[clang] [llvm] [SROA] Prefer integer types over non-promotable aggregates (PR #167771)
Yonah Goldberg via llvm-commits
llvm-commits at lists.llvm.org
Wed Nov 26 13:50:32 PST 2025
https://github.com/YonahGoldberg updated https://github.com/llvm/llvm-project/pull/167771
>From b64130735b97f310ddc226c85fe718880fa6877a Mon Sep 17 00:00:00 2001
From: Yonah Goldberg <ygoldberg at nvidia.com>
Date: Wed, 12 Nov 2025 21:53:29 +0000
Subject: [PATCH 01/12] prefer integer partitions
---
llvm/lib/Transforms/Scalar/SROA.cpp | 4 +++-
.../Transforms/SROA/prefer-integer-partition.ll | 17 +++++++++++++++++
2 files changed, 20 insertions(+), 1 deletion(-)
create mode 100644 llvm/test/Transforms/SROA/prefer-integer-partition.ll
diff --git a/llvm/lib/Transforms/Scalar/SROA.cpp b/llvm/lib/Transforms/Scalar/SROA.cpp
index 5c60fad6f91aa..7905cfe95336d 100644
--- a/llvm/lib/Transforms/Scalar/SROA.cpp
+++ b/llvm/lib/Transforms/Scalar/SROA.cpp
@@ -5234,7 +5234,9 @@ AllocaInst *SROA::rewritePartition(AllocaInst &AI, AllocaSlices &AS,
SliceTy = TypePartitionTy;
// If still not, can we use the largest bitwidth integer type used?
- if (!SliceTy && CommonUseTy.second)
+ // If SliceTy is a non-promotable aggregate, prefer to represent as an integer type
+ // because it's more likely to be promotable.
+ if ((!SliceTy || !SliceTy->isSingleValueType()) && CommonUseTy.second)
if (DL.getTypeAllocSize(CommonUseTy.second).getFixedValue() >= P.size()) {
SliceTy = CommonUseTy.second;
SliceVecTy = dyn_cast<VectorType>(SliceTy);
diff --git a/llvm/test/Transforms/SROA/prefer-integer-partition.ll b/llvm/test/Transforms/SROA/prefer-integer-partition.ll
new file mode 100644
index 0000000000000..3606af8debd69
--- /dev/null
+++ b/llvm/test/Transforms/SROA/prefer-integer-partition.ll
@@ -0,0 +1,17 @@
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
+; RUN: opt < %s -passes=sroa -S | FileCheck %s
+
+; Ensure that the [2 x half] alloca is spanned by an i32 partition.
+
+define void @test() {
+; CHECK-LABEL: @test(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32 42 to float
+; CHECK-NEXT: ret void
+;
+entry:
+ %alloca = alloca [2 x half]
+ store i32 42, ptr %alloca
+ %val = load float, ptr %alloca
+ ret void
+}
>From b4d756acbeabbdf58744d470fa96c5b418ca8637 Mon Sep 17 00:00:00 2001
From: Yonah Goldberg <ygoldberg at nvidia.com>
Date: Wed, 12 Nov 2025 22:16:38 +0000
Subject: [PATCH 02/12] format
---
llvm/lib/Transforms/Scalar/SROA.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/llvm/lib/Transforms/Scalar/SROA.cpp b/llvm/lib/Transforms/Scalar/SROA.cpp
index 7905cfe95336d..e0eeb416092b1 100644
--- a/llvm/lib/Transforms/Scalar/SROA.cpp
+++ b/llvm/lib/Transforms/Scalar/SROA.cpp
@@ -5234,8 +5234,8 @@ AllocaInst *SROA::rewritePartition(AllocaInst &AI, AllocaSlices &AS,
SliceTy = TypePartitionTy;
// If still not, can we use the largest bitwidth integer type used?
- // If SliceTy is a non-promotable aggregate, prefer to represent as an integer type
- // because it's more likely to be promotable.
+ // If SliceTy is a non-promotable aggregate, prefer to represent as an integer
+ // type because it's more likely to be promotable.
if ((!SliceTy || !SliceTy->isSingleValueType()) && CommonUseTy.second)
if (DL.getTypeAllocSize(CommonUseTy.second).getFixedValue() >= P.size()) {
SliceTy = CommonUseTy.second;
>From 89e8fbce60922a98fac635c4be5418a12c9d7cc3 Mon Sep 17 00:00:00 2001
From: Yonah Goldberg <ygoldberg at nvidia.com>
Date: Thu, 13 Nov 2025 01:06:26 +0000
Subject: [PATCH 03/12] julia fix
---
llvm/lib/Transforms/Scalar/SROA.cpp | 4 +--
.../SROA/prefer-integer-partition.ll | 36 +++++++++++++++++--
2 files changed, 35 insertions(+), 5 deletions(-)
diff --git a/llvm/lib/Transforms/Scalar/SROA.cpp b/llvm/lib/Transforms/Scalar/SROA.cpp
index e0eeb416092b1..883a9c0c4612c 100644
--- a/llvm/lib/Transforms/Scalar/SROA.cpp
+++ b/llvm/lib/Transforms/Scalar/SROA.cpp
@@ -5241,8 +5241,8 @@ AllocaInst *SROA::rewritePartition(AllocaInst &AI, AllocaSlices &AS,
SliceTy = CommonUseTy.second;
SliceVecTy = dyn_cast<VectorType>(SliceTy);
}
- if ((!SliceTy || (SliceTy->isArrayTy() &&
- SliceTy->getArrayElementType()->isIntegerTy())) &&
+ // Try representing the partition as a legal integer type of the same size as the alloca.
+ if ((!SliceTy || SliceTy->isArrayTy()) &&
DL.isLegalInteger(P.size() * 8)) {
SliceTy = Type::getIntNTy(*C, P.size() * 8);
}
diff --git a/llvm/test/Transforms/SROA/prefer-integer-partition.ll b/llvm/test/Transforms/SROA/prefer-integer-partition.ll
index 3606af8debd69..0ed400f18bc37 100644
--- a/llvm/test/Transforms/SROA/prefer-integer-partition.ll
+++ b/llvm/test/Transforms/SROA/prefer-integer-partition.ll
@@ -1,10 +1,35 @@
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -passes=sroa -S | FileCheck %s
-; Ensure that the [2 x half] alloca is spanned by an i32 partition.
+; Test that SROA converts array types to integer types for promotion.
-define void @test() {
-; CHECK-LABEL: @test(
+target datalayout = "e-m:o-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-n32:64-S128-Fn32-ni:10:11:12:13"
+
+define void @test_float_array_only_intrinsics() {
+; CHECK-LABEL: @test_float_array_only_intrinsics(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: ret void
+;
+entry:
+ %src = alloca [2 x float], align 4
+ %dst = alloca [2 x float], align 4
+
+ ; Initialize src
+ call void @llvm.lifetime.start.p0(i64 8, ptr %src)
+ call void @llvm.lifetime.start.p0(i64 8, ptr %dst)
+
+ ; Only intrinsic uses - no scalar loads/stores to establish common type
+ call void @llvm.memset.p0.i64(ptr %src, i8 42, i64 8, i1 false)
+ call void @llvm.memcpy.p0.p0.i64(ptr %dst, ptr %src, i64 8, i1 false)
+ call void @llvm.memcpy.p0.p0.i64(ptr %src, ptr %dst, i64 8, i1 false)
+
+ call void @llvm.lifetime.end.p0(i64 8, ptr %dst)
+ call void @llvm.lifetime.end.p0(i64 8, ptr %src)
+ ret void
+}
+
+define void @test_mixed_types() {
+; CHECK-LABEL: @test_mixed_types(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32 42 to float
; CHECK-NEXT: ret void
@@ -15,3 +40,8 @@ entry:
%val = load float, ptr %alloca
ret void
}
+
+declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg)
+declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg)
+declare void @llvm.lifetime.start.p0(i64, ptr nocapture)
+declare void @llvm.lifetime.end.p0(i64, ptr nocapture)
>From 758018e1d4de6c02a207bcd7805c3094add22732 Mon Sep 17 00:00:00 2001
From: Yonah Goldberg <ygoldberg at nvidia.com>
Date: Thu, 13 Nov 2025 01:14:32 +0000
Subject: [PATCH 04/12] format
---
llvm/lib/Transforms/Scalar/SROA.cpp | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/llvm/lib/Transforms/Scalar/SROA.cpp b/llvm/lib/Transforms/Scalar/SROA.cpp
index 883a9c0c4612c..f348bf2ca7353 100644
--- a/llvm/lib/Transforms/Scalar/SROA.cpp
+++ b/llvm/lib/Transforms/Scalar/SROA.cpp
@@ -5241,9 +5241,9 @@ AllocaInst *SROA::rewritePartition(AllocaInst &AI, AllocaSlices &AS,
SliceTy = CommonUseTy.second;
SliceVecTy = dyn_cast<VectorType>(SliceTy);
}
- // Try representing the partition as a legal integer type of the same size as the alloca.
- if ((!SliceTy || SliceTy->isArrayTy()) &&
- DL.isLegalInteger(P.size() * 8)) {
+ // Try representing the partition as a legal integer type of the same size as
+ // the alloca.
+ if ((!SliceTy || SliceTy->isArrayTy()) && DL.isLegalInteger(P.size() * 8)) {
SliceTy = Type::getIntNTy(*C, P.size() * 8);
}
>From 5a58db436fc9ea39677f454fa735af055037e6d2 Mon Sep 17 00:00:00 2001
From: Yonah Goldberg <ygoldberg at nvidia.com>
Date: Thu, 13 Nov 2025 01:21:45 +0000
Subject: [PATCH 05/12] remove comment
---
llvm/test/Transforms/SROA/prefer-integer-partition.ll | 1 -
1 file changed, 1 deletion(-)
diff --git a/llvm/test/Transforms/SROA/prefer-integer-partition.ll b/llvm/test/Transforms/SROA/prefer-integer-partition.ll
index 0ed400f18bc37..78d3b22d3fdc0 100644
--- a/llvm/test/Transforms/SROA/prefer-integer-partition.ll
+++ b/llvm/test/Transforms/SROA/prefer-integer-partition.ll
@@ -14,7 +14,6 @@ entry:
%src = alloca [2 x float], align 4
%dst = alloca [2 x float], align 4
- ; Initialize src
call void @llvm.lifetime.start.p0(i64 8, ptr %src)
call void @llvm.lifetime.start.p0(i64 8, ptr %dst)
>From 74cd7b7021d0df53ef9940fe15403114a04606cc Mon Sep 17 00:00:00 2001
From: Yonah Goldberg <ygoldberg at nvidia.com>
Date: Wed, 19 Nov 2025 22:48:36 +0000
Subject: [PATCH 06/12] test
---
llvm/test/Transforms/SROA/prefer-integer-partition.ll | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/llvm/test/Transforms/SROA/prefer-integer-partition.ll b/llvm/test/Transforms/SROA/prefer-integer-partition.ll
index 78d3b22d3fdc0..b9a7af6276565 100644
--- a/llvm/test/Transforms/SROA/prefer-integer-partition.ll
+++ b/llvm/test/Transforms/SROA/prefer-integer-partition.ll
@@ -13,15 +13,15 @@ define void @test_float_array_only_intrinsics() {
entry:
%src = alloca [2 x float], align 4
%dst = alloca [2 x float], align 4
-
+
call void @llvm.lifetime.start.p0(i64 8, ptr %src)
call void @llvm.lifetime.start.p0(i64 8, ptr %dst)
-
+
; Only intrinsic uses - no scalar loads/stores to establish common type
call void @llvm.memset.p0.i64(ptr %src, i8 42, i64 8, i1 false)
call void @llvm.memcpy.p0.p0.i64(ptr %dst, ptr %src, i64 8, i1 false)
call void @llvm.memcpy.p0.p0.i64(ptr %src, ptr %dst, i64 8, i1 false)
-
+
call void @llvm.lifetime.end.p0(i64 8, ptr %dst)
call void @llvm.lifetime.end.p0(i64 8, ptr %src)
ret void
>From 7b49609c2de6461ee74f77d58e5df4a8906e6de6 Mon Sep 17 00:00:00 2001
From: Yonah Goldberg <ygoldberg at nvidia.com>
Date: Tue, 25 Nov 2025 18:22:17 +0000
Subject: [PATCH 07/12] solve regression
---
llvm/lib/Transforms/Scalar/SROA.cpp | 28 ++++++++++++++++++++++------
1 file changed, 22 insertions(+), 6 deletions(-)
diff --git a/llvm/lib/Transforms/Scalar/SROA.cpp b/llvm/lib/Transforms/Scalar/SROA.cpp
index f348bf2ca7353..e906358a9ba50 100644
--- a/llvm/lib/Transforms/Scalar/SROA.cpp
+++ b/llvm/lib/Transforms/Scalar/SROA.cpp
@@ -5262,12 +5262,28 @@ AllocaInst *SROA::rewritePartition(AllocaInst &AI, AllocaSlices &AS,
SliceTy = ArrayType::get(Type::getInt8Ty(*C), P.size());
assert(DL.getTypeAllocSize(SliceTy).getFixedValue() >= P.size());
- bool IsIntegerPromotable = isIntegerWideningViable(P, SliceTy, DL);
-
- VectorType *VecTy =
- IsIntegerPromotable ? nullptr : isVectorPromotionViable(P, DL, VScale);
- if (VecTy)
- SliceTy = VecTy;
+ // Prefer vector promotion over integer widening for floating-point vectors
+ // because it is more likely the user is just accessing whole vector elements
+ // and not doing bitsise arithmetic.
+ bool PreferVectorPromotion = false;
+ if (auto *FixedVecSliceTy = dyn_cast<FixedVectorType>(SliceTy))
+ PreferVectorPromotion = FixedVecSliceTy->getElementType()->isFloatingPointTy();
+
+ bool IsIntegerPromotable = false;
+ VectorType *VecTy = nullptr;
+
+ if (PreferVectorPromotion) {
+ // For float vectors, try vector promotion first
+ VecTy = isVectorPromotionViable(P, DL, VScale);
+ if (!VecTy)
+ IsIntegerPromotable = isIntegerWideningViable(P, SliceTy, DL);
+ } else {
+ // For integer vectors (especially small integers like i8), try integer
+ // widening first as InstCombine can optimize the resulting operations
+ IsIntegerPromotable = isIntegerWideningViable(P, SliceTy, DL);
+ if (!IsIntegerPromotable)
+ VecTy = isVectorPromotionViable(P, DL, VScale);
+ }
// Check for the case where we're going to rewrite to a new alloca of the
// exact same type as the original, and with the same access offsets. In that
>From 035337851338f723fa149a1bbaa5a73b9e5f56c3 Mon Sep 17 00:00:00 2001
From: Yonah Goldberg <ygoldberg at nvidia.com>
Date: Wed, 26 Nov 2025 08:06:00 +0000
Subject: [PATCH 08/12] updated to fix regression
---
llvm/lib/Transforms/Scalar/SROA.cpp | 124 +++++++++++-----------------
1 file changed, 50 insertions(+), 74 deletions(-)
diff --git a/llvm/lib/Transforms/Scalar/SROA.cpp b/llvm/lib/Transforms/Scalar/SROA.cpp
index e906358a9ba50..a017c2d3b49ff 100644
--- a/llvm/lib/Transforms/Scalar/SROA.cpp
+++ b/llvm/lib/Transforms/Scalar/SROA.cpp
@@ -5209,81 +5209,57 @@ bool SROA::presplitLoadsAndStores(AllocaInst &AI, AllocaSlices &AS) {
/// promoted.
