[llvm] Widen constant stride (PR #162324)

Mikhail Gudim via llvm-commits llvm-commits at lists.llvm.org
Tue Oct 7 10:14:05 PDT 2025


https://github.com/mgudim created https://github.com/llvm/llvm-project/pull/162324

None

>From 1c45b8b5646daf7dcaef5d031639213215532291 Mon Sep 17 00:00:00 2001
From: Mikhail Gudim <mgudim at ventanamicro.com>
Date: Tue, 23 Sep 2025 15:41:57 -0700
Subject: [PATCH 1/4] [SLPVectorizer] Widen constant strided loads.

Given a set of pointers, check if they can be rearranged as follows (%s is a constant):
%b + 0 * %s + 0
%b + 0 * %s + 1
%b + 0 * %s + 2
...
%b + 0 * %s + w

%b + 1 * %s + 0
%b + 1 * %s + 1
%b + 1 * %s + 2
...
%b + 1 * %s + w
...

If the pointers can be rearanged in the above pattern, it means that the
memory can be accessed with a strided loads of width `w` and stride `%s`.
---
 .../Transforms/Vectorize/SLPVectorizer.cpp    | 168 ++++++++++++++----
 .../RISCV/basic-strided-loads.ll              |  18 +-
 2 files changed, 134 insertions(+), 52 deletions(-)

diff --git a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
index 91c3d4270b241..19f4f06e413ec 100644
--- a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
+++ b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
@@ -2242,8 +2242,29 @@ class BoUpSLP {
   ///       may not be necessary.
   bool isLoadCombineCandidate(ArrayRef<Value *> Stores) const;
   bool isStridedLoad(ArrayRef<Value *> PointerOps, Type *ScalarTy,
-                     Align Alignment, const int64_t Diff, Value *Ptr0,
-                     Value *PtrN, StridedPtrInfo &SPtrInfo) const;
+                     Align Alignment, int64_t Diff, size_t VecSz) const;
+  /// Given a set of pointers, check if they can be rearranged as follows (%s is
+  /// a constant):
+  ///  %b + 0 * %s + 0
+  ///  %b + 0 * %s + 1
+  ///  %b + 0 * %s + 2
+  ///  ...
+  ///  %b + 0 * %s + w
+  ///
+  ///  %b + 1 * %s + 0
+  ///  %b + 1 * %s + 1
+  ///  %b + 1 * %s + 2
+  ///  ...
+  ///  %b + 1 * %s + w
+  ///  ...
+  ///
+  ///  If the pointers can be rearanged in the above pattern, it means that the
+  ///  memory can be accessed with a strided loads of width `w` and stride `%s`.
+  bool analyzeConstantStrideCandidate(ArrayRef<Value *> PointerOps,
+                                      Type *ElemTy, Align CommonAlignment,
+                                      SmallVectorImpl<unsigned> &SortedIndices,
+                                      int64_t Diff, Value *Ptr0, Value *PtrN,
+                                      StridedPtrInfo &SPtrInfo) const;
 
   /// Checks if the given array of loads can be represented as a vectorized,
   /// scatter or just simple gather.
@@ -6824,12 +6845,7 @@ isMaskedLoadCompress(ArrayRef<Value *> VL, ArrayRef<Value *> PointerOps,
 /// current graph (for masked gathers extra extractelement instructions
 /// might be required).
 bool BoUpSLP::isStridedLoad(ArrayRef<Value *> PointerOps, Type *ScalarTy,
-                            Align Alignment, const int64_t Diff, Value *Ptr0,
-                            Value *PtrN, StridedPtrInfo &SPtrInfo) const {
-  const size_t Sz = PointerOps.size();
-  if (Diff % (Sz - 1) != 0)
-    return false;
-
+                            Align Alignment, int64_t Diff, size_t VecSz) const {
   // Try to generate strided load node.
   auto IsAnyPointerUsedOutGraph = any_of(PointerOps, [&](Value *V) {
     return isa<Instruction>(V) && any_of(V->users(), [&](User *U) {
@@ -6838,41 +6854,109 @@ bool BoUpSLP::isStridedLoad(ArrayRef<Value *> PointerOps, Type *ScalarTy,
   });
 
   const uint64_t AbsoluteDiff = std::abs(Diff);
-  auto *VecTy = getWidenedType(ScalarTy, Sz);
+  auto *VecTy = getWidenedType(ScalarTy, VecSz);
   if (IsAnyPointerUsedOutGraph ||
-      (AbsoluteDiff > Sz &&
-       (Sz > MinProfitableStridedLoads ||
-        (AbsoluteDiff <= MaxProfitableLoadStride * Sz &&
-         AbsoluteDiff % Sz == 0 && has_single_bit(AbsoluteDiff / Sz)))) ||
-      Diff == -(static_cast<int64_t>(Sz) - 1)) {
-    int64_t Stride = Diff / static_cast<int64_t>(Sz - 1);
-    if (Diff != Stride * static_cast<int64_t>(Sz - 1))
+      (AbsoluteDiff > VecSz &&
+       (VecSz > MinProfitableStridedLoads ||
+        (AbsoluteDiff <= MaxProfitableLoadStride * VecSz &&
+         AbsoluteDiff % VecSz == 0 && has_single_bit(AbsoluteDiff / VecSz)))) ||
+      Diff == -(static_cast<int64_t>(VecSz) - 1)) {
+    int64_t Stride = Diff / static_cast<int64_t>(VecSz - 1);
+    if (Diff != Stride * static_cast<int64_t>(VecSz - 1))
       return false;
     if (!TTI->isLegalStridedLoadStore(VecTy, Alignment))
       return false;
+  }
+  return true;
+}
+
+bool BoUpSLP::analyzeConstantStrideCandidate(
+    ArrayRef<Value *> PointerOps, Type *ElemTy, Align CommonAlignment,
+    SmallVectorImpl<unsigned> &SortedIndices, int64_t Diff, Value *Ptr0,
+    Value *PtrN, StridedPtrInfo &SPtrInfo) const {
+  const unsigned Sz = PointerOps.size();
+  SmallVector<int64_t> SortedOffsetsFromBase;
+  SortedOffsetsFromBase.resize(Sz);
+  for (unsigned I : seq<unsigned>(Sz)) {
+    Value *Ptr =
+        SortedIndices.empty() ? PointerOps[I] : PointerOps[SortedIndices[I]];
+    SortedOffsetsFromBase[I] =
+        *getPointersDiff(ElemTy, Ptr0, ElemTy, Ptr, *DL, *SE);
+  }
+  assert(SortedOffsetsFromBase.size() > 1 &&
+         "Trying to generate strided load for less than 2 loads");
+  //
+  // Find where the first group ends.
+  int64_t StrideWithinGroup =
+      SortedOffsetsFromBase[1] - SortedOffsetsFromBase[0];
+  unsigned GroupSize = 1;
+  for (; GroupSize != SortedOffsetsFromBase.size(); ++GroupSize) {
+    if (SortedOffsetsFromBase[GroupSize] -
+            SortedOffsetsFromBase[GroupSize - 1] !=
+        StrideWithinGroup)
+      break;
+  }
+  unsigned VecSz = Sz;
+  Type *ScalarTy = ElemTy;
+  int64_t StrideIntVal = StrideWithinGroup;
+  FixedVectorType *StridedLoadTy = getWidenedType(ScalarTy, VecSz);
+
+  if (Sz != GroupSize) {
+    if (Sz % GroupSize != 0)
+      return false;
+    VecSz = Sz / GroupSize;
+
+    if (StrideWithinGroup != 1)
+      return false;
+    unsigned VecSz = Sz / GroupSize;
+    ScalarTy = Type::getIntNTy(SE->getContext(),
+                               DL->getTypeSizeInBits(ElemTy).getFixedValue() *
+                                   GroupSize);
+    StridedLoadTy = getWidenedType(ScalarTy, VecSz);
+    if (!TTI->isTypeLegal(StridedLoadTy) ||
+        !TTI->isLegalStridedLoadStore(StridedLoadTy, CommonAlignment))
+      return false;
 
-    // Iterate through all pointers and check if all distances are
-    // unique multiple of Dist.
-    SmallSet<int64_t, 4> Dists;
-    for (Value *Ptr : PointerOps) {
-      int64_t Dist = 0;
-      if (Ptr == PtrN)
-        Dist = Diff;
-      else if (Ptr != Ptr0)
-        Dist = *getPointersDiff(ScalarTy, Ptr0, ScalarTy, Ptr, *DL, *SE);
-      // If the strides are not the same or repeated, we can't
-      // vectorize.
-      if (((Dist / Stride) * Stride) != Dist || !Dists.insert(Dist).second)
+    unsigned PrevGroupStartIdx = 0;
+    unsigned CurrentGroupStartIdx = GroupSize;
+    int64_t StrideBetweenGroups =
+        SortedOffsetsFromBase[GroupSize] - SortedOffsetsFromBase[0];
+    StrideIntVal = StrideBetweenGroups;
+    while (CurrentGroupStartIdx != Sz) {
+      if (SortedOffsetsFromBase[CurrentGroupStartIdx] -
+              SortedOffsetsFromBase[PrevGroupStartIdx] !=
+          StrideBetweenGroups)
         break;
+      PrevGroupStartIdx = CurrentGroupStartIdx;
+      CurrentGroupStartIdx += GroupSize;
     }
-    if (Dists.size() == Sz) {
-      Type *StrideTy = DL->getIndexType(Ptr0->getType());
-      SPtrInfo.StrideVal = ConstantInt::get(StrideTy, Stride);
-      SPtrInfo.Ty = getWidenedType(ScalarTy, Sz);
-      return true;
+    if (CurrentGroupStartIdx != Sz)
+      return false;
+
+    auto CheckGroup = [&](unsigned StartIdx, unsigned GroupSize0,
+                          int64_t StrideWithinGroup) -> bool {
+      unsigned GroupEndIdx = StartIdx + 1;
+      for (; GroupEndIdx != Sz; ++GroupEndIdx) {
+        if (SortedOffsetsFromBase[GroupEndIdx] -
+                SortedOffsetsFromBase[GroupEndIdx - 1] !=
+            StrideWithinGroup)
+          break;
+      }
+      return GroupEndIdx - StartIdx == GroupSize0;
+    };
+    for (unsigned I = 0; I < Sz; I += GroupSize) {
+      if (!CheckGroup(I, GroupSize, StrideWithinGroup))
+        return false;
     }
   }
-  return false;
+
+  if (!isStridedLoad(PointerOps, ScalarTy, CommonAlignment, Diff, VecSz))
+    return false;
+
+  Type *StrideTy = DL->getIndexType(Ptr0->getType());
+  SPtrInfo.StrideVal = ConstantInt::get(StrideTy, StrideIntVal);
+  SPtrInfo.Ty = StridedLoadTy;
+  return true;
 }
 
 BoUpSLP::LoadsState BoUpSLP::canVectorizeLoads(
@@ -6958,8 +7042,8 @@ BoUpSLP::LoadsState BoUpSLP::canVectorizeLoads(
     Align Alignment =
         cast<LoadInst>(Order.empty() ? VL.front() : VL[Order.front()])
             ->getAlign();
-    if (isStridedLoad(PointerOps, ScalarTy, Alignment, *Diff, Ptr0, PtrN,
-                      SPtrInfo))
+    if (analyzeConstantStrideCandidate(PointerOps, ScalarTy, Alignment, Order,
+                                       *Diff, Ptr0, PtrN, SPtrInfo))
       return LoadsState::StridedVectorize;
   }
   if (!TTI->isLegalMaskedGather(VecTy, CommonAlignment) ||
@@ -14867,11 +14951,19 @@ BoUpSLP::getEntryCost(const TreeEntry *E, ArrayRef<Value *> VectorizedVals,
         }
         break;
       case TreeEntry::StridedVectorize: {
+        const StridedPtrInfo &SPtrInfo = TreeEntryToStridedPtrInfoMap.at(E);
+        FixedVectorType *StridedLoadTy = SPtrInfo.Ty;
+        assert(StridedLoadTy && "Missing StridedPoinerInfo for tree entry.");
         Align CommonAlignment =
             computeCommonAlignment<LoadInst>(UniqueValues.getArrayRef());
         VecLdCost = TTI->getStridedMemoryOpCost(
-            Instruction::Load, VecTy, LI0->getPointerOperand(),
+            Instruction::Load, StridedLoadTy, LI0->getPointerOperand(),
             /*VariableMask=*/false, CommonAlignment, CostKind);
+        if (StridedLoadTy != VecTy)
+          VecLdCost +=
+              TTI->getCastInstrCost(Instruction::BitCast, VecTy, StridedLoadTy,
+                                    getCastContextHint(*E), CostKind);
+
         break;
       }
       case TreeEntry::CompressVectorize: {
@@ -19635,6 +19727,8 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
                      ? NewLI
                      : ::propagateMetadata(NewLI, E->Scalars);
 
