[llvm] 5419097 - [LV] Add tests for narrowing interleave groups with casts.
Florian Hahn via llvm-commits
llvm-commits at lists.llvm.org
Wed Nov 5 12:58:14 PST 2025
Author: Florian Hahn
Date: 2025-11-05T20:57:52Z
New Revision: 54190970cf275fd1d8a99b7c84a6a106fd543c3d
URL: https://github.com/llvm/llvm-project/commit/54190970cf275fd1d8a99b7c84a6a106fd543c3d
DIFF: https://github.com/llvm/llvm-project/commit/54190970cf275fd1d8a99b7c84a6a106fd543c3d.diff
LOG: [LV] Add tests for narrowing interleave groups with casts.
Add additional tests for narrowing interleave groups with casts.
Added:
llvm/test/Transforms/LoopVectorize/AArch64/transform-narrow-interleave-to-widen-memory-with-wide-ops-and-casts.ll
Modified:
Removed:
################################################################################
diff --git a/llvm/test/Transforms/LoopVectorize/AArch64/transform-narrow-interleave-to-widen-memory-with-wide-ops-and-casts.ll b/llvm/test/Transforms/LoopVectorize/AArch64/transform-narrow-interleave-to-widen-memory-with-wide-ops-and-casts.ll
new file mode 100644
index 0000000000000..bba7d058d6637
--- /dev/null
+++ b/llvm/test/Transforms/LoopVectorize/AArch64/transform-narrow-interleave-to-widen-memory-with-wide-ops-and-casts.ll
@@ -0,0 +1,694 @@
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --check-globals none --filter-out-after "^scalar.ph:" --version 5
+; RUN: opt -p loop-vectorize -force-vector-width=2 -force-vector-interleave=1 -S %s | FileCheck --check-prefixes=VF2 %s
+; RUN: opt -p loop-vectorize -force-vector-width=4 -force-vector-interleave=1 -S %s | FileCheck --check-prefixes=VF4 %s
+
+target datalayout = "e-m:o-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-n32:64-S128-Fn32"
+target triple = "arm64-apple-macosx"
+
+define void @test_2xi64_matching_zext_interleave_group(ptr noalias %dst, ptr %src) {
+; VF2-LABEL: define void @test_2xi64_matching_zext_interleave_group(
+; VF2-SAME: ptr noalias [[DST:%.*]], ptr [[SRC:%.*]]) {
+; VF2-NEXT: [[ENTRY:.*:]]
+; VF2-NEXT: br label %[[VECTOR_PH:.*]]
+; VF2: [[VECTOR_PH]]:
+; VF2-NEXT: br label %[[VECTOR_BODY:.*]]
+; VF2: [[VECTOR_BODY]]:
+; VF2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; VF2-NEXT: [[TMP0:%.*]] = shl nsw i64 [[INDEX]], 1
+; VF2-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[INDEX]]
+; VF2-NEXT: [[WIDE_LOAD:%.*]] = load <2 x i32>, ptr [[TMP1]], align 8
+; VF2-NEXT: [[TMP2:%.*]] = zext <2 x i32> [[WIDE_LOAD]] to <2 x i64>
+; VF2-NEXT: [[TMP3:%.*]] = getelementptr inbounds i64, ptr [[DST]], i64 [[TMP0]]
+; VF2-NEXT: [[TMP4:%.*]] = shufflevector <2 x i64> [[TMP2]], <2 x i64> [[TMP2]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; VF2-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x i64> [[TMP4]], <4 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+; VF2-NEXT: store <4 x i64> [[INTERLEAVED_VEC]], ptr [[TMP3]], align 8
+; VF2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
+; VF2-NEXT: [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; VF2-NEXT: br i1 [[TMP5]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
+; VF2: [[MIDDLE_BLOCK]]:
+; VF2-NEXT: br label %[[EXIT:.*]]
+; VF2: [[EXIT]]:
+; VF2-NEXT: ret void
+;
+; VF4-LABEL: define void @test_2xi64_matching_zext_interleave_group(
+; VF4-SAME: ptr noalias [[DST:%.*]], ptr [[SRC:%.*]]) {
+; VF4-NEXT: [[ENTRY:.*:]]
+; VF4-NEXT: br label %[[VECTOR_PH:.*]]
+; VF4: [[VECTOR_PH]]:
+; VF4-NEXT: br label %[[VECTOR_BODY:.*]]
+; VF4: [[VECTOR_BODY]]:
+; VF4-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; VF4-NEXT: [[TMP0:%.*]] = shl nsw i64 [[INDEX]], 1
+; VF4-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[INDEX]]
+; VF4-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, ptr [[TMP1]], align 8
+; VF4-NEXT: [[TMP2:%.*]] = zext <4 x i32> [[WIDE_LOAD]] to <4 x i64>
+; VF4-NEXT: [[TMP3:%.*]] = getelementptr inbounds i64, ptr [[DST]], i64 [[TMP0]]
+; VF4-NEXT: [[TMP4:%.*]] = shufflevector <4 x i64> [[TMP2]], <4 x i64> [[TMP2]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; VF4-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[TMP4]], <8 x i64> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
+; VF4-NEXT: store <8 x i64> [[INTERLEAVED_VEC]], ptr [[TMP3]], align 8
+; VF4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
+; VF4-NEXT: [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; VF4-NEXT: br i1 [[TMP5]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