AllocaInst *SROA::rewritePartition(AllocaInst &AI, AllocaSlices &AS,
Partition &P) {
- // Try to compute a friendly type for this partition of the alloca. This
- // won't always succeed, in which case we fall back to a legal integer type
- // or an i8 array of an appropriate size.
- Type *SliceTy = nullptr;
- VectorType *SliceVecTy = nullptr;
const DataLayout &DL = AI.getDataLayout();
- unsigned VScale = AI.getFunction()->getVScaleValue();
-
- std::pair<Type *, IntegerType *> CommonUseTy =
- findCommonType(P.begin(), P.end(), P.endOffset());
- // Do all uses operate on the same type?
- if (CommonUseTy.first) {
- TypeSize CommonUseSize = DL.getTypeAllocSize(CommonUseTy.first);
- if (CommonUseSize.isFixed() && CommonUseSize.getFixedValue() >= P.size()) {
- SliceTy = CommonUseTy.first;
- SliceVecTy = dyn_cast<VectorType>(SliceTy);
+ auto ComputePartitionTy = [&]() -> std::tuple<Type *, bool, VectorType *> {
+ // First check if the partition is viable for vetor promotion. If it is
+ // via a floating-point vector, we are done because we would never prefer integer widening.
+ VectorType *VecTy = isVectorPromotionViable(P, DL, AI.getFunction()->getVScaleValue());
+ if (VecTy) {
+ if (VecTy->getElementType()->isFloatingPointTy()) {
+ return {VecTy, false, VecTy};
+ }
}
- }
- // If not, can we find an appropriate subtype in the original allocated type?
- if (!SliceTy)
- if (Type *TypePartitionTy = getTypePartition(DL, AI.getAllocatedType(),
- P.beginOffset(), P.size()))
- SliceTy = TypePartitionTy;
-
- // If still not, can we use the largest bitwidth integer type used?
- // If SliceTy is a non-promotable aggregate, prefer to represent as an integer
- // type because it's more likely to be promotable.
- if ((!SliceTy || !SliceTy->isSingleValueType()) && CommonUseTy.second)
- if (DL.getTypeAllocSize(CommonUseTy.second).getFixedValue() >= P.size()) {
- SliceTy = CommonUseTy.second;
- SliceVecTy = dyn_cast<VectorType>(SliceTy);
+
+ // Otherwise, check if there is a common type that all slices of the
+ // partition use. Collect the largest integer type used as a backup.
+ auto CommonUseTy = findCommonType(P.begin(), P.end(), P.endOffset());
+ // If there is a common type that spans the partition, use it.
+ if (CommonUseTy.first) {
+ TypeSize CommonUseSize = DL.getTypeAllocSize(CommonUseTy.first);
+ if (CommonUseSize.isFixed() &&
+ CommonUseSize.getFixedValue() >= P.size()) {
+
+ if (VecTy)
+ return {VecTy, false, VecTy};
+ return {CommonUseTy.first, isIntegerWideningViable(P, CommonUseTy.first, DL), nullptr};
+ }
}
- // Try representing the partition as a legal integer type of the same size as
- // the alloca.
- if ((!SliceTy || SliceTy->isArrayTy()) && DL.isLegalInteger(P.size() * 8)) {
- SliceTy = Type::getIntNTy(*C, P.size() * 8);
- }
-
- // If the common use types are not viable for promotion then attempt to find
- // another type that is viable.
- if (SliceVecTy && !checkVectorTypeForPromotion(P, SliceVecTy, DL, VScale))
- if (Type *TypePartitionTy = getTypePartition(DL, AI.getAllocatedType(),
- P.beginOffset(), P.size())) {
- VectorType *TypePartitionVecTy = dyn_cast<VectorType>(TypePartitionTy);
- if (TypePartitionVecTy &&
- checkVectorTypeForPromotion(P, TypePartitionVecTy, DL, VScale))
- SliceTy = TypePartitionTy;
+
+ // If not, can we find an appropriate subtype in the original allocated type?
+ if (Type *TypePartitionTy = getTypePartition(DL, AI.getAllocatedType(), P.beginOffset(), P.size())) {
+ if (TypePartitionTy->isArrayTy() && TypePartitionTy->getArrayElementType()->isIntegerTy() && DL.isLegalInteger(P.size() * 8))
+ TypePartitionTy = Type::getIntNTy(*C, P.size() * 8);
+
+ if (isIntegerWideningViable(P, TypePartitionTy, DL))
+ return {TypePartitionTy, true, nullptr};
+ if (VecTy)
+ return {VecTy, false, VecTy};
+ if (CommonUseTy.second && DL.getTypeAllocSize(CommonUseTy.second).getFixedValue() >= P.size() && isIntegerWideningViable(P, CommonUseTy.second, DL))
+ return {CommonUseTy.second, true, nullptr};
+ return {TypePartitionTy, false, nullptr};
}
- if (!SliceTy)
- SliceTy = ArrayType::get(Type::getInt8Ty(*C), P.size());
- assert(DL.getTypeAllocSize(SliceTy).getFixedValue() >= P.size());
-
- // Prefer vector promotion over integer widening for floating-point vectors
- // because it is more likely the user is just accessing whole vector elements
- // and not doing bitsise arithmetic.
- bool PreferVectorPromotion = false;
- if (auto *FixedVecSliceTy = dyn_cast<FixedVectorType>(SliceTy))
- PreferVectorPromotion = FixedVecSliceTy->getElementType()->isFloatingPointTy();
-
- bool IsIntegerPromotable = false;
- VectorType *VecTy = nullptr;
-
- if (PreferVectorPromotion) {
- // For float vectors, try vector promotion first
- VecTy = isVectorPromotionViable(P, DL, VScale);
- if (!VecTy)
- IsIntegerPromotable = isIntegerWideningViable(P, SliceTy, DL);
- } else {
- // For integer vectors (especially small integers like i8), try integer
- // widening first as InstCombine can optimize the resulting operations
- IsIntegerPromotable = isIntegerWideningViable(P, SliceTy, DL);
- if (!IsIntegerPromotable)
- VecTy = isVectorPromotionViable(P, DL, VScale);
- }
+ // If still not, can we use the largest bitwidth integer type used?
+ if (CommonUseTy.second && DL.getTypeAllocSize(CommonUseTy.second).getFixedValue() >= P.size())
+ return {CommonUseTy.second, false, nullptr};
+
+ if (DL.isLegalInteger(P.size() * 8))
+ return {Type::getIntNTy(*C, P.size() * 8), false, nullptr};
+
+ return {ArrayType::get(Type::getInt8Ty(*C), P.size()), false, nullptr};
+ };
+
+ auto [PartitionTy, IsIntegerPromotable, VecTy] = ComputePartitionTy();
// Check for the case where we're going to rewrite to a new alloca of the
// exact same type as the original, and with the same access offsets. In that
@@ -5292,7 +5268,7 @@ AllocaInst *SROA::rewritePartition(AllocaInst &AI, AllocaSlices &AS,
// P.beginOffset() can be non-zero even with the same type in a case with
// out-of-bounds access (e.g. @PR35657 function in SROA/basictest.ll).
AllocaInst *NewAI;
- if (SliceTy == AI.getAllocatedType() && P.beginOffset() == 0) {
+ if (PartitionTy == AI.getAllocatedType() && P.beginOffset() == 0) {
NewAI = &AI;
// FIXME: We should be able to bail at this point with "nothing changed".
// FIXME: We might want to defer PHI speculation until after here.
@@ -5302,10 +5278,10 @@ AllocaInst *SROA::rewritePartition(AllocaInst &AI, AllocaSlices &AS,
const Align Alignment = commonAlignment(AI.getAlign(), P.beginOffset());
// If we will get at least this much alignment from the type alone, leave
// the alloca's alignment unconstrained.
- const bool IsUnconstrained = Alignment <= DL.getABITypeAlign(SliceTy);
+ const bool IsUnconstrained = Alignment <= DL.getABITypeAlign(PartitionTy);
NewAI = new AllocaInst(
- SliceTy, AI.getAddressSpace(), nullptr,
- IsUnconstrained ? DL.getPrefTypeAlign(SliceTy) : Alignment,
+ PartitionTy, AI.getAddressSpace(), nullptr,
+ IsUnconstrained ? DL.getPrefTypeAlign(PartitionTy) : Alignment,
AI.getName() + ".sroa." + Twine(P.begin() - AS.begin()),
AI.getIterator());
// Copy the old AI debug location over to the new one.
>From c55ee9f5592d1dbf63c2298accd80fc719af5b0d Mon Sep 17 00:00:00 2001
From: Yonah Goldberg <ygoldberg at nvidia.com>
Date: Wed, 26 Nov 2025 08:10:43 +0000
Subject: [PATCH 09/12] remove julia test
---
.../SROA/prefer-integer-partition.ll | 82 +++++++++++++------
1 file changed, 56 insertions(+), 26 deletions(-)
diff --git a/llvm/test/Transforms/SROA/prefer-integer-partition.ll b/llvm/test/Transforms/SROA/prefer-integer-partition.ll
index b9a7af6276565..5b639169cc207 100644
--- a/llvm/test/Transforms/SROA/prefer-integer-partition.ll
+++ b/llvm/test/Transforms/SROA/prefer-integer-partition.ll
@@ -1,30 +1,65 @@
-; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
-; RUN: opt < %s -passes=sroa -S | FileCheck %s
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --version 6
+; RUN: opt %s -passes=sroa -S | FileCheck %s
-; Test that SROA converts array types to integer types for promotion.
+target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
+target triple = "x86_64-pc-linux-gnu"
-target datalayout = "e-m:o-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-n32:64-S128-Fn32-ni:10:11:12:13"
+%"struct.pbrt::RaySamples" = type { %struct.anon.45, %struct.anon.46, i8, %struct.anon.47 }
+%struct.anon.45 = type { %"class.pbrt::Point2", float }
+%"class.pbrt::Point2" = type { %"class.pbrt::Tuple2" }
+%"class.pbrt::Tuple2" = type { float, float }
+%struct.anon.46 = type { float, float, %"class.pbrt::Point2" }
+%struct.anon.47 = type { float, %"class.pbrt::Point2" }
-define void @test_float_array_only_intrinsics() {
-; CHECK-LABEL: @test_float_array_only_intrinsics(
-; CHECK-NEXT: entry:
-; CHECK-NEXT: ret void
+define <2 x float> @subsurface_test() local_unnamed_addr {
+; CHECK-LABEL: define <2 x float> @subsurface_test() local_unnamed_addr {
+; CHECK-NEXT: [[TMP1:%.*]] = load float, ptr inttoptr (i64 12 to ptr), align 4
+; CHECK-NEXT: [[TMP2:%.*]] = fptosi float [[TMP1]] to i32
+; CHECK-NEXT: [[TMP3:%.*]] = trunc i32 [[TMP2]] to i1
+; CHECK-NEXT: br i1 [[TMP3]], label %[[BB4:.*]], label %[[_ZNK4PBRT3SOAINS_10RAYSAMPLESEEIXEI_EXIT:.*]]
+; CHECK: [[BB4]]:
+; CHECK-NEXT: [[TMP5:%.*]] = load volatile { <2 x float>, <2 x float> }, ptr null, align 8
+; CHECK-NEXT: [[TMP6:%.*]] = extractvalue { <2 x float>, <2 x float> } [[TMP5]], 0
+; CHECK-NEXT: [[TMP7:%.*]] = extractvalue { <2 x float>, <2 x float> } [[TMP5]], 1
+; CHECK-NEXT: [[BC_I:%.*]] = bitcast <2 x float> [[TMP6]] to <2 x i32>
+; CHECK-NEXT: [[TMP8:%.*]] = extractelement <2 x i32> [[BC_I]], i64 1
+; CHECK-NEXT: [[BC2_I:%.*]] = bitcast <2 x float> [[TMP7]] to <2 x i32>
+; CHECK-NEXT: [[TMP9:%.*]] = extractelement <2 x i32> [[BC2_I]], i64 0
+; CHECK-NEXT: [[TMP12:%.*]] = bitcast i32 [[TMP8]] to float
+; CHECK-NEXT: [[DOTSROA_1_36_VEC_INSERT:%.*]] = insertelement <2 x float> zeroinitializer, float [[TMP12]], i32 0
+; CHECK-NEXT: [[TMP11:%.*]] = bitcast i32 [[TMP9]] to float
+; CHECK-NEXT: [[DOTSROA_1_40_VEC_INSERT:%.*]] = insertelement <2 x float> [[DOTSROA_1_36_VEC_INSERT]], float [[TMP11]], i32 1
+; CHECK-NEXT: br label %[[_ZNK4PBRT3SOAINS_10RAYSAMPLESEEIXEI_EXIT]]
+; CHECK: [[_ZNK4PBRT3SOAINS_10RAYSAMPLESEEIXEI_EXIT]]:
+; CHECK-NEXT: [[TMP10:%.*]] = phi <2 x float> [ [[DOTSROA_1_40_VEC_INSERT]], %[[BB4]] ], [ zeroinitializer, [[TMP0:%.*]] ]
+; CHECK-NEXT: ret <2 x float> [[TMP10]]
;
-entry:
- %src = alloca [2 x float], align 4
- %dst = alloca [2 x float], align 4
+ %1 = alloca %"struct.pbrt::RaySamples", align 4
+ %2 = getelementptr i8, ptr %1, i64 36
+ store i64 0, ptr %2, align 4
+ %3 = load float, ptr inttoptr (i64 12 to ptr), align 4
+ %4 = fptosi float %3 to i32
+ %5 = trunc i32 %4 to i1
+ br i1 %5, label %6, label %_ZNK4pbrt3SOAINS_10RaySamplesEEixEi.exit
- call void @llvm.lifetime.start.p0(i64 8, ptr %src)
- call void @llvm.lifetime.start.p0(i64 8, ptr %dst)
+6: ; preds = %0
+ %7 = load volatile { <2 x float>, <2 x float> }, ptr null, align 8
+ %8 = extractvalue { <2 x float>, <2 x float> } %7, 0
+ %9 = extractvalue { <2 x float>, <2 x float> } %7, 1
+ store float 0.000000e+00, ptr %1, align 4
+ %bc.i = bitcast <2 x float> %8 to <2 x i32>
+ %10 = extractelement <2 x i32> %bc.i, i64 1
+ %bc2.i = bitcast <2 x float> %9 to <2 x i32>
+ %11 = extractelement <2 x i32> %bc2.i, i64 0
+ store i32 %10, ptr %2, align 4
+ %.sroa_idx1.i = getelementptr i8, ptr %1, i64 40
+ store i32 %11, ptr %.sroa_idx1.i, align 4
+ br label %_ZNK4pbrt3SOAINS_10RaySamplesEEixEi.exit
- ; Only intrinsic uses - no scalar loads/stores to establish common type
- call void @llvm.memset.p0.i64(ptr %src, i8 42, i64 8, i1 false)
- call void @llvm.memcpy.p0.p0.i64(ptr %dst, ptr %src, i64 8, i1 false)
- call void @llvm.memcpy.p0.p0.i64(ptr %src, ptr %dst, i64 8, i1 false)
-
- call void @llvm.lifetime.end.p0(i64 8, ptr %dst)
- call void @llvm.lifetime.end.p0(i64 8, ptr %src)
- ret void
+_ZNK4pbrt3SOAINS_10RaySamplesEEixEi.exit: ; preds = %0, %6
+ %12 = getelementptr inbounds nuw i8, ptr %1, i64 36
+ %.sroa.01.0.copyload = load <2 x float>, ptr %12, align 4
+ ret <2 x float> %.sroa.01.0.copyload
}
define void @test_mixed_types() {
@@ -39,8 +74,3 @@ entry:
%val = load float, ptr %alloca
ret void
}
-
-declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg)
-declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg)
-declare void @llvm.lifetime.start.p0(i64, ptr nocapture)
-declare void @llvm.lifetime.end.p0(i64, ptr nocapture)
>From ee7fb53531008e1088d8115557ab547f842bcdb9 Mon Sep 17 00:00:00 2001
From: Yonah Goldberg <ygoldberg at nvidia.com>
Date: Wed, 26 Nov 2025 08:10:51 +0000
Subject: [PATCH 10/12] format
---
llvm/lib/Transforms/Scalar/SROA.cpp | 28 +++++++++++++++++++---------
1 file changed, 19 insertions(+), 9 deletions(-)
diff --git a/llvm/lib/Transforms/Scalar/SROA.cpp b/llvm/lib/Transforms/Scalar/SROA.cpp
index a017c2d3b49ff..f583dd67d60a8 100644
--- a/llvm/lib/Transforms/Scalar/SROA.cpp
+++ b/llvm/lib/Transforms/Scalar/SROA.cpp
@@ -5212,8 +5212,10 @@ AllocaInst *SROA::rewritePartition(AllocaInst &AI, AllocaSlices &AS,
const DataLayout &DL = AI.getDataLayout();
auto ComputePartitionTy = [&]() -> std::tuple<Type *, bool, VectorType *> {
// First check if the partition is viable for vetor promotion. If it is
- // via a floating-point vector, we are done because we would never prefer integer widening.