+      if (StridedLoadTy != VecTy)
+        V = Builder.CreateBitOrPointerCast(V, VecTy);
       V = FinalShuffle(V, E);
       E->VectorizedValue = V;
       ++NumVectorInstructions;
diff --git a/llvm/test/Transforms/SLPVectorizer/RISCV/basic-strided-loads.ll b/llvm/test/Transforms/SLPVectorizer/RISCV/basic-strided-loads.ll
index 02e05b2e4138a..968e61fb5f9e0 100644
--- a/llvm/test/Transforms/SLPVectorizer/RISCV/basic-strided-loads.ll
+++ b/llvm/test/Transforms/SLPVectorizer/RISCV/basic-strided-loads.ll
@@ -621,22 +621,10 @@ define void @constant_stride_widen_no_reordering(ptr %pl, i64 %stride, ptr %ps)
 ; CHECK-LABEL: define void @constant_stride_widen_no_reordering(
 ; CHECK-SAME: ptr [[PL:%.*]], i64 [[STRIDE:%.*]], ptr [[PS:%.*]]) #[[ATTR0]] {
 ; CHECK-NEXT:    [[GEP_L0:%.*]] = getelementptr inbounds i8, ptr [[PL]], i64 0
-; CHECK-NEXT:    [[GEP_L4:%.*]] = getelementptr inbounds i8, ptr [[PL]], i64 100
-; CHECK-NEXT:    [[GEP_L8:%.*]] = getelementptr inbounds i8, ptr [[PL]], i64 200
-; CHECK-NEXT:    [[GEP_L12:%.*]] = getelementptr inbounds i8, ptr [[PL]], i64 300
 ; CHECK-NEXT:    [[GEP_S0:%.*]] = getelementptr inbounds i8, ptr [[PS]], i64 0
-; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i8>, ptr [[GEP_L0]], align 1
-; CHECK-NEXT:    [[TMP2:%.*]] = load <4 x i8>, ptr [[GEP_L4]], align 1
-; CHECK-NEXT:    [[TMP3:%.*]] = load <4 x i8>, ptr [[GEP_L8]], align 1
-; CHECK-NEXT:    [[TMP4:%.*]] = load <4 x i8>, ptr [[GEP_L12]], align 1
-; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <4 x i8> [[TMP1]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <4 x i8> [[TMP2]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP7:%.*]] = shufflevector <4 x i8> [[TMP1]], <4 x i8> [[TMP2]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <4 x i8> [[TMP3]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <16 x i8> [[TMP7]], <16 x i8> [[TMP11]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <4 x i8> [[TMP4]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <16 x i8> [[TMP9]], <16 x i8> [[TMP10]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19>
-; CHECK-NEXT:    store <16 x i8> [[TMP8]], ptr [[GEP_S0]], align 1
+; CHECK-NEXT:    [[TMP1:%.*]] = call <4 x i32> @llvm.experimental.vp.strided.load.v4i32.p0.i64(ptr align 16 [[GEP_L0]], i64 100, <4 x i1> splat (i1 true), i32 4)
+; CHECK-NEXT:    [[TMP8:%.*]] = bitcast <4 x i32> [[TMP1]] to <16 x i8>
+; CHECK-NEXT:    store <16 x i8> [[TMP8]], ptr [[GEP_S0]], align 16
 ; CHECK-NEXT:    ret void
 ;
   %gep_l0 = getelementptr inbounds i8, ptr %pl, i64 0

>From 8dc9d31aa25d8c2f9db2a826fd27d731d8752f8e Mon Sep 17 00:00:00 2001
From: Mikhail Gudim <mgudim at ventanamicro.com>
Date: Wed, 24 Sep 2025 10:40:27 -0700
Subject: [PATCH 2/4] updated failing tests.

---
 .../RISCV/gather-insert-point-restore.ll      |  15 +--
 .../X86/entries-shuffled-diff-sizes.ll        |  16 +--
 .../X86/extractelements-vector-ops-shuffle.ll |   7 +-
 .../Transforms/SLPVectorizer/X86/pr47623.ll   |  14 +--
 .../SLPVectorizer/X86/pr47629-inseltpoison.ll | 112 +++++++++---------
 .../Transforms/SLPVectorizer/X86/pr47629.ll   | 112 +++++++++---------
 .../X86/redux-feed-buildvector.ll             |  73 +++++++++---
 .../X86/reorder-possible-strided-node.ll      |  36 ++----
 .../X86/split-node-num-operands.ll            |  22 ++--
 .../X86/split-vector-operand-with-reuses.ll   |  28 +++--
 10 files changed, 226 insertions(+), 209 deletions(-)

diff --git a/llvm/test/Transforms/SLPVectorizer/RISCV/gather-insert-point-restore.ll b/llvm/test/Transforms/SLPVectorizer/RISCV/gather-insert-point-restore.ll
index 82c940353ba5a..60d3b291b5dd4 100644
--- a/llvm/test/Transforms/SLPVectorizer/RISCV/gather-insert-point-restore.ll
+++ b/llvm/test/Transforms/SLPVectorizer/RISCV/gather-insert-point-restore.ll
@@ -5,18 +5,19 @@ define i16 @test(ptr %i) {
 ; CHECK-LABEL: define i16 @test(
 ; CHECK-SAME: ptr [[I:%.*]]) #[[ATTR0:[0-9]+]] {
 ; CHECK-NEXT:  [[ENTRY:.*:]]
-; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <2 x ptr> poison, ptr [[I]], i32 0
-; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <2 x ptr> [[TMP0]], <2 x ptr> poison, <2 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP2:%.*]] = getelementptr i8, <2 x ptr> [[TMP1]], <2 x i64> <i64 132860, i64 137774>
-; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <2 x ptr> [[TMP2]], <2 x ptr> poison, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
+; CHECK-NEXT:    [[GEP_US154:%.*]] = getelementptr i8, ptr [[I]], i64 132860
 ; CHECK-NEXT:    [[GEP_US154_2:%.*]] = getelementptr i8, ptr [[I]], i64 142688
 ; CHECK-NEXT:    br label %[[FOR_COND5_US:.*]]
 ; CHECK:       [[FOR_COND5_US]]:
+; CHECK-NEXT:    [[TMP0:%.*]] = call <2 x i16> @llvm.experimental.vp.strided.load.v2i16.p0.i64(ptr align 2 [[GEP_US154]], i64 4914, <2 x i1> splat (i1 true), i32 2)
 ; CHECK-NEXT:    [[TMP4:%.*]] = call <4 x i16> @llvm.experimental.vp.strided.load.v4i16.p0.i64(ptr align 2 [[GEP_US154_2]], i64 4914, <4 x i1> splat (i1 true), i32 4)
-; CHECK-NEXT:    [[TMP5:%.*]] = call <4 x i16> @llvm.masked.gather.v4i16.v4p0(<4 x ptr> [[TMP3]], i32 2, <4 x i1> splat (i1 true), <4 x i16> poison)
+; CHECK-NEXT:    [[TMP2:%.*]] = call <2 x i16> @llvm.experimental.vp.strided.load.v2i16.p0.i64(ptr align 2 [[GEP_US154]], i64 4914, <2 x i1> splat (i1 true), i32 2)
 ; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <4 x i16> [[TMP4]], <4 x i16> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <4 x i16> [[TMP5]], <4 x i16> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP7:%.*]] = shufflevector <4 x i16> [[TMP4]], <4 x i16> [[TMP5]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <2 x i16> [[TMP0]], <2 x i16> poison, <8 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <2 x i16> [[TMP0]], <2 x i16> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <4 x i16> [[TMP4]], <4 x i16> [[TMP5]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <2 x i16> [[TMP2]], <2 x i16> poison, <8 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP7:%.*]] = shufflevector <8 x i16> [[TMP11]], <8 x i16> [[TMP12]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 8, i32 9>
 ; CHECK-NEXT:    [[TMP8:%.*]] = call i16 @llvm.vector.reduce.umax.v8i16(<8 x i16> [[TMP7]])
 ; CHECK-NEXT:    [[TMP9:%.*]] = call i16 @llvm.umax.i16(i16 [[TMP8]], i16 0)
 ; CHECK-NEXT:    ret i16 [[TMP9]]
diff --git a/llvm/test/Transforms/SLPVectorizer/X86/entries-shuffled-diff-sizes.ll b/llvm/test/Transforms/SLPVectorizer/X86/entries-shuffled-diff-sizes.ll
index b99a1c2d83394..dbcaafa9e5a8b 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/entries-shuffled-diff-sizes.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/entries-shuffled-diff-sizes.ll
@@ -15,13 +15,15 @@ define void @test() {
 ; CHECK-NEXT:    [[TMP2:%.*]] = fmul reassoc ninf nsz arcp contract afn float [[GEPLOAD1612]], [[TMP1]]
 ; CHECK-NEXT:    [[TMP6:%.*]] = fmul reassoc ninf nsz arcp contract afn <16 x float> [[TMP4]], [[TMP0]]
 ; CHECK-NEXT:    store <16 x float> [[TMP6]], ptr getelementptr ([16000 x i8], ptr @GLOB, i64 0, i64 2928), align 16
-; CHECK-NEXT:    [[TMP7:%.*]] = load <16 x float>, ptr getelementptr ([16000 x i8], ptr @GLOB, i64 0, i64 1272), align 16
-; CHECK-NEXT:    [[TMP11:%.*]] = load <2 x float>, ptr getelementptr ([16000 x i8], ptr @GLOB, i64 0, i64 1620), align 4
-; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <2 x float> [[TMP11]], <2 x float> poison, <16 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <16 x float> [[TMP9]], <16 x float> [[TMP7]], <16 x i32> <i32 poison, i32 0, i32 20, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP19:%.*]] = shufflevector <2 x float> [[TMP3]], <2 x float> poison, <16 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP14:%.*]] = shufflevector <16 x float> [[TMP19]], <16 x float> [[TMP10]], <16 x i32> <i32 1, i32 1, i32 17, i32 17, i32 17, i32 17, i32 17, i32 17, i32 17, i32 17, i32 17, i32 19, i32 19, i32 19, i32 19, i32 18>
-; CHECK-NEXT:    [[TMP17:%.*]] = shufflevector <16 x float> [[TMP7]], <16 x float> [[TMP14]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 18>
+; CHECK-NEXT:    [[TMP7:%.*]] = call <88 x float> @llvm.masked.load.v88f32.p0(ptr getelementptr ([16000 x i8], ptr @GLOB, i64 0, i64 1272), i32 16, <88 x i1> <i1 true, i1 true, i1 true, i1 true, i1 false, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 true>, <88 x float> poison)
+; CHECK-NEXT:    [[TMP17:%.*]] = shufflevector <88 x float> [[TMP7]], <88 x float> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 87>
+; CHECK-NEXT:    [[TMP9:%.*]] = call <2 x float> @llvm.experimental.vp.strided.load.v2f32.p0.i64(ptr align 8 getelementptr ([16000 x i8], ptr @GLOB, i64 0, i64 1288), i64 336, <2 x i1> splat (i1 true), i32 2)
+; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <2 x float> [[TMP3]], <2 x float> poison, <4 x i32> <i32 1, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <88 x float> [[TMP7]], <88 x float> poison, <4 x i32> <i32 poison, i32 87, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <4 x float> [[TMP10]], <4 x float> [[TMP11]], <4 x i32> <i32 0, i32 5, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP13:%.*]] = shufflevector <2 x float> [[TMP9]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP16:%.*]] = shufflevector <4 x float> [[TMP12]], <4 x float> [[TMP13]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
+; CHECK-NEXT:    [[TMP14:%.*]] = shufflevector <4 x float> [[TMP16]], <4 x float> poison, <16 x i32> <i32 0, i32 0, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 3, i32 3, i32 3, i32 3, i32 2>
 ; CHECK-NEXT:    [[TMP18:%.*]] = fmul reassoc ninf nsz arcp contract afn <16 x float> [[TMP14]], [[TMP17]]
 ; CHECK-NEXT:    [[TMP15:%.*]] = shufflevector <16 x float> [[TMP18]], <16 x float> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 15, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14>
 ; CHECK-NEXT:    store <16 x float> [[TMP15]], ptr getelementptr ([16000 x i8], ptr @GLOB, i64 0, i64 2992), align 16
diff --git a/llvm/test/Transforms/SLPVectorizer/X86/extractelements-vector-ops-shuffle.ll b/llvm/test/Transforms/SLPVectorizer/X86/extractelements-vector-ops-shuffle.ll
index 7bbc694dc5181..12cb86287ce6f 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/extractelements-vector-ops-shuffle.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/extractelements-vector-ops-shuffle.ll
@@ -4,12 +4,11 @@
 define double @test() {
 ; CHECK-LABEL: define double @test() {
 ; CHECK-NEXT:  entry:
-; CHECK-NEXT:    [[TMP3:%.*]] = load double, ptr getelementptr inbounds ([13 x double], ptr null, i64 0, i64 6), align 16
 ; CHECK-NEXT:    [[TMP0:%.*]] = load <2 x double>, ptr getelementptr inbounds ([13 x double], ptr null, i64 0, i64 5), align 8
-; CHECK-NEXT:    [[TMP2:%.*]] = load double, ptr getelementptr inbounds ([13 x double], ptr null, i64 0, i64 9), align 8
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x double>, ptr getelementptr inbounds ([13 x double], ptr null, i64 0, i64 8), align 16
-; CHECK-NEXT:    [[TMP17:%.*]] = insertelement <4 x double> <double 0.000000e+00, double 0.000000e+00, double poison, double poison>, double [[TMP3]], i32 2
-; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <4 x double> [[TMP17]], double [[TMP2]], i32 3
+; CHECK-NEXT:    [[TMP2:%.*]] = call <2 x double> @llvm.experimental.vp.strided.load.v2f64.p0.i64(ptr align 8 getelementptr inbounds ([13 x double], ptr null, i64 0, i64 6), i64 24, <2 x i1> splat (i1 true), i32 2)
+; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <2 x double> [[TMP2]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <4 x double> <double 0.000000e+00, double 0.000000e+00, double poison, double poison>, <4 x double> [[TMP3]], <4 x i32> <i32 0, i32 1, i32 4, i32 5>
 ; CHECK-NEXT:    [[TMP5:%.*]] = fmul <4 x double> zeroinitializer, [[TMP4]]
 ; CHECK-NEXT:    [[TMP6:%.*]] = call reassoc nsz double @llvm.vector.reduce.fadd.v4f64(double 0.000000e+00, <4 x double> [[TMP5]])
 ; CHECK-NEXT:    [[TMP7:%.*]] = fmul double [[TMP6]], 0.000000e+00
diff --git a/llvm/test/Transforms/SLPVectorizer/X86/pr47623.ll b/llvm/test/Transforms/SLPVectorizer/X86/pr47623.ll
index 1b11c3dcc081c..a577469a9aef0 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/pr47623.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/pr47623.ll
@@ -11,16 +11,10 @@
 
