[llvm] Add LoopVectorizer support for `llvm.vector.partial.reduce.fadd` (PR #163975)

Florian Hahn via llvm-commits llvm-commits at lists.llvm.org
Mon Jan 26 09:03:34 PST 2026


================
@@ -0,0 +1,766 @@
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --check-globals none --filter-out-after "^scalar.ph:" --version 6
+; RUN: opt -passes=loop-vectorize -enable-epilogue-vectorization=false -S < %s | FileCheck %s --check-prefixes=CHECK
+
+target datalayout = "e-m:e-i8:8:32-i16:16:32-i64:64-i128:128-n32:64-S128"
+target triple = "aarch64-none-unknown-elf"
+
+define float @fdot_f16_f32(ptr %a, ptr %b) #0 {
+; CHECK-LABEL: define float @fdot_f16_f32(
+; CHECK-SAME: ptr [[A:%.*]], ptr [[B:%.*]]) #[[ATTR0:[0-9]+]] {
+; CHECK-NEXT:  [[ENTRY:.*:]]
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw i64 [[TMP0]], 4
+; CHECK-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP1]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK]], label %[[SCALAR_PH:.*]], label %[[VECTOR_PH:.*]]
+; CHECK:       [[VECTOR_PH]]:
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP6:%.*]] = shl nuw i64 [[TMP2]], 3
+; CHECK-NEXT:    [[TMP3:%.*]] = shl nuw i64 [[TMP6]], 1
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP3]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
+; CHECK-NEXT:    br label %[[VECTOR_BODY:.*]]
+; CHECK:       [[VECTOR_BODY]]:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI:%.*]] = phi <vscale x 4 x float> [ insertelement (<vscale x 4 x float> splat (float -0.000000e+00), float 0.000000e+00, i32 0), %[[VECTOR_PH]] ], [ [[PARTIAL_REDUCE:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI1:%.*]] = phi <vscale x 4 x float> [ insertelement (<vscale x 4 x float> splat (float -0.000000e+00), float -0.000000e+00, i32 0), %[[VECTOR_PH]] ], [ [[PARTIAL_REDUCE5:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP4:%.*]] = getelementptr half, ptr [[A]], i64 [[INDEX]]
+; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr half, ptr [[TMP4]], i64 [[TMP6]]
+; CHECK-NEXT:    [[WIDE_LOAD:%.*]] = load <vscale x 8 x half>, ptr [[TMP4]], align 1
+; CHECK-NEXT:    [[WIDE_LOAD2:%.*]] = load <vscale x 8 x half>, ptr [[TMP7]], align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr half, ptr [[B]], i64 [[INDEX]]
+; CHECK-NEXT:    [[TMP11:%.*]] = getelementptr half, ptr [[TMP8]], i64 [[TMP6]]
+; CHECK-NEXT:    [[WIDE_LOAD3:%.*]] = load <vscale x 8 x half>, ptr [[TMP8]], align 1
+; CHECK-NEXT:    [[WIDE_LOAD4:%.*]] = load <vscale x 8 x half>, ptr [[TMP11]], align 1
+; CHECK-NEXT:    [[TMP12:%.*]] = fpext <vscale x 8 x half> [[WIDE_LOAD3]] to <vscale x 8 x float>
+; CHECK-NEXT:    [[TMP13:%.*]] = fpext <vscale x 8 x half> [[WIDE_LOAD]] to <vscale x 8 x float>
+; CHECK-NEXT:    [[TMP14:%.*]] = fmul <vscale x 8 x float> [[TMP12]], [[TMP13]]
+; CHECK-NEXT:    [[PARTIAL_REDUCE]] = call reassoc contract <vscale x 4 x float> @llvm.vector.partial.reduce.fadd.nxv4f32.nxv8f32(<vscale x 4 x float> [[VEC_PHI]], <vscale x 8 x float> [[TMP14]])
+; CHECK-NEXT:    [[TMP15:%.*]] = fpext <vscale x 8 x half> [[WIDE_LOAD4]] to <vscale x 8 x float>
+; CHECK-NEXT:    [[TMP16:%.*]] = fpext <vscale x 8 x half> [[WIDE_LOAD2]] to <vscale x 8 x float>
+; CHECK-NEXT:    [[TMP17:%.*]] = fmul <vscale x 8 x float> [[TMP15]], [[TMP16]]
+; CHECK-NEXT:    [[PARTIAL_REDUCE5]] = call reassoc contract <vscale x 4 x float> @llvm.vector.partial.reduce.fadd.nxv4f32.nxv8f32(<vscale x 4 x float> [[VEC_PHI1]], <vscale x 8 x float> [[TMP17]])
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP3]]
+; CHECK-NEXT:    [[TMP18:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP18]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
+; CHECK:       [[MIDDLE_BLOCK]]:
+; CHECK-NEXT:    [[BIN_RDX:%.*]] = fadd reassoc contract <vscale x 4 x float> [[PARTIAL_REDUCE5]], [[PARTIAL_REDUCE]]
+; CHECK-NEXT:    [[TMP19:%.*]] = call reassoc contract float @llvm.vector.reduce.fadd.nxv4f32(float -0.000000e+00, <vscale x 4 x float> [[BIN_RDX]])
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
+; CHECK-NEXT:    br i1 [[CMP_N]], [[FOR_EXIT:label %.*]], label %[[SCALAR_PH]]
+; CHECK:       [[SCALAR_PH]]:
+;
+entry:
+  br label %for.body
+
+for.body:                                         ; preds = %for.body, %entry
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %for.body ]
+  %accum = phi float [ 0.0, %entry ], [ %add, %for.body ]
+  %gep.a = getelementptr half, ptr %a, i64 %iv
+  %load.a = load half, ptr %gep.a, align 1
+  %ext.a = fpext half %load.a to float
+  %gep.b = getelementptr half, ptr %b, i64 %iv
+  %load.b = load half, ptr %gep.b, align 1
+  %ext.b = fpext half %load.b to float
+  %mul = fmul float %ext.b, %ext.a
+  %add = fadd reassoc contract float %mul, %accum
+  %iv.next = add i64 %iv, 1
+  %exitcond.not = icmp eq i64 %iv.next, 1024
+  br i1 %exitcond.not, label %for.exit, label %for.body
+
+for.exit:                        ; preds = %for.body
+  ret float %add
+}
+
+define double @fdot_f16_f64(ptr %a, ptr %b) #0 {
+; CHECK-LABEL: define double @fdot_f16_f64(
+; CHECK-SAME: ptr [[A:%.*]], ptr [[B:%.*]]) #[[ATTR0]] {
+; CHECK-NEXT:  [[ENTRY:.*:]]
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw i64 [[TMP0]], 4