+; VF4: [[MIDDLE_BLOCK]]:
+; VF4-NEXT: br label %[[EXIT:.*]]
+; VF4: [[EXIT]]:
+; VF4-NEXT: ret void
+;
+entry:
+ br label %loop
+
+loop:
+ %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
+ %idx.0 = shl nsw i64 %iv, 1
+ %gep.src.0 = getelementptr inbounds i32, ptr %src, i64 %iv
+ %l.0 = load i32 , ptr %gep.src.0, align 8
+ %ext.0 = zext i32 %l.0 to i64
+ %dst.0 = getelementptr inbounds i64, ptr %dst, i64 %idx.0
+ store i64 %ext.0, ptr %dst.0, align 8
+ %idx.1 = add i64 %idx.0, 1
+ %dst.1 = getelementptr inbounds i64, ptr %dst, i64 %idx.1
+ %ext.1 = zext i32 %l.0 to i64
+ store i64 %ext.1, ptr %dst.1, align 8
+ %iv.next = add nuw nsw i64 %iv, 1
+ %ec = icmp eq i64 %iv.next, 100
+ br i1 %ec, label %exit, label %loop
+
+exit:
+ ret void
+}
+
+define void @test_2xi64_matching_sext_interleave_group(ptr noalias %dst, ptr %src) {
+; VF2-LABEL: define void @test_2xi64_matching_sext_interleave_group(
+; VF2-SAME: ptr noalias [[DST:%.*]], ptr [[SRC:%.*]]) {
+; VF2-NEXT: [[ENTRY:.*:]]
+; VF2-NEXT: br label %[[VECTOR_PH:.*]]
+; VF2: [[VECTOR_PH]]:
+; VF2-NEXT: br label %[[VECTOR_BODY:.*]]
+; VF2: [[VECTOR_BODY]]:
+; VF2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; VF2-NEXT: [[TMP0:%.*]] = shl nsw i64 [[INDEX]], 1
+; VF2-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[INDEX]]
+; VF2-NEXT: [[WIDE_LOAD:%.*]] = load <2 x i32>, ptr [[TMP1]], align 8
+; VF2-NEXT: [[TMP2:%.*]] = sext <2 x i32> [[WIDE_LOAD]] to <2 x i64>
+; VF2-NEXT: [[TMP3:%.*]] = getelementptr inbounds i64, ptr [[DST]], i64 [[TMP0]]
+; VF2-NEXT: [[TMP4:%.*]] = shufflevector <2 x i64> [[TMP2]], <2 x i64> [[TMP2]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; VF2-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x i64> [[TMP4]], <4 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+; VF2-NEXT: store <4 x i64> [[INTERLEAVED_VEC]], ptr [[TMP3]], align 8
+; VF2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
+; VF2-NEXT: [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; VF2-NEXT: br i1 [[TMP5]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP3:![0-9]+]]
+; VF2: [[MIDDLE_BLOCK]]:
+; VF2-NEXT: br label %[[EXIT:.*]]
+; VF2: [[EXIT]]:
+; VF2-NEXT: ret void
+;
+; VF4-LABEL: define void @test_2xi64_matching_sext_interleave_group(
+; VF4-SAME: ptr noalias [[DST:%.*]], ptr [[SRC:%.*]]) {
+; VF4-NEXT: [[ENTRY:.*:]]
+; VF4-NEXT: br label %[[VECTOR_PH:.*]]
+; VF4: [[VECTOR_PH]]:
+; VF4-NEXT: br label %[[VECTOR_BODY:.*]]
+; VF4: [[VECTOR_BODY]]:
+; VF4-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; VF4-NEXT: [[TMP0:%.*]] = shl nsw i64 [[INDEX]], 1
+; VF4-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[INDEX]]
+; VF4-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, ptr [[TMP1]], align 8
+; VF4-NEXT: [[TMP2:%.*]] = sext <4 x i32> [[WIDE_LOAD]] to <4 x i64>
+; VF4-NEXT: [[TMP3:%.*]] = getelementptr inbounds i64, ptr [[DST]], i64 [[TMP0]]
+; VF4-NEXT: [[TMP4:%.*]] = shufflevector <4 x i64> [[TMP2]], <4 x i64> [[TMP2]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; VF4-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[TMP4]], <8 x i64> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
+; VF4-NEXT: store <8 x i64> [[INTERLEAVED_VEC]], ptr [[TMP3]], align 8
+; VF4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
+; VF4-NEXT: [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; VF4-NEXT: br i1 [[TMP5]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP3:![0-9]+]]
+; VF4: [[MIDDLE_BLOCK]]:
+; VF4-NEXT: br label %[[EXIT:.*]]
+; VF4: [[EXIT]]:
+; VF4-NEXT: ret void
+;
+entry:
+ br label %loop
+
+loop:
+ %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
+ %idx.0 = shl nsw i64 %iv, 1
+ %gep.src.0 = getelementptr inbounds i32, ptr %src, i64 %iv
+ %l.0 = load i32 , ptr %gep.src.0, align 8
+ %ext.0 = sext i32 %l.0 to i64
+ %dst.0 = getelementptr inbounds i64, ptr %dst, i64 %idx.0
+ store i64 %ext.0, ptr %dst.0, align 8
+ %idx.1 = add i64 %idx.0, 1
+ %dst.1 = getelementptr inbounds i64, ptr %dst, i64 %idx.1
+ %ext.1 = sext i32 %l.0 to i64
+ store i64 %ext.1, ptr %dst.1, align 8
+ %iv.next = add nuw nsw i64 %iv, 1
+ %ec = icmp eq i64 %iv.next, 100
+ br i1 %ec, label %exit, label %loop
+
+exit:
+ ret void
+}
+
+define void @test_2xi64_mismatching_cast_interleave_group(ptr noalias %dst, ptr %src) {