 define void @foo() {
 ; SSE-LABEL: @foo(
-; SSE-NEXT:    [[TMP1:%.*]] = load i32, ptr @b, align 16
-; SSE-NEXT:    store i32 [[TMP1]], ptr @a, align 16
-; SSE-NEXT:    [[TMP2:%.*]] = load i32, ptr getelementptr inbounds ([8 x i32], ptr @b, i64 0, i64 2), align 8
-; SSE-NEXT:    store i32 [[TMP2]], ptr getelementptr inbounds ([8 x i32], ptr @a, i64 0, i64 1), align 4
-; SSE-NEXT:    store i32 [[TMP1]], ptr getelementptr inbounds ([8 x i32], ptr @a, i64 0, i64 2), align 8
-; SSE-NEXT:    store i32 [[TMP2]], ptr getelementptr inbounds ([8 x i32], ptr @a, i64 0, i64 3), align 4
-; SSE-NEXT:    store i32 [[TMP1]], ptr getelementptr inbounds ([8 x i32], ptr @a, i64 0, i64 4), align 16
-; SSE-NEXT:    store i32 [[TMP2]], ptr getelementptr inbounds ([8 x i32], ptr @a, i64 0, i64 5), align 4
-; SSE-NEXT:    store i32 [[TMP1]], ptr getelementptr inbounds ([8 x i32], ptr @a, i64 0, i64 6), align 8
-; SSE-NEXT:    store i32 [[TMP2]], ptr getelementptr inbounds ([8 x i32], ptr @a, i64 0, i64 7), align 4
+; SSE-NEXT:    [[TMP1:%.*]] = load <3 x i32>, ptr @b, align 16
+; SSE-NEXT:    [[TMP2:%.*]] = shufflevector <3 x i32> [[TMP1]], <3 x i32> poison, <2 x i32> <i32 0, i32 2>
+; SSE-NEXT:    [[TMP3:%.*]] = shufflevector <2 x i32> [[TMP2]], <2 x i32> poison, <8 x i32> <i32 0, i32 1, i32 0, i32 1, i32 0, i32 1, i32 0, i32 1>
+; SSE-NEXT:    store <8 x i32> [[TMP3]], ptr @a, align 16
 ; SSE-NEXT:    ret void
 ;
 ; AVX-LABEL: @foo(
diff --git a/llvm/test/Transforms/SLPVectorizer/X86/pr47629-inseltpoison.ll b/llvm/test/Transforms/SLPVectorizer/X86/pr47629-inseltpoison.ll
index fde76f8b0e8b9..ca129e7ab97f8 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/pr47629-inseltpoison.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/pr47629-inseltpoison.ll
@@ -153,36 +153,46 @@ define void @gather_load_2(ptr noalias nocapture %0, ptr noalias nocapture reado
 ; AVX-SAME: ptr noalias captures(none) [[TMP0:%.*]], ptr noalias readonly captures(none) [[TMP1:%.*]]) #[[ATTR0]] {
 ; AVX-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, ptr [[TMP1]], i64 1
 ; AVX-NEXT:    [[TMP4:%.*]] = load i32, ptr [[TMP3]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP11:%.*]] = add nsw i32 [[TMP4]], 1
+; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, ptr [[TMP0]], i64 1
+; AVX-NEXT:    store i32 [[TMP11]], ptr [[TMP0]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, ptr [[TMP1]], i64 10
-; AVX-NEXT:    [[TMP6:%.*]] = load i32, ptr [[TMP5]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP8:%.*]] = load i32, ptr [[TMP5]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP15:%.*]] = add nsw i32 [[TMP8]], 2
+; AVX-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, ptr [[TMP0]], i64 2
+; AVX-NEXT:    store i32 [[TMP15]], ptr [[TMP6]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, ptr [[TMP1]], i64 3
-; AVX-NEXT:    [[TMP8:%.*]] = load i32, ptr [[TMP7]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP12:%.*]] = load i32, ptr [[TMP7]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP13:%.*]] = add nsw i32 [[TMP12]], 3
+; AVX-NEXT:    [[TMP14:%.*]] = getelementptr inbounds i32, ptr [[TMP0]], i64 3
+; AVX-NEXT:    store i32 [[TMP13]], ptr [[TMP10]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, ptr [[TMP1]], i64 5
-; AVX-NEXT:    [[TMP10:%.*]] = load i32, ptr [[TMP9]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX-NEXT:    [[TMP11:%.*]] = insertelement <4 x i32> poison, i32 [[TMP4]], i32 0
-; AVX-NEXT:    [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP6]], i32 1
-; AVX-NEXT:    [[TMP13:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP8]], i32 2
-; AVX-NEXT:    [[TMP14:%.*]] = insertelement <4 x i32> [[TMP13]], i32 [[TMP10]], i32 3
-; AVX-NEXT:    [[TMP15:%.*]] = add nsw <4 x i32> [[TMP14]], <i32 1, i32 2, i32 3, i32 4>
-; AVX-NEXT:    store <4 x i32> [[TMP15]], ptr [[TMP0]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP16:%.*]] = load i32, ptr [[TMP9]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP17:%.*]] = add nsw i32 [[TMP16]], 4
+; AVX-NEXT:    store i32 [[TMP17]], ptr [[TMP14]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX-NEXT:    ret void
 ;
 ; AVX2-LABEL: define void @gather_load_2(
 ; AVX2-SAME: ptr noalias captures(none) [[TMP0:%.*]], ptr noalias readonly captures(none) [[TMP1:%.*]]) #[[ATTR0]] {
 ; AVX2-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, ptr [[TMP1]], i64 1
 ; AVX2-NEXT:    [[TMP4:%.*]] = load i32, ptr [[TMP3]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP11:%.*]] = add nsw i32 [[TMP4]], 1
+; AVX2-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, ptr [[TMP0]], i64 1
+; AVX2-NEXT:    store i32 [[TMP11]], ptr [[TMP0]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, ptr [[TMP1]], i64 10
-; AVX2-NEXT:    [[TMP6:%.*]] = load i32, ptr [[TMP5]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP8:%.*]] = load i32, ptr [[TMP5]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP15:%.*]] = add nsw i32 [[TMP8]], 2
+; AVX2-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, ptr [[TMP0]], i64 2
+; AVX2-NEXT:    store i32 [[TMP15]], ptr [[TMP6]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, ptr [[TMP1]], i64 3
-; AVX2-NEXT:    [[TMP8:%.*]] = load i32, ptr [[TMP7]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP12:%.*]] = load i32, ptr [[TMP7]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP13:%.*]] = add nsw i32 [[TMP12]], 3
+; AVX2-NEXT:    [[TMP14:%.*]] = getelementptr inbounds i32, ptr [[TMP0]], i64 3
+; AVX2-NEXT:    store i32 [[TMP13]], ptr [[TMP10]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX2-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, ptr [[TMP1]], i64 5
-; AVX2-NEXT:    [[TMP10:%.*]] = load i32, ptr [[TMP9]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX2-NEXT:    [[TMP11:%.*]] = insertelement <4 x i32> poison, i32 [[TMP4]], i32 0
-; AVX2-NEXT:    [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP6]], i32 1
-; AVX2-NEXT:    [[TMP13:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP8]], i32 2
-; AVX2-NEXT:    [[TMP14:%.*]] = insertelement <4 x i32> [[TMP13]], i32 [[TMP10]], i32 3
-; AVX2-NEXT:    [[TMP15:%.*]] = add nsw <4 x i32> [[TMP14]], <i32 1, i32 2, i32 3, i32 4>
-; AVX2-NEXT:    store <4 x i32> [[TMP15]], ptr [[TMP0]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP16:%.*]] = load i32, ptr [[TMP9]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP17:%.*]] = add nsw i32 [[TMP16]], 4
+; AVX2-NEXT:    store i32 [[TMP17]], ptr [[TMP14]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX2-NEXT:    ret void
 ;
 ; AVX512F-LABEL: define void @gather_load_2(
@@ -569,11 +579,9 @@ define void @gather_load_div(ptr noalias nocapture %0, ptr noalias nocapture rea
 ; AVX-LABEL: define void @gather_load_div(
 ; AVX-SAME: ptr noalias captures(none) [[TMP0:%.*]], ptr noalias readonly captures(none) [[TMP1:%.*]]) #[[ATTR0]] {
 ; AVX-NEXT:    [[TMP3:%.*]] = load float, ptr [[TMP1]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX-NEXT:    [[TMP4:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 10
-; AVX-NEXT:    [[TMP5:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 13
 ; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 3
-; AVX-NEXT:    [[TMP7:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 44
-; AVX-NEXT:    [[TMP8:%.*]] = load float, ptr [[TMP7]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP5:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 11
+; AVX-NEXT:    [[TMP7:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 14
 ; AVX-NEXT:    [[TMP9:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 17
 ; AVX-NEXT:    [[TMP10:%.*]] = load float, ptr [[TMP9]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX-NEXT:    [[TMP11:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 33
@@ -583,30 +591,25 @@ define void @gather_load_div(ptr noalias nocapture %0, ptr noalias nocapture rea
 ; AVX-NEXT:    [[TMP15:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 30
 ; AVX-NEXT:    [[TMP16:%.*]] = load float, ptr [[TMP15]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX-NEXT:    [[TMP17:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 5
-; AVX-NEXT:    [[TMP18:%.*]] = load float, ptr [[TMP17]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX-NEXT:    [[TMP19:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 27
 ; AVX-NEXT:    [[TMP20:%.*]] = load float, ptr [[TMP19]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX-NEXT:    [[TMP21:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 20
-; AVX-NEXT:    [[TMP22:%.*]] = load float, ptr [[TMP21]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP28:%.*]] = load float, ptr [[TMP21]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX-NEXT:    [[TMP23:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 23
 ; AVX-NEXT:    [[TMP24:%.*]] = load float, ptr [[TMP23]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX-NEXT:    [[TMP25:%.*]] = load <2 x float>, ptr [[TMP6]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX-NEXT:    [[TMP26:%.*]] = load <2 x float>, ptr [[TMP4]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX-NEXT:    [[TMP27:%.*]] = load <2 x float>, ptr [[TMP5]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX-NEXT:    [[TMP28:%.*]] = insertelement <8 x float> poison, float [[TMP3]], i32 0
-; AVX-NEXT:    [[TMP29:%.*]] = shufflevector <2 x float> [[TMP26]], <2 x float> poison, <8 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX-NEXT:    [[TMP30:%.*]] = shufflevector <8 x float> [[TMP28]], <8 x float> [[TMP29]], <8 x i32> <i32 0, i32 8, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX-NEXT:    [[TMP31:%.*]] = shufflevector <2 x float> [[TMP25]], <2 x float> poison, <8 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX-NEXT:    [[TMP32:%.*]] = shufflevector <8 x float> [[TMP30]], <8 x float> [[TMP31]], <8 x i32> <i32 0, i32 1, i32 8, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX-NEXT:    [[TMP22:%.*]] = load <2 x float>, ptr [[TMP6]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP29:%.*]] = call <2 x float> @llvm.experimental.vp.strided.load.v2f32.p0.i64(ptr align 4 [[TMP5]], i64 8, <2 x i1> splat (i1 true), i32 2), !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP27:%.*]] = call <2 x float> @llvm.experimental.vp.strided.load.v2f32.p0.i64(ptr align 4 [[TMP7]], i64 120, <2 x i1> splat (i1 true), i32 2), !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP25:%.*]] = call <2 x float> @llvm.experimental.vp.strided.load.v2f32.p0.i64(ptr align 4 [[TMP17]], i64 20, <2 x i1> splat (i1 true), i32 2), !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP26:%.*]] = shufflevector <2 x float> [[TMP25]], <2 x float> [[TMP22]], <8 x i32> <i32 poison, i32 1, i32 2, i32 poison, i32 poison, i32 poison, i32 0, i32 poison>
+; AVX-NEXT:    [[TMP30:%.*]] = insertelement <8 x float> [[TMP26]], float [[TMP3]], i32 0
 ; AVX-NEXT:    [[TMP33:%.*]] = shufflevector <2 x float> [[TMP27]], <2 x float> poison, <8 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX-NEXT:    [[TMP34:%.*]] = shufflevector <8 x float> [[TMP32]], <8 x float> [[TMP33]], <8 x i32> <i32 0, i32 1, i32 2, i32 9, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX-NEXT:    [[TMP34:%.*]] = shufflevector <8 x float> [[TMP30]], <8 x float> [[TMP33]], <8 x i32> <i32 0, i32 1, i32 2, i32 8, i32 4, i32 5, i32 6, i32 7>
 ; AVX-NEXT:    [[TMP35:%.*]] = insertelement <8 x float> [[TMP34]], float [[TMP10]], i32 4
 ; AVX-NEXT:    [[TMP36:%.*]] = insertelement <8 x float> [[TMP35]], float [[TMP14]], i32 5
-; AVX-NEXT:    [[TMP37:%.*]] = insertelement <8 x float> [[TMP36]], float [[TMP18]], i32 6
-; AVX-NEXT:    [[TMP38:%.*]] = insertelement <8 x float> [[TMP37]], float [[TMP22]], i32 7
-; AVX-NEXT:    [[TMP39:%.*]] = shufflevector <2 x float> [[TMP25]], <2 x float> [[TMP27]], <8 x i32> <i32 1, i32 2, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX-NEXT:    [[TMP40:%.*]] = shufflevector <8 x float> [[TMP39]], <8 x float> [[TMP29]], <8 x i32> <i32 0, i32 1, i32 9, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX-NEXT:    [[TMP41:%.*]] = insertelement <8 x float> [[TMP40]], float [[TMP8]], i32 3
+; AVX-NEXT:    [[TMP38:%.*]] = insertelement <8 x float> [[TMP36]], float [[TMP28]], i32 7
+; AVX-NEXT:    [[TMP37:%.*]] = shufflevector <2 x float> [[TMP22]], <2 x float> [[TMP29]], <8 x i32> <i32 1, i32 3, i32 2, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX-NEXT:    [[TMP41:%.*]] = shufflevector <8 x float> [[TMP37]], <8 x float> [[TMP33]], <8 x i32> <i32 0, i32 1, i32 2, i32 9, i32 poison, i32 poison, i32 poison, i32 poison>
 ; AVX-NEXT:    [[TMP42:%.*]] = insertelement <8 x float> [[TMP41]], float [[TMP12]], i32 4
 ; AVX-NEXT:    [[TMP43:%.*]] = insertelement <8 x float> [[TMP42]], float [[TMP16]], i32 5
 ; AVX-NEXT:    [[TMP44:%.*]] = insertelement <8 x float> [[TMP43]], float [[TMP20]], i32 6
@@ -618,11 +621,9 @@ define void @gather_load_div(ptr noalias nocapture %0, ptr noalias nocapture rea
 ; AVX2-LABEL: define void @gather_load_div(
 ; AVX2-SAME: ptr noalias captures(none) [[TMP0:%.*]], ptr noalias readonly captures(none) [[TMP1:%.*]]) #[[ATTR0]] {
 ; AVX2-NEXT:    [[TMP3:%.*]] = load float, ptr [[TMP1]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX2-NEXT:    [[TMP4:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 10
-; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 13
 ; AVX2-NEXT:    [[TMP6:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 3
-; AVX2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 44
-; AVX2-NEXT:    [[TMP8:%.*]] = load float, ptr [[TMP7]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 11
+; AVX2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 14
 ; AVX2-NEXT:    [[TMP9:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 17
 ; AVX2-NEXT:    [[TMP10:%.*]] = load float, ptr [[TMP9]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX2-NEXT:    [[TMP11:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 33
@@ -632,30 +633,25 @@ define void @gather_load_div(ptr noalias nocapture %0, ptr noalias nocapture rea
 ; AVX2-NEXT:    [[TMP15:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 30
 ; AVX2-NEXT:    [[TMP16:%.*]] = load float, ptr [[TMP15]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX2-NEXT:    [[TMP17:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 5
-; AVX2-NEXT:    [[TMP18:%.*]] = load float, ptr [[TMP17]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX2-NEXT:    [[TMP19:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 27
 ; AVX2-NEXT:    [[TMP20:%.*]] = load float, ptr [[TMP19]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX2-NEXT:    [[TMP21:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 20
-; AVX2-NEXT:    [[TMP22:%.*]] = load float, ptr [[TMP21]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP28:%.*]] = load float, ptr [[TMP21]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX2-NEXT:    [[TMP23:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 23
 ; AVX2-NEXT:    [[TMP24:%.*]] = load float, ptr [[TMP23]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX2-NEXT:    [[TMP25:%.*]] = load <2 x float>, ptr [[TMP6]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX2-NEXT:    [[TMP26:%.*]] = load <2 x float>, ptr [[TMP4]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX2-NEXT:    [[TMP27:%.*]] = load <2 x float>, ptr [[TMP5]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX2-NEXT:    [[TMP28:%.*]] = insertelement <8 x float> poison, float [[TMP3]], i32 0
-; AVX2-NEXT:    [[TMP29:%.*]] = shufflevector <2 x float> [[TMP26]], <2 x float> poison, <8 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX2-NEXT:    [[TMP30:%.*]] = shufflevector <8 x float> [[TMP28]], <8 x float> [[TMP29]], <8 x i32> <i32 0, i32 8, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX2-NEXT:    [[TMP31:%.*]] = shufflevector <2 x float> [[TMP25]], <2 x float> poison, <8 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX2-NEXT:    [[TMP32:%.*]] = shufflevector <8 x float> [[TMP30]], <8 x float> [[TMP31]], <8 x i32> <i32 0, i32 1, i32 8, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX2-NEXT:    [[TMP22:%.*]] = load <2 x float>, ptr [[TMP6]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP29:%.*]] = call <2 x float> @llvm.experimental.vp.strided.load.v2f32.p0.i64(ptr align 4 [[TMP5]], i64 8, <2 x i1> splat (i1 true), i32 2), !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP27:%.*]] = call <2 x float> @llvm.experimental.vp.strided.load.v2f32.p0.i64(ptr align 4 [[TMP7]], i64 120, <2 x i1> splat (i1 true), i32 2), !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP25:%.*]] = call <2 x float> @llvm.experimental.vp.strided.load.v2f32.p0.i64(ptr align 4 [[TMP17]], i64 20, <2 x i1> splat (i1 true), i32 2), !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP26:%.*]] = shufflevector <2 x float> [[TMP25]], <2 x float> [[TMP22]], <8 x i32> <i32 poison, i32 1, i32 2, i32 poison, i32 poison, i32 poison, i32 0, i32 poison>
+; AVX2-NEXT:    [[TMP30:%.*]] = insertelement <8 x float> [[TMP26]], float [[TMP3]], i32 0
 ; AVX2-NEXT:    [[TMP33:%.*]] = shufflevector <2 x float> [[TMP27]], <2 x float> poison, <8 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX2-NEXT:    [[TMP34:%.*]] = shufflevector <8 x float> [[TMP32]], <8 x float> [[TMP33]], <8 x i32> <i32 0, i32 1, i32 2, i32 9, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX2-NEXT:    [[TMP34:%.*]] = shufflevector <8 x float> [[TMP30]], <8 x float> [[TMP33]], <8 x i32> <i32 0, i32 1, i32 2, i32 8, i32 4, i32 5, i32 6, i32 7>
 ; AVX2-NEXT:    [[TMP35:%.*]] = insertelement <8 x float> [[TMP34]], float [[TMP10]], i32 4
 ; AVX2-NEXT:    [[TMP36:%.*]] = insertelement <8 x float> [[TMP35]], float [[TMP14]], i32 5
-; AVX2-NEXT:    [[TMP37:%.*]] = insertelement <8 x float> [[TMP36]], float [[TMP18]], i32 6
-; AVX2-NEXT:    [[TMP38:%.*]] = insertelement <8 x float> [[TMP37]], float [[TMP22]], i32 7
-; AVX2-NEXT:    [[TMP39:%.*]] = shufflevector <2 x float> [[TMP25]], <2 x float> [[TMP27]], <8 x i32> <i32 1, i32 2, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX2-NEXT:    [[TMP40:%.*]] = shufflevector <8 x float> [[TMP39]], <8 x float> [[TMP29]], <8 x i32> <i32 0, i32 1, i32 9, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX2-NEXT:    [[TMP41:%.*]] = insertelement <8 x float> [[TMP40]], float [[TMP8]], i32 3
+; AVX2-NEXT:    [[TMP38:%.*]] = insertelement <8 x float> [[TMP36]], float [[TMP28]], i32 7
+; AVX2-NEXT:    [[TMP37:%.*]] = shufflevector <2 x float> [[TMP22]], <2 x float> [[TMP29]], <8 x i32> <i32 1, i32 3, i32 2, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX2-NEXT:    [[TMP41:%.*]] = shufflevector <8 x float> [[TMP37]], <8 x float> [[TMP33]], <8 x i32> <i32 0, i32 1, i32 2, i32 9, i32 poison, i32 poison, i32 poison, i32 poison>
 ; AVX2-NEXT:    [[TMP42:%.*]] = insertelement <8 x float> [[TMP41]], float [[TMP12]], i32 4
 ; AVX2-NEXT:    [[TMP43:%.*]] = insertelement <8 x float> [[TMP42]], float [[TMP16]], i32 5
 ; AVX2-NEXT:    [[TMP44:%.*]] = insertelement <8 x float> [[TMP43]], float [[TMP20]], i32 6
diff --git a/llvm/test/Transforms/SLPVectorizer/X86/pr47629.ll b/llvm/test/Transforms/SLPVectorizer/X86/pr47629.ll
index cf380f04a6939..f651fa53c53c4 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/pr47629.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/pr47629.ll
@@ -153,36 +153,46 @@ define void @gather_load_2(ptr noalias nocapture %0, ptr noalias nocapture reado
 ; AVX-SAME: ptr noalias captures(none) [[TMP0:%.*]], ptr noalias readonly captures(none) [[TMP1:%.*]]) #[[ATTR0]] {
 ; AVX-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, ptr [[TMP1]], i64 1
 ; AVX-NEXT:    [[TMP4:%.*]] = load i32, ptr [[TMP3]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP11:%.*]] = add nsw i32 [[TMP4]], 1
+; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, ptr [[TMP0]], i64 1
+; AVX-NEXT:    store i32 [[TMP11]], ptr [[TMP0]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, ptr [[TMP1]], i64 10
-; AVX-NEXT:    [[TMP6:%.*]] = load i32, ptr [[TMP5]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP8:%.*]] = load i32, ptr [[TMP5]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP15:%.*]] = add nsw i32 [[TMP8]], 2
+; AVX-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, ptr [[TMP0]], i64 2
+; AVX-NEXT:    store i32 [[TMP15]], ptr [[TMP6]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, ptr [[TMP1]], i64 3
-; AVX-NEXT:    [[TMP8:%.*]] = load i32, ptr [[TMP7]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP12:%.*]] = load i32, ptr [[TMP7]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP13:%.*]] = add nsw i32 [[TMP12]], 3