+; CHECK-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP1]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK]], label %[[SCALAR_PH:.*]], label %[[VECTOR_PH:.*]]
+; CHECK:       [[VECTOR_PH]]:
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP6:%.*]] = shl nuw i64 [[TMP2]], 3
+; CHECK-NEXT:    [[TMP3:%.*]] = shl nuw i64 [[TMP6]], 1
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP3]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
+; CHECK-NEXT:    br label %[[VECTOR_BODY:.*]]
+; CHECK:       [[VECTOR_BODY]]:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI:%.*]] = phi <vscale x 2 x double> [ insertelement (<vscale x 2 x double> splat (double -0.000000e+00), double 0.000000e+00, i32 0), %[[VECTOR_PH]] ], [ [[PARTIAL_REDUCE:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI1:%.*]] = phi <vscale x 2 x double> [ insertelement (<vscale x 2 x double> splat (double -0.000000e+00), double -0.000000e+00, i32 0), %[[VECTOR_PH]] ], [ [[PARTIAL_REDUCE5:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP4:%.*]] = getelementptr half, ptr [[A]], i64 [[INDEX]]
+; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr half, ptr [[TMP4]], i64 [[TMP6]]
+; CHECK-NEXT:    [[WIDE_LOAD:%.*]] = load <vscale x 8 x half>, ptr [[TMP4]], align 1
+; CHECK-NEXT:    [[WIDE_LOAD2:%.*]] = load <vscale x 8 x half>, ptr [[TMP7]], align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr half, ptr [[B]], i64 [[INDEX]]
+; CHECK-NEXT:    [[TMP11:%.*]] = getelementptr half, ptr [[TMP8]], i64 [[TMP6]]
+; CHECK-NEXT:    [[WIDE_LOAD3:%.*]] = load <vscale x 8 x half>, ptr [[TMP8]], align 1
+; CHECK-NEXT:    [[WIDE_LOAD4:%.*]] = load <vscale x 8 x half>, ptr [[TMP11]], align 1
+; CHECK-NEXT:    [[TMP12:%.*]] = fpext <vscale x 8 x half> [[WIDE_LOAD3]] to <vscale x 8 x double>
+; CHECK-NEXT:    [[TMP13:%.*]] = fpext <vscale x 8 x half> [[WIDE_LOAD]] to <vscale x 8 x double>
+; CHECK-NEXT:    [[TMP14:%.*]] = fmul <vscale x 8 x double> [[TMP12]], [[TMP13]]
+; CHECK-NEXT:    [[PARTIAL_REDUCE]] = call reassoc contract <vscale x 2 x double> @llvm.vector.partial.reduce.fadd.nxv2f64.nxv8f64(<vscale x 2 x double> [[VEC_PHI]], <vscale x 8 x double> [[TMP14]])
+; CHECK-NEXT:    [[TMP15:%.*]] = fpext <vscale x 8 x half> [[WIDE_LOAD4]] to <vscale x 8 x double>
+; CHECK-NEXT:    [[TMP16:%.*]] = fpext <vscale x 8 x half> [[WIDE_LOAD2]] to <vscale x 8 x double>
+; CHECK-NEXT:    [[TMP17:%.*]] = fmul <vscale x 8 x double> [[TMP15]], [[TMP16]]
+; CHECK-NEXT:    [[PARTIAL_REDUCE5]] = call reassoc contract <vscale x 2 x double> @llvm.vector.partial.reduce.fadd.nxv2f64.nxv8f64(<vscale x 2 x double> [[VEC_PHI1]], <vscale x 8 x double> [[TMP17]])
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP3]]
+; CHECK-NEXT:    [[TMP18:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP18]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
+; CHECK:       [[MIDDLE_BLOCK]]:
+; CHECK-NEXT:    [[BIN_RDX:%.*]] = fadd reassoc contract <vscale x 2 x double> [[PARTIAL_REDUCE5]], [[PARTIAL_REDUCE]]
+; CHECK-NEXT:    [[TMP19:%.*]] = call reassoc contract double @llvm.vector.reduce.fadd.nxv2f64(double -0.000000e+00, <vscale x 2 x double> [[BIN_RDX]])
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
+; CHECK-NEXT:    br i1 [[CMP_N]], [[FOR_EXIT:label %.*]], label %[[SCALAR_PH]]
+; CHECK:       [[SCALAR_PH]]:
+;
+entry:
+  br label %for.body
+
+for.body:                                         ; preds = %for.body, %entry
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %for.body ]
+  %accum = phi double [ 0.0, %entry ], [ %add, %for.body ]
+  %gep.a = getelementptr half, ptr %a, i64 %iv
+  %load.a = load half, ptr %gep.a, align 1
+  %ext.a = fpext half %load.a to double
+  %gep.b = getelementptr half, ptr %b, i64 %iv
+  %load.b = load half, ptr %gep.b, align 1
+  %ext.b = fpext half %load.b to double
+  %mul = fmul double %ext.b, %ext.a
+  %add = fadd reassoc contract double %mul, %accum
+  %iv.next = add i64 %iv, 1
+  %exitcond.not = icmp eq i64 %iv.next, 1024
+  br i1 %exitcond.not, label %for.exit, label %for.body
+
+for.exit:                        ; preds = %for.body
+  ret double %add
+}
+
+define double @fdot_f32_f64(ptr %a, ptr %b) #0 {
+; CHECK-LABEL: define double @fdot_f32_f64(
+; CHECK-SAME: ptr [[A:%.*]], ptr [[B:%.*]]) #[[ATTR0]] {
+; CHECK-NEXT:  [[ENTRY:.*:]]
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw i64 [[TMP0]], 2
+; CHECK-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP1]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK]], label %[[SCALAR_PH:.*]], label %[[VECTOR_PH:.*]]
+; CHECK:       [[VECTOR_PH]]:
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP6:%.*]] = shl nuw i64 [[TMP2]], 1
+; CHECK-NEXT:    [[TMP3:%.*]] = shl nuw i64 [[TMP6]], 1
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP3]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
+; CHECK-NEXT:    br label %[[VECTOR_BODY:.*]]
+; CHECK:       [[VECTOR_BODY]]:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI:%.*]] = phi <vscale x 2 x double> [ insertelement (<vscale x 2 x double> splat (double -0.000000e+00), double 0.000000e+00, i32 0), %[[VECTOR_PH]] ], [ [[TMP18:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI1:%.*]] = phi <vscale x 2 x double> [ splat (double -0.000000e+00), %[[VECTOR_PH]] ], [ [[TMP19:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP4:%.*]] = getelementptr float, ptr [[A]], i64 [[INDEX]]
+; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr float, ptr [[TMP4]], i64 [[TMP6]]
+; CHECK-NEXT:    [[WIDE_LOAD:%.*]] = load <vscale x 2 x float>, ptr [[TMP4]], align 1
+; CHECK-NEXT:    [[WIDE_LOAD2:%.*]] = load <vscale x 2 x float>, ptr [[TMP7]], align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = fpext <vscale x 2 x float> [[WIDE_LOAD]] to <vscale x 2 x double>
+; CHECK-NEXT:    [[TMP9:%.*]] = fpext <vscale x 2 x float> [[WIDE_LOAD2]] to <vscale x 2 x double>
+; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr float, ptr [[B]], i64 [[INDEX]]
+; CHECK-NEXT:    [[TMP13:%.*]] = getelementptr float, ptr [[TMP10]], i64 [[TMP6]]
+; CHECK-NEXT:    [[WIDE_LOAD3:%.*]] = load <vscale x 2 x float>, ptr [[TMP10]], align 1
+; CHECK-NEXT:    [[WIDE_LOAD4:%.*]] = load <vscale x 2 x float>, ptr [[TMP13]], align 1
+; CHECK-NEXT:    [[TMP14:%.*]] = fpext <vscale x 2 x float> [[WIDE_LOAD3]] to <vscale x 2 x double>
+; CHECK-NEXT:    [[TMP15:%.*]] = fpext <vscale x 2 x float> [[WIDE_LOAD4]] to <vscale x 2 x double>
+; CHECK-NEXT:    [[TMP16:%.*]] = fmul <vscale x 2 x double> [[TMP14]], [[TMP8]]
+; CHECK-NEXT:    [[TMP17:%.*]] = fmul <vscale x 2 x double> [[TMP15]], [[TMP9]]
+; CHECK-NEXT:    [[TMP18]] = fadd reassoc contract <vscale x 2 x double> [[TMP16]], [[VEC_PHI]]
+; CHECK-NEXT:    [[TMP19]] = fadd reassoc contract <vscale x 2 x double> [[TMP17]], [[VEC_PHI1]]
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP3]]
+; CHECK-NEXT:    [[TMP20:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP20]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
+; CHECK:       [[MIDDLE_BLOCK]]:
+; CHECK-NEXT:    [[BIN_RDX:%.*]] = fadd reassoc contract <vscale x 2 x double> [[TMP19]], [[TMP18]]
+; CHECK-NEXT:    [[TMP21:%.*]] = call reassoc contract double @llvm.vector.reduce.fadd.nxv2f64(double -0.000000e+00, <vscale x 2 x double> [[BIN_RDX]])
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
+; CHECK-NEXT:    br i1 [[CMP_N]], [[FOR_EXIT:label %.*]], label %[[SCALAR_PH]]
+; CHECK:       [[SCALAR_PH]]:
+;
+entry:
+  br label %for.body
+
+for.body:                                         ; preds = %for.body, %entry
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %for.body ]
+  %accum = phi double [ 0.0, %entry ], [ %add, %for.body ]
+  %gep.a = getelementptr float, ptr %a, i64 %iv
+  %load.a = load float, ptr %gep.a, align 1
+  %ext.a = fpext float %load.a to double
+  %gep.b = getelementptr float, ptr %b, i64 %iv
+  %load.b = load float, ptr %gep.b, align 1
+  %ext.b = fpext float %load.b to double
+  %mul = fmul double %ext.b, %ext.a
+  %add = fadd reassoc contract double %mul, %accum
+  %iv.next = add i64 %iv, 1
+  %exitcond.not = icmp eq i64 %iv.next, 1024
+  br i1 %exitcond.not, label %for.exit, label %for.body
+
+for.exit:                        ; preds = %for.body
+  ret double %add
+}
+
+define float @fdot_f16_f32_interleave2(ptr %a, ptr %b) #0 {
+; CHECK-LABEL: define float @fdot_f16_f32_interleave2(
+; CHECK-SAME: ptr [[A:%.*]], ptr [[B:%.*]]) #[[ATTR0]] {
+; CHECK-NEXT:  [[ENTRY:.*:]]
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw i64 [[TMP0]], 4
+; CHECK-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP1]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK]], label %[[SCALAR_PH:.*]], label %[[VECTOR_PH:.*]]
+; CHECK:       [[VECTOR_PH]]:
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP3:%.*]] = shl nuw i64 [[TMP2]], 3
+; CHECK-NEXT:    [[TMP4:%.*]] = shl nuw i64 [[TMP3]], 1
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP4]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
+; CHECK-NEXT:    br label %[[VECTOR_BODY:.*]]
+; CHECK:       [[VECTOR_BODY]]:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI:%.*]] = phi <vscale x 4 x float> [ insertelement (<vscale x 4 x float> splat (float -0.000000e+00), float 0.000000e+00, i32 0), %[[VECTOR_PH]] ], [ [[PARTIAL_REDUCE:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI1:%.*]] = phi <vscale x 4 x float> [ insertelement (<vscale x 4 x float> splat (float -0.000000e+00), float -0.000000e+00, i32 0), %[[VECTOR_PH]] ], [ [[PARTIAL_REDUCE5:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP5:%.*]] = getelementptr half, ptr [[A]], i64 [[INDEX]]
+; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr half, ptr [[TMP5]], i64 [[TMP3]]
+; CHECK-NEXT:    [[WIDE_LOAD:%.*]] = load <vscale x 8 x half>, ptr [[TMP5]], align 1
+; CHECK-NEXT:    [[WIDE_LOAD2:%.*]] = load <vscale x 8 x half>, ptr [[TMP6]], align 1
+; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr half, ptr [[B]], i64 [[INDEX]]
+; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr half, ptr [[TMP7]], i64 [[TMP3]]
+; CHECK-NEXT:    [[WIDE_LOAD3:%.*]] = load <vscale x 8 x half>, ptr [[TMP7]], align 1
+; CHECK-NEXT:    [[WIDE_LOAD4:%.*]] = load <vscale x 8 x half>, ptr [[TMP8]], align 1
+; CHECK-NEXT:    [[TMP9:%.*]] = fpext <vscale x 8 x half> [[WIDE_LOAD3]] to <vscale x 8 x float>
+; CHECK-NEXT:    [[TMP10:%.*]] = fpext <vscale x 8 x half> [[WIDE_LOAD]] to <vscale x 8 x float>
+; CHECK-NEXT:    [[TMP11:%.*]] = fmul <vscale x 8 x float> [[TMP9]], [[TMP10]]
