[llvm] [SelectionDAG] Add `f16` soft promotion for `lrint` and `lround` (PR #152684)

Trevor Gross via llvm-commits llvm-commits at lists.llvm.org
Fri Aug 8 05:15:59 PDT 2025


https://github.com/tgross35 updated https://github.com/llvm/llvm-project/pull/152684

>From c0e510ce1f6a398c7f39f7b2e8b55cb54a7059aa Mon Sep 17 00:00:00 2001
From: Trevor Gross <tmgross at umich.edu>
Date: Fri, 8 Aug 2025 03:15:39 -0500
Subject: [PATCH 1/5] [Test] Add and update tests for lrint

A number of backends are missing either all tests for lrint, or
specifically those for f16 which currently crashes for `softPromoteHalf`
targets. For a number of popular backends, do the following:

* Ensure f16, f32, f64, and f128 are all covered
* Ensure both a 32- and 64-bit target are tested, if relevant
* Add `nounwind` to clean up CFI output
* Add a test covering the above if one did not exist
---
 llvm/test/CodeGen/ARM/llrint-conv.ll        |  21 ++++
 llvm/test/CodeGen/ARM/lrint-conv.ll         |  18 +++
 llvm/test/CodeGen/AVR/llrint.ll             |  18 +++
 llvm/test/CodeGen/AVR/lrint.ll              |  18 +++
 llvm/test/CodeGen/LoongArch/lrint-conv.ll   |  96 +++++++++++++++
 llvm/test/CodeGen/MSP430/lrint-conv.ll      |  60 +++++++++
 llvm/test/CodeGen/Mips/llrint-conv.ll       |  15 +++
 llvm/test/CodeGen/Mips/lrint-conv.ll        |  15 +++
 llvm/test/CodeGen/PowerPC/llrint-conv.ll    |  32 +++++
 llvm/test/CodeGen/PowerPC/lrint-conv.ll     |  32 +++++
 llvm/test/CodeGen/RISCV/lrint-conv.ll       |  76 ++++++++++++
 llvm/test/CodeGen/SPARC/lrint-conv.ll       |  68 +++++++++++
 llvm/test/CodeGen/WebAssembly/lrint-conv.ll |  62 ++++++++++
 llvm/test/CodeGen/X86/llrint-conv.ll        | 128 +++++++++++++++-----
 llvm/test/CodeGen/X86/lrint-conv-i32.ll     |  74 +++++++++--
 llvm/test/CodeGen/X86/lrint-conv-i64.ll     |  34 +++++-
 16 files changed, 723 insertions(+), 44 deletions(-)
 create mode 100644 llvm/test/CodeGen/LoongArch/lrint-conv.ll
 create mode 100644 llvm/test/CodeGen/MSP430/lrint-conv.ll
 create mode 100644 llvm/test/CodeGen/RISCV/lrint-conv.ll
 create mode 100644 llvm/test/CodeGen/SPARC/lrint-conv.ll
 create mode 100644 llvm/test/CodeGen/WebAssembly/lrint-conv.ll

diff --git a/llvm/test/CodeGen/ARM/llrint-conv.ll b/llvm/test/CodeGen/ARM/llrint-conv.ll
index 017955bb43afb..f0fb2e7543be6 100644
--- a/llvm/test/CodeGen/ARM/llrint-conv.ll
+++ b/llvm/test/CodeGen/ARM/llrint-conv.ll
@@ -1,6 +1,16 @@
 ; RUN: llc < %s -mtriple=arm-eabi -float-abi=soft | FileCheck %s --check-prefix=SOFTFP
 ; RUN: llc < %s -mtriple=arm-eabi -float-abi=hard | FileCheck %s --check-prefix=HARDFP
 
+; SOFTFP-LABEL: testmsxh_builtin:
+; SOFTFP:       bl      llrintf
+; HARDFP-LABEL: testmsxh_builtin:
+; HARDFP:       bl      llrintf
+define i64 @testmsxh_builtin(half %x) {
+entry:
+  %0 = tail call i64 @llvm.llrint.f16(half %x)
+  ret i64 %0
+}
+
 ; SOFTFP-LABEL: testmsxs_builtin:
 ; SOFTFP:       bl      llrintf
 ; HARDFP-LABEL: testmsxs_builtin:
@@ -21,5 +31,16 @@ entry:
   ret i64 %0
 }
 
+; FIXME(#44744): incorrect libcall
+; SOFTFP-LABEL: testmsxq_builtin:
+; SOFTFP:       bl      llrintl
+; HARDFP-LABEL: testmsxq_builtin:
+; HARDFP:       bl      llrintl
+define i64 @testmsxq_builtin(fp128 %x) {
+entry:
+  %0 = tail call i64 @llvm.llrint.f128(fp128 %x)
+  ret i64 %0
+}
+
 declare i64 @llvm.llrint.f32(float) nounwind readnone
 declare i64 @llvm.llrint.f64(double) nounwind readnone
diff --git a/llvm/test/CodeGen/ARM/lrint-conv.ll b/llvm/test/CodeGen/ARM/lrint-conv.ll
index 192da565c12fd..9aa95112af533 100644
--- a/llvm/test/CodeGen/ARM/lrint-conv.ll
+++ b/llvm/test/CodeGen/ARM/lrint-conv.ll
@@ -1,6 +1,13 @@
 ; RUN: llc < %s -mtriple=arm-eabi -float-abi=soft | FileCheck %s --check-prefix=SOFTFP
 ; RUN: llc < %s -mtriple=arm-eabi -float-abi=hard | FileCheck %s --check-prefix=HARDFP
 
+; FIXME: crash
+; define i32 @testmswh_builtin(half %x) {
+; entry:
+;   %0 = tail call i32 @llvm.lrint.i32.f16(half %x)
+;   ret i32 %0
+; }
+
 ; SOFTFP-LABEL: testmsws_builtin:
 ; SOFTFP:       bl      lrintf
 ; HARDFP-LABEL: testmsws_builtin:
@@ -21,5 +28,16 @@ entry:
   ret i32 %0
 }
 
+; FIXME(#44744): incorrect libcall
+; SOFTFP-LABEL: testmswq_builtin:
+; SOFTFP:       bl      lrintl
+; HARDFP-LABEL: testmswq_builtin:
+; HARDFP:       bl      lrintl
+define i32 @testmswq_builtin(fp128 %x) {
+entry:
+  %0 = tail call i32 @llvm.lrint.i32.f128(fp128 %x)
+  ret i32 %0
+}
+
 declare i32 @llvm.lrint.i32.f32(float) nounwind readnone
 declare i32 @llvm.lrint.i32.f64(double) nounwind readnone
diff --git a/llvm/test/CodeGen/AVR/llrint.ll b/llvm/test/CodeGen/AVR/llrint.ll
index 32b4c7ab12a4b..c55664f2d7353 100644
--- a/llvm/test/CodeGen/AVR/llrint.ll
+++ b/llvm/test/CodeGen/AVR/llrint.ll
@@ -1,6 +1,13 @@
 ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
 ; RUN: llc < %s -mtriple=avr -mcpu=atmega328p | FileCheck %s
 
+; FIXME: crash "Input type needs to be promoted!"
+; define i64 @testmsxh_builtin(half %x) {
+; entry:
+;   %0 = tail call i64 @llvm.llrint.f16(half %x)
+;   ret i64 %0
+; }
+
 define i64 @testmsxs_builtin(float %x) {
 ; CHECK-LABEL: testmsxs_builtin:
 ; CHECK:       ; %bb.0: ; %entry
@@ -21,5 +28,16 @@ entry:
   ret i64 %0
 }
 
+; FIXME(#44744): incorrect libcall
+define i64 @testmsxq_builtin(fp128 %x) {
+; CHECK-LABEL: testmsxq_builtin:
+; CHECK:       ; %bb.0: ; %entry
+; CHECK-NEXT:    call llrintl
+; CHECK-NEXT:    ret
+entry:
+  %0 = tail call i64 @llvm.llrint.fp128(fp128 %x)
+  ret i64 %0
+}
+
 declare i64 @llvm.llrint.f32(float) nounwind readnone
 declare i64 @llvm.llrint.f64(double) nounwind readnone
diff --git a/llvm/test/CodeGen/AVR/lrint.ll b/llvm/test/CodeGen/AVR/lrint.ll
index d7568305f7b51..4ef656060bd10 100644
--- a/llvm/test/CodeGen/AVR/lrint.ll
+++ b/llvm/test/CodeGen/AVR/lrint.ll
@@ -1,6 +1,13 @@
 ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
 ; RUN: llc < %s -mtriple=avr -mcpu=atmega328p | FileCheck %s
 
+; FIXME: crash "Input type needs to be promoted!"
+; define i32 @testmswh_builtin(half %x) {
+; entry:
+;   %0 = tail call i32 @llvm.lrint.i32.f16(half %x)
+;   ret i32 %0
+; }
+
 define i32 @testmsws_builtin(float %x) {
 ; CHECK-LABEL: testmsws_builtin:
 ; CHECK:       ; %bb.0: ; %entry
@@ -21,5 +28,16 @@ entry:
   ret i32 %0
 }
 
+; FIXME(#44744): incorrect libcall
+define i32 @testmswq_builtin(fp128 %x) {
+; CHECK-LABEL: testmswq_builtin:
+; CHECK:       ; %bb.0: ; %entry
+; CHECK-NEXT:    call lrint
+; CHECK-NEXT:    ret
+entry:
+  %0 = tail call i32 @llvm.lrint.i32.fp128(fp128 %x)
+  ret i32 %0
+}
+
 declare i32 @llvm.lrint.i32.f32(float) nounwind readnone
 declare i32 @llvm.lrint.i32.f64(double) nounwind readnone
diff --git a/llvm/test/CodeGen/LoongArch/lrint-conv.ll b/llvm/test/CodeGen/LoongArch/lrint-conv.ll
new file mode 100644
index 0000000000000..85de820025614
--- /dev/null
+++ b/llvm/test/CodeGen/LoongArch/lrint-conv.ll
@@ -0,0 +1,96 @@
+; Tests for lrint and llrint, with both i32 and i64 checked.
+
+; RUN: sed 's/ITy/i32/g' %s | llc -mtriple=loongarch32 | FileCheck %s --check-prefixes=LA32
+; RUN: sed 's/ITy/i64/g' %s | llc -mtriple=loongarch32 | FileCheck %s --check-prefixes=LA32
+; RUN: sed 's/ITy/i32/g' %s | llc -mtriple=loongarch64 | FileCheck %s --check-prefixes=LA64-I32
+; RUN: sed 's/ITy/i64/g' %s | llc -mtriple=loongarch64 | FileCheck %s --check-prefixes=LA64-I64
+
+; FIXME: crash
+; define ITy @test_lrint_ixx_f16(half %x) nounwind {
+;   %res = tail call ITy @llvm.lrint.ITy.f16(half %x)
+;   ret ITy %res
+; }
+
+; define ITy @test_llrint_ixx_f16(half %x) nounwind {
+;   %res = tail call ITy @llvm.llrint.ITy.f16(half %x)
+;   ret ITy %res
+; }
+
+define ITy @test_lrint_ixx_f32(float %x) nounwind {
+; LA32-LABEL: test_lrint_ixx_f32:
+; LA32:         bl lrintf
+;
+; LA64-I32-LABEL: test_lrint_ixx_f32:
+; LA64-I32:         pcaddu18i $ra, %call36(lrintf)
+;
+; LA64-I64-LABEL: test_lrint_ixx_f32:
+; LA64-I64:         pcaddu18i $t8, %call36(lrintf)
+  %res = tail call ITy @llvm.lrint.ITy.f32(float %x)
+  ret ITy %res
+}
+
+define ITy @test_llrint_ixx_f32(float %x) nounwind {
+; LA32-LABEL: test_llrint_ixx_f32:
+; LA32:         bl llrintf
+;
+; LA64-I32-LABEL: test_llrint_ixx_f32:
+; LA64-I32:         pcaddu18i $ra, %call36(llrintf)
+;
+; LA64-I64-LABEL: test_llrint_ixx_f32:
+; LA64-I64:         pcaddu18i $t8, %call36(llrintf)
+  %res = tail call ITy @llvm.llrint.ITy.f32(float %x)
+  ret ITy %res
+}
+
+define ITy @test_lrint_ixx_f64(double %x) nounwind {
+; LA32-LABEL: test_lrint_ixx_f64:
+; LA32:         bl lrint
+;
+; LA64-I32-LABEL: test_lrint_ixx_f64:
+; LA64-I32:         pcaddu18i $ra, %call36(lrint)
+;
+; LA64-I64-LABEL: test_lrint_ixx_f64:
+; LA64-I64:         pcaddu18i $t8, %call36(lrint)
+  %res = tail call ITy @llvm.lrint.ITy.f64(double %x)
+  ret ITy %res
+}
+
+define ITy @test_llrint_ixx_f64(double %x) nounwind {
+; LA32-LABEL: test_llrint_ixx_f64:
+; LA32:         bl llrint
+;
+; LA64-I32-LABEL: test_llrint_ixx_f64:
+; LA64-I32:         pcaddu18i $ra, %call36(llrint)
+;
+; LA64-I64-LABEL: test_llrint_ixx_f64:
+; LA64-I64:         pcaddu18i $t8, %call36(llrint)
+  %res = tail call ITy @llvm.llrint.ITy.f64(double %x)
+  ret ITy %res
+}
+
+; FIXME(#44744): incorrect libcall on loongarch32
+define ITy @test_lrint_ixx_f128(fp128 %x) nounwind {
+; LA32-LABEL: test_lrint_ixx_f128:
+; LA32:         bl lrintl
+;
+; LA64-I32-LABEL: test_lrint_ixx_f128:
+; LA64-I32:         pcaddu18i $ra, %call36(lrintl)
+;
+; LA64-I64-LABEL: test_lrint_ixx_f128:
+; LA64-I64:         pcaddu18i $ra, %call36(lrintl)
+  %res = tail call ITy @llvm.lrint.ITy.f128(fp128 %x)
+  ret ITy %res
+}
+
+define ITy @test_llrint_ixx_f128(fp128 %x) nounwind {
+; LA32-LABEL: test_llrint_ixx_f128:
+; LA32:         bl llrintl
+;
+; LA64-I32-LABEL: test_llrint_ixx_f128:
+; LA64-I32:         pcaddu18i $ra, %call36(llrintl)
+;
+; LA64-I64-LABEL: test_llrint_ixx_f128:
+; LA64-I64:         pcaddu18i $ra, %call36(llrintl)
+  %res = tail call ITy @llvm.llrint.ITy.f128(fp128 %x)
+  ret ITy %res
+}
diff --git a/llvm/test/CodeGen/MSP430/lrint-conv.ll b/llvm/test/CodeGen/MSP430/lrint-conv.ll
new file mode 100644
index 0000000000000..04ab2af6102a0
--- /dev/null
+++ b/llvm/test/CodeGen/MSP430/lrint-conv.ll
@@ -0,0 +1,60 @@
+; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
+
+; Tests for lrint and llrint, with both i32 and i64 checked.
+
+; RUN: sed 's/ITy/i32/g' %s | llc -mtriple=msp430-unknown-unknown | FileCheck %s --check-prefixes=CHECK
+; RUN: sed 's/ITy/i64/g' %s | llc -mtriple=msp430-unknown-unknown | FileCheck %s --check-prefixes=CHECK
+
+; FIXME: crash "Input type needs to be promoted!"
+; define ITy @test_lrint_ixx_f16(half %x) nounwind {
+;   %res = tail call ITy @llvm.lrint.ITy.f16(half %x)
+;   ret ITy %res
+; }
+
+; define ITy @test_llrint_ixx_f16(half %x) nounwind {
+;   %res = tail call ITy @llvm.llrint.ITy.f16(half %x)
+;   ret ITy %res
+; }
+
+define ITy @test_lrint_ixx_f32(float %x) nounwind {
+; CHECK-LABEL: test_lrint_ixx_f32:
+; CHECK:         call #lrintf
+  %res = tail call ITy @llvm.lrint.ITy.f32(float %x)
+  ret ITy %res
+}
+
+define ITy @test_llrint_ixx_f32(float %x) nounwind {
+; CHECK-LABEL: test_llrint_ixx_f32:
+; CHECK:         call #llrintf
+  %res = tail call ITy @llvm.llrint.ITy.f32(float %x)
+  ret ITy %res
+}
+
+define ITy @test_lrint_ixx_f64(double %x) nounwind {
+; CHECK-LABEL: test_lrint_ixx_f64:
+; CHECK:         call #lrint
+  %res = tail call ITy @llvm.lrint.ITy.f64(double %x)
+  ret ITy %res
+}
+
+define ITy @test_llrint_ixx_f64(double %x) nounwind {
+; CHECK-LABEL: test_llrint_ixx_f64:
+; CHECK:         call #llrint
+  %res = tail call ITy @llvm.llrint.ITy.f64(double %x)
+  ret ITy %res
+}
+
+; FIXME(#44744): incorrect libcall
+define ITy @test_lrint_ixx_f128(fp128 %x) nounwind {
+; CHECK-LABEL: test_lrint_ixx_f128:
+; CHECK:         call #lrintl
+  %res = tail call ITy @llvm.lrint.ITy.f128(fp128 %x)
+  ret ITy %res
+}
+
+define ITy @test_llrint_ixx_f128(fp128 %x) nounwind {
+; CHECK-LABEL: test_llrint_ixx_f128:
+; CHECK:         call #llrintl
+  %res = tail call ITy @llvm.llrint.ITy.f128(fp128 %x)
+  ret ITy %res
+}
diff --git a/llvm/test/CodeGen/Mips/llrint-conv.ll b/llvm/test/CodeGen/Mips/llrint-conv.ll
index dcb4e5657e80b..ee3c0d99253a6 100644
--- a/llvm/test/CodeGen/Mips/llrint-conv.ll
+++ b/llvm/test/CodeGen/Mips/llrint-conv.ll
@@ -1,4 +1,19 @@
 ; RUN: llc < %s -mtriple=mips64el -mattr=+soft-float | FileCheck %s
+; RUN: llc < %s -mtriple=mips -mattr=+soft-float     | FileCheck %s
+
+; FIXME: crash
+; define signext i32 @testmswh(half %x) {
+; entry:
+;   %0 = tail call i64 @llvm.llrint.f16(half %x)
+;   %conv = trunc i64 %0 to i32
+;   ret i32 %conv
+; }
+
+; define i64 @testmsxh(half %x) {
+; entry:
+;   %0 = tail call i64 @llvm.llrint.f16(half %x)
+;   ret i64 %0
+; }
 
 define signext i32 @testmsws(float %x) {
 ; CHECK-LABEL: testmsws:
diff --git a/llvm/test/CodeGen/Mips/lrint-conv.ll b/llvm/test/CodeGen/Mips/lrint-conv.ll
index bd3f7b3babe10..6d2e392675f1c 100644
--- a/llvm/test/CodeGen/Mips/lrint-conv.ll
+++ b/llvm/test/CodeGen/Mips/lrint-conv.ll
@@ -1,4 +1,19 @@
 ; RUN: llc < %s -mtriple=mips64el -mattr=+soft-float | FileCheck %s
+; RUN: llc < %s -mtriple=mips -mattr=+soft-float     | FileCheck %s
+
+; FIXME: crash
+; define signext i32 @testmswh(half %x) {
+; entry:
+;   %0 = tail call i64 @llvm.lrint.i64.f16(half %x)
+;   %conv = trunc i64 %0 to i32
+;   ret i32 %conv
+; }
+
+; define i64 @testmsxh(half %x) {
+; entry:
+;   %0 = tail call i64 @llvm.lrint.i64.f16(half %x)
+;   ret i64 %0
+; }
 
 define signext i32 @testmsws(float %x) {
 ; CHECK-LABEL: testmsws:
diff --git a/llvm/test/CodeGen/PowerPC/llrint-conv.ll b/llvm/test/CodeGen/PowerPC/llrint-conv.ll
index daadf85b4085a..dcd3bd25a83c5 100644
--- a/llvm/test/CodeGen/PowerPC/llrint-conv.ll
+++ b/llvm/test/CodeGen/PowerPC/llrint-conv.ll
@@ -1,4 +1,19 @@
 ; RUN: llc < %s -mtriple=powerpc64le | FileCheck %s
+; RUN: llc < %s -mtriple=powerpc | FileCheck %s
+
+; FIXME: crash "Input type needs to be promoted!"
+; define signext i32 @testmswh(half %x) {
+; entry:
+;   %0 = tail call i64 @llvm.llrint.f16(half %x)
+;   %conv = trunc i64 %0 to i32
+;   ret i32 %conv
+; }
+
+; define i64 @testmsxh(half %x) {
+; entry:
+;   %0 = tail call i64 @llvm.llrint.f16(half %x)
+;   ret i64 %0
+; }
 
 ; CHECK-LABEL: testmsws:
 ; CHECK:       bl      llrintf
@@ -51,6 +66,23 @@ entry:
   ret i64 %0
 }
 
+; CHECK-LABEL: testmswq:
+; CHECK:       bl      llrintf128
+define signext i32 @testmswq(fp128 %x) {
+entry:
+  %0 = tail call i64 @llvm.llrint.f128(fp128 %x)
+  %conv = trunc i64 %0 to i32
+  ret i32 %conv
+}
+
+; CHECK-LABEL: testmslq:
+; CHECK:       bl      llrintf128
+define i64 @testmslq(fp128 %x) {
+entry:
+  %0 = tail call i64 @llvm.llrint.f128(fp128 %x)
+  ret i64 %0
+}
+
 declare i64 @llvm.llrint.f32(float) nounwind readnone
 declare i64 @llvm.llrint.f64(double) nounwind readnone
 declare i64 @llvm.llrint.ppcf128(ppc_fp128) nounwind readnone
diff --git a/llvm/test/CodeGen/PowerPC/lrint-conv.ll b/llvm/test/CodeGen/PowerPC/lrint-conv.ll
index adfc994497323..bc77a200757f4 100644
--- a/llvm/test/CodeGen/PowerPC/lrint-conv.ll
+++ b/llvm/test/CodeGen/PowerPC/lrint-conv.ll
@@ -1,4 +1,19 @@
 ; RUN: llc < %s -mtriple=powerpc64le | FileCheck %s
+; RUN: llc < %s -mtriple=powerpc | FileCheck %s
+
+; FIXME: crash "Input type needs to be promoted!"
+; define signext i32 @testmswh(half %x) {
+; entry:
+;   %0 = tail call i64 @llvm.lrint.i64.f16(half %x)
+;   %conv = trunc i64 %0 to i32
+;   ret i32 %conv
+; }
+
+; define i64 @testmsxh(half %x) {
+; entry:
+;   %0 = tail call i64 @llvm.lrint.i64.f16(half %x)
+;   ret i64 %0
+; }
 
 ; CHECK-LABEL: testmsws:
 ; CHECK:       bl      lrintf
@@ -51,6 +66,23 @@ entry:
   ret i64 %0
 }
 
+; CHECK-LABEL: testmswq:
+; CHECK:       bl      lrintf128
+define signext i32 @testmswq(fp128 %x) {
+entry:
+  %0 = tail call i64 @llvm.lrint.i64.f128(fp128 %x)
+  %conv = trunc i64 %0 to i32
+  ret i32 %conv
+}
+
+; CHECK-LABEL: testmslq:
+; CHECK:       bl      lrintf128
+define i64 @testmslq(fp128 %x) {
+entry:
+  %0 = tail call i64 @llvm.lrint.i64.f128(fp128 %x)
+  ret i64 %0
+}
+
 declare i64 @llvm.lrint.i64.f32(float) nounwind readnone
 declare i64 @llvm.lrint.i64.f64(double) nounwind readnone
 declare i64 @llvm.lrint.i64.ppcf128(ppc_fp128) nounwind readnone
diff --git a/llvm/test/CodeGen/RISCV/lrint-conv.ll b/llvm/test/CodeGen/RISCV/lrint-conv.ll
new file mode 100644
index 0000000000000..d3af2153588a1
--- /dev/null
+++ b/llvm/test/CodeGen/RISCV/lrint-conv.ll
@@ -0,0 +1,76 @@
+; Tests for lrint and llrint, with both i32 and i64 checked.
+
+; RUN: sed 's/ITy/i32/g' %s | llc -mtriple=riscv32 | FileCheck %s --check-prefixes=RV32
+; RUN: sed 's/ITy/i64/g' %s | llc -mtriple=riscv32 | FileCheck %s --check-prefixes=RV32
+; RUN: sed 's/ITy/i32/g' %s | llc -mtriple=riscv64 | FileCheck %s --check-prefixes=RV64
+; RUN: sed 's/ITy/i64/g' %s | llc -mtriple=riscv64 | FileCheck %s --check-prefixes=RV64
+
+; FIXME: crash
+; define ITy @test_lrint_ixx_f16(half %x) nounwind {
+;   %res = tail call ITy @llvm.lrint.ITy.f16(half %x)
+; }
+
+; define ITy @test_llrint_ixx_f16(half %x) nounwind {
+;   %res = tail call ITy @llvm.llrint.ITy.f16(half %x)
+; }
+
+define ITy @test_lrint_ixx_f32(float %x) nounwind {
+; RV32-LABEL: test_lrint_ixx_f32:
+; RV32:         call lrintf
+;
+; RV64-LABEL: test_lrint_ixx_f32:
+; RV64:         call lrintf
+  %res = tail call ITy @llvm.lrint.ITy.f32(float %x)
+  ret ITy %res
+}
+
+define ITy @test_llrint_ixx_f32(float %x) nounwind {
+; RV32-LABEL: test_llrint_ixx_f32:
+; RV32:         call llrintf
+;
+; RV64-LABEL: test_llrint_ixx_f32:
+; RV64:         call llrintf
+  %res = tail call ITy @llvm.llrint.ITy.f32(float %x)
+  ret ITy %res
+}
+
+define ITy @test_lrint_ixx_f64(double %x) nounwind {
+; RV32-LABEL: test_lrint_ixx_f64:
+; RV32:         call lrint
+;
+; RV64-LABEL: test_lrint_ixx_f64:
+; RV64:         call lrint
+  %res = tail call ITy @llvm.lrint.ITy.f64(double %x)
+  ret ITy %res
+}
+
+define ITy @test_llrint_ixx_f64(double %x) nounwind {
+; RV32-LABEL: test_llrint_ixx_f64:
+; RV32:         call llrint
+;
+; RV64-LABEL: test_llrint_ixx_f64:
+; RV64:         call llrint
+  %res = tail call ITy @llvm.llrint.ITy.f64(double %x)
+  ret ITy %res
+}
+
+; FIXME(#44744): incorrect libcall on riscv32
+define ITy @test_lrint_ixx_f128(fp128 %x) nounwind {
+; RV32-LABEL: test_lrint_ixx_f128:
+; RV32:         call lrintl
+;
+; RV64-LABEL: test_lrint_ixx_f128:
+; RV64:         call lrintl
+  %res = tail call ITy @llvm.lrint.ITy.f128(fp128 %x)
+  ret ITy %res
+}
+
+define ITy @test_llrint_ixx_f128(fp128 %x) nounwind {
+; RV32-LABEL: test_llrint_ixx_f128:
+; RV32:         call llrintl
+;
+; RV64-LABEL: test_llrint_ixx_f128:
+; RV64:         call llrintl
+  %res = tail call ITy @llvm.llrint.ITy.f128(fp128 %x)
+  ret ITy %res
+}
diff --git a/llvm/test/CodeGen/SPARC/lrint-conv.ll b/llvm/test/CodeGen/SPARC/lrint-conv.ll
new file mode 100644
index 0000000000000..81934114f548f
--- /dev/null
+++ b/llvm/test/CodeGen/SPARC/lrint-conv.ll
@@ -0,0 +1,68 @@
+; Tests for lrint and llrint, with both i32 and i64 checked.
+
+; RUN: sed 's/ITy/i32/g' %s | llc -mtriple=sparc   | FileCheck %s --check-prefixes=SPARC32
+; RUN: sed 's/ITy/i64/g' %s | llc -mtriple=sparc   | FileCheck %s --check-prefixes=SPARC32
+; RUN: sed 's/ITy/i32/g' %s | llc -mtriple=sparc64 | FileCheck %s --check-prefixes=SPARC64
+; RUN: sed 's/ITy/i64/g' %s | llc -mtriple=sparc64 | FileCheck %s --check-prefixes=SPARC64
+
+; FIXME: crash "Input type needs to be promoted!"
+; define ITy @test_lrint_ixx_f16(half %x) nounwind {
+;   %res = tail call ITy @llvm.lrint.ITy.f16(half %x)
+;   ret ITy %res
+; }
+
+; define ITy @test_llrint_ixx_f16(half %x) nounwind {
+;   %res = tail call ITy @llvm.llrint.ITy.f16(half %x)
+;   ret ITy %res
+; }
+
+define ITy @test_lrint_ixx_f32(float %x) nounwind {
+; SPARC32-LABEL: test_lrint_ixx_f32:
+; SPARC32:         call lrintf
+;
+; SPARC64-LABEL: test_lrint_ixx_f32:
+; SPARC64:         call lrintf
+  %res = tail call ITy @llvm.lrint.ITy.f32(float %x)
+  ret ITy %res
+}
+
+define ITy @test_llrint_ixx_f32(float %x) nounwind {
+; SPARC32-LABEL: test_llrint_ixx_f32:
+; SPARC32:         call llrintf
+;
+; SPARC64-LABEL: test_llrint_ixx_f32:
+; SPARC64:         call llrintf
+  %res = tail call ITy @llvm.llrint.ITy.f32(float %x)
+  ret ITy %res
+}
+
+define ITy @test_lrint_ixx_f64(double %x) nounwind {
+; SPARC32-LABEL: test_lrint_ixx_f64:
+; SPARC32:         call lrint
+;
+; SPARC64-LABEL: test_lrint_ixx_f64:
+; SPARC64:         call lrint
+  %res = tail call ITy @llvm.lrint.ITy.f64(double %x)
+  ret ITy %res
+}
+
+define ITy @test_llrint_ixx_f64(double %x) nounwind {
+; SPARC32-LABEL: test_llrint_ixx_f64:
+; SPARC32:         call llrint
+;
+; SPARC64-LABEL: test_llrint_ixx_f64:
+; SPARC64:         call llrint
+  %res = tail call ITy @llvm.llrint.ITy.f64(double %x)
+  ret ITy %res
+}
+
+; FIXME(#41838): unsupported type
+; define ITy @test_lrint_ixx_f128(fp128 %x) nounwind {
+;   %res = tail call ITy @llvm.lrint.ITy.f128(fp128 %x)
+;   ret ITy %res
+; }
+
+; define ITy @test_llrint_ixx_f128(fp128 %x) nounwind {
+;   %res = tail call ITy @llvm.llrint.ITy.f128(fp128 %x)
+;   ret ITy %res
+; }
diff --git a/llvm/test/CodeGen/WebAssembly/lrint-conv.ll b/llvm/test/CodeGen/WebAssembly/lrint-conv.ll
new file mode 100644
index 0000000000000..0571150cb3505
--- /dev/null
+++ b/llvm/test/CodeGen/WebAssembly/lrint-conv.ll
@@ -0,0 +1,62 @@
+; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
+
+; Tests for lrint and llrint, with both i32 and i64 checked.
+
+; RUN: sed 's/ITy/i32/g' %s | llc -mtriple=wasm32-unknown-unknown | FileCheck %s
+; RUN: sed 's/ITy/i64/g' %s | llc -mtriple=wasm32-unknown-unknown | FileCheck %s
+
+define ITy @test_lrint_ixx_f16(half %x) nounwind {
+; CHECK-LABEL: test_lrint_ixx_f16:
+; CHECK:         call lrintf
+  %res = tail call ITy @llvm.lrint.ITy.f16(half %x)
+  ret ITy %res
+}
+
+define ITy @test_llrint_ixx_f16(half %x) nounwind {
+; CHECK-LABEL: test_llrint_ixx_f16:
+; CHECK:         call llrintf
+  %res = tail call ITy @llvm.llrint.ITy.f16(half %x)
+  ret ITy %res
+}
+
+define ITy @test_lrint_ixx_f32(float %x) nounwind {
+; CHECK-LABEL: test_lrint_ixx_f32:
+; CHECK:         call lrintf
+  %res = tail call ITy @llvm.lrint.ITy.f32(float %x)
+  ret ITy %res
+}
+
+define ITy @test_llrint_ixx_f32(float %x) nounwind {
+; CHECK-LABEL: test_llrint_ixx_f32:
+; CHECK:         call llrintf
+  %res = tail call ITy @llvm.llrint.ITy.f32(float %x)
+  ret ITy %res
+}
+
+define ITy @test_lrint_ixx_f64(double %x) nounwind {
+; CHECK-LABEL: test_lrint_ixx_f64:
+; CHECK:         call lrint
+  %res = tail call ITy @llvm.lrint.ITy.f64(double %x)
+  ret ITy %res
+}
+
+define ITy @test_llrint_ixx_f64(double %x) nounwind {
+; CHECK-LABEL: test_llrint_ixx_f64:
+; CHECK:         call llrint
+  %res = tail call ITy @llvm.llrint.ITy.f64(double %x)
+  ret ITy %res
+}
+
+define ITy @test_lrint_ixx_f128(fp128 %x) nounwind {
+; CHECK-LABEL: test_lrint_ixx_f128:
+; CHECK:         call lrintl
+  %res = tail call ITy @llvm.lrint.ITy.f128(fp128 %x)
+  ret ITy %res
+}
+
+define ITy @test_llrint_ixx_f128(fp128 %x) nounwind {
+; CHECK-LABEL: test_llrint_ixx_f128:
+; CHECK:         call llrintl
+  %res = tail call ITy @llvm.llrint.ITy.f128(fp128 %x)
+  ret ITy %res
+}
diff --git a/llvm/test/CodeGen/X86/llrint-conv.ll b/llvm/test/CodeGen/X86/llrint-conv.ll
index 402daf80a15e8..d3eca5197a94b 100644
--- a/llvm/test/CodeGen/X86/llrint-conv.ll
+++ b/llvm/test/CodeGen/X86/llrint-conv.ll
@@ -7,14 +7,50 @@
 ; RUN: llc < %s -mtriple=x86_64-unknown -mattr=avx | FileCheck %s --check-prefixes=X64,X64-AVX
 ; RUN: llc < %s -mtriple=x86_64-unknown -mattr=avx512f | FileCheck %s --check-prefixes=X64,X64-AVX
 
-define i64 @testmsxs(float %x) {
+define i64 @testmsxh(half %x) nounwind {
+; X86-NOSSE-LABEL: testmsxh:
+; X86-NOSSE:       # %bb.0: # %entry
+; X86-NOSSE-NEXT:    pushl %eax
+; X86-NOSSE-NEXT:    movzwl {{[0-9]+}}(%esp), %eax
+; X86-NOSSE-NEXT:    movl %eax, (%esp)
+; X86-NOSSE-NEXT:    calll __extendhfsf2
+; X86-NOSSE-NEXT:    fstps (%esp)
+; X86-NOSSE-NEXT:    calll llrintf
+; X86-NOSSE-NEXT:    popl %ecx
+; X86-NOSSE-NEXT:    retl
+;
+; X86-SSE2-LABEL: testmsxh:
+; X86-SSE2:       # %bb.0: # %entry
+; X86-SSE2-NEXT:    pushl %eax
+; X86-SSE2-NEXT:    pinsrw $0, {{[0-9]+}}(%esp), %xmm0
+; X86-SSE2-NEXT:    pextrw $0, %xmm0, %eax
+; X86-SSE2-NEXT:    movw %ax, (%esp)
+; X86-SSE2-NEXT:    calll __extendhfsf2
+; X86-SSE2-NEXT:    fstps (%esp)
+; X86-SSE2-NEXT:    calll llrintf
+; X86-SSE2-NEXT:    popl %ecx
+; X86-SSE2-NEXT:    retl
+;
+; X64-SSE-LABEL: testmsxh:
+; X64-SSE:       # %bb.0: # %entry
+; X64-SSE-NEXT:    pushq %rax
+; X64-SSE-NEXT:    callq __extendhfsf2 at PLT
+; X64-SSE-NEXT:    callq rintf at PLT
+; X64-SSE-NEXT:    callq __truncsfhf2 at PLT
+; X64-SSE-NEXT:    callq __extendhfsf2 at PLT
+; X64-SSE-NEXT:    cvttss2si %xmm0, %rax
+; X64-SSE-NEXT:    popq %rcx
+; X64-SSE-NEXT:    retq
+entry:
+  %0 = tail call i64 @llvm.llrint.f16(half %x)
+  ret i64 %0
+}
+
+define i64 @testmsxs(float %x) nounwind {
 ; X86-NOSSE-LABEL: testmsxs:
 ; X86-NOSSE:       # %bb.0: # %entry
 ; X86-NOSSE-NEXT:    pushl %ebp
-; X86-NOSSE-NEXT:    .cfi_def_cfa_offset 8
-; X86-NOSSE-NEXT:    .cfi_offset %ebp, -8
 ; X86-NOSSE-NEXT:    movl %esp, %ebp
-; X86-NOSSE-NEXT:    .cfi_def_cfa_register %ebp
 ; X86-NOSSE-NEXT:    andl $-8, %esp
 ; X86-NOSSE-NEXT:    subl $8, %esp
 ; X86-NOSSE-NEXT:    flds 8(%ebp)
@@ -23,16 +59,12 @@ define i64 @testmsxs(float %x) {
 ; X86-NOSSE-NEXT:    movl {{[0-9]+}}(%esp), %edx
 ; X86-NOSSE-NEXT:    movl %ebp, %esp
 ; X86-NOSSE-NEXT:    popl %ebp
-; X86-NOSSE-NEXT:    .cfi_def_cfa %esp, 4
 ; X86-NOSSE-NEXT:    retl
 ;
 ; X86-SSE2-LABEL: testmsxs:
 ; X86-SSE2:       # %bb.0: # %entry
 ; X86-SSE2-NEXT:    pushl %ebp
-; X86-SSE2-NEXT:    .cfi_def_cfa_offset 8
-; X86-SSE2-NEXT:    .cfi_offset %ebp, -8
 ; X86-SSE2-NEXT:    movl %esp, %ebp
-; X86-SSE2-NEXT:    .cfi_def_cfa_register %ebp
 ; X86-SSE2-NEXT:    andl $-8, %esp
 ; X86-SSE2-NEXT:    subl $8, %esp
 ; X86-SSE2-NEXT:    movss {{.*#+}} xmm0 = mem[0],zero,zero,zero
@@ -43,16 +75,12 @@ define i64 @testmsxs(float %x) {
 ; X86-SSE2-NEXT:    movl {{[0-9]+}}(%esp), %edx
 ; X86-SSE2-NEXT:    movl %ebp, %esp
 ; X86-SSE2-NEXT:    popl %ebp
-; X86-SSE2-NEXT:    .cfi_def_cfa %esp, 4
 ; X86-SSE2-NEXT:    retl
 ;
 ; X86-AVX-LABEL: testmsxs:
 ; X86-AVX:       # %bb.0: # %entry
 ; X86-AVX-NEXT:    pushl %ebp
-; X86-AVX-NEXT:    .cfi_def_cfa_offset 8
-; X86-AVX-NEXT:    .cfi_offset %ebp, -8
 ; X86-AVX-NEXT:    movl %esp, %ebp
-; X86-AVX-NEXT:    .cfi_def_cfa_register %ebp
 ; X86-AVX-NEXT:    andl $-8, %esp
 ; X86-AVX-NEXT:    subl $8, %esp
 ; X86-AVX-NEXT:    vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero
@@ -63,7 +91,6 @@ define i64 @testmsxs(float %x) {
 ; X86-AVX-NEXT:    movl {{[0-9]+}}(%esp), %edx
 ; X86-AVX-NEXT:    movl %ebp, %esp
 ; X86-AVX-NEXT:    popl %ebp
-; X86-AVX-NEXT:    .cfi_def_cfa %esp, 4
 ; X86-AVX-NEXT:    retl
 ;
 ; X64-SSE-LABEL: testmsxs:
@@ -80,14 +107,11 @@ entry:
   ret i64 %0
 }
 
-define i64 @testmsxd(double %x) {
+define i64 @testmsxd(double %x) nounwind {
 ; X86-NOSSE-LABEL: testmsxd:
 ; X86-NOSSE:       # %bb.0: # %entry
 ; X86-NOSSE-NEXT:    pushl %ebp
-; X86-NOSSE-NEXT:    .cfi_def_cfa_offset 8
-; X86-NOSSE-NEXT:    .cfi_offset %ebp, -8
 ; X86-NOSSE-NEXT:    movl %esp, %ebp
-; X86-NOSSE-NEXT:    .cfi_def_cfa_register %ebp
 ; X86-NOSSE-NEXT:    andl $-8, %esp
 ; X86-NOSSE-NEXT:    subl $8, %esp
 ; X86-NOSSE-NEXT:    fldl 8(%ebp)
@@ -96,16 +120,12 @@ define i64 @testmsxd(double %x) {
 ; X86-NOSSE-NEXT:    movl {{[0-9]+}}(%esp), %edx
 ; X86-NOSSE-NEXT:    movl %ebp, %esp
 ; X86-NOSSE-NEXT:    popl %ebp
-; X86-NOSSE-NEXT:    .cfi_def_cfa %esp, 4
 ; X86-NOSSE-NEXT:    retl
 ;
 ; X86-SSE2-LABEL: testmsxd:
 ; X86-SSE2:       # %bb.0: # %entry
 ; X86-SSE2-NEXT:    pushl %ebp
-; X86-SSE2-NEXT:    .cfi_def_cfa_offset 8
-; X86-SSE2-NEXT:    .cfi_offset %ebp, -8
 ; X86-SSE2-NEXT:    movl %esp, %ebp
-; X86-SSE2-NEXT:    .cfi_def_cfa_register %ebp
 ; X86-SSE2-NEXT:    andl $-8, %esp
 ; X86-SSE2-NEXT:    subl $8, %esp
 ; X86-SSE2-NEXT:    movsd {{.*#+}} xmm0 = mem[0],zero
@@ -116,16 +136,12 @@ define i64 @testmsxd(double %x) {
 ; X86-SSE2-NEXT:    movl {{[0-9]+}}(%esp), %edx
 ; X86-SSE2-NEXT:    movl %ebp, %esp
 ; X86-SSE2-NEXT:    popl %ebp
-; X86-SSE2-NEXT:    .cfi_def_cfa %esp, 4
 ; X86-SSE2-NEXT:    retl
 ;
 ; X86-AVX-LABEL: testmsxd:
 ; X86-AVX:       # %bb.0: # %entry
 ; X86-AVX-NEXT:    pushl %ebp
-; X86-AVX-NEXT:    .cfi_def_cfa_offset 8
-; X86-AVX-NEXT:    .cfi_offset %ebp, -8
 ; X86-AVX-NEXT:    movl %esp, %ebp
-; X86-AVX-NEXT:    .cfi_def_cfa_register %ebp
 ; X86-AVX-NEXT:    andl $-8, %esp
 ; X86-AVX-NEXT:    subl $8, %esp
 ; X86-AVX-NEXT:    vmovsd {{.*#+}} xmm0 = mem[0],zero
@@ -136,7 +152,6 @@ define i64 @testmsxd(double %x) {
 ; X86-AVX-NEXT:    movl {{[0-9]+}}(%esp), %edx
 ; X86-AVX-NEXT:    movl %ebp, %esp
 ; X86-AVX-NEXT:    popl %ebp
-; X86-AVX-NEXT:    .cfi_def_cfa %esp, 4
 ; X86-AVX-NEXT:    retl
 ;
 ; X64-SSE-LABEL: testmsxd:
@@ -153,14 +168,11 @@ entry:
   ret i64 %0
 }
 
-define i64 @testmsll(x86_fp80 %x) {
+define i64 @testmsll(x86_fp80 %x) nounwind {
 ; X86-LABEL: testmsll:
 ; X86:       # %bb.0: # %entry
 ; X86-NEXT:    pushl %ebp
-; X86-NEXT:    .cfi_def_cfa_offset 8
-; X86-NEXT:    .cfi_offset %ebp, -8
 ; X86-NEXT:    movl %esp, %ebp
-; X86-NEXT:    .cfi_def_cfa_register %ebp
 ; X86-NEXT:    andl $-8, %esp
 ; X86-NEXT:    subl $8, %esp
 ; X86-NEXT:    fldt 8(%ebp)
@@ -169,7 +181,6 @@ define i64 @testmsll(x86_fp80 %x) {
 ; X86-NEXT:    movl {{[0-9]+}}(%esp), %edx
 ; X86-NEXT:    movl %ebp, %esp
 ; X86-NEXT:    popl %ebp
-; X86-NEXT:    .cfi_def_cfa %esp, 4
 ; X86-NEXT:    retl
 ;
 ; X64-LABEL: testmsll:
@@ -183,6 +194,61 @@ entry:
   ret i64 %0
 }
 
+; FIXME(#44744): incorrect libcall
+define i64 @testmslq(fp128 %x) nounwind {
+; X86-NOSSE-LABEL: testmslq:
+; X86-NOSSE:       # %bb.0: # %entry
+; X86-NOSSE-NEXT:    pushl %ebp
+; X86-NOSSE-NEXT:    movl %esp, %ebp
+; X86-NOSSE-NEXT:    andl $-16, %esp
+; X86-NOSSE-NEXT:    subl $16, %esp
+; X86-NOSSE-NEXT:    pushl 20(%ebp)
+; X86-NOSSE-NEXT:    pushl 16(%ebp)
+; X86-NOSSE-NEXT:    pushl 12(%ebp)
+; X86-NOSSE-NEXT:    pushl 8(%ebp)
+; X86-NOSSE-NEXT:    calll llrintl
+; X86-NOSSE-NEXT:    addl $16, %esp
+; X86-NOSSE-NEXT:    movl %ebp, %esp
+; X86-NOSSE-NEXT:    popl %ebp
+; X86-NOSSE-NEXT:    retl
+;
+; X86-SSE2-LABEL: testmslq:
+; X86-SSE2:       # %bb.0: # %entry
+; X86-SSE2-NEXT:    pushl %ebp
+; X86-SSE2-NEXT:    movl %esp, %ebp
+; X86-SSE2-NEXT:    andl $-16, %esp
+; X86-SSE2-NEXT:    subl $16, %esp
+; X86-SSE2-NEXT:    pushl 20(%ebp)
+; X86-SSE2-NEXT:    pushl 16(%ebp)
+; X86-SSE2-NEXT:    pushl 12(%ebp)
+; X86-SSE2-NEXT:    pushl 8(%ebp)
+; X86-SSE2-NEXT:    calll llrintl
+; X86-SSE2-NEXT:    addl $16, %esp
+; X86-SSE2-NEXT:    movl %ebp, %esp
+; X86-SSE2-NEXT:    popl %ebp
+; X86-SSE2-NEXT:    retl
+;
+; X86-AVX-LABEL: testmslq:
+; X86-AVX:       # %bb.0: # %entry
+; X86-AVX-NEXT:    pushl %ebp
+; X86-AVX-NEXT:    movl %esp, %ebp
+; X86-AVX-NEXT:    andl $-16, %esp
+; X86-AVX-NEXT:    subl $32, %esp
+; X86-AVX-NEXT:    vmovups 8(%ebp), %xmm0
+; X86-AVX-NEXT:    vmovups %xmm0, (%esp)
+; X86-AVX-NEXT:    calll llrintl
+; X86-AVX-NEXT:    movl %ebp, %esp
+; X86-AVX-NEXT:    popl %ebp
+; X86-AVX-NEXT:    retl
+;
+; X64-LABEL: testmslq:
+; X64:       # %bb.0: # %entry
+; X64-NEXT:    jmp llrintl at PLT # TAILCALL
+entry:
+  %0 = tail call i64 @llvm.llrint.fp128(fp128 %x)
+  ret i64 %0
+}
+
 declare i64 @llvm.llrint.f32(float) nounwind readnone
 declare i64 @llvm.llrint.f64(double) nounwind readnone
 declare i64 @llvm.llrint.f80(x86_fp80) nounwind readnone
diff --git a/llvm/test/CodeGen/X86/lrint-conv-i32.ll b/llvm/test/CodeGen/X86/lrint-conv-i32.ll
index 21580f53ec9b3..3c50aea1095f4 100644
--- a/llvm/test/CodeGen/X86/lrint-conv-i32.ll
+++ b/llvm/test/CodeGen/X86/lrint-conv-i32.ll
@@ -7,16 +7,21 @@
 ; RUN: llc < %s -mtriple=x86_64-unknown -mattr=avx | FileCheck %s --check-prefixes=X64,X64-AVX
 ; RUN: llc < %s -mtriple=x86_64-unknown -mattr=avx512f | FileCheck %s --check-prefixes=X64,X64-AVX
 
-define i32 @testmsws(float %x) {
+; FIXME: crash
+; define i32 @testmswh(half %x) nounwind {
+; entry:
+;   %0 = tail call i32 @llvm.lrint.i32.f16(half %x)
+;   ret i32 %0
+; }
+
+define i32 @testmsws(float %x) nounwind {
 ; X86-NOSSE-LABEL: testmsws:
 ; X86-NOSSE:       # %bb.0: # %entry
 ; X86-NOSSE-NEXT:    pushl %eax
-; X86-NOSSE-NEXT:    .cfi_def_cfa_offset 8
 ; X86-NOSSE-NEXT:    flds {{[0-9]+}}(%esp)
 ; X86-NOSSE-NEXT:    fistpl (%esp)
 ; X86-NOSSE-NEXT:    movl (%esp), %eax
 ; X86-NOSSE-NEXT:    popl %ecx
-; X86-NOSSE-NEXT:    .cfi_def_cfa_offset 4
 ; X86-NOSSE-NEXT:    retl
 ;
 ; X86-SSE2-LABEL: testmsws:
@@ -43,16 +48,14 @@ entry:
   ret i32 %0
 }
 
-define i32 @testmswd(double %x) {
+define i32 @testmswd(double %x) nounwind {
 ; X86-NOSSE-LABEL: testmswd:
 ; X86-NOSSE:       # %bb.0: # %entry
 ; X86-NOSSE-NEXT:    pushl %eax
-; X86-NOSSE-NEXT:    .cfi_def_cfa_offset 8
 ; X86-NOSSE-NEXT:    fldl {{[0-9]+}}(%esp)
 ; X86-NOSSE-NEXT:    fistpl (%esp)
 ; X86-NOSSE-NEXT:    movl (%esp), %eax
 ; X86-NOSSE-NEXT:    popl %ecx
-; X86-NOSSE-NEXT:    .cfi_def_cfa_offset 4
 ; X86-NOSSE-NEXT:    retl
 ;
 ; X86-SSE2-LABEL: testmswd:
@@ -79,16 +82,14 @@ entry:
   ret i32 %0
 }
 
-define i32 @testmsll(x86_fp80 %x) {
+define i32 @testmsll(x86_fp80 %x) nounwind {
 ; X86-LABEL: testmsll:
 ; X86:       # %bb.0: # %entry
 ; X86-NEXT:    pushl %eax
-; X86-NEXT:    .cfi_def_cfa_offset 8
 ; X86-NEXT:    fldt {{[0-9]+}}(%esp)
 ; X86-NEXT:    fistpl (%esp)
 ; X86-NEXT:    movl (%esp), %eax
 ; X86-NEXT:    popl %ecx
-; X86-NEXT:    .cfi_def_cfa_offset 4
 ; X86-NEXT:    retl
 ;
 ; X64-LABEL: testmsll:
@@ -102,6 +103,61 @@ entry:
   ret i32 %0
 }
 
+; FIXME(#44744): incorrect libcall
+define i32 @testmswq(fp128 %x) nounwind {
+; X86-NOSSE-LABEL: testmswq:
+; X86-NOSSE:       # %bb.0: # %entry
+; X86-NOSSE-NEXT:    pushl %ebp
+; X86-NOSSE-NEXT:    movl %esp, %ebp
+; X86-NOSSE-NEXT:    andl $-16, %esp
+; X86-NOSSE-NEXT:    subl $16, %esp
+; X86-NOSSE-NEXT:    pushl 20(%ebp)
+; X86-NOSSE-NEXT:    pushl 16(%ebp)
+; X86-NOSSE-NEXT:    pushl 12(%ebp)
+; X86-NOSSE-NEXT:    pushl 8(%ebp)
+; X86-NOSSE-NEXT:    calll lrintl
+; X86-NOSSE-NEXT:    addl $16, %esp
+; X86-NOSSE-NEXT:    movl %ebp, %esp
+; X86-NOSSE-NEXT:    popl %ebp
+; X86-NOSSE-NEXT:    retl
+;
+; X86-SSE2-LABEL: testmswq:
+; X86-SSE2:       # %bb.0: # %entry
+; X86-SSE2-NEXT:    pushl %ebp
+; X86-SSE2-NEXT:    movl %esp, %ebp
+; X86-SSE2-NEXT:    andl $-16, %esp
+; X86-SSE2-NEXT:    subl $16, %esp
+; X86-SSE2-NEXT:    pushl 20(%ebp)
+; X86-SSE2-NEXT:    pushl 16(%ebp)
+; X86-SSE2-NEXT:    pushl 12(%ebp)
+; X86-SSE2-NEXT:    pushl 8(%ebp)
+; X86-SSE2-NEXT:    calll lrintl
+; X86-SSE2-NEXT:    addl $16, %esp
+; X86-SSE2-NEXT:    movl %ebp, %esp
+; X86-SSE2-NEXT:    popl %ebp
+; X86-SSE2-NEXT:    retl
+;
+; X86-AVX-LABEL: testmswq:
+; X86-AVX:       # %bb.0: # %entry
+; X86-AVX-NEXT:    pushl %ebp
+; X86-AVX-NEXT:    movl %esp, %ebp
+; X86-AVX-NEXT:    andl $-16, %esp
+; X86-AVX-NEXT:    subl $32, %esp
+; X86-AVX-NEXT:    vmovups 8(%ebp), %xmm0
+; X86-AVX-NEXT:    vmovups %xmm0, (%esp)
+; X86-AVX-NEXT:    calll lrintl
+; X86-AVX-NEXT:    movl %ebp, %esp
+; X86-AVX-NEXT:    popl %ebp
+; X86-AVX-NEXT:    retl
+;
+; X64-LABEL: testmswq:
+; X64:       # %bb.0: # %entry
+; X64-NEXT:    jmp lrintl at PLT # TAILCALL
+entry:
+  %0 = tail call i32 @llvm.lrint.i32.f128(fp128 %x)
+  ret i32 %0
+}
+
 declare i32 @llvm.lrint.i32.f32(float) nounwind readnone
 declare i32 @llvm.lrint.i32.f64(double) nounwind readnone
 declare i32 @llvm.lrint.i32.f80(x86_fp80) nounwind readnone
diff --git a/llvm/test/CodeGen/X86/lrint-conv-i64.ll b/llvm/test/CodeGen/X86/lrint-conv-i64.ll
index 38fa09085e189..2ba1500df0b6e 100644
--- a/llvm/test/CodeGen/X86/lrint-conv-i64.ll
+++ b/llvm/test/CodeGen/X86/lrint-conv-i64.ll
@@ -3,7 +3,23 @@
 ; RUN: llc < %s -mtriple=x86_64-unknown -mattr=avx | FileCheck %s --check-prefixes=CHECK,AVX
 ; RUN: llc < %s -mtriple=x86_64-unknown -mattr=avx512f | FileCheck %s --check-prefixes=CHECK,AVX
 
-define i64 @testmsxs(float %x) {
+define i64 @testmsxh(half %x) nounwind {
+; SSE-LABEL: testmsxh:
+; SSE:       # %bb.0: # %entry
+; SSE-NEXT:    pushq %rax
+; SSE-NEXT:    callq __extendhfsf2 at PLT
+; SSE-NEXT:    callq rintf at PLT
+; SSE-NEXT:    callq __truncsfhf2 at PLT
+; SSE-NEXT:    callq __extendhfsf2 at PLT
+; SSE-NEXT:    cvttss2si %xmm0, %rax
+; SSE-NEXT:    popq %rcx
+; SSE-NEXT:    retq
+entry:
+  %0 = tail call i64 @llvm.lrint.i64.f16(half %x)
+  ret i64 %0
+}
+
+define i64 @testmsxs(float %x) nounwind {
 ; SSE-LABEL: testmsxs:
 ; SSE:       # %bb.0: # %entry
 ; SSE-NEXT:    cvtss2si %xmm0, %rax
@@ -18,7 +34,7 @@ entry:
   ret i64 %0
 }
 
-define i64 @testmsxd(double %x) {
+define i64 @testmsxd(double %x) nounwind {
 ; SSE-LABEL: testmsxd:
 ; SSE:       # %bb.0: # %entry
 ; SSE-NEXT:    cvtsd2si %xmm0, %rax
@@ -33,7 +49,7 @@ entry:
   ret i64 %0
 }
 
-define i64 @testmsll(x86_fp80 %x) {
+define i64 @testmsll(x86_fp80 %x) nounwind {
 ; CHECK-LABEL: testmsll:
 ; CHECK:       # %bb.0: # %entry
 ; CHECK-NEXT:    fldt {{[0-9]+}}(%rsp)
@@ -45,7 +61,17 @@ entry:
   ret i64 %0
 }
 
-define i32 @PR125324(float %x) {
+; FIXME(#44744): incorrect libcall
+define i64 @testmsxq(fp128 %x) nounwind {
+; CHECK-LABEL: testmsxq:
+; CHECK:       # %bb.0: # %entry
+; CHECK-NEXT:    jmp lrintl at PLT # TAILCALL
+entry:
+  %0 = tail call i64 @llvm.lrint.i64.f128(fp128 %x)
+  ret i64 %0
+}
+
+define i32 @PR125324(float %x) nounwind {
 ; SSE-LABEL: PR125324:
 ; SSE:       # %bb.0: # %entry
 ; SSE-NEXT:    cvtss2si %xmm0, %rax

>From 6ab0fe9c09e317f6c0c8cf80c37c7ca93c3196fb Mon Sep 17 00:00:00 2001
From: Trevor Gross <tmgross at umich.edu>
Date: Fri, 8 Aug 2025 06:26:56 -0500
Subject: [PATCH 2/5] Update existing vector tests