+; VF2-LABEL: define void @test_2xi64_mismatching_cast_interleave_group(
+; VF2-SAME: ptr noalias [[DST:%.*]], ptr [[SRC:%.*]]) {
+; VF2-NEXT: [[ENTRY:.*:]]
+; VF2-NEXT: br label %[[VECTOR_PH:.*]]
+; VF2: [[VECTOR_PH]]:
+; VF2-NEXT: br label %[[VECTOR_BODY:.*]]
+; VF2: [[VECTOR_BODY]]:
+; VF2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; VF2-NEXT: [[TMP0:%.*]] = shl nsw i64 [[INDEX]], 1
+; VF2-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[INDEX]]
+; VF2-NEXT: [[WIDE_LOAD:%.*]] = load <2 x i32>, ptr [[TMP1]], align 8
+; VF2-NEXT: [[TMP2:%.*]] = zext <2 x i32> [[WIDE_LOAD]] to <2 x i64>
+; VF2-NEXT: [[TMP3:%.*]] = getelementptr inbounds i64, ptr [[DST]], i64 [[TMP0]]
+; VF2-NEXT: [[TMP4:%.*]] = sext <2 x i32> [[WIDE_LOAD]] to <2 x i64>
+; VF2-NEXT: [[TMP5:%.*]] = shufflevector <2 x i64> [[TMP2]], <2 x i64> [[TMP4]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; VF2-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x i64> [[TMP5]], <4 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+; VF2-NEXT: store <4 x i64> [[INTERLEAVED_VEC]], ptr [[TMP3]], align 8
+; VF2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
+; VF2-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; VF2-NEXT: br i1 [[TMP6]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
+; VF2: [[MIDDLE_BLOCK]]:
+; VF2-NEXT: br label %[[EXIT:.*]]
+; VF2: [[EXIT]]:
+; VF2-NEXT: ret void
+;
+; VF4-LABEL: define void @test_2xi64_mismatching_cast_interleave_group(
+; VF4-SAME: ptr noalias [[DST:%.*]], ptr [[SRC:%.*]]) {
+; VF4-NEXT: [[ENTRY:.*:]]
+; VF4-NEXT: br label %[[VECTOR_PH:.*]]
+; VF4: [[VECTOR_PH]]:
+; VF4-NEXT: br label %[[VECTOR_BODY:.*]]
+; VF4: [[VECTOR_BODY]]:
+; VF4-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; VF4-NEXT: [[TMP0:%.*]] = shl nsw i64 [[INDEX]], 1
+; VF4-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[INDEX]]
+; VF4-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, ptr [[TMP1]], align 8
+; VF4-NEXT: [[TMP2:%.*]] = zext <4 x i32> [[WIDE_LOAD]] to <4 x i64>
+; VF4-NEXT: [[TMP3:%.*]] = getelementptr inbounds i64, ptr [[DST]], i64 [[TMP0]]
+; VF4-NEXT: [[TMP4:%.*]] = sext <4 x i32> [[WIDE_LOAD]] to <4 x i64>
+; VF4-NEXT: [[TMP5:%.*]] = shufflevector <4 x i64> [[TMP2]], <4 x i64> [[TMP4]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; VF4-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[TMP5]], <8 x i64> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
+; VF4-NEXT: store <8 x i64> [[INTERLEAVED_VEC]], ptr [[TMP3]], align 8
+; VF4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
+; VF4-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; VF4-NEXT: br i1 [[TMP6]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
+; VF4: [[MIDDLE_BLOCK]]:
+; VF4-NEXT: br label %[[EXIT:.*]]
+; VF4: [[EXIT]]:
+; VF4-NEXT: ret void
+;
+entry:
+ br label %loop
+
+loop:
+ %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
+ %idx.0 = shl nsw i64 %iv, 1
+ %gep.src.0 = getelementptr inbounds i32, ptr %src, i64 %iv
+ %l.0 = load i32 , ptr %gep.src.0, align 8
+ %ext.0 = zext i32 %l.0 to i64
+ %dst.0 = getelementptr inbounds i64, ptr %dst, i64 %idx.0
+ store i64 %ext.0, ptr %dst.0, align 8
+ %idx.1 = add i64 %idx.0, 1
+ %dst.1 = getelementptr inbounds i64, ptr %dst, i64 %idx.1
+ %ext.1 = sext i32 %l.0 to i64
+ store i64 %ext.1, ptr %dst.1, align 8
+ %iv.next = add nuw nsw i64 %iv, 1
+ %ec = icmp eq i64 %iv.next, 100
+ br i1 %ec, label %exit, label %loop
+
+exit:
+ ret void
+}
+
+define void @test_2xi64_matching_cast_add_interleave_group(ptr noalias %dst, ptr %src) {
+; VF2-LABEL: define void @test_2xi64_matching_cast_add_interleave_group(
+; VF2-SAME: ptr noalias [[DST:%.*]], ptr [[SRC:%.*]]) {
+; VF2-NEXT: [[ENTRY:.*:]]
+; VF2-NEXT: br label %[[VECTOR_PH:.*]]
+; VF2: [[VECTOR_PH]]:
+; VF2-NEXT: br label %[[VECTOR_BODY:.*]]
+; VF2: [[VECTOR_BODY]]:
+; VF2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; VF2-NEXT: [[TMP0:%.*]] = shl nsw i64 [[INDEX]], 1
+; VF2-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[INDEX]]
+; VF2-NEXT: [[WIDE_LOAD:%.*]] = load <2 x i32>, ptr [[TMP1]], align 8
+; VF2-NEXT: [[TMP2:%.*]] = zext <2 x i32> [[WIDE_LOAD]] to <2 x i64>
+; VF2-NEXT: [[TMP3:%.*]] = add <2 x i64> [[TMP2]], splat (i64 2)
+; VF2-NEXT: [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[DST]], i64 [[TMP0]]