+; AVX-NEXT:    [[TMP14:%.*]] = getelementptr inbounds i32, ptr [[TMP0]], i64 3
+; AVX-NEXT:    store i32 [[TMP13]], ptr [[TMP10]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, ptr [[TMP1]], i64 5
-; AVX-NEXT:    [[TMP10:%.*]] = load i32, ptr [[TMP9]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX-NEXT:    [[TMP11:%.*]] = insertelement <4 x i32> poison, i32 [[TMP4]], i32 0
-; AVX-NEXT:    [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP6]], i32 1
-; AVX-NEXT:    [[TMP13:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP8]], i32 2
-; AVX-NEXT:    [[TMP14:%.*]] = insertelement <4 x i32> [[TMP13]], i32 [[TMP10]], i32 3
-; AVX-NEXT:    [[TMP15:%.*]] = add nsw <4 x i32> [[TMP14]], <i32 1, i32 2, i32 3, i32 4>
-; AVX-NEXT:    store <4 x i32> [[TMP15]], ptr [[TMP0]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP16:%.*]] = load i32, ptr [[TMP9]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP17:%.*]] = add nsw i32 [[TMP16]], 4
+; AVX-NEXT:    store i32 [[TMP17]], ptr [[TMP14]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX-NEXT:    ret void
 ;
 ; AVX2-LABEL: define void @gather_load_2(
 ; AVX2-SAME: ptr noalias captures(none) [[TMP0:%.*]], ptr noalias readonly captures(none) [[TMP1:%.*]]) #[[ATTR0]] {
 ; AVX2-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, ptr [[TMP1]], i64 1
 ; AVX2-NEXT:    [[TMP4:%.*]] = load i32, ptr [[TMP3]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP11:%.*]] = add nsw i32 [[TMP4]], 1
+; AVX2-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, ptr [[TMP0]], i64 1
+; AVX2-NEXT:    store i32 [[TMP11]], ptr [[TMP0]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds i32, ptr [[TMP1]], i64 10
-; AVX2-NEXT:    [[TMP6:%.*]] = load i32, ptr [[TMP5]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP8:%.*]] = load i32, ptr [[TMP5]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP15:%.*]] = add nsw i32 [[TMP8]], 2
+; AVX2-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, ptr [[TMP0]], i64 2
+; AVX2-NEXT:    store i32 [[TMP15]], ptr [[TMP6]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, ptr [[TMP1]], i64 3
-; AVX2-NEXT:    [[TMP8:%.*]] = load i32, ptr [[TMP7]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP12:%.*]] = load i32, ptr [[TMP7]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP13:%.*]] = add nsw i32 [[TMP12]], 3
+; AVX2-NEXT:    [[TMP14:%.*]] = getelementptr inbounds i32, ptr [[TMP0]], i64 3
+; AVX2-NEXT:    store i32 [[TMP13]], ptr [[TMP10]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX2-NEXT:    [[TMP9:%.*]] = getelementptr inbounds i32, ptr [[TMP1]], i64 5
-; AVX2-NEXT:    [[TMP10:%.*]] = load i32, ptr [[TMP9]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX2-NEXT:    [[TMP11:%.*]] = insertelement <4 x i32> poison, i32 [[TMP4]], i32 0
-; AVX2-NEXT:    [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP6]], i32 1
-; AVX2-NEXT:    [[TMP13:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP8]], i32 2
-; AVX2-NEXT:    [[TMP14:%.*]] = insertelement <4 x i32> [[TMP13]], i32 [[TMP10]], i32 3
-; AVX2-NEXT:    [[TMP15:%.*]] = add nsw <4 x i32> [[TMP14]], <i32 1, i32 2, i32 3, i32 4>
-; AVX2-NEXT:    store <4 x i32> [[TMP15]], ptr [[TMP0]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP16:%.*]] = load i32, ptr [[TMP9]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP17:%.*]] = add nsw i32 [[TMP16]], 4
+; AVX2-NEXT:    store i32 [[TMP17]], ptr [[TMP14]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX2-NEXT:    ret void
 ;
 ; AVX512F-LABEL: define void @gather_load_2(
@@ -569,11 +579,9 @@ define void @gather_load_div(ptr noalias nocapture %0, ptr noalias nocapture rea
 ; AVX-LABEL: define void @gather_load_div(
 ; AVX-SAME: ptr noalias captures(none) [[TMP0:%.*]], ptr noalias readonly captures(none) [[TMP1:%.*]]) #[[ATTR0]] {
 ; AVX-NEXT:    [[TMP3:%.*]] = load float, ptr [[TMP1]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX-NEXT:    [[TMP4:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 10
-; AVX-NEXT:    [[TMP5:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 13
 ; AVX-NEXT:    [[TMP6:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 3
-; AVX-NEXT:    [[TMP7:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 44
-; AVX-NEXT:    [[TMP8:%.*]] = load float, ptr [[TMP7]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP5:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 11
+; AVX-NEXT:    [[TMP7:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 14
 ; AVX-NEXT:    [[TMP9:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 17
 ; AVX-NEXT:    [[TMP10:%.*]] = load float, ptr [[TMP9]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX-NEXT:    [[TMP11:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 33
@@ -583,30 +591,25 @@ define void @gather_load_div(ptr noalias nocapture %0, ptr noalias nocapture rea
 ; AVX-NEXT:    [[TMP15:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 30
 ; AVX-NEXT:    [[TMP16:%.*]] = load float, ptr [[TMP15]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX-NEXT:    [[TMP17:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 5
-; AVX-NEXT:    [[TMP18:%.*]] = load float, ptr [[TMP17]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX-NEXT:    [[TMP19:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 27
 ; AVX-NEXT:    [[TMP20:%.*]] = load float, ptr [[TMP19]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX-NEXT:    [[TMP21:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 20
-; AVX-NEXT:    [[TMP22:%.*]] = load float, ptr [[TMP21]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP28:%.*]] = load float, ptr [[TMP21]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX-NEXT:    [[TMP23:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 23
 ; AVX-NEXT:    [[TMP24:%.*]] = load float, ptr [[TMP23]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX-NEXT:    [[TMP25:%.*]] = load <2 x float>, ptr [[TMP6]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX-NEXT:    [[TMP26:%.*]] = load <2 x float>, ptr [[TMP4]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX-NEXT:    [[TMP27:%.*]] = load <2 x float>, ptr [[TMP5]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX-NEXT:    [[TMP28:%.*]] = insertelement <8 x float> poison, float [[TMP3]], i32 0
-; AVX-NEXT:    [[TMP29:%.*]] = shufflevector <2 x float> [[TMP26]], <2 x float> poison, <8 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX-NEXT:    [[TMP30:%.*]] = shufflevector <8 x float> [[TMP28]], <8 x float> [[TMP29]], <8 x i32> <i32 0, i32 8, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX-NEXT:    [[TMP31:%.*]] = shufflevector <2 x float> [[TMP25]], <2 x float> poison, <8 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX-NEXT:    [[TMP32:%.*]] = shufflevector <8 x float> [[TMP30]], <8 x float> [[TMP31]], <8 x i32> <i32 0, i32 1, i32 8, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX-NEXT:    [[TMP22:%.*]] = load <2 x float>, ptr [[TMP6]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP29:%.*]] = call <2 x float> @llvm.experimental.vp.strided.load.v2f32.p0.i64(ptr align 4 [[TMP5]], i64 8, <2 x i1> splat (i1 true), i32 2), !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP27:%.*]] = call <2 x float> @llvm.experimental.vp.strided.load.v2f32.p0.i64(ptr align 4 [[TMP7]], i64 120, <2 x i1> splat (i1 true), i32 2), !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP25:%.*]] = call <2 x float> @llvm.experimental.vp.strided.load.v2f32.p0.i64(ptr align 4 [[TMP17]], i64 20, <2 x i1> splat (i1 true), i32 2), !tbaa [[SHORT_TBAA0]]
+; AVX-NEXT:    [[TMP26:%.*]] = shufflevector <2 x float> [[TMP25]], <2 x float> [[TMP22]], <8 x i32> <i32 poison, i32 1, i32 2, i32 poison, i32 poison, i32 poison, i32 0, i32 poison>
+; AVX-NEXT:    [[TMP30:%.*]] = insertelement <8 x float> [[TMP26]], float [[TMP3]], i32 0
 ; AVX-NEXT:    [[TMP33:%.*]] = shufflevector <2 x float> [[TMP27]], <2 x float> poison, <8 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX-NEXT:    [[TMP34:%.*]] = shufflevector <8 x float> [[TMP32]], <8 x float> [[TMP33]], <8 x i32> <i32 0, i32 1, i32 2, i32 9, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX-NEXT:    [[TMP34:%.*]] = shufflevector <8 x float> [[TMP30]], <8 x float> [[TMP33]], <8 x i32> <i32 0, i32 1, i32 2, i32 8, i32 4, i32 5, i32 6, i32 7>
 ; AVX-NEXT:    [[TMP35:%.*]] = insertelement <8 x float> [[TMP34]], float [[TMP10]], i32 4
 ; AVX-NEXT:    [[TMP36:%.*]] = insertelement <8 x float> [[TMP35]], float [[TMP14]], i32 5
-; AVX-NEXT:    [[TMP37:%.*]] = insertelement <8 x float> [[TMP36]], float [[TMP18]], i32 6
-; AVX-NEXT:    [[TMP38:%.*]] = insertelement <8 x float> [[TMP37]], float [[TMP22]], i32 7
-; AVX-NEXT:    [[TMP39:%.*]] = shufflevector <2 x float> [[TMP25]], <2 x float> [[TMP27]], <8 x i32> <i32 1, i32 2, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX-NEXT:    [[TMP40:%.*]] = shufflevector <8 x float> [[TMP39]], <8 x float> [[TMP29]], <8 x i32> <i32 0, i32 1, i32 9, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX-NEXT:    [[TMP41:%.*]] = insertelement <8 x float> [[TMP40]], float [[TMP8]], i32 3
+; AVX-NEXT:    [[TMP38:%.*]] = insertelement <8 x float> [[TMP36]], float [[TMP28]], i32 7
+; AVX-NEXT:    [[TMP37:%.*]] = shufflevector <2 x float> [[TMP22]], <2 x float> [[TMP29]], <8 x i32> <i32 1, i32 3, i32 2, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX-NEXT:    [[TMP41:%.*]] = shufflevector <8 x float> [[TMP37]], <8 x float> [[TMP33]], <8 x i32> <i32 0, i32 1, i32 2, i32 9, i32 poison, i32 poison, i32 poison, i32 poison>
 ; AVX-NEXT:    [[TMP42:%.*]] = insertelement <8 x float> [[TMP41]], float [[TMP12]], i32 4
 ; AVX-NEXT:    [[TMP43:%.*]] = insertelement <8 x float> [[TMP42]], float [[TMP16]], i32 5
 ; AVX-NEXT:    [[TMP44:%.*]] = insertelement <8 x float> [[TMP43]], float [[TMP20]], i32 6
@@ -618,11 +621,9 @@ define void @gather_load_div(ptr noalias nocapture %0, ptr noalias nocapture rea
 ; AVX2-LABEL: define void @gather_load_div(
 ; AVX2-SAME: ptr noalias captures(none) [[TMP0:%.*]], ptr noalias readonly captures(none) [[TMP1:%.*]]) #[[ATTR0]] {
 ; AVX2-NEXT:    [[TMP3:%.*]] = load float, ptr [[TMP1]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX2-NEXT:    [[TMP4:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 10
-; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 13
 ; AVX2-NEXT:    [[TMP6:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 3
-; AVX2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 44
-; AVX2-NEXT:    [[TMP8:%.*]] = load float, ptr [[TMP7]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP5:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 11
+; AVX2-NEXT:    [[TMP7:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 14
 ; AVX2-NEXT:    [[TMP9:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 17
 ; AVX2-NEXT:    [[TMP10:%.*]] = load float, ptr [[TMP9]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX2-NEXT:    [[TMP11:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 33
@@ -632,30 +633,25 @@ define void @gather_load_div(ptr noalias nocapture %0, ptr noalias nocapture rea
 ; AVX2-NEXT:    [[TMP15:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 30
 ; AVX2-NEXT:    [[TMP16:%.*]] = load float, ptr [[TMP15]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX2-NEXT:    [[TMP17:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 5
-; AVX2-NEXT:    [[TMP18:%.*]] = load float, ptr [[TMP17]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX2-NEXT:    [[TMP19:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 27
 ; AVX2-NEXT:    [[TMP20:%.*]] = load float, ptr [[TMP19]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX2-NEXT:    [[TMP21:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 20
-; AVX2-NEXT:    [[TMP22:%.*]] = load float, ptr [[TMP21]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP28:%.*]] = load float, ptr [[TMP21]], align 4, !tbaa [[SHORT_TBAA0]]
 ; AVX2-NEXT:    [[TMP23:%.*]] = getelementptr inbounds float, ptr [[TMP1]], i64 23
 ; AVX2-NEXT:    [[TMP24:%.*]] = load float, ptr [[TMP23]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX2-NEXT:    [[TMP25:%.*]] = load <2 x float>, ptr [[TMP6]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX2-NEXT:    [[TMP26:%.*]] = load <2 x float>, ptr [[TMP4]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX2-NEXT:    [[TMP27:%.*]] = load <2 x float>, ptr [[TMP5]], align 4, !tbaa [[SHORT_TBAA0]]
-; AVX2-NEXT:    [[TMP28:%.*]] = insertelement <8 x float> poison, float [[TMP3]], i32 0
-; AVX2-NEXT:    [[TMP29:%.*]] = shufflevector <2 x float> [[TMP26]], <2 x float> poison, <8 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX2-NEXT:    [[TMP30:%.*]] = shufflevector <8 x float> [[TMP28]], <8 x float> [[TMP29]], <8 x i32> <i32 0, i32 8, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX2-NEXT:    [[TMP31:%.*]] = shufflevector <2 x float> [[TMP25]], <2 x float> poison, <8 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX2-NEXT:    [[TMP32:%.*]] = shufflevector <8 x float> [[TMP30]], <8 x float> [[TMP31]], <8 x i32> <i32 0, i32 1, i32 8, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX2-NEXT:    [[TMP22:%.*]] = load <2 x float>, ptr [[TMP6]], align 4, !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP29:%.*]] = call <2 x float> @llvm.experimental.vp.strided.load.v2f32.p0.i64(ptr align 4 [[TMP5]], i64 8, <2 x i1> splat (i1 true), i32 2), !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP27:%.*]] = call <2 x float> @llvm.experimental.vp.strided.load.v2f32.p0.i64(ptr align 4 [[TMP7]], i64 120, <2 x i1> splat (i1 true), i32 2), !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP25:%.*]] = call <2 x float> @llvm.experimental.vp.strided.load.v2f32.p0.i64(ptr align 4 [[TMP17]], i64 20, <2 x i1> splat (i1 true), i32 2), !tbaa [[SHORT_TBAA0]]
+; AVX2-NEXT:    [[TMP26:%.*]] = shufflevector <2 x float> [[TMP25]], <2 x float> [[TMP22]], <8 x i32> <i32 poison, i32 1, i32 2, i32 poison, i32 poison, i32 poison, i32 0, i32 poison>
+; AVX2-NEXT:    [[TMP30:%.*]] = insertelement <8 x float> [[TMP26]], float [[TMP3]], i32 0
 ; AVX2-NEXT:    [[TMP33:%.*]] = shufflevector <2 x float> [[TMP27]], <2 x float> poison, <8 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX2-NEXT:    [[TMP34:%.*]] = shufflevector <8 x float> [[TMP32]], <8 x float> [[TMP33]], <8 x i32> <i32 0, i32 1, i32 2, i32 9, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX2-NEXT:    [[TMP34:%.*]] = shufflevector <8 x float> [[TMP30]], <8 x float> [[TMP33]], <8 x i32> <i32 0, i32 1, i32 2, i32 8, i32 4, i32 5, i32 6, i32 7>
 ; AVX2-NEXT:    [[TMP35:%.*]] = insertelement <8 x float> [[TMP34]], float [[TMP10]], i32 4
 ; AVX2-NEXT:    [[TMP36:%.*]] = insertelement <8 x float> [[TMP35]], float [[TMP14]], i32 5
-; AVX2-NEXT:    [[TMP37:%.*]] = insertelement <8 x float> [[TMP36]], float [[TMP18]], i32 6
-; AVX2-NEXT:    [[TMP38:%.*]] = insertelement <8 x float> [[TMP37]], float [[TMP22]], i32 7
-; AVX2-NEXT:    [[TMP39:%.*]] = shufflevector <2 x float> [[TMP25]], <2 x float> [[TMP27]], <8 x i32> <i32 1, i32 2, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX2-NEXT:    [[TMP40:%.*]] = shufflevector <8 x float> [[TMP39]], <8 x float> [[TMP29]], <8 x i32> <i32 0, i32 1, i32 9, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX2-NEXT:    [[TMP41:%.*]] = insertelement <8 x float> [[TMP40]], float [[TMP8]], i32 3
+; AVX2-NEXT:    [[TMP38:%.*]] = insertelement <8 x float> [[TMP36]], float [[TMP28]], i32 7
+; AVX2-NEXT:    [[TMP37:%.*]] = shufflevector <2 x float> [[TMP22]], <2 x float> [[TMP29]], <8 x i32> <i32 1, i32 3, i32 2, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX2-NEXT:    [[TMP41:%.*]] = shufflevector <8 x float> [[TMP37]], <8 x float> [[TMP33]], <8 x i32> <i32 0, i32 1, i32 2, i32 9, i32 poison, i32 poison, i32 poison, i32 poison>
 ; AVX2-NEXT:    [[TMP42:%.*]] = insertelement <8 x float> [[TMP41]], float [[TMP12]], i32 4
 ; AVX2-NEXT:    [[TMP43:%.*]] = insertelement <8 x float> [[TMP42]], float [[TMP16]], i32 5
 ; AVX2-NEXT:    [[TMP44:%.*]] = insertelement <8 x float> [[TMP43]], float [[TMP20]], i32 6
diff --git a/llvm/test/Transforms/SLPVectorizer/X86/redux-feed-buildvector.ll b/llvm/test/Transforms/SLPVectorizer/X86/redux-feed-buildvector.ll
index f921278cdecf3..5bf3783034190 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/redux-feed-buildvector.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/redux-feed-buildvector.ll
@@ -11,23 +11,62 @@ define void @test(ptr nocapture readonly %arg, ptr nocapture readonly %arg1, ptr
 ; CHECK-LABEL: @test(
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[GEP1_0:%.*]] = getelementptr inbounds double, ptr [[ARG:%.*]], i64 1
-; CHECK-NEXT:    [[GEP2_0:%.*]] = getelementptr inbounds double, ptr [[ARG1:%.*]], i64 16
-; CHECK-NEXT:    [[TMP0:%.*]] = load <4 x double>, ptr [[GEP2_0]], align 8
-; CHECK-NEXT:    [[GEP2_4:%.*]] = getelementptr inbounds double, ptr [[ARG1]], i64 20
-; CHECK-NEXT:    [[TMP1:%.*]] = call <15 x double> @llvm.masked.load.v15f64.p0(ptr [[GEP1_0]], i32 8, <15 x i1> <i1 true, i1 false, i1 true, i1 false, i1 true, i1 false, i1 true, i1 false, i1 true, i1 false, i1 true, i1 false, i1 true, i1 false, i1 true>, <15 x double> poison)
-; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <15 x double> [[TMP1]], <15 x double> poison, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
-; CHECK-NEXT:    [[TMP3:%.*]] = load <8 x double>, ptr [[ARG1]], align 8
-; CHECK-NEXT:    [[TMP4:%.*]] = fmul fast <8 x double> [[TMP3]], [[TMP2]]
-; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <8 x double> [[TMP2]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT:    [[TMP6:%.*]] = fmul fast <4 x double> [[TMP0]], [[TMP5]]
-; CHECK-NEXT:    [[TMP7:%.*]] = call fast double @llvm.vector.reduce.fadd.v8f64(double 0.000000e+00, <8 x double> [[TMP4]])
-; CHECK-NEXT:    [[TMP8:%.*]] = load <4 x double>, ptr [[GEP2_4]], align 8
-; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <15 x double> [[TMP1]], <15 x double> poison, <4 x i32> <i32 8, i32 10, i32 12, i32 14>
-; CHECK-NEXT:    [[TMP10:%.*]] = fmul fast <4 x double> [[TMP8]], [[TMP9]]
-; CHECK-NEXT:    [[RDX_OP:%.*]] = fadd fast <4 x double> [[TMP6]], [[TMP10]]
-; CHECK-NEXT:    [[TMP11:%.*]] = call fast double @llvm.vector.reduce.fadd.v4f64(double 0.000000e+00, <4 x double> [[RDX_OP]])
-; CHECK-NEXT:    [[I142:%.*]] = insertelement <2 x double> poison, double [[TMP7]], i64 0
-; CHECK-NEXT:    [[I143:%.*]] = insertelement <2 x double> [[I142]], double [[TMP11]], i64 1
+; CHECK-NEXT:    [[LD1_0:%.*]] = load double, ptr [[GEP1_0]], align 8
+; CHECK-NEXT:    [[GEP1_1:%.*]] = getelementptr inbounds double, ptr [[ARG]], i64 3
+; CHECK-NEXT:    [[LD1_1:%.*]] = load double, ptr [[GEP1_1]], align 8
+; CHECK-NEXT:    [[GEP1_2:%.*]] = getelementptr inbounds double, ptr [[ARG]], i64 5
+; CHECK-NEXT:    [[LD1_2:%.*]] = load double, ptr [[GEP1_2]], align 8
+; CHECK-NEXT:    [[GEP1_3:%.*]] = getelementptr inbounds double, ptr [[ARG]], i64 7
+; CHECK-NEXT:    [[LD1_3:%.*]] = load double, ptr [[GEP1_3]], align 8
+; CHECK-NEXT:    [[GEP1_4:%.*]] = getelementptr inbounds double, ptr [[ARG]], i64 9
+; CHECK-NEXT:    [[LD1_4:%.*]] = load double, ptr [[GEP1_4]], align 8
+; CHECK-NEXT:    [[GEP1_5:%.*]] = getelementptr inbounds double, ptr [[ARG]], i64 11
+; CHECK-NEXT:    [[LD1_5:%.*]] = load double, ptr [[GEP1_5]], align 8
+; CHECK-NEXT:    [[GEP1_6:%.*]] = getelementptr inbounds double, ptr [[ARG]], i64 13
+; CHECK-NEXT:    [[LD1_6:%.*]] = load double, ptr [[GEP1_6]], align 8
+; CHECK-NEXT:    [[GEP1_7:%.*]] = getelementptr inbounds double, ptr [[ARG]], i64 15
+; CHECK-NEXT:    [[LD1_7:%.*]] = load double, ptr [[GEP1_7]], align 8
+; CHECK-NEXT:    [[TMP0:%.*]] = call <24 x double> @llvm.masked.load.v24f64.p0(ptr [[ARG1:%.*]], i32 8, <24 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <24 x double> poison)
+; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <24 x double> [[TMP0]], <24 x double> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23>
+; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <24 x double> [[TMP0]], <24 x double> poison, <2 x i32> <i32 0, i32 16>
+; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <2 x double> poison, double [[LD1_0]], i32 0
+; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <2 x double> [[TMP3]], <2 x double> poison, <2 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP5:%.*]] = fmul fast <2 x double> [[TMP2]], [[TMP4]]
+; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <24 x double> [[TMP0]], <24 x double> poison, <2 x i32> <i32 1, i32 17>
+; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <2 x double> poison, double [[LD1_1]], i32 0
+; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <2 x double> [[TMP7]], <2 x double> poison, <2 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP9:%.*]] = fmul fast <2 x double> [[TMP6]], [[TMP8]]
+; CHECK-NEXT:    [[TMP10:%.*]] = fadd fast <2 x double> [[TMP5]], [[TMP9]]
+; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <24 x double> [[TMP0]], <24 x double> poison, <2 x i32> <i32 2, i32 18>
+; CHECK-NEXT:    [[TMP12:%.*]] = insertelement <2 x double> poison, double [[LD1_2]], i32 0
+; CHECK-NEXT:    [[TMP13:%.*]] = shufflevector <2 x double> [[TMP12]], <2 x double> poison, <2 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP14:%.*]] = fmul fast <2 x double> [[TMP11]], [[TMP13]]
+; CHECK-NEXT:    [[TMP15:%.*]] = fadd fast <2 x double> [[TMP10]], [[TMP14]]
+; CHECK-NEXT:    [[TMP16:%.*]] = shufflevector <24 x double> [[TMP0]], <24 x double> poison, <2 x i32> <i32 3, i32 19>
+; CHECK-NEXT:    [[TMP17:%.*]] = insertelement <2 x double> poison, double [[LD1_3]], i32 0
+; CHECK-NEXT:    [[TMP18:%.*]] = shufflevector <2 x double> [[TMP17]], <2 x double> poison, <2 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP19:%.*]] = fmul fast <2 x double> [[TMP16]], [[TMP18]]
+; CHECK-NEXT:    [[TMP20:%.*]] = fadd fast <2 x double> [[TMP15]], [[TMP19]]
+; CHECK-NEXT:    [[TMP21:%.*]] = shufflevector <24 x double> [[TMP0]], <24 x double> poison, <2 x i32> <i32 4, i32 20>
+; CHECK-NEXT:    [[TMP22:%.*]] = insertelement <2 x double> poison, double [[LD1_4]], i32 0
+; CHECK-NEXT:    [[TMP23:%.*]] = shufflevector <2 x double> [[TMP22]], <2 x double> poison, <2 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP24:%.*]] = fmul fast <2 x double> [[TMP21]], [[TMP23]]
+; CHECK-NEXT:    [[TMP25:%.*]] = fadd fast <2 x double> [[TMP20]], [[TMP24]]
+; CHECK-NEXT:    [[TMP26:%.*]] = shufflevector <24 x double> [[TMP0]], <24 x double> poison, <2 x i32> <i32 5, i32 21>
+; CHECK-NEXT:    [[TMP27:%.*]] = insertelement <2 x double> poison, double [[LD1_5]], i32 0
+; CHECK-NEXT:    [[TMP28:%.*]] = shufflevector <2 x double> [[TMP27]], <2 x double> poison, <2 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP29:%.*]] = fmul fast <2 x double> [[TMP26]], [[TMP28]]
+; CHECK-NEXT:    [[TMP30:%.*]] = fadd fast <2 x double> [[TMP25]], [[TMP29]]
+; CHECK-NEXT:    [[TMP31:%.*]] = shufflevector <24 x double> [[TMP0]], <24 x double> poison, <2 x i32> <i32 6, i32 22>
+; CHECK-NEXT:    [[TMP32:%.*]] = insertelement <2 x double> poison, double [[LD1_6]], i32 0
+; CHECK-NEXT:    [[TMP33:%.*]] = shufflevector <2 x double> [[TMP32]], <2 x double> poison, <2 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP34:%.*]] = fmul fast <2 x double> [[TMP31]], [[TMP33]]
+; CHECK-NEXT:    [[TMP35:%.*]] = fadd fast <2 x double> [[TMP30]], [[TMP34]]
+; CHECK-NEXT:    [[TMP36:%.*]] = shufflevector <24 x double> [[TMP0]], <24 x double> poison, <2 x i32> <i32 7, i32 23>
+; CHECK-NEXT:    [[TMP37:%.*]] = insertelement <2 x double> poison, double [[LD1_7]], i32 0
+; CHECK-NEXT:    [[TMP38:%.*]] = shufflevector <2 x double> [[TMP37]], <2 x double> poison, <2 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP39:%.*]] = fmul fast <2 x double> [[TMP36]], [[TMP38]]
+; CHECK-NEXT:    [[I143:%.*]] = fadd fast <2 x double> [[TMP35]], [[TMP39]]
 ; CHECK-NEXT:    [[P:%.*]] = getelementptr inbounds double, ptr [[ARG2:%.*]], <2 x i64> <i64 0, i64 16>
 ; CHECK-NEXT:    call void @llvm.masked.scatter.v2f64.v2p0(<2 x double> [[I143]], <2 x ptr> [[P]], i32 8, <2 x i1> splat (i1 true))
 ; CHECK-NEXT:    ret void
diff --git a/llvm/test/Transforms/SLPVectorizer/X86/reorder-possible-strided-node.ll b/llvm/test/Transforms/SLPVectorizer/X86/reorder-possible-strided-node.ll
index 19ce11c457f63..bd24093218874 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/reorder-possible-strided-node.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/reorder-possible-strided-node.ll
@@ -5,18 +5,15 @@ define void @test() {
 ; CHECK-LABEL: define void @test(
 ; CHECK-SAME: ) #[[ATTR0:[0-9]+]] {
 ; CHECK-NEXT:  entry:
-; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr i32, ptr null, i64 1
-; CHECK-NEXT:    [[TMP9:%.*]] = load i32, ptr [[ARRAYIDX5]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr i32, ptr null, i64 33
-; CHECK-NEXT:    [[TMP2:%.*]] = load i32, ptr [[ARRAYIDX13]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX22:%.*]] = getelementptr i32, ptr null, i64 60
+; CHECK-NEXT:    [[TMP0:%.*]] = call <2 x i32> @llvm.experimental.vp.strided.load.v2i32.p0.i64(ptr align 4 [[ARRAYIDX13]], i64 -128, <2 x i1> splat (i1 true), i32 2)
 ; CHECK-NEXT:    [[TMP8:%.*]] = call <8 x i32> @llvm.masked.load.v8i32.p0(ptr null, i32 4, <8 x i1> <i1 true, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 true>, <8 x i32> poison)
 ; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <8 x i32> [[TMP8]], <8 x i32> poison, <2 x i32> <i32 0, i32 7>
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, ptr [[ARRAYIDX22]], align 4
-; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <4 x i32> poison, i32 [[TMP2]], i32 2
-; CHECK-NEXT:    [[TMP6:%.*]] = insertelement <4 x i32> [[TMP5]], i32 [[TMP9]], i32 3
 ; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <2 x i32> [[TMP10]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP7:%.*]] = shufflevector <4 x i32> [[TMP6]], <4 x i32> [[TMP12]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
+; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP7:%.*]] = shufflevector <2 x i32> [[TMP10]], <2 x i32> [[TMP0]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
 ; CHECK-NEXT:    [[TMP3:%.*]] = mul <4 x i32> [[TMP1]], [[TMP7]]
 ; CHECK-NEXT:    [[TMP4:%.*]] = ashr <4 x i32> [[TMP3]], zeroinitializer
 ; CHECK-NEXT:    [[TMP11:%.*]] = shufflevector <4 x i32> [[TMP4]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
@@ -66,18 +63,15 @@ define void @test1() {
 ; CHECK-LABEL: define void @test1(
 ; CHECK-SAME: ) #[[ATTR0]] {
 ; CHECK-NEXT:  entry:
-; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr i32, ptr null, i64 1
-; CHECK-NEXT:    [[TMP9:%.*]] = load i32, ptr [[ARRAYIDX5]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr i32, ptr null, i64 33
-; CHECK-NEXT:    [[TMP2:%.*]] = load i32, ptr [[ARRAYIDX13]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX22:%.*]] = getelementptr i32, ptr null, i64 60
+; CHECK-NEXT:    [[TMP0:%.*]] = call <2 x i32> @llvm.experimental.vp.strided.load.v2i32.p0.i64(ptr align 4 [[ARRAYIDX13]], i64 -128, <2 x i1> splat (i1 true), i32 2)
 ; CHECK-NEXT:    [[TMP8:%.*]] = call <8 x i32> @llvm.masked.load.v8i32.p0(ptr null, i32 4, <8 x i1> <i1 true, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 true>, <8 x i32> poison)
 ; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <8 x i32> [[TMP8]], <8 x i32> poison, <2 x i32> <i32 0, i32 7>
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, ptr [[ARRAYIDX22]], align 4
-; CHECK-NEXT:    [[TMP11:%.*]] = insertelement <4 x i32> poison, i32 [[TMP2]], i32 2
-; CHECK-NEXT:    [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP9]], i32 3
 ; CHECK-NEXT:    [[TMP14:%.*]] = shufflevector <2 x i32> [[TMP10]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP7:%.*]] = shufflevector <4 x i32> [[TMP12]], <4 x i32> [[TMP14]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
+; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP7:%.*]] = shufflevector <2 x i32> [[TMP10]], <2 x i32> [[TMP0]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
 ; CHECK-NEXT:    [[TMP3:%.*]] = mul <4 x i32> [[TMP1]], [[TMP7]]
 ; CHECK-NEXT:    [[TMP4:%.*]] = sext <4 x i32> [[TMP3]] to <4 x i64>
 ; CHECK-NEXT:    [[TMP5:%.*]] = lshr <4 x i64> [[TMP4]], zeroinitializer
@@ -129,18 +123,15 @@ define void @test_div() {
 ; CHECK-LABEL: define void @test_div(
 ; CHECK-SAME: ) #[[ATTR0]] {
 ; CHECK-NEXT:  entry:
-; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr i32, ptr null, i64 1
-; CHECK-NEXT:    [[TMP4:%.*]] = load i32, ptr [[ARRAYIDX5]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr i32, ptr null, i64 33
-; CHECK-NEXT:    [[TMP2:%.*]] = load i32, ptr [[ARRAYIDX13]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX22:%.*]] = getelementptr i32, ptr null, i64 60
+; CHECK-NEXT:    [[TMP0:%.*]] = call <2 x i32> @llvm.experimental.vp.strided.load.v2i32.p0.i64(ptr align 4 [[ARRAYIDX13]], i64 -128, <2 x i1> splat (i1 true), i32 2)
 ; CHECK-NEXT:    [[TMP8:%.*]] = call <8 x i32> @llvm.masked.load.v8i32.p0(ptr null, i32 4, <8 x i1> <i1 true, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 true>, <8 x i32> poison)
 ; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <8 x i32> [[TMP8]], <8 x i32> poison, <2 x i32> <i32 0, i32 7>
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, ptr [[ARRAYIDX22]], align 4
-; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <4 x i32> poison, i32 [[TMP2]], i32 2
-; CHECK-NEXT:    [[TMP11:%.*]] = insertelement <4 x i32> [[TMP5]], i32 [[TMP4]], i32 3
 ; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <2 x i32> [[TMP3]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP7:%.*]] = shufflevector <4 x i32> [[TMP11]], <4 x i32> [[TMP12]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
+; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP7:%.*]] = shufflevector <2 x i32> [[TMP3]], <2 x i32> [[TMP0]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
 ; CHECK-NEXT:    [[TMP9:%.*]] = mul <4 x i32> [[TMP1]], [[TMP7]]
 ; CHECK-NEXT:    [[TMP10:%.*]] = udiv <4 x i32> [[TMP9]], <i32 2, i32 1, i32 2, i32 1>
 ; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <4 x i32> [[TMP10]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
@@ -190,18 +181,15 @@ define void @test_rem() {
 ; CHECK-LABEL: define void @test_rem(
 ; CHECK-SAME: ) #[[ATTR0]] {
 ; CHECK-NEXT:  entry:
-; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr i32, ptr null, i64 1
-; CHECK-NEXT:    [[TMP4:%.*]] = load i32, ptr [[ARRAYIDX5]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr i32, ptr null, i64 33
-; CHECK-NEXT:    [[TMP2:%.*]] = load i32, ptr [[ARRAYIDX13]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX22:%.*]] = getelementptr i32, ptr null, i64 60
+; CHECK-NEXT:    [[TMP0:%.*]] = call <2 x i32> @llvm.experimental.vp.strided.load.v2i32.p0.i64(ptr align 4 [[ARRAYIDX13]], i64 -128, <2 x i1> splat (i1 true), i32 2)
 ; CHECK-NEXT:    [[TMP8:%.*]] = call <8 x i32> @llvm.masked.load.v8i32.p0(ptr null, i32 4, <8 x i1> <i1 true, i1 false, i1 false, i1 false, i1 false, i1 false, i1 false, i1 true>, <8 x i32> poison)
 ; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <8 x i32> [[TMP8]], <8 x i32> poison, <2 x i32> <i32 0, i32 7>
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, ptr [[ARRAYIDX22]], align 4
-; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <4 x i32> poison, i32 [[TMP2]], i32 2
-; CHECK-NEXT:    [[TMP11:%.*]] = insertelement <4 x i32> [[TMP5]], i32 [[TMP4]], i32 3
 ; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <2 x i32> [[TMP3]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP7:%.*]] = shufflevector <4 x i32> [[TMP11]], <4 x i32> [[TMP12]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
+; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP7:%.*]] = shufflevector <2 x i32> [[TMP3]], <2 x i32> [[TMP0]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
 ; CHECK-NEXT:    [[TMP9:%.*]] = mul <4 x i32> [[TMP1]], [[TMP7]]
 ; CHECK-NEXT:    [[TMP10:%.*]] = urem <4 x i32> [[TMP9]], <i32 1, i32 1, i32 2, i32 1>
 ; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <4 x i32> [[TMP10]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
diff --git a/llvm/test/Transforms/SLPVectorizer/X86/split-node-num-operands.ll b/llvm/test/Transforms/SLPVectorizer/X86/split-node-num-operands.ll
index 5aa4dba2b8a1b..4deddc138727a 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/split-node-num-operands.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/split-node-num-operands.ll
@@ -13,31 +13,31 @@ define i64 @Foo(ptr align 8 dereferenceable(344) %0, i64 %1) {
 ; CHECK-NEXT:    [[TMP9:%.*]] = load i64, ptr [[TMP0]], align 8
 ; CHECK-NEXT:    [[TMP10:%.*]] = insertelement <2 x i64> poison, i64 [[TMP6]], i32 0
 ; CHECK-NEXT:    [[TMP11:%.*]] = insertelement <2 x i64> [[TMP10]], i64 [[TMP9]], i32 1
-; CHECK-NEXT:    [[TMP12:%.*]] = insertelement <2 x i64> poison, i64 [[TMP7]], i32 0
-; CHECK-NEXT:    [[TMP13:%.*]] = insertelement <2 x i64> [[TMP12]], i64 [[TMP8]], i32 1
+; CHECK-NEXT:    [[TMP12:%.*]] = insertelement <2 x i64> poison, i64 [[TMP8]], i32 0
+; CHECK-NEXT:    [[TMP13:%.*]] = insertelement <2 x i64> [[TMP12]], i64 [[TMP7]], i32 1
 ; CHECK-NEXT:    [[TMP14:%.*]] = insertelement <2 x i64> poison, i64 0, i32 0
 ; CHECK-NEXT:    [[TMP15:%.*]] = insertelement <2 x i64> <i64 0, i64 poison>, i64 [[TMP1]], i32 1
 ; CHECK-NEXT:    br label %[[BB16:.*]]
 ; CHECK:       [[BB16]]:
-; CHECK-NEXT:    [[TMP17:%.*]] = phi <2 x i64> [ [[TMP11]], [[TMP2:%.*]] ], [ zeroinitializer, %[[TMP25:.*]] ]
-; CHECK-NEXT:    [[TMP18:%.*]] = phi <2 x i64> [ [[TMP13]], [[TMP2]] ], [ [[TMP29:%.*]], %[[TMP25]] ]
+; CHECK-NEXT:    [[TMP17:%.*]] = phi <2 x i64> [ [[TMP11]], [[TMP2:%.*]] ], [ zeroinitializer, %[[_LOOPEXIT206:.*]] ]
+; CHECK-NEXT:    [[TMP18:%.*]] = phi <2 x i64> [ [[TMP13]], [[TMP2]] ], [ [[TMP29:%.*]], %[[_LOOPEXIT206]] ]
 ; CHECK-NEXT:    switch i32 0, label %[[BB19:.*]] [
-; CHECK-NEXT:      i32 0, label %[[TMP25]]
+; CHECK-NEXT:      i32 0, label %[[_LOOPEXIT206]]
 ; CHECK-NEXT:    ]
 ; CHECK:       [[BB19]]:
-; CHECK-NEXT:    [[TMP20:%.*]] = shufflevector <2 x i64> [[TMP18]], <2 x i64> poison, <4 x i32> <i32 1, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP20:%.*]] = shufflevector <2 x i64> [[TMP18]], <2 x i64> poison, <4 x i32> <i32 0, i32 poison, i32 poison, i32 poison>
 ; CHECK-NEXT:    [[TMP21:%.*]] = insertelement <4 x i64> [[TMP20]], i64 0, i32 1
 ; CHECK-NEXT:    [[TMP22:%.*]] = insertelement <4 x i64> [[TMP21]], i64 0, i32 2
 ; CHECK-NEXT:    [[TMP23:%.*]] = shufflevector <4 x i64> [[TMP22]], <4 x i64> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 2>
-; CHECK-NEXT:    [[TMP24:%.*]] = shufflevector <2 x i64> [[TMP14]], <2 x i64> [[TMP18]], <2 x i32> <i32 0, i32 2>
-; CHECK-NEXT:    br label %[[TMP25]]
-; CHECK:       [[TMP25]]:
+; CHECK-NEXT:    [[TMP24:%.*]] = shufflevector <2 x i64> [[TMP14]], <2 x i64> [[TMP18]], <2 x i32> <i32 0, i32 3>
+; CHECK-NEXT:    br label %[[_LOOPEXIT206]]
+; CHECK:       [[_LOOPEXIT206]]:
 ; CHECK-NEXT:    [[TMP26:%.*]] = phi <2 x i64> [ [[TMP17]], %[[BB19]] ], [ zeroinitializer, %[[BB16]] ]
 ; CHECK-NEXT:    [[TMP27:%.*]] = phi <4 x i64> [ [[TMP23]], %[[BB19]] ], [ zeroinitializer, %[[BB16]] ]
 ; CHECK-NEXT:    [[TMP28:%.*]] = phi <2 x i64> [ [[TMP24]], %[[BB19]] ], [ [[TMP15]], %[[BB16]] ]
-; CHECK-NEXT:    [[TMP29]] = shufflevector <2 x i64> [[TMP18]], <2 x i64> <i64 0, i64 poison>, <2 x i32> <i32 2, i32 1>
+; CHECK-NEXT:    [[TMP29]] = shufflevector <2 x i64> [[TMP18]], <2 x i64> <i64 poison, i64 0>, <2 x i32> <i32 0, i32 3>
 ; CHECK-NEXT:    br i1 false, label %[[DOTLOOPEXIT206:.*]], label %[[BB16]]
-; CHECK:       [[_LOOPEXIT206:.*:]]
+; CHECK:       [[_LOOPEXIT207:.*:]]
 ; CHECK-NEXT:    switch i32 0, label %[[BB32:.*]] [
 ; CHECK-NEXT:      i32 0, [[DOTCONT174:label %.*]]
 ; CHECK-NEXT:      i32 1, label %[[BB30:.*]]
diff --git a/llvm/test/Transforms/SLPVectorizer/X86/split-vector-operand-with-reuses.ll b/llvm/test/Transforms/SLPVectorizer/X86/split-vector-operand-with-reuses.ll
index 972a58cecc822..ed0782fb5b84d 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/split-vector-operand-with-reuses.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/split-vector-operand-with-reuses.ll
@@ -6,31 +6,33 @@ define void @test(ptr %p) {
 ; CHECK-SAME: ptr [[P:%.*]]) {
 ; CHECK-NEXT:  [[ENTRY:.*]]:
 ; CHECK-NEXT:    [[ARRAYIDX7_US_I_841:%.*]] = getelementptr i8, ptr [[P]], i64 36
+; CHECK-NEXT:    [[ARRAYIDX7_US_I_1051:%.*]] = getelementptr i8, ptr [[P]], i64 44
 ; CHECK-NEXT:    [[ARRAYIDX7_US_I_1261:%.*]] = getelementptr i8, ptr [[P]], i64 52
-; CHECK-NEXT:    [[TMP0:%.*]] = load i32, ptr [[P]], align 4
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x i32>, ptr [[ARRAYIDX7_US_I_1261]], align 4
 ; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <4 x i32> [[TMP1]], <4 x i32> poison, <4 x i32> <i32 2, i32 3, i32 0, i32 1>
+; CHECK-NEXT:    [[TMP4:%.*]] = call <2 x i32> @llvm.experimental.vp.strided.load.v2i32.p0.i64(ptr align 4 [[ARRAYIDX7_US_I_1051]], i64 -44, <2 x i1> splat (i1 true), i32 2)
+; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <2 x i32> [[TMP4]], <2 x i32> poison, <4 x i32> <i32 0, i32 0, i32 1, i32 1>
 ; CHECK-NEXT:    [[TMP19:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
 ; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <16 x i32> <i32 0, i32 0, i32 0, i32 0, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>, <16 x i32> [[TMP19]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 16, i32 17, i32 18, i32 19, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
-; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT:    [[TMP5:%.*]] = load <4 x i32>, ptr [[ARRAYIDX7_US_I_841]], align 4
-; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <8 x i32> [[TMP4]], <8 x i32> poison, <12 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP20:%.*]] = shufflevector <4 x i32> [[TMP5]], <4 x i32> poison, <12 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP7:%.*]] = shufflevector <12 x i32> [[TMP6]], <12 x i32> [[TMP20]], <12 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 12, i32 13, i32 14, i32 15>
-; CHECK-NEXT:    [[TMP8:%.*]] = shufflevector <4 x i32> [[TMP5]], <4 x i32> poison, <16 x i32> <i32 poison, i32 poison, i32 2, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
 ; CHECK-NEXT:    [[TMP9:%.*]] = shufflevector <4 x i32> [[TMP5]], <4 x i32> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <16 x i32> <i32 0, i32 0, i32 0, i32 0, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>, <16 x i32> [[TMP9]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 18, i32 poison, i32 poison, i32 poison, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
-; CHECK-NEXT:    [[TMP11:%.*]] = insertelement <16 x i32> [[TMP10]], i32 [[TMP0]], i32 6
-; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <16 x i32> [[TMP11]], <16 x i32> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 4, i32 6, i32 6, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
+; CHECK-NEXT:    [[TMP12:%.*]] = shufflevector <16 x i32> <i32 0, i32 0, i32 0, i32 0, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>, <16 x i32> [[TMP9]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 16, i32 17, i32 18, i32 19, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
 ; CHECK-NEXT:    [[TMP13:%.*]] = add <16 x i32> [[TMP3]], [[TMP12]]
 ; CHECK-NEXT:    [[TMP14:%.*]] = srem <16 x i32> [[TMP13]], <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1>
-; CHECK-NEXT:    [[TMP15:%.*]] = or <12 x i32> [[TMP7]], zeroinitializer
-; CHECK-NEXT:    [[TMP16:%.*]] = srem <12 x i32> [[TMP15]], <i32 0, i32 0, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1>
+; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[TMP11:%.*]] = load <4 x i32>, ptr [[ARRAYIDX7_US_I_841]], align 4
+; CHECK-NEXT:    [[TMP16:%.*]] = or <4 x i32> [[TMP11]], zeroinitializer
+; CHECK-NEXT:    [[TMP20:%.*]] = srem <4 x i32> [[TMP16]], splat (i32 1)
+; CHECK-NEXT:    [[TMP21:%.*]] = or <8 x i32> [[TMP10]], zeroinitializer
+; CHECK-NEXT:    [[TMP15:%.*]] = srem <8 x i32> [[TMP21]], <i32 0, i32 0, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1>
 ; CHECK-NEXT:    br label %[[FOR_COND1_PREHEADER_US_I:.*]]
 ; CHECK:       [[FOR_COND1_PREHEADER_US_I]]:
 ; CHECK-NEXT:    [[A_PROMOTED253537_US_I:%.*]] = phi i32 [ [[OP_RDX8:%.*]], %[[FOR_COND1_PREHEADER_US_I]] ], [ 0, %[[ENTRY]] ]
 ; CHECK-NEXT:    [[TMP17:%.*]] = call i32 @llvm.vector.reduce.add.v16i32(<16 x i32> [[TMP14]])
-; CHECK-NEXT:    [[TMP18:%.*]] = call i32 @llvm.vector.reduce.add.v12i32(<12 x i32> [[TMP16]])
+; CHECK-NEXT:    [[TMP22:%.*]] = shufflevector <8 x i32> [[TMP15]], <8 x i32> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[RDX_OP:%.*]] = add <4 x i32> [[TMP22]], [[TMP20]]
+; CHECK-NEXT:    [[TMP23:%.*]] = shufflevector <4 x i32> [[RDX_OP]], <4 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP24:%.*]] = shufflevector <8 x i32> [[TMP15]], <8 x i32> [[TMP23]], <8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT:    [[TMP18:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP24]])
 ; CHECK-NEXT:    [[OP_RDX:%.*]] = add i32 [[TMP18]], [[TMP17]]
 ; CHECK-NEXT:    [[OP_RDX8]] = add i32 [[OP_RDX]], 0
 ; CHECK-NEXT:    br label %[[FOR_COND1_PREHEADER_US_I]]