---
 llvm/test/CodeGen/PowerPC/vector-llrint.ll |   4 +
 llvm/test/CodeGen/PowerPC/vector-lrint.ll  |   8 +
 llvm/test/CodeGen/X86/vector-llrint-f16.ll |   3 +
 llvm/test/CodeGen/X86/vector-llrint.ll     | 573 ++++++++++++++++++
 llvm/test/CodeGen/X86/vector-lrint.ll      | 650 +++++++++++++++++++++
 5 files changed, 1238 insertions(+)

diff --git a/llvm/test/CodeGen/PowerPC/vector-llrint.ll b/llvm/test/CodeGen/PowerPC/vector-llrint.ll
index 9229fefced67e..7085cf51916da 100644
--- a/llvm/test/CodeGen/PowerPC/vector-llrint.ll
+++ b/llvm/test/CodeGen/PowerPC/vector-llrint.ll
@@ -1,4 +1,8 @@
 ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
+; FIXME: crash "Input type needs to be promoted!"
+; SKIP: llc -ppc-asm-full-reg-names -ppc-vsr-nums-as-vr \
+; SKIP:   -mtriple=powerpc-unknown-unknown -verify-machineinstrs < %s | \
+; SKIP:   FileCheck %s --check-prefix=PPC32
 ; RUN: llc -mcpu=pwr7 -ppc-asm-full-reg-names -ppc-vsr-nums-as-vr \
 ; RUN:   -mtriple=powerpc64-unknown-unknown -verify-machineinstrs < %s | \
 ; RUN:   FileCheck %s --check-prefix=BE
diff --git a/llvm/test/CodeGen/PowerPC/vector-lrint.ll b/llvm/test/CodeGen/PowerPC/vector-lrint.ll
index c2576d4631db8..b2ade5300dbc3 100644
--- a/llvm/test/CodeGen/PowerPC/vector-lrint.ll
+++ b/llvm/test/CodeGen/PowerPC/vector-lrint.ll
@@ -1,4 +1,8 @@
 ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
+; FIXME: crash "Input type needs to be promoted!"
+; SKIP: sed 's/iXLen/i32/g' %s | llc -ppc-asm-full-reg-names \
+; SKIP:   -ppc-vsr-nums-as-vr -mtriple=powerpc-unknown-unknown \
+; SKIP:   -verify-machineinstrs | FileCheck %s --check-prefixes=PPC32
 ; RUN: sed 's/iXLen/i32/g' %s | llc -mcpu=pwr7 -ppc-asm-full-reg-names \
 ; RUN:   -ppc-vsr-nums-as-vr -mtriple=powerpc64-unknown-unknown \
 ; RUN:   -verify-machineinstrs | FileCheck %s --check-prefixes=BE
@@ -9,6 +13,10 @@
 ; RUN:   -ppc-vsr-nums-as-vr -mtriple=powerpc64le-unknown-unknown \
 ; RUN:   -verify-machineinstrs --enable-unsafe-fp-math | \
 ; RUN:   FileCheck %s --check-prefixes=FAST
+; FIXME: crash "Input type needs to be promoted!"
+; SKIP: sed 's/iXLen/i64/g' %s | llc -ppc-asm-full-reg-names \
+; SKIP:   -ppc-vsr-nums-as-vr -mtriple=powerpc-unknown-unknown \
+; SKIP:   -verify-machineinstrs | FileCheck %s --check-prefixes=PPC32
 ; RUN: sed 's/iXLen/i64/g' %s | llc -mcpu=pwr7 -ppc-asm-full-reg-names \
 ; RUN:   -ppc-vsr-nums-as-vr -mtriple=powerpc64-unknown-unknown \
 ; RUN:   -verify-machineinstrs | FileCheck %s --check-prefixes=BE
diff --git a/llvm/test/CodeGen/X86/vector-llrint-f16.ll b/llvm/test/CodeGen/X86/vector-llrint-f16.ll
index 5e5c5849fc22e..d6a21e1c00502 100644
--- a/llvm/test/CodeGen/X86/vector-llrint-f16.ll
+++ b/llvm/test/CodeGen/X86/vector-llrint-f16.ll
@@ -1,4 +1,7 @@
 ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
+; FIXME: crash "Do not know how to split the result of this operator!"
+; SKIP: sed 's/XRINT/lrint/g' %s | llc -mtriple=i686-unknown | FileCheck %s --check-prefix=X86
+; SKIP: sed 's/XRINT/llrint/g' %s | llc -mtriple=i686-unknown | FileCheck %s --check-prefix=X86
 ; RUN: sed 's/XRINT/lrint/g' %s | llc -mtriple=x86_64-unknown -mattr=avx2,f16c | FileCheck %s --check-prefix=AVX
 ; RUN: sed 's/XRINT/llrint/g' %s | llc -mtriple=x86_64-unknown -mattr=avx2,f16c | FileCheck %s --check-prefix=AVX
 ; RUN: sed 's/XRINT/lrint/g' %s | llc -mtriple=x86_64-unknown -mattr=avx512fp16,avx512vl | FileCheck %s --check-prefix=FP16
diff --git a/llvm/test/CodeGen/X86/vector-llrint.ll b/llvm/test/CodeGen/X86/vector-llrint.ll
index 7017eb60df41d..08ee748497650 100644
--- a/llvm/test/CodeGen/X86/vector-llrint.ll
+++ b/llvm/test/CodeGen/X86/vector-llrint.ll
@@ -1,10 +1,29 @@
 ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
+; RUN: llc < %s -mtriple=i686-unknown | FileCheck %s --check-prefix=X86
 ; RUN: llc < %s -mtriple=x86_64-unknown | FileCheck %s --check-prefix=SSE
 ; RUN: llc < %s -mtriple=x86_64-unknown -mattr=avx | FileCheck %s --check-prefixes=AVX,AVX1
 ; RUN: llc < %s -mtriple=x86_64-unknown -mattr=avx512f | FileCheck %s --check-prefixes=AVX,AVX512
 ; RUN: llc < %s -mtriple=x86_64-unknown -mattr=avx512dq,avx512vl | FileCheck %s --check-prefixes=AVX512DQ
 
 define <1 x i64> @llrint_v1i64_v1f32(<1 x float> %x) {
+; X86-LABEL: llrint_v1i64_v1f32:
+; X86:       # %bb.0:
+; X86-NEXT:    pushl %ebp
+; X86-NEXT:    .cfi_def_cfa_offset 8
+; X86-NEXT:    .cfi_offset %ebp, -8
+; X86-NEXT:    movl %esp, %ebp
+; X86-NEXT:    .cfi_def_cfa_register %ebp
+; X86-NEXT:    andl $-8, %esp
+; X86-NEXT:    subl $8, %esp
+; X86-NEXT:    flds 8(%ebp)
+; X86-NEXT:    fistpll (%esp)
+; X86-NEXT:    movl (%esp), %eax
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-NEXT:    movl %ebp, %esp
+; X86-NEXT:    popl %ebp
+; X86-NEXT:    .cfi_def_cfa %esp, 4
+; X86-NEXT:    retl
+;
 ; SSE-LABEL: llrint_v1i64_v1f32:
 ; SSE:       # %bb.0:
 ; SSE-NEXT:    cvtss2si %xmm0, %rax
@@ -25,6 +44,39 @@ define <1 x i64> @llrint_v1i64_v1f32(<1 x float> %x) {
 declare <1 x i64> @llvm.llrint.v1i64.v1f32(<1 x float>)
 
 define <2 x i64> @llrint_v2i64_v2f32(<2 x float> %x) {
+; X86-LABEL: llrint_v2i64_v2f32:
+; X86:       # %bb.0:
+; X86-NEXT:    pushl %ebp
+; X86-NEXT:    .cfi_def_cfa_offset 8
+; X86-NEXT:    .cfi_offset %ebp, -8
+; X86-NEXT:    movl %esp, %ebp
+; X86-NEXT:    .cfi_def_cfa_register %ebp
+; X86-NEXT:    pushl %edi
+; X86-NEXT:    pushl %esi
+; X86-NEXT:    andl $-8, %esp
+; X86-NEXT:    subl $16, %esp
+; X86-NEXT:    .cfi_offset %esi, -16
+; X86-NEXT:    .cfi_offset %edi, -12
+; X86-NEXT:    movl 8(%ebp), %eax
+; X86-NEXT:    flds 16(%ebp)
+; X86-NEXT:    flds 12(%ebp)
+; X86-NEXT:    fistpll (%esp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    movl (%esp), %ecx
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %esi
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %edi
+; X86-NEXT:    movl %edi, 12(%eax)
+; X86-NEXT:    movl %esi, 8(%eax)
+; X86-NEXT:    movl %edx, 4(%eax)
+; X86-NEXT:    movl %ecx, (%eax)
+; X86-NEXT:    leal -8(%ebp), %esp
+; X86-NEXT:    popl %esi
+; X86-NEXT:    popl %edi
+; X86-NEXT:    popl %ebp
+; X86-NEXT:    .cfi_def_cfa %esp, 4
+; X86-NEXT:    retl $4
+;
 ; SSE-LABEL: llrint_v2i64_v2f32:
 ; SSE:       # %bb.0:
 ; SSE-NEXT:    cvtss2si %xmm0, %rax
@@ -56,6 +108,60 @@ define <2 x i64> @llrint_v2i64_v2f32(<2 x float> %x) {
 declare <2 x i64> @llvm.llrint.v2i64.v2f32(<2 x float>)
 
 define <4 x i64> @llrint_v4i64_v4f32(<4 x float> %x) {
+; X86-LABEL: llrint_v4i64_v4f32:
+; X86:       # %bb.0:
+; X86-NEXT:    pushl %ebp
+; X86-NEXT:    .cfi_def_cfa_offset 8
+; X86-NEXT:    .cfi_offset %ebp, -8
+; X86-NEXT:    movl %esp, %ebp
+; X86-NEXT:    .cfi_def_cfa_register %ebp
+; X86-NEXT:    pushl %ebx
+; X86-NEXT:    pushl %edi
+; X86-NEXT:    pushl %esi
+; X86-NEXT:    andl $-8, %esp
+; X86-NEXT:    subl $56, %esp
+; X86-NEXT:    .cfi_offset %esi, -20
+; X86-NEXT:    .cfi_offset %edi, -16
+; X86-NEXT:    .cfi_offset %ebx, -12
+; X86-NEXT:    movl 8(%ebp), %eax
+; X86-NEXT:    flds 24(%ebp)
+; X86-NEXT:    flds 20(%ebp)
+; X86-NEXT:    flds 16(%ebp)
+; X86-NEXT:    flds 12(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %edi
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ebx
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %esi
+; X86-NEXT:    movl %esi, 28(%eax)
+; X86-NEXT:    movl %ecx, 24(%eax)
+; X86-NEXT:    movl %edx, 20(%eax)
+; X86-NEXT:    movl %ebx, 16(%eax)
+; X86-NEXT:    movl %edi, 12(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 8(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 4(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, (%eax)
+; X86-NEXT:    leal -12(%ebp), %esp
+; X86-NEXT:    popl %esi
+; X86-NEXT:    popl %edi
+; X86-NEXT:    popl %ebx
+; X86-NEXT:    popl %ebp
+; X86-NEXT:    .cfi_def_cfa %esp, 4
+; X86-NEXT:    retl $4
+;
 ; SSE-LABEL: llrint_v4i64_v4f32:
 ; SSE:       # %bb.0:
 ; SSE-NEXT:    cvtss2si %xmm0, %rax
@@ -122,6 +228,100 @@ define <4 x i64> @llrint_v4i64_v4f32(<4 x float> %x) {
 declare <4 x i64> @llvm.llrint.v4i64.v4f32(<4 x float>)
 
 define <8 x i64> @llrint_v8i64_v8f32(<8 x float> %x) {
+; X86-LABEL: llrint_v8i64_v8f32:
+; X86:       # %bb.0:
+; X86-NEXT:    pushl %ebp
+; X86-NEXT:    .cfi_def_cfa_offset 8
+; X86-NEXT:    .cfi_offset %ebp, -8
+; X86-NEXT:    movl %esp, %ebp
+; X86-NEXT:    .cfi_def_cfa_register %ebp
+; X86-NEXT:    pushl %ebx
+; X86-NEXT:    pushl %edi
+; X86-NEXT:    pushl %esi
+; X86-NEXT:    andl $-8, %esp
+; X86-NEXT:    subl $120, %esp
+; X86-NEXT:    .cfi_offset %esi, -20
+; X86-NEXT:    .cfi_offset %edi, -16
+; X86-NEXT:    .cfi_offset %ebx, -12
+; X86-NEXT:    flds 12(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 16(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 20(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 24(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 28(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 32(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 36(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 40(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    movl 8(%ebp), %eax
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %edi
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %esi
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ebx
+; X86-NEXT:    movl %ebx, 60(%eax)
+; X86-NEXT:    movl %ecx, 56(%eax)
+; X86-NEXT:    movl %edx, 52(%eax)
+; X86-NEXT:    movl %esi, 48(%eax)
+; X86-NEXT:    movl %edi, 44(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 40(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 36(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 32(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 28(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 24(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 20(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 16(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 12(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 8(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 4(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, (%eax)
+; X86-NEXT:    leal -12(%ebp), %esp
+; X86-NEXT:    popl %esi
+; X86-NEXT:    popl %edi
+; X86-NEXT:    popl %ebx
+; X86-NEXT:    popl %ebp
+; X86-NEXT:    .cfi_def_cfa %esp, 4
+; X86-NEXT:    retl $4
+;
 ; SSE-LABEL: llrint_v8i64_v8f32:
 ; SSE:       # %bb.0:
 ; SSE-NEXT:    movaps %xmm0, %xmm2
@@ -236,6 +436,180 @@ define <8 x i64> @llrint_v8i64_v8f32(<8 x float> %x) {
 declare <8 x i64> @llvm.llrint.v8i64.v8f32(<8 x float>)
 
 define <16 x i64> @llrint_v16i64_v16f32(<16 x float> %x) {
+; X86-LABEL: llrint_v16i64_v16f32:
+; X86:       # %bb.0:
+; X86-NEXT:    pushl %ebp
+; X86-NEXT:    .cfi_def_cfa_offset 8
+; X86-NEXT:    .cfi_offset %ebp, -8
+; X86-NEXT:    movl %esp, %ebp
+; X86-NEXT:    .cfi_def_cfa_register %ebp
+; X86-NEXT:    pushl %ebx
+; X86-NEXT:    pushl %edi
+; X86-NEXT:    pushl %esi
+; X86-NEXT:    andl $-8, %esp
+; X86-NEXT:    subl $248, %esp
+; X86-NEXT:    .cfi_offset %esi, -20
+; X86-NEXT:    .cfi_offset %edi, -16
+; X86-NEXT:    .cfi_offset %ebx, -12
+; X86-NEXT:    flds 12(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 16(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 20(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 24(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 28(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 32(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 36(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 40(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 44(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 48(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 52(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 56(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 60(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 64(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 68(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    flds 72(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    movl 8(%ebp), %eax
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %edi
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %esi
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ebx
+; X86-NEXT:    movl %ebx, 124(%eax)
+; X86-NEXT:    movl %ecx, 120(%eax)
+; X86-NEXT:    movl %edx, 116(%eax)
+; X86-NEXT:    movl %esi, 112(%eax)
+; X86-NEXT:    movl %edi, 108(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 104(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 100(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 96(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 92(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 88(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 84(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 80(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 76(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 72(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 68(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 64(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 60(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 56(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 52(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 48(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 44(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 40(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 36(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 32(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 28(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 24(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 20(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 16(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 12(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 8(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 4(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, (%eax)
+; X86-NEXT:    leal -12(%ebp), %esp
+; X86-NEXT:    popl %esi
+; X86-NEXT:    popl %edi
+; X86-NEXT:    popl %ebx
+; X86-NEXT:    popl %ebp
+; X86-NEXT:    .cfi_def_cfa %esp, 4
+; X86-NEXT:    retl $4
+;
 ; SSE-LABEL: llrint_v16i64_v16f32:
 ; SSE:       # %bb.0:
 ; SSE-NEXT:    movq %rdi, %rax
@@ -452,6 +826,24 @@ define <16 x i64> @llrint_v16i64_v16f32(<16 x float> %x) {
 declare <16 x i64> @llvm.llrint.v16i64.v16f32(<16 x float>)
 
 define <1 x i64> @llrint_v1i64_v1f64(<1 x double> %x) {
+; X86-LABEL: llrint_v1i64_v1f64:
+; X86:       # %bb.0:
+; X86-NEXT:    pushl %ebp
+; X86-NEXT:    .cfi_def_cfa_offset 8
+; X86-NEXT:    .cfi_offset %ebp, -8
+; X86-NEXT:    movl %esp, %ebp
+; X86-NEXT:    .cfi_def_cfa_register %ebp
+; X86-NEXT:    andl $-8, %esp
+; X86-NEXT:    subl $8, %esp
+; X86-NEXT:    fldl 8(%ebp)
+; X86-NEXT:    fistpll (%esp)
+; X86-NEXT:    movl (%esp), %eax
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-NEXT:    movl %ebp, %esp
+; X86-NEXT:    popl %ebp
+; X86-NEXT:    .cfi_def_cfa %esp, 4
+; X86-NEXT:    retl
+;
 ; SSE-LABEL: llrint_v1i64_v1f64:
 ; SSE:       # %bb.0:
 ; SSE-NEXT:    cvtsd2si %xmm0, %rax
@@ -472,6 +864,39 @@ define <1 x i64> @llrint_v1i64_v1f64(<1 x double> %x) {
 declare <1 x i64> @llvm.llrint.v1i64.v1f64(<1 x double>)
 
 define <2 x i64> @llrint_v2i64_v2f64(<2 x double> %x) {
+; X86-LABEL: llrint_v2i64_v2f64:
+; X86:       # %bb.0:
+; X86-NEXT:    pushl %ebp
+; X86-NEXT:    .cfi_def_cfa_offset 8
+; X86-NEXT:    .cfi_offset %ebp, -8
+; X86-NEXT:    movl %esp, %ebp
+; X86-NEXT:    .cfi_def_cfa_register %ebp
+; X86-NEXT:    pushl %edi
+; X86-NEXT:    pushl %esi
+; X86-NEXT:    andl $-8, %esp
+; X86-NEXT:    subl $16, %esp
+; X86-NEXT:    .cfi_offset %esi, -16
+; X86-NEXT:    .cfi_offset %edi, -12
+; X86-NEXT:    movl 8(%ebp), %eax
+; X86-NEXT:    fldl 20(%ebp)
+; X86-NEXT:    fldl 12(%ebp)
+; X86-NEXT:    fistpll (%esp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    movl (%esp), %ecx
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %esi
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %edi
+; X86-NEXT:    movl %edi, 12(%eax)
+; X86-NEXT:    movl %esi, 8(%eax)
+; X86-NEXT:    movl %edx, 4(%eax)
+; X86-NEXT:    movl %ecx, (%eax)
+; X86-NEXT:    leal -8(%ebp), %esp
+; X86-NEXT:    popl %esi
+; X86-NEXT:    popl %edi
+; X86-NEXT:    popl %ebp
+; X86-NEXT:    .cfi_def_cfa %esp, 4
+; X86-NEXT:    retl $4
+;
 ; SSE-LABEL: llrint_v2i64_v2f64:
 ; SSE:       # %bb.0:
 ; SSE-NEXT:    cvtsd2si %xmm0, %rax
@@ -503,6 +928,60 @@ define <2 x i64> @llrint_v2i64_v2f64(<2 x double> %x) {
 declare <2 x i64> @llvm.llrint.v2i64.v2f64(<2 x double>)
 
 define <4 x i64> @llrint_v4i64_v4f64(<4 x double> %x) {
+; X86-LABEL: llrint_v4i64_v4f64:
+; X86:       # %bb.0:
+; X86-NEXT:    pushl %ebp
+; X86-NEXT:    .cfi_def_cfa_offset 8
+; X86-NEXT:    .cfi_offset %ebp, -8
+; X86-NEXT:    movl %esp, %ebp
+; X86-NEXT:    .cfi_def_cfa_register %ebp
+; X86-NEXT:    pushl %ebx
+; X86-NEXT:    pushl %edi
+; X86-NEXT:    pushl %esi
+; X86-NEXT:    andl $-8, %esp
+; X86-NEXT:    subl $56, %esp
+; X86-NEXT:    .cfi_offset %esi, -20
+; X86-NEXT:    .cfi_offset %edi, -16
+; X86-NEXT:    .cfi_offset %ebx, -12
+; X86-NEXT:    movl 8(%ebp), %eax
+; X86-NEXT:    fldl 36(%ebp)
+; X86-NEXT:    fldl 28(%ebp)
+; X86-NEXT:    fldl 20(%ebp)
+; X86-NEXT:    fldl 12(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %edi
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ebx
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %esi
+; X86-NEXT:    movl %esi, 28(%eax)
+; X86-NEXT:    movl %ecx, 24(%eax)
+; X86-NEXT:    movl %edx, 20(%eax)
+; X86-NEXT:    movl %ebx, 16(%eax)
+; X86-NEXT:    movl %edi, 12(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 8(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 4(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, (%eax)
+; X86-NEXT:    leal -12(%ebp), %esp
+; X86-NEXT:    popl %esi
+; X86-NEXT:    popl %edi
+; X86-NEXT:    popl %ebx
+; X86-NEXT:    popl %ebp
+; X86-NEXT:    .cfi_def_cfa %esp, 4
+; X86-NEXT:    retl $4
+;
 ; SSE-LABEL: llrint_v4i64_v4f64:
 ; SSE:       # %bb.0:
 ; SSE-NEXT:    cvtsd2si %xmm0, %rax
@@ -567,6 +1046,100 @@ define <4 x i64> @llrint_v4i64_v4f64(<4 x double> %x) {
 declare <4 x i64> @llvm.llrint.v4i64.v4f64(<4 x double>)
 
 define <8 x i64> @llrint_v8i64_v8f64(<8 x double> %x) {
+; X86-LABEL: llrint_v8i64_v8f64:
+; X86:       # %bb.0:
+; X86-NEXT:    pushl %ebp
+; X86-NEXT:    .cfi_def_cfa_offset 8
+; X86-NEXT:    .cfi_offset %ebp, -8
+; X86-NEXT:    movl %esp, %ebp
+; X86-NEXT:    .cfi_def_cfa_register %ebp
+; X86-NEXT:    pushl %ebx
+; X86-NEXT:    pushl %edi
+; X86-NEXT:    pushl %esi
+; X86-NEXT:    andl $-8, %esp
+; X86-NEXT:    subl $120, %esp
+; X86-NEXT:    .cfi_offset %esi, -20
+; X86-NEXT:    .cfi_offset %edi, -16
+; X86-NEXT:    .cfi_offset %ebx, -12
+; X86-NEXT:    fldl 12(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    fldl 20(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    fldl 28(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    fldl 36(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    fldl 44(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    fldl 52(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    fldl 60(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    fldl 68(%ebp)
+; X86-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-NEXT:    movl 8(%ebp), %eax
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %edi
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %esi
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-NEXT:    movl {{[0-9]+}}(%esp), %ebx
+; X86-NEXT:    movl %ebx, 60(%eax)
+; X86-NEXT:    movl %ecx, 56(%eax)
+; X86-NEXT:    movl %edx, 52(%eax)
+; X86-NEXT:    movl %esi, 48(%eax)
+; X86-NEXT:    movl %edi, 44(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 40(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 36(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 32(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 28(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 24(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 20(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 16(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 12(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 8(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, 4(%eax)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-NEXT:    movl %ecx, (%eax)
+; X86-NEXT:    leal -12(%ebp), %esp
+; X86-NEXT:    popl %esi
+; X86-NEXT:    popl %edi
+; X86-NEXT:    popl %ebx
+; X86-NEXT:    popl %ebp
+; X86-NEXT:    .cfi_def_cfa %esp, 4
+; X86-NEXT:    retl $4
+;
 ; SSE-LABEL: llrint_v8i64_v8f64:
 ; SSE:       # %bb.0:
 ; SSE-NEXT:    cvtsd2si %xmm0, %rax
diff --git a/llvm/test/CodeGen/X86/vector-lrint.ll b/llvm/test/CodeGen/X86/vector-lrint.ll
index b1c8d46f497f3..a4c50e539d661 100644
--- a/llvm/test/CodeGen/X86/vector-lrint.ll
+++ b/llvm/test/CodeGen/X86/vector-lrint.ll
@@ -1,4 +1,6 @@
 ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
+; RUN: sed 's/iXLen/i32/g' %s | llc -mtriple=i686-unknown | FileCheck %s --check-prefix=X86-I32
+; RUN: sed 's/iXLen/i64/g' %s | llc -mtriple=i686-unknown | FileCheck %s --check-prefix=X86-I64
 ; RUN: sed 's/iXLen/i32/g' %s | llc -mtriple=i686-unknown -mattr=sse2 | FileCheck %s --check-prefix=X86-SSE2
 ; RUN: sed 's/iXLen/i32/g' %s | llc -mtriple=i686-unknown -mattr=avx | FileCheck %s --check-prefixes=X86-AVX,X86-AVX1
 ; RUN: sed 's/iXLen/i32/g' %s | llc -mtriple=i686-unknown -mattr=avx512f | FileCheck %s --check-prefixes=X86-AVX,AVX512-i32
@@ -11,6 +13,35 @@
 ; RUN: sed 's/iXLen/i64/g' %s | llc -mtriple=x86_64-unknown -mattr=avx512dq,avx512vl | FileCheck %s --check-prefixes=X64-AVX-i64,AVX512DQ-i64
 
 define <1 x iXLen> @lrint_v1f32(<1 x float> %x) {
+; X86-I32-LABEL: lrint_v1f32:
+; X86-I32:       # %bb.0:
+; X86-I32-NEXT:    pushl %eax
+; X86-I32-NEXT:    .cfi_def_cfa_offset 8
+; X86-I32-NEXT:    flds {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl (%esp)
+; X86-I32-NEXT:    movl (%esp), %eax
+; X86-I32-NEXT:    popl %ecx
+; X86-I32-NEXT:    .cfi_def_cfa_offset 4
+; X86-I32-NEXT:    retl
+;
+; X86-I64-LABEL: lrint_v1f32:
+; X86-I64:       # %bb.0:
+; X86-I64-NEXT:    pushl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_offset 8
+; X86-I64-NEXT:    .cfi_offset %ebp, -8
+; X86-I64-NEXT:    movl %esp, %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_register %ebp
+; X86-I64-NEXT:    andl $-8, %esp
+; X86-I64-NEXT:    subl $8, %esp
+; X86-I64-NEXT:    flds 8(%ebp)
+; X86-I64-NEXT:    fistpll (%esp)
+; X86-I64-NEXT:    movl (%esp), %eax
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-I64-NEXT:    movl %ebp, %esp
+; X86-I64-NEXT:    popl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa %esp, 4
+; X86-I64-NEXT:    retl
+;
 ; X86-SSE2-LABEL: lrint_v1f32:
 ; X86-SSE2:       # %bb.0:
 ; X86-SSE2-NEXT:    cvtss2si {{[0-9]+}}(%esp), %eax
@@ -36,6 +67,53 @@ define <1 x iXLen> @lrint_v1f32(<1 x float> %x) {
 declare <1 x iXLen> @llvm.lrint.v1iXLen.v1f32(<1 x float>)
 
 define <2 x iXLen> @lrint_v2f32(<2 x float> %x) {
+; X86-I32-LABEL: lrint_v2f32:
+; X86-I32:       # %bb.0:
+; X86-I32-NEXT:    subl $8, %esp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 12
+; X86-I32-NEXT:    flds {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    flds {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl (%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    movl (%esp), %eax
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-I32-NEXT:    addl $8, %esp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 4
+; X86-I32-NEXT:    retl
+;
+; X86-I64-LABEL: lrint_v2f32:
+; X86-I64:       # %bb.0:
+; X86-I64-NEXT:    pushl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_offset 8
+; X86-I64-NEXT:    .cfi_offset %ebp, -8
+; X86-I64-NEXT:    movl %esp, %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_register %ebp
+; X86-I64-NEXT:    pushl %edi
+; X86-I64-NEXT:    pushl %esi
+; X86-I64-NEXT:    andl $-8, %esp
+; X86-I64-NEXT:    subl $16, %esp
+; X86-I64-NEXT:    .cfi_offset %esi, -16
+; X86-I64-NEXT:    .cfi_offset %edi, -12
+; X86-I64-NEXT:    movl 8(%ebp), %eax
+; X86-I64-NEXT:    flds 16(%ebp)
+; X86-I64-NEXT:    flds 12(%ebp)
+; X86-I64-NEXT:    fistpll (%esp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    movl (%esp), %ecx
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %esi
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %edi
+; X86-I64-NEXT:    movl %edi, 12(%eax)
+; X86-I64-NEXT:    movl %esi, 8(%eax)
+; X86-I64-NEXT:    movl %edx, 4(%eax)
+; X86-I64-NEXT:    movl %ecx, (%eax)
+; X86-I64-NEXT:    leal -8(%ebp), %esp
+; X86-I64-NEXT:    popl %esi
+; X86-I64-NEXT:    popl %edi
+; X86-I64-NEXT:    popl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa %esp, 4
+; X86-I64-NEXT:    retl $4
+;
 ; X86-SSE2-LABEL: lrint_v2f32:
 ; X86-SSE2:       # %bb.0:
 ; X86-SSE2-NEXT:    cvtps2dq %xmm0, %xmm0
@@ -81,6 +159,95 @@ define <2 x iXLen> @lrint_v2f32(<2 x float> %x) {
 declare <2 x iXLen> @llvm.lrint.v2iXLen.v2f32(<2 x float>)
 
 define <4 x iXLen> @lrint_v4f32(<4 x float> %x) {
+; X86-I32-LABEL: lrint_v4f32:
+; X86-I32:       # %bb.0:
+; X86-I32-NEXT:    pushl %edi
+; X86-I32-NEXT:    .cfi_def_cfa_offset 8
+; X86-I32-NEXT:    pushl %esi
+; X86-I32-NEXT:    .cfi_def_cfa_offset 12
+; X86-I32-NEXT:    subl $16, %esp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 28
+; X86-I32-NEXT:    .cfi_offset %esi, -12
+; X86-I32-NEXT:    .cfi_offset %edi, -8
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %eax
+; X86-I32-NEXT:    flds {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    flds {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    flds {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    flds {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl (%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    movl (%esp), %ecx
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %esi
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %edi
+; X86-I32-NEXT:    movl %edi, 12(%eax)
+; X86-I32-NEXT:    movl %esi, 8(%eax)
+; X86-I32-NEXT:    movl %edx, 4(%eax)
+; X86-I32-NEXT:    movl %ecx, (%eax)
+; X86-I32-NEXT:    addl $16, %esp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 12
+; X86-I32-NEXT:    popl %esi
+; X86-I32-NEXT:    .cfi_def_cfa_offset 8
+; X86-I32-NEXT:    popl %edi
+; X86-I32-NEXT:    .cfi_def_cfa_offset 4
+; X86-I32-NEXT:    retl $4
+;
+; X86-I64-LABEL: lrint_v4f32:
+; X86-I64:       # %bb.0:
+; X86-I64-NEXT:    pushl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_offset 8
+; X86-I64-NEXT:    .cfi_offset %ebp, -8
+; X86-I64-NEXT:    movl %esp, %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_register %ebp
+; X86-I64-NEXT:    pushl %ebx
+; X86-I64-NEXT:    pushl %edi
+; X86-I64-NEXT:    pushl %esi
+; X86-I64-NEXT:    andl $-8, %esp
+; X86-I64-NEXT:    subl $56, %esp
+; X86-I64-NEXT:    .cfi_offset %esi, -20
+; X86-I64-NEXT:    .cfi_offset %edi, -16
+; X86-I64-NEXT:    .cfi_offset %ebx, -12
+; X86-I64-NEXT:    movl 8(%ebp), %eax
+; X86-I64-NEXT:    flds 24(%ebp)
+; X86-I64-NEXT:    flds 20(%ebp)
+; X86-I64-NEXT:    flds 16(%ebp)
+; X86-I64-NEXT:    flds 12(%ebp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %edi
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ebx
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %esi
+; X86-I64-NEXT:    movl %esi, 28(%eax)
+; X86-I64-NEXT:    movl %ecx, 24(%eax)
+; X86-I64-NEXT:    movl %edx, 20(%eax)
+; X86-I64-NEXT:    movl %ebx, 16(%eax)
+; X86-I64-NEXT:    movl %edi, 12(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 8(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 4(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, (%eax)
+; X86-I64-NEXT:    leal -12(%ebp), %esp
+; X86-I64-NEXT:    popl %esi
+; X86-I64-NEXT:    popl %edi
+; X86-I64-NEXT:    popl %ebx
+; X86-I64-NEXT:    popl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa %esp, 4
+; X86-I64-NEXT:    retl $4
+;
 ; X86-SSE2-LABEL: lrint_v4f32:
 ; X86-SSE2:       # %bb.0:
 ; X86-SSE2-NEXT:    cvtps2dq %xmm0, %xmm0
@@ -142,6 +309,165 @@ define <4 x iXLen> @lrint_v4f32(<4 x float> %x) {
 declare <4 x iXLen> @llvm.lrint.v4iXLen.v4f32(<4 x float>)
 
 define <8 x iXLen> @lrint_v8f32(<8 x float> %x) {
+; X86-I32-LABEL: lrint_v8f32:
+; X86-I32:       # %bb.0:
+; X86-I32-NEXT:    pushl %ebp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 8
+; X86-I32-NEXT:    pushl %ebx
+; X86-I32-NEXT:    .cfi_def_cfa_offset 12
+; X86-I32-NEXT:    pushl %edi
+; X86-I32-NEXT:    .cfi_def_cfa_offset 16
+; X86-I32-NEXT:    pushl %esi
+; X86-I32-NEXT:    .cfi_def_cfa_offset 20
+; X86-I32-NEXT:    subl $40, %esp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 60
+; X86-I32-NEXT:    .cfi_offset %esi, -20
+; X86-I32-NEXT:    .cfi_offset %edi, -16
+; X86-I32-NEXT:    .cfi_offset %ebx, -12
+; X86-I32-NEXT:    .cfi_offset %ebp, -8
+; X86-I32-NEXT:    flds {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    flds {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    flds {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    flds {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    flds {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    flds {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    flds {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    flds {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %eax
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I32-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I32-NEXT:    movl %ecx, (%esp) # 4-byte Spill
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %esi
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %edi
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %ebx
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %ebp
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-I32-NEXT:    movl %edx, 28(%eax)
+; X86-I32-NEXT:    movl %ecx, 24(%eax)
+; X86-I32-NEXT:    movl %ebp, 20(%eax)
+; X86-I32-NEXT:    movl %ebx, 16(%eax)
+; X86-I32-NEXT:    movl %edi, 12(%eax)
+; X86-I32-NEXT:    movl %esi, 8(%eax)
+; X86-I32-NEXT:    movl (%esp), %ecx # 4-byte Reload
+; X86-I32-NEXT:    movl %ecx, 4(%eax)
+; X86-I32-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I32-NEXT:    movl %ecx, (%eax)
+; X86-I32-NEXT:    addl $40, %esp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 20
+; X86-I32-NEXT:    popl %esi
+; X86-I32-NEXT:    .cfi_def_cfa_offset 16
+; X86-I32-NEXT:    popl %edi
+; X86-I32-NEXT:    .cfi_def_cfa_offset 12
+; X86-I32-NEXT:    popl %ebx
+; X86-I32-NEXT:    .cfi_def_cfa_offset 8
+; X86-I32-NEXT:    popl %ebp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 4
+; X86-I32-NEXT:    retl $4
+;
+; X86-I64-LABEL: lrint_v8f32:
+; X86-I64:       # %bb.0:
+; X86-I64-NEXT:    pushl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_offset 8
+; X86-I64-NEXT:    .cfi_offset %ebp, -8
+; X86-I64-NEXT:    movl %esp, %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_register %ebp
+; X86-I64-NEXT:    pushl %ebx
+; X86-I64-NEXT:    pushl %edi
+; X86-I64-NEXT:    pushl %esi
+; X86-I64-NEXT:    andl $-8, %esp
+; X86-I64-NEXT:    subl $120, %esp
+; X86-I64-NEXT:    .cfi_offset %esi, -20
+; X86-I64-NEXT:    .cfi_offset %edi, -16
+; X86-I64-NEXT:    .cfi_offset %ebx, -12
+; X86-I64-NEXT:    flds 12(%ebp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    flds 16(%ebp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    flds 20(%ebp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    flds 24(%ebp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    flds 28(%ebp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    flds 32(%ebp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    flds 36(%ebp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    flds 40(%ebp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    movl 8(%ebp), %eax
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %edi
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %esi
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ebx
+; X86-I64-NEXT:    movl %ebx, 60(%eax)
+; X86-I64-NEXT:    movl %ecx, 56(%eax)
+; X86-I64-NEXT:    movl %edx, 52(%eax)
+; X86-I64-NEXT:    movl %esi, 48(%eax)
+; X86-I64-NEXT:    movl %edi, 44(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 40(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 36(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 32(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 28(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 24(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 20(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 16(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 12(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 8(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 4(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, (%eax)
+; X86-I64-NEXT:    leal -12(%ebp), %esp
+; X86-I64-NEXT:    popl %esi
+; X86-I64-NEXT:    popl %edi
+; X86-I64-NEXT:    popl %ebx
+; X86-I64-NEXT:    popl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa %esp, 4
+; X86-I64-NEXT:    retl $4
+;
 ; X86-SSE2-LABEL: lrint_v8f32:
 ; X86-SSE2:       # %bb.0:
 ; X86-SSE2-NEXT:    cvtps2dq %xmm0, %xmm0
@@ -242,6 +568,35 @@ define <16 x iXLen> @lrint_v16iXLen_v16f32(<16 x float> %x) {
 declare <16 x iXLen> @llvm.lrint.v16iXLen.v16f32(<16 x float>)
 
 define <1 x iXLen> @lrint_v1f64(<1 x double> %x) {
+; X86-I32-LABEL: lrint_v1f64:
+; X86-I32:       # %bb.0:
+; X86-I32-NEXT:    pushl %eax
+; X86-I32-NEXT:    .cfi_def_cfa_offset 8
+; X86-I32-NEXT:    fldl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl (%esp)
+; X86-I32-NEXT:    movl (%esp), %eax
+; X86-I32-NEXT:    popl %ecx
+; X86-I32-NEXT:    .cfi_def_cfa_offset 4
+; X86-I32-NEXT:    retl
+;
+; X86-I64-LABEL: lrint_v1f64:
+; X86-I64:       # %bb.0:
+; X86-I64-NEXT:    pushl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_offset 8
+; X86-I64-NEXT:    .cfi_offset %ebp, -8
+; X86-I64-NEXT:    movl %esp, %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_register %ebp
+; X86-I64-NEXT:    andl $-8, %esp
+; X86-I64-NEXT:    subl $8, %esp
+; X86-I64-NEXT:    fldl 8(%ebp)
+; X86-I64-NEXT:    fistpll (%esp)
+; X86-I64-NEXT:    movl (%esp), %eax
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-I64-NEXT:    movl %ebp, %esp
+; X86-I64-NEXT:    popl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa %esp, 4
+; X86-I64-NEXT:    retl
+;
 ; X86-SSE2-LABEL: lrint_v1f64:
 ; X86-SSE2:       # %bb.0:
 ; X86-SSE2-NEXT:    cvtsd2si {{[0-9]+}}(%esp), %eax
@@ -267,6 +622,53 @@ define <1 x iXLen> @lrint_v1f64(<1 x double> %x) {
 declare <1 x iXLen> @llvm.lrint.v1iXLen.v1f64(<1 x double>)
 
 define <2 x iXLen> @lrint_v2f64(<2 x double> %x) {
+; X86-I32-LABEL: lrint_v2f64:
+; X86-I32:       # %bb.0:
+; X86-I32-NEXT:    subl $8, %esp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 12
+; X86-I32-NEXT:    fldl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fldl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl (%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    movl (%esp), %eax
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-I32-NEXT:    addl $8, %esp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 4
+; X86-I32-NEXT:    retl
+;
+; X86-I64-LABEL: lrint_v2f64:
+; X86-I64:       # %bb.0:
+; X86-I64-NEXT:    pushl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_offset 8
+; X86-I64-NEXT:    .cfi_offset %ebp, -8
+; X86-I64-NEXT:    movl %esp, %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_register %ebp
+; X86-I64-NEXT:    pushl %edi
+; X86-I64-NEXT:    pushl %esi
+; X86-I64-NEXT:    andl $-8, %esp
+; X86-I64-NEXT:    subl $16, %esp
+; X86-I64-NEXT:    .cfi_offset %esi, -16
+; X86-I64-NEXT:    .cfi_offset %edi, -12
+; X86-I64-NEXT:    movl 8(%ebp), %eax
+; X86-I64-NEXT:    fldl 20(%ebp)
+; X86-I64-NEXT:    fldl 12(%ebp)
+; X86-I64-NEXT:    fistpll (%esp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    movl (%esp), %ecx
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %esi
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %edi
+; X86-I64-NEXT:    movl %edi, 12(%eax)
+; X86-I64-NEXT:    movl %esi, 8(%eax)
+; X86-I64-NEXT:    movl %edx, 4(%eax)
+; X86-I64-NEXT:    movl %ecx, (%eax)
+; X86-I64-NEXT:    leal -8(%ebp), %esp
+; X86-I64-NEXT:    popl %esi
+; X86-I64-NEXT:    popl %edi
+; X86-I64-NEXT:    popl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa %esp, 4
+; X86-I64-NEXT:    retl $4
+;
 ; X86-SSE2-LABEL: lrint_v2f64:
 ; X86-SSE2:       # %bb.0:
 ; X86-SSE2-NEXT:    cvtpd2dq %xmm0, %xmm0
@@ -312,6 +714,95 @@ define <2 x iXLen> @lrint_v2f64(<2 x double> %x) {
 declare <2 x iXLen> @llvm.lrint.v2iXLen.v2f64(<2 x double>)
 
 define <4 x iXLen> @lrint_v4f64(<4 x double> %x) {
+; X86-I32-LABEL: lrint_v4f64:
+; X86-I32:       # %bb.0:
+; X86-I32-NEXT:    pushl %edi
+; X86-I32-NEXT:    .cfi_def_cfa_offset 8
+; X86-I32-NEXT:    pushl %esi
+; X86-I32-NEXT:    .cfi_def_cfa_offset 12
+; X86-I32-NEXT:    subl $16, %esp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 28
+; X86-I32-NEXT:    .cfi_offset %esi, -12
+; X86-I32-NEXT:    .cfi_offset %edi, -8
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %eax
+; X86-I32-NEXT:    fldl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fldl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fldl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fldl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl (%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    movl (%esp), %ecx
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %esi
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %edi
+; X86-I32-NEXT:    movl %edi, 12(%eax)
+; X86-I32-NEXT:    movl %esi, 8(%eax)
+; X86-I32-NEXT:    movl %edx, 4(%eax)
+; X86-I32-NEXT:    movl %ecx, (%eax)
+; X86-I32-NEXT:    addl $16, %esp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 12
+; X86-I32-NEXT:    popl %esi
+; X86-I32-NEXT:    .cfi_def_cfa_offset 8
+; X86-I32-NEXT:    popl %edi
+; X86-I32-NEXT:    .cfi_def_cfa_offset 4
+; X86-I32-NEXT:    retl $4
+;
+; X86-I64-LABEL: lrint_v4f64:
+; X86-I64:       # %bb.0:
+; X86-I64-NEXT:    pushl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_offset 8
+; X86-I64-NEXT:    .cfi_offset %ebp, -8
+; X86-I64-NEXT:    movl %esp, %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_register %ebp
+; X86-I64-NEXT:    pushl %ebx
+; X86-I64-NEXT:    pushl %edi
+; X86-I64-NEXT:    pushl %esi
+; X86-I64-NEXT:    andl $-8, %esp
+; X86-I64-NEXT:    subl $56, %esp
+; X86-I64-NEXT:    .cfi_offset %esi, -20
+; X86-I64-NEXT:    .cfi_offset %edi, -16
+; X86-I64-NEXT:    .cfi_offset %ebx, -12
+; X86-I64-NEXT:    movl 8(%ebp), %eax
+; X86-I64-NEXT:    fldl 36(%ebp)
+; X86-I64-NEXT:    fldl 28(%ebp)
+; X86-I64-NEXT:    fldl 20(%ebp)
+; X86-I64-NEXT:    fldl 12(%ebp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %edi
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ebx
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %esi
+; X86-I64-NEXT:    movl %esi, 28(%eax)
+; X86-I64-NEXT:    movl %ecx, 24(%eax)
+; X86-I64-NEXT:    movl %edx, 20(%eax)
+; X86-I64-NEXT:    movl %ebx, 16(%eax)
+; X86-I64-NEXT:    movl %edi, 12(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 8(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 4(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, (%eax)
+; X86-I64-NEXT:    leal -12(%ebp), %esp
+; X86-I64-NEXT:    popl %esi
+; X86-I64-NEXT:    popl %edi
+; X86-I64-NEXT:    popl %ebx
+; X86-I64-NEXT:    popl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa %esp, 4
+; X86-I64-NEXT:    retl $4
+;
 ; X86-SSE2-LABEL: lrint_v4f64:
 ; X86-SSE2:       # %bb.0:
 ; X86-SSE2-NEXT:    cvtpd2dq %xmm1, %xmm1
@@ -377,6 +868,165 @@ define <4 x iXLen> @lrint_v4f64(<4 x double> %x) {
 declare <4 x iXLen> @llvm.lrint.v4iXLen.v4f64(<4 x double>)
 
 define <8 x iXLen> @lrint_v8f64(<8 x double> %x) {
+; X86-I32-LABEL: lrint_v8f64:
+; X86-I32:       # %bb.0:
+; X86-I32-NEXT:    pushl %ebp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 8
+; X86-I32-NEXT:    pushl %ebx
+; X86-I32-NEXT:    .cfi_def_cfa_offset 12
+; X86-I32-NEXT:    pushl %edi
+; X86-I32-NEXT:    .cfi_def_cfa_offset 16
+; X86-I32-NEXT:    pushl %esi
+; X86-I32-NEXT:    .cfi_def_cfa_offset 20
+; X86-I32-NEXT:    subl $40, %esp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 60
+; X86-I32-NEXT:    .cfi_offset %esi, -20
+; X86-I32-NEXT:    .cfi_offset %edi, -16
+; X86-I32-NEXT:    .cfi_offset %ebx, -12
+; X86-I32-NEXT:    .cfi_offset %ebp, -8
+; X86-I32-NEXT:    fldl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fldl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fldl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fldl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fldl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fldl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fldl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fldl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    fistpl {{[0-9]+}}(%esp)
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %eax
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I32-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I32-NEXT:    movl %ecx, (%esp) # 4-byte Spill
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %esi
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %edi
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %ebx
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %ebp
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I32-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-I32-NEXT:    movl %edx, 28(%eax)
+; X86-I32-NEXT:    movl %ecx, 24(%eax)
+; X86-I32-NEXT:    movl %ebp, 20(%eax)
+; X86-I32-NEXT:    movl %ebx, 16(%eax)
+; X86-I32-NEXT:    movl %edi, 12(%eax)
+; X86-I32-NEXT:    movl %esi, 8(%eax)
+; X86-I32-NEXT:    movl (%esp), %ecx # 4-byte Reload
+; X86-I32-NEXT:    movl %ecx, 4(%eax)
+; X86-I32-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I32-NEXT:    movl %ecx, (%eax)
+; X86-I32-NEXT:    addl $40, %esp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 20
+; X86-I32-NEXT:    popl %esi
+; X86-I32-NEXT:    .cfi_def_cfa_offset 16
+; X86-I32-NEXT:    popl %edi
+; X86-I32-NEXT:    .cfi_def_cfa_offset 12
+; X86-I32-NEXT:    popl %ebx
+; X86-I32-NEXT:    .cfi_def_cfa_offset 8
+; X86-I32-NEXT:    popl %ebp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 4
+; X86-I32-NEXT:    retl $4
+;
+; X86-I64-LABEL: lrint_v8f64:
+; X86-I64:       # %bb.0:
+; X86-I64-NEXT:    pushl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_offset 8
+; X86-I64-NEXT:    .cfi_offset %ebp, -8
+; X86-I64-NEXT:    movl %esp, %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_register %ebp
+; X86-I64-NEXT:    pushl %ebx
+; X86-I64-NEXT:    pushl %edi
+; X86-I64-NEXT:    pushl %esi
+; X86-I64-NEXT:    andl $-8, %esp
+; X86-I64-NEXT:    subl $120, %esp
+; X86-I64-NEXT:    .cfi_offset %esi, -20
+; X86-I64-NEXT:    .cfi_offset %edi, -16
+; X86-I64-NEXT:    .cfi_offset %ebx, -12
+; X86-I64-NEXT:    fldl 12(%ebp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    fldl 20(%ebp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    fldl 28(%ebp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    fldl 36(%ebp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    fldl 44(%ebp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    fldl 52(%ebp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    fldl 60(%ebp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    fldl 68(%ebp)
+; X86-I64-NEXT:    fistpll {{[0-9]+}}(%esp)
+; X86-I64-NEXT:    movl 8(%ebp), %eax
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl %ecx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %edi
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %esi
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %edx
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ecx
+; X86-I64-NEXT:    movl {{[0-9]+}}(%esp), %ebx
+; X86-I64-NEXT:    movl %ebx, 60(%eax)
+; X86-I64-NEXT:    movl %ecx, 56(%eax)
+; X86-I64-NEXT:    movl %edx, 52(%eax)
+; X86-I64-NEXT:    movl %esi, 48(%eax)
+; X86-I64-NEXT:    movl %edi, 44(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 40(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 36(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 32(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 28(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 24(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 20(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 16(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 12(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 8(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, 4(%eax)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %ecx # 4-byte Reload
+; X86-I64-NEXT:    movl %ecx, (%eax)
+; X86-I64-NEXT:    leal -12(%ebp), %esp
+; X86-I64-NEXT:    popl %esi
+; X86-I64-NEXT:    popl %edi
+; X86-I64-NEXT:    popl %ebx
+; X86-I64-NEXT:    popl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa %esp, 4
+; X86-I64-NEXT:    retl $4
+;
 ; X86-SSE2-LABEL: lrint_v8f64:
 ; X86-SSE2:       # %bb.0:
 ; X86-SSE2-NEXT:    pushl %ebp

>From f834954c1a12aa1c0af63e32d9b02ba11000027a Mon Sep 17 00:00:00 2001
From: Trevor Gross <tmgross at umich.edu>
Date: Fri, 8 Aug 2025 06:48:37 -0500
Subject: [PATCH 3/5] Add f128 to vector tests

---
 .../AArch64/sve-fixed-vector-llrint.ll        |  654 +++++
 .../CodeGen/AArch64/sve-fixed-vector-lrint.ll | 1115 ++++++++
 llvm/test/CodeGen/AArch64/vector-llrint.ll    |  516 ++++
 llvm/test/CodeGen/AArch64/vector-lrint.ll     |  948 +++++++
 llvm/test/CodeGen/PowerPC/vector-llrint.ll    |  596 +++++
 llvm/test/CodeGen/PowerPC/vector-lrint.ll     | 2324 +++++++++++++++++
 llvm/test/CodeGen/X86/vector-llrint.ll        |  705 +++++
 llvm/test/CodeGen/X86/vector-lrint.ll         | 1271 +++++++++
 8 files changed, 8129 insertions(+)