- VectorType *VecTy = isVectorPromotionViable(P, DL, AI.getFunction()->getVScaleValue());
+ // via a floating-point vector, we are done because we would never prefer
+ // integer widening.
+ VectorType *VecTy =
+ isVectorPromotionViable(P, DL, AI.getFunction()->getVScaleValue());
if (VecTy) {
if (VecTy->getElementType()->isFloatingPointTy()) {
return {VecTy, false, VecTy};
@@ -5231,26 +5233,34 @@ AllocaInst *SROA::rewritePartition(AllocaInst &AI, AllocaSlices &AS,
if (VecTy)
return {VecTy, false, VecTy};
- return {CommonUseTy.first, isIntegerWideningViable(P, CommonUseTy.first, DL), nullptr};
+ return {CommonUseTy.first,
+ isIntegerWideningViable(P, CommonUseTy.first, DL), nullptr};
}
}
- // If not, can we find an appropriate subtype in the original allocated type?
- if (Type *TypePartitionTy = getTypePartition(DL, AI.getAllocatedType(), P.beginOffset(), P.size())) {
- if (TypePartitionTy->isArrayTy() && TypePartitionTy->getArrayElementType()->isIntegerTy() && DL.isLegalInteger(P.size() * 8))
+ // If not, can we find an appropriate subtype in the original allocated
+ // type?
+ if (Type *TypePartitionTy = getTypePartition(DL, AI.getAllocatedType(),
+ P.beginOffset(), P.size())) {
+ if (TypePartitionTy->isArrayTy() &&
+ TypePartitionTy->getArrayElementType()->isIntegerTy() &&
+ DL.isLegalInteger(P.size() * 8))
TypePartitionTy = Type::getIntNTy(*C, P.size() * 8);
-
+
if (isIntegerWideningViable(P, TypePartitionTy, DL))
return {TypePartitionTy, true, nullptr};
if (VecTy)
return {VecTy, false, VecTy};
- if (CommonUseTy.second && DL.getTypeAllocSize(CommonUseTy.second).getFixedValue() >= P.size() && isIntegerWideningViable(P, CommonUseTy.second, DL))
+ if (CommonUseTy.second &&
+ DL.getTypeAllocSize(CommonUseTy.second).getFixedValue() >= P.size() &&
+ isIntegerWideningViable(P, CommonUseTy.second, DL))
return {CommonUseTy.second, true, nullptr};
return {TypePartitionTy, false, nullptr};
}
// If still not, can we use the largest bitwidth integer type used?
- if (CommonUseTy.second && DL.getTypeAllocSize(CommonUseTy.second).getFixedValue() >= P.size())
+ if (CommonUseTy.second &&
+ DL.getTypeAllocSize(CommonUseTy.second).getFixedValue() >= P.size())
return {CommonUseTy.second, false, nullptr};
if (DL.isLegalInteger(P.size() * 8))
>From 1aa16e3737600aa1daad2c2000c09fc939c4da33 Mon Sep 17 00:00:00 2001
From: Yonah Goldberg <ygoldberg at nvidia.com>
Date: Wed, 26 Nov 2025 21:00:40 +0000
Subject: [PATCH 11/12] improvements on arm
---
.../AArch64/neon-scalar-x-indexed-elem.c | 98 +++-----
.../CodeGen/arm-bf16-convert-intrinsics.c | 237 ++++++++----------
2 files changed, 143 insertions(+), 192 deletions(-)
diff --git a/clang/test/CodeGen/AArch64/neon-scalar-x-indexed-elem.c b/clang/test/CodeGen/AArch64/neon-scalar-x-indexed-elem.c
index 9b98126500444..2b1af62789eac 100644
--- a/clang/test/CodeGen/AArch64/neon-scalar-x-indexed-elem.c
+++ b/clang/test/CodeGen/AArch64/neon-scalar-x-indexed-elem.c
@@ -111,8 +111,8 @@ float64_t test_vmulxd_laneq_f64(float64_t a, float64x2_t b) {
// CHECK-SAME: <1 x double> noundef [[A:%.*]], <1 x double> noundef [[B:%.*]]) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <1 x double> [[A]], i32 0
-// CHECK-NEXT: [[VGET_LANE4:%.*]] = extractelement <1 x double> [[B]], i32 0
-// CHECK-NEXT: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[VGET_LANE]], double [[VGET_LANE4]])
+// CHECK-NEXT: [[VGET_LANE3:%.*]] = extractelement <1 x double> [[B]], i32 0
+// CHECK-NEXT: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[VGET_LANE]], double [[VGET_LANE3]])
// CHECK-NEXT: [[VSET_LANE:%.*]] = insertelement <1 x double> [[A]], double [[VMULXD_F64_I]], i32 0
// CHECK-NEXT: ret <1 x double> [[VSET_LANE]]
//
@@ -196,19 +196,13 @@ float32_t test_vfmss_lane_f32(float32_t a, float32_t b, float32x2_t c) {
// CHECK-LABEL: define dso_local <1 x double> @test_vfma_lane_f64(
// CHECK-SAME: <1 x double> noundef [[A:%.*]], <1 x double> noundef [[B:%.*]], <1 x double> noundef [[V:%.*]]) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
-// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A]] to i64
-// CHECK-NEXT: [[__S0_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP0]], i32 0
-// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[B]] to i64
-// CHECK-NEXT: [[__S1_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP1]], i32 0
-// CHECK-NEXT: [[TMP2:%.*]] = bitcast <1 x double> [[V]] to i64
-// CHECK-NEXT: [[__S2_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP2]], i32 0
-// CHECK-NEXT: [[TMP3:%.*]] = bitcast <1 x i64> [[__S0_SROA_0_0_VEC_INSERT]] to <8 x i8>
-// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x i64> [[__S1_SROA_0_0_VEC_INSERT]] to <8 x i8>
-// CHECK-NEXT: [[TMP5:%.*]] = bitcast <1 x i64> [[__S2_SROA_0_0_VEC_INSERT]] to <8 x i8>
-// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x double>
-// CHECK-NEXT: [[LANE:%.*]] = shufflevector <1 x double> [[TMP6]], <1 x double> [[TMP6]], <1 x i32> zeroinitializer
-// CHECK-NEXT: [[FMLA:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x double>
-// CHECK-NEXT: [[FMLA1:%.*]] = bitcast <8 x i8> [[TMP3]] to <1 x double>
+// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A]] to <8 x i8>
+// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[B]] to <8 x i8>
+// CHECK-NEXT: [[TMP2:%.*]] = bitcast <1 x double> [[V]] to <8 x i8>
+// CHECK-NEXT: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <1 x double>
+// CHECK-NEXT: [[LANE:%.*]] = shufflevector <1 x double> [[TMP3]], <1 x double> [[TMP3]], <1 x i32> zeroinitializer
+// CHECK-NEXT: [[FMLA:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double>
+// CHECK-NEXT: [[FMLA1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double>
// CHECK-NEXT: [[FMLA2:%.*]] = call <1 x double> @llvm.fma.v1f64(<1 x double> [[FMLA]], <1 x double> [[LANE]], <1 x double> [[FMLA1]])
// CHECK-NEXT: ret <1 x double> [[FMLA2]]
//
@@ -219,20 +213,14 @@ float64x1_t test_vfma_lane_f64(float64x1_t a, float64x1_t b, float64x1_t v) {
// CHECK-LABEL: define dso_local <1 x double> @test_vfms_lane_f64(
// CHECK-SAME: <1 x double> noundef [[A:%.*]], <1 x double> noundef [[B:%.*]], <1 x double> noundef [[V:%.*]]) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
-// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A]] to i64
-// CHECK-NEXT: [[__S0_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP0]], i32 0
// CHECK-NEXT: [[FNEG:%.*]] = fneg <1 x double> [[B]]
-// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[FNEG]] to i64
-// CHECK-NEXT: [[__S1_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP1]], i32 0
-// CHECK-NEXT: [[TMP2:%.*]] = bitcast <1 x double> [[V]] to i64
-// CHECK-NEXT: [[__S2_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP2]], i32 0
-// CHECK-NEXT: [[TMP3:%.*]] = bitcast <1 x i64> [[__S0_SROA_0_0_VEC_INSERT]] to <8 x i8>
-// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x i64> [[__S1_SROA_0_0_VEC_INSERT]] to <8 x i8>
-// CHECK-NEXT: [[TMP5:%.*]] = bitcast <1 x i64> [[__S2_SROA_0_0_VEC_INSERT]] to <8 x i8>
-// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x double>
-// CHECK-NEXT: [[LANE:%.*]] = shufflevector <1 x double> [[TMP6]], <1 x double> [[TMP6]], <1 x i32> zeroinitializer
-// CHECK-NEXT: [[FMLA:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x double>
-// CHECK-NEXT: [[FMLA1:%.*]] = bitcast <8 x i8> [[TMP3]] to <1 x double>
+// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A]] to <8 x i8>
+// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[FNEG]] to <8 x i8>
+// CHECK-NEXT: [[TMP2:%.*]] = bitcast <1 x double> [[V]] to <8 x i8>
+// CHECK-NEXT: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <1 x double>
+// CHECK-NEXT: [[LANE:%.*]] = shufflevector <1 x double> [[TMP3]], <1 x double> [[TMP3]], <1 x i32> zeroinitializer
+// CHECK-NEXT: [[FMLA:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double>
+// CHECK-NEXT: [[FMLA1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double>
// CHECK-NEXT: [[FMLA2:%.*]] = call <1 x double> @llvm.fma.v1f64(<1 x double> [[FMLA]], <1 x double> [[LANE]], <1 x double> [[FMLA1]])
// CHECK-NEXT: ret <1 x double> [[FMLA2]]
//
@@ -243,21 +231,16 @@ float64x1_t test_vfms_lane_f64(float64x1_t a, float64x1_t b, float64x1_t v) {
// CHECK-LABEL: define dso_local <1 x double> @test_vfma_laneq_f64(
// CHECK-SAME: <1 x double> noundef [[A:%.*]], <1 x double> noundef [[B:%.*]], <2 x double> noundef [[V:%.*]]) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
-// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A]] to i64
-// CHECK-NEXT: [[__S0_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP0]], i32 0
-// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[B]] to i64
-// CHECK-NEXT: [[__S1_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP1]], i32 0
-// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x double> [[V]] to <2 x i64>
-// CHECK-NEXT: [[TMP3:%.*]] = bitcast <1 x i64> [[__S0_SROA_0_0_VEC_INSERT]] to <8 x i8>
-// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x i64> [[__S1_SROA_0_0_VEC_INSERT]] to <8 x i8>
-// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP2]] to <16 x i8>
-// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x i8> [[TMP3]] to double
-// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to double
-// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x double>
-// CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <2 x double> [[TMP8]], i32 0
-// CHECK-NEXT: [[TMP9:%.*]] = call double @llvm.fma.f64(double [[TMP7]], double [[EXTRACT]], double [[TMP6]])
-// CHECK-NEXT: [[TMP10:%.*]] = bitcast double [[TMP9]] to <1 x double>
-// CHECK-NEXT: ret <1 x double> [[TMP10]]
+// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A]] to <8 x i8>
+// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[B]] to <8 x i8>
+// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x double> [[V]] to <16 x i8>
+// CHECK-NEXT: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP0]] to double
+// CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP1]] to double
+// CHECK-NEXT: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP2]] to <2 x double>
+// CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <2 x double> [[TMP5]], i32 0
+// CHECK-NEXT: [[TMP6:%.*]] = call double @llvm.fma.f64(double [[TMP4]], double [[EXTRACT]], double [[TMP3]])
+// CHECK-NEXT: [[TMP7:%.*]] = bitcast double [[TMP6]] to <1 x double>
+// CHECK-NEXT: ret <1 x double> [[TMP7]]
//
float64x1_t test_vfma_laneq_f64(float64x1_t a, float64x1_t b, float64x2_t v) {
return vfma_laneq_f64(a, b, v, 0);
@@ -266,22 +249,17 @@ float64x1_t test_vfma_laneq_f64(float64x1_t a, float64x1_t b, float64x2_t v) {
// CHECK-LABEL: define dso_local <1 x double> @test_vfms_laneq_f64(
// CHECK-SAME: <1 x double> noundef [[A:%.*]], <1 x double> noundef [[B:%.*]], <2 x double> noundef [[V:%.*]]) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
-// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A]] to i64
-// CHECK-NEXT: [[__S0_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP0]], i32 0
// CHECK-NEXT: [[FNEG:%.*]] = fneg <1 x double> [[B]]
-// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[FNEG]] to i64
-// CHECK-NEXT: [[__S1_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP1]], i32 0
-// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x double> [[V]] to <2 x i64>
-// CHECK-NEXT: [[TMP3:%.*]] = bitcast <1 x i64> [[__S0_SROA_0_0_VEC_INSERT]] to <8 x i8>
-// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x i64> [[__S1_SROA_0_0_VEC_INSERT]] to <8 x i8>
-// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP2]] to <16 x i8>
-// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x i8> [[TMP3]] to double
-// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to double
-// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x double>
-// CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <2 x double> [[TMP8]], i32 0
-// CHECK-NEXT: [[TMP9:%.*]] = call double @llvm.fma.f64(double [[TMP7]], double [[EXTRACT]], double [[TMP6]])
-// CHECK-NEXT: [[TMP10:%.*]] = bitcast double [[TMP9]] to <1 x double>
-// CHECK-NEXT: ret <1 x double> [[TMP10]]
+// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A]] to <8 x i8>
+// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[FNEG]] to <8 x i8>
+// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x double> [[V]] to <16 x i8>
+// CHECK-NEXT: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP0]] to double
+// CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP1]] to double
+// CHECK-NEXT: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP2]] to <2 x double>
+// CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <2 x double> [[TMP5]], i32 0
+// CHECK-NEXT: [[TMP6:%.*]] = call double @llvm.fma.f64(double [[TMP4]], double [[EXTRACT]], double [[TMP3]])
+// CHECK-NEXT: [[TMP7:%.*]] = bitcast double [[TMP6]] to <1 x double>
+// CHECK-NEXT: ret <1 x double> [[TMP7]]
//
float64x1_t test_vfms_laneq_f64(float64x1_t a, float64x1_t b, float64x2_t v) {
return vfms_laneq_f64(a, b, v, 0);
@@ -555,8 +533,8 @@ int64_t test_vqdmlsls_laneq_s32(int64_t a, int32_t b, int32x4_t c) {
// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64 4599917171378402754 to <1 x double>
// CHECK-NEXT: [[TMP1:%.*]] = bitcast i64 4606655882138939123 to <1 x double>
// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <1 x double> [[TMP0]], i32 0
-// CHECK-NEXT: [[VGET_LANE9:%.*]] = extractelement <1 x double> [[TMP1]], i32 0
-// CHECK-NEXT: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[VGET_LANE]], double [[VGET_LANE9]])