>From 9f5229e45240045ec3507747073bfe963ade4134 Mon Sep 17 00:00:00 2001
From: Mikhail Gudim <mgudim at ventanamicro.com>
Date: Thu, 2 Oct 2025 10:05:23 -0700
Subject: [PATCH 3/4] rename VecSz to Sz to make diff look better.

---
 .../Transforms/Vectorize/SLPVectorizer.cpp    | 20 +++++++++----------
 1 file changed, 10 insertions(+), 10 deletions(-)

diff --git a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
index 19f4f06e413ec..722de48e81e8a 100644
--- a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
+++ b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
@@ -2242,7 +2242,7 @@ class BoUpSLP {
   ///       may not be necessary.
   bool isLoadCombineCandidate(ArrayRef<Value *> Stores) const;
   bool isStridedLoad(ArrayRef<Value *> PointerOps, Type *ScalarTy,
-                     Align Alignment, int64_t Diff, size_t VecSz) const;
+                     Align Alignment, int64_t Diff, size_t Sz) const;
   /// Given a set of pointers, check if they can be rearranged as follows (%s is
   /// a constant):
   ///  %b + 0 * %s + 0
@@ -6845,7 +6845,7 @@ isMaskedLoadCompress(ArrayRef<Value *> VL, ArrayRef<Value *> PointerOps,
 /// current graph (for masked gathers extra extractelement instructions
 /// might be required).
 bool BoUpSLP::isStridedLoad(ArrayRef<Value *> PointerOps, Type *ScalarTy,
-                            Align Alignment, int64_t Diff, size_t VecSz) const {
+                            Align Alignment, int64_t Diff, size_t Sz) const {
   // Try to generate strided load node.
   auto IsAnyPointerUsedOutGraph = any_of(PointerOps, [&](Value *V) {
     return isa<Instruction>(V) && any_of(V->users(), [&](User *U) {
@@ -6854,15 +6854,15 @@ bool BoUpSLP::isStridedLoad(ArrayRef<Value *> PointerOps, Type *ScalarTy,
   });
 
