[llvm] Re-land [Transform][LoadStoreVectorizer] allow redundant in Chain (PR #168135)
Drew Kersnar via llvm-commits
llvm-commits at lists.llvm.org
Wed Nov 19 08:48:23 PST 2025
================
@@ -964,22 +996,25 @@ bool Vectorizer::vectorizeChain(Chain &C) {
// Build the vector to store.
Value *Vec = PoisonValue::get(VecTy);
- unsigned VecIdx = 0;
- auto InsertElem = [&](Value *V) {
+ auto InsertElem = [&](Value *V, unsigned VecIdx) {
if (V->getType() != VecElemTy)
V = Builder.CreateBitOrPointerCast(V, VecElemTy);
- Vec = Builder.CreateInsertElement(Vec, V, Builder.getInt32(VecIdx++));
+ Vec = Builder.CreateInsertElement(Vec, V, Builder.getInt32(VecIdx));
};
for (const ChainElem &E : C) {
auto *I = cast<StoreInst>(E.Inst);
+ unsigned EOffset =
+ (E.OffsetFromLeader - C[0].OffsetFromLeader).getSExtValue();
+ unsigned VecIdx = 8 * EOffset / DL.getTypeSizeInBits(VecElemTy);
----------------
dakersnar wrote:
```suggestion
unsigned EOffset =
(E.OffsetFromLeader - C[0].OffsetFromLeader).getZExtValue();
unsigned VecIdx = 8 * EOffset / DL.getTypeSizeInBits(VecElemTy);
```
https://github.com/llvm/llvm-project/pull/168135
More information about the llvm-commits
mailing list