+// CHECK-NEXT: [[VGET_LANE8:%.*]] = extractelement <1 x double> [[TMP1]], i32 0
+// CHECK-NEXT: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[VGET_LANE]], double [[VGET_LANE8]])
// CHECK-NEXT: [[VSET_LANE:%.*]] = insertelement <1 x double> [[TMP0]], double [[VMULXD_F64_I]], i32 0
// CHECK-NEXT: ret <1 x double> [[VSET_LANE]]
//
diff --git a/clang/test/CodeGen/arm-bf16-convert-intrinsics.c b/clang/test/CodeGen/arm-bf16-convert-intrinsics.c
index 65a23dc0325c8..ee1c1af53811d 100644
--- a/clang/test/CodeGen/arm-bf16-convert-intrinsics.c
+++ b/clang/test/CodeGen/arm-bf16-convert-intrinsics.c
@@ -26,21 +26,19 @@
// CHECK-A64-NEXT: entry:
// CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <4 x bfloat> [[A:%.*]] to <4 x i16>
// CHECK-A64-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[TMP0]] to <8 x i8>
-// CHECK-A64-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16>
-// CHECK-A64-NEXT: [[TMP3:%.*]] = zext <4 x i16> [[TMP2]] to <4 x i32>
-// CHECK-A64-NEXT: [[VSHLL_N_I:%.*]] = shl <4 x i32> [[TMP3]], splat (i32 16)
-// CHECK-A64-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[VSHLL_N_I]] to <4 x float>
-// CHECK-A64-NEXT: ret <4 x float> [[TMP4]]
+// CHECK-A64-NEXT: [[TMP2:%.*]] = sext <4 x i16> [[TMP0]] to <4 x i32>
+// CHECK-A64-NEXT: [[VSHLL_N_I:%.*]] = shl <4 x i32> [[TMP2]], splat (i32 16)
+// CHECK-A64-NEXT: [[TMP3:%.*]] = bitcast <4 x i32> [[VSHLL_N_I]] to <4 x float>
+// CHECK-A64-NEXT: ret <4 x float> [[TMP3]]
//
// CHECK-A32-HARDFP-LABEL: @test_vcvt_f32_bf16(
// CHECK-A32-HARDFP-NEXT: entry:
// CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x bfloat> [[A:%.*]] to <4 x i16>
// CHECK-A32-HARDFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[TMP0]] to <8 x i8>
-// CHECK-A32-HARDFP-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16>
-// CHECK-A32-HARDFP-NEXT: [[TMP3:%.*]] = zext <4 x i16> [[TMP2]] to <4 x i32>
-// CHECK-A32-HARDFP-NEXT: [[VSHLL_N_I:%.*]] = shl <4 x i32> [[TMP3]], splat (i32 16)
-// CHECK-A32-HARDFP-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[VSHLL_N_I]] to <4 x float>
-// CHECK-A32-HARDFP-NEXT: ret <4 x float> [[TMP4]]
+// CHECK-A32-HARDFP-NEXT: [[TMP2:%.*]] = sext <4 x i16> [[TMP0]] to <4 x i32>
+// CHECK-A32-HARDFP-NEXT: [[VSHLL_N_I:%.*]] = shl <4 x i32> [[TMP2]], splat (i32 16)
+// CHECK-A32-HARDFP-NEXT: [[TMP3:%.*]] = bitcast <4 x i32> [[VSHLL_N_I]] to <4 x float>
+// CHECK-A32-HARDFP-NEXT: ret <4 x float> [[TMP3]]
//
// CHECK-A32-SOFTFP-LABEL: @test_vcvt_f32_bf16(
// CHECK-A32-SOFTFP-NEXT: entry:
@@ -49,11 +47,10 @@
// CHECK-A32-SOFTFP-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[TMP1]] to <4 x bfloat>
// CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = bitcast <4 x bfloat> [[TMP2]] to <4 x i16>
// CHECK-A32-SOFTFP-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8>
-// CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16>
-// CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = zext <4 x i16> [[TMP5]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[VSHLL_N_I:%.*]] = shl <4 x i32> [[TMP6]], splat (i32 16)
-// CHECK-A32-SOFTFP-NEXT: [[TMP7:%.*]] = bitcast <4 x i32> [[VSHLL_N_I]] to <4 x float>
-// CHECK-A32-SOFTFP-NEXT: ret <4 x float> [[TMP7]]
+// CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = sext <4 x i16> [[TMP3]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[VSHLL_N_I:%.*]] = shl <4 x i32> [[TMP5]], splat (i32 16)
+// CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <4 x i32> [[VSHLL_N_I]] to <4 x float>
+// CHECK-A32-SOFTFP-NEXT: ret <4 x float> [[TMP6]]
//
float32x4_t test_vcvt_f32_bf16(bfloat16x4_t a) {
return vcvt_f32_bf16(a);
@@ -64,22 +61,20 @@ float32x4_t test_vcvt_f32_bf16(bfloat16x4_t a) {
// CHECK-A64-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[A:%.*]], <8 x bfloat> [[A]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
// CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <4 x bfloat> [[SHUFFLE_I]] to <4 x i16>
// CHECK-A64-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[TMP0]] to <8 x i8>
-// CHECK-A64-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16>
-// CHECK-A64-NEXT: [[TMP3:%.*]] = zext <4 x i16> [[TMP2]] to <4 x i32>
-// CHECK-A64-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP3]], splat (i32 16)
-// CHECK-A64-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
-// CHECK-A64-NEXT: ret <4 x float> [[TMP4]]
+// CHECK-A64-NEXT: [[TMP2:%.*]] = sext <4 x i16> [[TMP0]] to <4 x i32>
+// CHECK-A64-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP2]], splat (i32 16)
+// CHECK-A64-NEXT: [[TMP3:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
+// CHECK-A64-NEXT: ret <4 x float> [[TMP3]]
//
// CHECK-A32-HARDFP-LABEL: @test_vcvtq_low_f32_bf16(
// CHECK-A32-HARDFP-NEXT: entry:
// CHECK-A32-HARDFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[A:%.*]], <8 x bfloat> [[A]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
// CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x bfloat> [[SHUFFLE_I]] to <4 x i16>
// CHECK-A32-HARDFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[TMP0]] to <8 x i8>
-// CHECK-A32-HARDFP-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16>
-// CHECK-A32-HARDFP-NEXT: [[TMP3:%.*]] = zext <4 x i16> [[TMP2]] to <4 x i32>
-// CHECK-A32-HARDFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP3]], splat (i32 16)
-// CHECK-A32-HARDFP-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
-// CHECK-A32-HARDFP-NEXT: ret <4 x float> [[TMP4]]
+// CHECK-A32-HARDFP-NEXT: [[TMP2:%.*]] = sext <4 x i16> [[TMP0]] to <4 x i32>
+// CHECK-A32-HARDFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP2]], splat (i32 16)
+// CHECK-A32-HARDFP-NEXT: [[TMP3:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
+// CHECK-A32-HARDFP-NEXT: ret <4 x float> [[TMP3]]
//
// CHECK-A32-SOFTFP-LABEL: @test_vcvtq_low_f32_bf16(
// CHECK-A32-SOFTFP-NEXT: entry:
@@ -95,11 +90,10 @@ float32x4_t test_vcvt_f32_bf16(bfloat16x4_t a) {
// CHECK-A32-SOFTFP-NEXT: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <4 x bfloat>
// CHECK-A32-SOFTFP-NEXT: [[TMP9:%.*]] = bitcast <4 x bfloat> [[TMP8]] to <4 x i16>
// CHECK-A32-SOFTFP-NEXT: [[TMP10:%.*]] = bitcast <4 x i16> [[TMP9]] to <8 x i8>
-// CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16>
-// CHECK-A32-SOFTFP-NEXT: [[TMP12:%.*]] = zext <4 x i16> [[TMP11]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP12]], splat (i32 16)
-// CHECK-A32-SOFTFP-NEXT: [[TMP13:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
-// CHECK-A32-SOFTFP-NEXT: ret <4 x float> [[TMP13]]
+// CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = sext <4 x i16> [[TMP9]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP11]], splat (i32 16)
+// CHECK-A32-SOFTFP-NEXT: [[TMP12:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
+// CHECK-A32-SOFTFP-NEXT: ret <4 x float> [[TMP12]]
//
float32x4_t test_vcvtq_low_f32_bf16(bfloat16x8_t a) {
return vcvtq_low_f32_bf16(a);
@@ -110,22 +104,20 @@ float32x4_t test_vcvtq_low_f32_bf16(bfloat16x8_t a) {
// CHECK-A64-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[A:%.*]], <8 x bfloat> [[A]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>
// CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <4 x bfloat> [[SHUFFLE_I]] to <4 x i16>
// CHECK-A64-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[TMP0]] to <8 x i8>
-// CHECK-A64-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16>
-// CHECK-A64-NEXT: [[TMP3:%.*]] = zext <4 x i16> [[TMP2]] to <4 x i32>
-// CHECK-A64-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP3]], splat (i32 16)
-// CHECK-A64-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
-// CHECK-A64-NEXT: ret <4 x float> [[TMP4]]
+// CHECK-A64-NEXT: [[TMP2:%.*]] = sext <4 x i16> [[TMP0]] to <4 x i32>
+// CHECK-A64-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP2]], splat (i32 16)
+// CHECK-A64-NEXT: [[TMP3:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
+// CHECK-A64-NEXT: ret <4 x float> [[TMP3]]
//
// CHECK-A32-HARDFP-LABEL: @test_vcvtq_high_f32_bf16(
// CHECK-A32-HARDFP-NEXT: entry:
// CHECK-A32-HARDFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[A:%.*]], <8 x bfloat> [[A]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>
// CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x bfloat> [[SHUFFLE_I]] to <4 x i16>
// CHECK-A32-HARDFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[TMP0]] to <8 x i8>
-// CHECK-A32-HARDFP-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16>
-// CHECK-A32-HARDFP-NEXT: [[TMP3:%.*]] = zext <4 x i16> [[TMP2]] to <4 x i32>
-// CHECK-A32-HARDFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP3]], splat (i32 16)
-// CHECK-A32-HARDFP-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
-// CHECK-A32-HARDFP-NEXT: ret <4 x float> [[TMP4]]
+// CHECK-A32-HARDFP-NEXT: [[TMP2:%.*]] = sext <4 x i16> [[TMP0]] to <4 x i32>
+// CHECK-A32-HARDFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP2]], splat (i32 16)
+// CHECK-A32-HARDFP-NEXT: [[TMP3:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
+// CHECK-A32-HARDFP-NEXT: ret <4 x float> [[TMP3]]
//
// CHECK-A32-SOFTFP-LABEL: @test_vcvtq_high_f32_bf16(
// CHECK-A32-SOFTFP-NEXT: entry:
@@ -141,11 +133,10 @@ float32x4_t test_vcvtq_low_f32_bf16(bfloat16x8_t a) {
// CHECK-A32-SOFTFP-NEXT: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <4 x bfloat>
// CHECK-A32-SOFTFP-NEXT: [[TMP9:%.*]] = bitcast <4 x bfloat> [[TMP8]] to <4 x i16>
// CHECK-A32-SOFTFP-NEXT: [[TMP10:%.*]] = bitcast <4 x i16> [[TMP9]] to <8 x i8>
-// CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16>
-// CHECK-A32-SOFTFP-NEXT: [[TMP12:%.*]] = zext <4 x i16> [[TMP11]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP12]], splat (i32 16)
-// CHECK-A32-SOFTFP-NEXT: [[TMP13:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
-// CHECK-A32-SOFTFP-NEXT: ret <4 x float> [[TMP13]]
+// CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = sext <4 x i16> [[TMP9]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP11]], splat (i32 16)
+// CHECK-A32-SOFTFP-NEXT: [[TMP12:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
+// CHECK-A32-SOFTFP-NEXT: ret <4 x float> [[TMP12]]
//
float32x4_t test_vcvtq_high_f32_bf16(bfloat16x8_t a) {
return vcvtq_high_f32_bf16(a);
@@ -153,33 +144,30 @@ float32x4_t test_vcvtq_high_f32_bf16(bfloat16x8_t a) {
// CHECK-A64-LABEL: @test_vcvt_bf16_f32(
// CHECK-A64-NEXT: entry:
-// CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <4 x i32>
-// CHECK-A64-NEXT: [[TMP1:%.*]] = bitcast <4 x i32> [[TMP0]] to <16 x i8>
-// CHECK-A64-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float>
-// CHECK-A64-NEXT: [[TMP3:%.*]] = fptrunc <4 x float> [[TMP2]] to <4 x bfloat>
-// CHECK-A64-NEXT: ret <4 x bfloat> [[TMP3]]
+// CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
+// CHECK-A64-NEXT: [[TMP1:%.*]] = fptrunc <4 x float> [[A]] to <4 x bfloat>
+// CHECK-A64-NEXT: [[TMP2:%.*]] = shufflevector <4 x bfloat> [[TMP1]], <4 x bfloat> zeroinitializer, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+// CHECK-A64-NEXT: [[__A64_VCVTQ_LOW_BF16_F322_I:%.*]] = bitcast <8 x bfloat> [[TMP2]] to <16 x i8>
+// CHECK-A64-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[TMP2]], <8 x bfloat> [[TMP2]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+// CHECK-A64-NEXT: ret <4 x bfloat> [[SHUFFLE_I]]
//
// CHECK-A32-HARDFP-LABEL: @test_vcvt_bf16_f32(
// CHECK-A32-HARDFP-NEXT: entry:
-// CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <4 x i32>
-// CHECK-A32-HARDFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i32> [[TMP0]] to <16 x i8>
-// CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float>
-// CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x bfloat> @llvm.arm.neon.vcvtfp2bf.v4bf16(<4 x float> [[VCVTFP2BF_I]])
+// CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
+// CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x bfloat> @llvm.arm.neon.vcvtfp2bf.v4bf16(<4 x float> [[A]])
// CHECK-A32-HARDFP-NEXT: ret <4 x bfloat> [[VCVTFP2BF1_I]]
//
// CHECK-A32-SOFTFP-LABEL: @test_vcvt_bf16_f32(
// CHECK-A32-SOFTFP-NEXT: entry:
-// CHECK-A32-SOFTFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i32> [[TMP0]] to <16 x i8>
-// CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float>
-// CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x i16> @llvm.arm.neon.vcvtfp2bf.v4i16(<4 x float> [[VCVTFP2BF_I]])
-// CHECK-A32-SOFTFP-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[VCVTFP2BF1_I]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = bitcast <4 x bfloat> [[TMP2]] to <2 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = bitcast <4 x bfloat> [[TMP4]] to <2 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP7:%.*]] = bitcast <4 x bfloat> [[TMP6]] to <2 x i32>
-// CHECK-A32-SOFTFP-NEXT: ret <2 x i32> [[TMP7]]
+// CHECK-A32-SOFTFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
+// CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x i16> @llvm.arm.neon.vcvtfp2bf.v4i16(<4 x float> [[A]])
+// CHECK-A32-SOFTFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[VCVTFP2BF1_I]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP2:%.*]] = bitcast <4 x bfloat> [[TMP1]] to <2 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[TMP2]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP4:%.*]] = bitcast <4 x bfloat> [[TMP3]] to <2 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = bitcast <2 x i32> [[TMP4]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <4 x bfloat> [[TMP5]] to <2 x i32>