+; CHECK-NEXT:    [[PARTIAL_REDUCE]] = call reassoc contract <vscale x 4 x float> @llvm.vector.partial.reduce.fadd.nxv4f32.nxv8f32(<vscale x 4 x float> [[VEC_PHI]], <vscale x 8 x float> [[TMP11]])
+; CHECK-NEXT:    [[TMP12:%.*]] = fpext <vscale x 8 x half> [[WIDE_LOAD4]] to <vscale x 8 x float>
+; CHECK-NEXT:    [[TMP13:%.*]] = fpext <vscale x 8 x half> [[WIDE_LOAD2]] to <vscale x 8 x float>
+; CHECK-NEXT:    [[TMP14:%.*]] = fmul <vscale x 8 x float> [[TMP12]], [[TMP13]]
+; CHECK-NEXT:    [[PARTIAL_REDUCE5]] = call reassoc contract <vscale x 4 x float> @llvm.vector.partial.reduce.fadd.nxv4f32.nxv8f32(<vscale x 4 x float> [[VEC_PHI1]], <vscale x 8 x float> [[TMP14]])
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP4]]
+; CHECK-NEXT:    [[TMP15:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP15]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
+; CHECK:       [[MIDDLE_BLOCK]]:
+; CHECK-NEXT:    [[BIN_RDX:%.*]] = fadd reassoc contract <vscale x 4 x float> [[PARTIAL_REDUCE5]], [[PARTIAL_REDUCE]]
+; CHECK-NEXT:    [[TMP16:%.*]] = call reassoc contract float @llvm.vector.reduce.fadd.nxv4f32(float -0.000000e+00, <vscale x 4 x float> [[BIN_RDX]])
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
+; CHECK-NEXT:    br i1 [[CMP_N]], [[FOR_EXIT:label %.*]], label %[[SCALAR_PH]]
+; CHECK:       [[SCALAR_PH]]:
+;
+entry:
+  br label %for.body
+
+for.body:                                         ; preds = %for.body, %entry
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %for.body ]
+  %accum = phi float [ 0.0, %entry ], [ %add, %for.body ]
+  %gep.a = getelementptr half, ptr %a, i64 %iv
+  %load.a = load half, ptr %gep.a, align 1
+  %ext.a = fpext half %load.a to float
+  %gep.b = getelementptr half, ptr %b, i64 %iv
+  %load.b = load half, ptr %gep.b, align 1
+  %ext.b = fpext half %load.b to float
+  %mul = fmul float %ext.b, %ext.a
+  %add = fadd reassoc contract float %mul, %accum
+  %iv.next = add i64 %iv, 1
+  %exitcond.not = icmp eq i64 %iv.next, 1024
+  br i1 %exitcond.not, label %for.exit, label %for.body, !llvm.loop !2
+
+for.exit:                        ; preds = %for.body
+  ret float %add
+}
+
+define fp128 @not_fdot_f64_f128(ptr %a, ptr %b) #0 {
+; CHECK-LABEL: define fp128 @not_fdot_f64_f128(
+; CHECK-SAME: ptr [[A:%.*]], ptr [[B:%.*]]) #[[ATTR0]] {
+; CHECK-NEXT:  [[ENTRY:.*:]]
+; CHECK-NEXT:    [[ZERO:%.*]] = fpext double 0.000000e+00 to fp128
+; CHECK-NEXT:    br label %[[VECTOR_PH:.*]]
+; CHECK:       [[VECTOR_PH]]:
+; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <2 x fp128> splat (fp128 0xL00000000000000008000000000000000), fp128 [[ZERO]], i32 0
+; CHECK-NEXT:    br label %[[VECTOR_BODY:.*]]
+; CHECK:       [[VECTOR_BODY]]:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI1:%.*]] = phi <2 x fp128> [ [[TMP0]], %[[VECTOR_PH]] ], [ [[TMP12:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP1:%.*]] = getelementptr double, ptr [[A]], i64 [[INDEX]]
+; CHECK-NEXT:    [[WIDE_LOAD2:%.*]] = load <2 x double>, ptr [[TMP1]], align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = fpext <2 x double> [[WIDE_LOAD2]] to <2 x fp128>
+; CHECK-NEXT:    [[TMP5:%.*]] = getelementptr double, ptr [[B]], i64 [[INDEX]]
+; CHECK-NEXT:    [[WIDE_LOAD4:%.*]] = load <2 x double>, ptr [[TMP5]], align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = fpext <2 x double> [[WIDE_LOAD4]] to <2 x fp128>
+; CHECK-NEXT:    [[TMP10:%.*]] = fmul <2 x fp128> [[TMP8]], [[TMP4]]
+; CHECK-NEXT:    [[TMP12]] = fadd reassoc contract <2 x fp128> [[TMP10]], [[VEC_PHI1]]
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
+; CHECK-NEXT:    [[TMP13:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
+; CHECK-NEXT:    br i1 [[TMP13]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
+; CHECK:       [[MIDDLE_BLOCK]]:
+; CHECK-NEXT:    [[TMP14:%.*]] = call reassoc contract fp128 @llvm.vector.reduce.fadd.v2f128(fp128 0xL00000000000000008000000000000000, <2 x fp128> [[TMP12]])
+; CHECK-NEXT:    br label %[[FOR_EXIT:.*]]
+; CHECK:       [[FOR_EXIT]]:
+; CHECK-NEXT:    ret fp128 [[TMP14]]
+;
+entry:
+  %zero = fpext double 0.0 to fp128
+  br label %for.body
+
+for.body:                                         ; preds = %for.body, %entry
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %for.body ]
+  %accum = phi fp128 [ %zero, %entry ], [ %add, %for.body ]
+  %gep.a = getelementptr double, ptr %a, i64 %iv
+  %load.a = load double, ptr %gep.a, align 1
+  %ext.a = fpext double %load.a to fp128
+  %gep.b = getelementptr double, ptr %b, i64 %iv
+  %load.b = load double, ptr %gep.b, align 1
+  %ext.b = fpext double %load.b to fp128
+  %mul = fmul fp128 %ext.b, %ext.a
+  %add = fadd reassoc contract fp128 %mul, %accum
+  %iv.next = add i64 %iv, 1
+  %exitcond.not = icmp eq i64 %iv.next, 1024
+  br i1 %exitcond.not, label %for.exit, label %for.body, !llvm.loop !0
+
+for.exit:                        ; preds = %for.body
+  ret fp128 %add
+}
+
+define float @not_fdot_f16_f32_nosve(ptr %a, ptr %b) {
+; CHECK-LABEL: define float @not_fdot_f16_f32_nosve(
+; CHECK-SAME: ptr [[A:%.*]], ptr [[B:%.*]]) {
+; CHECK-NEXT:  [[ENTRY:.*:]]
+; CHECK-NEXT:    br label %[[VECTOR_PH:.*]]
+; CHECK:       [[VECTOR_PH]]:
+; CHECK-NEXT:    br label %[[VECTOR_BODY:.*]]
