[llvm] [LoongArch] Custom legalizing ConstantFP to avoid float loads (PR #158050)

via llvm-commits llvm-commits at lists.llvm.org
Mon Sep 15 00:33:38 PDT 2025


================
@@ -549,10 +575,66 @@ SDValue LoongArchTargetLowering::LowerOperation(SDValue Op,
   case ISD::VECREDUCE_UMAX:
   case ISD::VECREDUCE_UMIN:
     return lowerVECREDUCE(Op, DAG);
+  case ISD::ConstantFP:
+    return lowerConstantFP(Op, DAG);
   }
   return SDValue();
 }
 
+SDValue LoongArchTargetLowering::lowerConstantFP(SDValue Op,
+                                                 SelectionDAG &DAG) const {
+  EVT VT = Op.getValueType();
+  ConstantFPSDNode *CFP = cast<ConstantFPSDNode>(Op);
+  const APFloat &FPVal = CFP->getValueAPF();
+  SDLoc DL(CFP);
+
+  assert((VT == MVT::f32 && Subtarget.hasBasicF()) ||
+         (VT == MVT::f64 && Subtarget.hasBasicD()));
+
+  // If value is 0.0 or -0.0, just ignore it.
+  if (FPVal.isZero())
+    return SDValue();
+
+  // If lsx enabled, use cheaper 'vldi' instruction if possible.
+  if (isFPImmVLDILegal(FPVal, VT))
+    return SDValue();
+
+  // Construct as integer, and move to float register.
+  APInt INTVal = FPVal.bitcastToAPInt();
+  switch (VT.getSimpleVT().SimpleTy) {
+  default:
+    llvm_unreachable("Unexpected floating point type!");
+    break;
+  case MVT::f32: {
+    SDValue NewVal = DAG.getConstant(INTVal, DL, MVT::i32);
+    if (Subtarget.is64Bit())
+      NewVal = DAG.getNode(ISD::ZERO_EXTEND, DL, MVT::i64, NewVal);
+    return DAG.getNode(Subtarget.is64Bit() ? LoongArchISD::MOVGR2FR_W_LA64
+                                           : LoongArchISD::MOVGR2FR_W,
+                       DL, VT, NewVal);
+  }
+  case MVT::f64: {
+    // If more than MaterializeFPImmInsNum instructions will be used to
+    // generate the INTVal, fallback to use floating point load from the
+    // constant pool.
+    auto Seq = LoongArchMatInt::generateInstSeq(INTVal.getSExtValue());
+    if (Seq.size() > MaterializeFPImmInsNum && !FPVal.isExactlyValue(+1.0))
----------------
zhaoqi5 wrote:

Thanks for your suggestions!

Taking `movgr2fr[h]` into account is reasonable. What do you think about setting `MaterializeFPImmInsNum` to `3` as default for both LA32 and LA64? Which means:

- For `f32` on both LA32 and LA64: `2 insts + movgr2fr.w`; (will cover all `f32` values)
- For `f64` on LA64: `2 insts + movgr2fr.d`;
- For `f64` on LA32: `1 inst + movgr2fr.w + movgr2frh.w`. (same inst latency as using constant pool)

The range of `MaterializeFPImmInsNum` will be `0,2-6`. (6 behaves same as 5 on LA64.)

https://github.com/llvm/llvm-project/pull/158050


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