+// CHECK-A32-SOFTFP-NEXT: ret <2 x i32> [[TMP6]]
//
bfloat16x4_t test_vcvt_bf16_f32(float32x4_t a) {
return vcvt_bf16_f32(a);
@@ -187,44 +175,36 @@ bfloat16x4_t test_vcvt_bf16_f32(float32x4_t a) {
// CHECK-A64-LABEL: @test_vcvtq_low_bf16_f32(
// CHECK-A64-NEXT: entry:
-// CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <4 x i32>
-// CHECK-A64-NEXT: [[TMP1:%.*]] = bitcast <4 x i32> [[TMP0]] to <16 x i8>
-// CHECK-A64-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float>
-// CHECK-A64-NEXT: [[TMP3:%.*]] = fptrunc <4 x float> [[TMP2]] to <4 x bfloat>
-// CHECK-A64-NEXT: [[TMP4:%.*]] = shufflevector <4 x bfloat> [[TMP3]], <4 x bfloat> zeroinitializer, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-// CHECK-A64-NEXT: ret <8 x bfloat> [[TMP4]]
+// CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
+// CHECK-A64-NEXT: [[TMP1:%.*]] = fptrunc <4 x float> [[A]] to <4 x bfloat>
+// CHECK-A64-NEXT: [[TMP2:%.*]] = shufflevector <4 x bfloat> [[TMP1]], <4 x bfloat> zeroinitializer, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+// CHECK-A64-NEXT: [[__A64_VCVTQ_LOW_BF16_F322_I:%.*]] = bitcast <8 x bfloat> [[TMP2]] to <16 x i8>
+// CHECK-A64-NEXT: ret <8 x bfloat> [[TMP2]]
//
// CHECK-A32-HARDFP-LABEL: @test_vcvtq_low_bf16_f32(
// CHECK-A32-HARDFP-NEXT: entry:
-// CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast i64 0 to <4 x bfloat>
-// CHECK-A32-HARDFP-NEXT: [[TMP1:%.*]] = bitcast <4 x float> [[A:%.*]] to <4 x i32>
-// CHECK-A32-HARDFP-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[TMP1]] to <16 x i8>
-// CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF_I:%.*]] = bitcast <16 x i8> [[TMP2]] to <4 x float>
-// CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x bfloat> @llvm.arm.neon.vcvtfp2bf.v4bf16(<4 x float> [[VCVTFP2BF_I]])
-// CHECK-A32-HARDFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x bfloat> [[TMP0]], <4 x bfloat> [[VCVTFP2BF1_I]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+// CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
+// CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x bfloat> @llvm.arm.neon.vcvtfp2bf.v4bf16(<4 x float> [[A]])
+// CHECK-A32-HARDFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x bfloat> zeroinitializer, <4 x bfloat> [[VCVTFP2BF1_I]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
// CHECK-A32-HARDFP-NEXT: ret <8 x bfloat> [[SHUFFLE_I]]
//
// CHECK-A32-SOFTFP-LABEL: @test_vcvtq_low_bf16_f32(
// CHECK-A32-SOFTFP-NEXT: entry:
-// CHECK-A32-SOFTFP-NEXT: [[TMP0:%.*]] = bitcast i64 0 to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP1:%.*]] = bitcast <4 x float> [[A:%.*]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[TMP1]] to <16 x i8>
-// CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF_I:%.*]] = bitcast <16 x i8> [[TMP2]] to <4 x float>
-// CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x i16> @llvm.arm.neon.vcvtfp2bf.v4i16(<4 x float> [[VCVTFP2BF_I]])
-// CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = bitcast <4 x i16> [[VCVTFP2BF1_I]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
+// CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x i16> @llvm.arm.neon.vcvtfp2bf.v4i16(<4 x float> [[A]])
+// CHECK-A32-SOFTFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[VCVTFP2BF1_I]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP2:%.*]] = bitcast <4 x bfloat> [[TMP1]] to <2 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[TMP2]] to <4 x bfloat>
// CHECK-A32-SOFTFP-NEXT: [[TMP4:%.*]] = bitcast <4 x bfloat> [[TMP3]] to <2 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = bitcast <2 x i32> [[TMP4]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <4 x bfloat> [[TMP0]] to <2 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP7:%.*]] = bitcast <4 x bfloat> [[TMP5]] to <2 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP6]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP9:%.*]] = bitcast <2 x i32> [[TMP7]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x bfloat> [[TMP8]], <4 x bfloat> [[TMP9]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-// CHECK-A32-SOFTFP-NEXT: [[TMP10:%.*]] = bitcast <8 x bfloat> [[SHUFFLE_I]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = bitcast <4 x i32> [[TMP10]] to <8 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP12:%.*]] = bitcast <8 x bfloat> [[TMP11]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP13:%.*]] = bitcast <4 x i32> [[TMP12]] to <8 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP14:%.*]] = bitcast <8 x bfloat> [[TMP13]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: ret <4 x i32> [[TMP14]]
+// CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = bitcast <2 x i32> zeroinitializer to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP4]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x bfloat> [[TMP5]], <4 x bfloat> [[TMP6]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+// CHECK-A32-SOFTFP-NEXT: [[TMP7:%.*]] = bitcast <8 x bfloat> [[SHUFFLE_I]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <8 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP9:%.*]] = bitcast <8 x bfloat> [[TMP8]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP10:%.*]] = bitcast <4 x i32> [[TMP9]] to <8 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = bitcast <8 x bfloat> [[TMP10]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: ret <4 x i32> [[TMP11]]
//
bfloat16x8_t test_vcvtq_low_bf16_f32(float32x4_t a) {
return vcvtq_low_bf16_f32(a);
@@ -232,23 +212,18 @@ bfloat16x8_t test_vcvtq_low_bf16_f32(float32x4_t a) {
// CHECK-A64-LABEL: @test_vcvtq_high_bf16_f32(
// CHECK-A64-NEXT: entry:
-// CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <8 x bfloat> [[INACTIVE:%.*]] to <8 x i16>
-// CHECK-A64-NEXT: [[TMP1:%.*]] = bitcast <4 x float> [[A:%.*]] to <4 x i32>
-// CHECK-A64-NEXT: [[TMP2:%.*]] = bitcast <8 x i16> [[TMP0]] to <16 x i8>
-// CHECK-A64-NEXT: [[TMP3:%.*]] = bitcast <4 x i32> [[TMP1]] to <16 x i8>
-// CHECK-A64-NEXT: [[TMP4:%.*]] = bitcast <16 x i8> [[TMP2]] to <8 x bfloat>
-// CHECK-A64-NEXT: [[TMP5:%.*]] = shufflevector <8 x bfloat> [[TMP4]], <8 x bfloat> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-// CHECK-A64-NEXT: [[TMP6:%.*]] = bitcast <16 x i8> [[TMP3]] to <4 x float>
-// CHECK-A64-NEXT: [[TMP7:%.*]] = fptrunc <4 x float> [[TMP6]] to <4 x bfloat>
-// CHECK-A64-NEXT: [[TMP8:%.*]] = shufflevector <4 x bfloat> [[TMP5]], <4 x bfloat> [[TMP7]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-// CHECK-A64-NEXT: ret <8 x bfloat> [[TMP8]]
+// CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <8 x bfloat> [[INACTIVE:%.*]] to <16 x i8>
+// CHECK-A64-NEXT: [[TMP1:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
+// CHECK-A64-NEXT: [[TMP2:%.*]] = shufflevector <8 x bfloat> [[INACTIVE]], <8 x bfloat> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+// CHECK-A64-NEXT: [[TMP3:%.*]] = fptrunc <4 x float> [[A]] to <4 x bfloat>
+// CHECK-A64-NEXT: [[TMP4:%.*]] = shufflevector <4 x bfloat> [[TMP2]], <4 x bfloat> [[TMP3]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+// CHECK-A64-NEXT: [[VCVTQ_HIGH_BF16_F323_I:%.*]] = bitcast <8 x bfloat> [[TMP4]] to <16 x i8>
+// CHECK-A64-NEXT: ret <8 x bfloat> [[TMP4]]
//
// CHECK-A32-HARDFP-LABEL: @test_vcvtq_high_bf16_f32(
// CHECK-A32-HARDFP-NEXT: entry:
-// CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <4 x i32>
-// CHECK-A32-HARDFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i32> [[TMP0]] to <16 x i8>
-// CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float>
-// CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x bfloat> @llvm.arm.neon.vcvtfp2bf.v4bf16(<4 x float> [[VCVTFP2BF_I]])
+// CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
+// CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x bfloat> @llvm.arm.neon.vcvtfp2bf.v4bf16(<4 x float> [[A]])
// CHECK-A32-HARDFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[INACTIVE:%.*]], <8 x bfloat> [[INACTIVE]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
// CHECK-A32-HARDFP-NEXT: [[SHUFFLE_I8:%.*]] = shufflevector <4 x bfloat> [[VCVTFP2BF1_I]], <4 x bfloat> [[SHUFFLE_I]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
// CHECK-A32-HARDFP-NEXT: ret <8 x bfloat> [[SHUFFLE_I8]]
@@ -258,29 +233,27 @@ bfloat16x8_t test_vcvtq_low_bf16_f32(float32x4_t a) {
// CHECK-A32-SOFTFP-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[INACTIVE_COERCE:%.*]] to <8 x bfloat>
// CHECK-A32-SOFTFP-NEXT: [[TMP1:%.*]] = bitcast <8 x bfloat> [[TMP0]] to <4 x i32>
// CHECK-A32-SOFTFP-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[TMP1]] to <8 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = bitcast <4 x float> [[A:%.*]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8>
-// CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF_I:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x float>
-// CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x i16> @llvm.arm.neon.vcvtfp2bf.v4i16(<4 x float> [[VCVTFP2BF_I]])
-// CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = bitcast <4 x i16> [[VCVTFP2BF1_I]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <4 x bfloat> [[TMP5]] to <2 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP7:%.*]] = bitcast <2 x i32> [[TMP6]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP8:%.*]] = bitcast <8 x bfloat> [[TMP2]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP9:%.*]] = bitcast <4 x i32> [[TMP8]] to <8 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[TMP9]], <8 x bfloat> [[TMP9]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-// CHECK-A32-SOFTFP-NEXT: [[TMP10:%.*]] = bitcast <4 x bfloat> [[SHUFFLE_I]] to <2 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = bitcast <2 x i32> [[TMP10]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP12:%.*]] = bitcast <4 x bfloat> [[TMP7]] to <2 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP13:%.*]] = bitcast <4 x bfloat> [[TMP11]] to <2 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
+// CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x i16> @llvm.arm.neon.vcvtfp2bf.v4i16(<4 x float> [[A]])
+// CHECK-A32-SOFTFP-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[VCVTFP2BF1_I]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = bitcast <4 x bfloat> [[TMP4]] to <2 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP7:%.*]] = bitcast <8 x bfloat> [[TMP2]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <8 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[TMP8]], <8 x bfloat> [[TMP8]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+// CHECK-A32-SOFTFP-NEXT: [[TMP9:%.*]] = bitcast <4 x bfloat> [[SHUFFLE_I]] to <2 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP10:%.*]] = bitcast <2 x i32> [[TMP9]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = bitcast <4 x bfloat> [[TMP6]] to <2 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP12:%.*]] = bitcast <4 x bfloat> [[TMP10]] to <2 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP13:%.*]] = bitcast <2 x i32> [[TMP11]] to <4 x bfloat>
// CHECK-A32-SOFTFP-NEXT: [[TMP14:%.*]] = bitcast <2 x i32> [[TMP12]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP15:%.*]] = bitcast <2 x i32> [[TMP13]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[SHUFFLE_I17:%.*]] = shufflevector <4 x bfloat> [[TMP14]], <4 x bfloat> [[TMP15]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-// CHECK-A32-SOFTFP-NEXT: [[TMP16:%.*]] = bitcast <8 x bfloat> [[SHUFFLE_I17]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP17:%.*]] = bitcast <4 x i32> [[TMP16]] to <8 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP18:%.*]] = bitcast <8 x bfloat> [[TMP17]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP19:%.*]] = bitcast <4 x i32> [[TMP18]] to <8 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP20:%.*]] = bitcast <8 x bfloat> [[TMP19]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: ret <4 x i32> [[TMP20]]
+// CHECK-A32-SOFTFP-NEXT: [[SHUFFLE_I17:%.*]] = shufflevector <4 x bfloat> [[TMP13]], <4 x bfloat> [[TMP14]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+// CHECK-A32-SOFTFP-NEXT: [[TMP15:%.*]] = bitcast <8 x bfloat> [[SHUFFLE_I17]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP16:%.*]] = bitcast <4 x i32> [[TMP15]] to <8 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP17:%.*]] = bitcast <8 x bfloat> [[TMP16]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP18:%.*]] = bitcast <4 x i32> [[TMP17]] to <8 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP19:%.*]] = bitcast <8 x bfloat> [[TMP18]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: ret <4 x i32> [[TMP19]]
//
bfloat16x8_t test_vcvtq_high_bf16_f32(bfloat16x8_t inactive, float32x4_t a) {
return vcvtq_high_bf16_f32(inactive, a);
@@ -308,7 +281,7 @@ bfloat16_t test_vcvth_bf16_f32(float32_t a) {
// CHECK-LABEL: @test_vcvtah_f32_bf16(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = bitcast bfloat [[A:%.*]] to i16
-// CHECK-NEXT: [[CONV_I:%.*]] = zext i16 [[TMP0]] to i32
+// CHECK-NEXT: [[CONV_I:%.*]] = sext i16 [[TMP0]] to i32
// CHECK-NEXT: [[SHL_I:%.*]] = shl i32 [[CONV_I]], 16
// CHECK-NEXT: [[TMP1:%.*]] = bitcast i32 [[SHL_I]] to float
// CHECK-NEXT: ret float [[TMP1]]
>From 3c3a6773827811c9099032b98c20d76a0f17a412 Mon Sep 17 00:00:00 2001
From: Yonah Goldberg <ygoldberg at nvidia.com>
Date: Wed, 26 Nov 2025 21:50:11 +0000
Subject: [PATCH 12/12] arm changes
---
.../AArch64/neon-scalar-x-indexed-elem.c | 120 +++++----