   const uint64_t AbsoluteDiff = std::abs(Diff);
-  auto *VecTy = getWidenedType(ScalarTy, VecSz);
+  auto *VecTy = getWidenedType(ScalarTy, Sz);
   if (IsAnyPointerUsedOutGraph ||
-      (AbsoluteDiff > VecSz &&
-       (VecSz > MinProfitableStridedLoads ||
-        (AbsoluteDiff <= MaxProfitableLoadStride * VecSz &&
-         AbsoluteDiff % VecSz == 0 && has_single_bit(AbsoluteDiff / VecSz)))) ||
-      Diff == -(static_cast<int64_t>(VecSz) - 1)) {
-    int64_t Stride = Diff / static_cast<int64_t>(VecSz - 1);
-    if (Diff != Stride * static_cast<int64_t>(VecSz - 1))
+      (AbsoluteDiff > Sz &&
+       (Sz > MinProfitableStridedLoads ||
+        (AbsoluteDiff <= MaxProfitableLoadStride * Sz &&
+         AbsoluteDiff % Sz == 0 && has_single_bit(AbsoluteDiff / Sz)))) ||
+      Diff == -(static_cast<int64_t>(Sz) - 1)) {
+    int64_t Stride = Diff / static_cast<int64_t>(Sz - 1);
+    if (Diff != Stride * static_cast<int64_t>(Sz - 1))
       return false;
     if (!TTI->isLegalStridedLoadStore(VecTy, Alignment))
       return false;