+; CHECK:       [[VECTOR_BODY]]:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI1:%.*]] = phi <8 x float> [ <float 0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %[[VECTOR_PH]] ], [ [[TMP11:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP0:%.*]] = getelementptr half, ptr [[A]], i64 [[INDEX]]
+; CHECK-NEXT:    [[WIDE_LOAD2:%.*]] = load <8 x half>, ptr [[TMP0]], align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = fpext <8 x half> [[WIDE_LOAD2]] to <8 x float>
+; CHECK-NEXT:    [[TMP4:%.*]] = getelementptr half, ptr [[B]], i64 [[INDEX]]
+; CHECK-NEXT:    [[WIDE_LOAD4:%.*]] = load <8 x half>, ptr [[TMP4]], align 1
+; CHECK-NEXT:    [[TMP7:%.*]] = fpext <8 x half> [[WIDE_LOAD4]] to <8 x float>
+; CHECK-NEXT:    [[TMP9:%.*]] = fmul <8 x float> [[TMP7]], [[TMP3]]
+; CHECK-NEXT:    [[TMP11]] = fadd reassoc contract <8 x float> [[TMP9]], [[VEC_PHI1]]
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
+; CHECK-NEXT:    [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
+; CHECK-NEXT:    br i1 [[TMP12]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]]
+; CHECK:       [[MIDDLE_BLOCK]]:
+; CHECK-NEXT:    [[TMP13:%.*]] = call reassoc contract float @llvm.vector.reduce.fadd.v8f32(float -0.000000e+00, <8 x float> [[TMP11]])
+; CHECK-NEXT:    br label %[[FOR_EXIT:.*]]
+; CHECK:       [[FOR_EXIT]]:
+; CHECK-NEXT:    ret float [[TMP13]]
+;
+entry:
+  br label %for.body
+
+for.body:                                         ; preds = %for.body, %entry
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %for.body ]
+  %accum = phi float [ 0.0, %entry ], [ %add, %for.body ]
+  %gep.a = getelementptr half, ptr %a, i64 %iv
+  %load.a = load half, ptr %gep.a, align 1
+  %ext.a = fpext half %load.a to float
+  %gep.b = getelementptr half, ptr %b, i64 %iv
+  %load.b = load half, ptr %gep.b, align 1
+  %ext.b = fpext half %load.b to float
+  %mul = fmul float %ext.b, %ext.a
+  %add = fadd reassoc contract float %mul, %accum
+  %iv.next = add i64 %iv, 1
+  %exitcond.not = icmp eq i64 %iv.next, 1024
+  br i1 %exitcond.not, label %for.exit, label %for.body, !llvm.loop !0
+
+for.exit:                        ; preds = %for.body
+  ret float %add
+}
+
+define double @not_fdot_f32_f64_nosve(ptr %a, ptr %b) {
+; CHECK-LABEL: define double @not_fdot_f32_f64_nosve(
+; CHECK-SAME: ptr [[A:%.*]], ptr [[B:%.*]]) {
+; CHECK-NEXT:  [[ENTRY:.*:]]
+; CHECK-NEXT:    br label %[[VECTOR_PH:.*]]
+; CHECK:       [[VECTOR_PH]]:
+; CHECK-NEXT:    br label %[[VECTOR_BODY:.*]]
+; CHECK:       [[VECTOR_BODY]]:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI1:%.*]] = phi <4 x double> [ <double 0.000000e+00, double -0.000000e+00, double -0.000000e+00, double -0.000000e+00>, %[[VECTOR_PH]] ], [ [[TMP11:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP0:%.*]] = getelementptr float, ptr [[A]], i64 [[INDEX]]
+; CHECK-NEXT:    [[WIDE_LOAD2:%.*]] = load <4 x float>, ptr [[TMP0]], align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = fpext <4 x float> [[WIDE_LOAD2]] to <4 x double>
+; CHECK-NEXT:    [[TMP4:%.*]] = getelementptr float, ptr [[B]], i64 [[INDEX]]
+; CHECK-NEXT:    [[WIDE_LOAD4:%.*]] = load <4 x float>, ptr [[TMP4]], align 1
+; CHECK-NEXT:    [[TMP7:%.*]] = fpext <4 x float> [[WIDE_LOAD4]] to <4 x double>
+; CHECK-NEXT:    [[TMP9:%.*]] = fmul <4 x double> [[TMP7]], [[TMP3]]
+; CHECK-NEXT:    [[TMP11]] = fadd reassoc contract <4 x double> [[TMP9]], [[VEC_PHI1]]
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
+; CHECK-NEXT:    [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
+; CHECK-NEXT:    br i1 [[TMP12]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
+; CHECK:       [[MIDDLE_BLOCK]]:
+; CHECK-NEXT:    [[TMP13:%.*]] = call reassoc contract double @llvm.vector.reduce.fadd.v4f64(double -0.000000e+00, <4 x double> [[TMP11]])
+; CHECK-NEXT:    br label %[[FOR_EXIT:.*]]
+; CHECK:       [[FOR_EXIT]]:
+; CHECK-NEXT:    ret double [[TMP13]]
+;
+entry:
+  br label %for.body
+
+for.body:                                         ; preds = %for.body, %entry
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %for.body ]
+  %accum = phi double [ 0.0, %entry ], [ %add, %for.body ]
+  %gep.a = getelementptr float, ptr %a, i64 %iv
+  %load.a = load float, ptr %gep.a, align 1
+  %ext.a = fpext float %load.a to double
+  %gep.b = getelementptr float, ptr %b, i64 %iv
+  %load.b = load float, ptr %gep.b, align 1
+  %ext.b = fpext float %load.b to double
+  %mul = fmul double %ext.b, %ext.a
+  %add = fadd reassoc contract double %mul, %accum
+  %iv.next = add i64 %iv, 1
+  %exitcond.not = icmp eq i64 %iv.next, 1024
+  br i1 %exitcond.not, label %for.exit, label %for.body, !llvm.loop !0
+
+for.exit:                        ; preds = %for.body
+  ret double %add
+}
+
+define fp128 @not_fdot_f64_f128_nosve(ptr %a, ptr %b) {
+; CHECK-LABEL: define fp128 @not_fdot_f64_f128_nosve(
+; CHECK-SAME: ptr [[A:%.*]], ptr [[B:%.*]]) {
+; CHECK-NEXT:  [[ENTRY:.*:]]
+; CHECK-NEXT:    [[ZERO:%.*]] = fpext double 0.000000e+00 to fp128
+; CHECK-NEXT:    br label %[[VECTOR_PH:.*]]
+; CHECK:       [[VECTOR_PH]]:
+; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <2 x fp128> splat (fp128 0xL00000000000000008000000000000000), fp128 [[ZERO]], i32 0