.../CodeGen/arm-bf16-convert-intrinsics.c | 231 ++++++++++--------
2 files changed, 199 insertions(+), 152 deletions(-)
diff --git a/clang/test/CodeGen/AArch64/neon-scalar-x-indexed-elem.c b/clang/test/CodeGen/AArch64/neon-scalar-x-indexed-elem.c
index 2b1af62789eac..a86a80a939b16 100644
--- a/clang/test/CodeGen/AArch64/neon-scalar-x-indexed-elem.c
+++ b/clang/test/CodeGen/AArch64/neon-scalar-x-indexed-elem.c
@@ -56,8 +56,8 @@ float64_t test_vmuld_laneq_f64(float64_t a, float64x2_t b) {
// CHECK-NEXT: [[ENTRY:.*:]]
// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A]] to double
// CHECK-NEXT: [[TMP1:%.*]] = fmul double [[TMP0]], [[B]]
-// CHECK-NEXT: [[TMP2:%.*]] = bitcast double [[TMP1]] to <1 x double>
-// CHECK-NEXT: ret <1 x double> [[TMP2]]
+// CHECK-NEXT: [[REF_TMP_I_0_VEC_INSERT:%.*]] = insertelement <1 x double> undef, double [[TMP1]], i32 0
+// CHECK-NEXT: ret <1 x double> [[REF_TMP_I_0_VEC_INSERT]]
//
float64x1_t test_vmul_n_f64(float64x1_t a, float64_t b) {
return vmul_n_f64(a, b);
@@ -111,8 +111,8 @@ float64_t test_vmulxd_laneq_f64(float64_t a, float64x2_t b) {
// CHECK-SAME: <1 x double> noundef [[A:%.*]], <1 x double> noundef [[B:%.*]]) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <1 x double> [[A]], i32 0
-// CHECK-NEXT: [[VGET_LANE3:%.*]] = extractelement <1 x double> [[B]], i32 0
-// CHECK-NEXT: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[VGET_LANE]], double [[VGET_LANE3]])
+// CHECK-NEXT: [[VGET_LANE4:%.*]] = extractelement <1 x double> [[B]], i32 0
+// CHECK-NEXT: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[VGET_LANE]], double [[VGET_LANE4]])
// CHECK-NEXT: [[VSET_LANE:%.*]] = insertelement <1 x double> [[A]], double [[VMULXD_F64_I]], i32 0
// CHECK-NEXT: ret <1 x double> [[VSET_LANE]]
//
@@ -196,13 +196,19 @@ float32_t test_vfmss_lane_f32(float32_t a, float32_t b, float32x2_t c) {
// CHECK-LABEL: define dso_local <1 x double> @test_vfma_lane_f64(
// CHECK-SAME: <1 x double> noundef [[A:%.*]], <1 x double> noundef [[B:%.*]], <1 x double> noundef [[V:%.*]]) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
-// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A]] to <8 x i8>
-// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[B]] to <8 x i8>
-// CHECK-NEXT: [[TMP2:%.*]] = bitcast <1 x double> [[V]] to <8 x i8>
-// CHECK-NEXT: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <1 x double>
-// CHECK-NEXT: [[LANE:%.*]] = shufflevector <1 x double> [[TMP3]], <1 x double> [[TMP3]], <1 x i32> zeroinitializer
-// CHECK-NEXT: [[FMLA:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double>
-// CHECK-NEXT: [[FMLA1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double>
+// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A]] to i64
+// CHECK-NEXT: [[__S0_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP0]], i32 0
+// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[B]] to i64
+// CHECK-NEXT: [[__S1_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP1]], i32 0
+// CHECK-NEXT: [[TMP2:%.*]] = bitcast <1 x double> [[V]] to i64
+// CHECK-NEXT: [[__S2_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP2]], i32 0
+// CHECK-NEXT: [[TMP3:%.*]] = bitcast <1 x i64> [[__S0_SROA_0_0_VEC_INSERT]] to <8 x i8>
+// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x i64> [[__S1_SROA_0_0_VEC_INSERT]] to <8 x i8>
+// CHECK-NEXT: [[TMP5:%.*]] = bitcast <1 x i64> [[__S2_SROA_0_0_VEC_INSERT]] to <8 x i8>
+// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x double>
+// CHECK-NEXT: [[LANE:%.*]] = shufflevector <1 x double> [[TMP6]], <1 x double> [[TMP6]], <1 x i32> zeroinitializer
+// CHECK-NEXT: [[FMLA:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x double>
+// CHECK-NEXT: [[FMLA1:%.*]] = bitcast <8 x i8> [[TMP3]] to <1 x double>
// CHECK-NEXT: [[FMLA2:%.*]] = call <1 x double> @llvm.fma.v1f64(<1 x double> [[FMLA]], <1 x double> [[LANE]], <1 x double> [[FMLA1]])
// CHECK-NEXT: ret <1 x double> [[FMLA2]]
//
@@ -213,14 +219,20 @@ float64x1_t test_vfma_lane_f64(float64x1_t a, float64x1_t b, float64x1_t v) {
// CHECK-LABEL: define dso_local <1 x double> @test_vfms_lane_f64(
// CHECK-SAME: <1 x double> noundef [[A:%.*]], <1 x double> noundef [[B:%.*]], <1 x double> noundef [[V:%.*]]) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
+// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A]] to i64
+// CHECK-NEXT: [[__S0_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP0]], i32 0
// CHECK-NEXT: [[FNEG:%.*]] = fneg <1 x double> [[B]]
-// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A]] to <8 x i8>
-// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[FNEG]] to <8 x i8>
-// CHECK-NEXT: [[TMP2:%.*]] = bitcast <1 x double> [[V]] to <8 x i8>
-// CHECK-NEXT: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP2]] to <1 x double>
-// CHECK-NEXT: [[LANE:%.*]] = shufflevector <1 x double> [[TMP3]], <1 x double> [[TMP3]], <1 x i32> zeroinitializer
-// CHECK-NEXT: [[FMLA:%.*]] = bitcast <8 x i8> [[TMP1]] to <1 x double>
-// CHECK-NEXT: [[FMLA1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double>
+// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[FNEG]] to i64
+// CHECK-NEXT: [[__S1_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP1]], i32 0
+// CHECK-NEXT: [[TMP2:%.*]] = bitcast <1 x double> [[V]] to i64
+// CHECK-NEXT: [[__S2_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP2]], i32 0
+// CHECK-NEXT: [[TMP3:%.*]] = bitcast <1 x i64> [[__S0_SROA_0_0_VEC_INSERT]] to <8 x i8>
+// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x i64> [[__S1_SROA_0_0_VEC_INSERT]] to <8 x i8>
+// CHECK-NEXT: [[TMP5:%.*]] = bitcast <1 x i64> [[__S2_SROA_0_0_VEC_INSERT]] to <8 x i8>
+// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x i8> [[TMP5]] to <1 x double>
+// CHECK-NEXT: [[LANE:%.*]] = shufflevector <1 x double> [[TMP6]], <1 x double> [[TMP6]], <1 x i32> zeroinitializer
+// CHECK-NEXT: [[FMLA:%.*]] = bitcast <8 x i8> [[TMP4]] to <1 x double>
+// CHECK-NEXT: [[FMLA1:%.*]] = bitcast <8 x i8> [[TMP3]] to <1 x double>
// CHECK-NEXT: [[FMLA2:%.*]] = call <1 x double> @llvm.fma.v1f64(<1 x double> [[FMLA]], <1 x double> [[LANE]], <1 x double> [[FMLA1]])
// CHECK-NEXT: ret <1 x double> [[FMLA2]]
//
@@ -231,16 +243,21 @@ float64x1_t test_vfms_lane_f64(float64x1_t a, float64x1_t b, float64x1_t v) {
// CHECK-LABEL: define dso_local <1 x double> @test_vfma_laneq_f64(
// CHECK-SAME: <1 x double> noundef [[A:%.*]], <1 x double> noundef [[B:%.*]], <2 x double> noundef [[V:%.*]]) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
-// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A]] to <8 x i8>
-// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[B]] to <8 x i8>
-// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x double> [[V]] to <16 x i8>
-// CHECK-NEXT: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP0]] to double
-// CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP1]] to double
-// CHECK-NEXT: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP2]] to <2 x double>
-// CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <2 x double> [[TMP5]], i32 0
-// CHECK-NEXT: [[TMP6:%.*]] = call double @llvm.fma.f64(double [[TMP4]], double [[EXTRACT]], double [[TMP3]])
-// CHECK-NEXT: [[TMP7:%.*]] = bitcast double [[TMP6]] to <1 x double>
-// CHECK-NEXT: ret <1 x double> [[TMP7]]
+// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A]] to i64
+// CHECK-NEXT: [[__S0_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP0]], i32 0
+// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[B]] to i64
+// CHECK-NEXT: [[__S1_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP1]], i32 0
+// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x double> [[V]] to <2 x i64>
+// CHECK-NEXT: [[TMP3:%.*]] = bitcast <1 x i64> [[__S0_SROA_0_0_VEC_INSERT]] to <8 x i8>
+// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x i64> [[__S1_SROA_0_0_VEC_INSERT]] to <8 x i8>
+// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP2]] to <16 x i8>
+// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x i8> [[TMP3]] to double
+// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to double
+// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x double>
+// CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <2 x double> [[TMP8]], i32 0
+// CHECK-NEXT: [[TMP9:%.*]] = call double @llvm.fma.f64(double [[TMP7]], double [[EXTRACT]], double [[TMP6]])
+// CHECK-NEXT: [[TMP10:%.*]] = bitcast double [[TMP9]] to <1 x double>
+// CHECK-NEXT: ret <1 x double> [[TMP10]]
//
float64x1_t test_vfma_laneq_f64(float64x1_t a, float64x1_t b, float64x2_t v) {
return vfma_laneq_f64(a, b, v, 0);
@@ -249,17 +266,22 @@ float64x1_t test_vfma_laneq_f64(float64x1_t a, float64x1_t b, float64x2_t v) {
// CHECK-LABEL: define dso_local <1 x double> @test_vfms_laneq_f64(
// CHECK-SAME: <1 x double> noundef [[A:%.*]], <1 x double> noundef [[B:%.*]], <2 x double> noundef [[V:%.*]]) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
+// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A]] to i64
+// CHECK-NEXT: [[__S0_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP0]], i32 0
// CHECK-NEXT: [[FNEG:%.*]] = fneg <1 x double> [[B]]
-// CHECK-NEXT: [[TMP0:%.*]] = bitcast <1 x double> [[A]] to <8 x i8>
-// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[FNEG]] to <8 x i8>
-// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x double> [[V]] to <16 x i8>
-// CHECK-NEXT: [[TMP3:%.*]] = bitcast <8 x i8> [[TMP0]] to double
-// CHECK-NEXT: [[TMP4:%.*]] = bitcast <8 x i8> [[TMP1]] to double
-// CHECK-NEXT: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP2]] to <2 x double>
-// CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <2 x double> [[TMP5]], i32 0
-// CHECK-NEXT: [[TMP6:%.*]] = call double @llvm.fma.f64(double [[TMP4]], double [[EXTRACT]], double [[TMP3]])
-// CHECK-NEXT: [[TMP7:%.*]] = bitcast double [[TMP6]] to <1 x double>
-// CHECK-NEXT: ret <1 x double> [[TMP7]]
+// CHECK-NEXT: [[TMP1:%.*]] = bitcast <1 x double> [[FNEG]] to i64
+// CHECK-NEXT: [[__S1_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x i64> undef, i64 [[TMP1]], i32 0
+// CHECK-NEXT: [[TMP2:%.*]] = bitcast <2 x double> [[V]] to <2 x i64>
+// CHECK-NEXT: [[TMP3:%.*]] = bitcast <1 x i64> [[__S0_SROA_0_0_VEC_INSERT]] to <8 x i8>
+// CHECK-NEXT: [[TMP4:%.*]] = bitcast <1 x i64> [[__S1_SROA_0_0_VEC_INSERT]] to <8 x i8>
+// CHECK-NEXT: [[TMP5:%.*]] = bitcast <2 x i64> [[TMP2]] to <16 x i8>
+// CHECK-NEXT: [[TMP6:%.*]] = bitcast <8 x i8> [[TMP3]] to double
+// CHECK-NEXT: [[TMP7:%.*]] = bitcast <8 x i8> [[TMP4]] to double
+// CHECK-NEXT: [[TMP8:%.*]] = bitcast <16 x i8> [[TMP5]] to <2 x double>
+// CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <2 x double> [[TMP8]], i32 0
+// CHECK-NEXT: [[TMP9:%.*]] = call double @llvm.fma.f64(double [[TMP7]], double [[EXTRACT]], double [[TMP6]])
+// CHECK-NEXT: [[TMP10:%.*]] = bitcast double [[TMP9]] to <1 x double>
+// CHECK-NEXT: ret <1 x double> [[TMP10]]
//
float64x1_t test_vfms_laneq_f64(float64x1_t a, float64x1_t b, float64x2_t v) {
return vfms_laneq_f64(a, b, v, 0);
@@ -530,12 +552,12 @@ int64_t test_vqdmlsls_laneq_s32(int64_t a, int32_t b, int32x4_t c) {
// CHECK-LABEL: define dso_local <1 x double> @test_vmulx_lane_f64_0(
// CHECK-SAME: ) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
-// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64 4599917171378402754 to <1 x double>
-// CHECK-NEXT: [[TMP1:%.*]] = bitcast i64 4606655882138939123 to <1 x double>
-// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <1 x double> [[TMP0]], i32 0
-// CHECK-NEXT: [[VGET_LANE8:%.*]] = extractelement <1 x double> [[TMP1]], i32 0
-// CHECK-NEXT: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[VGET_LANE]], double [[VGET_LANE8]])
-// CHECK-NEXT: [[VSET_LANE:%.*]] = insertelement <1 x double> [[TMP0]], double [[VMULXD_F64_I]], i32 0
+// CHECK-NEXT: [[__PROMOTE_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x double> undef, double 0x3FD6304BC43AB5C2, i32 0
+// CHECK-NEXT: [[__PROMOTE2_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x double> undef, double 0x3FEE211E215AEEF3, i32 0
+// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <1 x double> [[__PROMOTE_SROA_0_0_VEC_INSERT]], i32 0
+// CHECK-NEXT: [[VGET_LANE9:%.*]] = extractelement <1 x double> [[__PROMOTE2_SROA_0_0_VEC_INSERT]], i32 0
+// CHECK-NEXT: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[VGET_LANE]], double [[VGET_LANE9]])
+// CHECK-NEXT: [[VSET_LANE:%.*]] = insertelement <1 x double> [[__PROMOTE_SROA_0_0_VEC_INSERT]], double [[VMULXD_F64_I]], i32 0
// CHECK-NEXT: ret <1 x double> [[VSET_LANE]]
//
float64x1_t test_vmulx_lane_f64_0() {
@@ -552,13 +574,13 @@ float64x1_t test_vmulx_lane_f64_0() {
// CHECK-LABEL: define dso_local <1 x double> @test_vmulx_laneq_f64_2(
// CHECK-SAME: ) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
-// CHECK-NEXT: [[TMP0:%.*]] = bitcast i64 4599917171378402754 to <1 x double>
-// CHECK-NEXT: [[TMP1:%.*]] = bitcast i64 4606655882138939123 to <1 x double>
-// CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <1 x double> [[TMP0]], <1 x double> [[TMP1]], <2 x i32> <i32 0, i32 1>
-// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <1 x double> [[TMP0]], i32 0
+// CHECK-NEXT: [[__PROMOTE_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x double> undef, double 0x3FD6304BC43AB5C2, i32 0
+// CHECK-NEXT: [[__PROMOTE2_SROA_0_0_VEC_INSERT:%.*]] = insertelement <1 x double> undef, double 0x3FEE211E215AEEF3, i32 0
+// CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <1 x double> [[__PROMOTE_SROA_0_0_VEC_INSERT]], <1 x double> [[__PROMOTE2_SROA_0_0_VEC_INSERT]], <2 x i32> <i32 0, i32 1>
+// CHECK-NEXT: [[VGET_LANE:%.*]] = extractelement <1 x double> [[__PROMOTE_SROA_0_0_VEC_INSERT]], i32 0
// CHECK-NEXT: [[VGETQ_LANE:%.*]] = extractelement <2 x double> [[SHUFFLE_I]], i32 1
// CHECK-NEXT: [[VMULXD_F64_I:%.*]] = call double @llvm.aarch64.neon.fmulx.f64(double [[VGET_LANE]], double [[VGETQ_LANE]])
-// CHECK-NEXT: [[VSET_LANE:%.*]] = insertelement <1 x double> [[TMP0]], double [[VMULXD_F64_I]], i32 0
+// CHECK-NEXT: [[VSET_LANE:%.*]] = insertelement <1 x double> [[__PROMOTE_SROA_0_0_VEC_INSERT]], double [[VMULXD_F64_I]], i32 0
// CHECK-NEXT: ret <1 x double> [[VSET_LANE]]
//
float64x1_t test_vmulx_laneq_f64_2() {
diff --git a/clang/test/CodeGen/arm-bf16-convert-intrinsics.c b/clang/test/CodeGen/arm-bf16-convert-intrinsics.c
index ee1c1af53811d..b7f961e4ce15c 100644
--- a/clang/test/CodeGen/arm-bf16-convert-intrinsics.c
+++ b/clang/test/CodeGen/arm-bf16-convert-intrinsics.c
@@ -26,19 +26,21 @@
// CHECK-A64-NEXT: entry:
// CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <4 x bfloat> [[A:%.*]] to <4 x i16>
// CHECK-A64-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[TMP0]] to <8 x i8>
-// CHECK-A64-NEXT: [[TMP2:%.*]] = sext <4 x i16> [[TMP0]] to <4 x i32>
-// CHECK-A64-NEXT: [[VSHLL_N_I:%.*]] = shl <4 x i32> [[TMP2]], splat (i32 16)
-// CHECK-A64-NEXT: [[TMP3:%.*]] = bitcast <4 x i32> [[VSHLL_N_I]] to <4 x float>
-// CHECK-A64-NEXT: ret <4 x float> [[TMP3]]
+// CHECK-A64-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16>
+// CHECK-A64-NEXT: [[TMP3:%.*]] = zext <4 x i16> [[TMP2]] to <4 x i32>
+// CHECK-A64-NEXT: [[VSHLL_N_I:%.*]] = shl <4 x i32> [[TMP3]], splat (i32 16)
+// CHECK-A64-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[VSHLL_N_I]] to <4 x float>
+// CHECK-A64-NEXT: ret <4 x float> [[TMP4]]
//
// CHECK-A32-HARDFP-LABEL: @test_vcvt_f32_bf16(
// CHECK-A32-HARDFP-NEXT: entry:
// CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x bfloat> [[A:%.*]] to <4 x i16>
// CHECK-A32-HARDFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[TMP0]] to <8 x i8>
-// CHECK-A32-HARDFP-NEXT: [[TMP2:%.*]] = sext <4 x i16> [[TMP0]] to <4 x i32>
-// CHECK-A32-HARDFP-NEXT: [[VSHLL_N_I:%.*]] = shl <4 x i32> [[TMP2]], splat (i32 16)
-// CHECK-A32-HARDFP-NEXT: [[TMP3:%.*]] = bitcast <4 x i32> [[VSHLL_N_I]] to <4 x float>
-// CHECK-A32-HARDFP-NEXT: ret <4 x float> [[TMP3]]
+// CHECK-A32-HARDFP-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16>
+// CHECK-A32-HARDFP-NEXT: [[TMP3:%.*]] = zext <4 x i16> [[TMP2]] to <4 x i32>
+// CHECK-A32-HARDFP-NEXT: [[VSHLL_N_I:%.*]] = shl <4 x i32> [[TMP3]], splat (i32 16)
+// CHECK-A32-HARDFP-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[VSHLL_N_I]] to <4 x float>
+// CHECK-A32-HARDFP-NEXT: ret <4 x float> [[TMP4]]
//
// CHECK-A32-SOFTFP-LABEL: @test_vcvt_f32_bf16(
// CHECK-A32-SOFTFP-NEXT: entry:
@@ -47,10 +49,11 @@
// CHECK-A32-SOFTFP-NEXT: [[TMP2:%.*]] = bitcast <2 x i32> [[TMP1]] to <4 x bfloat>
// CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = bitcast <4 x bfloat> [[TMP2]] to <4 x i16>
// CHECK-A32-SOFTFP-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[TMP3]] to <8 x i8>
-// CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = sext <4 x i16> [[TMP3]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[VSHLL_N_I:%.*]] = shl <4 x i32> [[TMP5]], splat (i32 16)
-// CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <4 x i32> [[VSHLL_N_I]] to <4 x float>
-// CHECK-A32-SOFTFP-NEXT: ret <4 x float> [[TMP6]]
+// CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = bitcast <8 x i8> [[TMP4]] to <4 x i16>
+// CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = zext <4 x i16> [[TMP5]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[VSHLL_N_I:%.*]] = shl <4 x i32> [[TMP6]], splat (i32 16)
+// CHECK-A32-SOFTFP-NEXT: [[TMP7:%.*]] = bitcast <4 x i32> [[VSHLL_N_I]] to <4 x float>
+// CHECK-A32-SOFTFP-NEXT: ret <4 x float> [[TMP7]]
//
float32x4_t test_vcvt_f32_bf16(bfloat16x4_t a) {
return vcvt_f32_bf16(a);
@@ -61,20 +64,22 @@ float32x4_t test_vcvt_f32_bf16(bfloat16x4_t a) {
// CHECK-A64-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[A:%.*]], <8 x bfloat> [[A]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
// CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <4 x bfloat> [[SHUFFLE_I]] to <4 x i16>
// CHECK-A64-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[TMP0]] to <8 x i8>
-// CHECK-A64-NEXT: [[TMP2:%.*]] = sext <4 x i16> [[TMP0]] to <4 x i32>
-// CHECK-A64-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP2]], splat (i32 16)
-// CHECK-A64-NEXT: [[TMP3:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
-// CHECK-A64-NEXT: ret <4 x float> [[TMP3]]
+// CHECK-A64-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16>
+// CHECK-A64-NEXT: [[TMP3:%.*]] = zext <4 x i16> [[TMP2]] to <4 x i32>
+// CHECK-A64-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP3]], splat (i32 16)
+// CHECK-A64-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
+// CHECK-A64-NEXT: ret <4 x float> [[TMP4]]
//
// CHECK-A32-HARDFP-LABEL: @test_vcvtq_low_f32_bf16(
// CHECK-A32-HARDFP-NEXT: entry:
// CHECK-A32-HARDFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[A:%.*]], <8 x bfloat> [[A]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
// CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x bfloat> [[SHUFFLE_I]] to <4 x i16>
// CHECK-A32-HARDFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[TMP0]] to <8 x i8>
-// CHECK-A32-HARDFP-NEXT: [[TMP2:%.*]] = sext <4 x i16> [[TMP0]] to <4 x i32>
-// CHECK-A32-HARDFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP2]], splat (i32 16)
-// CHECK-A32-HARDFP-NEXT: [[TMP3:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
-// CHECK-A32-HARDFP-NEXT: ret <4 x float> [[TMP3]]
+// CHECK-A32-HARDFP-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16>
+// CHECK-A32-HARDFP-NEXT: [[TMP3:%.*]] = zext <4 x i16> [[TMP2]] to <4 x i32>
+// CHECK-A32-HARDFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP3]], splat (i32 16)
+// CHECK-A32-HARDFP-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
+// CHECK-A32-HARDFP-NEXT: ret <4 x float> [[TMP4]]
//
// CHECK-A32-SOFTFP-LABEL: @test_vcvtq_low_f32_bf16(
// CHECK-A32-SOFTFP-NEXT: entry:
@@ -90,10 +95,11 @@ float32x4_t test_vcvt_f32_bf16(bfloat16x4_t a) {
// CHECK-A32-SOFTFP-NEXT: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <4 x bfloat>
// CHECK-A32-SOFTFP-NEXT: [[TMP9:%.*]] = bitcast <4 x bfloat> [[TMP8]] to <4 x i16>
// CHECK-A32-SOFTFP-NEXT: [[TMP10:%.*]] = bitcast <4 x i16> [[TMP9]] to <8 x i8>
-// CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = sext <4 x i16> [[TMP9]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP11]], splat (i32 16)
-// CHECK-A32-SOFTFP-NEXT: [[TMP12:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
-// CHECK-A32-SOFTFP-NEXT: ret <4 x float> [[TMP12]]
+// CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16>
+// CHECK-A32-SOFTFP-NEXT: [[TMP12:%.*]] = zext <4 x i16> [[TMP11]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP12]], splat (i32 16)
+// CHECK-A32-SOFTFP-NEXT: [[TMP13:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
+// CHECK-A32-SOFTFP-NEXT: ret <4 x float> [[TMP13]]
//
float32x4_t test_vcvtq_low_f32_bf16(bfloat16x8_t a) {
return vcvtq_low_f32_bf16(a);
@@ -104,20 +110,22 @@ float32x4_t test_vcvtq_low_f32_bf16(bfloat16x8_t a) {
// CHECK-A64-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[A:%.*]], <8 x bfloat> [[A]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>
// CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <4 x bfloat> [[SHUFFLE_I]] to <4 x i16>
// CHECK-A64-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[TMP0]] to <8 x i8>
-// CHECK-A64-NEXT: [[TMP2:%.*]] = sext <4 x i16> [[TMP0]] to <4 x i32>
-// CHECK-A64-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP2]], splat (i32 16)
-// CHECK-A64-NEXT: [[TMP3:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
-// CHECK-A64-NEXT: ret <4 x float> [[TMP3]]
+// CHECK-A64-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16>
+// CHECK-A64-NEXT: [[TMP3:%.*]] = zext <4 x i16> [[TMP2]] to <4 x i32>
+// CHECK-A64-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP3]], splat (i32 16)
+// CHECK-A64-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
+// CHECK-A64-NEXT: ret <4 x float> [[TMP4]]
//
// CHECK-A32-HARDFP-LABEL: @test_vcvtq_high_f32_bf16(
// CHECK-A32-HARDFP-NEXT: entry:
// CHECK-A32-HARDFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[A:%.*]], <8 x bfloat> [[A]], <4 x i32> <i32 4, i32 5, i32 6, i32 7>
// CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x bfloat> [[SHUFFLE_I]] to <4 x i16>
// CHECK-A32-HARDFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[TMP0]] to <8 x i8>
-// CHECK-A32-HARDFP-NEXT: [[TMP2:%.*]] = sext <4 x i16> [[TMP0]] to <4 x i32>
-// CHECK-A32-HARDFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP2]], splat (i32 16)
-// CHECK-A32-HARDFP-NEXT: [[TMP3:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
-// CHECK-A32-HARDFP-NEXT: ret <4 x float> [[TMP3]]
+// CHECK-A32-HARDFP-NEXT: [[TMP2:%.*]] = bitcast <8 x i8> [[TMP1]] to <4 x i16>
+// CHECK-A32-HARDFP-NEXT: [[TMP3:%.*]] = zext <4 x i16> [[TMP2]] to <4 x i32>
+// CHECK-A32-HARDFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP3]], splat (i32 16)
+// CHECK-A32-HARDFP-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
+// CHECK-A32-HARDFP-NEXT: ret <4 x float> [[TMP4]]
//
// CHECK-A32-SOFTFP-LABEL: @test_vcvtq_high_f32_bf16(
// CHECK-A32-SOFTFP-NEXT: entry:
@@ -133,10 +141,11 @@ float32x4_t test_vcvtq_low_f32_bf16(bfloat16x8_t a) {
// CHECK-A32-SOFTFP-NEXT: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP7]] to <4 x bfloat>
// CHECK-A32-SOFTFP-NEXT: [[TMP9:%.*]] = bitcast <4 x bfloat> [[TMP8]] to <4 x i16>
// CHECK-A32-SOFTFP-NEXT: [[TMP10:%.*]] = bitcast <4 x i16> [[TMP9]] to <8 x i8>
-// CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = sext <4 x i16> [[TMP9]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP11]], splat (i32 16)
-// CHECK-A32-SOFTFP-NEXT: [[TMP12:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
-// CHECK-A32-SOFTFP-NEXT: ret <4 x float> [[TMP12]]
+// CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = bitcast <8 x i8> [[TMP10]] to <4 x i16>
+// CHECK-A32-SOFTFP-NEXT: [[TMP12:%.*]] = zext <4 x i16> [[TMP11]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[VSHLL_N_I_I:%.*]] = shl <4 x i32> [[TMP12]], splat (i32 16)
+// CHECK-A32-SOFTFP-NEXT: [[TMP13:%.*]] = bitcast <4 x i32> [[VSHLL_N_I_I]] to <4 x float>
+// CHECK-A32-SOFTFP-NEXT: ret <4 x float> [[TMP13]]
//
float32x4_t test_vcvtq_high_f32_bf16(bfloat16x8_t a) {
return vcvtq_high_f32_bf16(a);
@@ -144,30 +153,33 @@ float32x4_t test_vcvtq_high_f32_bf16(bfloat16x8_t a) {
// CHECK-A64-LABEL: @test_vcvt_bf16_f32(
// CHECK-A64-NEXT: entry:
-// CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
-// CHECK-A64-NEXT: [[TMP1:%.*]] = fptrunc <4 x float> [[A]] to <4 x bfloat>
-// CHECK-A64-NEXT: [[TMP2:%.*]] = shufflevector <4 x bfloat> [[TMP1]], <4 x bfloat> zeroinitializer, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-// CHECK-A64-NEXT: [[__A64_VCVTQ_LOW_BF16_F322_I:%.*]] = bitcast <8 x bfloat> [[TMP2]] to <16 x i8>
-// CHECK-A64-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[TMP2]], <8 x bfloat> [[TMP2]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-// CHECK-A64-NEXT: ret <4 x bfloat> [[SHUFFLE_I]]
+// CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <4 x i32>
+// CHECK-A64-NEXT: [[TMP1:%.*]] = bitcast <4 x i32> [[TMP0]] to <16 x i8>
+// CHECK-A64-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float>
+// CHECK-A64-NEXT: [[TMP3:%.*]] = fptrunc <4 x float> [[TMP2]] to <4 x bfloat>
+// CHECK-A64-NEXT: ret <4 x bfloat> [[TMP3]]
//
// CHECK-A32-HARDFP-LABEL: @test_vcvt_bf16_f32(
// CHECK-A32-HARDFP-NEXT: entry:
-// CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
-// CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x bfloat> @llvm.arm.neon.vcvtfp2bf.v4bf16(<4 x float> [[A]])
+// CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <4 x i32>
+// CHECK-A32-HARDFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i32> [[TMP0]] to <16 x i8>
+// CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float>
+// CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x bfloat> @llvm.arm.neon.vcvtfp2bf.v4bf16(<4 x float> [[VCVTFP2BF_I]])
// CHECK-A32-HARDFP-NEXT: ret <4 x bfloat> [[VCVTFP2BF1_I]]
//
// CHECK-A32-SOFTFP-LABEL: @test_vcvt_bf16_f32(
// CHECK-A32-SOFTFP-NEXT: entry:
-// CHECK-A32-SOFTFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
-// CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x i16> @llvm.arm.neon.vcvtfp2bf.v4i16(<4 x float> [[A]])
-// CHECK-A32-SOFTFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[VCVTFP2BF1_I]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP2:%.*]] = bitcast <4 x bfloat> [[TMP1]] to <2 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[TMP2]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP4:%.*]] = bitcast <4 x bfloat> [[TMP3]] to <2 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = bitcast <2 x i32> [[TMP4]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <4 x bfloat> [[TMP5]] to <2 x i32>
-// CHECK-A32-SOFTFP-NEXT: ret <2 x i32> [[TMP6]]
+// CHECK-A32-SOFTFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i32> [[TMP0]] to <16 x i8>
+// CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float>
+// CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x i16> @llvm.arm.neon.vcvtfp2bf.v4i16(<4 x float> [[VCVTFP2BF_I]])
+// CHECK-A32-SOFTFP-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[VCVTFP2BF1_I]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = bitcast <4 x bfloat> [[TMP2]] to <2 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = bitcast <4 x bfloat> [[TMP4]] to <2 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP7:%.*]] = bitcast <4 x bfloat> [[TMP6]] to <2 x i32>
+// CHECK-A32-SOFTFP-NEXT: ret <2 x i32> [[TMP7]]
//
bfloat16x4_t test_vcvt_bf16_f32(float32x4_t a) {
return vcvt_bf16_f32(a);
@@ -175,36 +187,42 @@ bfloat16x4_t test_vcvt_bf16_f32(float32x4_t a) {
// CHECK-A64-LABEL: @test_vcvtq_low_bf16_f32(
// CHECK-A64-NEXT: entry:
-// CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
-// CHECK-A64-NEXT: [[TMP1:%.*]] = fptrunc <4 x float> [[A]] to <4 x bfloat>
-// CHECK-A64-NEXT: [[TMP2:%.*]] = shufflevector <4 x bfloat> [[TMP1]], <4 x bfloat> zeroinitializer, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-// CHECK-A64-NEXT: [[__A64_VCVTQ_LOW_BF16_F322_I:%.*]] = bitcast <8 x bfloat> [[TMP2]] to <16 x i8>
-// CHECK-A64-NEXT: ret <8 x bfloat> [[TMP2]]
+// CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <4 x i32>
+// CHECK-A64-NEXT: [[TMP1:%.*]] = bitcast <4 x i32> [[TMP0]] to <16 x i8>
+// CHECK-A64-NEXT: [[TMP2:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float>
+// CHECK-A64-NEXT: [[TMP3:%.*]] = fptrunc <4 x float> [[TMP2]] to <4 x bfloat>
+// CHECK-A64-NEXT: [[TMP4:%.*]] = shufflevector <4 x bfloat> [[TMP3]], <4 x bfloat> zeroinitializer, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+// CHECK-A64-NEXT: ret <8 x bfloat> [[TMP4]]
//
// CHECK-A32-HARDFP-LABEL: @test_vcvtq_low_bf16_f32(
// CHECK-A32-HARDFP-NEXT: entry:
-// CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
-// CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x bfloat> @llvm.arm.neon.vcvtfp2bf.v4bf16(<4 x float> [[A]])
+// CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <4 x i32>
+// CHECK-A32-HARDFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i32> [[TMP0]] to <16 x i8>
+// CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float>
+// CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x bfloat> @llvm.arm.neon.vcvtfp2bf.v4bf16(<4 x float> [[VCVTFP2BF_I]])
// CHECK-A32-HARDFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x bfloat> zeroinitializer, <4 x bfloat> [[VCVTFP2BF1_I]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
// CHECK-A32-HARDFP-NEXT: ret <8 x bfloat> [[SHUFFLE_I]]
//
// CHECK-A32-SOFTFP-LABEL: @test_vcvtq_low_bf16_f32(
// CHECK-A32-SOFTFP-NEXT: entry:
-// CHECK-A32-SOFTFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
-// CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x i16> @llvm.arm.neon.vcvtfp2bf.v4i16(<4 x float> [[A]])
-// CHECK-A32-SOFTFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i16> [[VCVTFP2BF1_I]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP2:%.*]] = bitcast <4 x bfloat> [[TMP1]] to <2 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = bitcast <2 x i32> [[TMP2]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP4:%.*]] = bitcast <4 x bfloat> [[TMP3]] to <2 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = bitcast <2 x i32> zeroinitializer to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP4]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x bfloat> [[TMP5]], <4 x bfloat> [[TMP6]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-// CHECK-A32-SOFTFP-NEXT: [[TMP7:%.*]] = bitcast <8 x bfloat> [[SHUFFLE_I]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <8 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP9:%.*]] = bitcast <8 x bfloat> [[TMP8]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i32> [[TMP0]] to <16 x i8>
+// CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float>
+// CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x i16> @llvm.arm.neon.vcvtfp2bf.v4i16(<4 x float> [[VCVTFP2BF_I]])
+// CHECK-A32-SOFTFP-NEXT: [[TMP2:%.*]] = bitcast <4 x i16> [[VCVTFP2BF1_I]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = bitcast <4 x bfloat> [[TMP2]] to <2 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP4:%.*]] = bitcast <2 x i32> [[TMP3]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = bitcast <4 x bfloat> zeroinitializer to <2 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <4 x bfloat> [[TMP4]] to <2 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP7:%.*]] = bitcast <2 x i32> [[TMP5]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP8:%.*]] = bitcast <2 x i32> [[TMP6]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <4 x bfloat> [[TMP7]], <4 x bfloat> [[TMP8]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+// CHECK-A32-SOFTFP-NEXT: [[TMP9:%.*]] = bitcast <8 x bfloat> [[SHUFFLE_I]] to <4 x i32>
// CHECK-A32-SOFTFP-NEXT: [[TMP10:%.*]] = bitcast <4 x i32> [[TMP9]] to <8 x bfloat>
// CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = bitcast <8 x bfloat> [[TMP10]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: ret <4 x i32> [[TMP11]]
+// CHECK-A32-SOFTFP-NEXT: [[TMP12:%.*]] = bitcast <4 x i32> [[TMP11]] to <8 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP13:%.*]] = bitcast <8 x bfloat> [[TMP12]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: ret <4 x i32> [[TMP13]]
//
bfloat16x8_t test_vcvtq_low_bf16_f32(float32x4_t a) {
return vcvtq_low_bf16_f32(a);
@@ -212,18 +230,23 @@ bfloat16x8_t test_vcvtq_low_bf16_f32(float32x4_t a) {
// CHECK-A64-LABEL: @test_vcvtq_high_bf16_f32(
// CHECK-A64-NEXT: entry:
-// CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <8 x bfloat> [[INACTIVE:%.*]] to <16 x i8>
-// CHECK-A64-NEXT: [[TMP1:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
-// CHECK-A64-NEXT: [[TMP2:%.*]] = shufflevector <8 x bfloat> [[INACTIVE]], <8 x bfloat> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-// CHECK-A64-NEXT: [[TMP3:%.*]] = fptrunc <4 x float> [[A]] to <4 x bfloat>
-// CHECK-A64-NEXT: [[TMP4:%.*]] = shufflevector <4 x bfloat> [[TMP2]], <4 x bfloat> [[TMP3]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-// CHECK-A64-NEXT: [[VCVTQ_HIGH_BF16_F323_I:%.*]] = bitcast <8 x bfloat> [[TMP4]] to <16 x i8>
-// CHECK-A64-NEXT: ret <8 x bfloat> [[TMP4]]
+// CHECK-A64-NEXT: [[TMP0:%.*]] = bitcast <8 x bfloat> [[INACTIVE:%.*]] to <8 x i16>
+// CHECK-A64-NEXT: [[TMP1:%.*]] = bitcast <4 x float> [[A:%.*]] to <4 x i32>
+// CHECK-A64-NEXT: [[TMP2:%.*]] = bitcast <8 x i16> [[TMP0]] to <16 x i8>
+// CHECK-A64-NEXT: [[TMP3:%.*]] = bitcast <4 x i32> [[TMP1]] to <16 x i8>
+// CHECK-A64-NEXT: [[TMP4:%.*]] = bitcast <16 x i8> [[TMP2]] to <8 x bfloat>
+// CHECK-A64-NEXT: [[TMP5:%.*]] = shufflevector <8 x bfloat> [[TMP4]], <8 x bfloat> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+// CHECK-A64-NEXT: [[TMP6:%.*]] = bitcast <16 x i8> [[TMP3]] to <4 x float>
+// CHECK-A64-NEXT: [[TMP7:%.*]] = fptrunc <4 x float> [[TMP6]] to <4 x bfloat>
+// CHECK-A64-NEXT: [[TMP8:%.*]] = shufflevector <4 x bfloat> [[TMP5]], <4 x bfloat> [[TMP7]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+// CHECK-A64-NEXT: ret <8 x bfloat> [[TMP8]]
//
// CHECK-A32-HARDFP-LABEL: @test_vcvtq_high_bf16_f32(
// CHECK-A32-HARDFP-NEXT: entry:
-// CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
-// CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x bfloat> @llvm.arm.neon.vcvtfp2bf.v4bf16(<4 x float> [[A]])
+// CHECK-A32-HARDFP-NEXT: [[TMP0:%.*]] = bitcast <4 x float> [[A:%.*]] to <4 x i32>
+// CHECK-A32-HARDFP-NEXT: [[TMP1:%.*]] = bitcast <4 x i32> [[TMP0]] to <16 x i8>
+// CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF_I:%.*]] = bitcast <16 x i8> [[TMP1]] to <4 x float>
+// CHECK-A32-HARDFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x bfloat> @llvm.arm.neon.vcvtfp2bf.v4bf16(<4 x float> [[VCVTFP2BF_I]])
// CHECK-A32-HARDFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[INACTIVE:%.*]], <8 x bfloat> [[INACTIVE]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
// CHECK-A32-HARDFP-NEXT: [[SHUFFLE_I8:%.*]] = shufflevector <4 x bfloat> [[VCVTFP2BF1_I]], <4 x bfloat> [[SHUFFLE_I]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
// CHECK-A32-HARDFP-NEXT: ret <8 x bfloat> [[SHUFFLE_I8]]
@@ -233,27 +256,29 @@ bfloat16x8_t test_vcvtq_low_bf16_f32(float32x4_t a) {
// CHECK-A32-SOFTFP-NEXT: [[TMP0:%.*]] = bitcast <4 x i32> [[INACTIVE_COERCE:%.*]] to <8 x bfloat>
// CHECK-A32-SOFTFP-NEXT: [[TMP1:%.*]] = bitcast <8 x bfloat> [[TMP0]] to <4 x i32>
// CHECK-A32-SOFTFP-NEXT: [[TMP2:%.*]] = bitcast <4 x i32> [[TMP1]] to <8 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = bitcast <4 x float> [[A:%.*]] to <16 x i8>
-// CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x i16> @llvm.arm.neon.vcvtfp2bf.v4i16(<4 x float> [[A]])
-// CHECK-A32-SOFTFP-NEXT: [[TMP4:%.*]] = bitcast <4 x i16> [[VCVTFP2BF1_I]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = bitcast <4 x bfloat> [[TMP4]] to <2 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <2 x i32> [[TMP5]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP7:%.*]] = bitcast <8 x bfloat> [[TMP2]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP8:%.*]] = bitcast <4 x i32> [[TMP7]] to <8 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[TMP8]], <8 x bfloat> [[TMP8]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-// CHECK-A32-SOFTFP-NEXT: [[TMP9:%.*]] = bitcast <4 x bfloat> [[SHUFFLE_I]] to <2 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP10:%.*]] = bitcast <2 x i32> [[TMP9]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = bitcast <4 x bfloat> [[TMP6]] to <2 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP12:%.*]] = bitcast <4 x bfloat> [[TMP10]] to <2 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP13:%.*]] = bitcast <2 x i32> [[TMP11]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP3:%.*]] = bitcast <4 x float> [[A:%.*]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP4:%.*]] = bitcast <4 x i32> [[TMP3]] to <16 x i8>
+// CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF_I:%.*]] = bitcast <16 x i8> [[TMP4]] to <4 x float>
+// CHECK-A32-SOFTFP-NEXT: [[VCVTFP2BF1_I:%.*]] = call <4 x i16> @llvm.arm.neon.vcvtfp2bf.v4i16(<4 x float> [[VCVTFP2BF_I]])
+// CHECK-A32-SOFTFP-NEXT: [[TMP5:%.*]] = bitcast <4 x i16> [[VCVTFP2BF1_I]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP6:%.*]] = bitcast <4 x bfloat> [[TMP5]] to <2 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP7:%.*]] = bitcast <2 x i32> [[TMP6]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP8:%.*]] = bitcast <8 x bfloat> [[TMP2]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP9:%.*]] = bitcast <4 x i32> [[TMP8]] to <8 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <8 x bfloat> [[TMP9]], <8 x bfloat> [[TMP9]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+// CHECK-A32-SOFTFP-NEXT: [[TMP10:%.*]] = bitcast <4 x bfloat> [[SHUFFLE_I]] to <2 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP11:%.*]] = bitcast <2 x i32> [[TMP10]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP12:%.*]] = bitcast <4 x bfloat> [[TMP7]] to <2 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP13:%.*]] = bitcast <4 x bfloat> [[TMP11]] to <2 x i32>
// CHECK-A32-SOFTFP-NEXT: [[TMP14:%.*]] = bitcast <2 x i32> [[TMP12]] to <4 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[SHUFFLE_I17:%.*]] = shufflevector <4 x bfloat> [[TMP13]], <4 x bfloat> [[TMP14]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-// CHECK-A32-SOFTFP-NEXT: [[TMP15:%.*]] = bitcast <8 x bfloat> [[SHUFFLE_I17]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP16:%.*]] = bitcast <4 x i32> [[TMP15]] to <8 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP17:%.*]] = bitcast <8 x bfloat> [[TMP16]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: [[TMP18:%.*]] = bitcast <4 x i32> [[TMP17]] to <8 x bfloat>
-// CHECK-A32-SOFTFP-NEXT: [[TMP19:%.*]] = bitcast <8 x bfloat> [[TMP18]] to <4 x i32>
-// CHECK-A32-SOFTFP-NEXT: ret <4 x i32> [[TMP19]]
+// CHECK-A32-SOFTFP-NEXT: [[TMP15:%.*]] = bitcast <2 x i32> [[TMP13]] to <4 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[SHUFFLE_I17:%.*]] = shufflevector <4 x bfloat> [[TMP14]], <4 x bfloat> [[TMP15]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+// CHECK-A32-SOFTFP-NEXT: [[TMP16:%.*]] = bitcast <8 x bfloat> [[SHUFFLE_I17]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP17:%.*]] = bitcast <4 x i32> [[TMP16]] to <8 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP18:%.*]] = bitcast <8 x bfloat> [[TMP17]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: [[TMP19:%.*]] = bitcast <4 x i32> [[TMP18]] to <8 x bfloat>
+// CHECK-A32-SOFTFP-NEXT: [[TMP20:%.*]] = bitcast <8 x bfloat> [[TMP19]] to <4 x i32>
+// CHECK-A32-SOFTFP-NEXT: ret <4 x i32> [[TMP20]]
//
bfloat16x8_t test_vcvtq_high_bf16_f32(bfloat16x8_t inactive, float32x4_t a) {
return vcvtq_high_bf16_f32(inactive, a);
@@ -281,7 +306,7 @@ bfloat16_t test_vcvth_bf16_f32(float32_t a) {
// CHECK-LABEL: @test_vcvtah_f32_bf16(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = bitcast bfloat [[A:%.*]] to i16
-// CHECK-NEXT: [[CONV_I:%.*]] = sext i16 [[TMP0]] to i32
+// CHECK-NEXT: [[CONV_I:%.*]] = zext i16 [[TMP0]] to i32
// CHECK-NEXT: [[SHL_I:%.*]] = shl i32 [[CONV_I]], 16
// CHECK-NEXT: [[TMP1:%.*]] = bitcast i32 [[SHL_I]] to float
// CHECK-NEXT: ret float [[TMP1]]
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