diff --git a/llvm/test/CodeGen/AArch64/sve-fixed-vector-llrint.ll b/llvm/test/CodeGen/AArch64/sve-fixed-vector-llrint.ll
index 7f144df499be0..838aac0edcb73 100644
--- a/llvm/test/CodeGen/AArch64/sve-fixed-vector-llrint.ll
+++ b/llvm/test/CodeGen/AArch64/sve-fixed-vector-llrint.ll
@@ -861,3 +861,657 @@ define <32 x i64> @llrint_v32f64(<32 x double> %x) {
   ret <32 x i64> %a
 }
 declare <32 x i64> @llvm.llrint.v32i64.v32f64(<32 x double>)
+
+define <1 x i64> @llrint_v1i64_v1fp128(<1 x fp128> %x) {
+; CHECK-LABEL: llrint_v1i64_v1fp128:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    str x30, [sp, #-16]! // 8-byte Folded Spill
+; CHECK-NEXT:    .cfi_def_cfa_offset 16
+; CHECK-NEXT:    .cfi_offset w30, -16
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr x30, [sp], #16 // 8-byte Folded Reload
+; CHECK-NEXT:    ret
+  %a = call <1 x i64> @llvm.llrint.v1i64.v1fp128(<1 x fp128> %x)
+  ret <1 x i64> %a
+}
+declare <1 x i64> @llvm.llrint.v1i64.v1fp128(<1 x fp128>)
+
+define <2 x i64> @llrint_v2i64_v2fp128(<2 x fp128> %x) {
+; CHECK-LABEL: llrint_v2i64_v2fp128:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    sub sp, sp, #48
+; CHECK-NEXT:    str x30, [sp, #32] // 8-byte Folded Spill
+; CHECK-NEXT:    .cfi_def_cfa_offset 48
+; CHECK-NEXT:    .cfi_offset w30, -16
+; CHECK-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-NEXT:    mov v0.16b, v1.16b
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #16] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #16] // 16-byte Folded Reload
+; CHECK-NEXT:    ldr x30, [sp, #32] // 8-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    add sp, sp, #48
+; CHECK-NEXT:    ret
+  %a = call <2 x i64> @llvm.llrint.v2i64.v2fp128(<2 x fp128> %x)
+  ret <2 x i64> %a
+}
+declare <2 x i64> @llvm.llrint.v2i64.v2fp128(<2 x fp128>)
+
+define <4 x i64> @llrint_v4i64_v4fp128(<4 x fp128> %x) {
+; CHECK-LABEL: llrint_v4i64_v4fp128:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
+; CHECK-NEXT:    sub sp, sp, #64
+; CHECK-NEXT:    addvl sp, sp, #-1
+; CHECK-NEXT:    .cfi_escape 0x0f, 0x0d, 0x8f, 0x00, 0x11, 0xd0, 0x00, 0x22, 0x11, 0x08, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 80 + 8 * VG
+; CHECK-NEXT:    .cfi_offset w30, -8
+; CHECK-NEXT:    .cfi_offset w29, -16
+; CHECK-NEXT:    str q0, [sp, #48] // 16-byte Folded Spill
+; CHECK-NEXT:    mov v0.16b, v3.16b
+; CHECK-NEXT:    stp q2, q1, [sp, #16] // 32-byte Folded Spill
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #64
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str z0, [x8] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #32] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #32] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #64
+; CHECK-NEXT:    ptrue p0.d, vl2
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    ldr z1, [x8] // 16-byte Folded Reload
+; CHECK-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-NEXT:    mov z1.d, z0.d
+; CHECK-NEXT:    ext z1.b, z1.b, z0.b, #16
+; CHECK-NEXT:    // kill: def $q0 killed $q0 killed $z0
+; CHECK-NEXT:    // kill: def $q1 killed $q1 killed $z1
+; CHECK-NEXT:    addvl sp, sp, #1
+; CHECK-NEXT:    add sp, sp, #64
+; CHECK-NEXT:    ldp x29, x30, [sp], #16 // 16-byte Folded Reload
+; CHECK-NEXT:    ret
+  %a = call <4 x i64> @llvm.llrint.v4i64.v4fp128(<4 x fp128> %x)
+  ret <4 x i64> %a
+}
+declare <4 x i64> @llvm.llrint.v4i64.v4fp128(<4 x fp128>)
+
+define <8 x i64> @llrint_v8i64_v8fp128(<8 x fp128> %x) {
+; CHECK-LABEL: llrint_v8i64_v8fp128:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
+; CHECK-NEXT:    sub sp, sp, #128
+; CHECK-NEXT:    addvl sp, sp, #-2
+; CHECK-NEXT:    .cfi_escape 0x0f, 0x0d, 0x8f, 0x00, 0x11, 0x90, 0x01, 0x22, 0x11, 0x10, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 144 + 16 * VG
+; CHECK-NEXT:    .cfi_offset w30, -8
+; CHECK-NEXT:    .cfi_offset w29, -16
+; CHECK-NEXT:    str q0, [sp, #112] // 16-byte Folded Spill
+; CHECK-NEXT:    mov v0.16b, v7.16b
+; CHECK-NEXT:    stp q6, q5, [sp, #16] // 32-byte Folded Spill
+; CHECK-NEXT:    stp q4, q3, [sp, #48] // 32-byte Folded Spill
+; CHECK-NEXT:    stp q2, q1, [sp, #80] // 32-byte Folded Spill
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #128
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str z0, [x8, #1, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #32] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #32] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #128
+; CHECK-NEXT:    ptrue p0.d, vl2
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    ldr z1, [x8, #1, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-NEXT:    str z0, [x8, #1, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #64] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #64] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #80] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #64] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #128
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str z0, [x8] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #96] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #112] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #96] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #128
+; CHECK-NEXT:    ptrue p0.d, vl2
+; CHECK-NEXT:    ldr z2, [x8, #1, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    ldr z1, [x8] // 16-byte Folded Reload
+; CHECK-NEXT:    mov z3.d, z2.d
+; CHECK-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-NEXT:    ext z3.b, z3.b, z2.b, #16
+; CHECK-NEXT:    // kill: def $q2 killed $q2 killed $z2
+; CHECK-NEXT:    // kill: def $q3 killed $q3 killed $z3
+; CHECK-NEXT:    mov z1.d, z0.d
+; CHECK-NEXT:    ext z1.b, z1.b, z0.b, #16
+; CHECK-NEXT:    // kill: def $q0 killed $q0 killed $z0
+; CHECK-NEXT:    // kill: def $q1 killed $q1 killed $z1
+; CHECK-NEXT:    addvl sp, sp, #2
+; CHECK-NEXT:    add sp, sp, #128
+; CHECK-NEXT:    ldp x29, x30, [sp], #16 // 16-byte Folded Reload
+; CHECK-NEXT:    ret
+  %a = call <8 x i64> @llvm.llrint.v8i64.v8fp128(<8 x fp128> %x)
+  ret <8 x i64> %a
+}
+declare <8 x i64> @llvm.llrint.v8i64.v8fp128(<8 x fp128>)
+
+define <16 x i64> @llrint_v16fp128(<16 x fp128> %x) {
+; CHECK-LABEL: llrint_v16fp128:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
+; CHECK-NEXT:    sub sp, sp, #256
+; CHECK-NEXT:    addvl sp, sp, #-4
+; CHECK-NEXT:    .cfi_escape 0x0f, 0x0d, 0x8f, 0x00, 0x11, 0x90, 0x02, 0x22, 0x11, 0x20, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 272 + 32 * VG
+; CHECK-NEXT:    .cfi_offset w30, -8
+; CHECK-NEXT:    .cfi_offset w29, -16
+; CHECK-NEXT:    addvl x8, sp, #4
+; CHECK-NEXT:    str q1, [sp, #240] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q1, [x8, #272]
+; CHECK-NEXT:    addvl x8, sp, #4
+; CHECK-NEXT:    str q0, [sp, #224] // 16-byte Folded Spill
+; CHECK-NEXT:    stp q7, q6, [sp, #128] // 32-byte Folded Spill
+; CHECK-NEXT:    str q1, [sp, #112] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q1, [x8, #288]
+; CHECK-NEXT:    addvl x8, sp, #4
+; CHECK-NEXT:    stp q5, q4, [sp, #160] // 32-byte Folded Spill
+; CHECK-NEXT:    str q1, [sp, #96] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q1, [x8, #304]
+; CHECK-NEXT:    addvl x8, sp, #4
+; CHECK-NEXT:    stp q3, q2, [sp, #192] // 32-byte Folded Spill
+; CHECK-NEXT:    str q1, [sp, #80] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q1, [x8, #320]
+; CHECK-NEXT:    addvl x8, sp, #4
+; CHECK-NEXT:    str q1, [sp, #64] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q1, [x8, #336]
+; CHECK-NEXT:    addvl x8, sp, #4
+; CHECK-NEXT:    str q1, [sp, #48] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q1, [x8, #352]
+; CHECK-NEXT:    addvl x8, sp, #4
+; CHECK-NEXT:    str q1, [sp, #32] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q1, [x8, #368]
+; CHECK-NEXT:    addvl x8, sp, #4
+; CHECK-NEXT:    str q1, [sp, #16] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q1, [x8, #384]
+; CHECK-NEXT:    mov v0.16b, v1.16b
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #256
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str z0, [x8, #3, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #32] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #32] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #256
+; CHECK-NEXT:    ptrue p0.d, vl2
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    ldr z1, [x8, #3, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-NEXT:    str z0, [x8, #3, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #64] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #64] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #80] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #64] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #256
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str z0, [x8, #2, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #96] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #112] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #96] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #256
+; CHECK-NEXT:    ptrue p0.d, vl2
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    ldr z1, [x8, #2, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-NEXT:    str z0, [x8, #2, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #128] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #128] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #144] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #128] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #256
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str z0, [x8, #1, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #160] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #160] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #176] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #160] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #256
+; CHECK-NEXT:    ptrue p0.d, vl2
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    ldr z1, [x8, #1, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-NEXT:    str z0, [x8, #1, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #192] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #192] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #208] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #192] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #256
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str z0, [x8] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #240] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #240] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #224] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #240] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #256
+; CHECK-NEXT:    ptrue p0.d, vl2
+; CHECK-NEXT:    ldr z2, [x8, #1, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    ldr z4, [x8, #2, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    ldr z6, [x8, #3, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    ldr z1, [x8] // 16-byte Folded Reload
+; CHECK-NEXT:    mov z3.d, z2.d
+; CHECK-NEXT:    mov z5.d, z4.d
+; CHECK-NEXT:    mov z7.d, z6.d
+; CHECK-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-NEXT:    ext z3.b, z3.b, z2.b, #16
+; CHECK-NEXT:    ext z5.b, z5.b, z4.b, #16
+; CHECK-NEXT:    ext z7.b, z7.b, z6.b, #16
+; CHECK-NEXT:    // kill: def $q2 killed $q2 killed $z2
+; CHECK-NEXT:    // kill: def $q4 killed $q4 killed $z4
+; CHECK-NEXT:    // kill: def $q3 killed $q3 killed $z3
+; CHECK-NEXT:    // kill: def $q5 killed $q5 killed $z5
+; CHECK-NEXT:    // kill: def $q6 killed $q6 killed $z6
+; CHECK-NEXT:    // kill: def $q7 killed $q7 killed $z7
+; CHECK-NEXT:    mov z1.d, z0.d
+; CHECK-NEXT:    ext z1.b, z1.b, z0.b, #16
+; CHECK-NEXT:    // kill: def $q0 killed $q0 killed $z0
+; CHECK-NEXT:    // kill: def $q1 killed $q1 killed $z1
+; CHECK-NEXT:    addvl sp, sp, #4
+; CHECK-NEXT:    add sp, sp, #256
+; CHECK-NEXT:    ldp x29, x30, [sp], #16 // 16-byte Folded Reload
+; CHECK-NEXT:    ret
+  %a = call <16 x i64> @llvm.llrint.v16i64.v16fp128(<16 x fp128> %x)
+  ret <16 x i64> %a
+}
+declare <16 x i64> @llvm.llrint.v16i64.v16fp128(<16 x fp128>)
+
+define <32 x i64> @llrint_v32fp128(<32 x fp128> %x) {
+; CHECK-LABEL: llrint_v32fp128:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    str x29, [sp, #-32]! // 8-byte Folded Spill
+; CHECK-NEXT:    stp x30, x19, [sp, #16] // 16-byte Folded Spill
+; CHECK-NEXT:    sub sp, sp, #512
+; CHECK-NEXT:    addvl sp, sp, #-8
+; CHECK-NEXT:    .cfi_escape 0x0f, 0x0e, 0x8f, 0x00, 0x11, 0xa0, 0x04, 0x22, 0x11, 0xc0, 0x00, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 544 + 64 * VG
+; CHECK-NEXT:    .cfi_offset w19, -8
+; CHECK-NEXT:    .cfi_offset w30, -16
+; CHECK-NEXT:    .cfi_offset w29, -32
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    stp q2, q1, [sp, #16] // 32-byte Folded Spill
+; CHECK-NEXT:    mov x19, x8
+; CHECK-NEXT:    stp q0, q7, [sp, #48] // 32-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #864]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q6, [sp, #96] // 16-byte Folded Spill
+; CHECK-NEXT:    str q0, [sp, #496] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #880]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    stp q5, q4, [sp, #128] // 32-byte Folded Spill
+; CHECK-NEXT:    str q0, [sp, #480] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #896]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #464] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #912]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #448] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #800]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #432] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #816]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #416] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #832]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #400] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #848]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #384] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #736]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #368] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #752]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #352] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #768]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #336] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #784]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #320] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #672]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #304] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #688]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #288] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #704]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #272] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #720]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #256] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #608]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #240] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #624]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #224] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #640]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #208] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #656]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #192] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #544]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #176] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #560]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #160] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #576]
+; CHECK-NEXT:    addvl x9, sp, #8
+; CHECK-NEXT:    str q0, [sp, #112] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [x9, #592]
+; CHECK-NEXT:    str q0, [sp, #80] // 16-byte Folded Spill
+; CHECK-NEXT:    mov v0.16b, v3.16b
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #512
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str z0, [x8, #7, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #32] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #32] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #512
+; CHECK-NEXT:    ptrue p0.d, vl2
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    ldr z1, [x8, #7, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-NEXT:    str z0, [x8, #7, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #64] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #64] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #64] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #512
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str z0, [x8, #6, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #128] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #128] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #144] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #128] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #512
+; CHECK-NEXT:    ptrue p0.d, vl2
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    ldr z1, [x8, #6, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-NEXT:    str z0, [x8, #6, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #80] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #144] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #112] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #144] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #512
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str z0, [x8, #5, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #160] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #160] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #176] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #160] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #512
+; CHECK-NEXT:    ptrue p0.d, vl2
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    ldr z1, [x8, #5, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-NEXT:    str z0, [x8, #5, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #192] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #192] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #208] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #192] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #512
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str z0, [x8, #4, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #224] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #224] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #240] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #224] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #512
+; CHECK-NEXT:    ptrue p0.d, vl2
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    ldr z1, [x8, #4, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-NEXT:    str z0, [x8, #4, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #256] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #256] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #272] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #256] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #512
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str z0, [x8, #3, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #288] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #288] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #304] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #288] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #512
+; CHECK-NEXT:    ptrue p0.d, vl2
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    ldr z1, [x8, #3, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-NEXT:    str z0, [x8, #3, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #320] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #320] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #336] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #320] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #512
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str z0, [x8, #2, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #352] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #352] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #368] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #352] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #512
+; CHECK-NEXT:    ptrue p0.d, vl2
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    ldr z1, [x8, #2, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-NEXT:    str z0, [x8, #2, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #384] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #384] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #400] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #384] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #512
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str z0, [x8, #1, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #416] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #416] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #432] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #416] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #512
+; CHECK-NEXT:    ptrue p0.d, vl2
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    ldr z1, [x8, #1, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-NEXT:    str z0, [x8, #1, mul vl] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #448] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #448] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #464] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #448] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #512
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str z0, [x8] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #480] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #480] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #496] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #480] // 16-byte Folded Reload
+; CHECK-NEXT:    add x8, sp, #512
+; CHECK-NEXT:    ptrue p0.d, vl2
+; CHECK-NEXT:    add x9, sp, #512
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    ldr z1, [x8] // 16-byte Folded Reload
+; CHECK-NEXT:    mov x8, #28 // =0x1c
+; CHECK-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-NEXT:    ptrue p0.d, vl4
+; CHECK-NEXT:    st1d { z0.d }, p0, [x19, x8, lsl #3]
+; CHECK-NEXT:    mov x8, #24 // =0x18
+; CHECK-NEXT:    ldr z0, [x9, #1, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    st1d { z0.d }, p0, [x19, x8, lsl #3]
+; CHECK-NEXT:    mov x8, #20 // =0x14
+; CHECK-NEXT:    ldr z0, [x9, #2, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    st1d { z0.d }, p0, [x19, x8, lsl #3]
+; CHECK-NEXT:    mov x8, #16 // =0x10
+; CHECK-NEXT:    ldr z0, [x9, #3, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    st1d { z0.d }, p0, [x19, x8, lsl #3]
+; CHECK-NEXT:    mov x8, #12 // =0xc
+; CHECK-NEXT:    ldr z0, [x9, #4, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    st1d { z0.d }, p0, [x19, x8, lsl #3]
+; CHECK-NEXT:    mov x8, #8 // =0x8
+; CHECK-NEXT:    ldr z0, [x9, #5, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    st1d { z0.d }, p0, [x19, x8, lsl #3]
+; CHECK-NEXT:    mov x8, #4 // =0x4
+; CHECK-NEXT:    ldr z0, [x9, #6, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    st1d { z0.d }, p0, [x19, x8, lsl #3]
+; CHECK-NEXT:    add x8, sp, #512
+; CHECK-NEXT:    ldr z0, [x8, #7, mul vl] // 16-byte Folded Reload
+; CHECK-NEXT:    st1d { z0.d }, p0, [x19]
+; CHECK-NEXT:    addvl sp, sp, #8
+; CHECK-NEXT:    add sp, sp, #512
+; CHECK-NEXT:    ldp x30, x19, [sp, #16] // 16-byte Folded Reload
+; CHECK-NEXT:    ldr x29, [sp], #32 // 8-byte Folded Reload
+; CHECK-NEXT:    ret
+  %a = call <32 x i64> @llvm.llrint.v32i64.v16fp128(<32 x fp128> %x)
+  ret <32 x i64> %a
+}
+declare <32 x i64> @llvm.llrint.v32i64.v32fp128(<32 x fp128>)
diff --git a/llvm/test/CodeGen/AArch64/sve-fixed-vector-lrint.ll b/llvm/test/CodeGen/AArch64/sve-fixed-vector-lrint.ll
index 9fe8d92a182ac..0b5e27f9fe15d 100644
--- a/llvm/test/CodeGen/AArch64/sve-fixed-vector-lrint.ll
+++ b/llvm/test/CodeGen/AArch64/sve-fixed-vector-lrint.ll
@@ -1611,3 +1611,1118 @@ define <32 x iXLen> @lrint_v32f64(<32 x double> %x) {
   ret <32 x iXLen> %a
 }
 declare <32 x iXLen> @llvm.lrint.v32iXLen.v32f64(<32 x double>)
+
+define <1 x iXLen> @lrint_v1fp128(<1 x fp128> %x) {
+; CHECK-i32-LABEL: lrint_v1fp128:
+; CHECK-i32:       // %bb.0:
+; CHECK-i32-NEXT:    str x30, [sp, #-16]! // 8-byte Folded Spill
+; CHECK-i32-NEXT:    .cfi_def_cfa_offset 16
+; CHECK-i32-NEXT:    .cfi_offset w30, -16
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    ldr x30, [sp], #16 // 8-byte Folded Reload
+; CHECK-i32-NEXT:    ret
+;
+; CHECK-i64-LABEL: lrint_v1fp128:
+; CHECK-i64:       // %bb.0:
+; CHECK-i64-NEXT:    str x30, [sp, #-16]! // 8-byte Folded Spill
+; CHECK-i64-NEXT:    .cfi_def_cfa_offset 16
+; CHECK-i64-NEXT:    .cfi_offset w30, -16
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr x30, [sp], #16 // 8-byte Folded Reload
+; CHECK-i64-NEXT:    ret
+  %a = call <1 x iXLen> @llvm.lrint.v1iXLen.v1fp128(<1 x fp128> %x)
+  ret <1 x iXLen> %a
+}
+declare <1 x iXLen> @llvm.lrint.v1iXLen.v1fp128(<1 x fp128>)
+
+define <2 x iXLen> @lrint_v2fp128(<2 x fp128> %x) {
+; CHECK-i32-LABEL: lrint_v2fp128:
+; CHECK-i32:       // %bb.0:
+; CHECK-i32-NEXT:    sub sp, sp, #48
+; CHECK-i32-NEXT:    str x30, [sp, #32] // 8-byte Folded Spill
+; CHECK-i32-NEXT:    .cfi_def_cfa_offset 48
+; CHECK-i32-NEXT:    .cfi_offset w30, -16
+; CHECK-i32-NEXT:    str q1, [sp, #16] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    ldr x30, [sp, #32] // 8-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[1], w0
+; CHECK-i32-NEXT:    // kill: def $d0 killed $d0 killed $q0
+; CHECK-i32-NEXT:    add sp, sp, #48
+; CHECK-i32-NEXT:    ret
+;
+; CHECK-i64-LABEL: lrint_v2fp128:
+; CHECK-i64:       // %bb.0:
+; CHECK-i64-NEXT:    sub sp, sp, #48
+; CHECK-i64-NEXT:    str x30, [sp, #32] // 8-byte Folded Spill
+; CHECK-i64-NEXT:    .cfi_def_cfa_offset 48
+; CHECK-i64-NEXT:    .cfi_offset w30, -16
+; CHECK-i64-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    mov v0.16b, v1.16b
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #16] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #16] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    ldr x30, [sp, #32] // 8-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    add sp, sp, #48
+; CHECK-i64-NEXT:    ret
+  %a = call <2 x iXLen> @llvm.lrint.v2iXLen.v2fp128(<2 x fp128> %x)
+  ret <2 x iXLen> %a
+}
+declare <2 x iXLen> @llvm.lrint.v2iXLen.v2fp128(<2 x fp128>)
+
+define <4 x iXLen> @lrint_v4fp128(<4 x fp128> %x) {
+; CHECK-i32-LABEL: lrint_v4fp128:
+; CHECK-i32:       // %bb.0:
+; CHECK-i32-NEXT:    sub sp, sp, #80
+; CHECK-i32-NEXT:    str x30, [sp, #64] // 8-byte Folded Spill
+; CHECK-i32-NEXT:    .cfi_def_cfa_offset 80
+; CHECK-i32-NEXT:    .cfi_offset w30, -16
+; CHECK-i32-NEXT:    stp q2, q3, [sp, #16] // 32-byte Folded Spill
+; CHECK-i32-NEXT:    str q1, [sp] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    str q0, [sp, #48] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[1], w0
+; CHECK-i32-NEXT:    str q0, [sp, #48] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[2], w0
+; CHECK-i32-NEXT:    str q0, [sp, #48] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    ldr x30, [sp, #64] // 8-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[3], w0
+; CHECK-i32-NEXT:    add sp, sp, #80
+; CHECK-i32-NEXT:    ret
+;
+; CHECK-i64-LABEL: lrint_v4fp128:
+; CHECK-i64:       // %bb.0:
+; CHECK-i64-NEXT:    stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
+; CHECK-i64-NEXT:    sub sp, sp, #64
+; CHECK-i64-NEXT:    addvl sp, sp, #-1
+; CHECK-i64-NEXT:    .cfi_escape 0x0f, 0x0d, 0x8f, 0x00, 0x11, 0xd0, 0x00, 0x22, 0x11, 0x08, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 80 + 8 * VG
+; CHECK-i64-NEXT:    .cfi_offset w30, -8
+; CHECK-i64-NEXT:    .cfi_offset w29, -16
+; CHECK-i64-NEXT:    str q0, [sp, #48] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    mov v0.16b, v3.16b
+; CHECK-i64-NEXT:    stp q2, q1, [sp, #16] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #64
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str z0, [x8] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #32] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #32] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #64
+; CHECK-i64-NEXT:    ptrue p0.d, vl2
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    ldr z1, [x8] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-i64-NEXT:    mov z1.d, z0.d
+; CHECK-i64-NEXT:    ext z1.b, z1.b, z0.b, #16
+; CHECK-i64-NEXT:    // kill: def $q0 killed $q0 killed $z0
+; CHECK-i64-NEXT:    // kill: def $q1 killed $q1 killed $z1
+; CHECK-i64-NEXT:    addvl sp, sp, #1
+; CHECK-i64-NEXT:    add sp, sp, #64
+; CHECK-i64-NEXT:    ldp x29, x30, [sp], #16 // 16-byte Folded Reload
+; CHECK-i64-NEXT:    ret
+  %a = call <4 x iXLen> @llvm.lrint.v4iXLen.v4fp128(<4 x fp128> %x)
+  ret <4 x iXLen> %a
+}
+declare <4 x iXLen> @llvm.lrint.v4iXLen.v4fp128(<4 x fp128>)
+
+define <8 x iXLen> @lrint_v8fp128(<8 x fp128> %x) {
+; CHECK-i32-LABEL: lrint_v8fp128:
+; CHECK-i32:       // %bb.0:
+; CHECK-i32-NEXT:    sub sp, sp, #176
+; CHECK-i32-NEXT:    stp x30, x25, [sp, #112] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    stp x24, x23, [sp, #128] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    stp x22, x21, [sp, #144] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    stp x20, x19, [sp, #160] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    .cfi_def_cfa_offset 176
+; CHECK-i32-NEXT:    .cfi_offset w19, -8
+; CHECK-i32-NEXT:    .cfi_offset w20, -16
+; CHECK-i32-NEXT:    .cfi_offset w21, -24
+; CHECK-i32-NEXT:    .cfi_offset w22, -32
+; CHECK-i32-NEXT:    .cfi_offset w23, -40
+; CHECK-i32-NEXT:    .cfi_offset w24, -48
+; CHECK-i32-NEXT:    .cfi_offset w25, -56
+; CHECK-i32-NEXT:    .cfi_offset w30, -64
+; CHECK-i32-NEXT:    str q0, [sp, #96] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    mov v0.16b, v7.16b
+; CHECK-i32-NEXT:    stp q6, q5, [sp] // 32-byte Folded Spill
+; CHECK-i32-NEXT:    stp q4, q3, [sp, #32] // 32-byte Folded Spill
+; CHECK-i32-NEXT:    stp q2, q1, [sp, #64] // 32-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w19, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w20, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w21, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w22, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #64] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w23, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #80] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w24, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w25, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s1, w22
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    mov v0.s[1], w25
+; CHECK-i32-NEXT:    mov v1.s[1], w21
+; CHECK-i32-NEXT:    ldp x22, x21, [sp, #144] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    ldp x30, x25, [sp, #112] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[2], w24
+; CHECK-i32-NEXT:    mov v1.s[2], w20
+; CHECK-i32-NEXT:    mov v0.s[3], w23
+; CHECK-i32-NEXT:    mov v1.s[3], w19
+; CHECK-i32-NEXT:    ldp x20, x19, [sp, #160] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    ldp x24, x23, [sp, #128] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    add sp, sp, #176
+; CHECK-i32-NEXT:    ret
+;
+; CHECK-i64-LABEL: lrint_v8fp128:
+; CHECK-i64:       // %bb.0:
+; CHECK-i64-NEXT:    stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
+; CHECK-i64-NEXT:    sub sp, sp, #128
+; CHECK-i64-NEXT:    addvl sp, sp, #-2
+; CHECK-i64-NEXT:    .cfi_escape 0x0f, 0x0d, 0x8f, 0x00, 0x11, 0x90, 0x01, 0x22, 0x11, 0x10, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 144 + 16 * VG
+; CHECK-i64-NEXT:    .cfi_offset w30, -8
+; CHECK-i64-NEXT:    .cfi_offset w29, -16
+; CHECK-i64-NEXT:    str q0, [sp, #112] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    mov v0.16b, v7.16b
+; CHECK-i64-NEXT:    stp q6, q5, [sp, #16] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    stp q4, q3, [sp, #48] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    stp q2, q1, [sp, #80] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #128
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str z0, [x8, #1, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #32] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #32] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #128
+; CHECK-i64-NEXT:    ptrue p0.d, vl2
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    ldr z1, [x8, #1, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-i64-NEXT:    str z0, [x8, #1, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #64] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #64] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #80] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #64] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #128
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str z0, [x8] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #96] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #112] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #96] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #128
+; CHECK-i64-NEXT:    ptrue p0.d, vl2
+; CHECK-i64-NEXT:    ldr z2, [x8, #1, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    ldr z1, [x8] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov z3.d, z2.d
+; CHECK-i64-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-i64-NEXT:    ext z3.b, z3.b, z2.b, #16
+; CHECK-i64-NEXT:    // kill: def $q2 killed $q2 killed $z2
+; CHECK-i64-NEXT:    // kill: def $q3 killed $q3 killed $z3
+; CHECK-i64-NEXT:    mov z1.d, z0.d
+; CHECK-i64-NEXT:    ext z1.b, z1.b, z0.b, #16
+; CHECK-i64-NEXT:    // kill: def $q0 killed $q0 killed $z0
+; CHECK-i64-NEXT:    // kill: def $q1 killed $q1 killed $z1
+; CHECK-i64-NEXT:    addvl sp, sp, #2
+; CHECK-i64-NEXT:    add sp, sp, #128
+; CHECK-i64-NEXT:    ldp x29, x30, [sp], #16 // 16-byte Folded Reload
+; CHECK-i64-NEXT:    ret
+  %a = call <8 x iXLen> @llvm.lrint.v8iXLen.v8fp128(<8 x fp128> %x)
+  ret <8 x iXLen> %a
+}
+declare <8 x iXLen> @llvm.lrint.v8iXLen.v8fp128(<8 x fp128>)
+
+define <16 x iXLen> @lrint_v16fp128(<16 x fp128> %x) {
+; CHECK-i32-LABEL: lrint_v16fp128:
+; CHECK-i32:       // %bb.0:
+; CHECK-i32-NEXT:    sub sp, sp, #368
+; CHECK-i32-NEXT:    stp x29, x30, [sp, #272] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    stp x28, x27, [sp, #288] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    stp x26, x25, [sp, #304] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    stp x24, x23, [sp, #320] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    stp x22, x21, [sp, #336] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    stp x20, x19, [sp, #352] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    .cfi_def_cfa_offset 368
+; CHECK-i32-NEXT:    .cfi_offset w19, -8
+; CHECK-i32-NEXT:    .cfi_offset w20, -16
+; CHECK-i32-NEXT:    .cfi_offset w21, -24
+; CHECK-i32-NEXT:    .cfi_offset w22, -32
+; CHECK-i32-NEXT:    .cfi_offset w23, -40
+; CHECK-i32-NEXT:    .cfi_offset w24, -48
+; CHECK-i32-NEXT:    .cfi_offset w25, -56
+; CHECK-i32-NEXT:    .cfi_offset w26, -64
+; CHECK-i32-NEXT:    .cfi_offset w27, -72
+; CHECK-i32-NEXT:    .cfi_offset w28, -80
+; CHECK-i32-NEXT:    .cfi_offset w30, -88
+; CHECK-i32-NEXT:    .cfi_offset w29, -96
+; CHECK-i32-NEXT:    stp q7, q6, [sp, #80] // 32-byte Folded Spill
+; CHECK-i32-NEXT:    stp q5, q4, [sp, #112] // 32-byte Folded Spill
+; CHECK-i32-NEXT:    stp q3, q0, [sp, #144] // 32-byte Folded Spill
+; CHECK-i32-NEXT:    stp q2, q1, [sp, #176] // 32-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #368]
+; CHECK-i32-NEXT:    str q1, [sp, #64] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #384]
+; CHECK-i32-NEXT:    str q1, [sp, #48] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #400]
+; CHECK-i32-NEXT:    str q1, [sp, #32] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #416]
+; CHECK-i32-NEXT:    str q1, [sp, #208] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #432]
+; CHECK-i32-NEXT:    str q1, [sp, #16] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #448]
+; CHECK-i32-NEXT:    str q1, [sp, #224] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #464]
+; CHECK-i32-NEXT:    str q1, [sp, #240] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #480]
+; CHECK-i32-NEXT:    mov v0.16b, v1.16b
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #240] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #268] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #224] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #240] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #224] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #208] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w23, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #208] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w24, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #64] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w25, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #80] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w27, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w26, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #112] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w28, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #128] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w29, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #144] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w19, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #176] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w20, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #192] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w21, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #160] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w22, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s1, w19
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    ldr w8, [sp, #224] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    fmov s2, w27
+; CHECK-i32-NEXT:    fmov s3, w23
+; CHECK-i32-NEXT:    mov v0.s[1], w22
+; CHECK-i32-NEXT:    mov v1.s[1], w29
+; CHECK-i32-NEXT:    mov v2.s[1], w25
+; CHECK-i32-NEXT:    mov v3.s[1], w8
+; CHECK-i32-NEXT:    ldr w8, [sp, #240] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    ldp x29, x30, [sp, #272] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[2], w21
+; CHECK-i32-NEXT:    mov v1.s[2], w28
+; CHECK-i32-NEXT:    mov v2.s[2], w24
+; CHECK-i32-NEXT:    mov v3.s[2], w8
+; CHECK-i32-NEXT:    ldr w8, [sp, #208] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    ldp x22, x21, [sp, #336] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    ldp x24, x23, [sp, #320] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[3], w20
+; CHECK-i32-NEXT:    mov v1.s[3], w26
+; CHECK-i32-NEXT:    mov v2.s[3], w8
+; CHECK-i32-NEXT:    ldr w8, [sp, #268] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    ldp x20, x19, [sp, #352] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    ldp x26, x25, [sp, #304] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v3.s[3], w8
+; CHECK-i32-NEXT:    ldp x28, x27, [sp, #288] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    add sp, sp, #368
+; CHECK-i32-NEXT:    ret
+;
+; CHECK-i64-LABEL: lrint_v16fp128:
+; CHECK-i64:       // %bb.0:
+; CHECK-i64-NEXT:    stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
+; CHECK-i64-NEXT:    sub sp, sp, #256
+; CHECK-i64-NEXT:    addvl sp, sp, #-4
+; CHECK-i64-NEXT:    .cfi_escape 0x0f, 0x0d, 0x8f, 0x00, 0x11, 0x90, 0x02, 0x22, 0x11, 0x20, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 272 + 32 * VG
+; CHECK-i64-NEXT:    .cfi_offset w30, -8
+; CHECK-i64-NEXT:    .cfi_offset w29, -16
+; CHECK-i64-NEXT:    addvl x8, sp, #4
+; CHECK-i64-NEXT:    str q1, [sp, #240] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q1, [x8, #272]
+; CHECK-i64-NEXT:    addvl x8, sp, #4
+; CHECK-i64-NEXT:    str q0, [sp, #224] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    stp q7, q6, [sp, #128] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    str q1, [sp, #112] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q1, [x8, #288]
+; CHECK-i64-NEXT:    addvl x8, sp, #4
+; CHECK-i64-NEXT:    stp q5, q4, [sp, #160] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    str q1, [sp, #96] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q1, [x8, #304]
+; CHECK-i64-NEXT:    addvl x8, sp, #4
+; CHECK-i64-NEXT:    stp q3, q2, [sp, #192] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    str q1, [sp, #80] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q1, [x8, #320]
+; CHECK-i64-NEXT:    addvl x8, sp, #4
+; CHECK-i64-NEXT:    str q1, [sp, #64] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q1, [x8, #336]
+; CHECK-i64-NEXT:    addvl x8, sp, #4
+; CHECK-i64-NEXT:    str q1, [sp, #48] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q1, [x8, #352]
+; CHECK-i64-NEXT:    addvl x8, sp, #4
+; CHECK-i64-NEXT:    str q1, [sp, #32] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q1, [x8, #368]
+; CHECK-i64-NEXT:    addvl x8, sp, #4
+; CHECK-i64-NEXT:    str q1, [sp, #16] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q1, [x8, #384]
+; CHECK-i64-NEXT:    mov v0.16b, v1.16b
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #256
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str z0, [x8, #3, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #32] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #32] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #256
+; CHECK-i64-NEXT:    ptrue p0.d, vl2
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    ldr z1, [x8, #3, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-i64-NEXT:    str z0, [x8, #3, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #64] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #64] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #80] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #64] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #256
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str z0, [x8, #2, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #96] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #112] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #96] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #256
+; CHECK-i64-NEXT:    ptrue p0.d, vl2
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    ldr z1, [x8, #2, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-i64-NEXT:    str z0, [x8, #2, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #128] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #128] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #144] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #128] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #256
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str z0, [x8, #1, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #160] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #160] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #176] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #160] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #256
+; CHECK-i64-NEXT:    ptrue p0.d, vl2
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    ldr z1, [x8, #1, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-i64-NEXT:    str z0, [x8, #1, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #192] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #192] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #208] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #192] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #256
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str z0, [x8] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #240] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #240] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #224] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #240] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #256
+; CHECK-i64-NEXT:    ptrue p0.d, vl2
+; CHECK-i64-NEXT:    ldr z2, [x8, #1, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    ldr z4, [x8, #2, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    ldr z6, [x8, #3, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    ldr z1, [x8] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov z3.d, z2.d
+; CHECK-i64-NEXT:    mov z5.d, z4.d
+; CHECK-i64-NEXT:    mov z7.d, z6.d
+; CHECK-i64-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-i64-NEXT:    ext z3.b, z3.b, z2.b, #16
+; CHECK-i64-NEXT:    ext z5.b, z5.b, z4.b, #16
+; CHECK-i64-NEXT:    ext z7.b, z7.b, z6.b, #16
+; CHECK-i64-NEXT:    // kill: def $q2 killed $q2 killed $z2
+; CHECK-i64-NEXT:    // kill: def $q4 killed $q4 killed $z4
+; CHECK-i64-NEXT:    // kill: def $q3 killed $q3 killed $z3
+; CHECK-i64-NEXT:    // kill: def $q5 killed $q5 killed $z5
+; CHECK-i64-NEXT:    // kill: def $q6 killed $q6 killed $z6
+; CHECK-i64-NEXT:    // kill: def $q7 killed $q7 killed $z7
+; CHECK-i64-NEXT:    mov z1.d, z0.d
+; CHECK-i64-NEXT:    ext z1.b, z1.b, z0.b, #16
+; CHECK-i64-NEXT:    // kill: def $q0 killed $q0 killed $z0
+; CHECK-i64-NEXT:    // kill: def $q1 killed $q1 killed $z1
+; CHECK-i64-NEXT:    addvl sp, sp, #4
+; CHECK-i64-NEXT:    add sp, sp, #256
+; CHECK-i64-NEXT:    ldp x29, x30, [sp], #16 // 16-byte Folded Reload
+; CHECK-i64-NEXT:    ret
+  %a = call <16 x iXLen> @llvm.lrint.v16iXLen.v16fp128(<16 x fp128> %x)
+  ret <16 x iXLen> %a
+}
+declare <16 x iXLen> @llvm.lrint.v16iXLen.v16fp128(<16 x fp128>)
+
+define <32 x iXLen> @lrint_v32fp128(<32 x fp128> %x) {
+; CHECK-i32-LABEL: lrint_v32fp128:
+; CHECK-i32:       // %bb.0:
+; CHECK-i32-NEXT:    stp x29, x30, [sp, #-96]! // 16-byte Folded Spill
+; CHECK-i32-NEXT:    stp x28, x27, [sp, #16] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    stp x26, x25, [sp, #32] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    stp x24, x23, [sp, #48] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    stp x22, x21, [sp, #64] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    stp x20, x19, [sp, #80] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    sub sp, sp, #528
+; CHECK-i32-NEXT:    .cfi_def_cfa_offset 624
+; CHECK-i32-NEXT:    .cfi_offset w19, -8
+; CHECK-i32-NEXT:    .cfi_offset w20, -16
+; CHECK-i32-NEXT:    .cfi_offset w21, -24
+; CHECK-i32-NEXT:    .cfi_offset w22, -32
+; CHECK-i32-NEXT:    .cfi_offset w23, -40
+; CHECK-i32-NEXT:    .cfi_offset w24, -48
+; CHECK-i32-NEXT:    .cfi_offset w25, -56
+; CHECK-i32-NEXT:    .cfi_offset w26, -64
+; CHECK-i32-NEXT:    .cfi_offset w27, -72
+; CHECK-i32-NEXT:    .cfi_offset w28, -80
+; CHECK-i32-NEXT:    .cfi_offset w30, -88
+; CHECK-i32-NEXT:    .cfi_offset w29, -96
+; CHECK-i32-NEXT:    stp q2, q1, [sp, #368] // 32-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #624]
+; CHECK-i32-NEXT:    str q0, [sp, #224] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    str q1, [sp, #160] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #640]
+; CHECK-i32-NEXT:    str q7, [sp, #208] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    str q1, [sp, #128] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #656]
+; CHECK-i32-NEXT:    str q6, [sp, #240] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    str q1, [sp, #96] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #672]
+; CHECK-i32-NEXT:    str q5, [sp, #272] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    str q1, [sp, #80] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #688]
+; CHECK-i32-NEXT:    str q4, [sp, #304] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    str q1, [sp, #48] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #704]
+; CHECK-i32-NEXT:    str q3, [sp, #336] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    str q1, [sp, #32] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #720]
+; CHECK-i32-NEXT:    str q1, [sp, #112] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #736]
+; CHECK-i32-NEXT:    str q1, [sp, #176] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #752]
+; CHECK-i32-NEXT:    str q1, [sp, #16] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #768]
+; CHECK-i32-NEXT:    str q1, [sp, #64] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #784]
+; CHECK-i32-NEXT:    str q1, [sp, #192] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #800]
+; CHECK-i32-NEXT:    str q1, [sp, #288] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #816]
+; CHECK-i32-NEXT:    str q1, [sp, #144] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #832]
+; CHECK-i32-NEXT:    str q1, [sp, #256] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #848]
+; CHECK-i32-NEXT:    str q1, [sp, #352] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #864]
+; CHECK-i32-NEXT:    str q1, [sp, #416] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #880]
+; CHECK-i32-NEXT:    str q1, [sp, #320] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #896]
+; CHECK-i32-NEXT:    str q1, [sp, #400] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #912]
+; CHECK-i32-NEXT:    str q1, [sp, #448] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #928]
+; CHECK-i32-NEXT:    str q1, [sp, #480] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #944]
+; CHECK-i32-NEXT:    str q1, [sp, #432] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #960]
+; CHECK-i32-NEXT:    str q1, [sp, #464] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #976]
+; CHECK-i32-NEXT:    str q1, [sp, #496] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #992]
+; CHECK-i32-NEXT:    mov v0.16b, v1.16b
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #496] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #524] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #464] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #496] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #432] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #464] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #480] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #432] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #448] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #480] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #400] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #448] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #320] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #400] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #416] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #320] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #352] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #416] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #256] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #352] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #144] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #256] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #288] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #144] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #192] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #288] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #64] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #192] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #64] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #176] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #16] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #112] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #176] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #112] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w29, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #80] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w21, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #80] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #128] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    str w0, [sp, #96] // 4-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #160] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w23, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #208] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w24, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #240] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w28, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #272] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w19, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #304] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w25, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #336] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w26, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #368] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w20, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #384] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w22, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #224] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov w27, w0
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr s4, [sp, #16] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    ldr w8, [sp, #64] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    fmov s2, w24
+; CHECK-i32-NEXT:    ldr s5, [sp, #144] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    ldr s6, [sp, #320] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    fmov s3, w21
+; CHECK-i32-NEXT:    mov v4.s[1], w8
+; CHECK-i32-NEXT:    ldr w8, [sp, #256] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    ldr s7, [sp, #432] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    mov v2.s[1], w23
+; CHECK-i32-NEXT:    fmov s1, w26
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    mov v5.s[1], w8
+; CHECK-i32-NEXT:    ldr w8, [sp, #400] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    mov v3.s[1], w29
+; CHECK-i32-NEXT:    mov v6.s[1], w8
+; CHECK-i32-NEXT:    ldr w8, [sp, #464] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    mov v1.s[1], w25
+; CHECK-i32-NEXT:    mov v0.s[1], w27
+; CHECK-i32-NEXT:    mov v7.s[1], w8
+; CHECK-i32-NEXT:    ldr w8, [sp, #96] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    mov v2.s[2], w8
+; CHECK-i32-NEXT:    ldr w8, [sp, #112] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    mov v1.s[2], w19
+; CHECK-i32-NEXT:    mov v0.s[2], w22
+; CHECK-i32-NEXT:    mov v3.s[2], w8
+; CHECK-i32-NEXT:    ldr w8, [sp, #192] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    mov v4.s[2], w8
+; CHECK-i32-NEXT:    ldr w8, [sp, #352] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    mov v1.s[3], w28
+; CHECK-i32-NEXT:    mov v0.s[3], w20
+; CHECK-i32-NEXT:    mov v5.s[2], w8
+; CHECK-i32-NEXT:    ldr w8, [sp, #448] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    mov v6.s[2], w8
+; CHECK-i32-NEXT:    ldr w8, [sp, #496] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    mov v7.s[2], w8
+; CHECK-i32-NEXT:    ldr w8, [sp, #80] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    mov v2.s[3], w8
+; CHECK-i32-NEXT:    ldr w8, [sp, #176] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    mov v3.s[3], w8
+; CHECK-i32-NEXT:    ldr w8, [sp, #288] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    mov v4.s[3], w8
+; CHECK-i32-NEXT:    ldr w8, [sp, #416] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    mov v5.s[3], w8
+; CHECK-i32-NEXT:    ldr w8, [sp, #480] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    mov v6.s[3], w8
+; CHECK-i32-NEXT:    ldr w8, [sp, #524] // 4-byte Folded Reload
+; CHECK-i32-NEXT:    mov v7.s[3], w8
+; CHECK-i32-NEXT:    add sp, sp, #528
+; CHECK-i32-NEXT:    ldp x20, x19, [sp, #80] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    ldp x22, x21, [sp, #64] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    ldp x24, x23, [sp, #48] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    ldp x26, x25, [sp, #32] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    ldp x28, x27, [sp, #16] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    ldp x29, x30, [sp], #96 // 16-byte Folded Reload
+; CHECK-i32-NEXT:    ret
+;
+; CHECK-i64-LABEL: lrint_v32fp128:
+; CHECK-i64:       // %bb.0:
+; CHECK-i64-NEXT:    str x29, [sp, #-32]! // 8-byte Folded Spill
+; CHECK-i64-NEXT:    stp x30, x19, [sp, #16] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    sub sp, sp, #512
+; CHECK-i64-NEXT:    addvl sp, sp, #-8
+; CHECK-i64-NEXT:    .cfi_escape 0x0f, 0x0e, 0x8f, 0x00, 0x11, 0xa0, 0x04, 0x22, 0x11, 0xc0, 0x00, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 544 + 64 * VG
+; CHECK-i64-NEXT:    .cfi_offset w19, -8
+; CHECK-i64-NEXT:    .cfi_offset w30, -16
+; CHECK-i64-NEXT:    .cfi_offset w29, -32
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    stp q2, q1, [sp, #16] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    mov x19, x8
+; CHECK-i64-NEXT:    stp q0, q7, [sp, #48] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #864]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q6, [sp, #96] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    str q0, [sp, #496] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #880]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    stp q5, q4, [sp, #128] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    str q0, [sp, #480] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #896]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #464] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #912]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #448] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #800]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #432] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #816]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #416] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #832]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #400] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #848]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #384] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #736]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #368] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #752]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #352] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #768]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #336] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #784]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #320] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #672]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #304] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #688]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #288] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #704]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #272] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #720]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #256] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #608]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #240] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #624]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #224] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #640]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #208] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #656]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #192] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #544]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #176] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #560]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #160] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #576]