+; VF2-NEXT: [[TMP5:%.*]] = shufflevector <2 x i64> [[TMP3]], <2 x i64> [[TMP3]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; VF2-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x i64> [[TMP5]], <4 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+; VF2-NEXT: store <4 x i64> [[INTERLEAVED_VEC]], ptr [[TMP4]], align 8
+; VF2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
+; VF2-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; VF2-NEXT: br i1 [[TMP6]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
+; VF2: [[MIDDLE_BLOCK]]:
+; VF2-NEXT: br label %[[EXIT:.*]]
+; VF2: [[EXIT]]:
+; VF2-NEXT: ret void
+;
+; VF4-LABEL: define void @test_2xi64_matching_cast_add_interleave_group(
+; VF4-SAME: ptr noalias [[DST:%.*]], ptr [[SRC:%.*]]) {
+; VF4-NEXT: [[ENTRY:.*:]]
+; VF4-NEXT: br label %[[VECTOR_PH:.*]]
+; VF4: [[VECTOR_PH]]:
+; VF4-NEXT: br label %[[VECTOR_BODY:.*]]
+; VF4: [[VECTOR_BODY]]:
+; VF4-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; VF4-NEXT: [[TMP0:%.*]] = shl nsw i64 [[INDEX]], 1
+; VF4-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[INDEX]]
+; VF4-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, ptr [[TMP1]], align 8
+; VF4-NEXT: [[TMP2:%.*]] = zext <4 x i32> [[WIDE_LOAD]] to <4 x i64>
+; VF4-NEXT: [[TMP3:%.*]] = add <4 x i64> [[TMP2]], splat (i64 2)
+; VF4-NEXT: [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[DST]], i64 [[TMP0]]
+; VF4-NEXT: [[TMP5:%.*]] = shufflevector <4 x i64> [[TMP3]], <4 x i64> [[TMP3]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; VF4-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[TMP5]], <8 x i64> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
+; VF4-NEXT: store <8 x i64> [[INTERLEAVED_VEC]], ptr [[TMP4]], align 8
+; VF4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
+; VF4-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; VF4-NEXT: br i1 [[TMP6]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
+; VF4: [[MIDDLE_BLOCK]]:
+; VF4-NEXT: br label %[[EXIT:.*]]
+; VF4: [[EXIT]]:
+; VF4-NEXT: ret void
+;
+entry:
+ br label %loop
+
+loop:
+ %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
+ %idx.0 = shl nsw i64 %iv, 1
+ %gep.src.0 = getelementptr inbounds i32, ptr %src, i64 %iv
+ %l.0 = load i32 , ptr %gep.src.0, align 8
+ %ext.0 = zext i32 %l.0 to i64
+ %add.0 = add i64 %ext.0, 2
+ %dst.0 = getelementptr inbounds i64, ptr %dst, i64 %idx.0
+ store i64 %add.0, ptr %dst.0, align 8
+ %idx.1 = add i64 %idx.0, 1
+ %dst.1 = getelementptr inbounds i64, ptr %dst, i64 %idx.1
+ %ext.1 = zext i32 %l.0 to i64
+ %add.1 = add i64 %ext.1, 2
+ store i64 %add.1, ptr %dst.1, align 8
+ %iv.next = add nuw nsw i64 %iv, 1
+ %ec = icmp eq i64 %iv.next, 100
+ br i1 %ec, label %exit, label %loop
+
+exit:
+ ret void
+}
+
+define void @test_2xi64_mismatching_cast_add_interleave_group(ptr noalias %dst, ptr %src) {
+; VF2-LABEL: define void @test_2xi64_mismatching_cast_add_interleave_group(
+; VF2-SAME: ptr noalias [[DST:%.*]], ptr [[SRC:%.*]]) {
+; VF2-NEXT: [[ENTRY:.*:]]
+; VF2-NEXT: br label %[[VECTOR_PH:.*]]
+; VF2: [[VECTOR_PH]]:
+; VF2-NEXT: br label %[[VECTOR_BODY:.*]]
+; VF2: [[VECTOR_BODY]]:
+; VF2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; VF2-NEXT: [[TMP0:%.*]] = shl nsw i64 [[INDEX]], 1
+; VF2-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[INDEX]]
+; VF2-NEXT: [[WIDE_LOAD:%.*]] = load <2 x i32>, ptr [[TMP1]], align 8
+; VF2-NEXT: [[TMP2:%.*]] = sext <2 x i32> [[WIDE_LOAD]] to <2 x i64>
+; VF2-NEXT: [[TMP3:%.*]] = add <2 x i64> [[TMP2]], splat (i64 2)
+; VF2-NEXT: [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[DST]], i64 [[TMP0]]
+; VF2-NEXT: [[TMP5:%.*]] = zext <2 x i32> [[WIDE_LOAD]] to <2 x i64>
+; VF2-NEXT: [[TMP6:%.*]] = add <2 x i64> [[TMP5]], splat (i64 2)
+; VF2-NEXT: [[TMP7:%.*]] = shufflevector <2 x i64> [[TMP3]], <2 x i64> [[TMP6]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; VF2-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x i64> [[TMP7]], <4 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+; VF2-NEXT: store <4 x i64> [[INTERLEAVED_VEC]], ptr [[TMP4]], align 8
+; VF2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
+; VF2-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; VF2-NEXT: br i1 [[TMP8]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
+; VF2: [[MIDDLE_BLOCK]]:
+; VF2-NEXT: br label %[[EXIT:.*]]
+; VF2: [[EXIT]]:
+; VF2-NEXT: ret void
+;
+; VF4-LABEL: define void @test_2xi64_mismatching_cast_add_interleave_group(