>From 4d5244705c399a495d32242cecfcd2afaf28f532 Mon Sep 17 00:00:00 2001
From: Mikhail Gudim <mgudim at ventanamicro.com>
Date: Thu, 2 Oct 2025 10:39:33 -0700
Subject: [PATCH 4/4] update test.

---
 .../Transforms/SLPVectorizer/RISCV/basic-strided-loads.ll | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/llvm/test/Transforms/SLPVectorizer/RISCV/basic-strided-loads.ll b/llvm/test/Transforms/SLPVectorizer/RISCV/basic-strided-loads.ll
index 968e61fb5f9e0..12725e7d46273 100644
--- a/llvm/test/Transforms/SLPVectorizer/RISCV/basic-strided-loads.ll
+++ b/llvm/test/Transforms/SLPVectorizer/RISCV/basic-strided-loads.ll
@@ -1,6 +1,6 @@
 ; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --version 5
 
-; RUN: opt -mtriple=riscv64 -mattr=+m,+v -passes=slp-vectorizer -S < %s | FileCheck %s
+; RUN: opt -mtriple=riscv64 -mattr=+m,+v,+unaligned-vector-mem -passes=slp-vectorizer -S < %s | FileCheck %s
 
 define void @const_stride_1_no_reordering(ptr %pl, ptr %ps) {
 ; CHECK-LABEL: define void @const_stride_1_no_reordering(
@@ -622,9 +622,9 @@ define void @constant_stride_widen_no_reordering(ptr %pl, i64 %stride, ptr %ps)
 ; CHECK-SAME: ptr [[PL:%.*]], i64 [[STRIDE:%.*]], ptr [[PS:%.*]]) #[[ATTR0]] {
 ; CHECK-NEXT:    [[GEP_L0:%.*]] = getelementptr inbounds i8, ptr [[PL]], i64 0
 ; CHECK-NEXT:    [[GEP_S0:%.*]] = getelementptr inbounds i8, ptr [[PS]], i64 0
-; CHECK-NEXT:    [[TMP1:%.*]] = call <4 x i32> @llvm.experimental.vp.strided.load.v4i32.p0.i64(ptr align 16 [[GEP_L0]], i64 100, <4 x i1> splat (i1 true), i32 4)
-; CHECK-NEXT:    [[TMP8:%.*]] = bitcast <4 x i32> [[TMP1]] to <16 x i8>
-; CHECK-NEXT:    store <16 x i8> [[TMP8]], ptr [[GEP_S0]], align 16
+; CHECK-NEXT:    [[TMP1:%.*]] = call <4 x i32> @llvm.experimental.vp.strided.load.v4i32.p0.i64(ptr align 1 [[GEP_L0]], i64 100, <4 x i1> splat (i1 true), i32 4)
+; CHECK-NEXT:    [[TMP11:%.*]] = bitcast <4 x i32> [[TMP1]] to <16 x i8>
+; CHECK-NEXT:    store <16 x i8> [[TMP11]], ptr [[GEP_S0]], align 1
 ; CHECK-NEXT:    ret void
 ;
   %gep_l0 = getelementptr inbounds i8, ptr %pl, i64 0



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