGPUNEXTUSEANALYSIS_H
+
+#include "SIInstrInfo.h"
+#include "SIRegisterInfo.h"
+#include "llvm/CodeGen/LiveIntervals.h"
+#include "llvm/CodeGen/LiveVariables.h"
+#include "llvm/CodeGen/MachineLoopInfo.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/TargetRegisterInfo.h"
+#include "llvm/IR/PassManager.h"
+#include "llvm/Support/Format.h"
+#include "llvm/Support/JSON.h"
+#include <cmath>
+#include <limits>
+#include <optional>
+
+namespace llvm {
+
+class AMDGPUNextUseAnalysisImpl;
+
+//==============================================================================
+// NextUseDistance - Represents a distance in the next-use analysis. Currently
+// wraps a 64-bit int with special encoding for loop depth and unreachable
+// distances.
+//==============================================================================
+class NextUseDistance {
+public:
+  constexpr static NextUseDistance unreachable() {
+    return NextUseDistance(std::numeric_limits<int64_t>::max());
+  }
+
+  constexpr static NextUseDistance fromLoopDepth(unsigned Depth) {
+    constexpr int64_t LoopWeight = 1000;
+    // FIXME: Is 24 a realistic limit?
+    assert(Depth < 24 && "Loop depth exceeds limit (24)");
+    int64_t v = LoopWeight * (1 << (2 * Depth));
+    return NextUseDistance(v);
+  }
+
+  constexpr NextUseDistance(unsigned V) : Value(V) {}
+  constexpr NextUseDistance(int V) : Value(V) {}
+  constexpr NextUseDistance(const llvm::NextUseDistance &B) : Value(B.Value) {}
+
+  constexpr bool isUnreachable() const { return *this == unreachable(); }
+  constexpr bool isReachable() const { return !isUnreachable(); }
+
+  //----------------------------------------------------------------------------
+  // Assignment
+  //----------------------------------------------------------------------------
+  constexpr NextUseDistance &operator=(const NextUseDistance &B) {
+    Value = B.Value;
+    return *this;
+  }
+
+  constexpr NextUseDistance &operator=(unsigned V) {
+    Value = V;
+    return *this;
+  }
+
+  constexpr NextUseDistance &operator=(int V) {
+    Value = V;
+    return *this;
+  }
+
+  //----------------------------------------------------------------------------
+  // Arithmetic operators
+  //----------------------------------------------------------------------------
+  constexpr NextUseDistance &operator+=(const NextUseDistance &B) {
+    Value += B.Value;
+    return *this;
+  }
+
+  constexpr NextUseDistance &operator-=(const NextUseDistance &B) {
+    Value -= B.Value;
+    return *this;
+  }
+
+  constexpr NextUseDistance operator-() const {
+    return NextUseDistance(-Value);
+  }
+
+  constexpr inline NextUseDistance applyLoopWeight(unsigned Depth) const {
+    NextUseDistance D = *this;
+    if (Depth)
+      D.Value *= fromLoopDepth(Depth).Value;
+    return D;
+  }
+
+  // Extend this distance by 'Size' and reset it's depth to 'Depth'.
+  constexpr NextUseDistance extend(unsigned Size, unsigned Depth) const {
+    NextUseDistance D = *this;
+    return D += NextUseDistance(Size).applyLoopWeight(Depth);
+  }
+
+  //----------------------------------------------------------------------------
+  // Comparison operators
+  //----------------------------------------------------------------------------
+  constexpr bool operator<(const NextUseDistance &B) const {
+    return Value < B.Value;
+  }
+
+  constexpr bool operator>(const NextUseDistance &B) const {
+    return Value > B.Value;
+  }
+
+  constexpr bool operator<=(const NextUseDistance &B) const {
+    return Value <= B.Value;
+  }
+
+  constexpr bool operator>=(const NextUseDistance &B) const {
+    return Value >= B.Value;
+  }
+
+  constexpr bool operator==(const NextUseDistance &B) const {
+    return Value == B.Value;
+  }
+
+  constexpr bool operator!=(const NextUseDistance &B) const {
+    return Value != B.Value;
+  }
+
+  //----------------------------------------------------------------------------
+  // Debugging
+  //----------------------------------------------------------------------------
+  format_object<int64_t> fmt() const { return format("%ld", Value); }
+
+  void print(raw_ostream &OS) const {
+    if (isUnreachable())
+      OS << "<unreachable>";
+    else
+      OS << fmt();
+  }
+
+  json::Value toJsonValue() const {
+    if (isUnreachable())
+      return "<unreachable>";
+    return Value;
+  }
+
+  std::string toString() const {
+    std::string Str;
+    llvm::raw_string_ostream OS(Str);
+    print(OS);
+    return OS.str();
+  }
+
+  double getRawValue() const { return Value; }
+
+private:
+  friend class AMDGPUNextUseAnalysisImpl;
+  int64_t Value;
+  constexpr explicit NextUseDistance(int64_t V) : Value(V) {}
+};
+
+constexpr inline NextUseDistance operator+(NextUseDistance A,
+                                           const NextUseDistance &B) {
+  return A += B;
+}
+
+constexpr inline NextUseDistance operator-(NextUseDistance A,
+                                           const NextUseDistance &B) {
+  return A -= B;
+}
+
+// Allow std::min/std::max with NextUseDistance
+constexpr inline NextUseDistance min(NextUseDistance A, NextUseDistance B) {
+  return A < B ? A : B;
+}
+
+constexpr inline NextUseDistance max(NextUseDistance A, NextUseDistance B) {
+  return A > B ? A : B;
+}
+
+//==============================================================================
+// AMDGPUNextUseAnalysis - Provides next-use distances for live registers or
+// sub-registers at a given MachineInstruction suitable for making spilling
+// decisions.
+//==============================================================================
+class AMDGPUNextUseAnalysis {
+  friend class AMDGPUNextUseAnalysisLegacyPass;
+  friend class AMDGPUNextUseAnalysisPrinterLegacyPass;
+  friend class AMDGPUNextUseAnalysisPass;
+  friend class AMDGPUNextUseAnalysisPrinterPass;
+
+  std::unique_ptr<AMDGPUNextUseAnalysisImpl> Impl;
+
+  AMDGPUNextUseAnalysis(const MachineFunction *, const MachineLoopInfo *);
+
+public:
+  AMDGPUNextUseAnalysis(AMDGPUNextUseAnalysis &&Other);
+  ~AMDGPUNextUseAnalysis();
+
+  AMDGPUNextUseAnalysis &operator=(AMDGPUNextUseAnalysis &&Other);
+
+  enum CompatibilityMode { Compute, Graphics };
+
+  CompatibilityMode getCompatibilityMode();
+  void setCompatibilityMode(CompatibilityMode);
+
+  /// \Returns the next-use distance for \p LiveReg.
+  std::optional<NextUseDistance>
+  getNextUseDistance(Register LiveReg, const MachineInstr &CurMI,
+                     const SmallVector<const MachineOperand *> &Uses,
+                     SmallVector<NextUseDistance> *Distances = nullptr,
+                     const MachineOperand **UseOut = nullptr);
----------------
macurtis-amd wrote:

Changed `UseOut` to `ShortestUseOut` and changed `getNextUseDistance` to `getShortestDistance` as well.  I'd like to leave `ShortestUseOut` optional for now, unless you think callers will always want to know it.

Marking this `resolved` ... `unresolve` if you feel strongly about making `ShortestUseOut` required.

https://github.com/llvm/llvm-project/pull/178873


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