+; CHECK-i64-NEXT:    addvl x9, sp, #8
+; CHECK-i64-NEXT:    str q0, [sp, #112] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [x9, #592]
+; CHECK-i64-NEXT:    str q0, [sp, #80] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    mov v0.16b, v3.16b
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #512
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str z0, [x8, #7, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #32] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #32] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #512
+; CHECK-i64-NEXT:    ptrue p0.d, vl2
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    ldr z1, [x8, #7, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-i64-NEXT:    str z0, [x8, #7, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #64] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #64] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #64] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #512
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str z0, [x8, #6, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #128] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #128] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #144] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #128] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #512
+; CHECK-i64-NEXT:    ptrue p0.d, vl2
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    ldr z1, [x8, #6, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-i64-NEXT:    str z0, [x8, #6, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #80] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #144] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #112] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #144] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #512
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str z0, [x8, #5, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #160] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #160] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #176] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #160] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #512
+; CHECK-i64-NEXT:    ptrue p0.d, vl2
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    ldr z1, [x8, #5, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-i64-NEXT:    str z0, [x8, #5, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #192] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #192] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #208] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #192] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #512
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str z0, [x8, #4, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #224] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #224] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #240] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #224] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #512
+; CHECK-i64-NEXT:    ptrue p0.d, vl2
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    ldr z1, [x8, #4, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-i64-NEXT:    str z0, [x8, #4, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #256] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #256] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #272] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #256] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #512
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str z0, [x8, #3, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #288] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #288] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #304] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #288] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #512
+; CHECK-i64-NEXT:    ptrue p0.d, vl2
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    ldr z1, [x8, #3, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-i64-NEXT:    str z0, [x8, #3, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #320] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #320] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #336] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #320] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #512
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str z0, [x8, #2, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #352] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #352] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #368] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #352] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #512
+; CHECK-i64-NEXT:    ptrue p0.d, vl2
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    ldr z1, [x8, #2, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-i64-NEXT:    str z0, [x8, #2, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #384] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #384] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #400] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #384] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #512
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str z0, [x8, #1, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #416] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #416] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #432] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #416] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #512
+; CHECK-i64-NEXT:    ptrue p0.d, vl2
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    ldr z1, [x8, #1, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-i64-NEXT:    str z0, [x8, #1, mul vl] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #448] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #448] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #464] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #448] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #512
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str z0, [x8] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #480] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #480] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #496] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #480] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add x8, sp, #512
+; CHECK-i64-NEXT:    ptrue p0.d, vl2
+; CHECK-i64-NEXT:    add x9, sp, #512
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    ldr z1, [x8] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov x8, #28 // =0x1c
+; CHECK-i64-NEXT:    splice z0.d, p0, z0.d, z1.d
+; CHECK-i64-NEXT:    ptrue p0.d, vl4
+; CHECK-i64-NEXT:    st1d { z0.d }, p0, [x19, x8, lsl #3]
+; CHECK-i64-NEXT:    mov x8, #24 // =0x18
+; CHECK-i64-NEXT:    ldr z0, [x9, #1, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    st1d { z0.d }, p0, [x19, x8, lsl #3]
+; CHECK-i64-NEXT:    mov x8, #20 // =0x14
+; CHECK-i64-NEXT:    ldr z0, [x9, #2, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    st1d { z0.d }, p0, [x19, x8, lsl #3]
+; CHECK-i64-NEXT:    mov x8, #16 // =0x10
+; CHECK-i64-NEXT:    ldr z0, [x9, #3, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    st1d { z0.d }, p0, [x19, x8, lsl #3]
+; CHECK-i64-NEXT:    mov x8, #12 // =0xc
+; CHECK-i64-NEXT:    ldr z0, [x9, #4, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    st1d { z0.d }, p0, [x19, x8, lsl #3]
+; CHECK-i64-NEXT:    mov x8, #8 // =0x8
+; CHECK-i64-NEXT:    ldr z0, [x9, #5, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    st1d { z0.d }, p0, [x19, x8, lsl #3]
+; CHECK-i64-NEXT:    mov x8, #4 // =0x4
+; CHECK-i64-NEXT:    ldr z0, [x9, #6, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    st1d { z0.d }, p0, [x19, x8, lsl #3]
+; CHECK-i64-NEXT:    add x8, sp, #512
+; CHECK-i64-NEXT:    ldr z0, [x8, #7, mul vl] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    st1d { z0.d }, p0, [x19]
+; CHECK-i64-NEXT:    addvl sp, sp, #8
+; CHECK-i64-NEXT:    add sp, sp, #512
+; CHECK-i64-NEXT:    ldp x30, x19, [sp, #16] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    ldr x29, [sp], #32 // 8-byte Folded Reload
+; CHECK-i64-NEXT:    ret
+  %a = call <32 x iXLen> @llvm.lrint.v32iXLen.v16fp128(<32 x fp128> %x)
+  ret <32 x iXLen> %a
+}
+declare <32 x iXLen> @llvm.lrint.v32iXLen.v32fp128(<32 x fp128>)
diff --git a/llvm/test/CodeGen/AArch64/vector-llrint.ll b/llvm/test/CodeGen/AArch64/vector-llrint.ll
index 5503de2b4c5db..9e6f46df05fec 100644
--- a/llvm/test/CodeGen/AArch64/vector-llrint.ll
+++ b/llvm/test/CodeGen/AArch64/vector-llrint.ll
@@ -674,3 +674,519 @@ define <32 x i64> @llrint_v32f64(<32 x double> %x) {
   ret <32 x i64> %a
 }
 declare <32 x i64> @llvm.llrint.v32i64.v32f64(<32 x double>)
+
+define <1 x i64> @llrint_v1i64_v1f128(<1 x fp128> %x) {
+; CHECK-LABEL: llrint_v1i64_v1f128:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    str x30, [sp, #-16]! // 8-byte Folded Spill
+; CHECK-NEXT:    .cfi_def_cfa_offset 16
+; CHECK-NEXT:    .cfi_offset w30, -16
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr x30, [sp], #16 // 8-byte Folded Reload
+; CHECK-NEXT:    ret
+  %a = call <1 x i64> @llvm.llrint.v1i64.v1f128(<1 x fp128> %x)
+  ret <1 x i64> %a
+}
+declare <1 x i64> @llvm.llrint.v1i64.v1f128(<1 x fp128>)
+
+define <2 x i64> @llrint_v2i64_v2f128(<2 x fp128> %x) {
+; CHECK-LABEL: llrint_v2i64_v2f128:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    sub sp, sp, #48
+; CHECK-NEXT:    str x30, [sp, #32] // 8-byte Folded Spill
+; CHECK-NEXT:    .cfi_def_cfa_offset 48
+; CHECK-NEXT:    .cfi_offset w30, -16
+; CHECK-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-NEXT:    mov v0.16b, v1.16b
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #16] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #16] // 16-byte Folded Reload
+; CHECK-NEXT:    ldr x30, [sp, #32] // 8-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    add sp, sp, #48
+; CHECK-NEXT:    ret
+  %a = call <2 x i64> @llvm.llrint.v2i64.v2f128(<2 x fp128> %x)
+  ret <2 x i64> %a
+}
+declare <2 x i64> @llvm.llrint.v2i64.v2f128(<2 x fp128>)
+
+define <4 x i64> @llrint_v4i64_v4f128(<4 x fp128> %x) {
+; CHECK-LABEL: llrint_v4i64_v4f128:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    sub sp, sp, #80
+; CHECK-NEXT:    str x30, [sp, #64] // 8-byte Folded Spill
+; CHECK-NEXT:    .cfi_def_cfa_offset 80
+; CHECK-NEXT:    .cfi_offset w30, -16
+; CHECK-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-NEXT:    mov v0.16b, v1.16b
+; CHECK-NEXT:    stp q3, q2, [sp, #32] // 32-byte Folded Spill
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #16] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #16] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #16] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #32] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d1, x0
+; CHECK-NEXT:    ldp q0, q4, [sp, #16] // 32-byte Folded Reload
+; CHECK-NEXT:    ldr x30, [sp, #64] // 8-byte Folded Reload
+; CHECK-NEXT:    mov v1.d[1], v4.d[0]
+; CHECK-NEXT:    add sp, sp, #80
+; CHECK-NEXT:    ret
+  %a = call <4 x i64> @llvm.llrint.v4i64.v4f128(<4 x fp128> %x)
+  ret <4 x i64> %a
+}
+declare <4 x i64> @llvm.llrint.v4i64.v4f128(<4 x fp128>)
+
+define <8 x i64> @llrint_v8i64_v8f128(<8 x fp128> %x) {
+; CHECK-LABEL: llrint_v8i64_v8f128:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    sub sp, sp, #144
+; CHECK-NEXT:    str x30, [sp, #128] // 8-byte Folded Spill
+; CHECK-NEXT:    .cfi_def_cfa_offset 144
+; CHECK-NEXT:    .cfi_offset w30, -16
+; CHECK-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-NEXT:    mov v0.16b, v1.16b
+; CHECK-NEXT:    stp q3, q2, [sp, #16] // 32-byte Folded Spill
+; CHECK-NEXT:    stp q5, q4, [sp, #48] // 32-byte Folded Spill
+; CHECK-NEXT:    stp q7, q6, [sp, #96] // 32-byte Folded Spill
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #80] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #80] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #80] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #16] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #16] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #32] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #48] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #64] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #48] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #64] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #96] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #112] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d3, x0
+; CHECK-NEXT:    ldp q0, q1, [sp, #80] // 32-byte Folded Reload
+; CHECK-NEXT:    ldr q2, [sp, #64] // 16-byte Folded Reload
+; CHECK-NEXT:    ldr x30, [sp, #128] // 8-byte Folded Reload
+; CHECK-NEXT:    mov v3.d[1], v1.d[0]
+; CHECK-NEXT:    ldr q1, [sp, #32] // 16-byte Folded Reload
+; CHECK-NEXT:    add sp, sp, #144
+; CHECK-NEXT:    ret
+  %a = call <8 x i64> @llvm.llrint.v8i64.v8f128(<8 x fp128> %x)
+  ret <8 x i64> %a
+}
+declare <8 x i64> @llvm.llrint.v8i64.v8f128(<8 x fp128>)
+
+define <16 x i64> @llrint_v16f128(<16 x fp128> %x) {
+; CHECK-LABEL: llrint_v16f128:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    sub sp, sp, #272
+; CHECK-NEXT:    stp x29, x30, [sp, #256] // 16-byte Folded Spill
+; CHECK-NEXT:    .cfi_def_cfa_offset 272
+; CHECK-NEXT:    .cfi_offset w30, -8
+; CHECK-NEXT:    .cfi_offset w29, -16
+; CHECK-NEXT:    str q2, [sp, #160] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q2, [sp, #368]
+; CHECK-NEXT:    stp q0, q3, [sp] // 32-byte Folded Spill
+; CHECK-NEXT:    mov v0.16b, v1.16b
+; CHECK-NEXT:    str q2, [sp, #240] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q2, [sp, #384]
+; CHECK-NEXT:    stp q5, q7, [sp, #32] // 32-byte Folded Spill
+; CHECK-NEXT:    str q2, [sp, #224] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q2, [sp, #336]
+; CHECK-NEXT:    str q2, [sp, #192] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q2, [sp, #352]
+; CHECK-NEXT:    str q2, [sp, #176] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q2, [sp, #304]
+; CHECK-NEXT:    str q2, [sp, #144] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q2, [sp, #320]
+; CHECK-NEXT:    stp q4, q2, [sp, #112] // 32-byte Folded Spill
+; CHECK-NEXT:    ldr q2, [sp, #272]
+; CHECK-NEXT:    stp q6, q2, [sp, #80] // 32-byte Folded Spill
+; CHECK-NEXT:    ldr q2, [sp, #288]
+; CHECK-NEXT:    str q2, [sp, #64] // 16-byte Folded Spill
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #208] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #208] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #208] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #16] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #160] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #16] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #160] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #32] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #112] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #32] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #112] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #48] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #80] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #48] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #80] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #64] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #64] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #64] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #96] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #128] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #128] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #144] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #128] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #144] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #176] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #176] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #192] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #176] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #192] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #224] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #224] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #240] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d7, x0
+; CHECK-NEXT:    ldp q0, q1, [sp, #208] // 32-byte Folded Reload
+; CHECK-NEXT:    ldp q4, q2, [sp, #96] // 32-byte Folded Reload
+; CHECK-NEXT:    ldr q3, [sp, #80] // 16-byte Folded Reload
+; CHECK-NEXT:    ldp x29, x30, [sp, #256] // 16-byte Folded Reload
+; CHECK-NEXT:    ldr q6, [sp, #192] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v7.d[1], v1.d[0]
+; CHECK-NEXT:    ldp q5, q1, [sp, #144] // 32-byte Folded Reload
+; CHECK-NEXT:    add sp, sp, #272
+; CHECK-NEXT:    ret
+  %a = call <16 x i64> @llvm.llrint.v16i64.v16f128(<16 x fp128> %x)
+  ret <16 x i64> %a
+}
+declare <16 x i64> @llvm.llrint.v16i64.v16f128(<16 x fp128>)
+
+define <32 x i64> @llrint_v32f128(<32 x fp128> %x) {
+; CHECK-LABEL: llrint_v32f128:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    str x29, [sp, #-32]! // 8-byte Folded Spill
+; CHECK-NEXT:    stp x30, x19, [sp, #16] // 16-byte Folded Spill
+; CHECK-NEXT:    sub sp, sp, #512
+; CHECK-NEXT:    .cfi_def_cfa_offset 544
+; CHECK-NEXT:    .cfi_offset w19, -8
+; CHECK-NEXT:    .cfi_offset w30, -16
+; CHECK-NEXT:    .cfi_offset w29, -32
+; CHECK-NEXT:    str q0, [sp, #464] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #896]
+; CHECK-NEXT:    mov x19, x8
+; CHECK-NEXT:    str q7, [sp, #272] // 16-byte Folded Spill
+; CHECK-NEXT:    str q0, [sp, #496] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #912]
+; CHECK-NEXT:    str q6, [sp, #320] // 16-byte Folded Spill
+; CHECK-NEXT:    str q0, [sp, #480] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #864]
+; CHECK-NEXT:    stp q3, q5, [sp, #16] // 32-byte Folded Spill
+; CHECK-NEXT:    str q0, [sp, #448] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #880]
+; CHECK-NEXT:    stp q2, q0, [sp, #416] // 32-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #832]
+; CHECK-NEXT:    str q0, [sp, #400] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #848]
+; CHECK-NEXT:    stp q4, q0, [sp, #368] // 32-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #800]
+; CHECK-NEXT:    str q0, [sp, #352] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #816]
+; CHECK-NEXT:    str q0, [sp, #336] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #768]
+; CHECK-NEXT:    str q0, [sp, #304] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #784]
+; CHECK-NEXT:    str q0, [sp, #288] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #736]
+; CHECK-NEXT:    str q0, [sp, #256] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #752]
+; CHECK-NEXT:    str q0, [sp, #240] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #704]
+; CHECK-NEXT:    str q0, [sp, #208] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #720]
+; CHECK-NEXT:    str q0, [sp, #192] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #672]
+; CHECK-NEXT:    str q0, [sp, #160] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #688]
+; CHECK-NEXT:    str q0, [sp, #128] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #640]
+; CHECK-NEXT:    str q0, [sp, #144] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #656]
+; CHECK-NEXT:    str q0, [sp, #112] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #608]
+; CHECK-NEXT:    str q0, [sp, #176] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #624]
+; CHECK-NEXT:    str q0, [sp, #96] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #576]
+; CHECK-NEXT:    str q0, [sp, #224] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #592]
+; CHECK-NEXT:    str q0, [sp, #80] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #544]
+; CHECK-NEXT:    str q0, [sp, #64] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #560]
+; CHECK-NEXT:    str q0, [sp, #48] // 16-byte Folded Spill
+; CHECK-NEXT:    mov v0.16b, v1.16b
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #464] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #464] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #16] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #416] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #16] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #416] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #32] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #368] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #32] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #368] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #272] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #272] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #320] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #272] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #320] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #272] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #64] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #272] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #272] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #80] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #80] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #224] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #80] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #224] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #96] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #176] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #96] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #176] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #112] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #112] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #144] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #112] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #144] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #128] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #128] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #160] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #128] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #160] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #192] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #192] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #208] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #192] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #208] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #240] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #240] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #256] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #240] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #256] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #288] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #288] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #304] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #288] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #304] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #336] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #336] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #352] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #336] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #352] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #384] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #384] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #400] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #384] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #400] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #432] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #432] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #448] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #432] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    str q0, [sp, #448] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #480] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    str q0, [sp, #480] // 16-byte Folded Spill
+; CHECK-NEXT:    ldr q0, [sp, #496] // 16-byte Folded Reload
+; CHECK-NEXT:    bl llrintl
+; CHECK-NEXT:    ldr q0, [sp, #400] // 16-byte Folded Reload
+; CHECK-NEXT:    str q0, [x19, #208]
+; CHECK-NEXT:    fmov d0, x0
+; CHECK-NEXT:    ldr q1, [sp, #480] // 16-byte Folded Reload
+; CHECK-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-NEXT:    ldr q1, [sp, #352] // 16-byte Folded Reload
+; CHECK-NEXT:    str q1, [x19, #192]
+; CHECK-NEXT:    ldr q1, [sp, #304] // 16-byte Folded Reload
+; CHECK-NEXT:    str q1, [x19, #176]
+; CHECK-NEXT:    ldr q1, [sp, #256] // 16-byte Folded Reload
+; CHECK-NEXT:    str q0, [x19, #240]
+; CHECK-NEXT:    str q1, [x19, #160]
+; CHECK-NEXT:    ldr q0, [sp, #448] // 16-byte Folded Reload
+; CHECK-NEXT:    str q0, [x19, #224]
+; CHECK-NEXT:    ldr q0, [sp, #208] // 16-byte Folded Reload
+; CHECK-NEXT:    str q0, [x19, #144]
+; CHECK-NEXT:    ldr q0, [sp, #160] // 16-byte Folded Reload
+; CHECK-NEXT:    str q0, [x19, #128]
+; CHECK-NEXT:    ldr q0, [sp, #144] // 16-byte Folded Reload
+; CHECK-NEXT:    str q0, [x19, #112]
+; CHECK-NEXT:    ldr q0, [sp, #176] // 16-byte Folded Reload
+; CHECK-NEXT:    str q0, [x19, #96]
+; CHECK-NEXT:    ldr q0, [sp, #224] // 16-byte Folded Reload
+; CHECK-NEXT:    str q0, [x19, #80]
+; CHECK-NEXT:    ldr q0, [sp, #272] // 16-byte Folded Reload
+; CHECK-NEXT:    str q0, [x19, #64]
+; CHECK-NEXT:    ldr q0, [sp, #320] // 16-byte Folded Reload
+; CHECK-NEXT:    str q0, [x19, #48]
+; CHECK-NEXT:    ldr q0, [sp, #368] // 16-byte Folded Reload
+; CHECK-NEXT:    str q0, [x19, #32]
+; CHECK-NEXT:    ldr q0, [sp, #416] // 16-byte Folded Reload
+; CHECK-NEXT:    str q0, [x19, #16]
+; CHECK-NEXT:    ldr q0, [sp, #464] // 16-byte Folded Reload
+; CHECK-NEXT:    str q0, [x19]
+; CHECK-NEXT:    add sp, sp, #512
+; CHECK-NEXT:    ldp x30, x19, [sp, #16] // 16-byte Folded Reload
+; CHECK-NEXT:    ldr x29, [sp], #32 // 8-byte Folded Reload
+; CHECK-NEXT:    ret
+  %a = call <32 x i64> @llvm.llrint.v32i64.v16f128(<32 x fp128> %x)
+  ret <32 x i64> %a
+}
+declare <32 x i64> @llvm.llrint.v32i64.v32f128(<32 x fp128>)
diff --git a/llvm/test/CodeGen/AArch64/vector-lrint.ll b/llvm/test/CodeGen/AArch64/vector-lrint.ll
index 602643264e7be..cb7fe14273a42 100644
--- a/llvm/test/CodeGen/AArch64/vector-lrint.ll
+++ b/llvm/test/CodeGen/AArch64/vector-lrint.ll
@@ -1335,3 +1335,951 @@ define <32 x iXLen> @lrint_v32f64(<32 x double> %x) {
   ret <32 x iXLen> %a
 }
 declare <32 x iXLen> @llvm.lrint.v32iXLen.v32f64(<32 x double>)
+
+define <1 x iXLen> @lrint_v1fp128(<1 x fp128> %x) {
+; CHECK-i32-LABEL: lrint_v1fp128:
+; CHECK-i32:       // %bb.0:
+; CHECK-i32-NEXT:    str x30, [sp, #-16]! // 8-byte Folded Spill
+; CHECK-i32-NEXT:    .cfi_def_cfa_offset 16
+; CHECK-i32-NEXT:    .cfi_offset w30, -16
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    ldr x30, [sp], #16 // 8-byte Folded Reload
+; CHECK-i32-NEXT:    ret
+;
+; CHECK-i64-LABEL: lrint_v1fp128:
+; CHECK-i64:       // %bb.0:
+; CHECK-i64-NEXT:    str x30, [sp, #-16]! // 8-byte Folded Spill
+; CHECK-i64-NEXT:    .cfi_def_cfa_offset 16
+; CHECK-i64-NEXT:    .cfi_offset w30, -16
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr x30, [sp], #16 // 8-byte Folded Reload
+; CHECK-i64-NEXT:    ret
+  %a = call <1 x iXLen> @llvm.lrint.v1iXLen.v1fp128(<1 x fp128> %x)
+  ret <1 x iXLen> %a
+}
+declare <1 x iXLen> @llvm.lrint.v1iXLen.v1fp128(<1 x fp128>)
+
+define <2 x iXLen> @lrint_v2fp128(<2 x fp128> %x) {
+; CHECK-i32-LABEL: lrint_v2fp128:
+; CHECK-i32:       // %bb.0:
+; CHECK-i32-NEXT:    sub sp, sp, #48
+; CHECK-i32-NEXT:    str x30, [sp, #32] // 8-byte Folded Spill
+; CHECK-i32-NEXT:    .cfi_def_cfa_offset 48
+; CHECK-i32-NEXT:    .cfi_offset w30, -16
+; CHECK-i32-NEXT:    str q1, [sp, #16] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    ldr x30, [sp, #32] // 8-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[1], w0
+; CHECK-i32-NEXT:    // kill: def $d0 killed $d0 killed $q0
+; CHECK-i32-NEXT:    add sp, sp, #48
+; CHECK-i32-NEXT:    ret
+;
+; CHECK-i64-LABEL: lrint_v2fp128:
+; CHECK-i64:       // %bb.0:
+; CHECK-i64-NEXT:    sub sp, sp, #48
+; CHECK-i64-NEXT:    str x30, [sp, #32] // 8-byte Folded Spill
+; CHECK-i64-NEXT:    .cfi_def_cfa_offset 48
+; CHECK-i64-NEXT:    .cfi_offset w30, -16
+; CHECK-i64-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    mov v0.16b, v1.16b
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #16] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #16] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    ldr x30, [sp, #32] // 8-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    add sp, sp, #48
+; CHECK-i64-NEXT:    ret
+  %a = call <2 x iXLen> @llvm.lrint.v2iXLen.v2fp128(<2 x fp128> %x)
+  ret <2 x iXLen> %a
+}
+declare <2 x iXLen> @llvm.lrint.v2iXLen.v2fp128(<2 x fp128>)
+
+define <4 x iXLen> @lrint_v4fp128(<4 x fp128> %x) {
+; CHECK-i32-LABEL: lrint_v4fp128:
+; CHECK-i32:       // %bb.0:
+; CHECK-i32-NEXT:    sub sp, sp, #80
+; CHECK-i32-NEXT:    str x30, [sp, #64] // 8-byte Folded Spill
+; CHECK-i32-NEXT:    .cfi_def_cfa_offset 80
+; CHECK-i32-NEXT:    .cfi_offset w30, -16
+; CHECK-i32-NEXT:    stp q2, q3, [sp, #16] // 32-byte Folded Spill
+; CHECK-i32-NEXT:    str q1, [sp] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    str q0, [sp, #48] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[1], w0
+; CHECK-i32-NEXT:    str q0, [sp, #48] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[2], w0
+; CHECK-i32-NEXT:    str q0, [sp, #48] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    ldr x30, [sp, #64] // 8-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[3], w0
+; CHECK-i32-NEXT:    add sp, sp, #80
+; CHECK-i32-NEXT:    ret
+;
+; CHECK-i64-LABEL: lrint_v4fp128:
+; CHECK-i64:       // %bb.0:
+; CHECK-i64-NEXT:    sub sp, sp, #80
+; CHECK-i64-NEXT:    str x30, [sp, #64] // 8-byte Folded Spill
+; CHECK-i64-NEXT:    .cfi_def_cfa_offset 80
+; CHECK-i64-NEXT:    .cfi_offset w30, -16
+; CHECK-i64-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    mov v0.16b, v1.16b
+; CHECK-i64-NEXT:    stp q3, q2, [sp, #32] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #16] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #16] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #16] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #32] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d1, x0
+; CHECK-i64-NEXT:    ldp q0, q4, [sp, #16] // 32-byte Folded Reload
+; CHECK-i64-NEXT:    ldr x30, [sp, #64] // 8-byte Folded Reload
+; CHECK-i64-NEXT:    mov v1.d[1], v4.d[0]
+; CHECK-i64-NEXT:    add sp, sp, #80
+; CHECK-i64-NEXT:    ret
+  %a = call <4 x iXLen> @llvm.lrint.v4iXLen.v4fp128(<4 x fp128> %x)
+  ret <4 x iXLen> %a
+}
+declare <4 x iXLen> @llvm.lrint.v4iXLen.v4fp128(<4 x fp128>)
+
+define <8 x iXLen> @lrint_v8fp128(<8 x fp128> %x) {
+; CHECK-i32-LABEL: lrint_v8fp128:
+; CHECK-i32:       // %bb.0:
+; CHECK-i32-NEXT:    sub sp, sp, #144
+; CHECK-i32-NEXT:    str x30, [sp, #128] // 8-byte Folded Spill
+; CHECK-i32-NEXT:    .cfi_def_cfa_offset 144
+; CHECK-i32-NEXT:    .cfi_offset w30, -16
+; CHECK-i32-NEXT:    stp q1, q2, [sp] // 32-byte Folded Spill
+; CHECK-i32-NEXT:    stp q3, q5, [sp, #32] // 32-byte Folded Spill
+; CHECK-i32-NEXT:    stp q6, q7, [sp, #64] // 32-byte Folded Spill
+; CHECK-i32-NEXT:    str q4, [sp, #96] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    str q0, [sp, #112] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #112] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[1], w0
+; CHECK-i32-NEXT:    str q0, [sp, #112] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #112] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[2], w0
+; CHECK-i32-NEXT:    str q0, [sp, #112] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #112] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[3], w0
+; CHECK-i32-NEXT:    str q0, [sp, #112] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    str q0, [sp, #96] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[1], w0
+; CHECK-i32-NEXT:    str q0, [sp, #96] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #64] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[2], w0
+; CHECK-i32-NEXT:    str q0, [sp, #96] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #80] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldp q1, q0, [sp, #96] // 32-byte Folded Reload
+; CHECK-i32-NEXT:    ldr x30, [sp, #128] // 8-byte Folded Reload
+; CHECK-i32-NEXT:    mov v1.s[3], w0
+; CHECK-i32-NEXT:    add sp, sp, #144
+; CHECK-i32-NEXT:    ret
+;
+; CHECK-i64-LABEL: lrint_v8fp128:
+; CHECK-i64:       // %bb.0:
+; CHECK-i64-NEXT:    sub sp, sp, #144
+; CHECK-i64-NEXT:    str x30, [sp, #128] // 8-byte Folded Spill
+; CHECK-i64-NEXT:    .cfi_def_cfa_offset 144
+; CHECK-i64-NEXT:    .cfi_offset w30, -16
+; CHECK-i64-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    mov v0.16b, v1.16b
+; CHECK-i64-NEXT:    stp q3, q2, [sp, #16] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    stp q5, q4, [sp, #48] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    stp q7, q6, [sp, #96] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #80] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #80] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #80] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #16] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #16] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #32] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #48] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #64] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #48] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #64] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #96] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #112] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d3, x0
+; CHECK-i64-NEXT:    ldp q0, q1, [sp, #80] // 32-byte Folded Reload
+; CHECK-i64-NEXT:    ldr q2, [sp, #64] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    ldr x30, [sp, #128] // 8-byte Folded Reload
+; CHECK-i64-NEXT:    mov v3.d[1], v1.d[0]
+; CHECK-i64-NEXT:    ldr q1, [sp, #32] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    add sp, sp, #144
+; CHECK-i64-NEXT:    ret
+  %a = call <8 x iXLen> @llvm.lrint.v8iXLen.v8fp128(<8 x fp128> %x)
+  ret <8 x iXLen> %a
+}
+declare <8 x iXLen> @llvm.lrint.v8iXLen.v8fp128(<8 x fp128>)
+
+define <16 x iXLen> @lrint_v16fp128(<16 x fp128> %x) {
+; CHECK-i32-LABEL: lrint_v16fp128:
+; CHECK-i32:       // %bb.0:
+; CHECK-i32-NEXT:    sub sp, sp, #272
+; CHECK-i32-NEXT:    stp x29, x30, [sp, #256] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    .cfi_def_cfa_offset 272
+; CHECK-i32-NEXT:    .cfi_offset w30, -8
+; CHECK-i32-NEXT:    .cfi_offset w29, -16
+; CHECK-i32-NEXT:    stp q1, q2, [sp] // 32-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #384]
+; CHECK-i32-NEXT:    stp q3, q5, [sp, #32] // 32-byte Folded Spill
+; CHECK-i32-NEXT:    str q1, [sp, #176] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #368]
+; CHECK-i32-NEXT:    stp q7, q4, [sp, #208] // 32-byte Folded Spill
+; CHECK-i32-NEXT:    str q1, [sp, #160] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #352]
+; CHECK-i32-NEXT:    str q1, [sp, #144] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #336]
+; CHECK-i32-NEXT:    str q1, [sp, #192] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #320]
+; CHECK-i32-NEXT:    str q1, [sp, #128] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #304]
+; CHECK-i32-NEXT:    str q1, [sp, #112] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #288]
+; CHECK-i32-NEXT:    stp q6, q1, [sp, #80] // 32-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #272]
+; CHECK-i32-NEXT:    str q1, [sp, #64] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    str q0, [sp, #240] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #240] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[1], w0
+; CHECK-i32-NEXT:    str q0, [sp, #240] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #240] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[2], w0
+; CHECK-i32-NEXT:    str q0, [sp, #240] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #240] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[3], w0
+; CHECK-i32-NEXT:    str q0, [sp, #240] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #224] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    str q0, [sp, #224] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #224] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[1], w0
+; CHECK-i32-NEXT:    str q0, [sp, #224] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #80] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #224] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[2], w0
+; CHECK-i32-NEXT:    str q0, [sp, #224] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #208] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #224] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[3], w0
+; CHECK-i32-NEXT:    str q0, [sp, #224] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #64] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    str q0, [sp, #208] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #208] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[1], w0
+; CHECK-i32-NEXT:    str q0, [sp, #208] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #112] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #208] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[2], w0
+; CHECK-i32-NEXT:    str q0, [sp, #208] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #128] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #208] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[3], w0
+; CHECK-i32-NEXT:    str q0, [sp, #208] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #192] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    str q0, [sp, #192] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #144] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #192] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[1], w0
+; CHECK-i32-NEXT:    str q0, [sp, #192] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #160] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #192] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[2], w0
+; CHECK-i32-NEXT:    str q0, [sp, #192] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #176] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldp q3, q2, [sp, #192] // 32-byte Folded Reload
+; CHECK-i32-NEXT:    ldp q1, q0, [sp, #224] // 32-byte Folded Reload
+; CHECK-i32-NEXT:    ldp x29, x30, [sp, #256] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v3.s[3], w0
+; CHECK-i32-NEXT:    add sp, sp, #272
+; CHECK-i32-NEXT:    ret
+;
+; CHECK-i64-LABEL: lrint_v16fp128:
+; CHECK-i64:       // %bb.0:
+; CHECK-i64-NEXT:    sub sp, sp, #272
+; CHECK-i64-NEXT:    stp x29, x30, [sp, #256] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    .cfi_def_cfa_offset 272
+; CHECK-i64-NEXT:    .cfi_offset w30, -8
+; CHECK-i64-NEXT:    .cfi_offset w29, -16
+; CHECK-i64-NEXT:    str q2, [sp, #160] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q2, [sp, #368]
+; CHECK-i64-NEXT:    stp q0, q3, [sp] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    mov v0.16b, v1.16b
+; CHECK-i64-NEXT:    str q2, [sp, #240] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q2, [sp, #384]
+; CHECK-i64-NEXT:    stp q5, q7, [sp, #32] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    str q2, [sp, #224] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q2, [sp, #336]
+; CHECK-i64-NEXT:    str q2, [sp, #192] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q2, [sp, #352]
+; CHECK-i64-NEXT:    str q2, [sp, #176] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q2, [sp, #304]
+; CHECK-i64-NEXT:    str q2, [sp, #144] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q2, [sp, #320]
+; CHECK-i64-NEXT:    stp q4, q2, [sp, #112] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q2, [sp, #272]
+; CHECK-i64-NEXT:    stp q6, q2, [sp, #80] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q2, [sp, #288]
+; CHECK-i64-NEXT:    str q2, [sp, #64] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #208] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #208] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #208] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #16] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #160] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #16] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #160] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #32] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #112] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #32] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #112] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #48] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #80] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #48] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #80] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #64] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #64] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #64] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #96] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #128] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #128] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #144] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #128] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #144] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #176] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #176] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #192] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #176] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #192] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #224] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #224] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #240] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d7, x0
+; CHECK-i64-NEXT:    ldp q0, q1, [sp, #208] // 32-byte Folded Reload
+; CHECK-i64-NEXT:    ldp q4, q2, [sp, #96] // 32-byte Folded Reload
+; CHECK-i64-NEXT:    ldr q3, [sp, #80] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    ldp x29, x30, [sp, #256] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    ldr q6, [sp, #192] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v7.d[1], v1.d[0]
+; CHECK-i64-NEXT:    ldp q5, q1, [sp, #144] // 32-byte Folded Reload
+; CHECK-i64-NEXT:    add sp, sp, #272
+; CHECK-i64-NEXT:    ret
+  %a = call <16 x iXLen> @llvm.lrint.v16iXLen.v16fp128(<16 x fp128> %x)
+  ret <16 x iXLen> %a
+}
+declare <16 x iXLen> @llvm.lrint.v16iXLen.v16fp128(<16 x fp128>)
+
+define <32 x iXLen> @lrint_v32fp128(<32 x fp128> %x) {
+; CHECK-i32-LABEL: lrint_v32fp128:
+; CHECK-i32:       // %bb.0:
+; CHECK-i32-NEXT:    stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
+; CHECK-i32-NEXT:    sub sp, sp, #512
+; CHECK-i32-NEXT:    .cfi_def_cfa_offset 528
+; CHECK-i32-NEXT:    .cfi_offset w30, -8
+; CHECK-i32-NEXT:    .cfi_offset w29, -16
+; CHECK-i32-NEXT:    str q1, [sp] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #896]
+; CHECK-i32-NEXT:    stp q2, q3, [sp, #16] // 32-byte Folded Spill
+; CHECK-i32-NEXT:    str q1, [sp, #368] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #880]
+; CHECK-i32-NEXT:    stp q7, q4, [sp, #464] // 32-byte Folded Spill
+; CHECK-i32-NEXT:    str q1, [sp, #352] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #864]
+; CHECK-i32-NEXT:    str q6, [sp, #112] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    str q1, [sp, #336] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #848]
+; CHECK-i32-NEXT:    str q5, [sp, #80] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    str q1, [sp, #384] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #832]
+; CHECK-i32-NEXT:    str q1, [sp, #320] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #816]
+; CHECK-i32-NEXT:    str q1, [sp, #304] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #800]
+; CHECK-i32-NEXT:    str q1, [sp, #288] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #784]
+; CHECK-i32-NEXT:    str q1, [sp, #400] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #768]
+; CHECK-i32-NEXT:    str q1, [sp, #272] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #752]
+; CHECK-i32-NEXT:    str q1, [sp, #256] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #736]
+; CHECK-i32-NEXT:    str q1, [sp, #240] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #720]
+; CHECK-i32-NEXT:    str q1, [sp, #416] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #704]
+; CHECK-i32-NEXT:    str q1, [sp, #224] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #688]
+; CHECK-i32-NEXT:    str q1, [sp, #208] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #672]
+; CHECK-i32-NEXT:    str q1, [sp, #192] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #656]
+; CHECK-i32-NEXT:    str q1, [sp, #432] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #640]
+; CHECK-i32-NEXT:    str q1, [sp, #176] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #624]
+; CHECK-i32-NEXT:    str q1, [sp, #160] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #608]
+; CHECK-i32-NEXT:    str q1, [sp, #144] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #592]
+; CHECK-i32-NEXT:    str q1, [sp, #448] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #576]
+; CHECK-i32-NEXT:    str q1, [sp, #128] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #560]
+; CHECK-i32-NEXT:    str q1, [sp, #96] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #544]
+; CHECK-i32-NEXT:    str q1, [sp, #64] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q1, [sp, #528]
+; CHECK-i32-NEXT:    str q1, [sp, #48] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    str q0, [sp, #496] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #496] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[1], w0
+; CHECK-i32-NEXT:    str q0, [sp, #496] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #496] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[2], w0
+; CHECK-i32-NEXT:    str q0, [sp, #496] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #496] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[3], w0
+; CHECK-i32-NEXT:    str q0, [sp, #496] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #480] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    str q0, [sp, #480] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #80] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #480] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[1], w0
+; CHECK-i32-NEXT:    str q0, [sp, #480] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #112] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #480] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[2], w0
+; CHECK-i32-NEXT:    str q0, [sp, #480] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #464] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #480] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[3], w0
+; CHECK-i32-NEXT:    str q0, [sp, #480] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    str q0, [sp, #464] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #64] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #464] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[1], w0
+; CHECK-i32-NEXT:    str q0, [sp, #464] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #464] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[2], w0
+; CHECK-i32-NEXT:    str q0, [sp, #464] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #128] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #464] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[3], w0
+; CHECK-i32-NEXT:    str q0, [sp, #464] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #448] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    str q0, [sp, #448] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #144] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #448] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[1], w0
+; CHECK-i32-NEXT:    str q0, [sp, #448] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #160] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #448] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[2], w0
+; CHECK-i32-NEXT:    str q0, [sp, #448] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #176] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #448] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[3], w0
+; CHECK-i32-NEXT:    str q0, [sp, #448] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #432] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    str q0, [sp, #432] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #192] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #432] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[1], w0
+; CHECK-i32-NEXT:    str q0, [sp, #432] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #208] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #432] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[2], w0
+; CHECK-i32-NEXT:    str q0, [sp, #432] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #224] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #432] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[3], w0
+; CHECK-i32-NEXT:    str q0, [sp, #432] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #416] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    str q0, [sp, #416] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #240] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #416] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[1], w0
+; CHECK-i32-NEXT:    str q0, [sp, #416] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #256] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #416] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[2], w0
+; CHECK-i32-NEXT:    str q0, [sp, #416] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #272] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #416] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[3], w0
+; CHECK-i32-NEXT:    str q0, [sp, #416] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #400] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    str q0, [sp, #400] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #288] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #400] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[1], w0
+; CHECK-i32-NEXT:    str q0, [sp, #400] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #304] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #400] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[2], w0
+; CHECK-i32-NEXT:    str q0, [sp, #400] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #320] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #400] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[3], w0
+; CHECK-i32-NEXT:    str q0, [sp, #400] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #384] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    fmov s0, w0
+; CHECK-i32-NEXT:    str q0, [sp, #384] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #336] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #384] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[1], w0
+; CHECK-i32-NEXT:    str q0, [sp, #384] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #352] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldr q0, [sp, #384] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    mov v0.s[2], w0
+; CHECK-i32-NEXT:    str q0, [sp, #384] // 16-byte Folded Spill
+; CHECK-i32-NEXT:    ldr q0, [sp, #368] // 16-byte Folded Reload
+; CHECK-i32-NEXT:    bl lrintl
+; CHECK-i32-NEXT:    ldp q7, q6, [sp, #384] // 32-byte Folded Reload
+; CHECK-i32-NEXT:    ldp q1, q0, [sp, #480] // 32-byte Folded Reload
+; CHECK-i32-NEXT:    ldp q3, q2, [sp, #448] // 32-byte Folded Reload
+; CHECK-i32-NEXT:    ldp q5, q4, [sp, #416] // 32-byte Folded Reload
+; CHECK-i32-NEXT:    mov v7.s[3], w0
+; CHECK-i32-NEXT:    add sp, sp, #512
+; CHECK-i32-NEXT:    ldp x29, x30, [sp], #16 // 16-byte Folded Reload
+; CHECK-i32-NEXT:    ret
+;
+; CHECK-i64-LABEL: lrint_v32fp128:
+; CHECK-i64:       // %bb.0:
+; CHECK-i64-NEXT:    str x29, [sp, #-32]! // 8-byte Folded Spill
+; CHECK-i64-NEXT:    stp x30, x19, [sp, #16] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    sub sp, sp, #512
+; CHECK-i64-NEXT:    .cfi_def_cfa_offset 544
+; CHECK-i64-NEXT:    .cfi_offset w19, -8
+; CHECK-i64-NEXT:    .cfi_offset w30, -16
+; CHECK-i64-NEXT:    .cfi_offset w29, -32
+; CHECK-i64-NEXT:    str q0, [sp, #464] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #896]
+; CHECK-i64-NEXT:    mov x19, x8
+; CHECK-i64-NEXT:    str q7, [sp, #272] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    str q0, [sp, #496] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #912]
+; CHECK-i64-NEXT:    str q6, [sp, #320] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    str q0, [sp, #480] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #864]
+; CHECK-i64-NEXT:    stp q3, q5, [sp, #16] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    str q0, [sp, #448] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #880]
+; CHECK-i64-NEXT:    stp q2, q0, [sp, #416] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #832]
+; CHECK-i64-NEXT:    str q0, [sp, #400] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #848]
+; CHECK-i64-NEXT:    stp q4, q0, [sp, #368] // 32-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #800]
+; CHECK-i64-NEXT:    str q0, [sp, #352] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #816]
+; CHECK-i64-NEXT:    str q0, [sp, #336] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #768]
+; CHECK-i64-NEXT:    str q0, [sp, #304] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #784]
+; CHECK-i64-NEXT:    str q0, [sp, #288] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #736]
+; CHECK-i64-NEXT:    str q0, [sp, #256] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #752]
+; CHECK-i64-NEXT:    str q0, [sp, #240] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #704]
+; CHECK-i64-NEXT:    str q0, [sp, #208] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #720]
+; CHECK-i64-NEXT:    str q0, [sp, #192] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #672]
+; CHECK-i64-NEXT:    str q0, [sp, #160] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #688]
+; CHECK-i64-NEXT:    str q0, [sp, #128] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #640]
+; CHECK-i64-NEXT:    str q0, [sp, #144] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #656]
+; CHECK-i64-NEXT:    str q0, [sp, #112] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #608]
+; CHECK-i64-NEXT:    str q0, [sp, #176] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #624]
+; CHECK-i64-NEXT:    str q0, [sp, #96] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #576]
+; CHECK-i64-NEXT:    str q0, [sp, #224] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #592]
+; CHECK-i64-NEXT:    str q0, [sp, #80] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #544]
+; CHECK-i64-NEXT:    str q0, [sp, #64] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #560]
+; CHECK-i64-NEXT:    str q0, [sp, #48] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    mov v0.16b, v1.16b
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #464] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #464] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #16] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #416] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #16] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #416] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #32] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #32] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #368] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #32] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #368] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #272] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #272] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #320] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #272] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #320] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #48] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #272] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #64] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #272] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #272] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #80] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #80] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #224] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #80] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #224] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #96] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #96] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #176] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #96] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #176] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #112] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #112] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #144] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #112] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #144] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #128] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #128] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #160] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #128] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #160] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #192] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #192] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #208] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #192] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #208] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #240] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #240] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #256] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #240] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #256] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #288] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #288] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #304] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #288] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #304] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #336] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #336] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #352] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #336] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #352] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #384] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #384] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #400] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #384] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #400] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #432] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #432] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #448] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #432] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    str q0, [sp, #448] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #480] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    str q0, [sp, #480] // 16-byte Folded Spill