+; VF4-SAME: ptr noalias [[DST:%.*]], ptr [[SRC:%.*]]) {
+; VF4-NEXT: [[ENTRY:.*:]]
+; VF4-NEXT: br label %[[VECTOR_PH:.*]]
+; VF4: [[VECTOR_PH]]:
+; VF4-NEXT: br label %[[VECTOR_BODY:.*]]
+; VF4: [[VECTOR_BODY]]:
+; VF4-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; VF4-NEXT: [[TMP0:%.*]] = shl nsw i64 [[INDEX]], 1
+; VF4-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[INDEX]]
+; VF4-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, ptr [[TMP1]], align 8
+; VF4-NEXT: [[TMP2:%.*]] = sext <4 x i32> [[WIDE_LOAD]] to <4 x i64>
+; VF4-NEXT: [[TMP3:%.*]] = add <4 x i64> [[TMP2]], splat (i64 2)
+; VF4-NEXT: [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[DST]], i64 [[TMP0]]
+; VF4-NEXT: [[TMP5:%.*]] = zext <4 x i32> [[WIDE_LOAD]] to <4 x i64>
+; VF4-NEXT: [[TMP6:%.*]] = add <4 x i64> [[TMP5]], splat (i64 2)
+; VF4-NEXT: [[TMP7:%.*]] = shufflevector <4 x i64> [[TMP3]], <4 x i64> [[TMP6]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; VF4-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[TMP7]], <8 x i64> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
+; VF4-NEXT: store <8 x i64> [[INTERLEAVED_VEC]], ptr [[TMP4]], align 8
+; VF4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
+; VF4-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; VF4-NEXT: br i1 [[TMP8]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
+; VF4: [[MIDDLE_BLOCK]]:
+; VF4-NEXT: br label %[[EXIT:.*]]
+; VF4: [[EXIT]]:
+; VF4-NEXT: ret void
+;
+entry:
+ br label %loop
+
+loop:
+ %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
+ %idx.0 = shl nsw i64 %iv, 1
+ %gep.src.0 = getelementptr inbounds i32, ptr %src, i64 %iv
+ %l.0 = load i32 , ptr %gep.src.0, align 8
+ %ext.0 = sext i32 %l.0 to i64
+ %add.0 = add i64 %ext.0, 2
+ %dst.0 = getelementptr inbounds i64, ptr %dst, i64 %idx.0
+ store i64 %add.0, ptr %dst.0, align 8
+ %idx.1 = add i64 %idx.0, 1
+ %dst.1 = getelementptr inbounds i64, ptr %dst, i64 %idx.1
+ %ext.1 = zext i32 %l.0 to i64
+ %add.1 = add i64 %ext.1, 2
+ store i64 %add.1, ptr %dst.1, align 8
+ %iv.next = add nuw nsw i64 %iv, 1
+ %ec = icmp eq i64 %iv.next, 100
+ br i1 %ec, label %exit, label %loop
+
+exit:
+ ret void
+}
+
+define void @test_2xi64_add_cast_interleave_group(ptr noalias %dst, ptr %src) {
+; VF2-LABEL: define void @test_2xi64_add_cast_interleave_group(
+; VF2-SAME: ptr noalias [[DST:%.*]], ptr [[SRC:%.*]]) {
+; VF2-NEXT: [[ENTRY:.*:]]
+; VF2-NEXT: br label %[[VECTOR_PH:.*]]
+; VF2: [[VECTOR_PH]]:
+; VF2-NEXT: br label %[[VECTOR_BODY:.*]]
+; VF2: [[VECTOR_BODY]]:
+; VF2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; VF2-NEXT: [[TMP0:%.*]] = shl nsw i64 [[INDEX]], 1
+; VF2-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[INDEX]]
+; VF2-NEXT: [[WIDE_LOAD:%.*]] = load <2 x i32>, ptr [[TMP1]], align 8
+; VF2-NEXT: [[TMP2:%.*]] = add <2 x i32> [[WIDE_LOAD]], splat (i32 2)
+; VF2-NEXT: [[TMP3:%.*]] = zext <2 x i32> [[TMP2]] to <2 x i64>
+; VF2-NEXT: [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[DST]], i64 [[TMP0]]
+; VF2-NEXT: [[TMP5:%.*]] = shufflevector <2 x i64> [[TMP3]], <2 x i64> [[TMP3]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; VF2-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x i64> [[TMP5]], <4 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+; VF2-NEXT: store <4 x i64> [[INTERLEAVED_VEC]], ptr [[TMP4]], align 8
+; VF2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
+; VF2-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; VF2-NEXT: br i1 [[TMP6]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]]
+; VF2: [[MIDDLE_BLOCK]]:
+; VF2-NEXT: br label %[[EXIT:.*]]
+; VF2: [[EXIT]]:
+; VF2-NEXT: ret void
+;
+; VF4-LABEL: define void @test_2xi64_add_cast_interleave_group(
+; VF4-SAME: ptr noalias [[DST:%.*]], ptr [[SRC:%.*]]) {
+; VF4-NEXT: [[ENTRY:.*:]]
+; VF4-NEXT: br label %[[VECTOR_PH:.*]]
+; VF4: [[VECTOR_PH]]:
+; VF4-NEXT: br label %[[VECTOR_BODY:.*]]
+; VF4: [[VECTOR_BODY]]:
+; VF4-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; VF4-NEXT: [[TMP0:%.*]] = shl nsw i64 [[INDEX]], 1
+; VF4-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[INDEX]]
+; VF4-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, ptr [[TMP1]], align 8
+; VF4-NEXT: [[TMP2:%.*]] = add <4 x i32> [[WIDE_LOAD]], splat (i32 2)
+; VF4-NEXT: [[TMP3:%.*]] = zext <4 x i32> [[TMP2]] to <4 x i64>