+; CHECK-NEXT:    br label %[[VECTOR_BODY:.*]]
+; CHECK:       [[VECTOR_BODY]]:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI1:%.*]] = phi <2 x fp128> [ [[TMP0]], %[[VECTOR_PH]] ], [ [[TMP12:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP1:%.*]] = getelementptr double, ptr [[A]], i64 [[INDEX]]
+; CHECK-NEXT:    [[WIDE_LOAD2:%.*]] = load <2 x double>, ptr [[TMP1]], align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = fpext <2 x double> [[WIDE_LOAD2]] to <2 x fp128>
+; CHECK-NEXT:    [[TMP5:%.*]] = getelementptr double, ptr [[B]], i64 [[INDEX]]
+; CHECK-NEXT:    [[WIDE_LOAD4:%.*]] = load <2 x double>, ptr [[TMP5]], align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = fpext <2 x double> [[WIDE_LOAD4]] to <2 x fp128>
+; CHECK-NEXT:    [[TMP10:%.*]] = fmul <2 x fp128> [[TMP8]], [[TMP4]]
+; CHECK-NEXT:    [[TMP12]] = fadd reassoc contract <2 x fp128> [[TMP10]], [[VEC_PHI1]]
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
+; CHECK-NEXT:    [[TMP13:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
+; CHECK-NEXT:    br i1 [[TMP13]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP13:![0-9]+]]
+; CHECK:       [[MIDDLE_BLOCK]]:
+; CHECK-NEXT:    [[TMP14:%.*]] = call reassoc contract fp128 @llvm.vector.reduce.fadd.v2f128(fp128 0xL00000000000000008000000000000000, <2 x fp128> [[TMP12]])
+; CHECK-NEXT:    br label %[[FOR_EXIT:.*]]
+; CHECK:       [[FOR_EXIT]]:
+; CHECK-NEXT:    ret fp128 [[TMP14]]
+;
+entry:
+  %zero = fpext double 0.0 to fp128
+  br label %for.body
+
+for.body:                                         ; preds = %for.body, %entry
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %for.body ]
+  %accum = phi fp128 [ %zero, %entry ], [ %add, %for.body ]
+  %gep.a = getelementptr double, ptr %a, i64 %iv
+  %load.a = load double, ptr %gep.a, align 1
+  %ext.a = fpext double %load.a to fp128
+  %gep.b = getelementptr double, ptr %b, i64 %iv
+  %load.b = load double, ptr %gep.b, align 1
+  %ext.b = fpext double %load.b to fp128
+  %mul = fmul fp128 %ext.b, %ext.a
+  %add = fadd reassoc contract fp128 %mul, %accum
+  %iv.next = add i64 %iv, 1
+  %exitcond.not = icmp eq i64 %iv.next, 1024
+  br i1 %exitcond.not, label %for.exit, label %for.body, !llvm.loop !0
+
+for.exit:                        ; preds = %for.body
+  ret fp128 %add
+}
+
+define float @not_fdot_f16_f32_nofmf(ptr %a, ptr %b) #0 {
+; CHECK-LABEL: define float @not_fdot_f16_f32_nofmf(
+; CHECK-SAME: ptr [[A:%.*]], ptr [[B:%.*]]) #[[ATTR0]] {
+; CHECK-NEXT:  [[ENTRY:.*:]]
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw i64 [[TMP0]], 3
+; CHECK-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP1]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK]], label %[[SCALAR_PH:.*]], label %[[VECTOR_PH:.*]]
+; CHECK:       [[VECTOR_PH]]:
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP3:%.*]] = shl nuw i64 [[TMP2]], 3
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP3]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
+; CHECK-NEXT:    br label %[[VECTOR_BODY:.*]]
+; CHECK:       [[VECTOR_BODY]]:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP15:%.*]] = phi float [ 0.000000e+00, %[[VECTOR_PH]] ], [ [[TMP16:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP5:%.*]] = getelementptr half, ptr [[A]], i64 [[INDEX]]
+; CHECK-NEXT:    [[WIDE_LOAD1:%.*]] = load <vscale x 8 x half>, ptr [[TMP5]], align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = fpext <vscale x 8 x half> [[WIDE_LOAD1]] to <vscale x 8 x float>
+; CHECK-NEXT:    [[TMP9:%.*]] = getelementptr half, ptr [[B]], i64 [[INDEX]]
+; CHECK-NEXT:    [[WIDE_LOAD3:%.*]] = load <vscale x 8 x half>, ptr [[TMP9]], align 1
+; CHECK-NEXT:    [[TMP12:%.*]] = fpext <vscale x 8 x half> [[WIDE_LOAD3]] to <vscale x 8 x float>
+; CHECK-NEXT:    [[TMP14:%.*]] = fmul <vscale x 8 x float> [[TMP12]], [[TMP8]]
+; CHECK-NEXT:    [[TMP16]] = call float @llvm.vector.reduce.fadd.nxv8f32(float [[TMP15]], <vscale x 8 x float> [[TMP14]])
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP3]]
+; CHECK-NEXT:    [[TMP17:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP17]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP14:![0-9]+]]
+; CHECK:       [[MIDDLE_BLOCK]]:
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
+; CHECK-NEXT:    br i1 [[CMP_N]], [[FOR_EXIT:label %.*]], label %[[SCALAR_PH]]
+; CHECK:       [[SCALAR_PH]]:
+;
+entry:
+  br label %for.body
+
+for.body:                                         ; preds = %for.body, %entry
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %for.body ]
+  %accum = phi float [ 0.0, %entry ], [ %add, %for.body ]
+  %gep.a = getelementptr half, ptr %a, i64 %iv
+  %load.a = load half, ptr %gep.a, align 1
+  %ext.a = fpext half %load.a to float
+  %gep.b = getelementptr half, ptr %b, i64 %iv
+  %load.b = load half, ptr %gep.b, align 1
+  %ext.b = fpext half %load.b to float
+  %mul = fmul float %ext.b, %ext.a
+  %add = fadd float %mul, %accum
+  %iv.next = add i64 %iv, 1
+  %exitcond.not = icmp eq i64 %iv.next, 1024
+  br i1 %exitcond.not, label %for.exit, label %for.body, !llvm.loop !0
+
+for.exit:                        ; preds = %for.body
+  ret float %add
+}
+
+; Test that we don't generate a partial reduction when the inputs aren't
+; extended.