+; CHECK-i64-NEXT:    ldr q0, [sp, #496] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    bl lrintl
+; CHECK-i64-NEXT:    ldr q0, [sp, #400] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    str q0, [x19, #208]
+; CHECK-i64-NEXT:    fmov d0, x0
+; CHECK-i64-NEXT:    ldr q1, [sp, #480] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    mov v0.d[1], v1.d[0]
+; CHECK-i64-NEXT:    ldr q1, [sp, #352] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    str q1, [x19, #192]
+; CHECK-i64-NEXT:    ldr q1, [sp, #304] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    str q1, [x19, #176]
+; CHECK-i64-NEXT:    ldr q1, [sp, #256] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    str q0, [x19, #240]
+; CHECK-i64-NEXT:    str q1, [x19, #160]
+; CHECK-i64-NEXT:    ldr q0, [sp, #448] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    str q0, [x19, #224]
+; CHECK-i64-NEXT:    ldr q0, [sp, #208] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    str q0, [x19, #144]
+; CHECK-i64-NEXT:    ldr q0, [sp, #160] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    str q0, [x19, #128]
+; CHECK-i64-NEXT:    ldr q0, [sp, #144] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    str q0, [x19, #112]
+; CHECK-i64-NEXT:    ldr q0, [sp, #176] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    str q0, [x19, #96]
+; CHECK-i64-NEXT:    ldr q0, [sp, #224] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    str q0, [x19, #80]
+; CHECK-i64-NEXT:    ldr q0, [sp, #272] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    str q0, [x19, #64]
+; CHECK-i64-NEXT:    ldr q0, [sp, #320] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    str q0, [x19, #48]
+; CHECK-i64-NEXT:    ldr q0, [sp, #368] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    str q0, [x19, #32]
+; CHECK-i64-NEXT:    ldr q0, [sp, #416] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    str q0, [x19, #16]
+; CHECK-i64-NEXT:    ldr q0, [sp, #464] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    str q0, [x19]
+; CHECK-i64-NEXT:    add sp, sp, #512
+; CHECK-i64-NEXT:    ldp x30, x19, [sp, #16] // 16-byte Folded Reload
+; CHECK-i64-NEXT:    ldr x29, [sp], #32 // 8-byte Folded Reload
+; CHECK-i64-NEXT:    ret
+  %a = call <32 x iXLen> @llvm.lrint.v32iXLen.v16fp128(<32 x fp128> %x)
+  ret <32 x iXLen> %a
+}
+declare <32 x iXLen> @llvm.lrint.v32iXLen.v32fp128(<32 x fp128>)
+;; NOTE: These prefixes are unused and the list is autogenerated. Do not add tests below this line:
+; CHECK-i32-GI: {{.*}}
diff --git a/llvm/test/CodeGen/PowerPC/vector-llrint.ll b/llvm/test/CodeGen/PowerPC/vector-llrint.ll
index 7085cf51916da..d57bf6b2e706c 100644
--- a/llvm/test/CodeGen/PowerPC/vector-llrint.ll
+++ b/llvm/test/CodeGen/PowerPC/vector-llrint.ll
@@ -4836,3 +4836,599 @@ define <8 x i64> @llrint_v8i64_v8f64(<8 x double> %x) {
   ret <8 x i64> %a
 }
 declare <8 x i64> @llvm.llrint.v8i64.v8f64(<8 x double>)
+
+define <1 x i64> @llrint_v1i64_v1f128(<1 x fp128> %x) {
+; BE-LABEL: llrint_v1i64_v1f128:
+; BE:       # %bb.0:
+; BE-NEXT:    mflr r0
+; BE-NEXT:    stdu r1, -112(r1)
+; BE-NEXT:    std r0, 128(r1)
+; BE-NEXT:    .cfi_def_cfa_offset 112
+; BE-NEXT:    .cfi_offset lr, 16
+; BE-NEXT:    bl llrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    addi r1, r1, 112
+; BE-NEXT:    ld r0, 16(r1)
+; BE-NEXT:    mtlr r0
+; BE-NEXT:    blr
+;
+; CHECK-LABEL: llrint_v1i64_v1f128:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    mflr r0
+; CHECK-NEXT:    stdu r1, -32(r1)
+; CHECK-NEXT:    std r0, 48(r1)
+; CHECK-NEXT:    .cfi_def_cfa_offset 32
+; CHECK-NEXT:    .cfi_offset lr, 16
+; CHECK-NEXT:    bl llrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    addi r1, r1, 32
+; CHECK-NEXT:    ld r0, 16(r1)
+; CHECK-NEXT:    mtlr r0
+; CHECK-NEXT:    blr
+;
+; FAST-LABEL: llrint_v1i64_v1f128:
+; FAST:       # %bb.0:
+; FAST-NEXT:    mflr r0
+; FAST-NEXT:    stdu r1, -32(r1)
+; FAST-NEXT:    std r0, 48(r1)
+; FAST-NEXT:    .cfi_def_cfa_offset 32
+; FAST-NEXT:    .cfi_offset lr, 16
+; FAST-NEXT:    bl llrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    addi r1, r1, 32
+; FAST-NEXT:    ld r0, 16(r1)
+; FAST-NEXT:    mtlr r0
+; FAST-NEXT:    blr
+  %a = call <1 x i64> @llvm.llrint.v1i64.v1f128(<1 x fp128> %x)
+  ret <1 x i64> %a
+}
+declare <1 x i64> @llvm.llrint.v1i64.v1f128(<1 x fp128>)
+
+define <2 x i64> @llrint_v2i64_v2f128(<2 x fp128> %x) {
+; BE-LABEL: llrint_v2i64_v2f128:
+; BE:       # %bb.0:
+; BE-NEXT:    mflr r0
+; BE-NEXT:    stdu r1, -160(r1)
+; BE-NEXT:    std r0, 176(r1)
+; BE-NEXT:    .cfi_def_cfa_offset 160
+; BE-NEXT:    .cfi_offset lr, 16
+; BE-NEXT:    .cfi_offset v31, -16
+; BE-NEXT:    li r3, 144
+; BE-NEXT:    stxvd2x v31, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    vmr v31, v2
+; BE-NEXT:    vmr v2, v3
+; BE-NEXT:    bl llrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v31
+; BE-NEXT:    std r3, 136(r1)
+; BE-NEXT:    bl llrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 128(r1)
+; BE-NEXT:    addi r3, r1, 128
+; BE-NEXT:    lxvd2x v2, 0, r3
+; BE-NEXT:    li r3, 144
+; BE-NEXT:    lxvd2x v31, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    addi r1, r1, 160
+; BE-NEXT:    ld r0, 16(r1)
+; BE-NEXT:    mtlr r0
+; BE-NEXT:    blr
+;
+; CHECK-LABEL: llrint_v2i64_v2f128:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    mflr r0
+; CHECK-NEXT:    stdu r1, -80(r1)
+; CHECK-NEXT:    std r0, 96(r1)
+; CHECK-NEXT:    .cfi_def_cfa_offset 80
+; CHECK-NEXT:    .cfi_offset lr, 16
+; CHECK-NEXT:    .cfi_offset v30, -32
+; CHECK-NEXT:    .cfi_offset v31, -16
+; CHECK-NEXT:    li r3, 48
+; CHECK-NEXT:    stvx v30, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 64
+; CHECK-NEXT:    stvx v31, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    vmr v31, v3
+; CHECK-NEXT:    bl llrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v31
+; CHECK-NEXT:    mtvsrd v30, r3
+; CHECK-NEXT:    bl llrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 64
+; CHECK-NEXT:    lvx v31, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 48
+; CHECK-NEXT:    xxmrghd v2, vs0, v30
+; CHECK-NEXT:    lvx v30, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    addi r1, r1, 80
+; CHECK-NEXT:    ld r0, 16(r1)
+; CHECK-NEXT:    mtlr r0
+; CHECK-NEXT:    blr
+;
+; FAST-LABEL: llrint_v2i64_v2f128:
+; FAST:       # %bb.0:
+; FAST-NEXT:    mflr r0
+; FAST-NEXT:    stdu r1, -80(r1)
+; FAST-NEXT:    std r0, 96(r1)
+; FAST-NEXT:    .cfi_def_cfa_offset 80
+; FAST-NEXT:    .cfi_offset lr, 16
+; FAST-NEXT:    .cfi_offset v30, -32
+; FAST-NEXT:    .cfi_offset v31, -16
+; FAST-NEXT:    li r3, 48
+; FAST-NEXT:    stvx v30, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 64
+; FAST-NEXT:    stvx v31, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    vmr v31, v3
+; FAST-NEXT:    bl llrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v31
+; FAST-NEXT:    mtvsrd v30, r3
+; FAST-NEXT:    bl llrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 64
+; FAST-NEXT:    lvx v31, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 48
+; FAST-NEXT:    xxmrghd v2, vs0, v30
+; FAST-NEXT:    lvx v30, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    addi r1, r1, 80
+; FAST-NEXT:    ld r0, 16(r1)
+; FAST-NEXT:    mtlr r0
+; FAST-NEXT:    blr
+  %a = call <2 x i64> @llvm.llrint.v2i64.v2f128(<2 x fp128> %x)
+  ret <2 x i64> %a
+}
+declare <2 x i64> @llvm.llrint.v2i64.v2f128(<2 x fp128>)
+
+define <4 x i64> @llrint_v4i64_v4f128(<4 x fp128> %x) {
+; BE-LABEL: llrint_v4i64_v4f128:
+; BE:       # %bb.0:
+; BE-NEXT:    mflr r0
+; BE-NEXT:    stdu r1, -208(r1)
+; BE-NEXT:    std r0, 224(r1)
+; BE-NEXT:    .cfi_def_cfa_offset 208
+; BE-NEXT:    .cfi_offset lr, 16
+; BE-NEXT:    .cfi_offset v29, -48
+; BE-NEXT:    .cfi_offset v30, -32
+; BE-NEXT:    .cfi_offset v31, -16
+; BE-NEXT:    li r3, 160
+; BE-NEXT:    stxvd2x v29, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 176
+; BE-NEXT:    vmr v29, v2
+; BE-NEXT:    vmr v2, v3
+; BE-NEXT:    stxvd2x v30, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 192
+; BE-NEXT:    vmr v30, v4
+; BE-NEXT:    stxvd2x v31, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    vmr v31, v5
+; BE-NEXT:    bl llrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v29
+; BE-NEXT:    std r3, 136(r1)
+; BE-NEXT:    bl llrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v31
+; BE-NEXT:    std r3, 128(r1)
+; BE-NEXT:    bl llrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v30
+; BE-NEXT:    std r3, 152(r1)
+; BE-NEXT:    bl llrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 144(r1)
+; BE-NEXT:    addi r3, r1, 128
+; BE-NEXT:    lxvd2x v2, 0, r3
+; BE-NEXT:    addi r3, r1, 144
+; BE-NEXT:    lxvd2x v3, 0, r3
+; BE-NEXT:    li r3, 192
+; BE-NEXT:    lxvd2x v31, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 176
+; BE-NEXT:    lxvd2x v30, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 160
+; BE-NEXT:    lxvd2x v29, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    addi r1, r1, 208
+; BE-NEXT:    ld r0, 16(r1)
+; BE-NEXT:    mtlr r0
+; BE-NEXT:    blr
+;
+; CHECK-LABEL: llrint_v4i64_v4f128:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    mflr r0
+; CHECK-NEXT:    stdu r1, -112(r1)
+; CHECK-NEXT:    std r0, 128(r1)
+; CHECK-NEXT:    .cfi_def_cfa_offset 112
+; CHECK-NEXT:    .cfi_offset lr, 16
+; CHECK-NEXT:    .cfi_offset v28, -64
+; CHECK-NEXT:    .cfi_offset v29, -48
+; CHECK-NEXT:    .cfi_offset v30, -32
+; CHECK-NEXT:    .cfi_offset v31, -16
+; CHECK-NEXT:    li r3, 48
+; CHECK-NEXT:    stvx v28, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 64
+; CHECK-NEXT:    stvx v29, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 80
+; CHECK-NEXT:    vmr v29, v3
+; CHECK-NEXT:    stvx v30, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 96
+; CHECK-NEXT:    vmr v30, v4
+; CHECK-NEXT:    stvx v31, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    vmr v31, v5
+; CHECK-NEXT:    bl llrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v29
+; CHECK-NEXT:    mtvsrd v28, r3
+; CHECK-NEXT:    bl llrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    vmr v2, v30
+; CHECK-NEXT:    xxmrghd v29, vs0, v28
+; CHECK-NEXT:    bl llrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v31
+; CHECK-NEXT:    mtvsrd v30, r3
+; CHECK-NEXT:    bl llrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 96
+; CHECK-NEXT:    vmr v2, v29
+; CHECK-NEXT:    lvx v31, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 80
+; CHECK-NEXT:    xxmrghd v3, vs0, v30
+; CHECK-NEXT:    lvx v30, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 64
+; CHECK-NEXT:    lvx v29, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 48
+; CHECK-NEXT:    lvx v28, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    addi r1, r1, 112
+; CHECK-NEXT:    ld r0, 16(r1)
+; CHECK-NEXT:    mtlr r0
+; CHECK-NEXT:    blr
+;
+; FAST-LABEL: llrint_v4i64_v4f128:
+; FAST:       # %bb.0:
+; FAST-NEXT:    mflr r0
+; FAST-NEXT:    stdu r1, -112(r1)
+; FAST-NEXT:    std r0, 128(r1)
+; FAST-NEXT:    .cfi_def_cfa_offset 112
+; FAST-NEXT:    .cfi_offset lr, 16
+; FAST-NEXT:    .cfi_offset v28, -64
+; FAST-NEXT:    .cfi_offset v29, -48
+; FAST-NEXT:    .cfi_offset v30, -32
+; FAST-NEXT:    .cfi_offset v31, -16
+; FAST-NEXT:    li r3, 48
+; FAST-NEXT:    stvx v28, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 64
+; FAST-NEXT:    stvx v29, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 80
+; FAST-NEXT:    vmr v29, v3
+; FAST-NEXT:    stvx v30, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 96
+; FAST-NEXT:    vmr v30, v4
+; FAST-NEXT:    stvx v31, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    vmr v31, v5
+; FAST-NEXT:    bl llrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v29
+; FAST-NEXT:    mtvsrd v28, r3
+; FAST-NEXT:    bl llrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    vmr v2, v30
+; FAST-NEXT:    xxmrghd v29, vs0, v28
+; FAST-NEXT:    bl llrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v31
+; FAST-NEXT:    mtvsrd v30, r3
+; FAST-NEXT:    bl llrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 96
+; FAST-NEXT:    vmr v2, v29
+; FAST-NEXT:    lvx v31, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 80
+; FAST-NEXT:    xxmrghd v3, vs0, v30
+; FAST-NEXT:    lvx v30, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 64
+; FAST-NEXT:    lvx v29, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 48
+; FAST-NEXT:    lvx v28, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    addi r1, r1, 112
+; FAST-NEXT:    ld r0, 16(r1)
+; FAST-NEXT:    mtlr r0
+; FAST-NEXT:    blr
+  %a = call <4 x i64> @llvm.llrint.v4i64.v4f128(<4 x fp128> %x)
+  ret <4 x i64> %a
+}
+declare <4 x i64> @llvm.llrint.v4i64.v4f128(<4 x fp128>)
+
+define <8 x i64> @llrint_v8i64_v8f128(<8 x fp128> %x) {
+; BE-LABEL: llrint_v8i64_v8f128:
+; BE:       # %bb.0:
+; BE-NEXT:    mflr r0
+; BE-NEXT:    stdu r1, -304(r1)
+; BE-NEXT:    std r0, 320(r1)
+; BE-NEXT:    .cfi_def_cfa_offset 304
+; BE-NEXT:    .cfi_offset lr, 16
+; BE-NEXT:    .cfi_offset v25, -112
+; BE-NEXT:    .cfi_offset v26, -96
+; BE-NEXT:    .cfi_offset v27, -80
+; BE-NEXT:    .cfi_offset v28, -64
+; BE-NEXT:    .cfi_offset v29, -48
+; BE-NEXT:    .cfi_offset v30, -32
+; BE-NEXT:    .cfi_offset v31, -16
+; BE-NEXT:    li r3, 192
+; BE-NEXT:    stxvd2x v25, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 208
+; BE-NEXT:    vmr v25, v2
+; BE-NEXT:    vmr v2, v3
+; BE-NEXT:    stxvd2x v26, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 224
+; BE-NEXT:    vmr v26, v4
+; BE-NEXT:    stxvd2x v27, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 240
+; BE-NEXT:    vmr v27, v5
+; BE-NEXT:    stxvd2x v28, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 256
+; BE-NEXT:    vmr v28, v6
+; BE-NEXT:    stxvd2x v29, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 272
+; BE-NEXT:    vmr v29, v7
+; BE-NEXT:    stxvd2x v30, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 288
+; BE-NEXT:    vmr v30, v8
+; BE-NEXT:    stxvd2x v31, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    vmr v31, v9
+; BE-NEXT:    bl llrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v25
+; BE-NEXT:    std r3, 136(r1)
+; BE-NEXT:    bl llrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v27
+; BE-NEXT:    std r3, 128(r1)
+; BE-NEXT:    bl llrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v26
+; BE-NEXT:    std r3, 152(r1)
+; BE-NEXT:    bl llrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v29
+; BE-NEXT:    std r3, 144(r1)
+; BE-NEXT:    bl llrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v28
+; BE-NEXT:    std r3, 168(r1)
+; BE-NEXT:    bl llrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v31
+; BE-NEXT:    std r3, 160(r1)
+; BE-NEXT:    bl llrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v30
+; BE-NEXT:    std r3, 184(r1)
+; BE-NEXT:    bl llrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 176(r1)
+; BE-NEXT:    addi r3, r1, 128
+; BE-NEXT:    lxvd2x v2, 0, r3
+; BE-NEXT:    addi r3, r1, 144
+; BE-NEXT:    lxvd2x v3, 0, r3
+; BE-NEXT:    addi r3, r1, 160
+; BE-NEXT:    lxvd2x v4, 0, r3
+; BE-NEXT:    addi r3, r1, 176
+; BE-NEXT:    lxvd2x v5, 0, r3
+; BE-NEXT:    li r3, 288
+; BE-NEXT:    lxvd2x v31, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 272
+; BE-NEXT:    lxvd2x v30, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 256
+; BE-NEXT:    lxvd2x v29, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 240
+; BE-NEXT:    lxvd2x v28, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 224
+; BE-NEXT:    lxvd2x v27, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 208
+; BE-NEXT:    lxvd2x v26, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 192
+; BE-NEXT:    lxvd2x v25, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    addi r1, r1, 304
+; BE-NEXT:    ld r0, 16(r1)
+; BE-NEXT:    mtlr r0
+; BE-NEXT:    blr
+;
+; CHECK-LABEL: llrint_v8i64_v8f128:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    mflr r0
+; CHECK-NEXT:    stdu r1, -176(r1)
+; CHECK-NEXT:    std r0, 192(r1)
+; CHECK-NEXT:    .cfi_def_cfa_offset 176
+; CHECK-NEXT:    .cfi_offset lr, 16
+; CHECK-NEXT:    .cfi_offset v24, -128
+; CHECK-NEXT:    .cfi_offset v25, -112
+; CHECK-NEXT:    .cfi_offset v26, -96
+; CHECK-NEXT:    .cfi_offset v27, -80
+; CHECK-NEXT:    .cfi_offset v28, -64
+; CHECK-NEXT:    .cfi_offset v29, -48
+; CHECK-NEXT:    .cfi_offset v30, -32
+; CHECK-NEXT:    .cfi_offset v31, -16
+; CHECK-NEXT:    li r3, 48
+; CHECK-NEXT:    stvx v24, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 64
+; CHECK-NEXT:    stvx v25, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 80
+; CHECK-NEXT:    vmr v25, v3
+; CHECK-NEXT:    stvx v26, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 96
+; CHECK-NEXT:    vmr v26, v4
+; CHECK-NEXT:    stvx v27, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 112
+; CHECK-NEXT:    vmr v27, v5
+; CHECK-NEXT:    stvx v28, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 128
+; CHECK-NEXT:    vmr v28, v6
+; CHECK-NEXT:    stvx v29, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 144
+; CHECK-NEXT:    vmr v29, v7
+; CHECK-NEXT:    stvx v30, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 160
+; CHECK-NEXT:    vmr v30, v8
+; CHECK-NEXT:    stvx v31, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    vmr v31, v9
+; CHECK-NEXT:    bl llrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v25
+; CHECK-NEXT:    mtvsrd v24, r3
+; CHECK-NEXT:    bl llrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    vmr v2, v26
+; CHECK-NEXT:    xxmrghd v25, vs0, v24
+; CHECK-NEXT:    bl llrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v27
+; CHECK-NEXT:    mtvsrd v26, r3
+; CHECK-NEXT:    bl llrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    vmr v2, v28
+; CHECK-NEXT:    xxmrghd v27, vs0, v26
+; CHECK-NEXT:    bl llrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v29
+; CHECK-NEXT:    mtvsrd v28, r3
+; CHECK-NEXT:    bl llrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    vmr v2, v30
+; CHECK-NEXT:    xxmrghd v29, vs0, v28
+; CHECK-NEXT:    bl llrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v31
+; CHECK-NEXT:    mtvsrd v30, r3
+; CHECK-NEXT:    bl llrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 160
+; CHECK-NEXT:    vmr v4, v29
+; CHECK-NEXT:    lvx v31, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 144
+; CHECK-NEXT:    vmr v3, v27
+; CHECK-NEXT:    vmr v2, v25
+; CHECK-NEXT:    xxmrghd v5, vs0, v30
+; CHECK-NEXT:    lvx v30, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 128
+; CHECK-NEXT:    lvx v29, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 112
+; CHECK-NEXT:    lvx v28, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 96
+; CHECK-NEXT:    lvx v27, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 80
+; CHECK-NEXT:    lvx v26, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 64
+; CHECK-NEXT:    lvx v25, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 48
+; CHECK-NEXT:    lvx v24, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    addi r1, r1, 176
+; CHECK-NEXT:    ld r0, 16(r1)
+; CHECK-NEXT:    mtlr r0
+; CHECK-NEXT:    blr
+;
+; FAST-LABEL: llrint_v8i64_v8f128:
+; FAST:       # %bb.0:
+; FAST-NEXT:    mflr r0
+; FAST-NEXT:    stdu r1, -176(r1)
+; FAST-NEXT:    std r0, 192(r1)
+; FAST-NEXT:    .cfi_def_cfa_offset 176
+; FAST-NEXT:    .cfi_offset lr, 16
+; FAST-NEXT:    .cfi_offset v24, -128
+; FAST-NEXT:    .cfi_offset v25, -112
+; FAST-NEXT:    .cfi_offset v26, -96
+; FAST-NEXT:    .cfi_offset v27, -80
+; FAST-NEXT:    .cfi_offset v28, -64
+; FAST-NEXT:    .cfi_offset v29, -48
+; FAST-NEXT:    .cfi_offset v30, -32
+; FAST-NEXT:    .cfi_offset v31, -16
+; FAST-NEXT:    li r3, 48
+; FAST-NEXT:    stvx v24, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 64
+; FAST-NEXT:    stvx v25, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 80
+; FAST-NEXT:    vmr v25, v3
+; FAST-NEXT:    stvx v26, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 96
+; FAST-NEXT:    vmr v26, v4
+; FAST-NEXT:    stvx v27, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 112
+; FAST-NEXT:    vmr v27, v5
+; FAST-NEXT:    stvx v28, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 128
+; FAST-NEXT:    vmr v28, v6
+; FAST-NEXT:    stvx v29, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 144
+; FAST-NEXT:    vmr v29, v7
+; FAST-NEXT:    stvx v30, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 160
+; FAST-NEXT:    vmr v30, v8
+; FAST-NEXT:    stvx v31, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    vmr v31, v9
+; FAST-NEXT:    bl llrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v25
+; FAST-NEXT:    mtvsrd v24, r3
+; FAST-NEXT:    bl llrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    vmr v2, v26
+; FAST-NEXT:    xxmrghd v25, vs0, v24
+; FAST-NEXT:    bl llrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v27
+; FAST-NEXT:    mtvsrd v26, r3
+; FAST-NEXT:    bl llrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    vmr v2, v28
+; FAST-NEXT:    xxmrghd v27, vs0, v26
+; FAST-NEXT:    bl llrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v29
+; FAST-NEXT:    mtvsrd v28, r3
+; FAST-NEXT:    bl llrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    vmr v2, v30
+; FAST-NEXT:    xxmrghd v29, vs0, v28
+; FAST-NEXT:    bl llrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v31
+; FAST-NEXT:    mtvsrd v30, r3
+; FAST-NEXT:    bl llrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 160
+; FAST-NEXT:    vmr v4, v29
+; FAST-NEXT:    lvx v31, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 144
+; FAST-NEXT:    vmr v3, v27
+; FAST-NEXT:    vmr v2, v25
+; FAST-NEXT:    xxmrghd v5, vs0, v30
+; FAST-NEXT:    lvx v30, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 128
+; FAST-NEXT:    lvx v29, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 112
+; FAST-NEXT:    lvx v28, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 96
+; FAST-NEXT:    lvx v27, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 80
+; FAST-NEXT:    lvx v26, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 64
+; FAST-NEXT:    lvx v25, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 48
+; FAST-NEXT:    lvx v24, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    addi r1, r1, 176
+; FAST-NEXT:    ld r0, 16(r1)
+; FAST-NEXT:    mtlr r0
+; FAST-NEXT:    blr
+  %a = call <8 x i64> @llvm.llrint.v8i64.v8f128(<8 x fp128> %x)
+  ret <8 x i64> %a
+}
+declare <8 x i64> @llvm.llrint.v8i64.v8f128(<8 x fp128>)
diff --git a/llvm/test/CodeGen/PowerPC/vector-lrint.ll b/llvm/test/CodeGen/PowerPC/vector-lrint.ll
index b2ade5300dbc3..c64c2e15179cb 100644
--- a/llvm/test/CodeGen/PowerPC/vector-lrint.ll
+++ b/llvm/test/CodeGen/PowerPC/vector-lrint.ll
@@ -4851,3 +4851,2327 @@ define <8 x i64> @lrint_v8f64(<8 x double> %x) {
   ret <8 x i64> %a
 }
 declare <8 x i64> @llvm.lrint.v8i64.v8f64(<8 x double>)
+
+define <1 x i64> @lrint_v1f128(<1 x fp128> %x) {
+; BE-LABEL: lrint_v1f128:
+; BE:       # %bb.0:
+; BE-NEXT:    mflr r0
+; BE-NEXT:    stdu r1, -112(r1)
+; BE-NEXT:    std r0, 128(r1)
+; BE-NEXT:    .cfi_def_cfa_offset 112
+; BE-NEXT:    .cfi_offset lr, 16
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    addi r1, r1, 112
+; BE-NEXT:    ld r0, 16(r1)
+; BE-NEXT:    mtlr r0
+; BE-NEXT:    blr
+;
+; CHECK-LABEL: lrint_v1f128:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    mflr r0
+; CHECK-NEXT:    stdu r1, -32(r1)
+; CHECK-NEXT:    std r0, 48(r1)
+; CHECK-NEXT:    .cfi_def_cfa_offset 32
+; CHECK-NEXT:    .cfi_offset lr, 16
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    addi r1, r1, 32
+; CHECK-NEXT:    ld r0, 16(r1)
+; CHECK-NEXT:    mtlr r0
+; CHECK-NEXT:    blr
+;
+; FAST-LABEL: lrint_v1f128:
+; FAST:       # %bb.0:
+; FAST-NEXT:    mflr r0
+; FAST-NEXT:    stdu r1, -32(r1)
+; FAST-NEXT:    std r0, 48(r1)
+; FAST-NEXT:    .cfi_def_cfa_offset 32
+; FAST-NEXT:    .cfi_offset lr, 16
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    addi r1, r1, 32
+; FAST-NEXT:    ld r0, 16(r1)
+; FAST-NEXT:    mtlr r0
+; FAST-NEXT:    blr
+  %a = call <1 x i64> @llvm.lrint.v1i64.v1f128(<1 x fp128> %x)
+  ret <1 x i64> %a
+}
+declare <1 x i64> @llvm.lrint.v1i64.v1f128(<1 x fp128>)
+
+define <2 x i64> @lrint_v2f128(<2 x fp128> %x) {
+; BE-LABEL: lrint_v2f128:
+; BE:       # %bb.0:
+; BE-NEXT:    mflr r0
+; BE-NEXT:    stdu r1, -160(r1)
+; BE-NEXT:    std r0, 176(r1)
+; BE-NEXT:    .cfi_def_cfa_offset 160
+; BE-NEXT:    .cfi_offset lr, 16
+; BE-NEXT:    .cfi_offset v31, -16
+; BE-NEXT:    li r3, 144
+; BE-NEXT:    stxvd2x v31, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    vmr v31, v2
+; BE-NEXT:    vmr v2, v3
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v31
+; BE-NEXT:    std r3, 136(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 128(r1)
+; BE-NEXT:    addi r3, r1, 128
+; BE-NEXT:    lxvd2x v2, 0, r3
+; BE-NEXT:    li r3, 144
+; BE-NEXT:    lxvd2x v31, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    addi r1, r1, 160
+; BE-NEXT:    ld r0, 16(r1)
+; BE-NEXT:    mtlr r0
+; BE-NEXT:    blr
+;
+; CHECK-LABEL: lrint_v2f128:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    mflr r0
+; CHECK-NEXT:    stdu r1, -80(r1)
+; CHECK-NEXT:    std r0, 96(r1)
+; CHECK-NEXT:    .cfi_def_cfa_offset 80
+; CHECK-NEXT:    .cfi_offset lr, 16
+; CHECK-NEXT:    .cfi_offset v30, -32
+; CHECK-NEXT:    .cfi_offset v31, -16
+; CHECK-NEXT:    li r3, 48
+; CHECK-NEXT:    stvx v30, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 64
+; CHECK-NEXT:    stvx v31, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    vmr v31, v3
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v31
+; CHECK-NEXT:    mtvsrd v30, r3
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 64
+; CHECK-NEXT:    lvx v31, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 48
+; CHECK-NEXT:    xxmrghd v2, vs0, v30
+; CHECK-NEXT:    lvx v30, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    addi r1, r1, 80
+; CHECK-NEXT:    ld r0, 16(r1)
+; CHECK-NEXT:    mtlr r0
+; CHECK-NEXT:    blr
+;
+; FAST-LABEL: lrint_v2f128:
+; FAST:       # %bb.0:
+; FAST-NEXT:    mflr r0
+; FAST-NEXT:    stdu r1, -80(r1)
+; FAST-NEXT:    std r0, 96(r1)
+; FAST-NEXT:    .cfi_def_cfa_offset 80
+; FAST-NEXT:    .cfi_offset lr, 16
+; FAST-NEXT:    .cfi_offset v30, -32
+; FAST-NEXT:    .cfi_offset v31, -16
+; FAST-NEXT:    li r3, 48
+; FAST-NEXT:    stvx v30, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 64
+; FAST-NEXT:    stvx v31, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    vmr v31, v3
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v31
+; FAST-NEXT:    mtvsrd v30, r3
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 64
+; FAST-NEXT:    lvx v31, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 48
+; FAST-NEXT:    xxmrghd v2, vs0, v30
+; FAST-NEXT:    lvx v30, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    addi r1, r1, 80
+; FAST-NEXT:    ld r0, 16(r1)
+; FAST-NEXT:    mtlr r0
+; FAST-NEXT:    blr
+  %a = call <2 x i64> @llvm.lrint.v2i64.v2f128(<2 x fp128> %x)
+  ret <2 x i64> %a
+}
+declare <2 x i64> @llvm.lrint.v2i64.v2f128(<2 x fp128>)
+
+define <4 x i64> @lrint_v4f128(<4 x fp128> %x) {
+; BE-LABEL: lrint_v4f128:
+; BE:       # %bb.0:
+; BE-NEXT:    mflr r0
+; BE-NEXT:    stdu r1, -208(r1)
+; BE-NEXT:    std r0, 224(r1)
+; BE-NEXT:    .cfi_def_cfa_offset 208
+; BE-NEXT:    .cfi_offset lr, 16
+; BE-NEXT:    .cfi_offset v29, -48
+; BE-NEXT:    .cfi_offset v30, -32
+; BE-NEXT:    .cfi_offset v31, -16
+; BE-NEXT:    li r3, 160
+; BE-NEXT:    stxvd2x v29, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 176
+; BE-NEXT:    vmr v29, v2
+; BE-NEXT:    vmr v2, v3
+; BE-NEXT:    stxvd2x v30, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 192
+; BE-NEXT:    vmr v30, v4
+; BE-NEXT:    stxvd2x v31, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    vmr v31, v5
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v29
+; BE-NEXT:    std r3, 136(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v31
+; BE-NEXT:    std r3, 128(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v30
+; BE-NEXT:    std r3, 152(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 144(r1)
+; BE-NEXT:    addi r3, r1, 128
+; BE-NEXT:    lxvd2x v2, 0, r3
+; BE-NEXT:    addi r3, r1, 144
+; BE-NEXT:    lxvd2x v3, 0, r3
+; BE-NEXT:    li r3, 192
+; BE-NEXT:    lxvd2x v31, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 176
+; BE-NEXT:    lxvd2x v30, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 160
+; BE-NEXT:    lxvd2x v29, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    addi r1, r1, 208
+; BE-NEXT:    ld r0, 16(r1)
+; BE-NEXT:    mtlr r0
+; BE-NEXT:    blr
+;
+; CHECK-LABEL: lrint_v4f128:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    mflr r0
+; CHECK-NEXT:    stdu r1, -112(r1)
+; CHECK-NEXT:    std r0, 128(r1)
+; CHECK-NEXT:    .cfi_def_cfa_offset 112
+; CHECK-NEXT:    .cfi_offset lr, 16
+; CHECK-NEXT:    .cfi_offset v28, -64
+; CHECK-NEXT:    .cfi_offset v29, -48
+; CHECK-NEXT:    .cfi_offset v30, -32
+; CHECK-NEXT:    .cfi_offset v31, -16
+; CHECK-NEXT:    li r3, 48
+; CHECK-NEXT:    stvx v28, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 64
+; CHECK-NEXT:    stvx v29, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 80
+; CHECK-NEXT:    vmr v29, v3
+; CHECK-NEXT:    stvx v30, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 96
+; CHECK-NEXT:    vmr v30, v4
+; CHECK-NEXT:    stvx v31, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    vmr v31, v5
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v29
+; CHECK-NEXT:    mtvsrd v28, r3
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    vmr v2, v30
+; CHECK-NEXT:    xxmrghd v29, vs0, v28
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v31
+; CHECK-NEXT:    mtvsrd v30, r3
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 96
+; CHECK-NEXT:    vmr v2, v29
+; CHECK-NEXT:    lvx v31, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 80
+; CHECK-NEXT:    xxmrghd v3, vs0, v30
+; CHECK-NEXT:    lvx v30, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 64
+; CHECK-NEXT:    lvx v29, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 48
+; CHECK-NEXT:    lvx v28, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    addi r1, r1, 112
+; CHECK-NEXT:    ld r0, 16(r1)
+; CHECK-NEXT:    mtlr r0
+; CHECK-NEXT:    blr
+;
+; FAST-LABEL: lrint_v4f128:
+; FAST:       # %bb.0:
+; FAST-NEXT:    mflr r0
+; FAST-NEXT:    stdu r1, -112(r1)
+; FAST-NEXT:    std r0, 128(r1)
+; FAST-NEXT:    .cfi_def_cfa_offset 112
+; FAST-NEXT:    .cfi_offset lr, 16
+; FAST-NEXT:    .cfi_offset v28, -64
+; FAST-NEXT:    .cfi_offset v29, -48
+; FAST-NEXT:    .cfi_offset v30, -32
+; FAST-NEXT:    .cfi_offset v31, -16
+; FAST-NEXT:    li r3, 48
+; FAST-NEXT:    stvx v28, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 64
+; FAST-NEXT:    stvx v29, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 80
+; FAST-NEXT:    vmr v29, v3
+; FAST-NEXT:    stvx v30, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 96
+; FAST-NEXT:    vmr v30, v4
+; FAST-NEXT:    stvx v31, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    vmr v31, v5
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v29
+; FAST-NEXT:    mtvsrd v28, r3
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    vmr v2, v30
+; FAST-NEXT:    xxmrghd v29, vs0, v28
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v31
+; FAST-NEXT:    mtvsrd v30, r3
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 96
+; FAST-NEXT:    vmr v2, v29
+; FAST-NEXT:    lvx v31, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 80
+; FAST-NEXT:    xxmrghd v3, vs0, v30
+; FAST-NEXT:    lvx v30, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 64
+; FAST-NEXT:    lvx v29, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 48
+; FAST-NEXT:    lvx v28, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    addi r1, r1, 112
+; FAST-NEXT:    ld r0, 16(r1)
+; FAST-NEXT:    mtlr r0
+; FAST-NEXT:    blr
+  %a = call <4 x i64> @llvm.lrint.v4i64.v4f128(<4 x fp128> %x)
+  ret <4 x i64> %a
+}
+declare <4 x i64> @llvm.lrint.v4i64.v4f128(<4 x fp128>)
+
+define <8 x i64> @lrint_v8f128(<8 x fp128> %x) {
+; BE-LABEL: lrint_v8f128:
+; BE:       # %bb.0:
+; BE-NEXT:    mflr r0
+; BE-NEXT:    stdu r1, -304(r1)
+; BE-NEXT:    std r0, 320(r1)
+; BE-NEXT:    .cfi_def_cfa_offset 304
+; BE-NEXT:    .cfi_offset lr, 16
+; BE-NEXT:    .cfi_offset v25, -112
+; BE-NEXT:    .cfi_offset v26, -96
+; BE-NEXT:    .cfi_offset v27, -80
+; BE-NEXT:    .cfi_offset v28, -64
+; BE-NEXT:    .cfi_offset v29, -48
+; BE-NEXT:    .cfi_offset v30, -32
+; BE-NEXT:    .cfi_offset v31, -16
+; BE-NEXT:    li r3, 192
+; BE-NEXT:    stxvd2x v25, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 208
+; BE-NEXT:    vmr v25, v2
+; BE-NEXT:    vmr v2, v3
+; BE-NEXT:    stxvd2x v26, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 224
+; BE-NEXT:    vmr v26, v4
+; BE-NEXT:    stxvd2x v27, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 240
+; BE-NEXT:    vmr v27, v5
+; BE-NEXT:    stxvd2x v28, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 256
+; BE-NEXT:    vmr v28, v6
+; BE-NEXT:    stxvd2x v29, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 272
+; BE-NEXT:    vmr v29, v7
+; BE-NEXT:    stxvd2x v30, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 288
+; BE-NEXT:    vmr v30, v8
+; BE-NEXT:    stxvd2x v31, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    vmr v31, v9
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v25
+; BE-NEXT:    std r3, 136(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v27
+; BE-NEXT:    std r3, 128(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v26
+; BE-NEXT:    std r3, 152(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v29
+; BE-NEXT:    std r3, 144(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v28
+; BE-NEXT:    std r3, 168(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v31
+; BE-NEXT:    std r3, 160(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v30
+; BE-NEXT:    std r3, 184(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 176(r1)
+; BE-NEXT:    addi r3, r1, 128
+; BE-NEXT:    lxvd2x v2, 0, r3
+; BE-NEXT:    addi r3, r1, 144
+; BE-NEXT:    lxvd2x v3, 0, r3
+; BE-NEXT:    addi r3, r1, 160
+; BE-NEXT:    lxvd2x v4, 0, r3
+; BE-NEXT:    addi r3, r1, 176
+; BE-NEXT:    lxvd2x v5, 0, r3
+; BE-NEXT:    li r3, 288
+; BE-NEXT:    lxvd2x v31, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 272
+; BE-NEXT:    lxvd2x v30, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 256
+; BE-NEXT:    lxvd2x v29, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 240
+; BE-NEXT:    lxvd2x v28, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 224
+; BE-NEXT:    lxvd2x v27, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 208
+; BE-NEXT:    lxvd2x v26, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 192
+; BE-NEXT:    lxvd2x v25, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    addi r1, r1, 304
+; BE-NEXT:    ld r0, 16(r1)
+; BE-NEXT:    mtlr r0
+; BE-NEXT:    blr
+;
+; CHECK-LABEL: lrint_v8f128:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    mflr r0
+; CHECK-NEXT:    stdu r1, -176(r1)
+; CHECK-NEXT:    std r0, 192(r1)
+; CHECK-NEXT:    .cfi_def_cfa_offset 176
+; CHECK-NEXT:    .cfi_offset lr, 16
+; CHECK-NEXT:    .cfi_offset v24, -128
+; CHECK-NEXT:    .cfi_offset v25, -112
+; CHECK-NEXT:    .cfi_offset v26, -96
+; CHECK-NEXT:    .cfi_offset v27, -80
+; CHECK-NEXT:    .cfi_offset v28, -64
+; CHECK-NEXT:    .cfi_offset v29, -48
+; CHECK-NEXT:    .cfi_offset v30, -32
+; CHECK-NEXT:    .cfi_offset v31, -16
+; CHECK-NEXT:    li r3, 48
+; CHECK-NEXT:    stvx v24, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 64
+; CHECK-NEXT:    stvx v25, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 80
+; CHECK-NEXT:    vmr v25, v3
+; CHECK-NEXT:    stvx v26, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 96
+; CHECK-NEXT:    vmr v26, v4
+; CHECK-NEXT:    stvx v27, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 112
+; CHECK-NEXT:    vmr v27, v5
+; CHECK-NEXT:    stvx v28, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 128
+; CHECK-NEXT:    vmr v28, v6
+; CHECK-NEXT:    stvx v29, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 144
+; CHECK-NEXT:    vmr v29, v7
+; CHECK-NEXT:    stvx v30, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 160
+; CHECK-NEXT:    vmr v30, v8
+; CHECK-NEXT:    stvx v31, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    vmr v31, v9
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v25
+; CHECK-NEXT:    mtvsrd v24, r3
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    vmr v2, v26
+; CHECK-NEXT:    xxmrghd v25, vs0, v24
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v27
+; CHECK-NEXT:    mtvsrd v26, r3
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    vmr v2, v28
+; CHECK-NEXT:    xxmrghd v27, vs0, v26
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v29
+; CHECK-NEXT:    mtvsrd v28, r3
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    vmr v2, v30
+; CHECK-NEXT:    xxmrghd v29, vs0, v28
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v31
+; CHECK-NEXT:    mtvsrd v30, r3
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 160
+; CHECK-NEXT:    vmr v4, v29
+; CHECK-NEXT:    lvx v31, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 144
+; CHECK-NEXT:    vmr v3, v27
+; CHECK-NEXT:    vmr v2, v25
+; CHECK-NEXT:    xxmrghd v5, vs0, v30
+; CHECK-NEXT:    lvx v30, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 128
+; CHECK-NEXT:    lvx v29, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 112
+; CHECK-NEXT:    lvx v28, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 96
+; CHECK-NEXT:    lvx v27, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 80
+; CHECK-NEXT:    lvx v26, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 64
+; CHECK-NEXT:    lvx v25, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 48
+; CHECK-NEXT:    lvx v24, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    addi r1, r1, 176
+; CHECK-NEXT:    ld r0, 16(r1)
+; CHECK-NEXT:    mtlr r0
+; CHECK-NEXT:    blr
+;
+; FAST-LABEL: lrint_v8f128:
+; FAST:       # %bb.0:
+; FAST-NEXT:    mflr r0
+; FAST-NEXT:    stdu r1, -176(r1)
+; FAST-NEXT:    std r0, 192(r1)
+; FAST-NEXT:    .cfi_def_cfa_offset 176
+; FAST-NEXT:    .cfi_offset lr, 16
+; FAST-NEXT:    .cfi_offset v24, -128
+; FAST-NEXT:    .cfi_offset v25, -112
+; FAST-NEXT:    .cfi_offset v26, -96
+; FAST-NEXT:    .cfi_offset v27, -80
+; FAST-NEXT:    .cfi_offset v28, -64
+; FAST-NEXT:    .cfi_offset v29, -48
+; FAST-NEXT:    .cfi_offset v30, -32
+; FAST-NEXT:    .cfi_offset v31, -16
+; FAST-NEXT:    li r3, 48
+; FAST-NEXT:    stvx v24, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 64
+; FAST-NEXT:    stvx v25, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 80
+; FAST-NEXT:    vmr v25, v3
+; FAST-NEXT:    stvx v26, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 96
+; FAST-NEXT:    vmr v26, v4
+; FAST-NEXT:    stvx v27, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 112
+; FAST-NEXT:    vmr v27, v5
+; FAST-NEXT:    stvx v28, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 128
+; FAST-NEXT:    vmr v28, v6
+; FAST-NEXT:    stvx v29, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 144
+; FAST-NEXT:    vmr v29, v7
+; FAST-NEXT:    stvx v30, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 160
+; FAST-NEXT:    vmr v30, v8
+; FAST-NEXT:    stvx v31, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    vmr v31, v9
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v25
+; FAST-NEXT:    mtvsrd v24, r3
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    vmr v2, v26
+; FAST-NEXT:    xxmrghd v25, vs0, v24
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v27
+; FAST-NEXT:    mtvsrd v26, r3
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    vmr v2, v28
+; FAST-NEXT:    xxmrghd v27, vs0, v26
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v29
+; FAST-NEXT:    mtvsrd v28, r3
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    vmr v2, v30
+; FAST-NEXT:    xxmrghd v29, vs0, v28
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v31
+; FAST-NEXT:    mtvsrd v30, r3
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 160
+; FAST-NEXT:    vmr v4, v29
+; FAST-NEXT:    lvx v31, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 144
+; FAST-NEXT:    vmr v3, v27
+; FAST-NEXT:    vmr v2, v25
+; FAST-NEXT:    xxmrghd v5, vs0, v30
+; FAST-NEXT:    lvx v30, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 128
+; FAST-NEXT:    lvx v29, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 112
+; FAST-NEXT:    lvx v28, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 96
+; FAST-NEXT:    lvx v27, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 80
+; FAST-NEXT:    lvx v26, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 64
+; FAST-NEXT:    lvx v25, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 48
+; FAST-NEXT:    lvx v24, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    addi r1, r1, 176
+; FAST-NEXT:    ld r0, 16(r1)
+; FAST-NEXT:    mtlr r0
+; FAST-NEXT:    blr
+  %a = call <8 x i64> @llvm.lrint.v8i64.v8f128(<8 x fp128> %x)
+  ret <8 x i64> %a
+}
+declare <8 x i64> @llvm.lrint.v8i64.v8f128(<8 x fp128>)
+
+define <16 x i64> @lrint_v16i64_v16f128(<16 x fp128> %x) {
+; BE-LABEL: lrint_v16i64_v16f128:
+; BE:       # %bb.0:
+; BE-NEXT:    mflr r0
+; BE-NEXT:    stdu r1, -496(r1)
+; BE-NEXT:    std r0, 512(r1)
+; BE-NEXT:    .cfi_def_cfa_offset 496
+; BE-NEXT:    .cfi_offset lr, 16
+; BE-NEXT:    .cfi_offset v20, -192
+; BE-NEXT:    .cfi_offset v21, -176
+; BE-NEXT:    .cfi_offset v22, -160
+; BE-NEXT:    .cfi_offset v23, -144
+; BE-NEXT:    .cfi_offset v24, -128
+; BE-NEXT:    .cfi_offset v25, -112
+; BE-NEXT:    .cfi_offset v26, -96
+; BE-NEXT:    .cfi_offset v27, -80
+; BE-NEXT:    .cfi_offset v28, -64
+; BE-NEXT:    .cfi_offset v29, -48
+; BE-NEXT:    .cfi_offset v30, -32
+; BE-NEXT:    .cfi_offset v31, -16
+; BE-NEXT:    li r3, 304
+; BE-NEXT:    stxvd2x v20, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 320
+; BE-NEXT:    stxvd2x v21, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 336
+; BE-NEXT:    vmr v21, v2
+; BE-NEXT:    vmr v2, v3
+; BE-NEXT:    stxvd2x v22, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 352
+; BE-NEXT:    vmr v22, v4
+; BE-NEXT:    stxvd2x v23, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 368
+; BE-NEXT:    vmr v23, v5
+; BE-NEXT:    stxvd2x v24, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 384
+; BE-NEXT:    vmr v24, v6
+; BE-NEXT:    stxvd2x v25, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 400
+; BE-NEXT:    vmr v25, v7
+; BE-NEXT:    stxvd2x v26, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 416
+; BE-NEXT:    vmr v26, v8
+; BE-NEXT:    stxvd2x v27, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 432
+; BE-NEXT:    vmr v27, v9
+; BE-NEXT:    stxvd2x v28, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 448
+; BE-NEXT:    vmr v28, v11
+; BE-NEXT:    stxvd2x v29, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 464
+; BE-NEXT:    vmr v29, v10
+; BE-NEXT:    stxvd2x v30, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 480
+; BE-NEXT:    vmr v30, v13
+; BE-NEXT:    stxvd2x v31, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    li r3, 128
+; BE-NEXT:    stxvd2x v12, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    addi r3, r1, 768
+; BE-NEXT:    lxvw4x vs0, 0, r3
+; BE-NEXT:    li r3, 160
+; BE-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    addi r3, r1, 784
+; BE-NEXT:    lxvw4x vs0, 0, r3
+; BE-NEXT:    li r3, 144
+; BE-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    addi r3, r1, 736
+; BE-NEXT:    lxvw4x v20, 0, r3
+; BE-NEXT:    addi r3, r1, 752
+; BE-NEXT:    lxvw4x v31, 0, r3
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v21
+; BE-NEXT:    std r3, 184(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v23
+; BE-NEXT:    std r3, 176(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v22
+; BE-NEXT:    std r3, 200(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v25
+; BE-NEXT:    std r3, 192(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v24
+; BE-NEXT:    std r3, 216(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v27
+; BE-NEXT:    std r3, 208(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v26
+; BE-NEXT:    std r3, 232(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v28
+; BE-NEXT:    std r3, 224(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v29
+; BE-NEXT:    std r3, 248(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v30
+; BE-NEXT:    std r3, 240(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 264(r1)
+; BE-NEXT:    li r3, 128
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v31
+; BE-NEXT:    std r3, 256(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v20
+; BE-NEXT:    std r3, 280(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 272(r1)
+; BE-NEXT:    li r3, 144
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 296(r1)
+; BE-NEXT:    li r3, 160
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 288(r1)
+; BE-NEXT:    addi r3, r1, 176
+; BE-NEXT:    lxvd2x v2, 0, r3
+; BE-NEXT:    addi r3, r1, 192
+; BE-NEXT:    lxvd2x v3, 0, r3
+; BE-NEXT:    addi r3, r1, 208
+; BE-NEXT:    lxvd2x v4, 0, r3
+; BE-NEXT:    addi r3, r1, 224
+; BE-NEXT:    lxvd2x v5, 0, r3
+; BE-NEXT:    addi r3, r1, 240
+; BE-NEXT:    lxvd2x v6, 0, r3
+; BE-NEXT:    addi r3, r1, 256
+; BE-NEXT:    lxvd2x v7, 0, r3
+; BE-NEXT:    addi r3, r1, 272
+; BE-NEXT:    lxvd2x v8, 0, r3
+; BE-NEXT:    addi r3, r1, 288
+; BE-NEXT:    lxvd2x v9, 0, r3
+; BE-NEXT:    li r3, 480
+; BE-NEXT:    lxvd2x v31, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 464
+; BE-NEXT:    lxvd2x v30, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 448
+; BE-NEXT:    lxvd2x v29, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 432
+; BE-NEXT:    lxvd2x v28, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 416
+; BE-NEXT:    lxvd2x v27, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 400
+; BE-NEXT:    lxvd2x v26, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 384
+; BE-NEXT:    lxvd2x v25, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 368
+; BE-NEXT:    lxvd2x v24, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 352
+; BE-NEXT:    lxvd2x v23, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 336
+; BE-NEXT:    lxvd2x v22, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 320
+; BE-NEXT:    lxvd2x v21, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 304
+; BE-NEXT:    lxvd2x v20, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    addi r1, r1, 496
+; BE-NEXT:    ld r0, 16(r1)
+; BE-NEXT:    mtlr r0
+; BE-NEXT:    blr
+;
+; CHECK-LABEL: lrint_v16i64_v16f128:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    mflr r0
+; CHECK-NEXT:    stdu r1, -304(r1)
+; CHECK-NEXT:    std r0, 320(r1)
+; CHECK-NEXT:    .cfi_def_cfa_offset 304
+; CHECK-NEXT:    .cfi_offset lr, 16
+; CHECK-NEXT:    .cfi_offset v20, -192
+; CHECK-NEXT:    .cfi_offset v21, -176
+; CHECK-NEXT:    .cfi_offset v22, -160
+; CHECK-NEXT:    .cfi_offset v23, -144
+; CHECK-NEXT:    .cfi_offset v24, -128
+; CHECK-NEXT:    .cfi_offset v25, -112
+; CHECK-NEXT:    .cfi_offset v26, -96
+; CHECK-NEXT:    .cfi_offset v27, -80
+; CHECK-NEXT:    .cfi_offset v28, -64
+; CHECK-NEXT:    .cfi_offset v29, -48
+; CHECK-NEXT:    .cfi_offset v30, -32
+; CHECK-NEXT:    .cfi_offset v31, -16
+; CHECK-NEXT:    li r3, 112
+; CHECK-NEXT:    stvx v20, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 128
+; CHECK-NEXT:    stvx v21, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 144
+; CHECK-NEXT:    vmr v21, v4
+; CHECK-NEXT:    stvx v22, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 160
+; CHECK-NEXT:    vmr v22, v6
+; CHECK-NEXT:    stvx v23, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 176
+; CHECK-NEXT:    vmr v23, v8
+; CHECK-NEXT:    stvx v24, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 192
+; CHECK-NEXT:    vmr v24, v9
+; CHECK-NEXT:    stvx v25, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 208
+; CHECK-NEXT:    vmr v25, v7
+; CHECK-NEXT:    stvx v26, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 224
+; CHECK-NEXT:    vmr v26, v10
+; CHECK-NEXT:    stvx v27, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 240
+; CHECK-NEXT:    vmr v27, v5
+; CHECK-NEXT:    stvx v28, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 256
+; CHECK-NEXT:    vmr v28, v11
+; CHECK-NEXT:    stvx v29, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 272
+; CHECK-NEXT:    vmr v29, v12
+; CHECK-NEXT:    stvx v30, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 288
+; CHECK-NEXT:    vmr v30, v3
+; CHECK-NEXT:    stvx v31, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 64
+; CHECK-NEXT:    stxvd2x v13, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    addi r3, r1, 576
+; CHECK-NEXT:    lxvd2x vs0, 0, r3
+; CHECK-NEXT:    addi r3, r1, 560
+; CHECK-NEXT:    lxvd2x vs1, 0, r3
+; CHECK-NEXT:    addi r3, r1, 544
+; CHECK-NEXT:    lxvd2x vs2, 0, r3
+; CHECK-NEXT:    li r3, 96
+; CHECK-NEXT:    xxswapd vs0, vs0
+; CHECK-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 80
+; CHECK-NEXT:    xxswapd vs0, vs1
+; CHECK-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    li r3, 48
+; CHECK-NEXT:    xxswapd vs0, vs2
+; CHECK-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    addi r3, r1, 528
+; CHECK-NEXT:    lxvd2x vs0, 0, r3
+; CHECK-NEXT:    xxswapd v31, vs0
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v30
+; CHECK-NEXT:    mtvsrd v20, r3
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    vmr v2, v21
+; CHECK-NEXT:    xxmrghd v30, vs0, v20
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v27
+; CHECK-NEXT:    mtvsrd v21, r3
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    vmr v2, v22
+; CHECK-NEXT:    xxmrghd v27, vs0, v21
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v25
+; CHECK-NEXT:    mtvsrd v22, r3
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    vmr v2, v23
+; CHECK-NEXT:    xxmrghd v25, vs0, v22
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v24
+; CHECK-NEXT:    mtvsrd v23, r3
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    vmr v2, v26
+; CHECK-NEXT:    xxmrghd v24, vs0, v23
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v28
+; CHECK-NEXT:    mtvsrd v26, r3
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    vmr v2, v29
+; CHECK-NEXT:    xxmrghd v28, vs0, v26
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtvsrd v29, r3
+; CHECK-NEXT:    li r3, 64
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    vmr v2, v31
+; CHECK-NEXT:    xxmrghd v29, vs0, v29
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtvsrd v31, r3
+; CHECK-NEXT:    li r3, 48
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 80
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    xxmrghd v31, vs0, v31
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtvsrd v26, r3
+; CHECK-NEXT:    li r3, 96
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 288
+; CHECK-NEXT:    vmr v8, v31
+; CHECK-NEXT:    lvx v31, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 272
+; CHECK-NEXT:    vmr v2, v30
+; CHECK-NEXT:    vmr v7, v29
+; CHECK-NEXT:    vmr v6, v28
+; CHECK-NEXT:    vmr v3, v27
+; CHECK-NEXT:    lvx v30, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 256
+; CHECK-NEXT:    vmr v4, v25
+; CHECK-NEXT:    vmr v5, v24
+; CHECK-NEXT:    lvx v29, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 240
+; CHECK-NEXT:    lvx v28, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 224
+; CHECK-NEXT:    lvx v27, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 208
+; CHECK-NEXT:    xxmrghd v9, vs0, v26
+; CHECK-NEXT:    lvx v26, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 192
+; CHECK-NEXT:    lvx v25, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 176
+; CHECK-NEXT:    lvx v24, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 160
+; CHECK-NEXT:    lvx v23, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 144
+; CHECK-NEXT:    lvx v22, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 128
+; CHECK-NEXT:    lvx v21, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 112
+; CHECK-NEXT:    lvx v20, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    addi r1, r1, 304
+; CHECK-NEXT:    ld r0, 16(r1)
+; CHECK-NEXT:    mtlr r0
+; CHECK-NEXT:    blr
+;
+; FAST-LABEL: lrint_v16i64_v16f128:
+; FAST:       # %bb.0:
+; FAST-NEXT:    mflr r0
+; FAST-NEXT:    stdu r1, -304(r1)
+; FAST-NEXT:    std r0, 320(r1)
+; FAST-NEXT:    .cfi_def_cfa_offset 304
+; FAST-NEXT:    .cfi_offset lr, 16
+; FAST-NEXT:    .cfi_offset v20, -192
+; FAST-NEXT:    .cfi_offset v21, -176
+; FAST-NEXT:    .cfi_offset v22, -160
+; FAST-NEXT:    .cfi_offset v23, -144
+; FAST-NEXT:    .cfi_offset v24, -128
+; FAST-NEXT:    .cfi_offset v25, -112
+; FAST-NEXT:    .cfi_offset v26, -96
+; FAST-NEXT:    .cfi_offset v27, -80
+; FAST-NEXT:    .cfi_offset v28, -64
+; FAST-NEXT:    .cfi_offset v29, -48
+; FAST-NEXT:    .cfi_offset v30, -32
+; FAST-NEXT:    .cfi_offset v31, -16
+; FAST-NEXT:    li r3, 112
+; FAST-NEXT:    stvx v20, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 128
+; FAST-NEXT:    stvx v21, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 144
+; FAST-NEXT:    vmr v21, v4
+; FAST-NEXT:    stvx v22, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 160
+; FAST-NEXT:    vmr v22, v6
+; FAST-NEXT:    stvx v23, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 176
+; FAST-NEXT:    vmr v23, v8
+; FAST-NEXT:    stvx v24, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 192
+; FAST-NEXT:    vmr v24, v9
+; FAST-NEXT:    stvx v25, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 208
+; FAST-NEXT:    vmr v25, v7
+; FAST-NEXT:    stvx v26, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 224
+; FAST-NEXT:    vmr v26, v10
+; FAST-NEXT:    stvx v27, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 240
+; FAST-NEXT:    vmr v27, v5
+; FAST-NEXT:    stvx v28, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 256
+; FAST-NEXT:    vmr v28, v11
+; FAST-NEXT:    stvx v29, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 272
+; FAST-NEXT:    vmr v29, v12
+; FAST-NEXT:    stvx v30, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 288
+; FAST-NEXT:    vmr v30, v3
+; FAST-NEXT:    stvx v31, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 64
+; FAST-NEXT:    stxvd2x v13, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    addi r3, r1, 576
+; FAST-NEXT:    lxvd2x vs0, 0, r3
+; FAST-NEXT:    addi r3, r1, 560
+; FAST-NEXT:    lxvd2x vs1, 0, r3
+; FAST-NEXT:    addi r3, r1, 544
+; FAST-NEXT:    lxvd2x vs2, 0, r3
+; FAST-NEXT:    li r3, 96
+; FAST-NEXT:    xxswapd vs0, vs0
+; FAST-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 80
+; FAST-NEXT:    xxswapd vs0, vs1
+; FAST-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    li r3, 48
+; FAST-NEXT:    xxswapd vs0, vs2
+; FAST-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    addi r3, r1, 528
+; FAST-NEXT:    lxvd2x vs0, 0, r3
+; FAST-NEXT:    xxswapd v31, vs0
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v30
+; FAST-NEXT:    mtvsrd v20, r3
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    vmr v2, v21
+; FAST-NEXT:    xxmrghd v30, vs0, v20
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v27
+; FAST-NEXT:    mtvsrd v21, r3
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    vmr v2, v22
+; FAST-NEXT:    xxmrghd v27, vs0, v21
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v25
+; FAST-NEXT:    mtvsrd v22, r3
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    vmr v2, v23
+; FAST-NEXT:    xxmrghd v25, vs0, v22
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v24
+; FAST-NEXT:    mtvsrd v23, r3
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    vmr v2, v26
+; FAST-NEXT:    xxmrghd v24, vs0, v23
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v28
+; FAST-NEXT:    mtvsrd v26, r3
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    vmr v2, v29
+; FAST-NEXT:    xxmrghd v28, vs0, v26
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtvsrd v29, r3
+; FAST-NEXT:    li r3, 64
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    vmr v2, v31
+; FAST-NEXT:    xxmrghd v29, vs0, v29
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtvsrd v31, r3
+; FAST-NEXT:    li r3, 48
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 80
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    xxmrghd v31, vs0, v31
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtvsrd v26, r3
+; FAST-NEXT:    li r3, 96
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 288
+; FAST-NEXT:    vmr v8, v31
+; FAST-NEXT:    lvx v31, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 272
+; FAST-NEXT:    vmr v2, v30
+; FAST-NEXT:    vmr v7, v29
+; FAST-NEXT:    vmr v6, v28
+; FAST-NEXT:    vmr v3, v27
+; FAST-NEXT:    lvx v30, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 256
+; FAST-NEXT:    vmr v4, v25
+; FAST-NEXT:    vmr v5, v24
+; FAST-NEXT:    lvx v29, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 240
+; FAST-NEXT:    lvx v28, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 224