+; VF4-NEXT: [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[DST]], i64 [[TMP0]]
+; VF4-NEXT: [[TMP5:%.*]] = shufflevector <4 x i64> [[TMP3]], <4 x i64> [[TMP3]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; VF4-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[TMP5]], <8 x i64> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
+; VF4-NEXT: store <8 x i64> [[INTERLEAVED_VEC]], ptr [[TMP4]], align 8
+; VF4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
+; VF4-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; VF4-NEXT: br i1 [[TMP6]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]]
+; VF4: [[MIDDLE_BLOCK]]:
+; VF4-NEXT: br label %[[EXIT:.*]]
+; VF4: [[EXIT]]:
+; VF4-NEXT: ret void
+;
+entry:
+ br label %loop
+
+loop:
+ %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
+ %idx.0 = shl nsw i64 %iv, 1
+ %gep.src.0 = getelementptr inbounds i32, ptr %src, i64 %iv
+ %l.0 = load i32 , ptr %gep.src.0, align 8
+ %add.0 = add i32 %l.0, 2
+ %ext.0 = zext i32 %add.0 to i64
+ %dst.0 = getelementptr inbounds i64, ptr %dst, i64 %idx.0
+ store i64 %ext.0, ptr %dst.0, align 8
+ %idx.1 = add i64 %idx.0, 1
+ %add.1 = add i32 %l.0, 2
+ %ext.1 = zext i32 %add.1 to i64
+ %dst.1 = getelementptr inbounds i64, ptr %dst, i64 %idx.1
+ store i64 %ext.1, ptr %dst.1, align 8
+ %iv.next = add nuw nsw i64 %iv, 1
+ %ec = icmp eq i64 %iv.next, 100
+ br i1 %ec, label %exit, label %loop
+
+exit:
+ ret void
+}
+
+define void @test_2xi64_mismatching_add_cast_interleave_group(ptr noalias %dst, ptr %src) {
+; VF2-LABEL: define void @test_2xi64_mismatching_add_cast_interleave_group(
+; VF2-SAME: ptr noalias [[DST:%.*]], ptr [[SRC:%.*]]) {
+; VF2-NEXT: [[ENTRY:.*:]]
+; VF2-NEXT: br label %[[VECTOR_PH:.*]]
+; VF2: [[VECTOR_PH]]:
+; VF2-NEXT: br label %[[VECTOR_BODY:.*]]
+; VF2: [[VECTOR_BODY]]:
+; VF2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; VF2-NEXT: [[TMP0:%.*]] = shl nsw i64 [[INDEX]], 1
+; VF2-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[INDEX]]
+; VF2-NEXT: [[WIDE_LOAD:%.*]] = load <2 x i32>, ptr [[TMP1]], align 8
+; VF2-NEXT: [[TMP2:%.*]] = add <2 x i32> [[WIDE_LOAD]], splat (i32 2)
+; VF2-NEXT: [[TMP3:%.*]] = zext <2 x i32> [[TMP2]] to <2 x i64>
+; VF2-NEXT: [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[DST]], i64 [[TMP0]]
+; VF2-NEXT: [[TMP5:%.*]] = sub <2 x i32> [[WIDE_LOAD]], splat (i32 2)
+; VF2-NEXT: [[TMP6:%.*]] = zext <2 x i32> [[TMP5]] to <2 x i64>
+; VF2-NEXT: [[TMP7:%.*]] = shufflevector <2 x i64> [[TMP3]], <2 x i64> [[TMP6]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; VF2-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x i64> [[TMP7]], <4 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+; VF2-NEXT: store <4 x i64> [[INTERLEAVED_VEC]], ptr [[TMP4]], align 8
+; VF2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
+; VF2-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; VF2-NEXT: br i1 [[TMP8]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
+; VF2: [[MIDDLE_BLOCK]]:
+; VF2-NEXT: br label %[[EXIT:.*]]
+; VF2: [[EXIT]]:
+; VF2-NEXT: ret void
+;
+; VF4-LABEL: define void @test_2xi64_mismatching_add_cast_interleave_group(
+; VF4-SAME: ptr noalias [[DST:%.*]], ptr [[SRC:%.*]]) {
+; VF4-NEXT: [[ENTRY:.*:]]
+; VF4-NEXT: br label %[[VECTOR_PH:.*]]
+; VF4: [[VECTOR_PH]]:
+; VF4-NEXT: br label %[[VECTOR_BODY:.*]]
+; VF4: [[VECTOR_BODY]]:
+; VF4-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; VF4-NEXT: [[TMP0:%.*]] = shl nsw i64 [[INDEX]], 1
+; VF4-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[INDEX]]
+; VF4-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, ptr [[TMP1]], align 8
+; VF4-NEXT: [[TMP2:%.*]] = add <4 x i32> [[WIDE_LOAD]], splat (i32 2)
+; VF4-NEXT: [[TMP3:%.*]] = zext <4 x i32> [[TMP2]] to <4 x i64>
+; VF4-NEXT: [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[DST]], i64 [[TMP0]]
+; VF4-NEXT: [[TMP5:%.*]] = sub <4 x i32> [[WIDE_LOAD]], splat (i32 2)
+; VF4-NEXT: [[TMP6:%.*]] = zext <4 x i32> [[TMP5]] to <4 x i64>
+; VF4-NEXT: [[TMP7:%.*]] = shufflevector <4 x i64> [[TMP3]], <4 x i64> [[TMP6]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; VF4-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[TMP7]], <8 x i64> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
+; VF4-NEXT: store <8 x i64> [[INTERLEAVED_VEC]], ptr [[TMP4]], align 8
+; VF4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