+define float @not_fdot_f32_f32(ptr %a, ptr %b) #0 {
+; CHECK-LABEL: define float @not_fdot_f32_f32(
+; CHECK-SAME: ptr [[A:%.*]], ptr [[B:%.*]]) #[[ATTR0]] {
+; CHECK-NEXT:  [[ENTRY:.*:]]
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw i64 [[TMP0]], 2
+; CHECK-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP1]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK]], label %[[SCALAR_PH:.*]], label %[[VECTOR_PH:.*]]
+; CHECK:       [[VECTOR_PH]]:
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP6:%.*]] = shl nuw i64 [[TMP2]], 2
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP6]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
+; CHECK-NEXT:    br label %[[VECTOR_BODY:.*]]
+; CHECK:       [[VECTOR_BODY]]:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI1:%.*]] = phi <vscale x 4 x float> [ insertelement (<vscale x 4 x float> splat (float -0.000000e+00), float 0.000000e+00, i32 0), %[[VECTOR_PH]] ], [ [[TMP15:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP4:%.*]] = getelementptr float, ptr [[A]], i64 [[INDEX]]
+; CHECK-NEXT:    [[WIDE_LOAD2:%.*]] = load <vscale x 4 x float>, ptr [[TMP4]], align 1
+; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr float, ptr [[B]], i64 [[INDEX]]
+; CHECK-NEXT:    [[WIDE_LOAD4:%.*]] = load <vscale x 4 x float>, ptr [[TMP8]], align 1
+; CHECK-NEXT:    [[TMP13:%.*]] = fmul <vscale x 4 x float> [[WIDE_LOAD4]], [[WIDE_LOAD2]]
+; CHECK-NEXT:    [[TMP15]] = fadd reassoc contract <vscale x 4 x float> [[TMP13]], [[VEC_PHI1]]
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP6]]
+; CHECK-NEXT:    [[TMP16:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP16]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP16:![0-9]+]]
+; CHECK:       [[MIDDLE_BLOCK]]:
+; CHECK-NEXT:    [[TMP9:%.*]] = call reassoc contract float @llvm.vector.reduce.fadd.nxv4f32(float -0.000000e+00, <vscale x 4 x float> [[TMP15]])
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
+; CHECK-NEXT:    br i1 [[CMP_N]], [[FOR_EXIT:label %.*]], label %[[SCALAR_PH]]
+; CHECK:       [[SCALAR_PH]]:
+;
+entry:
+  br label %for.body
+
+for.body:                                         ; preds = %for.body, %entry
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %for.body ]
+  %accum = phi float [ 0.0, %entry ], [ %add, %for.body ]
+  %gep.a = getelementptr float, ptr %a, i64 %iv
+  %load.a = load float, ptr %gep.a, align 1
+  %gep.b = getelementptr float, ptr %b, i64 %iv
+  %load.b = load float, ptr %gep.b, align 1
+  %mul = fmul float %load.b, %load.a
+  %add = fadd reassoc contract float %mul, %accum
+  %iv.next = add i64 %iv, 1
+  %exitcond.not = icmp eq i64 %iv.next, 1024
+  br i1 %exitcond.not, label %for.exit, label %for.body, !llvm.loop !0
+
+for.exit:                        ; preds = %for.body
+  ret float %add
+}
+
+define double @not_fdot_different_types(ptr %a, ptr %b) #0 {
+; CHECK-LABEL: define double @not_fdot_different_types(
+; CHECK-SAME: ptr [[A:%.*]], ptr [[B:%.*]]) #[[ATTR0]] {
+; CHECK-NEXT:  [[ENTRY:.*:]]
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw i64 [[TMP0]], 3
+; CHECK-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP1]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK]], label %[[SCALAR_PH:.*]], label %[[VECTOR_PH:.*]]
+; CHECK:       [[VECTOR_PH]]:
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP6:%.*]] = shl nuw i64 [[TMP2]], 3
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP6]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
+; CHECK-NEXT:    br label %[[VECTOR_BODY:.*]]
+; CHECK:       [[VECTOR_BODY]]:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI1:%.*]] = phi <vscale x 8 x double> [ insertelement (<vscale x 8 x double> splat (double -0.000000e+00), double 0.000000e+00, i32 0), %[[VECTOR_PH]] ], [ [[TMP19:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP4:%.*]] = getelementptr half, ptr [[A]], i64 [[INDEX]]
+; CHECK-NEXT:    [[WIDE_LOAD2:%.*]] = load <vscale x 8 x half>, ptr [[TMP4]], align 1
+; CHECK-NEXT:    [[TMP9:%.*]] = fpext <vscale x 8 x half> [[WIDE_LOAD2]] to <vscale x 8 x double>
+; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr float, ptr [[B]], i64 [[INDEX]]
+; CHECK-NEXT:    [[WIDE_LOAD4:%.*]] = load <vscale x 8 x float>, ptr [[TMP10]], align 2
+; CHECK-NEXT:    [[TMP15:%.*]] = fpext <vscale x 8 x float> [[WIDE_LOAD4]] to <vscale x 8 x double>
+; CHECK-NEXT:    [[TMP17:%.*]] = fmul <vscale x 8 x double> [[TMP15]], [[TMP9]]
+; CHECK-NEXT:    [[TMP19]] = fadd reassoc contract <vscale x 8 x double> [[TMP17]], [[VEC_PHI1]]
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP6]]
+; CHECK-NEXT:    [[TMP20:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP20]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP18:![0-9]+]]
+; CHECK:       [[MIDDLE_BLOCK]]:
+; CHECK-NEXT:    [[TMP11:%.*]] = call reassoc contract double @llvm.vector.reduce.fadd.nxv8f64(double -0.000000e+00, <vscale x 8 x double> [[TMP19]])