+; FAST-NEXT:    lvx v27, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 208
+; FAST-NEXT:    xxmrghd v9, vs0, v26
+; FAST-NEXT:    lvx v26, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 192
+; FAST-NEXT:    lvx v25, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 176
+; FAST-NEXT:    lvx v24, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 160
+; FAST-NEXT:    lvx v23, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 144
+; FAST-NEXT:    lvx v22, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 128
+; FAST-NEXT:    lvx v21, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 112
+; FAST-NEXT:    lvx v20, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    addi r1, r1, 304
+; FAST-NEXT:    ld r0, 16(r1)
+; FAST-NEXT:    mtlr r0
+; FAST-NEXT:    blr
+  %a = call <16 x i64> @llvm.lrint.v16i64.v16f128(<16 x fp128> %x)
+  ret <16 x i64> %a
+}
+declare <16 x i64> @llvm.lrint.v16i64.v16f128(<16 x fp128>)
+
+define <32 x i64> @lrint_v32i64_v32f128(<32 x fp128> %x) {
+; BE-LABEL: lrint_v32i64_v32f128:
+; BE:       # %bb.0:
+; BE-NEXT:    mflr r0
+; BE-NEXT:    stdu r1, -896(r1)
+; BE-NEXT:    std r0, 912(r1)
+; BE-NEXT:    .cfi_def_cfa_offset 896
+; BE-NEXT:    .cfi_offset lr, 16
+; BE-NEXT:    .cfi_offset r30, -16
+; BE-NEXT:    .cfi_offset v20, -208
+; BE-NEXT:    .cfi_offset v21, -192
+; BE-NEXT:    .cfi_offset v22, -176
+; BE-NEXT:    .cfi_offset v23, -160
+; BE-NEXT:    .cfi_offset v24, -144
+; BE-NEXT:    .cfi_offset v25, -128
+; BE-NEXT:    .cfi_offset v26, -112
+; BE-NEXT:    .cfi_offset v27, -96
+; BE-NEXT:    .cfi_offset v28, -80
+; BE-NEXT:    .cfi_offset v29, -64
+; BE-NEXT:    .cfi_offset v30, -48
+; BE-NEXT:    .cfi_offset v31, -32
+; BE-NEXT:    std r30, 880(r1) # 8-byte Folded Spill
+; BE-NEXT:    mr r30, r3
+; BE-NEXT:    addi r3, r1, 1440
+; BE-NEXT:    li r4, 688
+; BE-NEXT:    lxvw4x vs0, 0, r3
+; BE-NEXT:    li r3, 256
+; BE-NEXT:    stxvd2x v20, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 704
+; BE-NEXT:    stxvd2x v21, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 720
+; BE-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    addi r3, r1, 1456
+; BE-NEXT:    stxvd2x v22, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 736
+; BE-NEXT:    lxvw4x vs0, 0, r3
+; BE-NEXT:    li r3, 240
+; BE-NEXT:    stxvd2x v23, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 752
+; BE-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    addi r3, r1, 1408
+; BE-NEXT:    stxvd2x v24, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 768
+; BE-NEXT:    lxvw4x vs0, 0, r3
+; BE-NEXT:    li r3, 224
+; BE-NEXT:    stxvd2x v25, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 784
+; BE-NEXT:    stxvd2x v26, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 800
+; BE-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    addi r3, r1, 1424
+; BE-NEXT:    stxvd2x v27, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 816
+; BE-NEXT:    lxvw4x vs0, 0, r3
+; BE-NEXT:    li r3, 208
+; BE-NEXT:    stxvd2x v28, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 832
+; BE-NEXT:    vmr v28, v2
+; BE-NEXT:    vmr v2, v3
+; BE-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    addi r3, r1, 1376
+; BE-NEXT:    stxvd2x v29, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 848
+; BE-NEXT:    lxvw4x vs0, 0, r3
+; BE-NEXT:    li r3, 192
+; BE-NEXT:    stxvd2x v30, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 864
+; BE-NEXT:    stxvd2x v31, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 400
+; BE-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    addi r3, r1, 1392
+; BE-NEXT:    stxvd2x v13, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 416
+; BE-NEXT:    lxvw4x vs0, 0, r3
+; BE-NEXT:    li r3, 176
+; BE-NEXT:    stxvd2x v12, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 368
+; BE-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    addi r3, r1, 1344
+; BE-NEXT:    stxvd2x v11, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 384
+; BE-NEXT:    lxvw4x vs0, 0, r3
+; BE-NEXT:    li r3, 160
+; BE-NEXT:    stxvd2x v10, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 336
+; BE-NEXT:    stxvd2x v9, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 352
+; BE-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    addi r3, r1, 1360
+; BE-NEXT:    stxvd2x v8, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 304
+; BE-NEXT:    lxvw4x vs0, 0, r3
+; BE-NEXT:    li r3, 144
+; BE-NEXT:    stxvd2x v7, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 320
+; BE-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    addi r3, r1, 1312
+; BE-NEXT:    stxvd2x v6, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 272
+; BE-NEXT:    lxvw4x vs0, 0, r3
+; BE-NEXT:    li r3, 128
+; BE-NEXT:    stxvd2x v5, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    li r4, 288
+; BE-NEXT:    stxvd2x v4, r1, r4 # 16-byte Folded Spill
+; BE-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; BE-NEXT:    addi r3, r1, 1328
+; BE-NEXT:    lxvw4x v23, 0, r3
+; BE-NEXT:    addi r3, r1, 1280
+; BE-NEXT:    lxvw4x v22, 0, r3
+; BE-NEXT:    addi r3, r1, 1296
+; BE-NEXT:    lxvw4x v21, 0, r3
+; BE-NEXT:    addi r3, r1, 1248
+; BE-NEXT:    lxvw4x v20, 0, r3
+; BE-NEXT:    addi r3, r1, 1264
+; BE-NEXT:    lxvw4x v31, 0, r3
+; BE-NEXT:    addi r3, r1, 1216
+; BE-NEXT:    lxvw4x v30, 0, r3
+; BE-NEXT:    addi r3, r1, 1232
+; BE-NEXT:    lxvw4x v29, 0, r3
+; BE-NEXT:    addi r3, r1, 1184
+; BE-NEXT:    lxvw4x v27, 0, r3
+; BE-NEXT:    addi r3, r1, 1200
+; BE-NEXT:    lxvw4x v26, 0, r3
+; BE-NEXT:    addi r3, r1, 1152
+; BE-NEXT:    lxvw4x v25, 0, r3
+; BE-NEXT:    addi r3, r1, 1168
+; BE-NEXT:    lxvw4x v24, 0, r3
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v28
+; BE-NEXT:    std r3, 440(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v24
+; BE-NEXT:    std r3, 432(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v25
+; BE-NEXT:    std r3, 536(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v26
+; BE-NEXT:    std r3, 528(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v27
+; BE-NEXT:    std r3, 552(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v29
+; BE-NEXT:    std r3, 544(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v30
+; BE-NEXT:    std r3, 568(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v31
+; BE-NEXT:    std r3, 560(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v20
+; BE-NEXT:    std r3, 584(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v21
+; BE-NEXT:    std r3, 576(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v22
+; BE-NEXT:    std r3, 600(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    vmr v2, v23
+; BE-NEXT:    std r3, 592(r1)
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 616(r1)
+; BE-NEXT:    li r3, 128
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 608(r1)
+; BE-NEXT:    li r3, 144
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 632(r1)
+; BE-NEXT:    li r3, 160
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 624(r1)
+; BE-NEXT:    li r3, 176
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 648(r1)
+; BE-NEXT:    li r3, 192
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 640(r1)
+; BE-NEXT:    li r3, 208
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 664(r1)
+; BE-NEXT:    li r3, 224
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 656(r1)
+; BE-NEXT:    li r3, 240
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 680(r1)
+; BE-NEXT:    li r3, 256
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 672(r1)
+; BE-NEXT:    li r3, 272
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 456(r1)
+; BE-NEXT:    li r3, 288
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 448(r1)
+; BE-NEXT:    li r3, 304
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 472(r1)
+; BE-NEXT:    li r3, 320
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 464(r1)
+; BE-NEXT:    li r3, 336
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 488(r1)
+; BE-NEXT:    li r3, 352
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 480(r1)
+; BE-NEXT:    li r3, 368
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 504(r1)
+; BE-NEXT:    li r3, 384
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 496(r1)
+; BE-NEXT:    li r3, 400
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 520(r1)
+; BE-NEXT:    li r3, 416
+; BE-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    bl lrintf128
+; BE-NEXT:    nop
+; BE-NEXT:    std r3, 512(r1)
+; BE-NEXT:    addi r3, r1, 432
+; BE-NEXT:    lxvd2x vs0, 0, r3
+; BE-NEXT:    addi r3, r1, 528
+; BE-NEXT:    lxvd2x vs1, 0, r3
+; BE-NEXT:    addi r3, r1, 544
+; BE-NEXT:    lxvd2x vs2, 0, r3
+; BE-NEXT:    addi r3, r1, 560
+; BE-NEXT:    lxvd2x vs3, 0, r3
+; BE-NEXT:    addi r3, r1, 576
+; BE-NEXT:    lxvd2x vs4, 0, r3
+; BE-NEXT:    addi r3, r1, 592
+; BE-NEXT:    lxvd2x vs5, 0, r3
+; BE-NEXT:    addi r3, r1, 608
+; BE-NEXT:    lxvd2x vs6, 0, r3
+; BE-NEXT:    addi r3, r1, 624
+; BE-NEXT:    lxvd2x vs7, 0, r3
+; BE-NEXT:    addi r3, r1, 640
+; BE-NEXT:    lxvd2x vs8, 0, r3
+; BE-NEXT:    addi r3, r1, 656
+; BE-NEXT:    lxvd2x vs9, 0, r3
+; BE-NEXT:    addi r3, r1, 672
+; BE-NEXT:    lxvd2x vs10, 0, r3
+; BE-NEXT:    addi r3, r1, 448
+; BE-NEXT:    lxvd2x vs11, 0, r3
+; BE-NEXT:    addi r3, r1, 464
+; BE-NEXT:    lxvd2x vs12, 0, r3
+; BE-NEXT:    addi r3, r1, 480
+; BE-NEXT:    lxvd2x vs13, 0, r3
+; BE-NEXT:    addi r3, r1, 496
+; BE-NEXT:    lxvd2x v2, 0, r3
+; BE-NEXT:    addi r3, r1, 512
+; BE-NEXT:    lxvd2x v3, 0, r3
+; BE-NEXT:    li r3, 80
+; BE-NEXT:    stxvd2x v3, r30, r3
+; BE-NEXT:    li r3, 64
+; BE-NEXT:    stxvd2x v2, r30, r3
+; BE-NEXT:    li r3, 48
+; BE-NEXT:    stxvd2x vs13, r30, r3
+; BE-NEXT:    li r3, 32
+; BE-NEXT:    stxvd2x vs12, r30, r3
+; BE-NEXT:    li r3, 16
+; BE-NEXT:    stxvd2x vs11, r30, r3
+; BE-NEXT:    li r3, 240
+; BE-NEXT:    stxvd2x vs10, r30, r3
+; BE-NEXT:    li r3, 224
+; BE-NEXT:    stxvd2x vs9, r30, r3
+; BE-NEXT:    li r3, 208
+; BE-NEXT:    stxvd2x vs8, r30, r3
+; BE-NEXT:    li r3, 192
+; BE-NEXT:    stxvd2x vs7, r30, r3
+; BE-NEXT:    li r3, 176
+; BE-NEXT:    stxvd2x vs6, r30, r3
+; BE-NEXT:    li r3, 160
+; BE-NEXT:    stxvd2x vs5, r30, r3
+; BE-NEXT:    li r3, 144
+; BE-NEXT:    stxvd2x vs4, r30, r3
+; BE-NEXT:    li r3, 128
+; BE-NEXT:    stxvd2x vs3, r30, r3
+; BE-NEXT:    li r3, 112
+; BE-NEXT:    stxvd2x vs2, r30, r3
+; BE-NEXT:    li r3, 96
+; BE-NEXT:    stxvd2x vs1, r30, r3
+; BE-NEXT:    li r3, 864
+; BE-NEXT:    stxvd2x vs0, 0, r30
+; BE-NEXT:    ld r30, 880(r1) # 8-byte Folded Reload
+; BE-NEXT:    lxvd2x v31, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 848
+; BE-NEXT:    lxvd2x v30, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 832
+; BE-NEXT:    lxvd2x v29, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 816
+; BE-NEXT:    lxvd2x v28, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 800
+; BE-NEXT:    lxvd2x v27, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 784
+; BE-NEXT:    lxvd2x v26, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 768
+; BE-NEXT:    lxvd2x v25, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 752
+; BE-NEXT:    lxvd2x v24, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 736
+; BE-NEXT:    lxvd2x v23, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 720
+; BE-NEXT:    lxvd2x v22, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 704
+; BE-NEXT:    lxvd2x v21, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    li r3, 688
+; BE-NEXT:    lxvd2x v20, r1, r3 # 16-byte Folded Reload
+; BE-NEXT:    addi r1, r1, 896
+; BE-NEXT:    ld r0, 16(r1)
+; BE-NEXT:    mtlr r0
+; BE-NEXT:    blr
+;
+; CHECK-LABEL: lrint_v32i64_v32f128:
+; CHECK:       # %bb.0:
+; CHECK-NEXT:    mflr r0
+; CHECK-NEXT:    stdu r1, -640(r1)
+; CHECK-NEXT:    std r0, 656(r1)
+; CHECK-NEXT:    .cfi_def_cfa_offset 640
+; CHECK-NEXT:    .cfi_offset lr, 16
+; CHECK-NEXT:    .cfi_offset r30, -16
+; CHECK-NEXT:    .cfi_offset v20, -208
+; CHECK-NEXT:    .cfi_offset v21, -192
+; CHECK-NEXT:    .cfi_offset v22, -176
+; CHECK-NEXT:    .cfi_offset v23, -160
+; CHECK-NEXT:    .cfi_offset v24, -144
+; CHECK-NEXT:    .cfi_offset v25, -128
+; CHECK-NEXT:    .cfi_offset v26, -112
+; CHECK-NEXT:    .cfi_offset v27, -96
+; CHECK-NEXT:    .cfi_offset v28, -80
+; CHECK-NEXT:    .cfi_offset v29, -64
+; CHECK-NEXT:    .cfi_offset v30, -48
+; CHECK-NEXT:    .cfi_offset v31, -32
+; CHECK-NEXT:    li r4, 432
+; CHECK-NEXT:    std r30, 624(r1) # 8-byte Folded Spill
+; CHECK-NEXT:    mr r30, r3
+; CHECK-NEXT:    addi r3, r1, 1184
+; CHECK-NEXT:    stvx v20, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 448
+; CHECK-NEXT:    lxvd2x vs0, 0, r3
+; CHECK-NEXT:    addi r3, r1, 1168
+; CHECK-NEXT:    stvx v21, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 464
+; CHECK-NEXT:    lxvd2x vs1, 0, r3
+; CHECK-NEXT:    addi r3, r1, 1152
+; CHECK-NEXT:    stvx v22, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 480
+; CHECK-NEXT:    lxvd2x vs2, 0, r3
+; CHECK-NEXT:    addi r3, r1, 1136
+; CHECK-NEXT:    stvx v23, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 496
+; CHECK-NEXT:    lxvd2x vs3, 0, r3
+; CHECK-NEXT:    addi r3, r1, 1120
+; CHECK-NEXT:    stvx v24, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 512
+; CHECK-NEXT:    lxvd2x vs4, 0, r3
+; CHECK-NEXT:    addi r3, r1, 1104
+; CHECK-NEXT:    vmr v24, v3
+; CHECK-NEXT:    stvx v25, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 528
+; CHECK-NEXT:    lxvd2x vs5, 0, r3
+; CHECK-NEXT:    xxswapd vs0, vs0
+; CHECK-NEXT:    addi r3, r1, 1088
+; CHECK-NEXT:    stvx v26, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 544
+; CHECK-NEXT:    stvx v27, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 560
+; CHECK-NEXT:    stvx v28, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 576
+; CHECK-NEXT:    stvx v29, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 592
+; CHECK-NEXT:    stvx v30, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 608
+; CHECK-NEXT:    stvx v31, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 416
+; CHECK-NEXT:    stxvd2x v13, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 400
+; CHECK-NEXT:    stxvd2x v12, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 384
+; CHECK-NEXT:    stxvd2x v11, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 352
+; CHECK-NEXT:    stxvd2x v10, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 336
+; CHECK-NEXT:    stxvd2x v9, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 304
+; CHECK-NEXT:    stxvd2x v8, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 288
+; CHECK-NEXT:    stxvd2x v7, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 256
+; CHECK-NEXT:    stxvd2x v6, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 240
+; CHECK-NEXT:    stxvd2x v5, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 224
+; CHECK-NEXT:    stxvd2x v4, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 192
+; CHECK-NEXT:    stxvd2x vs0, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 176
+; CHECK-NEXT:    xxswapd vs0, vs1
+; CHECK-NEXT:    stxvd2x vs0, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 160
+; CHECK-NEXT:    xxswapd vs0, vs2
+; CHECK-NEXT:    stxvd2x vs0, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 144
+; CHECK-NEXT:    xxswapd vs0, vs3
+; CHECK-NEXT:    stxvd2x vs0, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 128
+; CHECK-NEXT:    xxswapd vs0, vs4
+; CHECK-NEXT:    stxvd2x vs0, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    li r4, 112
+; CHECK-NEXT:    xxswapd vs0, vs5
+; CHECK-NEXT:    stxvd2x vs0, r1, r4 # 16-byte Folded Spill
+; CHECK-NEXT:    lxvd2x vs0, 0, r3
+; CHECK-NEXT:    li r3, 96
+; CHECK-NEXT:    xxswapd vs0, vs0
+; CHECK-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    addi r3, r1, 1072
+; CHECK-NEXT:    lxvd2x vs0, 0, r3
+; CHECK-NEXT:    li r3, 80
+; CHECK-NEXT:    xxswapd vs0, vs0
+; CHECK-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    addi r3, r1, 1056
+; CHECK-NEXT:    lxvd2x vs0, 0, r3
+; CHECK-NEXT:    li r3, 64
+; CHECK-NEXT:    xxswapd vs0, vs0
+; CHECK-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    addi r3, r1, 1040
+; CHECK-NEXT:    lxvd2x vs0, 0, r3
+; CHECK-NEXT:    li r3, 48
+; CHECK-NEXT:    xxswapd vs0, vs0
+; CHECK-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    addi r3, r1, 1024
+; CHECK-NEXT:    lxvd2x vs0, 0, r3
+; CHECK-NEXT:    addi r3, r1, 1008
+; CHECK-NEXT:    xxswapd v22, vs0
+; CHECK-NEXT:    lxvd2x vs0, 0, r3
+; CHECK-NEXT:    addi r3, r1, 992
+; CHECK-NEXT:    xxswapd v21, vs0
+; CHECK-NEXT:    lxvd2x vs0, 0, r3
+; CHECK-NEXT:    addi r3, r1, 976
+; CHECK-NEXT:    xxswapd v20, vs0
+; CHECK-NEXT:    lxvd2x vs0, 0, r3
+; CHECK-NEXT:    addi r3, r1, 960
+; CHECK-NEXT:    xxswapd v31, vs0
+; CHECK-NEXT:    lxvd2x vs0, 0, r3
+; CHECK-NEXT:    addi r3, r1, 944
+; CHECK-NEXT:    xxswapd v30, vs0
+; CHECK-NEXT:    lxvd2x vs0, 0, r3
+; CHECK-NEXT:    addi r3, r1, 928
+; CHECK-NEXT:    xxswapd v29, vs0
+; CHECK-NEXT:    lxvd2x vs0, 0, r3
+; CHECK-NEXT:    addi r3, r1, 912
+; CHECK-NEXT:    xxswapd v28, vs0
+; CHECK-NEXT:    lxvd2x vs0, 0, r3
+; CHECK-NEXT:    addi r3, r1, 896
+; CHECK-NEXT:    xxswapd v27, vs0
+; CHECK-NEXT:    lxvd2x vs0, 0, r3
+; CHECK-NEXT:    addi r3, r1, 880
+; CHECK-NEXT:    xxswapd v26, vs0
+; CHECK-NEXT:    lxvd2x vs0, 0, r3
+; CHECK-NEXT:    xxswapd v25, vs0
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v24
+; CHECK-NEXT:    mtvsrd v23, r3
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 368
+; CHECK-NEXT:    vmr v2, v25
+; CHECK-NEXT:    xxmrghd vs0, vs0, v23
+; CHECK-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v26
+; CHECK-NEXT:    mtvsrd v25, r3
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 320
+; CHECK-NEXT:    vmr v2, v27
+; CHECK-NEXT:    xxmrghd vs0, vs0, v25
+; CHECK-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v28
+; CHECK-NEXT:    mtvsrd v27, r3
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 272
+; CHECK-NEXT:    vmr v2, v29
+; CHECK-NEXT:    xxmrghd vs0, vs0, v27
+; CHECK-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v30
+; CHECK-NEXT:    mtvsrd v29, r3
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 208
+; CHECK-NEXT:    vmr v2, v31
+; CHECK-NEXT:    xxmrghd vs0, vs0, v29
+; CHECK-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v20
+; CHECK-NEXT:    mtvsrd v31, r3
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    vmr v2, v21
+; CHECK-NEXT:    xxmrghd v31, vs0, v31
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    vmr v2, v22
+; CHECK-NEXT:    mtvsrd v29, r3
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 48
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    xxmrghd v29, vs0, v29
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtvsrd v27, r3
+; CHECK-NEXT:    li r3, 64
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 80
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    xxmrghd v27, vs0, v27
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtvsrd v25, r3
+; CHECK-NEXT:    li r3, 96
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 112
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    xxmrghd v25, vs0, v25
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtvsrd v23, r3
+; CHECK-NEXT:    li r3, 128
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 144
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    xxmrghd v23, vs0, v23
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtvsrd v22, r3
+; CHECK-NEXT:    li r3, 160
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 176
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    xxmrghd v22, vs0, v22
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtvsrd v21, r3
+; CHECK-NEXT:    li r3, 192
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 224
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    xxmrghd v21, vs0, v21
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtvsrd v20, r3
+; CHECK-NEXT:    li r3, 240
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 256
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    xxmrghd v20, vs0, v20
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtvsrd v24, r3
+; CHECK-NEXT:    li r3, 288
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 304
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    xxmrghd v24, vs0, v24
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtvsrd v26, r3
+; CHECK-NEXT:    li r3, 336
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 352
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    xxmrghd v26, vs0, v26
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtvsrd v28, r3
+; CHECK-NEXT:    li r3, 384
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 400
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    xxmrghd v28, vs0, v28
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtvsrd v30, r3
+; CHECK-NEXT:    li r3, 416
+; CHECK-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    bl lrintf128
+; CHECK-NEXT:    nop
+; CHECK-NEXT:    mtfprd f0, r3
+; CHECK-NEXT:    li r3, 80
+; CHECK-NEXT:    xxswapd vs1, v28
+; CHECK-NEXT:    li r4, 208
+; CHECK-NEXT:    xxswapd vs2, v26
+; CHECK-NEXT:    xxswapd vs3, v27
+; CHECK-NEXT:    xxmrghd v2, vs0, v30
+; CHECK-NEXT:    xxswapd vs0, v2
+; CHECK-NEXT:    stxvd2x vs0, r30, r3
+; CHECK-NEXT:    li r3, 64
+; CHECK-NEXT:    stxvd2x vs1, r30, r3
+; CHECK-NEXT:    li r3, 48
+; CHECK-NEXT:    stxvd2x vs2, r30, r3
+; CHECK-NEXT:    li r3, 32
+; CHECK-NEXT:    xxswapd vs0, v24
+; CHECK-NEXT:    stxvd2x vs0, r30, r3
+; CHECK-NEXT:    li r3, 16
+; CHECK-NEXT:    xxswapd vs1, v20
+; CHECK-NEXT:    stxvd2x vs1, r30, r3
+; CHECK-NEXT:    li r3, 240
+; CHECK-NEXT:    xxswapd vs2, v23
+; CHECK-NEXT:    xxswapd vs0, v21
+; CHECK-NEXT:    stxvd2x vs0, r30, r3
+; CHECK-NEXT:    li r3, 224
+; CHECK-NEXT:    xxswapd vs1, v22
+; CHECK-NEXT:    stxvd2x vs1, r30, r3
+; CHECK-NEXT:    li r3, 208
+; CHECK-NEXT:    stxvd2x vs2, r30, r3
+; CHECK-NEXT:    li r3, 192
+; CHECK-NEXT:    xxswapd vs0, v25
+; CHECK-NEXT:    stxvd2x vs0, r30, r3
+; CHECK-NEXT:    li r3, 176
+; CHECK-NEXT:    stxvd2x vs3, r30, r3
+; CHECK-NEXT:    li r3, 160
+; CHECK-NEXT:    lxvd2x vs2, r1, r4 # 16-byte Folded Reload
+; CHECK-NEXT:    li r4, 272
+; CHECK-NEXT:    xxswapd vs1, v29
+; CHECK-NEXT:    stxvd2x vs1, r30, r3
+; CHECK-NEXT:    li r3, 144
+; CHECK-NEXT:    lxvd2x vs1, r1, r4 # 16-byte Folded Reload
+; CHECK-NEXT:    li r4, 320
+; CHECK-NEXT:    lxvd2x vs3, r1, r4 # 16-byte Folded Reload
+; CHECK-NEXT:    li r4, 368
+; CHECK-NEXT:    lxvd2x vs4, r1, r4 # 16-byte Folded Reload
+; CHECK-NEXT:    xxswapd vs0, v31
+; CHECK-NEXT:    stxvd2x vs0, r30, r3
+; CHECK-NEXT:    li r3, 128
+; CHECK-NEXT:    xxswapd vs2, vs2
+; CHECK-NEXT:    stxvd2x vs2, r30, r3
+; CHECK-NEXT:    li r3, 112
+; CHECK-NEXT:    xxswapd vs1, vs1
+; CHECK-NEXT:    stxvd2x vs1, r30, r3
+; CHECK-NEXT:    li r3, 96
+; CHECK-NEXT:    xxswapd vs3, vs3
+; CHECK-NEXT:    stxvd2x vs3, r30, r3
+; CHECK-NEXT:    li r3, 608
+; CHECK-NEXT:    xxswapd vs4, vs4
+; CHECK-NEXT:    stxvd2x vs4, 0, r30
+; CHECK-NEXT:    lvx v31, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 592
+; CHECK-NEXT:    ld r30, 624(r1) # 8-byte Folded Reload
+; CHECK-NEXT:    lvx v30, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 576
+; CHECK-NEXT:    lvx v29, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 560
+; CHECK-NEXT:    lvx v28, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 544
+; CHECK-NEXT:    lvx v27, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 528
+; CHECK-NEXT:    lvx v26, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 512
+; CHECK-NEXT:    lvx v25, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 496
+; CHECK-NEXT:    lvx v24, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 480
+; CHECK-NEXT:    lvx v23, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 464
+; CHECK-NEXT:    lvx v22, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 448
+; CHECK-NEXT:    lvx v21, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    li r3, 432
+; CHECK-NEXT:    lvx v20, r1, r3 # 16-byte Folded Reload
+; CHECK-NEXT:    addi r1, r1, 640
+; CHECK-NEXT:    ld r0, 16(r1)
+; CHECK-NEXT:    mtlr r0
+; CHECK-NEXT:    blr
+;
+; FAST-LABEL: lrint_v32i64_v32f128:
+; FAST:       # %bb.0:
+; FAST-NEXT:    mflr r0
+; FAST-NEXT:    stdu r1, -640(r1)
+; FAST-NEXT:    std r0, 656(r1)
+; FAST-NEXT:    .cfi_def_cfa_offset 640
+; FAST-NEXT:    .cfi_offset lr, 16
+; FAST-NEXT:    .cfi_offset r30, -16
+; FAST-NEXT:    .cfi_offset v20, -208
+; FAST-NEXT:    .cfi_offset v21, -192
+; FAST-NEXT:    .cfi_offset v22, -176
+; FAST-NEXT:    .cfi_offset v23, -160
+; FAST-NEXT:    .cfi_offset v24, -144
+; FAST-NEXT:    .cfi_offset v25, -128
+; FAST-NEXT:    .cfi_offset v26, -112
+; FAST-NEXT:    .cfi_offset v27, -96
+; FAST-NEXT:    .cfi_offset v28, -80
+; FAST-NEXT:    .cfi_offset v29, -64
+; FAST-NEXT:    .cfi_offset v30, -48
+; FAST-NEXT:    .cfi_offset v31, -32
+; FAST-NEXT:    li r4, 432
+; FAST-NEXT:    std r30, 624(r1) # 8-byte Folded Spill
+; FAST-NEXT:    mr r30, r3
+; FAST-NEXT:    addi r3, r1, 1184
+; FAST-NEXT:    stvx v20, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 448
+; FAST-NEXT:    lxvd2x vs0, 0, r3
+; FAST-NEXT:    addi r3, r1, 1168
+; FAST-NEXT:    stvx v21, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 464
+; FAST-NEXT:    lxvd2x vs1, 0, r3
+; FAST-NEXT:    addi r3, r1, 1152
+; FAST-NEXT:    stvx v22, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 480
+; FAST-NEXT:    lxvd2x vs2, 0, r3
+; FAST-NEXT:    addi r3, r1, 1136
+; FAST-NEXT:    stvx v23, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 496
+; FAST-NEXT:    lxvd2x vs3, 0, r3
+; FAST-NEXT:    addi r3, r1, 1120
+; FAST-NEXT:    stvx v24, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 512
+; FAST-NEXT:    lxvd2x vs4, 0, r3
+; FAST-NEXT:    addi r3, r1, 1104
+; FAST-NEXT:    vmr v24, v3
+; FAST-NEXT:    stvx v25, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 528
+; FAST-NEXT:    lxvd2x vs5, 0, r3
+; FAST-NEXT:    xxswapd vs0, vs0
+; FAST-NEXT:    addi r3, r1, 1088
+; FAST-NEXT:    stvx v26, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 544
+; FAST-NEXT:    stvx v27, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 560
+; FAST-NEXT:    stvx v28, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 576
+; FAST-NEXT:    stvx v29, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 592
+; FAST-NEXT:    stvx v30, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 608
+; FAST-NEXT:    stvx v31, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 416
+; FAST-NEXT:    stxvd2x v13, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 400
+; FAST-NEXT:    stxvd2x v12, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 384
+; FAST-NEXT:    stxvd2x v11, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 352
+; FAST-NEXT:    stxvd2x v10, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 336
+; FAST-NEXT:    stxvd2x v9, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 304
+; FAST-NEXT:    stxvd2x v8, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 288
+; FAST-NEXT:    stxvd2x v7, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 256
+; FAST-NEXT:    stxvd2x v6, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 240
+; FAST-NEXT:    stxvd2x v5, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 224
+; FAST-NEXT:    stxvd2x v4, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 192
+; FAST-NEXT:    stxvd2x vs0, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 176
+; FAST-NEXT:    xxswapd vs0, vs1
+; FAST-NEXT:    stxvd2x vs0, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 160
+; FAST-NEXT:    xxswapd vs0, vs2
+; FAST-NEXT:    stxvd2x vs0, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 144
+; FAST-NEXT:    xxswapd vs0, vs3
+; FAST-NEXT:    stxvd2x vs0, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 128
+; FAST-NEXT:    xxswapd vs0, vs4
+; FAST-NEXT:    stxvd2x vs0, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    li r4, 112
+; FAST-NEXT:    xxswapd vs0, vs5
+; FAST-NEXT:    stxvd2x vs0, r1, r4 # 16-byte Folded Spill
+; FAST-NEXT:    lxvd2x vs0, 0, r3
+; FAST-NEXT:    li r3, 96
+; FAST-NEXT:    xxswapd vs0, vs0
+; FAST-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    addi r3, r1, 1072
+; FAST-NEXT:    lxvd2x vs0, 0, r3
+; FAST-NEXT:    li r3, 80
+; FAST-NEXT:    xxswapd vs0, vs0
+; FAST-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    addi r3, r1, 1056
+; FAST-NEXT:    lxvd2x vs0, 0, r3
+; FAST-NEXT:    li r3, 64
+; FAST-NEXT:    xxswapd vs0, vs0
+; FAST-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    addi r3, r1, 1040
+; FAST-NEXT:    lxvd2x vs0, 0, r3
+; FAST-NEXT:    li r3, 48
+; FAST-NEXT:    xxswapd vs0, vs0
+; FAST-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    addi r3, r1, 1024
+; FAST-NEXT:    lxvd2x vs0, 0, r3
+; FAST-NEXT:    addi r3, r1, 1008
+; FAST-NEXT:    xxswapd v22, vs0
+; FAST-NEXT:    lxvd2x vs0, 0, r3
+; FAST-NEXT:    addi r3, r1, 992
+; FAST-NEXT:    xxswapd v21, vs0
+; FAST-NEXT:    lxvd2x vs0, 0, r3
+; FAST-NEXT:    addi r3, r1, 976
+; FAST-NEXT:    xxswapd v20, vs0
+; FAST-NEXT:    lxvd2x vs0, 0, r3
+; FAST-NEXT:    addi r3, r1, 960
+; FAST-NEXT:    xxswapd v31, vs0
+; FAST-NEXT:    lxvd2x vs0, 0, r3
+; FAST-NEXT:    addi r3, r1, 944
+; FAST-NEXT:    xxswapd v30, vs0
+; FAST-NEXT:    lxvd2x vs0, 0, r3
+; FAST-NEXT:    addi r3, r1, 928
+; FAST-NEXT:    xxswapd v29, vs0
+; FAST-NEXT:    lxvd2x vs0, 0, r3
+; FAST-NEXT:    addi r3, r1, 912
+; FAST-NEXT:    xxswapd v28, vs0
+; FAST-NEXT:    lxvd2x vs0, 0, r3
+; FAST-NEXT:    addi r3, r1, 896
+; FAST-NEXT:    xxswapd v27, vs0
+; FAST-NEXT:    lxvd2x vs0, 0, r3
+; FAST-NEXT:    addi r3, r1, 880
+; FAST-NEXT:    xxswapd v26, vs0
+; FAST-NEXT:    lxvd2x vs0, 0, r3
+; FAST-NEXT:    xxswapd v25, vs0
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v24
+; FAST-NEXT:    mtvsrd v23, r3
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 368
+; FAST-NEXT:    vmr v2, v25
+; FAST-NEXT:    xxmrghd vs0, vs0, v23
+; FAST-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v26
+; FAST-NEXT:    mtvsrd v25, r3
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 320
+; FAST-NEXT:    vmr v2, v27
+; FAST-NEXT:    xxmrghd vs0, vs0, v25
+; FAST-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v28
+; FAST-NEXT:    mtvsrd v27, r3
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 272
+; FAST-NEXT:    vmr v2, v29
+; FAST-NEXT:    xxmrghd vs0, vs0, v27
+; FAST-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v30
+; FAST-NEXT:    mtvsrd v29, r3
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 208
+; FAST-NEXT:    vmr v2, v31
+; FAST-NEXT:    xxmrghd vs0, vs0, v29
+; FAST-NEXT:    stxvd2x vs0, r1, r3 # 16-byte Folded Spill
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v20
+; FAST-NEXT:    mtvsrd v31, r3
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    vmr v2, v21
+; FAST-NEXT:    xxmrghd v31, vs0, v31
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    vmr v2, v22
+; FAST-NEXT:    mtvsrd v29, r3
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 48
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    xxmrghd v29, vs0, v29
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtvsrd v27, r3
+; FAST-NEXT:    li r3, 64
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 80
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    xxmrghd v27, vs0, v27
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtvsrd v25, r3
+; FAST-NEXT:    li r3, 96
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 112
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    xxmrghd v25, vs0, v25
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtvsrd v23, r3
+; FAST-NEXT:    li r3, 128
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 144
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    xxmrghd v23, vs0, v23
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtvsrd v22, r3
+; FAST-NEXT:    li r3, 160
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 176
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    xxmrghd v22, vs0, v22
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtvsrd v21, r3
+; FAST-NEXT:    li r3, 192
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 224
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    xxmrghd v21, vs0, v21
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtvsrd v20, r3
+; FAST-NEXT:    li r3, 240
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 256
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    xxmrghd v20, vs0, v20
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtvsrd v24, r3
+; FAST-NEXT:    li r3, 288
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 304
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    xxmrghd v24, vs0, v24
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtvsrd v26, r3
+; FAST-NEXT:    li r3, 336
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 352
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    xxmrghd v26, vs0, v26
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtvsrd v28, r3
+; FAST-NEXT:    li r3, 384
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 400
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    xxmrghd v28, vs0, v28
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtvsrd v30, r3
+; FAST-NEXT:    li r3, 416
+; FAST-NEXT:    lxvd2x v2, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    bl lrintf128
+; FAST-NEXT:    nop
+; FAST-NEXT:    mtfprd f0, r3
+; FAST-NEXT:    li r3, 80
+; FAST-NEXT:    xxswapd vs1, v28
+; FAST-NEXT:    li r4, 208
+; FAST-NEXT:    xxswapd vs2, v26
+; FAST-NEXT:    xxswapd vs3, v27
+; FAST-NEXT:    xxmrghd v2, vs0, v30
+; FAST-NEXT:    xxswapd vs0, v2
+; FAST-NEXT:    stxvd2x vs0, r30, r3
+; FAST-NEXT:    li r3, 64
+; FAST-NEXT:    stxvd2x vs1, r30, r3
+; FAST-NEXT:    li r3, 48
+; FAST-NEXT:    stxvd2x vs2, r30, r3
+; FAST-NEXT:    li r3, 32
+; FAST-NEXT:    xxswapd vs0, v24
+; FAST-NEXT:    stxvd2x vs0, r30, r3
+; FAST-NEXT:    li r3, 16
+; FAST-NEXT:    xxswapd vs1, v20
+; FAST-NEXT:    stxvd2x vs1, r30, r3
+; FAST-NEXT:    li r3, 240
+; FAST-NEXT:    xxswapd vs2, v23
+; FAST-NEXT:    xxswapd vs0, v21
+; FAST-NEXT:    stxvd2x vs0, r30, r3
+; FAST-NEXT:    li r3, 224
+; FAST-NEXT:    xxswapd vs1, v22
+; FAST-NEXT:    stxvd2x vs1, r30, r3
+; FAST-NEXT:    li r3, 208
+; FAST-NEXT:    stxvd2x vs2, r30, r3
+; FAST-NEXT:    li r3, 192
+; FAST-NEXT:    xxswapd vs0, v25
+; FAST-NEXT:    stxvd2x vs0, r30, r3
+; FAST-NEXT:    li r3, 176
+; FAST-NEXT:    stxvd2x vs3, r30, r3
+; FAST-NEXT:    li r3, 160
+; FAST-NEXT:    lxvd2x vs2, r1, r4 # 16-byte Folded Reload
+; FAST-NEXT:    li r4, 272
+; FAST-NEXT:    xxswapd vs1, v29
+; FAST-NEXT:    stxvd2x vs1, r30, r3
+; FAST-NEXT:    li r3, 144
+; FAST-NEXT:    lxvd2x vs1, r1, r4 # 16-byte Folded Reload
+; FAST-NEXT:    li r4, 320
+; FAST-NEXT:    lxvd2x vs3, r1, r4 # 16-byte Folded Reload
+; FAST-NEXT:    li r4, 368
+; FAST-NEXT:    lxvd2x vs4, r1, r4 # 16-byte Folded Reload
+; FAST-NEXT:    xxswapd vs0, v31
+; FAST-NEXT:    stxvd2x vs0, r30, r3
+; FAST-NEXT:    li r3, 128
+; FAST-NEXT:    xxswapd vs2, vs2
+; FAST-NEXT:    stxvd2x vs2, r30, r3
+; FAST-NEXT:    li r3, 112
+; FAST-NEXT:    xxswapd vs1, vs1
+; FAST-NEXT:    stxvd2x vs1, r30, r3
+; FAST-NEXT:    li r3, 96
+; FAST-NEXT:    xxswapd vs3, vs3
+; FAST-NEXT:    stxvd2x vs3, r30, r3
+; FAST-NEXT:    li r3, 608
+; FAST-NEXT:    xxswapd vs4, vs4
+; FAST-NEXT:    stxvd2x vs4, 0, r30
+; FAST-NEXT:    lvx v31, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 592
+; FAST-NEXT:    ld r30, 624(r1) # 8-byte Folded Reload
+; FAST-NEXT:    lvx v30, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 576
+; FAST-NEXT:    lvx v29, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 560
+; FAST-NEXT:    lvx v28, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 544
+; FAST-NEXT:    lvx v27, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 528
+; FAST-NEXT:    lvx v26, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 512
+; FAST-NEXT:    lvx v25, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 496
+; FAST-NEXT:    lvx v24, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 480
+; FAST-NEXT:    lvx v23, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 464
+; FAST-NEXT:    lvx v22, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 448
+; FAST-NEXT:    lvx v21, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    li r3, 432
+; FAST-NEXT:    lvx v20, r1, r3 # 16-byte Folded Reload
+; FAST-NEXT:    addi r1, r1, 640
+; FAST-NEXT:    ld r0, 16(r1)
+; FAST-NEXT:    mtlr r0
+; FAST-NEXT:    blr
+  %a = call <32 x i64> @llvm.lrint.v32i64.v32f128(<32 x fp128> %x)
+  ret <32 x i64> %a
+}
+declare <32 x i64> @llvm.lrint.v32i64.v32f128(<32 x fp128>)
diff --git a/llvm/test/CodeGen/X86/vector-llrint.ll b/llvm/test/CodeGen/X86/vector-llrint.ll
index 08ee748497650..f393ffd8a0441 100644
--- a/llvm/test/CodeGen/X86/vector-llrint.ll
+++ b/llvm/test/CodeGen/X86/vector-llrint.ll
@@ -1246,3 +1246,708 @@ define <8 x i64> @llrint_v8i64_v8f64(<8 x double> %x) {
   ret <8 x i64> %a
 }
 declare <8 x i64> @llvm.llrint.v8i64.v8f64(<8 x double>)
+
+define <1 x i64> @llrint_v1i64_v1f128(<1 x fp128> %x) {
+; X86-LABEL: llrint_v1i64_v1f128:
+; X86:       # %bb.0:
+; X86-NEXT:    pushl %ebp
+; X86-NEXT:    .cfi_def_cfa_offset 8
+; X86-NEXT:    .cfi_offset %ebp, -8
+; X86-NEXT:    movl %esp, %ebp
+; X86-NEXT:    .cfi_def_cfa_register %ebp
+; X86-NEXT:    andl $-16, %esp
+; X86-NEXT:    subl $16, %esp
+; X86-NEXT:    pushl 20(%ebp)
+; X86-NEXT:    pushl 16(%ebp)
+; X86-NEXT:    pushl 12(%ebp)
+; X86-NEXT:    pushl 8(%ebp)
+; X86-NEXT:    calll llrintl
+; X86-NEXT:    addl $16, %esp
+; X86-NEXT:    movl %ebp, %esp
+; X86-NEXT:    popl %ebp
+; X86-NEXT:    .cfi_def_cfa %esp, 4
+; X86-NEXT:    retl
+;
+; SSE-LABEL: llrint_v1i64_v1f128:
+; SSE:       # %bb.0:
+; SSE-NEXT:    pushq %rax
+; SSE-NEXT:    .cfi_def_cfa_offset 16
+; SSE-NEXT:    callq llrintl at PLT
+; SSE-NEXT:    popq %rcx
+; SSE-NEXT:    .cfi_def_cfa_offset 8
+; SSE-NEXT:    retq
+;
+; AVX-LABEL: llrint_v1i64_v1f128:
+; AVX:       # %bb.0:
+; AVX-NEXT:    pushq %rax
+; AVX-NEXT:    .cfi_def_cfa_offset 16
+; AVX-NEXT:    callq llrintl at PLT
+; AVX-NEXT:    popq %rcx
+; AVX-NEXT:    .cfi_def_cfa_offset 8
+; AVX-NEXT:    retq
+;
+; AVX512DQ-LABEL: llrint_v1i64_v1f128:
+; AVX512DQ:       # %bb.0:
+; AVX512DQ-NEXT:    pushq %rax
+; AVX512DQ-NEXT:    .cfi_def_cfa_offset 16
+; AVX512DQ-NEXT:    callq llrintl at PLT
+; AVX512DQ-NEXT:    popq %rcx
+; AVX512DQ-NEXT:    .cfi_def_cfa_offset 8
+; AVX512DQ-NEXT:    retq
+  %a = call <1 x i64> @llvm.llrint.v1i64.v1f128(<1 x fp128> %x)
+  ret <1 x i64> %a
+}
+declare <1 x i64> @llvm.llrint.v1i64.v1f128(<1 x fp128>)
+
+define <2 x i64> @llrint_v2i64_v2f128(<2 x fp128> %x) {
+; X86-LABEL: llrint_v2i64_v2f128:
+; X86:       # %bb.0:
+; X86-NEXT:    pushl %ebp
+; X86-NEXT:    .cfi_def_cfa_offset 8
+; X86-NEXT:    .cfi_offset %ebp, -8
+; X86-NEXT:    movl %esp, %ebp
+; X86-NEXT:    .cfi_def_cfa_register %ebp
+; X86-NEXT:    pushl %ebx
+; X86-NEXT:    pushl %edi
+; X86-NEXT:    pushl %esi
+; X86-NEXT:    andl $-16, %esp
+; X86-NEXT:    subl $16, %esp
+; X86-NEXT:    .cfi_offset %esi, -20
+; X86-NEXT:    .cfi_offset %edi, -16
+; X86-NEXT:    .cfi_offset %ebx, -12
+; X86-NEXT:    movl 8(%ebp), %esi
+; X86-NEXT:    pushl 24(%ebp)
+; X86-NEXT:    pushl 20(%ebp)
+; X86-NEXT:    pushl 16(%ebp)
+; X86-NEXT:    pushl 12(%ebp)
+; X86-NEXT:    calll llrintl
+; X86-NEXT:    addl $16, %esp
+; X86-NEXT:    movl %eax, %edi
+; X86-NEXT:    movl %edx, %ebx
+; X86-NEXT:    pushl 40(%ebp)
+; X86-NEXT:    pushl 36(%ebp)
+; X86-NEXT:    pushl 32(%ebp)
+; X86-NEXT:    pushl 28(%ebp)
+; X86-NEXT:    calll llrintl
+; X86-NEXT:    addl $16, %esp
+; X86-NEXT:    movl %edx, 12(%esi)
+; X86-NEXT:    movl %eax, 8(%esi)
+; X86-NEXT:    movl %ebx, 4(%esi)
+; X86-NEXT:    movl %edi, (%esi)
+; X86-NEXT:    movl %esi, %eax
+; X86-NEXT:    leal -12(%ebp), %esp
+; X86-NEXT:    popl %esi
+; X86-NEXT:    popl %edi
+; X86-NEXT:    popl %ebx
+; X86-NEXT:    popl %ebp
+; X86-NEXT:    .cfi_def_cfa %esp, 4
+; X86-NEXT:    retl $4
+;
+; SSE-LABEL: llrint_v2i64_v2f128:
+; SSE:       # %bb.0:
+; SSE-NEXT:    subq $40, %rsp
+; SSE-NEXT:    .cfi_def_cfa_offset 48
+; SSE-NEXT:    movaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; SSE-NEXT:    movaps %xmm1, %xmm0
+; SSE-NEXT:    callq llrintl at PLT
+; SSE-NEXT:    movq %rax, %xmm0
+; SSE-NEXT:    movdqa %xmm0, (%rsp) # 16-byte Spill
+; SSE-NEXT:    movaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; SSE-NEXT:    callq llrintl at PLT
+; SSE-NEXT:    movq %rax, %xmm0
+; SSE-NEXT:    punpcklqdq (%rsp), %xmm0 # 16-byte Folded Reload
+; SSE-NEXT:    # xmm0 = xmm0[0],mem[0]
+; SSE-NEXT:    addq $40, %rsp
+; SSE-NEXT:    .cfi_def_cfa_offset 8
+; SSE-NEXT:    retq
+;
+; AVX-LABEL: llrint_v2i64_v2f128:
+; AVX:       # %bb.0:
+; AVX-NEXT:    subq $40, %rsp
+; AVX-NEXT:    .cfi_def_cfa_offset 48
+; AVX-NEXT:    vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX-NEXT:    vmovaps %xmm1, %xmm0
+; AVX-NEXT:    callq llrintl at PLT
+; AVX-NEXT:    vmovq %rax, %xmm0
+; AVX-NEXT:    vmovdqa %xmm0, (%rsp) # 16-byte Spill
+; AVX-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX-NEXT:    callq llrintl at PLT
+; AVX-NEXT:    vmovq %rax, %xmm0
+; AVX-NEXT:    vpunpcklqdq (%rsp), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX-NEXT:    addq $40, %rsp
+; AVX-NEXT:    .cfi_def_cfa_offset 8
+; AVX-NEXT:    retq
+;
+; AVX512DQ-LABEL: llrint_v2i64_v2f128:
+; AVX512DQ:       # %bb.0:
+; AVX512DQ-NEXT:    subq $40, %rsp
+; AVX512DQ-NEXT:    .cfi_def_cfa_offset 48
+; AVX512DQ-NEXT:    vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps %xmm1, %xmm0
+; AVX512DQ-NEXT:    callq llrintl at PLT
+; AVX512DQ-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-NEXT:    vmovdqa %xmm0, (%rsp) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512DQ-NEXT:    callq llrintl at PLT
+; AVX512DQ-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-NEXT:    vpunpcklqdq (%rsp), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512DQ-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512DQ-NEXT:    addq $40, %rsp
+; AVX512DQ-NEXT:    .cfi_def_cfa_offset 8
+; AVX512DQ-NEXT:    retq
+  %a = call <2 x i64> @llvm.llrint.v2i64.v2f128(<2 x fp128> %x)
+  ret <2 x i64> %a
+}
+declare <2 x i64> @llvm.llrint.v2i64.v2f128(<2 x fp128>)
+
+define <4 x i64> @llrint_v4i64_v4f128(<4 x fp128> %x) {
+; X86-LABEL: llrint_v4i64_v4f128:
+; X86:       # %bb.0:
+; X86-NEXT:    pushl %ebp
+; X86-NEXT:    .cfi_def_cfa_offset 8
+; X86-NEXT:    .cfi_offset %ebp, -8
+; X86-NEXT:    movl %esp, %ebp
+; X86-NEXT:    .cfi_def_cfa_register %ebp
+; X86-NEXT:    pushl %ebx
+; X86-NEXT:    pushl %edi
+; X86-NEXT:    pushl %esi
+; X86-NEXT:    andl $-16, %esp
+; X86-NEXT:    subl $32, %esp
+; X86-NEXT:    .cfi_offset %esi, -20
+; X86-NEXT:    .cfi_offset %edi, -16
+; X86-NEXT:    .cfi_offset %ebx, -12
+; X86-NEXT:    movl 8(%ebp), %esi
+; X86-NEXT:    movl 36(%ebp), %edi
+; X86-NEXT:    movl 40(%ebp), %ebx
+; X86-NEXT:    pushl 24(%ebp)
+; X86-NEXT:    pushl 20(%ebp)
+; X86-NEXT:    pushl 16(%ebp)
+; X86-NEXT:    pushl 12(%ebp)
+; X86-NEXT:    calll llrintl
+; X86-NEXT:    addl $16, %esp
+; X86-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl %edx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    pushl %ebx
+; X86-NEXT:    pushl %edi
+; X86-NEXT:    pushl 32(%ebp)
+; X86-NEXT:    pushl 28(%ebp)
+; X86-NEXT:    calll llrintl
+; X86-NEXT:    addl $16, %esp
+; X86-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl %edx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    pushl 56(%ebp)
+; X86-NEXT:    pushl 52(%ebp)
+; X86-NEXT:    pushl 48(%ebp)
+; X86-NEXT:    pushl 44(%ebp)
+; X86-NEXT:    calll llrintl
+; X86-NEXT:    addl $16, %esp
+; X86-NEXT:    movl %eax, %edi
+; X86-NEXT:    movl %edx, %ebx
+; X86-NEXT:    pushl 72(%ebp)
+; X86-NEXT:    pushl 68(%ebp)
+; X86-NEXT:    pushl 64(%ebp)
+; X86-NEXT:    pushl 60(%ebp)
+; X86-NEXT:    calll llrintl
+; X86-NEXT:    addl $16, %esp
+; X86-NEXT:    movl %edx, 28(%esi)
+; X86-NEXT:    movl %eax, 24(%esi)
+; X86-NEXT:    movl %ebx, 20(%esi)
+; X86-NEXT:    movl %edi, 16(%esi)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-NEXT:    movl %eax, 12(%esi)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-NEXT:    movl %eax, 8(%esi)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-NEXT:    movl %eax, 4(%esi)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-NEXT:    movl %eax, (%esi)
+; X86-NEXT:    movl %esi, %eax
+; X86-NEXT:    leal -12(%ebp), %esp
+; X86-NEXT:    popl %esi
+; X86-NEXT:    popl %edi
+; X86-NEXT:    popl %ebx
+; X86-NEXT:    popl %ebp
+; X86-NEXT:    .cfi_def_cfa %esp, 4
+; X86-NEXT:    retl $4
+;
+; SSE-LABEL: llrint_v4i64_v4f128:
+; SSE:       # %bb.0:
+; SSE-NEXT:    subq $72, %rsp
+; SSE-NEXT:    .cfi_def_cfa_offset 80
+; SSE-NEXT:    movaps %xmm3, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; SSE-NEXT:    movaps %xmm2, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; SSE-NEXT:    movaps %xmm0, (%rsp) # 16-byte Spill
+; SSE-NEXT:    movaps %xmm1, %xmm0
+; SSE-NEXT:    callq llrintl at PLT
+; SSE-NEXT:    movq %rax, %xmm0
+; SSE-NEXT:    movdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; SSE-NEXT:    movaps (%rsp), %xmm0 # 16-byte Reload
+; SSE-NEXT:    callq llrintl at PLT
+; SSE-NEXT:    movq %rax, %xmm0
+; SSE-NEXT:    punpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; SSE-NEXT:    # xmm0 = xmm0[0],mem[0]
+; SSE-NEXT:    movdqa %xmm0, (%rsp) # 16-byte Spill
+; SSE-NEXT:    movaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; SSE-NEXT:    callq llrintl at PLT
+; SSE-NEXT:    movq %rax, %xmm0
+; SSE-NEXT:    movdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; SSE-NEXT:    movaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; SSE-NEXT:    callq llrintl at PLT
+; SSE-NEXT:    movq %rax, %xmm1
+; SSE-NEXT:    punpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm1 # 16-byte Folded Reload
+; SSE-NEXT:    # xmm1 = xmm1[0],mem[0]
+; SSE-NEXT:    movaps (%rsp), %xmm0 # 16-byte Reload
+; SSE-NEXT:    addq $72, %rsp
+; SSE-NEXT:    .cfi_def_cfa_offset 8
+; SSE-NEXT:    retq
+;
+; AVX1-LABEL: llrint_v4i64_v4f128:
+; AVX1:       # %bb.0:
+; AVX1-NEXT:    subq $72, %rsp
+; AVX1-NEXT:    .cfi_def_cfa_offset 80
+; AVX1-NEXT:    vmovaps %xmm2, (%rsp) # 16-byte Spill
+; AVX1-NEXT:    vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX1-NEXT:    vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX1-NEXT:    vmovaps %xmm3, %xmm0
+; AVX1-NEXT:    callq llrintl at PLT
+; AVX1-NEXT:    vmovq %rax, %xmm0
+; AVX1-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX1-NEXT:    vmovaps (%rsp), %xmm0 # 16-byte Reload
+; AVX1-NEXT:    callq llrintl at PLT
+; AVX1-NEXT:    vmovq %rax, %xmm0
+; AVX1-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX1-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX1-NEXT:    vmovdqa %xmm0, (%rsp) # 16-byte Spill
+; AVX1-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX1-NEXT:    callq llrintl at PLT
+; AVX1-NEXT:    vmovq %rax, %xmm0
+; AVX1-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX1-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX1-NEXT:    callq llrintl at PLT
+; AVX1-NEXT:    vmovq %rax, %xmm0
+; AVX1-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX1-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX1-NEXT:    vinsertf128 $1, (%rsp), %ymm0, %ymm0 # 16-byte Folded Reload
+; AVX1-NEXT:    addq $72, %rsp
+; AVX1-NEXT:    .cfi_def_cfa_offset 8
+; AVX1-NEXT:    retq
+;
+; AVX512-LABEL: llrint_v4i64_v4f128:
+; AVX512:       # %bb.0:
+; AVX512-NEXT:    subq $72, %rsp
+; AVX512-NEXT:    .cfi_def_cfa_offset 80
+; AVX512-NEXT:    vmovaps %xmm2, (%rsp) # 16-byte Spill
+; AVX512-NEXT:    vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-NEXT:    vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-NEXT:    vmovaps %xmm3, %xmm0
+; AVX512-NEXT:    callq llrintl at PLT
+; AVX512-NEXT:    vmovq %rax, %xmm0
+; AVX512-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-NEXT:    vmovaps (%rsp), %xmm0 # 16-byte Reload
+; AVX512-NEXT:    callq llrintl at PLT
+; AVX512-NEXT:    vmovq %rax, %xmm0
+; AVX512-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512-NEXT:    vmovdqa %xmm0, (%rsp) # 16-byte Spill
+; AVX512-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512-NEXT:    callq llrintl at PLT
+; AVX512-NEXT:    vmovq %rax, %xmm0
+; AVX512-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512-NEXT:    callq llrintl at PLT
+; AVX512-NEXT:    vmovq %rax, %xmm0
+; AVX512-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512-NEXT:    vinserti128 $1, (%rsp), %ymm0, %ymm0 # 16-byte Folded Reload
+; AVX512-NEXT:    addq $72, %rsp
+; AVX512-NEXT:    .cfi_def_cfa_offset 8
+; AVX512-NEXT:    retq
+;
+; AVX512DQ-LABEL: llrint_v4i64_v4f128:
+; AVX512DQ:       # %bb.0:
+; AVX512DQ-NEXT:    subq $72, %rsp
+; AVX512DQ-NEXT:    .cfi_def_cfa_offset 80
+; AVX512DQ-NEXT:    vmovaps %xmm2, (%rsp) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps %xmm3, %xmm0
+; AVX512DQ-NEXT:    callq llrintl at PLT
+; AVX512DQ-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps (%rsp), %xmm0 # 16-byte Reload
+; AVX512DQ-NEXT:    callq llrintl at PLT
+; AVX512DQ-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512DQ-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512DQ-NEXT:    vmovdqa %xmm0, (%rsp) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512DQ-NEXT:    callq llrintl at PLT
+; AVX512DQ-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512DQ-NEXT:    callq llrintl at PLT
+; AVX512DQ-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512DQ-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512DQ-NEXT:    vinserti128 $1, (%rsp), %ymm0, %ymm0 # 16-byte Folded Reload
+; AVX512DQ-NEXT:    addq $72, %rsp
+; AVX512DQ-NEXT:    .cfi_def_cfa_offset 8
+; AVX512DQ-NEXT:    retq
+  %a = call <4 x i64> @llvm.llrint.v4i64.v4f128(<4 x fp128> %x)
+  ret <4 x i64> %a
+}
+declare <4 x i64> @llvm.llrint.v4i64.v4f128(<4 x fp128>)
+
+define <8 x i64> @llrint_v8i64_v8f128(<8 x fp128> %x) {
+; X86-LABEL: llrint_v8i64_v8f128:
+; X86:       # %bb.0:
+; X86-NEXT:    pushl %ebp
+; X86-NEXT:    .cfi_def_cfa_offset 8
+; X86-NEXT:    .cfi_offset %ebp, -8
+; X86-NEXT:    movl %esp, %ebp
+; X86-NEXT:    .cfi_def_cfa_register %ebp
+; X86-NEXT:    pushl %ebx
+; X86-NEXT:    pushl %edi
+; X86-NEXT:    pushl %esi
+; X86-NEXT:    andl $-16, %esp
+; X86-NEXT:    subl $64, %esp
+; X86-NEXT:    .cfi_offset %esi, -20
+; X86-NEXT:    .cfi_offset %edi, -16
+; X86-NEXT:    .cfi_offset %ebx, -12
+; X86-NEXT:    movl 8(%ebp), %esi
+; X86-NEXT:    movl 36(%ebp), %edi
+; X86-NEXT:    movl 40(%ebp), %ebx
+; X86-NEXT:    pushl 24(%ebp)
+; X86-NEXT:    pushl 20(%ebp)
+; X86-NEXT:    pushl 16(%ebp)
+; X86-NEXT:    pushl 12(%ebp)
+; X86-NEXT:    calll llrintl
+; X86-NEXT:    addl $16, %esp
+; X86-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl %edx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    pushl %ebx
+; X86-NEXT:    pushl %edi
+; X86-NEXT:    pushl 32(%ebp)
+; X86-NEXT:    pushl 28(%ebp)
+; X86-NEXT:    calll llrintl
+; X86-NEXT:    addl $16, %esp
+; X86-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl %edx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    pushl 56(%ebp)
+; X86-NEXT:    pushl 52(%ebp)
+; X86-NEXT:    pushl 48(%ebp)
+; X86-NEXT:    pushl 44(%ebp)
+; X86-NEXT:    calll llrintl
+; X86-NEXT:    addl $16, %esp
+; X86-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl %edx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    pushl 72(%ebp)
+; X86-NEXT:    pushl 68(%ebp)
+; X86-NEXT:    pushl 64(%ebp)
+; X86-NEXT:    pushl 60(%ebp)
+; X86-NEXT:    calll llrintl
+; X86-NEXT:    addl $16, %esp
+; X86-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl %edx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    pushl 88(%ebp)
+; X86-NEXT:    pushl 84(%ebp)
+; X86-NEXT:    pushl 80(%ebp)
+; X86-NEXT:    pushl 76(%ebp)
+; X86-NEXT:    calll llrintl
+; X86-NEXT:    addl $16, %esp
+; X86-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl %edx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    pushl 104(%ebp)
+; X86-NEXT:    pushl 100(%ebp)
+; X86-NEXT:    pushl 96(%ebp)
+; X86-NEXT:    pushl 92(%ebp)
+; X86-NEXT:    calll llrintl
+; X86-NEXT:    addl $16, %esp
+; X86-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    movl %edx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-NEXT:    pushl 120(%ebp)
+; X86-NEXT:    pushl 116(%ebp)
+; X86-NEXT:    pushl 112(%ebp)
+; X86-NEXT:    pushl 108(%ebp)
+; X86-NEXT:    calll llrintl
+; X86-NEXT:    addl $16, %esp
+; X86-NEXT:    movl %eax, %edi
+; X86-NEXT:    movl %edx, %ebx
+; X86-NEXT:    pushl 136(%ebp)
+; X86-NEXT:    pushl 132(%ebp)
+; X86-NEXT:    pushl 128(%ebp)
+; X86-NEXT:    pushl 124(%ebp)
+; X86-NEXT:    calll llrintl
+; X86-NEXT:    addl $16, %esp
+; X86-NEXT:    movl %edx, 60(%esi)
+; X86-NEXT:    movl %eax, 56(%esi)
+; X86-NEXT:    movl %ebx, 52(%esi)
+; X86-NEXT:    movl %edi, 48(%esi)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-NEXT:    movl %eax, 44(%esi)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-NEXT:    movl %eax, 40(%esi)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-NEXT:    movl %eax, 36(%esi)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-NEXT:    movl %eax, 32(%esi)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-NEXT:    movl %eax, 28(%esi)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-NEXT:    movl %eax, 24(%esi)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-NEXT:    movl %eax, 20(%esi)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-NEXT:    movl %eax, 16(%esi)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-NEXT:    movl %eax, 12(%esi)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-NEXT:    movl %eax, 8(%esi)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-NEXT:    movl %eax, 4(%esi)
+; X86-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-NEXT:    movl %eax, (%esi)
+; X86-NEXT:    movl %esi, %eax
+; X86-NEXT:    leal -12(%ebp), %esp
+; X86-NEXT:    popl %esi
+; X86-NEXT:    popl %edi
+; X86-NEXT:    popl %ebx
+; X86-NEXT:    popl %ebp
+; X86-NEXT:    .cfi_def_cfa %esp, 4
+; X86-NEXT:    retl $4
+;
+; SSE-LABEL: llrint_v8i64_v8f128:
+; SSE:       # %bb.0:
+; SSE-NEXT:    subq $136, %rsp
+; SSE-NEXT:    .cfi_def_cfa_offset 144
+; SSE-NEXT:    movaps %xmm7, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; SSE-NEXT:    movaps %xmm6, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; SSE-NEXT:    movaps %xmm5, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; SSE-NEXT:    movaps %xmm4, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; SSE-NEXT:    movaps %xmm3, (%rsp) # 16-byte Spill
+; SSE-NEXT:    movaps %xmm2, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; SSE-NEXT:    movaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; SSE-NEXT:    movaps %xmm1, %xmm0
+; SSE-NEXT:    callq llrintl at PLT
+; SSE-NEXT:    movq %rax, %xmm0
+; SSE-NEXT:    movdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; SSE-NEXT:    movaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; SSE-NEXT:    callq llrintl at PLT
+; SSE-NEXT:    movq %rax, %xmm0
+; SSE-NEXT:    punpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; SSE-NEXT:    # xmm0 = xmm0[0],mem[0]
+; SSE-NEXT:    movdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; SSE-NEXT:    movaps (%rsp), %xmm0 # 16-byte Reload
+; SSE-NEXT:    callq llrintl at PLT
+; SSE-NEXT:    movq %rax, %xmm0
+; SSE-NEXT:    movdqa %xmm0, (%rsp) # 16-byte Spill
+; SSE-NEXT:    movaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; SSE-NEXT:    callq llrintl at PLT
+; SSE-NEXT:    movq %rax, %xmm0
+; SSE-NEXT:    punpcklqdq (%rsp), %xmm0 # 16-byte Folded Reload
+; SSE-NEXT:    # xmm0 = xmm0[0],mem[0]
+; SSE-NEXT:    movdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; SSE-NEXT:    movaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; SSE-NEXT:    callq llrintl at PLT
+; SSE-NEXT:    movq %rax, %xmm0
+; SSE-NEXT:    movdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; SSE-NEXT:    movaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; SSE-NEXT:    callq llrintl at PLT
+; SSE-NEXT:    movq %rax, %xmm0
+; SSE-NEXT:    punpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; SSE-NEXT:    # xmm0 = xmm0[0],mem[0]
+; SSE-NEXT:    movdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; SSE-NEXT:    movaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; SSE-NEXT:    callq llrintl at PLT
+; SSE-NEXT:    movq %rax, %xmm0
+; SSE-NEXT:    movdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; SSE-NEXT:    movaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; SSE-NEXT:    callq llrintl at PLT
+; SSE-NEXT:    movq %rax, %xmm3
+; SSE-NEXT:    punpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm3 # 16-byte Folded Reload
+; SSE-NEXT:    # xmm3 = xmm3[0],mem[0]
+; SSE-NEXT:    movaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; SSE-NEXT:    movaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm1 # 16-byte Reload
+; SSE-NEXT:    movaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm2 # 16-byte Reload
+; SSE-NEXT:    addq $136, %rsp
+; SSE-NEXT:    .cfi_def_cfa_offset 8
+; SSE-NEXT:    retq
+;
+; AVX1-LABEL: llrint_v8i64_v8f128:
+; AVX1:       # %bb.0:
+; AVX1-NEXT:    subq $152, %rsp
+; AVX1-NEXT:    .cfi_def_cfa_offset 160
+; AVX1-NEXT:    vmovaps %xmm7, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX1-NEXT:    vmovaps %xmm6, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX1-NEXT:    vmovaps %xmm5, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX1-NEXT:    vmovaps %xmm4, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX1-NEXT:    vmovaps %xmm2, (%rsp) # 16-byte Spill
+; AVX1-NEXT:    vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX1-NEXT:    vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX1-NEXT:    vmovaps %xmm3, %xmm0
+; AVX1-NEXT:    callq llrintl at PLT
+; AVX1-NEXT:    vmovq %rax, %xmm0
+; AVX1-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX1-NEXT:    vmovaps (%rsp), %xmm0 # 16-byte Reload
+; AVX1-NEXT:    callq llrintl at PLT
+; AVX1-NEXT:    vmovq %rax, %xmm0
+; AVX1-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX1-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX1-NEXT:    vmovdqa %xmm0, (%rsp) # 16-byte Spill
+; AVX1-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX1-NEXT:    callq llrintl at PLT
+; AVX1-NEXT:    vmovq %rax, %xmm0
+; AVX1-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX1-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX1-NEXT:    callq llrintl at PLT
+; AVX1-NEXT:    vmovq %rax, %xmm0
+; AVX1-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX1-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX1-NEXT:    vinsertf128 $1, (%rsp), %ymm0, %ymm0 # 16-byte Folded Reload