+; VF4-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; VF4-NEXT: br i1 [[TMP8]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
+; VF4: [[MIDDLE_BLOCK]]:
+; VF4-NEXT: br label %[[EXIT:.*]]
+; VF4: [[EXIT]]:
+; VF4-NEXT: ret void
+;
+entry:
+ br label %loop
+
+loop:
+ %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
+ %idx.0 = shl nsw i64 %iv, 1
+ %gep.src.0 = getelementptr inbounds i32, ptr %src, i64 %iv
+ %l.0 = load i32 , ptr %gep.src.0, align 8
+ %add.0 = add i32 %l.0, 2
+ %ext.0 = zext i32 %add.0 to i64
+ %dst.0 = getelementptr inbounds i64, ptr %dst, i64 %idx.0
+ store i64 %ext.0, ptr %dst.0, align 8
+ %idx.1 = add i64 %idx.0, 1
+ %add.1 = sub i32 %l.0, 2
+ %ext.1 = zext i32 %add.1 to i64
+ %dst.1 = getelementptr inbounds i64, ptr %dst, i64 %idx.1
+ store i64 %ext.1, ptr %dst.1, align 8
+ %iv.next = add nuw nsw i64 %iv, 1
+ %ec = icmp eq i64 %iv.next, 100
+ br i1 %ec, label %exit, label %loop
+
+exit:
+ ret void
+}
+
+define void @test_2xi64_add_mismatching_cast_interleave_group(ptr noalias %dst, ptr %src) {
+; VF2-LABEL: define void @test_2xi64_add_mismatching_cast_interleave_group(
+; VF2-SAME: ptr noalias [[DST:%.*]], ptr [[SRC:%.*]]) {
+; VF2-NEXT: [[ENTRY:.*:]]
+; VF2-NEXT: br label %[[VECTOR_PH:.*]]
+; VF2: [[VECTOR_PH]]:
+; VF2-NEXT: br label %[[VECTOR_BODY:.*]]
+; VF2: [[VECTOR_BODY]]:
+; VF2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; VF2-NEXT: [[TMP0:%.*]] = shl nsw i64 [[INDEX]], 1
+; VF2-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[INDEX]]
+; VF2-NEXT: [[WIDE_LOAD:%.*]] = load <2 x i32>, ptr [[TMP1]], align 8
+; VF2-NEXT: [[TMP2:%.*]] = add <2 x i32> [[WIDE_LOAD]], splat (i32 2)
+; VF2-NEXT: [[TMP3:%.*]] = zext <2 x i32> [[TMP2]] to <2 x i64>
+; VF2-NEXT: [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[DST]], i64 [[TMP0]]
+; VF2-NEXT: [[TMP5:%.*]] = sext <2 x i32> [[TMP2]] to <2 x i64>
+; VF2-NEXT: [[TMP6:%.*]] = shufflevector <2 x i64> [[TMP3]], <2 x i64> [[TMP5]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; VF2-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x i64> [[TMP6]], <4 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+; VF2-NEXT: store <4 x i64> [[INTERLEAVED_VEC]], ptr [[TMP4]], align 8
+; VF2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
+; VF2-NEXT: [[TMP7:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; VF2-NEXT: br i1 [[TMP7]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]]
+; VF2: [[MIDDLE_BLOCK]]:
+; VF2-NEXT: br label %[[EXIT:.*]]
+; VF2: [[EXIT]]:
+; VF2-NEXT: ret void
+;
+; VF4-LABEL: define void @test_2xi64_add_mismatching_cast_interleave_group(
+; VF4-SAME: ptr noalias [[DST:%.*]], ptr [[SRC:%.*]]) {
+; VF4-NEXT: [[ENTRY:.*:]]
+; VF4-NEXT: br label %[[VECTOR_PH:.*]]
+; VF4: [[VECTOR_PH]]:
+; VF4-NEXT: br label %[[VECTOR_BODY:.*]]
+; VF4: [[VECTOR_BODY]]:
+; VF4-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; VF4-NEXT: [[TMP0:%.*]] = shl nsw i64 [[INDEX]], 1
+; VF4-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[INDEX]]
+; VF4-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, ptr [[TMP1]], align 8
+; VF4-NEXT: [[TMP2:%.*]] = add <4 x i32> [[WIDE_LOAD]], splat (i32 2)
+; VF4-NEXT: [[TMP3:%.*]] = zext <4 x i32> [[TMP2]] to <4 x i64>
+; VF4-NEXT: [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[DST]], i64 [[TMP0]]
+; VF4-NEXT: [[TMP5:%.*]] = sext <4 x i32> [[TMP2]] to <4 x i64>
+; VF4-NEXT: [[TMP6:%.*]] = shufflevector <4 x i64> [[TMP3]], <4 x i64> [[TMP5]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; VF4-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[TMP6]], <8 x i64> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
+; VF4-NEXT: store <8 x i64> [[INTERLEAVED_VEC]], ptr [[TMP4]], align 8
+; VF4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
+; VF4-NEXT: [[TMP7:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; VF4-NEXT: br i1 [[TMP7]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]]
+; VF4: [[MIDDLE_BLOCK]]:
+; VF4-NEXT: br label %[[EXIT:.*]]
+; VF4: [[EXIT]]:
+; VF4-NEXT: ret void
+;
+entry:
+ br label %loop
+
+loop:
+ %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
+ %idx.0 = shl nsw i64 %iv, 1
+ %gep.src.0 = getelementptr inbounds i32, ptr %src, i64 %iv
+ %l.0 = load i32 , ptr %gep.src.0, align 8
+ %add.0 = add i32 %l.0, 2
+ %ext.0 = zext i32 %add.0 to i64
+ %dst.0 = getelementptr inbounds i64, ptr %dst, i64 %idx.0
