[llvm] a6bf271 - [llvm] Proofread DirectXUsage.rst (#161481)

via llvm-commits llvm-commits at lists.llvm.org
Wed Oct 1 09:00:03 PDT 2025


Author: Kazu Hirata
Date: 2025-10-01T08:59:58-07:00
New Revision: a6bf271ffec9b4b68e5b1f5270b8d8d6f28dac79

URL: https://github.com/llvm/llvm-project/commit/a6bf271ffec9b4b68e5b1f5270b8d8d6f28dac79
DIFF: https://github.com/llvm/llvm-project/commit/a6bf271ffec9b4b68e5b1f5270b8d8d6f28dac79.diff

LOG: [llvm] Proofread DirectXUsage.rst (#161481)

Added: 
    

Modified: 
    llvm/docs/DirectXUsage.rst

Removed: 
    


################################################################################
diff  --git a/llvm/docs/DirectXUsage.rst b/llvm/docs/DirectXUsage.rst
index 1d964e6d54dae..78f27d89c1f8a 100644
--- a/llvm/docs/DirectXUsage.rst
+++ b/llvm/docs/DirectXUsage.rst
@@ -29,7 +29,7 @@ Initially the backend is aimed at supporting DirectX 12, and support for DirectX
 11 is planned at a later date.
 
 The DirectX backend is currently experimental and is not shipped with any
-release builds of LLVM tools. To enable building the DirectX backend locally add
+release builds of LLVM tools. To build the DirectX backend locally, add
 ``DirectX`` to the ``LLVM_EXPERIMENTAL_TARGETS_TO_BUILD`` CMake option. For more
 information on building LLVM see the :doc:`CMake` documentation.
 
@@ -38,7 +38,7 @@ information on building LLVM see the :doc:`CMake` documentation.
 Target Triples
 ==============
 
-At present the DirectX target only supports the ``dxil`` architecture, which
+At present, the DirectX target only supports the ``dxil`` architecture, which
 generates code for the
 `DirectX Intermediate Language. <https://github.com/microsoft/DirectXShaderCompiler/blob/main/docs/DXIL.rst>`_
 
@@ -46,8 +46,8 @@ In addition to target architecture, the DirectX backend also needs to know the
 target runtime version and pipeline stage. These are expressed using the OS and
 Environment triple component.
 
-Presently the DirectX backend requires targeting the ``shadermodel`` OS, and
-supports versions 6.0+ (at time of writing the latest announced version is 6.7).
+Presently, the DirectX backend requires targeting the ``shadermodel`` OS, and
+supports versions 6.0+ (as of writing, the latest announced version is 6.7).
 
 .. table:: DirectX Environments
 


        


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