+; AVX1-NEXT:    vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; AVX1-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX1-NEXT:    vzeroupper
+; AVX1-NEXT:    callq llrintl at PLT
+; AVX1-NEXT:    vmovq %rax, %xmm0
+; AVX1-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX1-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX1-NEXT:    callq llrintl at PLT
+; AVX1-NEXT:    vmovq %rax, %xmm0
+; AVX1-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX1-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX1-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX1-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX1-NEXT:    callq llrintl at PLT
+; AVX1-NEXT:    vmovq %rax, %xmm0
+; AVX1-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX1-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX1-NEXT:    callq llrintl at PLT
+; AVX1-NEXT:    vmovq %rax, %xmm0
+; AVX1-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX1-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX1-NEXT:    vinsertf128 $1, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm1 # 16-byte Folded Reload
+; AVX1-NEXT:    vmovups {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Reload
+; AVX1-NEXT:    addq $152, %rsp
+; AVX1-NEXT:    .cfi_def_cfa_offset 8
+; AVX1-NEXT:    retq
+;
+; AVX512-LABEL: llrint_v8i64_v8f128:
+; AVX512:       # %bb.0:
+; AVX512-NEXT:    subq $152, %rsp
+; AVX512-NEXT:    .cfi_def_cfa_offset 160
+; AVX512-NEXT:    vmovaps %xmm6, (%rsp) # 16-byte Spill
+; AVX512-NEXT:    vmovaps %xmm5, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-NEXT:    vmovaps %xmm4, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-NEXT:    vmovaps %xmm3, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-NEXT:    vmovaps %xmm2, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-NEXT:    vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-NEXT:    vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-NEXT:    vmovaps %xmm7, %xmm0
+; AVX512-NEXT:    callq llrintl at PLT
+; AVX512-NEXT:    vmovq %rax, %xmm0
+; AVX512-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-NEXT:    vmovaps (%rsp), %xmm0 # 16-byte Reload
+; AVX512-NEXT:    callq llrintl at PLT
+; AVX512-NEXT:    vmovq %rax, %xmm0
+; AVX512-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512-NEXT:    vmovdqa %xmm0, (%rsp) # 16-byte Spill
+; AVX512-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512-NEXT:    callq llrintl at PLT
+; AVX512-NEXT:    vmovq %rax, %xmm0
+; AVX512-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512-NEXT:    callq llrintl at PLT
+; AVX512-NEXT:    vmovq %rax, %xmm0
+; AVX512-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512-NEXT:    vinserti128 $1, (%rsp), %ymm0, %ymm0 # 16-byte Folded Reload
+; AVX512-NEXT:    vmovdqu %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; AVX512-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512-NEXT:    vzeroupper
+; AVX512-NEXT:    callq llrintl at PLT
+; AVX512-NEXT:    vmovq %rax, %xmm0
+; AVX512-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512-NEXT:    callq llrintl at PLT
+; AVX512-NEXT:    vmovq %rax, %xmm0
+; AVX512-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512-NEXT:    callq llrintl at PLT
+; AVX512-NEXT:    vmovq %rax, %xmm0
+; AVX512-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512-NEXT:    callq llrintl at PLT
+; AVX512-NEXT:    vmovq %rax, %xmm0
+; AVX512-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512-NEXT:    vinserti128 $1, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 16-byte Folded Reload
+; AVX512-NEXT:    vinserti64x4 $1, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 32-byte Folded Reload
+; AVX512-NEXT:    addq $152, %rsp
+; AVX512-NEXT:    .cfi_def_cfa_offset 8
+; AVX512-NEXT:    retq
+;
+; AVX512DQ-LABEL: llrint_v8i64_v8f128:
+; AVX512DQ:       # %bb.0:
+; AVX512DQ-NEXT:    subq $152, %rsp
+; AVX512DQ-NEXT:    .cfi_def_cfa_offset 160
+; AVX512DQ-NEXT:    vmovaps %xmm6, (%rsp) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps %xmm5, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps %xmm4, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps %xmm3, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps %xmm2, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps %xmm7, %xmm0
+; AVX512DQ-NEXT:    callq llrintl at PLT
+; AVX512DQ-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps (%rsp), %xmm0 # 16-byte Reload
+; AVX512DQ-NEXT:    callq llrintl at PLT
+; AVX512DQ-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512DQ-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512DQ-NEXT:    vmovdqa %xmm0, (%rsp) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512DQ-NEXT:    callq llrintl at PLT
+; AVX512DQ-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512DQ-NEXT:    callq llrintl at PLT
+; AVX512DQ-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512DQ-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512DQ-NEXT:    vinserti128 $1, (%rsp), %ymm0, %ymm0 # 16-byte Folded Reload
+; AVX512DQ-NEXT:    vmovdqu %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; AVX512DQ-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512DQ-NEXT:    vzeroupper
+; AVX512DQ-NEXT:    callq llrintl at PLT
+; AVX512DQ-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512DQ-NEXT:    callq llrintl at PLT
+; AVX512DQ-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512DQ-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512DQ-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512DQ-NEXT:    callq llrintl at PLT
+; AVX512DQ-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512DQ-NEXT:    callq llrintl at PLT
+; AVX512DQ-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512DQ-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512DQ-NEXT:    vinserti128 $1, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 16-byte Folded Reload
+; AVX512DQ-NEXT:    vinserti64x4 $1, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 32-byte Folded Reload
+; AVX512DQ-NEXT:    addq $152, %rsp
+; AVX512DQ-NEXT:    .cfi_def_cfa_offset 8
+; AVX512DQ-NEXT:    retq
+  %a = call <8 x i64> @llvm.llrint.v8i64.v8f128(<8 x fp128> %x)
+  ret <8 x i64> %a
+}
+declare <8 x i64> @llvm.llrint.v8i64.v8f128(<8 x fp128>)
diff --git a/llvm/test/CodeGen/X86/vector-lrint.ll b/llvm/test/CodeGen/X86/vector-lrint.ll
index a4c50e539d661..8900e94c50305 100644
--- a/llvm/test/CodeGen/X86/vector-lrint.ll
+++ b/llvm/test/CodeGen/X86/vector-lrint.ll
@@ -1140,3 +1140,1274 @@ define <8 x iXLen> @lrint_v8f64(<8 x double> %x) {
   ret <8 x iXLen> %a
 }
 declare <8 x iXLen> @llvm.lrint.v8iXLen.v8f64(<8 x double>)
+
+define <1 x iXLen> @lrint_v1fp128(<1 x fp128> %x) {
+; X86-I32-LABEL: lrint_v1fp128:
+; X86-I32:       # %bb.0:
+; X86-I32-NEXT:    pushl %ebp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 8
+; X86-I32-NEXT:    .cfi_offset %ebp, -8
+; X86-I32-NEXT:    movl %esp, %ebp
+; X86-I32-NEXT:    .cfi_def_cfa_register %ebp
+; X86-I32-NEXT:    andl $-16, %esp
+; X86-I32-NEXT:    subl $16, %esp
+; X86-I32-NEXT:    pushl 20(%ebp)
+; X86-I32-NEXT:    pushl 16(%ebp)
+; X86-I32-NEXT:    pushl 12(%ebp)
+; X86-I32-NEXT:    pushl 8(%ebp)
+; X86-I32-NEXT:    calll lrintl
+; X86-I32-NEXT:    addl $16, %esp
+; X86-I32-NEXT:    movl %ebp, %esp
+; X86-I32-NEXT:    popl %ebp
+; X86-I32-NEXT:    .cfi_def_cfa %esp, 4
+; X86-I32-NEXT:    retl
+;
+; X86-I64-LABEL: lrint_v1fp128:
+; X86-I64:       # %bb.0:
+; X86-I64-NEXT:    pushl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_offset 8
+; X86-I64-NEXT:    .cfi_offset %ebp, -8
+; X86-I64-NEXT:    movl %esp, %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_register %ebp
+; X86-I64-NEXT:    andl $-16, %esp
+; X86-I64-NEXT:    subl $16, %esp
+; X86-I64-NEXT:    pushl 20(%ebp)
+; X86-I64-NEXT:    pushl 16(%ebp)
+; X86-I64-NEXT:    pushl 12(%ebp)
+; X86-I64-NEXT:    pushl 8(%ebp)
+; X86-I64-NEXT:    calll lrintl
+; X86-I64-NEXT:    addl $16, %esp
+; X86-I64-NEXT:    movl %ebp, %esp
+; X86-I64-NEXT:    popl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa %esp, 4
+; X86-I64-NEXT:    retl
+;
+; X86-SSE2-LABEL: lrint_v1fp128:
+; X86-SSE2:       # %bb.0:
+; X86-SSE2-NEXT:    pushl %ebp
+; X86-SSE2-NEXT:    .cfi_def_cfa_offset 8
+; X86-SSE2-NEXT:    .cfi_offset %ebp, -8
+; X86-SSE2-NEXT:    movl %esp, %ebp
+; X86-SSE2-NEXT:    .cfi_def_cfa_register %ebp
+; X86-SSE2-NEXT:    andl $-16, %esp
+; X86-SSE2-NEXT:    subl $16, %esp
+; X86-SSE2-NEXT:    pushl 20(%ebp)
+; X86-SSE2-NEXT:    pushl 16(%ebp)
+; X86-SSE2-NEXT:    pushl 12(%ebp)
+; X86-SSE2-NEXT:    pushl 8(%ebp)
+; X86-SSE2-NEXT:    calll lrintl
+; X86-SSE2-NEXT:    addl $16, %esp
+; X86-SSE2-NEXT:    movl %ebp, %esp
+; X86-SSE2-NEXT:    popl %ebp
+; X86-SSE2-NEXT:    .cfi_def_cfa %esp, 4
+; X86-SSE2-NEXT:    retl
+;
+; X86-AVX-LABEL: lrint_v1fp128:
+; X86-AVX:       # %bb.0:
+; X86-AVX-NEXT:    pushl %ebp
+; X86-AVX-NEXT:    .cfi_def_cfa_offset 8
+; X86-AVX-NEXT:    .cfi_offset %ebp, -8
+; X86-AVX-NEXT:    movl %esp, %ebp
+; X86-AVX-NEXT:    .cfi_def_cfa_register %ebp
+; X86-AVX-NEXT:    andl $-16, %esp
+; X86-AVX-NEXT:    subl $32, %esp
+; X86-AVX-NEXT:    vmovups 8(%ebp), %xmm0
+; X86-AVX-NEXT:    vmovups %xmm0, (%esp)
+; X86-AVX-NEXT:    calll lrintl
+; X86-AVX-NEXT:    movl %ebp, %esp
+; X86-AVX-NEXT:    popl %ebp
+; X86-AVX-NEXT:    .cfi_def_cfa %esp, 4
+; X86-AVX-NEXT:    retl
+;
+; X64-AVX-i32-LABEL: lrint_v1fp128:
+; X64-AVX-i32:       # %bb.0:
+; X64-AVX-i32-NEXT:    pushq %rax
+; X64-AVX-i32-NEXT:    .cfi_def_cfa_offset 16
+; X64-AVX-i32-NEXT:    callq lrintl at PLT
+; X64-AVX-i32-NEXT:    popq %rcx
+; X64-AVX-i32-NEXT:    .cfi_def_cfa_offset 8
+; X64-AVX-i32-NEXT:    retq
+;
+; X64-AVX-i64-LABEL: lrint_v1fp128:
+; X64-AVX-i64:       # %bb.0:
+; X64-AVX-i64-NEXT:    pushq %rax
+; X64-AVX-i64-NEXT:    .cfi_def_cfa_offset 16
+; X64-AVX-i64-NEXT:    callq lrintl at PLT
+; X64-AVX-i64-NEXT:    popq %rcx
+; X64-AVX-i64-NEXT:    .cfi_def_cfa_offset 8
+; X64-AVX-i64-NEXT:    retq
+  %a = call <1 x iXLen> @llvm.lrint.v1iXLen.v1fp128(<1 x fp128> %x)
+  ret <1 x iXLen> %a
+}
+declare <1 x iXLen> @llvm.lrint.v1iXLen.v1fp128(<1 x fp128>)
+
+define <2 x iXLen> @lrint_v2fp128(<2 x fp128> %x) {
+; X86-I32-LABEL: lrint_v2fp128:
+; X86-I32:       # %bb.0:
+; X86-I32-NEXT:    pushl %ebp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 8
+; X86-I32-NEXT:    .cfi_offset %ebp, -8
+; X86-I32-NEXT:    movl %esp, %ebp
+; X86-I32-NEXT:    .cfi_def_cfa_register %ebp
+; X86-I32-NEXT:    pushl %ebx
+; X86-I32-NEXT:    pushl %edi
+; X86-I32-NEXT:    pushl %esi
+; X86-I32-NEXT:    andl $-16, %esp
+; X86-I32-NEXT:    subl $16, %esp
+; X86-I32-NEXT:    .cfi_offset %esi, -20
+; X86-I32-NEXT:    .cfi_offset %edi, -16
+; X86-I32-NEXT:    .cfi_offset %ebx, -12
+; X86-I32-NEXT:    movl 32(%ebp), %edi
+; X86-I32-NEXT:    movl 36(%ebp), %ebx
+; X86-I32-NEXT:    pushl 20(%ebp)
+; X86-I32-NEXT:    pushl 16(%ebp)
+; X86-I32-NEXT:    pushl 12(%ebp)
+; X86-I32-NEXT:    pushl 8(%ebp)
+; X86-I32-NEXT:    calll lrintl
+; X86-I32-NEXT:    addl $16, %esp
+; X86-I32-NEXT:    movl %eax, %esi
+; X86-I32-NEXT:    pushl %ebx
+; X86-I32-NEXT:    pushl %edi
+; X86-I32-NEXT:    pushl 28(%ebp)
+; X86-I32-NEXT:    pushl 24(%ebp)
+; X86-I32-NEXT:    calll lrintl
+; X86-I32-NEXT:    addl $16, %esp
+; X86-I32-NEXT:    movl %eax, %edx
+; X86-I32-NEXT:    movl %esi, %eax
+; X86-I32-NEXT:    leal -12(%ebp), %esp
+; X86-I32-NEXT:    popl %esi
+; X86-I32-NEXT:    popl %edi
+; X86-I32-NEXT:    popl %ebx
+; X86-I32-NEXT:    popl %ebp
+; X86-I32-NEXT:    .cfi_def_cfa %esp, 4
+; X86-I32-NEXT:    retl
+;
+; X86-I64-LABEL: lrint_v2fp128:
+; X86-I64:       # %bb.0:
+; X86-I64-NEXT:    pushl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_offset 8
+; X86-I64-NEXT:    .cfi_offset %ebp, -8
+; X86-I64-NEXT:    movl %esp, %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_register %ebp
+; X86-I64-NEXT:    pushl %ebx
+; X86-I64-NEXT:    pushl %edi
+; X86-I64-NEXT:    pushl %esi
+; X86-I64-NEXT:    andl $-16, %esp
+; X86-I64-NEXT:    subl $16, %esp
+; X86-I64-NEXT:    .cfi_offset %esi, -20
+; X86-I64-NEXT:    .cfi_offset %edi, -16
+; X86-I64-NEXT:    .cfi_offset %ebx, -12
+; X86-I64-NEXT:    movl 8(%ebp), %esi
+; X86-I64-NEXT:    pushl 24(%ebp)
+; X86-I64-NEXT:    pushl 20(%ebp)
+; X86-I64-NEXT:    pushl 16(%ebp)
+; X86-I64-NEXT:    pushl 12(%ebp)
+; X86-I64-NEXT:    calll lrintl
+; X86-I64-NEXT:    addl $16, %esp
+; X86-I64-NEXT:    movl %eax, %edi
+; X86-I64-NEXT:    movl %edx, %ebx
+; X86-I64-NEXT:    pushl 40(%ebp)
+; X86-I64-NEXT:    pushl 36(%ebp)
+; X86-I64-NEXT:    pushl 32(%ebp)
+; X86-I64-NEXT:    pushl 28(%ebp)
+; X86-I64-NEXT:    calll lrintl
+; X86-I64-NEXT:    addl $16, %esp
+; X86-I64-NEXT:    movl %edx, 12(%esi)
+; X86-I64-NEXT:    movl %eax, 8(%esi)
+; X86-I64-NEXT:    movl %ebx, 4(%esi)
+; X86-I64-NEXT:    movl %edi, (%esi)
+; X86-I64-NEXT:    movl %esi, %eax
+; X86-I64-NEXT:    leal -12(%ebp), %esp
+; X86-I64-NEXT:    popl %esi
+; X86-I64-NEXT:    popl %edi
+; X86-I64-NEXT:    popl %ebx
+; X86-I64-NEXT:    popl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa %esp, 4
+; X86-I64-NEXT:    retl $4
+;
+; X86-SSE2-LABEL: lrint_v2fp128:
+; X86-SSE2:       # %bb.0:
+; X86-SSE2-NEXT:    pushl %ebp
+; X86-SSE2-NEXT:    .cfi_def_cfa_offset 8
+; X86-SSE2-NEXT:    .cfi_offset %ebp, -8
+; X86-SSE2-NEXT:    movl %esp, %ebp
+; X86-SSE2-NEXT:    .cfi_def_cfa_register %ebp
+; X86-SSE2-NEXT:    pushl %ebx
+; X86-SSE2-NEXT:    pushl %edi
+; X86-SSE2-NEXT:    pushl %esi
+; X86-SSE2-NEXT:    andl $-16, %esp
+; X86-SSE2-NEXT:    subl $32, %esp
+; X86-SSE2-NEXT:    .cfi_offset %esi, -20
+; X86-SSE2-NEXT:    .cfi_offset %edi, -16
+; X86-SSE2-NEXT:    .cfi_offset %ebx, -12
+; X86-SSE2-NEXT:    movl 12(%ebp), %edi
+; X86-SSE2-NEXT:    movl 16(%ebp), %ebx
+; X86-SSE2-NEXT:    movl 20(%ebp), %esi
+; X86-SSE2-NEXT:    pushl 36(%ebp)
+; X86-SSE2-NEXT:    pushl 32(%ebp)
+; X86-SSE2-NEXT:    pushl 28(%ebp)
+; X86-SSE2-NEXT:    pushl 24(%ebp)
+; X86-SSE2-NEXT:    calll lrintl
+; X86-SSE2-NEXT:    addl $16, %esp
+; X86-SSE2-NEXT:    movd %eax, %xmm0
+; X86-SSE2-NEXT:    movdqa %xmm0, (%esp) # 16-byte Spill
+; X86-SSE2-NEXT:    pushl %esi
+; X86-SSE2-NEXT:    pushl %ebx
+; X86-SSE2-NEXT:    pushl %edi
+; X86-SSE2-NEXT:    pushl 8(%ebp)
+; X86-SSE2-NEXT:    calll lrintl
+; X86-SSE2-NEXT:    addl $16, %esp
+; X86-SSE2-NEXT:    movd %eax, %xmm0
+; X86-SSE2-NEXT:    punpckldq (%esp), %xmm0 # 16-byte Folded Reload
+; X86-SSE2-NEXT:    # xmm0 = xmm0[0],mem[0],xmm0[1],mem[1]
+; X86-SSE2-NEXT:    leal -12(%ebp), %esp
+; X86-SSE2-NEXT:    popl %esi
+; X86-SSE2-NEXT:    popl %edi
+; X86-SSE2-NEXT:    popl %ebx
+; X86-SSE2-NEXT:    popl %ebp
+; X86-SSE2-NEXT:    .cfi_def_cfa %esp, 4
+; X86-SSE2-NEXT:    retl
+;
+; X86-AVX-LABEL: lrint_v2fp128:
+; X86-AVX:       # %bb.0:
+; X86-AVX-NEXT:    pushl %ebp
+; X86-AVX-NEXT:    .cfi_def_cfa_offset 8
+; X86-AVX-NEXT:    .cfi_offset %ebp, -8
+; X86-AVX-NEXT:    movl %esp, %ebp
+; X86-AVX-NEXT:    .cfi_def_cfa_register %ebp
+; X86-AVX-NEXT:    andl $-16, %esp
+; X86-AVX-NEXT:    subl $48, %esp
+; X86-AVX-NEXT:    vmovups 8(%ebp), %xmm0
+; X86-AVX-NEXT:    vmovups %xmm0, (%esp)
+; X86-AVX-NEXT:    calll lrintl
+; X86-AVX-NEXT:    vmovups 24(%ebp), %xmm0
+; X86-AVX-NEXT:    vmovups %xmm0, (%esp)
+; X86-AVX-NEXT:    vmovd %eax, %xmm0
+; X86-AVX-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%e{{[sb]}}p) # 16-byte Spill
+; X86-AVX-NEXT:    calll lrintl
+; X86-AVX-NEXT:    vmovdqa {{[-0-9]+}}(%e{{[sb]}}p), %xmm0 # 16-byte Reload
+; X86-AVX-NEXT:    vpinsrd $1, %eax, %xmm0, %xmm0
+; X86-AVX-NEXT:    movl %ebp, %esp
+; X86-AVX-NEXT:    popl %ebp
+; X86-AVX-NEXT:    .cfi_def_cfa %esp, 4
+; X86-AVX-NEXT:    retl
+;
+; X64-AVX-i32-LABEL: lrint_v2fp128:
+; X64-AVX-i32:       # %bb.0:
+; X64-AVX-i32-NEXT:    pushq %rbx
+; X64-AVX-i32-NEXT:    .cfi_def_cfa_offset 16
+; X64-AVX-i32-NEXT:    subq $16, %rsp
+; X64-AVX-i32-NEXT:    .cfi_def_cfa_offset 32
+; X64-AVX-i32-NEXT:    .cfi_offset %rbx, -16
+; X64-AVX-i32-NEXT:    vmovaps %xmm0, (%rsp) # 16-byte Spill
+; X64-AVX-i32-NEXT:    vmovaps %xmm1, %xmm0
+; X64-AVX-i32-NEXT:    callq lrintl at PLT
+; X64-AVX-i32-NEXT:    movl %eax, %ebx
+; X64-AVX-i32-NEXT:    vmovaps (%rsp), %xmm0 # 16-byte Reload
+; X64-AVX-i32-NEXT:    callq lrintl at PLT
+; X64-AVX-i32-NEXT:    vmovd %eax, %xmm0
+; X64-AVX-i32-NEXT:    vpinsrd $1, %ebx, %xmm0, %xmm0
+; X64-AVX-i32-NEXT:    addq $16, %rsp
+; X64-AVX-i32-NEXT:    .cfi_def_cfa_offset 16
+; X64-AVX-i32-NEXT:    popq %rbx
+; X64-AVX-i32-NEXT:    .cfi_def_cfa_offset 8
+; X64-AVX-i32-NEXT:    retq
+;
+; X64-AVX-i64-LABEL: lrint_v2fp128:
+; X64-AVX-i64:       # %bb.0:
+; X64-AVX-i64-NEXT:    subq $40, %rsp
+; X64-AVX-i64-NEXT:    .cfi_def_cfa_offset 48
+; X64-AVX-i64-NEXT:    vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX-i64-NEXT:    vmovaps %xmm1, %xmm0
+; X64-AVX-i64-NEXT:    callq lrintl at PLT
+; X64-AVX-i64-NEXT:    vmovq %rax, %xmm0
+; X64-AVX-i64-NEXT:    vmovdqa %xmm0, (%rsp) # 16-byte Spill
+; X64-AVX-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX-i64-NEXT:    callq lrintl at PLT
+; X64-AVX-i64-NEXT:    vmovq %rax, %xmm0
+; X64-AVX-i64-NEXT:    vpunpcklqdq (%rsp), %xmm0, %xmm0 # 16-byte Folded Reload
+; X64-AVX-i64-NEXT:    # xmm0 = xmm0[0],mem[0]
+; X64-AVX-i64-NEXT:    addq $40, %rsp
+; X64-AVX-i64-NEXT:    .cfi_def_cfa_offset 8
+; X64-AVX-i64-NEXT:    retq
+  %a = call <2 x iXLen> @llvm.lrint.v2iXLen.v2fp128(<2 x fp128> %x)
+  ret <2 x iXLen> %a
+}
+declare <2 x iXLen> @llvm.lrint.v2iXLen.v2fp128(<2 x fp128>)
+
+define <4 x iXLen> @lrint_v4fp128(<4 x fp128> %x) {
+; X86-I32-LABEL: lrint_v4fp128:
+; X86-I32:       # %bb.0:
+; X86-I32-NEXT:    pushl %ebp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 8
+; X86-I32-NEXT:    .cfi_offset %ebp, -8
+; X86-I32-NEXT:    movl %esp, %ebp
+; X86-I32-NEXT:    .cfi_def_cfa_register %ebp
+; X86-I32-NEXT:    pushl %ebx
+; X86-I32-NEXT:    pushl %edi
+; X86-I32-NEXT:    pushl %esi
+; X86-I32-NEXT:    andl $-16, %esp
+; X86-I32-NEXT:    subl $16, %esp
+; X86-I32-NEXT:    .cfi_offset %esi, -20
+; X86-I32-NEXT:    .cfi_offset %edi, -16
+; X86-I32-NEXT:    .cfi_offset %ebx, -12
+; X86-I32-NEXT:    movl 8(%ebp), %esi
+; X86-I32-NEXT:    movl 36(%ebp), %ebx
+; X86-I32-NEXT:    movl 40(%ebp), %edi
+; X86-I32-NEXT:    pushl 24(%ebp)
+; X86-I32-NEXT:    pushl 20(%ebp)
+; X86-I32-NEXT:    pushl 16(%ebp)
+; X86-I32-NEXT:    pushl 12(%ebp)
+; X86-I32-NEXT:    calll lrintl
+; X86-I32-NEXT:    addl $16, %esp
+; X86-I32-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I32-NEXT:    pushl %edi
+; X86-I32-NEXT:    pushl %ebx
+; X86-I32-NEXT:    pushl 32(%ebp)
+; X86-I32-NEXT:    pushl 28(%ebp)
+; X86-I32-NEXT:    calll lrintl
+; X86-I32-NEXT:    addl $16, %esp
+; X86-I32-NEXT:    movl %eax, %ebx
+; X86-I32-NEXT:    pushl 56(%ebp)
+; X86-I32-NEXT:    pushl 52(%ebp)
+; X86-I32-NEXT:    pushl 48(%ebp)
+; X86-I32-NEXT:    pushl 44(%ebp)
+; X86-I32-NEXT:    calll lrintl
+; X86-I32-NEXT:    addl $16, %esp
+; X86-I32-NEXT:    movl %eax, %edi
+; X86-I32-NEXT:    pushl 72(%ebp)
+; X86-I32-NEXT:    pushl 68(%ebp)
+; X86-I32-NEXT:    pushl 64(%ebp)
+; X86-I32-NEXT:    pushl 60(%ebp)
+; X86-I32-NEXT:    calll lrintl
+; X86-I32-NEXT:    addl $16, %esp
+; X86-I32-NEXT:    movl %eax, 12(%esi)
+; X86-I32-NEXT:    movl %edi, 8(%esi)
+; X86-I32-NEXT:    movl %ebx, 4(%esi)
+; X86-I32-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I32-NEXT:    movl %eax, (%esi)
+; X86-I32-NEXT:    movl %esi, %eax
+; X86-I32-NEXT:    leal -12(%ebp), %esp
+; X86-I32-NEXT:    popl %esi
+; X86-I32-NEXT:    popl %edi
+; X86-I32-NEXT:    popl %ebx
+; X86-I32-NEXT:    popl %ebp
+; X86-I32-NEXT:    .cfi_def_cfa %esp, 4
+; X86-I32-NEXT:    retl $4
+;
+; X86-I64-LABEL: lrint_v4fp128:
+; X86-I64:       # %bb.0:
+; X86-I64-NEXT:    pushl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_offset 8
+; X86-I64-NEXT:    .cfi_offset %ebp, -8
+; X86-I64-NEXT:    movl %esp, %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_register %ebp
+; X86-I64-NEXT:    pushl %ebx
+; X86-I64-NEXT:    pushl %edi
+; X86-I64-NEXT:    pushl %esi
+; X86-I64-NEXT:    andl $-16, %esp
+; X86-I64-NEXT:    subl $32, %esp
+; X86-I64-NEXT:    .cfi_offset %esi, -20
+; X86-I64-NEXT:    .cfi_offset %edi, -16
+; X86-I64-NEXT:    .cfi_offset %ebx, -12
+; X86-I64-NEXT:    movl 8(%ebp), %esi
+; X86-I64-NEXT:    movl 36(%ebp), %edi
+; X86-I64-NEXT:    movl 40(%ebp), %ebx
+; X86-I64-NEXT:    pushl 24(%ebp)
+; X86-I64-NEXT:    pushl 20(%ebp)
+; X86-I64-NEXT:    pushl 16(%ebp)
+; X86-I64-NEXT:    pushl 12(%ebp)
+; X86-I64-NEXT:    calll lrintl
+; X86-I64-NEXT:    addl $16, %esp
+; X86-I64-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl %edx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    pushl %ebx
+; X86-I64-NEXT:    pushl %edi
+; X86-I64-NEXT:    pushl 32(%ebp)
+; X86-I64-NEXT:    pushl 28(%ebp)
+; X86-I64-NEXT:    calll lrintl
+; X86-I64-NEXT:    addl $16, %esp
+; X86-I64-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl %edx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    pushl 56(%ebp)
+; X86-I64-NEXT:    pushl 52(%ebp)
+; X86-I64-NEXT:    pushl 48(%ebp)
+; X86-I64-NEXT:    pushl 44(%ebp)
+; X86-I64-NEXT:    calll lrintl
+; X86-I64-NEXT:    addl $16, %esp
+; X86-I64-NEXT:    movl %eax, %edi
+; X86-I64-NEXT:    movl %edx, %ebx
+; X86-I64-NEXT:    pushl 72(%ebp)
+; X86-I64-NEXT:    pushl 68(%ebp)
+; X86-I64-NEXT:    pushl 64(%ebp)
+; X86-I64-NEXT:    pushl 60(%ebp)
+; X86-I64-NEXT:    calll lrintl
+; X86-I64-NEXT:    addl $16, %esp
+; X86-I64-NEXT:    movl %edx, 28(%esi)
+; X86-I64-NEXT:    movl %eax, 24(%esi)
+; X86-I64-NEXT:    movl %ebx, 20(%esi)
+; X86-I64-NEXT:    movl %edi, 16(%esi)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I64-NEXT:    movl %eax, 12(%esi)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I64-NEXT:    movl %eax, 8(%esi)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I64-NEXT:    movl %eax, 4(%esi)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I64-NEXT:    movl %eax, (%esi)
+; X86-I64-NEXT:    movl %esi, %eax
+; X86-I64-NEXT:    leal -12(%ebp), %esp
+; X86-I64-NEXT:    popl %esi
+; X86-I64-NEXT:    popl %edi
+; X86-I64-NEXT:    popl %ebx
+; X86-I64-NEXT:    popl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa %esp, 4
+; X86-I64-NEXT:    retl $4
+;
+; X86-SSE2-LABEL: lrint_v4fp128:
+; X86-SSE2:       # %bb.0:
+; X86-SSE2-NEXT:    pushl %ebp
+; X86-SSE2-NEXT:    .cfi_def_cfa_offset 8
+; X86-SSE2-NEXT:    .cfi_offset %ebp, -8
+; X86-SSE2-NEXT:    movl %esp, %ebp
+; X86-SSE2-NEXT:    .cfi_def_cfa_register %ebp
+; X86-SSE2-NEXT:    pushl %ebx
+; X86-SSE2-NEXT:    pushl %edi
+; X86-SSE2-NEXT:    pushl %esi
+; X86-SSE2-NEXT:    andl $-16, %esp
+; X86-SSE2-NEXT:    subl $48, %esp
+; X86-SSE2-NEXT:    .cfi_offset %esi, -20
+; X86-SSE2-NEXT:    .cfi_offset %edi, -16
+; X86-SSE2-NEXT:    .cfi_offset %ebx, -12
+; X86-SSE2-NEXT:    movl 48(%ebp), %edi
+; X86-SSE2-NEXT:    movl 52(%ebp), %ebx
+; X86-SSE2-NEXT:    pushl 36(%ebp)
+; X86-SSE2-NEXT:    pushl 32(%ebp)
+; X86-SSE2-NEXT:    pushl 28(%ebp)
+; X86-SSE2-NEXT:    pushl 24(%ebp)
+; X86-SSE2-NEXT:    calll lrintl
+; X86-SSE2-NEXT:    addl $16, %esp
+; X86-SSE2-NEXT:    movl %eax, %esi
+; X86-SSE2-NEXT:    pushl %ebx
+; X86-SSE2-NEXT:    pushl %edi
+; X86-SSE2-NEXT:    pushl 44(%ebp)
+; X86-SSE2-NEXT:    pushl 40(%ebp)
+; X86-SSE2-NEXT:    calll lrintl
+; X86-SSE2-NEXT:    addl $16, %esp
+; X86-SSE2-NEXT:    movl %eax, %edi
+; X86-SSE2-NEXT:    pushl 68(%ebp)
+; X86-SSE2-NEXT:    pushl 64(%ebp)
+; X86-SSE2-NEXT:    pushl 60(%ebp)
+; X86-SSE2-NEXT:    pushl 56(%ebp)
+; X86-SSE2-NEXT:    calll lrintl
+; X86-SSE2-NEXT:    addl $16, %esp
+; X86-SSE2-NEXT:    movd %eax, %xmm0
+; X86-SSE2-NEXT:    movd %edi, %xmm1
+; X86-SSE2-NEXT:    punpckldq {{.*#+}} xmm1 = xmm1[0],xmm0[0],xmm1[1],xmm0[1]
+; X86-SSE2-NEXT:    movdqa %xmm1, {{[-0-9]+}}(%e{{[sb]}}p) # 16-byte Spill
+; X86-SSE2-NEXT:    movd %esi, %xmm0
+; X86-SSE2-NEXT:    movdqa %xmm0, (%esp) # 16-byte Spill
+; X86-SSE2-NEXT:    pushl 20(%ebp)
+; X86-SSE2-NEXT:    pushl 16(%ebp)
+; X86-SSE2-NEXT:    pushl 12(%ebp)
+; X86-SSE2-NEXT:    pushl 8(%ebp)
+; X86-SSE2-NEXT:    calll lrintl
+; X86-SSE2-NEXT:    addl $16, %esp
+; X86-SSE2-NEXT:    movd %eax, %xmm0
+; X86-SSE2-NEXT:    punpckldq (%esp), %xmm0 # 16-byte Folded Reload
+; X86-SSE2-NEXT:    # xmm0 = xmm0[0],mem[0],xmm0[1],mem[1]
+; X86-SSE2-NEXT:    punpcklqdq {{[-0-9]+}}(%e{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; X86-SSE2-NEXT:    # xmm0 = xmm0[0],mem[0]
+; X86-SSE2-NEXT:    leal -12(%ebp), %esp
+; X86-SSE2-NEXT:    popl %esi
+; X86-SSE2-NEXT:    popl %edi
+; X86-SSE2-NEXT:    popl %ebx
+; X86-SSE2-NEXT:    popl %ebp
+; X86-SSE2-NEXT:    .cfi_def_cfa %esp, 4
+; X86-SSE2-NEXT:    retl
+;
+; X86-AVX-LABEL: lrint_v4fp128:
+; X86-AVX:       # %bb.0:
+; X86-AVX-NEXT:    pushl %ebp
+; X86-AVX-NEXT:    .cfi_def_cfa_offset 8
+; X86-AVX-NEXT:    .cfi_offset %ebp, -8
+; X86-AVX-NEXT:    movl %esp, %ebp
+; X86-AVX-NEXT:    .cfi_def_cfa_register %ebp
+; X86-AVX-NEXT:    pushl %edi
+; X86-AVX-NEXT:    pushl %esi
+; X86-AVX-NEXT:    andl $-16, %esp
+; X86-AVX-NEXT:    subl $32, %esp
+; X86-AVX-NEXT:    .cfi_offset %esi, -16
+; X86-AVX-NEXT:    .cfi_offset %edi, -12
+; X86-AVX-NEXT:    vmovups 40(%ebp), %xmm0
+; X86-AVX-NEXT:    vmovups %xmm0, (%esp)
+; X86-AVX-NEXT:    calll lrintl
+; X86-AVX-NEXT:    movl %eax, %esi
+; X86-AVX-NEXT:    vmovups 24(%ebp), %xmm0
+; X86-AVX-NEXT:    vmovups %xmm0, (%esp)
+; X86-AVX-NEXT:    calll lrintl
+; X86-AVX-NEXT:    movl %eax, %edi
+; X86-AVX-NEXT:    vmovups 8(%ebp), %xmm0
+; X86-AVX-NEXT:    vmovups %xmm0, (%esp)
+; X86-AVX-NEXT:    calll lrintl
+; X86-AVX-NEXT:    vmovups 56(%ebp), %xmm0
+; X86-AVX-NEXT:    vmovups %xmm0, (%esp)
+; X86-AVX-NEXT:    vmovd %eax, %xmm0
+; X86-AVX-NEXT:    vpinsrd $1, %edi, %xmm0, %xmm0
+; X86-AVX-NEXT:    vpinsrd $2, %esi, %xmm0, %xmm0
+; X86-AVX-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%e{{[sb]}}p) # 16-byte Spill
+; X86-AVX-NEXT:    calll lrintl
+; X86-AVX-NEXT:    vmovdqa {{[-0-9]+}}(%e{{[sb]}}p), %xmm0 # 16-byte Reload
+; X86-AVX-NEXT:    vpinsrd $3, %eax, %xmm0, %xmm0
+; X86-AVX-NEXT:    leal -8(%ebp), %esp
+; X86-AVX-NEXT:    popl %esi
+; X86-AVX-NEXT:    popl %edi
+; X86-AVX-NEXT:    popl %ebp
+; X86-AVX-NEXT:    .cfi_def_cfa %esp, 4
+; X86-AVX-NEXT:    retl
+;
+; X64-AVX-i32-LABEL: lrint_v4fp128:
+; X64-AVX-i32:       # %bb.0:
+; X64-AVX-i32-NEXT:    pushq %rbx
+; X64-AVX-i32-NEXT:    .cfi_def_cfa_offset 16
+; X64-AVX-i32-NEXT:    subq $48, %rsp
+; X64-AVX-i32-NEXT:    .cfi_def_cfa_offset 64
+; X64-AVX-i32-NEXT:    .cfi_offset %rbx, -16
+; X64-AVX-i32-NEXT:    vmovaps %xmm3, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX-i32-NEXT:    vmovaps %xmm2, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX-i32-NEXT:    vmovaps %xmm0, (%rsp) # 16-byte Spill
+; X64-AVX-i32-NEXT:    vmovaps %xmm1, %xmm0
+; X64-AVX-i32-NEXT:    callq lrintl at PLT
+; X64-AVX-i32-NEXT:    movl %eax, %ebx
+; X64-AVX-i32-NEXT:    vmovaps (%rsp), %xmm0 # 16-byte Reload
+; X64-AVX-i32-NEXT:    callq lrintl at PLT
+; X64-AVX-i32-NEXT:    vmovd %eax, %xmm0
+; X64-AVX-i32-NEXT:    vpinsrd $1, %ebx, %xmm0, %xmm0
+; X64-AVX-i32-NEXT:    vmovdqa %xmm0, (%rsp) # 16-byte Spill
+; X64-AVX-i32-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX-i32-NEXT:    callq lrintl at PLT
+; X64-AVX-i32-NEXT:    vmovdqa (%rsp), %xmm0 # 16-byte Reload
+; X64-AVX-i32-NEXT:    vpinsrd $2, %eax, %xmm0, %xmm0
+; X64-AVX-i32-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX-i32-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX-i32-NEXT:    callq lrintl at PLT
+; X64-AVX-i32-NEXT:    vmovdqa {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX-i32-NEXT:    vpinsrd $3, %eax, %xmm0, %xmm0
+; X64-AVX-i32-NEXT:    addq $48, %rsp
+; X64-AVX-i32-NEXT:    .cfi_def_cfa_offset 16
+; X64-AVX-i32-NEXT:    popq %rbx
+; X64-AVX-i32-NEXT:    .cfi_def_cfa_offset 8
+; X64-AVX-i32-NEXT:    retq
+;
+; X64-AVX1-i64-LABEL: lrint_v4fp128:
+; X64-AVX1-i64:       # %bb.0:
+; X64-AVX1-i64-NEXT:    subq $72, %rsp
+; X64-AVX1-i64-NEXT:    .cfi_def_cfa_offset 80
+; X64-AVX1-i64-NEXT:    vmovaps %xmm2, (%rsp) # 16-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps %xmm3, %xmm0
+; X64-AVX1-i64-NEXT:    callq lrintl at PLT
+; X64-AVX1-i64-NEXT:    vmovq %rax, %xmm0
+; X64-AVX1-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps (%rsp), %xmm0 # 16-byte Reload
+; X64-AVX1-i64-NEXT:    callq lrintl at PLT
+; X64-AVX1-i64-NEXT:    vmovq %rax, %xmm0
+; X64-AVX1-i64-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; X64-AVX1-i64-NEXT:    # xmm0 = xmm0[0],mem[0]
+; X64-AVX1-i64-NEXT:    vmovdqa %xmm0, (%rsp) # 16-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX1-i64-NEXT:    callq lrintl at PLT
+; X64-AVX1-i64-NEXT:    vmovq %rax, %xmm0
+; X64-AVX1-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX1-i64-NEXT:    callq lrintl at PLT
+; X64-AVX1-i64-NEXT:    vmovq %rax, %xmm0
+; X64-AVX1-i64-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; X64-AVX1-i64-NEXT:    # xmm0 = xmm0[0],mem[0]
+; X64-AVX1-i64-NEXT:    vinsertf128 $1, (%rsp), %ymm0, %ymm0 # 16-byte Folded Reload
+; X64-AVX1-i64-NEXT:    addq $72, %rsp
+; X64-AVX1-i64-NEXT:    .cfi_def_cfa_offset 8
+; X64-AVX1-i64-NEXT:    retq
+;
+; AVX512-i64-LABEL: lrint_v4fp128:
+; AVX512-i64:       # %bb.0:
+; AVX512-i64-NEXT:    subq $72, %rsp
+; AVX512-i64-NEXT:    .cfi_def_cfa_offset 80
+; AVX512-i64-NEXT:    vmovaps %xmm2, (%rsp) # 16-byte Spill
+; AVX512-i64-NEXT:    vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-i64-NEXT:    vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-i64-NEXT:    vmovaps %xmm3, %xmm0
+; AVX512-i64-NEXT:    callq lrintl at PLT
+; AVX512-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-i64-NEXT:    vmovaps (%rsp), %xmm0 # 16-byte Reload
+; AVX512-i64-NEXT:    callq lrintl at PLT
+; AVX512-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512-i64-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512-i64-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512-i64-NEXT:    vmovdqa %xmm0, (%rsp) # 16-byte Spill
+; AVX512-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512-i64-NEXT:    callq lrintl at PLT
+; AVX512-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512-i64-NEXT:    callq lrintl at PLT
+; AVX512-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512-i64-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512-i64-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512-i64-NEXT:    vinserti128 $1, (%rsp), %ymm0, %ymm0 # 16-byte Folded Reload
+; AVX512-i64-NEXT:    addq $72, %rsp
+; AVX512-i64-NEXT:    .cfi_def_cfa_offset 8
+; AVX512-i64-NEXT:    retq
+;
+; AVX512DQ-i64-LABEL: lrint_v4fp128:
+; AVX512DQ-i64:       # %bb.0:
+; AVX512DQ-i64-NEXT:    subq $72, %rsp
+; AVX512DQ-i64-NEXT:    .cfi_def_cfa_offset 80
+; AVX512DQ-i64-NEXT:    vmovaps %xmm2, (%rsp) # 16-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps %xmm3, %xmm0
+; AVX512DQ-i64-NEXT:    callq lrintl at PLT
+; AVX512DQ-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps (%rsp), %xmm0 # 16-byte Reload
+; AVX512DQ-i64-NEXT:    callq lrintl at PLT
+; AVX512DQ-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-i64-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512DQ-i64-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512DQ-i64-NEXT:    vmovdqa %xmm0, (%rsp) # 16-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512DQ-i64-NEXT:    callq lrintl at PLT
+; AVX512DQ-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512DQ-i64-NEXT:    callq lrintl at PLT
+; AVX512DQ-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-i64-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512DQ-i64-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512DQ-i64-NEXT:    vinserti128 $1, (%rsp), %ymm0, %ymm0 # 16-byte Folded Reload
+; AVX512DQ-i64-NEXT:    addq $72, %rsp
+; AVX512DQ-i64-NEXT:    .cfi_def_cfa_offset 8
+; AVX512DQ-i64-NEXT:    retq
+  %a = call <4 x iXLen> @llvm.lrint.v4iXLen.v4fp128(<4 x fp128> %x)
+  ret <4 x iXLen> %a
+}
+declare <4 x iXLen> @llvm.lrint.v4iXLen.v4fp128(<4 x fp128>)
+
+define <8 x iXLen> @lrint_v8fp128(<8 x fp128> %x) {
+; X86-I32-LABEL: lrint_v8fp128:
+; X86-I32:       # %bb.0:
+; X86-I32-NEXT:    pushl %ebp
+; X86-I32-NEXT:    .cfi_def_cfa_offset 8
+; X86-I32-NEXT:    .cfi_offset %ebp, -8
+; X86-I32-NEXT:    movl %esp, %ebp
+; X86-I32-NEXT:    .cfi_def_cfa_register %ebp
+; X86-I32-NEXT:    pushl %ebx
+; X86-I32-NEXT:    pushl %edi
+; X86-I32-NEXT:    pushl %esi
+; X86-I32-NEXT:    andl $-16, %esp
+; X86-I32-NEXT:    subl $32, %esp
+; X86-I32-NEXT:    .cfi_offset %esi, -20
+; X86-I32-NEXT:    .cfi_offset %edi, -16
+; X86-I32-NEXT:    .cfi_offset %ebx, -12
+; X86-I32-NEXT:    movl 8(%ebp), %esi
+; X86-I32-NEXT:    movl 36(%ebp), %ebx
+; X86-I32-NEXT:    movl 40(%ebp), %edi
+; X86-I32-NEXT:    pushl 24(%ebp)
+; X86-I32-NEXT:    pushl 20(%ebp)
+; X86-I32-NEXT:    pushl 16(%ebp)
+; X86-I32-NEXT:    pushl 12(%ebp)
+; X86-I32-NEXT:    calll lrintl
+; X86-I32-NEXT:    addl $16, %esp
+; X86-I32-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I32-NEXT:    pushl %edi
+; X86-I32-NEXT:    pushl %ebx
+; X86-I32-NEXT:    pushl 32(%ebp)
+; X86-I32-NEXT:    pushl 28(%ebp)
+; X86-I32-NEXT:    calll lrintl
+; X86-I32-NEXT:    addl $16, %esp
+; X86-I32-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I32-NEXT:    pushl 56(%ebp)
+; X86-I32-NEXT:    pushl 52(%ebp)
+; X86-I32-NEXT:    pushl 48(%ebp)
+; X86-I32-NEXT:    pushl 44(%ebp)
+; X86-I32-NEXT:    calll lrintl
+; X86-I32-NEXT:    addl $16, %esp
+; X86-I32-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I32-NEXT:    pushl 72(%ebp)
+; X86-I32-NEXT:    pushl 68(%ebp)
+; X86-I32-NEXT:    pushl 64(%ebp)
+; X86-I32-NEXT:    pushl 60(%ebp)
+; X86-I32-NEXT:    calll lrintl
+; X86-I32-NEXT:    addl $16, %esp
+; X86-I32-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I32-NEXT:    pushl 88(%ebp)
+; X86-I32-NEXT:    pushl 84(%ebp)
+; X86-I32-NEXT:    pushl 80(%ebp)
+; X86-I32-NEXT:    pushl 76(%ebp)
+; X86-I32-NEXT:    calll lrintl
+; X86-I32-NEXT:    addl $16, %esp
+; X86-I32-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I32-NEXT:    pushl 104(%ebp)
+; X86-I32-NEXT:    pushl 100(%ebp)
+; X86-I32-NEXT:    pushl 96(%ebp)
+; X86-I32-NEXT:    pushl 92(%ebp)
+; X86-I32-NEXT:    calll lrintl
+; X86-I32-NEXT:    addl $16, %esp
+; X86-I32-NEXT:    movl %eax, %ebx
+; X86-I32-NEXT:    pushl 120(%ebp)
+; X86-I32-NEXT:    pushl 116(%ebp)
+; X86-I32-NEXT:    pushl 112(%ebp)
+; X86-I32-NEXT:    pushl 108(%ebp)
+; X86-I32-NEXT:    calll lrintl
+; X86-I32-NEXT:    addl $16, %esp
+; X86-I32-NEXT:    movl %eax, %edi
+; X86-I32-NEXT:    pushl 136(%ebp)
+; X86-I32-NEXT:    pushl 132(%ebp)
+; X86-I32-NEXT:    pushl 128(%ebp)
+; X86-I32-NEXT:    pushl 124(%ebp)
+; X86-I32-NEXT:    calll lrintl
+; X86-I32-NEXT:    addl $16, %esp
+; X86-I32-NEXT:    movl %eax, 28(%esi)
+; X86-I32-NEXT:    movl %edi, 24(%esi)
+; X86-I32-NEXT:    movl %ebx, 20(%esi)
+; X86-I32-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I32-NEXT:    movl %eax, 16(%esi)
+; X86-I32-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I32-NEXT:    movl %eax, 12(%esi)
+; X86-I32-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I32-NEXT:    movl %eax, 8(%esi)
+; X86-I32-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I32-NEXT:    movl %eax, 4(%esi)
+; X86-I32-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I32-NEXT:    movl %eax, (%esi)
+; X86-I32-NEXT:    movl %esi, %eax
+; X86-I32-NEXT:    leal -12(%ebp), %esp
+; X86-I32-NEXT:    popl %esi
+; X86-I32-NEXT:    popl %edi
+; X86-I32-NEXT:    popl %ebx
+; X86-I32-NEXT:    popl %ebp
+; X86-I32-NEXT:    .cfi_def_cfa %esp, 4
+; X86-I32-NEXT:    retl $4
+;
+; X86-I64-LABEL: lrint_v8fp128:
+; X86-I64:       # %bb.0:
+; X86-I64-NEXT:    pushl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_offset 8
+; X86-I64-NEXT:    .cfi_offset %ebp, -8
+; X86-I64-NEXT:    movl %esp, %ebp
+; X86-I64-NEXT:    .cfi_def_cfa_register %ebp
+; X86-I64-NEXT:    pushl %ebx
+; X86-I64-NEXT:    pushl %edi
+; X86-I64-NEXT:    pushl %esi
+; X86-I64-NEXT:    andl $-16, %esp
+; X86-I64-NEXT:    subl $64, %esp
+; X86-I64-NEXT:    .cfi_offset %esi, -20
+; X86-I64-NEXT:    .cfi_offset %edi, -16
+; X86-I64-NEXT:    .cfi_offset %ebx, -12
+; X86-I64-NEXT:    movl 8(%ebp), %esi
+; X86-I64-NEXT:    movl 36(%ebp), %edi
+; X86-I64-NEXT:    movl 40(%ebp), %ebx
+; X86-I64-NEXT:    pushl 24(%ebp)
+; X86-I64-NEXT:    pushl 20(%ebp)
+; X86-I64-NEXT:    pushl 16(%ebp)
+; X86-I64-NEXT:    pushl 12(%ebp)
+; X86-I64-NEXT:    calll lrintl
+; X86-I64-NEXT:    addl $16, %esp
+; X86-I64-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl %edx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    pushl %ebx
+; X86-I64-NEXT:    pushl %edi
+; X86-I64-NEXT:    pushl 32(%ebp)
+; X86-I64-NEXT:    pushl 28(%ebp)
+; X86-I64-NEXT:    calll lrintl
+; X86-I64-NEXT:    addl $16, %esp
+; X86-I64-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl %edx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    pushl 56(%ebp)
+; X86-I64-NEXT:    pushl 52(%ebp)
+; X86-I64-NEXT:    pushl 48(%ebp)
+; X86-I64-NEXT:    pushl 44(%ebp)
+; X86-I64-NEXT:    calll lrintl
+; X86-I64-NEXT:    addl $16, %esp
+; X86-I64-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl %edx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    pushl 72(%ebp)
+; X86-I64-NEXT:    pushl 68(%ebp)
+; X86-I64-NEXT:    pushl 64(%ebp)
+; X86-I64-NEXT:    pushl 60(%ebp)
+; X86-I64-NEXT:    calll lrintl
+; X86-I64-NEXT:    addl $16, %esp
+; X86-I64-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl %edx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    pushl 88(%ebp)
+; X86-I64-NEXT:    pushl 84(%ebp)
+; X86-I64-NEXT:    pushl 80(%ebp)
+; X86-I64-NEXT:    pushl 76(%ebp)
+; X86-I64-NEXT:    calll lrintl
+; X86-I64-NEXT:    addl $16, %esp
+; X86-I64-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl %edx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    pushl 104(%ebp)
+; X86-I64-NEXT:    pushl 100(%ebp)
+; X86-I64-NEXT:    pushl 96(%ebp)
+; X86-I64-NEXT:    pushl 92(%ebp)
+; X86-I64-NEXT:    calll lrintl
+; X86-I64-NEXT:    addl $16, %esp
+; X86-I64-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    movl %edx, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-I64-NEXT:    pushl 120(%ebp)
+; X86-I64-NEXT:    pushl 116(%ebp)
+; X86-I64-NEXT:    pushl 112(%ebp)
+; X86-I64-NEXT:    pushl 108(%ebp)
+; X86-I64-NEXT:    calll lrintl
+; X86-I64-NEXT:    addl $16, %esp
+; X86-I64-NEXT:    movl %eax, %edi
+; X86-I64-NEXT:    movl %edx, %ebx
+; X86-I64-NEXT:    pushl 136(%ebp)
+; X86-I64-NEXT:    pushl 132(%ebp)
+; X86-I64-NEXT:    pushl 128(%ebp)
+; X86-I64-NEXT:    pushl 124(%ebp)
+; X86-I64-NEXT:    calll lrintl
+; X86-I64-NEXT:    addl $16, %esp
+; X86-I64-NEXT:    movl %edx, 60(%esi)
+; X86-I64-NEXT:    movl %eax, 56(%esi)
+; X86-I64-NEXT:    movl %ebx, 52(%esi)
+; X86-I64-NEXT:    movl %edi, 48(%esi)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I64-NEXT:    movl %eax, 44(%esi)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I64-NEXT:    movl %eax, 40(%esi)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I64-NEXT:    movl %eax, 36(%esi)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I64-NEXT:    movl %eax, 32(%esi)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I64-NEXT:    movl %eax, 28(%esi)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I64-NEXT:    movl %eax, 24(%esi)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I64-NEXT:    movl %eax, 20(%esi)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I64-NEXT:    movl %eax, 16(%esi)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I64-NEXT:    movl %eax, 12(%esi)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I64-NEXT:    movl %eax, 8(%esi)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I64-NEXT:    movl %eax, 4(%esi)
+; X86-I64-NEXT:    movl {{[-0-9]+}}(%e{{[sb]}}p), %eax # 4-byte Reload
+; X86-I64-NEXT:    movl %eax, (%esi)
+; X86-I64-NEXT:    movl %esi, %eax
+; X86-I64-NEXT:    leal -12(%ebp), %esp
+; X86-I64-NEXT:    popl %esi
+; X86-I64-NEXT:    popl %edi
+; X86-I64-NEXT:    popl %ebx
+; X86-I64-NEXT:    popl %ebp
+; X86-I64-NEXT:    .cfi_def_cfa %esp, 4
+; X86-I64-NEXT:    retl $4
+;
+; X86-SSE2-LABEL: lrint_v8fp128:
+; X86-SSE2:       # %bb.0:
+; X86-SSE2-NEXT:    pushl %ebp
+; X86-SSE2-NEXT:    .cfi_def_cfa_offset 8
+; X86-SSE2-NEXT:    .cfi_offset %ebp, -8
+; X86-SSE2-NEXT:    movl %esp, %ebp
+; X86-SSE2-NEXT:    .cfi_def_cfa_register %ebp
+; X86-SSE2-NEXT:    pushl %ebx
+; X86-SSE2-NEXT:    pushl %edi
+; X86-SSE2-NEXT:    pushl %esi
+; X86-SSE2-NEXT:    andl $-16, %esp
+; X86-SSE2-NEXT:    subl $64, %esp
+; X86-SSE2-NEXT:    .cfi_offset %esi, -20
+; X86-SSE2-NEXT:    .cfi_offset %edi, -16
+; X86-SSE2-NEXT:    .cfi_offset %ebx, -12
+; X86-SSE2-NEXT:    movl 108(%ebp), %esi
+; X86-SSE2-NEXT:    movl 112(%ebp), %edi
+; X86-SSE2-NEXT:    movl 116(%ebp), %ebx
+; X86-SSE2-NEXT:    pushl 100(%ebp)
+; X86-SSE2-NEXT:    pushl 96(%ebp)
+; X86-SSE2-NEXT:    pushl 92(%ebp)
+; X86-SSE2-NEXT:    pushl 88(%ebp)
+; X86-SSE2-NEXT:    calll lrintl
+; X86-SSE2-NEXT:    addl $16, %esp
+; X86-SSE2-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-SSE2-NEXT:    pushl %ebx
+; X86-SSE2-NEXT:    pushl %edi
+; X86-SSE2-NEXT:    pushl %esi
+; X86-SSE2-NEXT:    pushl 104(%ebp)
+; X86-SSE2-NEXT:    calll lrintl
+; X86-SSE2-NEXT:    addl $16, %esp
+; X86-SSE2-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-SSE2-NEXT:    pushl 132(%ebp)
+; X86-SSE2-NEXT:    pushl 128(%ebp)
+; X86-SSE2-NEXT:    pushl 124(%ebp)
+; X86-SSE2-NEXT:    pushl 120(%ebp)
+; X86-SSE2-NEXT:    calll lrintl
+; X86-SSE2-NEXT:    addl $16, %esp
+; X86-SSE2-NEXT:    movl %eax, (%esp) # 4-byte Spill
+; X86-SSE2-NEXT:    pushl 20(%ebp)
+; X86-SSE2-NEXT:    pushl 16(%ebp)
+; X86-SSE2-NEXT:    pushl 12(%ebp)
+; X86-SSE2-NEXT:    pushl 8(%ebp)
+; X86-SSE2-NEXT:    calll lrintl
+; X86-SSE2-NEXT:    addl $16, %esp
+; X86-SSE2-NEXT:    movl %eax, %esi
+; X86-SSE2-NEXT:    pushl 36(%ebp)
+; X86-SSE2-NEXT:    pushl 32(%ebp)
+; X86-SSE2-NEXT:    pushl 28(%ebp)
+; X86-SSE2-NEXT:    pushl 24(%ebp)
+; X86-SSE2-NEXT:    calll lrintl
+; X86-SSE2-NEXT:    addl $16, %esp
+; X86-SSE2-NEXT:    movl %eax, %edi
+; X86-SSE2-NEXT:    pushl 52(%ebp)
+; X86-SSE2-NEXT:    pushl 48(%ebp)
+; X86-SSE2-NEXT:    pushl 44(%ebp)
+; X86-SSE2-NEXT:    pushl 40(%ebp)
+; X86-SSE2-NEXT:    calll lrintl
+; X86-SSE2-NEXT:    addl $16, %esp
+; X86-SSE2-NEXT:    movl %eax, %ebx
+; X86-SSE2-NEXT:    pushl 68(%ebp)
+; X86-SSE2-NEXT:    pushl 64(%ebp)
+; X86-SSE2-NEXT:    pushl 60(%ebp)
+; X86-SSE2-NEXT:    pushl 56(%ebp)
+; X86-SSE2-NEXT:    calll lrintl
+; X86-SSE2-NEXT:    addl $16, %esp
+; X86-SSE2-NEXT:    movd %eax, %xmm0
+; X86-SSE2-NEXT:    movd %ebx, %xmm1
+; X86-SSE2-NEXT:    movd %edi, %xmm2
+; X86-SSE2-NEXT:    movd %esi, %xmm4
+; X86-SSE2-NEXT:    movss (%esp), %xmm3 # 4-byte Reload
+; X86-SSE2-NEXT:    # xmm3 = mem[0],zero,zero,zero
+; X86-SSE2-NEXT:    movss {{[-0-9]+}}(%e{{[sb]}}p), %xmm5 # 4-byte Reload
+; X86-SSE2-NEXT:    # xmm5 = mem[0],zero,zero,zero
+; X86-SSE2-NEXT:    movss {{[-0-9]+}}(%e{{[sb]}}p), %xmm6 # 4-byte Reload
+; X86-SSE2-NEXT:    # xmm6 = mem[0],zero,zero,zero
+; X86-SSE2-NEXT:    movaps %xmm6, {{[-0-9]+}}(%e{{[sb]}}p) # 16-byte Spill
+; X86-SSE2-NEXT:    punpckldq {{.*#+}} xmm1 = xmm1[0],xmm0[0],xmm1[1],xmm0[1]
+; X86-SSE2-NEXT:    punpckldq {{.*#+}} xmm4 = xmm4[0],xmm2[0],xmm4[1],xmm2[1]
+; X86-SSE2-NEXT:    punpcklqdq {{.*#+}} xmm4 = xmm4[0],xmm1[0]
+; X86-SSE2-NEXT:    movdqa %xmm4, {{[-0-9]+}}(%e{{[sb]}}p) # 16-byte Spill
+; X86-SSE2-NEXT:    unpcklps {{.*#+}} xmm5 = xmm5[0],xmm3[0],xmm5[1],xmm3[1]
+; X86-SSE2-NEXT:    movaps %xmm5, (%esp) # 16-byte Spill
+; X86-SSE2-NEXT:    pushl 84(%ebp)
+; X86-SSE2-NEXT:    pushl 80(%ebp)
+; X86-SSE2-NEXT:    pushl 76(%ebp)
+; X86-SSE2-NEXT:    pushl 72(%ebp)
+; X86-SSE2-NEXT:    calll lrintl
+; X86-SSE2-NEXT:    addl $16, %esp
+; X86-SSE2-NEXT:    movd %eax, %xmm1
+; X86-SSE2-NEXT:    punpckldq {{[-0-9]+}}(%e{{[sb]}}p), %xmm1 # 16-byte Folded Reload
+; X86-SSE2-NEXT:    # xmm1 = xmm1[0],mem[0],xmm1[1],mem[1]
+; X86-SSE2-NEXT:    punpcklqdq (%esp), %xmm1 # 16-byte Folded Reload
+; X86-SSE2-NEXT:    # xmm1 = xmm1[0],mem[0]
+; X86-SSE2-NEXT:    movaps {{[-0-9]+}}(%e{{[sb]}}p), %xmm0 # 16-byte Reload
+; X86-SSE2-NEXT:    leal -12(%ebp), %esp
+; X86-SSE2-NEXT:    popl %esi
+; X86-SSE2-NEXT:    popl %edi
+; X86-SSE2-NEXT:    popl %ebx
+; X86-SSE2-NEXT:    popl %ebp
+; X86-SSE2-NEXT:    .cfi_def_cfa %esp, 4
+; X86-SSE2-NEXT:    retl
+;
+; X86-AVX1-LABEL: lrint_v8fp128:
+; X86-AVX1:       # %bb.0:
+; X86-AVX1-NEXT:    pushl %ebp
+; X86-AVX1-NEXT:    .cfi_def_cfa_offset 8
+; X86-AVX1-NEXT:    .cfi_offset %ebp, -8
+; X86-AVX1-NEXT:    movl %esp, %ebp
+; X86-AVX1-NEXT:    .cfi_def_cfa_register %ebp
+; X86-AVX1-NEXT:    pushl %ebx
+; X86-AVX1-NEXT:    pushl %edi
+; X86-AVX1-NEXT:    pushl %esi
+; X86-AVX1-NEXT:    andl $-16, %esp
+; X86-AVX1-NEXT:    subl $80, %esp
+; X86-AVX1-NEXT:    .cfi_offset %esi, -20
+; X86-AVX1-NEXT:    .cfi_offset %edi, -16
+; X86-AVX1-NEXT:    .cfi_offset %ebx, -12
+; X86-AVX1-NEXT:    vmovups 40(%ebp), %xmm0
+; X86-AVX1-NEXT:    vmovups %xmm0, (%esp)
+; X86-AVX1-NEXT:    calll lrintl
+; X86-AVX1-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-AVX1-NEXT:    vmovups 24(%ebp), %xmm0
+; X86-AVX1-NEXT:    vmovups %xmm0, (%esp)
+; X86-AVX1-NEXT:    calll lrintl
+; X86-AVX1-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-AVX1-NEXT:    vmovups 8(%ebp), %xmm0
+; X86-AVX1-NEXT:    vmovups %xmm0, (%esp)
+; X86-AVX1-NEXT:    calll lrintl
+; X86-AVX1-NEXT:    movl %eax, {{[-0-9]+}}(%e{{[sb]}}p) # 4-byte Spill
+; X86-AVX1-NEXT:    vmovups 120(%ebp), %xmm0
+; X86-AVX1-NEXT:    vmovups %xmm0, (%esp)
+; X86-AVX1-NEXT:    calll lrintl
+; X86-AVX1-NEXT:    movl %eax, %esi
+; X86-AVX1-NEXT:    vmovups 104(%ebp), %xmm0
+; X86-AVX1-NEXT:    vmovups %xmm0, (%esp)
+; X86-AVX1-NEXT:    calll lrintl
+; X86-AVX1-NEXT:    movl %eax, %edi
+; X86-AVX1-NEXT:    vmovups 88(%ebp), %xmm0
+; X86-AVX1-NEXT:    vmovups %xmm0, (%esp)
+; X86-AVX1-NEXT:    calll lrintl
+; X86-AVX1-NEXT:    movl %eax, %ebx
+; X86-AVX1-NEXT:    vmovups 72(%ebp), %xmm0
+; X86-AVX1-NEXT:    vmovups %xmm0, (%esp)
+; X86-AVX1-NEXT:    calll lrintl
+; X86-AVX1-NEXT:    vmovd %eax, %xmm0
+; X86-AVX1-NEXT:    vpinsrd $1, %ebx, %xmm0, %xmm0
+; X86-AVX1-NEXT:    vpinsrd $2, %edi, %xmm0, %xmm0
+; X86-AVX1-NEXT:    vpinsrd $3, %esi, %xmm0, %xmm0
+; X86-AVX1-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%e{{[sb]}}p) # 16-byte Spill
+; X86-AVX1-NEXT:    vmovd {{[-0-9]+}}(%e{{[sb]}}p), %xmm0 # 4-byte Folded Reload
+; X86-AVX1-NEXT:    # xmm0 = mem[0],zero,zero,zero
+; X86-AVX1-NEXT:    vpinsrd $1, {{[-0-9]+}}(%e{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload
+; X86-AVX1-NEXT:    vmovups 56(%ebp), %xmm1
+; X86-AVX1-NEXT:    vmovups %xmm1, (%esp)
+; X86-AVX1-NEXT:    vpinsrd $2, {{[-0-9]+}}(%e{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload
+; X86-AVX1-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%e{{[sb]}}p) # 16-byte Spill
+; X86-AVX1-NEXT:    calll lrintl
+; X86-AVX1-NEXT:    vmovdqa {{[-0-9]+}}(%e{{[sb]}}p), %xmm0 # 16-byte Reload
+; X86-AVX1-NEXT:    vpinsrd $3, %eax, %xmm0, %xmm0
+; X86-AVX1-NEXT:    vinsertf128 $1, {{[-0-9]+}}(%e{{[sb]}}p), %ymm0, %ymm0 # 16-byte Folded Reload
+; X86-AVX1-NEXT:    leal -12(%ebp), %esp
+; X86-AVX1-NEXT:    popl %esi
+; X86-AVX1-NEXT:    popl %edi
+; X86-AVX1-NEXT:    popl %ebx
+; X86-AVX1-NEXT:    popl %ebp
+; X86-AVX1-NEXT:    .cfi_def_cfa %esp, 4
+; X86-AVX1-NEXT:    retl
+;
+; X64-AVX1-i32-LABEL: lrint_v8fp128:
+; X64-AVX1-i32:       # %bb.0:
+; X64-AVX1-i32-NEXT:    pushq %rbx
+; X64-AVX1-i32-NEXT:    .cfi_def_cfa_offset 16
+; X64-AVX1-i32-NEXT:    subq $112, %rsp
+; X64-AVX1-i32-NEXT:    .cfi_def_cfa_offset 128
+; X64-AVX1-i32-NEXT:    .cfi_offset %rbx, -16
+; X64-AVX1-i32-NEXT:    vmovaps %xmm7, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i32-NEXT:    vmovaps %xmm6, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i32-NEXT:    vmovaps %xmm4, (%rsp) # 16-byte Spill
+; X64-AVX1-i32-NEXT:    vmovaps %xmm3, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i32-NEXT:    vmovaps %xmm2, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i32-NEXT:    vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i32-NEXT:    vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i32-NEXT:    vmovaps %xmm5, %xmm0
+; X64-AVX1-i32-NEXT:    callq lrintl at PLT
+; X64-AVX1-i32-NEXT:    movl %eax, %ebx
+; X64-AVX1-i32-NEXT:    vmovaps (%rsp), %xmm0 # 16-byte Reload
+; X64-AVX1-i32-NEXT:    callq lrintl at PLT
+; X64-AVX1-i32-NEXT:    vmovd %eax, %xmm0
+; X64-AVX1-i32-NEXT:    vpinsrd $1, %ebx, %xmm0, %xmm0
+; X64-AVX1-i32-NEXT:    vmovdqa %xmm0, (%rsp) # 16-byte Spill
+; X64-AVX1-i32-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX1-i32-NEXT:    callq lrintl at PLT
+; X64-AVX1-i32-NEXT:    vmovdqa (%rsp), %xmm0 # 16-byte Reload
+; X64-AVX1-i32-NEXT:    vpinsrd $2, %eax, %xmm0, %xmm0
+; X64-AVX1-i32-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i32-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX1-i32-NEXT:    callq lrintl at PLT
+; X64-AVX1-i32-NEXT:    vmovdqa {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX1-i32-NEXT:    vpinsrd $3, %eax, %xmm0, %xmm0
+; X64-AVX1-i32-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i32-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX1-i32-NEXT:    callq lrintl at PLT
+; X64-AVX1-i32-NEXT:    movl %eax, %ebx
+; X64-AVX1-i32-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX1-i32-NEXT:    callq lrintl at PLT
+; X64-AVX1-i32-NEXT:    vmovd %eax, %xmm0
+; X64-AVX1-i32-NEXT:    vpinsrd $1, %ebx, %xmm0, %xmm0
+; X64-AVX1-i32-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i32-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX1-i32-NEXT:    callq lrintl at PLT
+; X64-AVX1-i32-NEXT:    vmovdqa {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX1-i32-NEXT:    vpinsrd $2, %eax, %xmm0, %xmm0
+; X64-AVX1-i32-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i32-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX1-i32-NEXT:    callq lrintl at PLT
+; X64-AVX1-i32-NEXT:    vmovdqa {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX1-i32-NEXT:    vpinsrd $3, %eax, %xmm0, %xmm0
+; X64-AVX1-i32-NEXT:    vinsertf128 $1, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 16-byte Folded Reload
+; X64-AVX1-i32-NEXT:    addq $112, %rsp
+; X64-AVX1-i32-NEXT:    .cfi_def_cfa_offset 16
+; X64-AVX1-i32-NEXT:    popq %rbx
+; X64-AVX1-i32-NEXT:    .cfi_def_cfa_offset 8
+; X64-AVX1-i32-NEXT:    retq
+;
+; X64-AVX1-i64-LABEL: lrint_v8fp128:
+; X64-AVX1-i64:       # %bb.0:
+; X64-AVX1-i64-NEXT:    subq $152, %rsp
+; X64-AVX1-i64-NEXT:    .cfi_def_cfa_offset 160
+; X64-AVX1-i64-NEXT:    vmovaps %xmm7, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps %xmm6, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps %xmm5, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps %xmm4, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps %xmm2, (%rsp) # 16-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps %xmm3, %xmm0
+; X64-AVX1-i64-NEXT:    callq lrintl at PLT
+; X64-AVX1-i64-NEXT:    vmovq %rax, %xmm0
+; X64-AVX1-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps (%rsp), %xmm0 # 16-byte Reload
+; X64-AVX1-i64-NEXT:    callq lrintl at PLT
+; X64-AVX1-i64-NEXT:    vmovq %rax, %xmm0
+; X64-AVX1-i64-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; X64-AVX1-i64-NEXT:    # xmm0 = xmm0[0],mem[0]
+; X64-AVX1-i64-NEXT:    vmovdqa %xmm0, (%rsp) # 16-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX1-i64-NEXT:    callq lrintl at PLT
+; X64-AVX1-i64-NEXT:    vmovq %rax, %xmm0
+; X64-AVX1-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX1-i64-NEXT:    callq lrintl at PLT
+; X64-AVX1-i64-NEXT:    vmovq %rax, %xmm0
+; X64-AVX1-i64-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; X64-AVX1-i64-NEXT:    # xmm0 = xmm0[0],mem[0]
+; X64-AVX1-i64-NEXT:    vinsertf128 $1, (%rsp), %ymm0, %ymm0 # 16-byte Folded Reload
+; X64-AVX1-i64-NEXT:    vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX1-i64-NEXT:    vzeroupper
+; X64-AVX1-i64-NEXT:    callq lrintl at PLT
+; X64-AVX1-i64-NEXT:    vmovq %rax, %xmm0
+; X64-AVX1-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX1-i64-NEXT:    callq lrintl at PLT
+; X64-AVX1-i64-NEXT:    vmovq %rax, %xmm0
+; X64-AVX1-i64-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; X64-AVX1-i64-NEXT:    # xmm0 = xmm0[0],mem[0]
+; X64-AVX1-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX1-i64-NEXT:    callq lrintl at PLT
+; X64-AVX1-i64-NEXT:    vmovq %rax, %xmm0
+; X64-AVX1-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; X64-AVX1-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; X64-AVX1-i64-NEXT:    callq lrintl at PLT
+; X64-AVX1-i64-NEXT:    vmovq %rax, %xmm0
+; X64-AVX1-i64-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; X64-AVX1-i64-NEXT:    # xmm0 = xmm0[0],mem[0]
+; X64-AVX1-i64-NEXT:    vinsertf128 $1, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm1 # 16-byte Folded Reload
+; X64-AVX1-i64-NEXT:    vmovups {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Reload
+; X64-AVX1-i64-NEXT:    addq $152, %rsp
+; X64-AVX1-i64-NEXT:    .cfi_def_cfa_offset 8
+; X64-AVX1-i64-NEXT:    retq
+;
+; AVX512-i64-LABEL: lrint_v8fp128:
+; AVX512-i64:       # %bb.0:
+; AVX512-i64-NEXT:    subq $152, %rsp
+; AVX512-i64-NEXT:    .cfi_def_cfa_offset 160
+; AVX512-i64-NEXT:    vmovaps %xmm6, (%rsp) # 16-byte Spill
+; AVX512-i64-NEXT:    vmovaps %xmm5, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-i64-NEXT:    vmovaps %xmm4, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-i64-NEXT:    vmovaps %xmm3, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-i64-NEXT:    vmovaps %xmm2, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-i64-NEXT:    vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-i64-NEXT:    vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-i64-NEXT:    vmovaps %xmm7, %xmm0
+; AVX512-i64-NEXT:    callq lrintl at PLT
+; AVX512-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-i64-NEXT:    vmovaps (%rsp), %xmm0 # 16-byte Reload
+; AVX512-i64-NEXT:    callq lrintl at PLT
+; AVX512-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512-i64-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512-i64-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512-i64-NEXT:    vmovdqa %xmm0, (%rsp) # 16-byte Spill
+; AVX512-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512-i64-NEXT:    callq lrintl at PLT
+; AVX512-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512-i64-NEXT:    callq lrintl at PLT
+; AVX512-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512-i64-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512-i64-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512-i64-NEXT:    vinserti128 $1, (%rsp), %ymm0, %ymm0 # 16-byte Folded Reload
+; AVX512-i64-NEXT:    vmovdqu %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; AVX512-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512-i64-NEXT:    vzeroupper
+; AVX512-i64-NEXT:    callq lrintl at PLT
+; AVX512-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512-i64-NEXT:    callq lrintl at PLT
+; AVX512-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512-i64-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512-i64-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512-i64-NEXT:    callq lrintl at PLT
+; AVX512-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512-i64-NEXT:    callq lrintl at PLT
+; AVX512-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512-i64-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512-i64-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512-i64-NEXT:    vinserti128 $1, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 16-byte Folded Reload
+; AVX512-i64-NEXT:    vinserti64x4 $1, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 32-byte Folded Reload
+; AVX512-i64-NEXT:    addq $152, %rsp
+; AVX512-i64-NEXT:    .cfi_def_cfa_offset 8
+; AVX512-i64-NEXT:    retq
+;
+; AVX512DQ-i64-LABEL: lrint_v8fp128:
+; AVX512DQ-i64:       # %bb.0:
+; AVX512DQ-i64-NEXT:    subq $152, %rsp
+; AVX512DQ-i64-NEXT:    .cfi_def_cfa_offset 160
+; AVX512DQ-i64-NEXT:    vmovaps %xmm6, (%rsp) # 16-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps %xmm5, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps %xmm4, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps %xmm3, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps %xmm2, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps %xmm7, %xmm0
+; AVX512DQ-i64-NEXT:    callq lrintl at PLT
+; AVX512DQ-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps (%rsp), %xmm0 # 16-byte Reload
+; AVX512DQ-i64-NEXT:    callq lrintl at PLT
+; AVX512DQ-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-i64-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512DQ-i64-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512DQ-i64-NEXT:    vmovdqa %xmm0, (%rsp) # 16-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512DQ-i64-NEXT:    callq lrintl at PLT
+; AVX512DQ-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512DQ-i64-NEXT:    callq lrintl at PLT
+; AVX512DQ-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-i64-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512DQ-i64-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512DQ-i64-NEXT:    vinserti128 $1, (%rsp), %ymm0, %ymm0 # 16-byte Folded Reload
+; AVX512DQ-i64-NEXT:    vmovdqu %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512DQ-i64-NEXT:    vzeroupper
+; AVX512DQ-i64-NEXT:    callq lrintl at PLT
+; AVX512DQ-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512DQ-i64-NEXT:    callq lrintl at PLT
+; AVX512DQ-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-i64-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512DQ-i64-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512DQ-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512DQ-i64-NEXT:    callq lrintl at PLT
+; AVX512DQ-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-i64-NEXT:    vmovdqa %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; AVX512DQ-i64-NEXT:    vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; AVX512DQ-i64-NEXT:    callq lrintl at PLT
+; AVX512DQ-i64-NEXT:    vmovq %rax, %xmm0
+; AVX512DQ-i64-NEXT:    vpunpcklqdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; AVX512DQ-i64-NEXT:    # xmm0 = xmm0[0],mem[0]
+; AVX512DQ-i64-NEXT:    vinserti128 $1, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 16-byte Folded Reload
+; AVX512DQ-i64-NEXT:    vinserti64x4 $1, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 32-byte Folded Reload
+; AVX512DQ-i64-NEXT:    addq $152, %rsp
+; AVX512DQ-i64-NEXT:    .cfi_def_cfa_offset 8
+; AVX512DQ-i64-NEXT:    retq
+  %a = call <8 x iXLen> @llvm.lrint.v8iXLen.v8fp128(<8 x fp128> %x)
+  ret <8 x iXLen> %a
+}
+declare <8 x iXLen> @llvm.lrint.v8iXLen.v8fp128(<8 x fp128>)