+ store i64 %ext.0, ptr %dst.0, align 8
+ %idx.1 = add i64 %idx.0, 1
+ %add.1 = add i32 %l.0, 2
+ %ext.1 = sext i32 %add.1 to i64
+ %dst.1 = getelementptr inbounds i64, ptr %dst, i64 %idx.1
+ store i64 %ext.1, ptr %dst.1, align 8
+ %iv.next = add nuw nsw i64 %iv, 1
+ %ec = icmp eq i64 %iv.next, 100
+ br i1 %ec, label %exit, label %loop
+
+exit:
+ ret void
+}
+
+define void @test_2xi64_sub_mismatching_ops_cast_interleave_group(ptr noalias %dst, ptr %src) {
+; VF2-LABEL: define void @test_2xi64_sub_mismatching_ops_cast_interleave_group(
+; VF2-SAME: ptr noalias [[DST:%.*]], ptr [[SRC:%.*]]) {
+; VF2-NEXT: [[ENTRY:.*:]]
+; VF2-NEXT: br label %[[VECTOR_PH:.*]]
+; VF2: [[VECTOR_PH]]:
+; VF2-NEXT: br label %[[VECTOR_BODY:.*]]
+; VF2: [[VECTOR_BODY]]:
+; VF2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; VF2-NEXT: [[TMP0:%.*]] = shl nsw i64 [[INDEX]], 1
+; VF2-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[INDEX]]
+; VF2-NEXT: [[WIDE_LOAD:%.*]] = load <2 x i32>, ptr [[TMP1]], align 8
+; VF2-NEXT: [[TMP2:%.*]] = sub <2 x i32> [[WIDE_LOAD]], splat (i32 2)
+; VF2-NEXT: [[TMP3:%.*]] = zext <2 x i32> [[TMP2]] to <2 x i64>
+; VF2-NEXT: [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[DST]], i64 [[TMP0]]
+; VF2-NEXT: [[TMP5:%.*]] = sub <2 x i32> splat (i32 2), [[WIDE_LOAD]]
+; VF2-NEXT: [[TMP6:%.*]] = zext <2 x i32> [[TMP5]] to <2 x i64>
+; VF2-NEXT: [[TMP7:%.*]] = shufflevector <2 x i64> [[TMP3]], <2 x i64> [[TMP6]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; VF2-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <4 x i64> [[TMP7]], <4 x i64> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+; VF2-NEXT: store <4 x i64> [[INTERLEAVED_VEC]], ptr [[TMP4]], align 8
+; VF2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
+; VF2-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; VF2-NEXT: br i1 [[TMP8]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
+; VF2: [[MIDDLE_BLOCK]]:
+; VF2-NEXT: br label %[[EXIT:.*]]
+; VF2: [[EXIT]]:
+; VF2-NEXT: ret void
+;
+; VF4-LABEL: define void @test_2xi64_sub_mismatching_ops_cast_interleave_group(
+; VF4-SAME: ptr noalias [[DST:%.*]], ptr [[SRC:%.*]]) {
+; VF4-NEXT: [[ENTRY:.*:]]
+; VF4-NEXT: br label %[[VECTOR_PH:.*]]
+; VF4: [[VECTOR_PH]]:
+; VF4-NEXT: br label %[[VECTOR_BODY:.*]]
+; VF4: [[VECTOR_BODY]]:
+; VF4-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; VF4-NEXT: [[TMP0:%.*]] = shl nsw i64 [[INDEX]], 1
+; VF4-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[INDEX]]
+; VF4-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, ptr [[TMP1]], align 8
+; VF4-NEXT: [[TMP2:%.*]] = sub <4 x i32> [[WIDE_LOAD]], splat (i32 2)
+; VF4-NEXT: [[TMP3:%.*]] = zext <4 x i32> [[TMP2]] to <4 x i64>
+; VF4-NEXT: [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[DST]], i64 [[TMP0]]
+; VF4-NEXT: [[TMP5:%.*]] = sub <4 x i32> splat (i32 2), [[WIDE_LOAD]]
+; VF4-NEXT: [[TMP6:%.*]] = zext <4 x i32> [[TMP5]] to <4 x i64>
+; VF4-NEXT: [[TMP7:%.*]] = shufflevector <4 x i64> [[TMP3]], <4 x i64> [[TMP6]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; VF4-NEXT: [[INTERLEAVED_VEC:%.*]] = shufflevector <8 x i64> [[TMP7]], <8 x i64> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
+; VF4-NEXT: store <8 x i64> [[INTERLEAVED_VEC]], ptr [[TMP4]], align 8
+; VF4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
+; VF4-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; VF4-NEXT: br i1 [[TMP8]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
+; VF4: [[MIDDLE_BLOCK]]:
+; VF4-NEXT: br label %[[EXIT:.*]]
+; VF4: [[EXIT]]:
+; VF4-NEXT: ret void
+;
+entry:
+ br label %loop
+
+loop:
+ %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
+ %idx.0 = shl nsw i64 %iv, 1
+ %gep.src.0 = getelementptr inbounds i32, ptr %src, i64 %iv
+ %l.0 = load i32 , ptr %gep.src.0, align 8
+ %add.0 = sub i32 %l.0, 2
+ %ext.0 = zext i32 %add.0 to i64
+ %dst.0 = getelementptr inbounds i64, ptr %dst, i64 %idx.0
+ store i64 %ext.0, ptr %dst.0, align 8
+ %idx.1 = add i64 %idx.0, 1
+ %add.1 = sub i32 2, %l.0
+ %ext.1 = zext i32 %add.1 to i64
+ %dst.1 = getelementptr inbounds i64, ptr %dst, i64 %idx.1
+ store i64 %ext.1, ptr %dst.1, align 8
+ %iv.next = add nuw nsw i64 %iv, 1
+ %ec = icmp eq i64 %iv.next, 100
+ br i1 %ec, label %exit, label %loop
+
+exit:
+ ret void
+}
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