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
+; CHECK-NEXT:    br i1 [[CMP_N]], [[FOR_EXIT:label %.*]], label %[[SCALAR_PH]]
+; CHECK:       [[SCALAR_PH]]:
+;
+entry:
+  br label %for.body
+
+for.body:                                         ; preds = %for.body, %entry
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %for.body ]
+  %accum = phi double [ 0.0, %entry ], [ %add, %for.body ]
+  %gep.a = getelementptr half, ptr %a, i64 %iv
+  %load.a = load half, ptr %gep.a, align 1
+  %ext.a = fpext half %load.a to double
+  %gep.b = getelementptr float, ptr %b, i64 %iv
+  %load.b = load float, ptr %gep.b, align 2
+  %ext.b = fpext float %load.b to double
+  %mul = fmul double %ext.b, %ext.a
+  %add = fadd reassoc contract double %mul, %accum
+  %iv.next = add i64 %iv, 1
+  %exitcond.not = icmp eq i64 %iv.next, 1024
+  br i1 %exitcond.not, label %for.exit, label %for.body, !llvm.loop !0
+
+for.exit:                        ; preds = %for.body
+  ret double %add
+}
+
+; Test that we don't vectorise an fpext which occurs outside the loop.
+; As one of the operands are extended before the PHI node (loop entry), it is external to the loop being vectorized; it
+; is instead broadcast to a vector value and reused within the loop, which means that the fadd(fmul(fpext(A), splat(fpext(B)), C)
+; pattern is not recognised as a valid fdot.
+define float @not_fdot_ext_outside_plan(ptr %a, half %b, i64 %n) #0 {
+; CHECK-LABEL: define float @not_fdot_ext_outside_plan(
+; CHECK-SAME: ptr [[A:%.*]], half [[B:%.*]], i64 [[N:%.*]]) #[[ATTR0]] {
+; CHECK-NEXT:  [[ENTRY:.*:]]
+; CHECK-NEXT:    br label %[[FOR_PH:.*]]
+; CHECK:       [[FOR_PH]]:
+; CHECK-NEXT:    [[EXT_B:%.*]] = fpext half [[B]] to float
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw i64 [[TMP0]], 3
+; CHECK-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[N]], [[TMP1]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK]], label %[[SCALAR_PH:.*]], label %[[VECTOR_PH:.*]]
+; CHECK:       [[VECTOR_PH]]:
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP6:%.*]] = shl nuw i64 [[TMP2]], 3
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 [[N]], [[TMP6]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 [[N]], [[N_MOD_VF]]
+; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 8 x float> poison, float [[EXT_B]], i64 0
+; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 8 x float> [[BROADCAST_SPLATINSERT]], <vscale x 8 x float> poison, <vscale x 8 x i32> zeroinitializer
+; CHECK-NEXT:    br label %[[VECTOR_BODY:.*]]
+; CHECK:       [[VECTOR_BODY]]:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI1:%.*]] = phi <vscale x 8 x float> [ insertelement (<vscale x 8 x float> splat (float -0.000000e+00), float 0.000000e+00, i32 0), %[[VECTOR_PH]] ], [ [[TMP13:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP4:%.*]] = getelementptr inbounds half, ptr [[A]], i64 [[INDEX]]
+; CHECK-NEXT:    [[WIDE_LOAD2:%.*]] = load <vscale x 8 x half>, ptr [[TMP4]], align 2
+; CHECK-NEXT:    [[TMP9:%.*]] = fpext <vscale x 8 x half> [[WIDE_LOAD2]] to <vscale x 8 x float>
+; CHECK-NEXT:    [[TMP11:%.*]] = fmul <vscale x 8 x float> [[TMP9]], [[BROADCAST_SPLAT]]
+; CHECK-NEXT:    [[TMP13]] = fadd reassoc contract <vscale x 8 x float> [[TMP11]], [[VEC_PHI1]]
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP6]]
+; CHECK-NEXT:    [[TMP14:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP14]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP20:![0-9]+]]
+; CHECK:       [[MIDDLE_BLOCK]]:
+; CHECK-NEXT:    [[TMP10:%.*]] = call reassoc contract float @llvm.vector.reduce.fadd.nxv8f32(float -0.000000e+00, <vscale x 8 x float> [[TMP13]])
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 [[N]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[CMP_N]], [[EXIT:label %.*]], label %[[SCALAR_PH]]
+; CHECK:       [[SCALAR_PH]]:
+;
+entry:
+  br label %for.ph
+
+for.ph:                                   ; preds = %entry
+  %ext.b = fpext half %b to float
+  br label %for.body
+
+for.body:                                         ; preds = %for.body.lr.ph, %for.body
+  %iv = phi i64 [ 0, %for.ph ], [ %iv.next, %for.body ]
+  %accum = phi float [ 0.0, %for.ph ], [ %add, %for.body ]
+  %gep.a = getelementptr inbounds half, ptr %a, i64 %iv
+  %load.a = load half, ptr %gep.a, align 2
+  %ext.a = fpext half %load.a to float
+  %mul = fmul float %ext.a, %ext.b
+  %add = fadd reassoc contract float %mul, %accum
+  %iv.next = add nuw nsw i64 %iv, 1
+  %cmp.1 = icmp eq i64 %iv.next, %n
+  br i1 %cmp.1, label %exit, label %for.body, !llvm.loop !0
+
+exit:                                 ; preds = %for.cond.cleanup.loopexit, %entry
----------------
fhahn wrote:

```suggestion
exit: 
```

for.cond.cleanup.loopexit does not exit

https://github.com/llvm/llvm-project/pull/163975


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