>From 8ace6b7ff788c2bb232744d75b7dfd933735eee7 Mon Sep 17 00:00:00 2001
From: Trevor Gross <tmgross at umich.edu>
Date: Fri, 8 Aug 2025 07:01:31 -0500
Subject: [PATCH 4/5] Add a vector test to arm

---
 llvm/test/CodeGen/ARM/vector-llrint.ll | 11126 +++++++++++++++++++
 llvm/test/CodeGen/ARM/vector-lrint.ll  | 13251 +++++++++++++++++++++++
 2 files changed, 24377 insertions(+)
 create mode 100644 llvm/test/CodeGen/ARM/vector-llrint.ll
 create mode 100644 llvm/test/CodeGen/ARM/vector-lrint.ll

diff --git a/llvm/test/CodeGen/ARM/vector-llrint.ll b/llvm/test/CodeGen/ARM/vector-llrint.ll
new file mode 100644
index 0000000000000..870947fac063e
--- /dev/null
+++ b/llvm/test/CodeGen/ARM/vector-llrint.ll
@@ -0,0 +1,11126 @@
+; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
+
+; RUN: sed 's/iXLen/i32/g' %s | llc -mtriple=armv7-unknown-none-eabihf                | FileCheck %s --check-prefix=LE
+; RUN: sed 's/iXLen/i64/g' %s | llc -mtriple=armv7-unknown-none-eabihf                | FileCheck %s --check-prefix=LE
+; RUN: sed 's/iXLen/i32/g' %s | llc -mtriple=armv7-unknown-none-eabihf -mattr=+neon   | FileCheck %s --check-prefix=LE-NEON
+; RUN: sed 's/iXLen/i64/g' %s | llc -mtriple=armv7-unknown-none-eabihf -mattr=+neon   | FileCheck %s --check-prefix=LE-NEON
+; RUN: sed 's/iXLen/i32/g' %s | llc -mtriple=armebv7-unknown-none-eabihf              | FileCheck %s --check-prefix=BE
+; RUN: sed 's/iXLen/i64/g' %s | llc -mtriple=armebv7-unknown-none-eabihf              | FileCheck %s --check-prefix=BE
+; RUN: sed 's/iXLen/i32/g' %s | llc -mtriple=armebv7-unknown-none-eabihf -mattr=+neon | FileCheck %s --check-prefix=BE-NEON
+; RUN: sed 's/iXLen/i64/g' %s | llc -mtriple=armebv7-unknown-none-eabihf -mattr=+neon | FileCheck %s --check-prefix=BE-NEON
+
+define <1 x i64> @llrint_v1i64_v1f16(<1 x half> %x) {
+; LE-LABEL: llrint_v1i64_v1f16:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r11, lr}
+; LE-NEXT:    push {r11, lr}
+; LE-NEXT:    vmov r0, s0
+; LE-NEXT:    bl __aeabi_f2h
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d0[0], r0
+; LE-NEXT:    vmov.32 d0[1], r1
+; LE-NEXT:    pop {r11, pc}
+;
+; LE-NEON-LABEL: llrint_v1i64_v1f16:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r11, lr}
+; LE-NEON-NEXT:    push {r11, lr}
+; LE-NEON-NEXT:    vmov r0, s0
+; LE-NEON-NEXT:    bl __aeabi_f2h
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d0[0], r0
+; LE-NEON-NEXT:    vmov.32 d0[1], r1
+; LE-NEON-NEXT:    pop {r11, pc}
+;
+; BE-LABEL: llrint_v1i64_v1f16:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r11, lr}
+; BE-NEXT:    push {r11, lr}
+; BE-NEXT:    vmov r0, s0
+; BE-NEXT:    bl __aeabi_f2h
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    vmov.32 d16[1], r1
+; BE-NEXT:    vrev64.32 d0, d16
+; BE-NEXT:    pop {r11, pc}
+;
+; BE-NEON-LABEL: llrint_v1i64_v1f16:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r11, lr}
+; BE-NEON-NEXT:    push {r11, lr}
+; BE-NEON-NEXT:    vmov r0, s0
+; BE-NEON-NEXT:    bl __aeabi_f2h
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-NEON-NEXT:    vrev64.32 d0, d16
+; BE-NEON-NEXT:    pop {r11, pc}
+  %a = call <1 x i64> @llvm.llrint.v1i64.v1f16(<1 x half> %x)
+  ret <1 x i64> %a
+}
+declare <1 x i64> @llvm.llrint.v1i64.v1f16(<1 x half>)
+
+define <2 x i64> @llrint_v1i64_v2f16(<2 x half> %x) {
+; LE-LABEL: llrint_v1i64_v2f16:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, r5, r11, lr}
+; LE-NEXT:    push {r4, r5, r11, lr}
+; LE-NEXT:    .vsave {d8, d9}
+; LE-NEXT:    vpush {d8, d9}
+; LE-NEXT:    vmov r0, s1
+; LE-NEXT:    vmov.f32 s16, s0
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    mov r4, r0
+; LE-NEXT:    vmov r0, s16
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    vmov.32 d9[0], r4
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    vmov.32 d9[1], r5
+; LE-NEXT:    vmov.32 d8[1], r1
+; LE-NEXT:    vorr q0, q4, q4
+; LE-NEXT:    vpop {d8, d9}
+; LE-NEXT:    pop {r4, r5, r11, pc}
+;
+; LE-NEON-LABEL: llrint_v1i64_v2f16:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, r5, r11, lr}
+; LE-NEON-NEXT:    push {r4, r5, r11, lr}
+; LE-NEON-NEXT:    .vsave {d8, d9}
+; LE-NEON-NEXT:    vpush {d8, d9}
+; LE-NEON-NEXT:    vmov r0, s1
+; LE-NEON-NEXT:    vmov.f32 s16, s0
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    mov r4, r0
+; LE-NEON-NEXT:    vmov r0, s16
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    vmov.32 d9[0], r4
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    vmov.32 d9[1], r5
+; LE-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-NEON-NEXT:    vorr q0, q4, q4
+; LE-NEON-NEXT:    vpop {d8, d9}
+; LE-NEON-NEXT:    pop {r4, r5, r11, pc}
+;
+; BE-LABEL: llrint_v1i64_v2f16:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, r5, r11, lr}
+; BE-NEXT:    push {r4, r5, r11, lr}
+; BE-NEXT:    .vsave {d8}
+; BE-NEXT:    vpush {d8}
+; BE-NEXT:    vmov r0, s1
+; BE-NEXT:    vmov.f32 s16, s0
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    mov r4, r0
+; BE-NEXT:    vmov r0, s16
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    vmov.32 d8[0], r4
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    vmov.32 d8[1], r5
+; BE-NEXT:    vmov.32 d16[1], r1
+; BE-NEXT:    vrev64.32 d1, d8
+; BE-NEXT:    vrev64.32 d0, d16
+; BE-NEXT:    vpop {d8}
+; BE-NEXT:    pop {r4, r5, r11, pc}
+;
+; BE-NEON-LABEL: llrint_v1i64_v2f16:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, r5, r11, lr}
+; BE-NEON-NEXT:    push {r4, r5, r11, lr}
+; BE-NEON-NEXT:    .vsave {d8}
+; BE-NEON-NEXT:    vpush {d8}
+; BE-NEON-NEXT:    vmov r0, s1
+; BE-NEON-NEXT:    vmov.f32 s16, s0
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    mov r4, r0
+; BE-NEON-NEXT:    vmov r0, s16
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    vmov.32 d8[0], r4
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    vmov.32 d8[1], r5
+; BE-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-NEON-NEXT:    vrev64.32 d1, d8
+; BE-NEON-NEXT:    vrev64.32 d0, d16
+; BE-NEON-NEXT:    vpop {d8}
+; BE-NEON-NEXT:    pop {r4, r5, r11, pc}
+  %a = call <2 x i64> @llvm.llrint.v2i64.v2f16(<2 x half> %x)
+  ret <2 x i64> %a
+}
+declare <2 x i64> @llvm.llrint.v2i64.v2f16(<2 x half>)
+
+define <4 x i64> @llrint_v4i64_v4f16(<4 x half> %x) {
+; LE-LABEL: llrint_v4i64_v4f16:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, r5, r6, r7, r11, lr}
+; LE-NEXT:    push {r4, r5, r6, r7, r11, lr}
+; LE-NEXT:    .vsave {d12, d13}
+; LE-NEXT:    vpush {d12, d13}
+; LE-NEXT:    .vsave {d8, d9, d10}
+; LE-NEXT:    vpush {d8, d9, d10}
+; LE-NEXT:    vmov r0, s1
+; LE-NEXT:    vmov.f32 s16, s3
+; LE-NEXT:    vmov.f32 s20, s2
+; LE-NEXT:    vmov.f32 s18, s0
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    mov r5, r0
+; LE-NEXT:    vmov r0, s18
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    mov r7, r0
+; LE-NEXT:    vmov r0, s16
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r7
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    vmov r0, s20
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    vmov.32 d13[0], r5
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    vmov.32 d13[1], r4
+; LE-NEXT:    vmov.32 d9[1], r6
+; LE-NEXT:    vmov.32 d12[1], r7
+; LE-NEXT:    vmov.32 d8[1], r1
+; LE-NEXT:    vorr q0, q6, q6
+; LE-NEXT:    vorr q1, q4, q4
+; LE-NEXT:    vpop {d8, d9, d10}
+; LE-NEXT:    vpop {d12, d13}
+; LE-NEXT:    pop {r4, r5, r6, r7, r11, pc}
+;
+; LE-NEON-LABEL: llrint_v4i64_v4f16:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, r5, r6, r7, r11, lr}
+; LE-NEON-NEXT:    push {r4, r5, r6, r7, r11, lr}
+; LE-NEON-NEXT:    .vsave {d12, d13}
+; LE-NEON-NEXT:    vpush {d12, d13}
+; LE-NEON-NEXT:    .vsave {d8, d9, d10}
+; LE-NEON-NEXT:    vpush {d8, d9, d10}
+; LE-NEON-NEXT:    vmov r0, s1
+; LE-NEON-NEXT:    vmov.f32 s16, s3
+; LE-NEON-NEXT:    vmov.f32 s20, s2
+; LE-NEON-NEXT:    vmov.f32 s18, s0
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    mov r5, r0
+; LE-NEON-NEXT:    vmov r0, s18
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    mov r7, r0
+; LE-NEON-NEXT:    vmov r0, s16
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r7
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    vmov r0, s20
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    vmov.32 d13[0], r5
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    vmov.32 d13[1], r4
+; LE-NEON-NEXT:    vmov.32 d9[1], r6
+; LE-NEON-NEXT:    vmov.32 d12[1], r7
+; LE-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-NEON-NEXT:    vorr q0, q6, q6
+; LE-NEON-NEXT:    vorr q1, q4, q4
+; LE-NEON-NEXT:    vpop {d8, d9, d10}
+; LE-NEON-NEXT:    vpop {d12, d13}
+; LE-NEON-NEXT:    pop {r4, r5, r6, r7, r11, pc}
+;
+; BE-LABEL: llrint_v4i64_v4f16:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, r5, r6, r7, r11, lr}
+; BE-NEXT:    push {r4, r5, r6, r7, r11, lr}
+; BE-NEXT:    .vsave {d8, d9, d10}
+; BE-NEXT:    vpush {d8, d9, d10}
+; BE-NEXT:    vmov r0, s1
+; BE-NEXT:    vmov.f32 s16, s3
+; BE-NEXT:    vmov.f32 s18, s2
+; BE-NEXT:    vmov.f32 s20, s0
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    mov r5, r0
+; BE-NEXT:    vmov r0, s20
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    mov r7, r0
+; BE-NEXT:    vmov r0, s16
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov s0, r7
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vmov.32 d8[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    vmov r0, s18
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    vmov.32 d9[0], r5
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    vmov.32 d9[1], r4
+; BE-NEXT:    vmov.32 d8[1], r6
+; BE-NEXT:    vmov.32 d10[1], r7
+; BE-NEXT:    vmov.32 d16[1], r1
+; BE-NEXT:    vrev64.32 d1, d9
+; BE-NEXT:    vrev64.32 d3, d8
+; BE-NEXT:    vrev64.32 d0, d10
+; BE-NEXT:    vrev64.32 d2, d16
+; BE-NEXT:    vpop {d8, d9, d10}
+; BE-NEXT:    pop {r4, r5, r6, r7, r11, pc}
+;
+; BE-NEON-LABEL: llrint_v4i64_v4f16:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, r5, r6, r7, r11, lr}
+; BE-NEON-NEXT:    push {r4, r5, r6, r7, r11, lr}
+; BE-NEON-NEXT:    .vsave {d8, d9, d10}
+; BE-NEON-NEXT:    vpush {d8, d9, d10}
+; BE-NEON-NEXT:    vmov r0, s1
+; BE-NEON-NEXT:    vmov.f32 s16, s3
+; BE-NEON-NEXT:    vmov.f32 s18, s2
+; BE-NEON-NEXT:    vmov.f32 s20, s0
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    mov r5, r0
+; BE-NEON-NEXT:    vmov r0, s20
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    mov r7, r0
+; BE-NEON-NEXT:    vmov r0, s16
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov s0, r7
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    vmov r0, s18
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    vmov.32 d9[0], r5
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-NEON-NEXT:    vmov.32 d8[1], r6
+; BE-NEON-NEXT:    vmov.32 d10[1], r7
+; BE-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-NEON-NEXT:    vrev64.32 d1, d9
+; BE-NEON-NEXT:    vrev64.32 d3, d8
+; BE-NEON-NEXT:    vrev64.32 d0, d10
+; BE-NEON-NEXT:    vrev64.32 d2, d16
+; BE-NEON-NEXT:    vpop {d8, d9, d10}
+; BE-NEON-NEXT:    pop {r4, r5, r6, r7, r11, pc}
+  %a = call <4 x i64> @llvm.llrint.v4i64.v4f16(<4 x half> %x)
+  ret <4 x i64> %a
+}
+declare <4 x i64> @llvm.llrint.v4i64.v4f16(<4 x half>)
+
+define <8 x i64> @llrint_v8i64_v8f16(<8 x half> %x) {
+; LE-LABEL: llrint_v8i64_v8f16:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    .pad #4
+; LE-NEXT:    sub sp, sp, #4
+; LE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    .pad #8
+; LE-NEXT:    sub sp, sp, #8
+; LE-NEXT:    vmov r0, s1
+; LE-NEXT:    vstr s6, [sp, #4] @ 4-byte Spill
+; LE-NEXT:    vmov.f32 s16, s7
+; LE-NEXT:    vmov.f32 s18, s5
+; LE-NEXT:    vmov.f32 s20, s4
+; LE-NEXT:    vmov.f32 s22, s3
+; LE-NEXT:    vmov.f32 s24, s2
+; LE-NEXT:    vmov.f32 s26, s0
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    mov r9, r0
+; LE-NEXT:    vmov r0, s26
+; LE-NEXT:    str r1, [sp] @ 4-byte Spill
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    mov r10, r0
+; LE-NEXT:    vmov r0, s22
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    mov r5, r0
+; LE-NEXT:    vmov r0, s24
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    mov r7, r0
+; LE-NEXT:    vmov r0, s18
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    mov r6, r0
+; LE-NEXT:    vmov r0, s20
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    mov r4, r0
+; LE-NEXT:    vmov r0, s16
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r4
+; LE-NEXT:    mov r11, r1
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r6
+; LE-NEXT:    mov r8, r1
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r7
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r5
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r10
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vldr s0, [sp, #4] @ 4-byte Reload
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    vmov r0, s0
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    vmov.32 d9[0], r9
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    ldr r0, [sp] @ 4-byte Reload
+; LE-NEXT:    vmov.32 d15[1], r5
+; LE-NEXT:    vmov.32 d9[1], r0
+; LE-NEXT:    vmov.32 d13[1], r6
+; LE-NEXT:    vmov.32 d11[1], r11
+; LE-NEXT:    vmov.32 d8[1], r4
+; LE-NEXT:    vmov.32 d14[1], r7
+; LE-NEXT:    vorr q0, q4, q4
+; LE-NEXT:    vmov.32 d12[1], r8
+; LE-NEXT:    vorr q1, q7, q7
+; LE-NEXT:    vmov.32 d10[1], r1
+; LE-NEXT:    vorr q2, q6, q6
+; LE-NEXT:    vorr q3, q5, q5
+; LE-NEXT:    add sp, sp, #8
+; LE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    add sp, sp, #4
+; LE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-NEON-LABEL: llrint_v8i64_v8f16:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    .pad #4
+; LE-NEON-NEXT:    sub sp, sp, #4
+; LE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    .pad #8
+; LE-NEON-NEXT:    sub sp, sp, #8
+; LE-NEON-NEXT:    vmov r0, s1
+; LE-NEON-NEXT:    vstr s6, [sp, #4] @ 4-byte Spill
+; LE-NEON-NEXT:    vmov.f32 s16, s7
+; LE-NEON-NEXT:    vmov.f32 s18, s5
+; LE-NEON-NEXT:    vmov.f32 s20, s4
+; LE-NEON-NEXT:    vmov.f32 s22, s3
+; LE-NEON-NEXT:    vmov.f32 s24, s2
+; LE-NEON-NEXT:    vmov.f32 s26, s0
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    mov r9, r0
+; LE-NEON-NEXT:    vmov r0, s26
+; LE-NEON-NEXT:    str r1, [sp] @ 4-byte Spill
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    mov r10, r0
+; LE-NEON-NEXT:    vmov r0, s22
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    mov r5, r0
+; LE-NEON-NEXT:    vmov r0, s24
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    mov r7, r0
+; LE-NEON-NEXT:    vmov r0, s18
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    mov r6, r0
+; LE-NEON-NEXT:    vmov r0, s20
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    mov r4, r0
+; LE-NEON-NEXT:    vmov r0, s16
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r4
+; LE-NEON-NEXT:    mov r11, r1
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r6
+; LE-NEON-NEXT:    mov r8, r1
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r7
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r5
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r10
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vldr s0, [sp, #4] @ 4-byte Reload
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    vmov r0, s0
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    vmov.32 d9[0], r9
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov.32 d15[1], r5
+; LE-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-NEON-NEXT:    vmov.32 d13[1], r6
+; LE-NEON-NEXT:    vmov.32 d11[1], r11
+; LE-NEON-NEXT:    vmov.32 d8[1], r4
+; LE-NEON-NEXT:    vmov.32 d14[1], r7
+; LE-NEON-NEXT:    vorr q0, q4, q4
+; LE-NEON-NEXT:    vmov.32 d12[1], r8
+; LE-NEON-NEXT:    vorr q1, q7, q7
+; LE-NEON-NEXT:    vmov.32 d10[1], r1
+; LE-NEON-NEXT:    vorr q2, q6, q6
+; LE-NEON-NEXT:    vorr q3, q5, q5
+; LE-NEON-NEXT:    add sp, sp, #8
+; LE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    add sp, sp, #4
+; LE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-LABEL: llrint_v8i64_v8f16:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    .pad #4
+; BE-NEXT:    sub sp, sp, #4
+; BE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14}
+; BE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14}
+; BE-NEXT:    .pad #8
+; BE-NEXT:    sub sp, sp, #8
+; BE-NEXT:    vmov r0, s1
+; BE-NEXT:    vmov.f32 s18, s7
+; BE-NEXT:    vmov.f32 s16, s6
+; BE-NEXT:    vmov.f32 s20, s5
+; BE-NEXT:    vmov.f32 s22, s4
+; BE-NEXT:    vmov.f32 s24, s3
+; BE-NEXT:    vmov.f32 s26, s2
+; BE-NEXT:    vmov.f32 s28, s0
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    mov r9, r0
+; BE-NEXT:    vmov r0, s28
+; BE-NEXT:    str r1, [sp, #4] @ 4-byte Spill
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    mov r10, r0
+; BE-NEXT:    vmov r0, s24
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    mov r5, r0
+; BE-NEXT:    vmov r0, s26
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    mov r7, r0
+; BE-NEXT:    vmov r0, s20
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    mov r6, r0
+; BE-NEXT:    vmov r0, s22
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    mov r4, r0
+; BE-NEXT:    vmov r0, s18
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov s0, r4
+; BE-NEXT:    mov r11, r1
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov s0, r6
+; BE-NEXT:    mov r8, r1
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov s0, r7
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov s0, r5
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov s0, r10
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    vmov r0, s16
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    vmov.32 d8[0], r9
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    ldr r0, [sp, #4] @ 4-byte Reload
+; BE-NEXT:    vmov.32 d13[1], r5
+; BE-NEXT:    vmov.32 d8[1], r0
+; BE-NEXT:    vmov.32 d11[1], r6
+; BE-NEXT:    vmov.32 d9[1], r11
+; BE-NEXT:    vmov.32 d14[1], r4
+; BE-NEXT:    vmov.32 d12[1], r7
+; BE-NEXT:    vmov.32 d10[1], r8
+; BE-NEXT:    vmov.32 d16[1], r1
+; BE-NEXT:    vrev64.32 d1, d8
+; BE-NEXT:    vrev64.32 d3, d13
+; BE-NEXT:    vrev64.32 d5, d11
+; BE-NEXT:    vrev64.32 d7, d9
+; BE-NEXT:    vrev64.32 d0, d14
+; BE-NEXT:    vrev64.32 d2, d12
+; BE-NEXT:    vrev64.32 d4, d10
+; BE-NEXT:    vrev64.32 d6, d16
+; BE-NEXT:    add sp, sp, #8
+; BE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14}
+; BE-NEXT:    add sp, sp, #4
+; BE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-NEON-LABEL: llrint_v8i64_v8f16:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    .pad #4
+; BE-NEON-NEXT:    sub sp, sp, #4
+; BE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14}
+; BE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14}
+; BE-NEON-NEXT:    .pad #8
+; BE-NEON-NEXT:    sub sp, sp, #8
+; BE-NEON-NEXT:    vmov r0, s1
+; BE-NEON-NEXT:    vmov.f32 s18, s7
+; BE-NEON-NEXT:    vmov.f32 s16, s6
+; BE-NEON-NEXT:    vmov.f32 s20, s5
+; BE-NEON-NEXT:    vmov.f32 s22, s4
+; BE-NEON-NEXT:    vmov.f32 s24, s3
+; BE-NEON-NEXT:    vmov.f32 s26, s2
+; BE-NEON-NEXT:    vmov.f32 s28, s0
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    mov r9, r0
+; BE-NEON-NEXT:    vmov r0, s28
+; BE-NEON-NEXT:    str r1, [sp, #4] @ 4-byte Spill
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    mov r10, r0
+; BE-NEON-NEXT:    vmov r0, s24
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    mov r5, r0
+; BE-NEON-NEXT:    vmov r0, s26
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    mov r7, r0
+; BE-NEON-NEXT:    vmov r0, s20
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    mov r6, r0
+; BE-NEON-NEXT:    vmov r0, s22
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    mov r4, r0
+; BE-NEON-NEXT:    vmov r0, s18
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov s0, r4
+; BE-NEON-NEXT:    mov r11, r1
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov s0, r6
+; BE-NEON-NEXT:    mov r8, r1
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov s0, r7
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov s0, r5
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov s0, r10
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    vmov r0, s16
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    vmov.32 d8[0], r9
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #4] @ 4-byte Reload
+; BE-NEON-NEXT:    vmov.32 d13[1], r5
+; BE-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-NEON-NEXT:    vmov.32 d11[1], r6
+; BE-NEON-NEXT:    vmov.32 d9[1], r11
+; BE-NEON-NEXT:    vmov.32 d14[1], r4
+; BE-NEON-NEXT:    vmov.32 d12[1], r7
+; BE-NEON-NEXT:    vmov.32 d10[1], r8
+; BE-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-NEON-NEXT:    vrev64.32 d1, d8
+; BE-NEON-NEXT:    vrev64.32 d3, d13
+; BE-NEON-NEXT:    vrev64.32 d5, d11
+; BE-NEON-NEXT:    vrev64.32 d7, d9
+; BE-NEON-NEXT:    vrev64.32 d0, d14
+; BE-NEON-NEXT:    vrev64.32 d2, d12
+; BE-NEON-NEXT:    vrev64.32 d4, d10
+; BE-NEON-NEXT:    vrev64.32 d6, d16
+; BE-NEON-NEXT:    add sp, sp, #8
+; BE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14}
+; BE-NEON-NEXT:    add sp, sp, #4
+; BE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <8 x i64> @llvm.llrint.v8i64.v8f16(<8 x half> %x)
+  ret <8 x i64> %a
+}
+declare <8 x i64> @llvm.llrint.v8i64.v8f16(<8 x half>)
+
+define <16 x i64> @llrint_v16i64_v16f16(<16 x half> %x) {
+; LE-LABEL: llrint_v16i64_v16f16:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    .pad #4
+; LE-NEXT:    sub sp, sp, #4
+; LE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    .pad #120
+; LE-NEXT:    sub sp, sp, #120
+; LE-NEXT:    mov r11, r0
+; LE-NEXT:    vmov r0, s7
+; LE-NEXT:    vstr s15, [sp, #24] @ 4-byte Spill
+; LE-NEXT:    vmov.f32 s23, s13
+; LE-NEXT:    vstr s14, [sp, #100] @ 4-byte Spill
+; LE-NEXT:    vmov.f32 s25, s12
+; LE-NEXT:    vmov.f32 s27, s11
+; LE-NEXT:    vstr s10, [sp, #104] @ 4-byte Spill
+; LE-NEXT:    vstr s9, [sp, #108] @ 4-byte Spill
+; LE-NEXT:    vmov.f32 s24, s8
+; LE-NEXT:    vmov.f32 s19, s6
+; LE-NEXT:    vmov.f32 s29, s5
+; LE-NEXT:    vmov.f32 s17, s4
+; LE-NEXT:    vmov.f32 s16, s3
+; LE-NEXT:    vmov.f32 s21, s2
+; LE-NEXT:    vmov.f32 s26, s1
+; LE-NEXT:    vmov.f32 s18, s0
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    mov r7, r0
+; LE-NEXT:    vmov r0, s25
+; LE-NEXT:    str r1, [sp, #56] @ 4-byte Spill
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    mov r5, r0
+; LE-NEXT:    vmov r0, s27
+; LE-NEXT:    str r1, [sp, #116] @ 4-byte Spill
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    mov r6, r0
+; LE-NEXT:    vmov r0, s29
+; LE-NEXT:    str r1, [sp, #112] @ 4-byte Spill
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    vmov r0, s23
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    add lr, sp, #80
+; LE-NEXT:    vmov.32 d17[0], r6
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    mov r6, r0
+; LE-NEXT:    vmov r0, s17
+; LE-NEXT:    vmov r8, s21
+; LE-NEXT:    str r1, [sp, #76] @ 4-byte Spill
+; LE-NEXT:    vmov r10, s19
+; LE-NEXT:    vmov.32 d10[0], r5
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    add lr, sp, #40
+; LE-NEXT:    vmov.32 d11[0], r6
+; LE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    mov r0, r10
+; LE-NEXT:    mov r9, r1
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    vmov.32 d11[0], r7
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    mov r0, r8
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    mov r6, r0
+; LE-NEXT:    ldr r0, [sp, #56] @ 4-byte Reload
+; LE-NEXT:    vmov.32 d11[1], r0
+; LE-NEXT:    vmov r0, s18
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    mov r5, r0
+; LE-NEXT:    vmov r0, s16
+; LE-NEXT:    vmov.32 d10[1], r7
+; LE-NEXT:    add lr, sp, #56
+; LE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    vmov.32 d15[1], r4
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    vmov r0, s26
+; LE-NEXT:    add lr, sp, #24
+; LE-NEXT:    vmov r8, s24
+; LE-NEXT:    vmov.32 d14[1], r9
+; LE-NEXT:    mov r10, r1
+; LE-NEXT:    vmov s24, r5
+; LE-NEXT:    vldr s0, [sp, #24] @ 4-byte Reload
+; LE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEXT:    vmov r7, s0
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov.f32 s0, s24
+; LE-NEXT:    vmov s22, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s22
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    vmov s24, r6
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    mov r0, r7
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov.f32 s0, s24
+; LE-NEXT:    vmov s22, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s22
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    add lr, sp, #8
+; LE-NEXT:    mov r9, r1
+; LE-NEXT:    vmov.32 d15[1], r6
+; LE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    mov r0, r8
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vldr s0, [sp, #100] @ 4-byte Reload
+; LE-NEXT:    mov r7, r0
+; LE-NEXT:    vmov.32 d14[1], r5
+; LE-NEXT:    vmov r0, s0
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vldr s0, [sp, #104] @ 4-byte Reload
+; LE-NEXT:    vmov s20, r0
+; LE-NEXT:    vmov.32 d13[1], r6
+; LE-NEXT:    vmov r4, s0
+; LE-NEXT:    vldr s0, [sp, #108] @ 4-byte Reload
+; LE-NEXT:    vmov r0, s0
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov.f32 s0, s20
+; LE-NEXT:    vmov s16, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s16
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    vmov s18, r7
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    mov r0, r4
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov.f32 s0, s18
+; LE-NEXT:    vmov s16, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s16
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d11[1], r6
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #80
+; LE-NEXT:    vmov.32 d10[1], r4
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #40
+; LE-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #8
+; LE-NEXT:    vmov.32 d16[0], r0
+; LE-NEXT:    ldr r0, [sp, #76] @ 4-byte Reload
+; LE-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #24
+; LE-NEXT:    vmov.32 d19[1], r0
+; LE-NEXT:    ldr r0, [sp, #116] @ 4-byte Reload
+; LE-NEXT:    vmov.32 d21[1], r10
+; LE-NEXT:    vmov.32 d18[1], r0
+; LE-NEXT:    ldr r0, [sp, #112] @ 4-byte Reload
+; LE-NEXT:    vmov.32 d12[1], r5
+; LE-NEXT:    vmov.32 d17[1], r0
+; LE-NEXT:    add r0, r11, #64
+; LE-NEXT:    vmov.32 d16[1], r1
+; LE-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-NEXT:    vmov.32 d20[1], r9
+; LE-NEXT:    vst1.64 {d12, d13}, [r0:128]
+; LE-NEXT:    vst1.64 {d14, d15}, [r11:128]!
+; LE-NEXT:    vst1.64 {d20, d21}, [r11:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #56
+; LE-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vst1.64 {d16, d17}, [r11:128]
+; LE-NEXT:    add sp, sp, #120
+; LE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    add sp, sp, #4
+; LE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-NEON-LABEL: llrint_v16i64_v16f16:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    .pad #4
+; LE-NEON-NEXT:    sub sp, sp, #4
+; LE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    .pad #120
+; LE-NEON-NEXT:    sub sp, sp, #120
+; LE-NEON-NEXT:    mov r11, r0
+; LE-NEON-NEXT:    vmov r0, s7
+; LE-NEON-NEXT:    vstr s15, [sp, #24] @ 4-byte Spill
+; LE-NEON-NEXT:    vmov.f32 s23, s13
+; LE-NEON-NEXT:    vstr s14, [sp, #100] @ 4-byte Spill
+; LE-NEON-NEXT:    vmov.f32 s25, s12
+; LE-NEON-NEXT:    vmov.f32 s27, s11
+; LE-NEON-NEXT:    vstr s10, [sp, #104] @ 4-byte Spill
+; LE-NEON-NEXT:    vstr s9, [sp, #108] @ 4-byte Spill
+; LE-NEON-NEXT:    vmov.f32 s24, s8
+; LE-NEON-NEXT:    vmov.f32 s19, s6
+; LE-NEON-NEXT:    vmov.f32 s29, s5
+; LE-NEON-NEXT:    vmov.f32 s17, s4
+; LE-NEON-NEXT:    vmov.f32 s16, s3
+; LE-NEON-NEXT:    vmov.f32 s21, s2
+; LE-NEON-NEXT:    vmov.f32 s26, s1
+; LE-NEON-NEXT:    vmov.f32 s18, s0
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    mov r7, r0
+; LE-NEON-NEXT:    vmov r0, s25
+; LE-NEON-NEXT:    str r1, [sp, #56] @ 4-byte Spill
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    mov r5, r0
+; LE-NEON-NEXT:    vmov r0, s27
+; LE-NEON-NEXT:    str r1, [sp, #116] @ 4-byte Spill
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    mov r6, r0
+; LE-NEON-NEXT:    vmov r0, s29
+; LE-NEON-NEXT:    str r1, [sp, #112] @ 4-byte Spill
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    vmov r0, s23
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    add lr, sp, #80
+; LE-NEON-NEXT:    vmov.32 d17[0], r6
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    mov r6, r0
+; LE-NEON-NEXT:    vmov r0, s17
+; LE-NEON-NEXT:    vmov r8, s21
+; LE-NEON-NEXT:    str r1, [sp, #76] @ 4-byte Spill
+; LE-NEON-NEXT:    vmov r10, s19
+; LE-NEON-NEXT:    vmov.32 d10[0], r5
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    add lr, sp, #40
+; LE-NEON-NEXT:    vmov.32 d11[0], r6
+; LE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    mov r0, r10
+; LE-NEON-NEXT:    mov r9, r1
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    vmov.32 d11[0], r7
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    mov r0, r8
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    mov r6, r0
+; LE-NEON-NEXT:    ldr r0, [sp, #56] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-NEON-NEXT:    vmov r0, s18
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    mov r5, r0
+; LE-NEON-NEXT:    vmov r0, s16
+; LE-NEON-NEXT:    vmov.32 d10[1], r7
+; LE-NEON-NEXT:    add lr, sp, #56
+; LE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    vmov.32 d15[1], r4
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    vmov r0, s26
+; LE-NEON-NEXT:    add lr, sp, #24
+; LE-NEON-NEXT:    vmov r8, s24
+; LE-NEON-NEXT:    vmov.32 d14[1], r9
+; LE-NEON-NEXT:    mov r10, r1
+; LE-NEON-NEXT:    vmov s24, r5
+; LE-NEON-NEXT:    vldr s0, [sp, #24] @ 4-byte Reload
+; LE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEON-NEXT:    vmov r7, s0
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov.f32 s0, s24
+; LE-NEON-NEXT:    vmov s22, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s22
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    vmov s24, r6
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    mov r0, r7
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov.f32 s0, s24
+; LE-NEON-NEXT:    vmov s22, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s22
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    add lr, sp, #8
+; LE-NEON-NEXT:    mov r9, r1
+; LE-NEON-NEXT:    vmov.32 d15[1], r6
+; LE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    mov r0, r8
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vldr s0, [sp, #100] @ 4-byte Reload
+; LE-NEON-NEXT:    mov r7, r0
+; LE-NEON-NEXT:    vmov.32 d14[1], r5
+; LE-NEON-NEXT:    vmov r0, s0
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vldr s0, [sp, #104] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov s20, r0
+; LE-NEON-NEXT:    vmov.32 d13[1], r6
+; LE-NEON-NEXT:    vmov r4, s0
+; LE-NEON-NEXT:    vldr s0, [sp, #108] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov r0, s0
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov.f32 s0, s20
+; LE-NEON-NEXT:    vmov s16, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s16
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    vmov s18, r7
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    mov r0, r4
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov.f32 s0, s18
+; LE-NEON-NEXT:    vmov s16, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s16
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d11[1], r6
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #80
+; LE-NEON-NEXT:    vmov.32 d10[1], r4
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #40
+; LE-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #8
+; LE-NEON-NEXT:    vmov.32 d16[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #76] @ 4-byte Reload
+; LE-NEON-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #24
+; LE-NEON-NEXT:    vmov.32 d19[1], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #116] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov.32 d21[1], r10
+; LE-NEON-NEXT:    vmov.32 d18[1], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #112] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov.32 d12[1], r5
+; LE-NEON-NEXT:    vmov.32 d17[1], r0
+; LE-NEON-NEXT:    add r0, r11, #64
+; LE-NEON-NEXT:    vmov.32 d16[1], r1
+; LE-NEON-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-NEON-NEXT:    vmov.32 d20[1], r9
+; LE-NEON-NEXT:    vst1.64 {d12, d13}, [r0:128]
+; LE-NEON-NEXT:    vst1.64 {d14, d15}, [r11:128]!
+; LE-NEON-NEXT:    vst1.64 {d20, d21}, [r11:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #56
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]
+; LE-NEON-NEXT:    add sp, sp, #120
+; LE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    add sp, sp, #4
+; LE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-LABEL: llrint_v16i64_v16f16:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    .pad #4
+; BE-NEXT:    sub sp, sp, #4
+; BE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    .pad #112
+; BE-NEXT:    sub sp, sp, #112
+; BE-NEXT:    mov r11, r0
+; BE-NEXT:    vmov r0, s14
+; BE-NEXT:    vmov.f32 s17, s15
+; BE-NEXT:    vstr s13, [sp, #52] @ 4-byte Spill
+; BE-NEXT:    vmov.f32 s21, s12
+; BE-NEXT:    vstr s10, [sp, #68] @ 4-byte Spill
+; BE-NEXT:    vmov.f32 s23, s11
+; BE-NEXT:    vstr s7, [sp, #72] @ 4-byte Spill
+; BE-NEXT:    vmov.f32 s19, s9
+; BE-NEXT:    vstr s4, [sp, #28] @ 4-byte Spill
+; BE-NEXT:    vmov.f32 s26, s8
+; BE-NEXT:    vmov.f32 s24, s6
+; BE-NEXT:    vmov.f32 s18, s5
+; BE-NEXT:    vmov.f32 s25, s3
+; BE-NEXT:    vmov.f32 s16, s2
+; BE-NEXT:    vmov.f32 s27, s1
+; BE-NEXT:    vmov.f32 s29, s0
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    mov r8, r0
+; BE-NEXT:    vmov r0, s29
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    mov r9, r0
+; BE-NEXT:    vmov r0, s27
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    mov r7, r0
+; BE-NEXT:    vmov r0, s21
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    mov r6, r0
+; BE-NEXT:    vmov r0, s25
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    mov r5, r0
+; BE-NEXT:    vmov r0, s23
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    vmov s0, r5
+; BE-NEXT:    str r1, [sp, #108] @ 4-byte Spill
+; BE-NEXT:    vstr d16, [sp, #96] @ 8-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    vmov s0, r6
+; BE-NEXT:    str r1, [sp, #92] @ 4-byte Spill
+; BE-NEXT:    vstr d16, [sp, #80] @ 8-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    vmov s0, r7
+; BE-NEXT:    str r1, [sp, #76] @ 4-byte Spill
+; BE-NEXT:    vstr d16, [sp, #56] @ 8-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov s0, r9
+; BE-NEXT:    mov r10, r1
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    vmov r0, s17
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    vmov.32 d10[0], r8
+; BE-NEXT:    vmov r6, s19
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    mov r0, r6
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    mov r6, r0
+; BE-NEXT:    vmov r0, s18
+; BE-NEXT:    vmov.32 d10[1], r4
+; BE-NEXT:    vstr d10, [sp, #40] @ 8-byte Spill
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    mov r4, r0
+; BE-NEXT:    vmov r0, s16
+; BE-NEXT:    vmov.32 d11[1], r7
+; BE-NEXT:    vstr d11, [sp, #32] @ 8-byte Spill
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov.32 d15[1], r5
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    vstr d15, [sp, #16] @ 8-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vldr s0, [sp, #28] @ 4-byte Reload
+; BE-NEXT:    vmov r5, s26
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    vmov s26, r4
+; BE-NEXT:    vmov r0, s0
+; BE-NEXT:    mov r8, r1
+; BE-NEXT:    vmov.32 d14[1], r10
+; BE-NEXT:    vmov r4, s24
+; BE-NEXT:    vstr d16, [sp] @ 8-byte Spill
+; BE-NEXT:    vstr d14, [sp, #8] @ 8-byte Spill
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov.f32 s0, s26
+; BE-NEXT:    vmov s22, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s22
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    vmov s24, r6
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    mov r0, r4
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov.f32 s0, s24
+; BE-NEXT:    vmov s22, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s22
+; BE-NEXT:    mov r9, r1
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    vmov.32 d14[1], r6
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    mov r0, r5
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vldr s0, [sp, #52] @ 4-byte Reload
+; BE-NEXT:    mov r4, r0
+; BE-NEXT:    vmov.32 d13[1], r7
+; BE-NEXT:    vmov r0, s0
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vldr s0, [sp, #68] @ 4-byte Reload
+; BE-NEXT:    vmov s20, r0
+; BE-NEXT:    vmov.32 d11[1], r6
+; BE-NEXT:    vmov r7, s0
+; BE-NEXT:    vldr s0, [sp, #72] @ 4-byte Reload
+; BE-NEXT:    vmov r0, s0
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov.f32 s0, s20
+; BE-NEXT:    vmov s16, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    vmov s18, r4
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    mov r0, r7
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov.f32 s0, s18
+; BE-NEXT:    vmov s16, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    vmov.32 d15[1], r4
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d24[0], r0
+; BE-NEXT:    ldr r0, [sp, #76] @ 4-byte Reload
+; BE-NEXT:    vldr d23, [sp, #56] @ 8-byte Reload
+; BE-NEXT:    vldr d20, [sp, #8] @ 8-byte Reload
+; BE-NEXT:    vmov.32 d23[1], r0
+; BE-NEXT:    ldr r0, [sp, #92] @ 4-byte Reload
+; BE-NEXT:    vldr d22, [sp, #80] @ 8-byte Reload
+; BE-NEXT:    vldr d26, [sp, #16] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d21, d20
+; BE-NEXT:    vmov.32 d22[1], r0
+; BE-NEXT:    ldr r0, [sp, #108] @ 4-byte Reload
+; BE-NEXT:    vldr d30, [sp] @ 8-byte Reload
+; BE-NEXT:    vldr d25, [sp, #96] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d20, d26
+; BE-NEXT:    vldr d26, [sp, #32] @ 8-byte Reload
+; BE-NEXT:    vmov.32 d10[1], r5
+; BE-NEXT:    vmov.32 d12[1], r9
+; BE-NEXT:    vldr d28, [sp, #40] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d27, d26
+; BE-NEXT:    vmov.32 d25[1], r0
+; BE-NEXT:    add r0, r11, #64
+; BE-NEXT:    vmov.32 d30[1], r8
+; BE-NEXT:    vmov.32 d9[1], r6
+; BE-NEXT:    vrev64.32 d26, d28
+; BE-NEXT:    vrev64.32 d29, d10
+; BE-NEXT:    vmov.32 d24[1], r1
+; BE-NEXT:    vrev64.32 d1, d12
+; BE-NEXT:    vrev64.32 d28, d23
+; BE-NEXT:    vrev64.32 d23, d22
+; BE-NEXT:    vrev64.32 d22, d30
+; BE-NEXT:    vrev64.32 d31, d25
+; BE-NEXT:    vrev64.32 d0, d9
+; BE-NEXT:    vrev64.32 d30, d24
+; BE-NEXT:    vst1.64 {d0, d1}, [r0:128]!
+; BE-NEXT:    vst1.64 {d30, d31}, [r0:128]!
+; BE-NEXT:    vst1.64 {d28, d29}, [r0:128]!
+; BE-NEXT:    vrev64.32 d19, d13
+; BE-NEXT:    vst1.64 {d26, d27}, [r0:128]
+; BE-NEXT:    vst1.64 {d20, d21}, [r11:128]!
+; BE-NEXT:    vrev64.32 d18, d14
+; BE-NEXT:    vst1.64 {d22, d23}, [r11:128]!
+; BE-NEXT:    vrev64.32 d17, d15
+; BE-NEXT:    vrev64.32 d16, d11
+; BE-NEXT:    vst1.64 {d18, d19}, [r11:128]!
+; BE-NEXT:    vst1.64 {d16, d17}, [r11:128]
+; BE-NEXT:    add sp, sp, #112
+; BE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    add sp, sp, #4
+; BE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-NEON-LABEL: llrint_v16i64_v16f16:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    .pad #4
+; BE-NEON-NEXT:    sub sp, sp, #4
+; BE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    .pad #112
+; BE-NEON-NEXT:    sub sp, sp, #112
+; BE-NEON-NEXT:    mov r11, r0
+; BE-NEON-NEXT:    vmov r0, s14
+; BE-NEON-NEXT:    vmov.f32 s17, s15
+; BE-NEON-NEXT:    vstr s13, [sp, #52] @ 4-byte Spill
+; BE-NEON-NEXT:    vmov.f32 s21, s12
+; BE-NEON-NEXT:    vstr s10, [sp, #68] @ 4-byte Spill
+; BE-NEON-NEXT:    vmov.f32 s23, s11
+; BE-NEON-NEXT:    vstr s7, [sp, #72] @ 4-byte Spill
+; BE-NEON-NEXT:    vmov.f32 s19, s9
+; BE-NEON-NEXT:    vstr s4, [sp, #28] @ 4-byte Spill
+; BE-NEON-NEXT:    vmov.f32 s26, s8
+; BE-NEON-NEXT:    vmov.f32 s24, s6
+; BE-NEON-NEXT:    vmov.f32 s18, s5
+; BE-NEON-NEXT:    vmov.f32 s25, s3
+; BE-NEON-NEXT:    vmov.f32 s16, s2
+; BE-NEON-NEXT:    vmov.f32 s27, s1
+; BE-NEON-NEXT:    vmov.f32 s29, s0
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    mov r8, r0
+; BE-NEON-NEXT:    vmov r0, s29
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    mov r9, r0
+; BE-NEON-NEXT:    vmov r0, s27
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    mov r7, r0
+; BE-NEON-NEXT:    vmov r0, s21
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    mov r6, r0
+; BE-NEON-NEXT:    vmov r0, s25
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    mov r5, r0
+; BE-NEON-NEXT:    vmov r0, s23
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    vmov s0, r5
+; BE-NEON-NEXT:    str r1, [sp, #108] @ 4-byte Spill
+; BE-NEON-NEXT:    vstr d16, [sp, #96] @ 8-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    vmov s0, r6
+; BE-NEON-NEXT:    str r1, [sp, #92] @ 4-byte Spill
+; BE-NEON-NEXT:    vstr d16, [sp, #80] @ 8-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    vmov s0, r7
+; BE-NEON-NEXT:    str r1, [sp, #76] @ 4-byte Spill
+; BE-NEON-NEXT:    vstr d16, [sp, #56] @ 8-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov s0, r9
+; BE-NEON-NEXT:    mov r10, r1
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    vmov r0, s17
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    vmov.32 d10[0], r8
+; BE-NEON-NEXT:    vmov r6, s19
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    mov r0, r6
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    mov r6, r0
+; BE-NEON-NEXT:    vmov r0, s18
+; BE-NEON-NEXT:    vmov.32 d10[1], r4
+; BE-NEON-NEXT:    vstr d10, [sp, #40] @ 8-byte Spill
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    mov r4, r0
+; BE-NEON-NEXT:    vmov r0, s16
+; BE-NEON-NEXT:    vmov.32 d11[1], r7
+; BE-NEON-NEXT:    vstr d11, [sp, #32] @ 8-byte Spill
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov.32 d15[1], r5
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    vstr d15, [sp, #16] @ 8-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vldr s0, [sp, #28] @ 4-byte Reload
+; BE-NEON-NEXT:    vmov r5, s26
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    vmov s26, r4
+; BE-NEON-NEXT:    vmov r0, s0
+; BE-NEON-NEXT:    mov r8, r1
+; BE-NEON-NEXT:    vmov.32 d14[1], r10
+; BE-NEON-NEXT:    vmov r4, s24
+; BE-NEON-NEXT:    vstr d16, [sp] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d14, [sp, #8] @ 8-byte Spill
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov.f32 s0, s26
+; BE-NEON-NEXT:    vmov s22, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s22
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    vmov s24, r6
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    mov r0, r4
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov.f32 s0, s24
+; BE-NEON-NEXT:    vmov s22, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s22
+; BE-NEON-NEXT:    mov r9, r1
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    vmov.32 d14[1], r6
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    mov r0, r5
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vldr s0, [sp, #52] @ 4-byte Reload
+; BE-NEON-NEXT:    mov r4, r0
+; BE-NEON-NEXT:    vmov.32 d13[1], r7
+; BE-NEON-NEXT:    vmov r0, s0
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vldr s0, [sp, #68] @ 4-byte Reload
+; BE-NEON-NEXT:    vmov s20, r0
+; BE-NEON-NEXT:    vmov.32 d11[1], r6
+; BE-NEON-NEXT:    vmov r7, s0
+; BE-NEON-NEXT:    vldr s0, [sp, #72] @ 4-byte Reload
+; BE-NEON-NEXT:    vmov r0, s0
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov.f32 s0, s20
+; BE-NEON-NEXT:    vmov s16, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    vmov s18, r4
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    mov r0, r7
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov.f32 s0, s18
+; BE-NEON-NEXT:    vmov s16, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    vmov.32 d15[1], r4
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d24[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #76] @ 4-byte Reload
+; BE-NEON-NEXT:    vldr d23, [sp, #56] @ 8-byte Reload
+; BE-NEON-NEXT:    vldr d20, [sp, #8] @ 8-byte Reload
+; BE-NEON-NEXT:    vmov.32 d23[1], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #92] @ 4-byte Reload
+; BE-NEON-NEXT:    vldr d22, [sp, #80] @ 8-byte Reload
+; BE-NEON-NEXT:    vldr d26, [sp, #16] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d21, d20
+; BE-NEON-NEXT:    vmov.32 d22[1], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #108] @ 4-byte Reload
+; BE-NEON-NEXT:    vldr d30, [sp] @ 8-byte Reload
+; BE-NEON-NEXT:    vldr d25, [sp, #96] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d20, d26
+; BE-NEON-NEXT:    vldr d26, [sp, #32] @ 8-byte Reload
+; BE-NEON-NEXT:    vmov.32 d10[1], r5
+; BE-NEON-NEXT:    vmov.32 d12[1], r9
+; BE-NEON-NEXT:    vldr d28, [sp, #40] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d27, d26
+; BE-NEON-NEXT:    vmov.32 d25[1], r0
+; BE-NEON-NEXT:    add r0, r11, #64
+; BE-NEON-NEXT:    vmov.32 d30[1], r8
+; BE-NEON-NEXT:    vmov.32 d9[1], r6
+; BE-NEON-NEXT:    vrev64.32 d26, d28
+; BE-NEON-NEXT:    vrev64.32 d29, d10
+; BE-NEON-NEXT:    vmov.32 d24[1], r1
+; BE-NEON-NEXT:    vrev64.32 d1, d12
+; BE-NEON-NEXT:    vrev64.32 d28, d23
+; BE-NEON-NEXT:    vrev64.32 d23, d22
+; BE-NEON-NEXT:    vrev64.32 d22, d30
+; BE-NEON-NEXT:    vrev64.32 d31, d25
+; BE-NEON-NEXT:    vrev64.32 d0, d9
+; BE-NEON-NEXT:    vrev64.32 d30, d24
+; BE-NEON-NEXT:    vst1.64 {d0, d1}, [r0:128]!
+; BE-NEON-NEXT:    vst1.64 {d30, d31}, [r0:128]!
+; BE-NEON-NEXT:    vst1.64 {d28, d29}, [r0:128]!
+; BE-NEON-NEXT:    vrev64.32 d19, d13
+; BE-NEON-NEXT:    vst1.64 {d26, d27}, [r0:128]
+; BE-NEON-NEXT:    vst1.64 {d20, d21}, [r11:128]!
+; BE-NEON-NEXT:    vrev64.32 d18, d14
+; BE-NEON-NEXT:    vst1.64 {d22, d23}, [r11:128]!
+; BE-NEON-NEXT:    vrev64.32 d17, d15
+; BE-NEON-NEXT:    vrev64.32 d16, d11
+; BE-NEON-NEXT:    vst1.64 {d18, d19}, [r11:128]!
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]
+; BE-NEON-NEXT:    add sp, sp, #112
+; BE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    add sp, sp, #4
+; BE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <16 x i64> @llvm.llrint.v16i64.v16f16(<16 x half> %x)
+  ret <16 x i64> %a
+}
+declare <16 x i64> @llvm.llrint.v16i64.v16f16(<16 x half>)
+
+define <32 x i64> @llrint_v32i64_v32f16(<32 x half> %x) {
+; LE-LABEL: llrint_v32i64_v32f16:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    .pad #4
+; LE-NEXT:    sub sp, sp, #4
+; LE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    .pad #248
+; LE-NEXT:    sub sp, sp, #248
+; LE-NEXT:    add lr, sp, #256
+; LE-NEXT:    mov r11, r0
+; LE-NEXT:    vstr s15, [sp, #176] @ 4-byte Spill
+; LE-NEXT:    vmov.f32 s19, s14
+; LE-NEXT:    ldrh r0, [lr, #132]
+; LE-NEXT:    vmov.f32 s17, s11
+; LE-NEXT:    vstr s13, [sp, #196] @ 4-byte Spill
+; LE-NEXT:    vstr s12, [sp, #112] @ 4-byte Spill
+; LE-NEXT:    vstr s10, [sp, #136] @ 4-byte Spill
+; LE-NEXT:    vstr s9, [sp, #160] @ 4-byte Spill
+; LE-NEXT:    vstr s8, [sp, #200] @ 4-byte Spill
+; LE-NEXT:    vstr s7, [sp, #100] @ 4-byte Spill
+; LE-NEXT:    vstr s6, [sp, #116] @ 4-byte Spill
+; LE-NEXT:    vstr s5, [sp, #76] @ 4-byte Spill
+; LE-NEXT:    vstr s4, [sp, #120] @ 4-byte Spill
+; LE-NEXT:    vstr s3, [sp, #156] @ 4-byte Spill
+; LE-NEXT:    vstr s2, [sp, #192] @ 4-byte Spill
+; LE-NEXT:    vstr s1, [sp, #104] @ 4-byte Spill
+; LE-NEXT:    vstr s0, [sp, #108] @ 4-byte Spill
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #256
+; LE-NEXT:    str r0, [sp, #52] @ 4-byte Spill
+; LE-NEXT:    str r1, [sp, #56] @ 4-byte Spill
+; LE-NEXT:    ldrh r0, [lr, #108]
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    add lr, sp, #256
+; LE-NEXT:    str r0, [sp, #32] @ 4-byte Spill
+; LE-NEXT:    ldrh r0, [lr, #96]
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    add lr, sp, #256
+; LE-NEXT:    mov r5, r0
+; LE-NEXT:    ldrh r0, [lr, #100]
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    add lr, sp, #256
+; LE-NEXT:    mov r7, r0
+; LE-NEXT:    ldrh r0, [lr, #156]
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    add lr, sp, #256
+; LE-NEXT:    mov r6, r0
+; LE-NEXT:    ldrh r0, [lr, #152]
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    add lr, sp, #256
+; LE-NEXT:    mov r4, r0
+; LE-NEXT:    ldrh r0, [lr, #148]
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r4
+; LE-NEXT:    mov r8, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r6
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r7
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r5
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #256
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    ldrh r0, [lr, #144]
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    add lr, sp, #256
+; LE-NEXT:    mov r10, r0
+; LE-NEXT:    vmov.32 d11[1], r7
+; LE-NEXT:    ldrh r0, [lr, #104]
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov.32 d10[1], r5
+; LE-NEXT:    add lr, sp, #80
+; LE-NEXT:    mov r7, r0
+; LE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #256
+; LE-NEXT:    ldrh r0, [lr, #124]
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    add lr, sp, #256
+; LE-NEXT:    mov r5, r0
+; LE-NEXT:    vmov.32 d15[1], r6
+; LE-NEXT:    ldrh r0, [lr, #120]
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov.32 d14[1], r4
+; LE-NEXT:    add lr, sp, #16
+; LE-NEXT:    mov r6, r0
+; LE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #256
+; LE-NEXT:    ldrh r0, [lr, #116]
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    add lr, sp, #256
+; LE-NEXT:    vorr q5, q6, q6
+; LE-NEXT:    mov r4, r0
+; LE-NEXT:    ldrh r0, [lr, #112]
+; LE-NEXT:    vmov.32 d11[1], r8
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r4
+; LE-NEXT:    str r1, [sp, #12] @ 4-byte Spill
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r6
+; LE-NEXT:    add lr, sp, #216
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    str r1, [sp, #8] @ 4-byte Spill
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r5
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r7
+; LE-NEXT:    add lr, sp, #232
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    mov r8, r1
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r10
+; LE-NEXT:    mov r9, r1
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #256
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    ldrh r0, [lr, #140]
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    ldr r0, [sp, #32] @ 4-byte Reload
+; LE-NEXT:    vmov.32 d10[1], r5
+; LE-NEXT:    add lr, sp, #32
+; LE-NEXT:    vmov s16, r0
+; LE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #256
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    ldrh r1, [lr, #128]
+; LE-NEXT:    mov r0, r1
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov.f32 s0, s16
+; LE-NEXT:    vmov s18, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #256
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    ldr r1, [sp, #52] @ 4-byte Reload
+; LE-NEXT:    ldrh r0, [lr, #136]
+; LE-NEXT:    vmov.32 d15[1], r6
+; LE-NEXT:    vmov.32 d11[0], r1
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov.f32 s0, s18
+; LE-NEXT:    vmov s16, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s16
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    ldr r0, [sp, #56] @ 4-byte Reload
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d11[1], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d13[1], r5
+; LE-NEXT:    add lr, sp, #56
+; LE-NEXT:    ldr r2, [sp, #8] @ 4-byte Reload
+; LE-NEXT:    vmov.32 d12[1], r9
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    vmov r0, s19
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #232
+; LE-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d13[1], r8
+; LE-NEXT:    vmov.32 d12[1], r4
+; LE-NEXT:    vmov.32 d10[1], r6
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #216
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d17[1], r2
+; LE-NEXT:    ldr r2, [sp, #12] @ 4-byte Reload
+; LE-NEXT:    vmov.32 d14[1], r1
+; LE-NEXT:    add r1, r11, #192
+; LE-NEXT:    vmov.32 d16[1], r2
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #32
+; LE-NEXT:    vst1.64 {d10, d11}, [r1:128]!
+; LE-NEXT:    vst1.64 {d14, d15}, [r1:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #16
+; LE-NEXT:    vst1.64 {d16, d17}, [r1:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vst1.64 {d16, d17}, [r1:128]
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    str r0, [sp, #52] @ 4-byte Spill
+; LE-NEXT:    vmov r0, s17
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vldr s0, [sp, #76] @ 4-byte Reload
+; LE-NEXT:    mov r10, r0
+; LE-NEXT:    vmov r0, s0
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vldr s0, [sp, #100] @ 4-byte Reload
+; LE-NEXT:    mov r4, r0
+; LE-NEXT:    vmov r0, s0
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vldr s0, [sp, #104] @ 4-byte Reload
+; LE-NEXT:    mov r7, r0
+; LE-NEXT:    vmov r0, s0
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vldr s0, [sp, #108] @ 4-byte Reload
+; LE-NEXT:    mov r5, r0
+; LE-NEXT:    vmov r0, s0
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vldr s0, [sp, #112] @ 4-byte Reload
+; LE-NEXT:    mov r6, r0
+; LE-NEXT:    vmov r0, s0
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r6
+; LE-NEXT:    str r1, [sp, #112] @ 4-byte Spill
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r5
+; LE-NEXT:    mov r9, r1
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r7
+; LE-NEXT:    mov r8, r1
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r4
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov s0, r10
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vldr s0, [sp, #116] @ 4-byte Reload
+; LE-NEXT:    mov r6, r0
+; LE-NEXT:    str r1, [sp, #108] @ 4-byte Spill
+; LE-NEXT:    vmov.32 d11[1], r5
+; LE-NEXT:    vmov r0, s0
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    vmov.32 d13[1], r4
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vldr s0, [sp, #120] @ 4-byte Reload
+; LE-NEXT:    mov r4, r0
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d9[1], r8
+; LE-NEXT:    vmov r0, s0
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vldr s0, [sp, #136] @ 4-byte Reload
+; LE-NEXT:    vmov.32 d10[0], r4
+; LE-NEXT:    vmov r7, s0
+; LE-NEXT:    vmov s0, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    add lr, sp, #136
+; LE-NEXT:    add r10, r11, #128
+; LE-NEXT:    mov r0, r7
+; LE-NEXT:    vmov.32 d10[1], r5
+; LE-NEXT:    vmov.32 d12[1], r1
+; LE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #120
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #80
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #56
+; LE-NEXT:    vmov.32 d13[0], r6
+; LE-NEXT:    vst1.64 {d16, d17}, [r10:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vst1.64 {d16, d17}, [r10:128]!
+; LE-NEXT:    vldr s0, [sp, #156] @ 4-byte Reload
+; LE-NEXT:    vmov r4, s0
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vldr s0, [sp, #160] @ 4-byte Reload
+; LE-NEXT:    mov r5, r0
+; LE-NEXT:    ldr r0, [sp, #52] @ 4-byte Reload
+; LE-NEXT:    vmov.32 d8[1], r9
+; LE-NEXT:    vmov r7, s0
+; LE-NEXT:    add lr, sp, #160
+; LE-NEXT:    vldr s0, [sp, #176] @ 4-byte Reload
+; LE-NEXT:    vmov s20, r0
+; LE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEXT:    vmov r0, s0
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov.f32 s0, s20
+; LE-NEXT:    vmov s18, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s18
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    vmov s16, r5
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    mov r0, r7
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov.f32 s0, s16
+; LE-NEXT:    vmov s18, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s18
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    add lr, sp, #176
+; LE-NEXT:    mov r8, r1
+; LE-NEXT:    vmov.32 d11[1], r5
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    mov r0, r4
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vldr s0, [sp, #196] @ 4-byte Reload
+; LE-NEXT:    mov r7, r0
+; LE-NEXT:    vmov.32 d10[1], r6
+; LE-NEXT:    vmov r0, s0
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vldr s0, [sp, #192] @ 4-byte Reload
+; LE-NEXT:    vmov s16, r0
+; LE-NEXT:    vmov.32 d13[1], r5
+; LE-NEXT:    vmov r6, s0
+; LE-NEXT:    vldr s0, [sp, #200] @ 4-byte Reload
+; LE-NEXT:    vmov r0, s0
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov.f32 s0, s16
+; LE-NEXT:    vmov s18, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s18
+; LE-NEXT:    add lr, sp, #200
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov s16, r7
+; LE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    mov r0, r6
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    bl __aeabi_h2f
+; LE-NEXT:    vmov.f32 s0, s16
+; LE-NEXT:    vmov s18, r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s18
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    vmov.32 d12[1], r5
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #200
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    ldr r0, [sp, #112] @ 4-byte Reload
+; LE-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #176
+; LE-NEXT:    vmov.32 d19[1], r4
+; LE-NEXT:    vmov.32 d18[1], r0
+; LE-NEXT:    ldr r0, [sp, #108] @ 4-byte Reload
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #216
+; LE-NEXT:    vmov.32 d17[1], r0
+; LE-NEXT:    add r0, r11, #64
+; LE-NEXT:    vmov.32 d16[1], r8
+; LE-NEXT:    vorr q10, q8, q8
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #232
+; LE-NEXT:    vmov.32 d15[1], r6
+; LE-NEXT:    vst1.64 {d16, d17}, [r10:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #160
+; LE-NEXT:    vmov.32 d14[1], r1
+; LE-NEXT:    vst1.64 {d16, d17}, [r10:128]
+; LE-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-NEXT:    vst1.64 {d20, d21}, [r0:128]!
+; LE-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-NEXT:    vst1.64 {d10, d11}, [r0:128]
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #120
+; LE-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-NEXT:    vst1.64 {d14, d15}, [r11:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #136
+; LE-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vst1.64 {d16, d17}, [r11:128]
+; LE-NEXT:    add sp, sp, #248
+; LE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    add sp, sp, #4
+; LE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-NEON-LABEL: llrint_v32i64_v32f16:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    .pad #4
+; LE-NEON-NEXT:    sub sp, sp, #4
+; LE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    .pad #248
+; LE-NEON-NEXT:    sub sp, sp, #248
+; LE-NEON-NEXT:    add lr, sp, #256
+; LE-NEON-NEXT:    mov r11, r0
+; LE-NEON-NEXT:    vstr s15, [sp, #176] @ 4-byte Spill
+; LE-NEON-NEXT:    vmov.f32 s19, s14
+; LE-NEON-NEXT:    ldrh r0, [lr, #132]
+; LE-NEON-NEXT:    vmov.f32 s17, s11
+; LE-NEON-NEXT:    vstr s13, [sp, #196] @ 4-byte Spill
+; LE-NEON-NEXT:    vstr s12, [sp, #112] @ 4-byte Spill
+; LE-NEON-NEXT:    vstr s10, [sp, #136] @ 4-byte Spill
+; LE-NEON-NEXT:    vstr s9, [sp, #160] @ 4-byte Spill
+; LE-NEON-NEXT:    vstr s8, [sp, #200] @ 4-byte Spill
+; LE-NEON-NEXT:    vstr s7, [sp, #100] @ 4-byte Spill
+; LE-NEON-NEXT:    vstr s6, [sp, #116] @ 4-byte Spill
+; LE-NEON-NEXT:    vstr s5, [sp, #76] @ 4-byte Spill
+; LE-NEON-NEXT:    vstr s4, [sp, #120] @ 4-byte Spill
+; LE-NEON-NEXT:    vstr s3, [sp, #156] @ 4-byte Spill
+; LE-NEON-NEXT:    vstr s2, [sp, #192] @ 4-byte Spill
+; LE-NEON-NEXT:    vstr s1, [sp, #104] @ 4-byte Spill
+; LE-NEON-NEXT:    vstr s0, [sp, #108] @ 4-byte Spill
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #256
+; LE-NEON-NEXT:    str r0, [sp, #52] @ 4-byte Spill
+; LE-NEON-NEXT:    str r1, [sp, #56] @ 4-byte Spill
+; LE-NEON-NEXT:    ldrh r0, [lr, #108]
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    add lr, sp, #256
+; LE-NEON-NEXT:    str r0, [sp, #32] @ 4-byte Spill
+; LE-NEON-NEXT:    ldrh r0, [lr, #96]
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    add lr, sp, #256
+; LE-NEON-NEXT:    mov r5, r0
+; LE-NEON-NEXT:    ldrh r0, [lr, #100]
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    add lr, sp, #256
+; LE-NEON-NEXT:    mov r7, r0
+; LE-NEON-NEXT:    ldrh r0, [lr, #156]
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    add lr, sp, #256
+; LE-NEON-NEXT:    mov r6, r0
+; LE-NEON-NEXT:    ldrh r0, [lr, #152]
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    add lr, sp, #256
+; LE-NEON-NEXT:    mov r4, r0
+; LE-NEON-NEXT:    ldrh r0, [lr, #148]
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r4
+; LE-NEON-NEXT:    mov r8, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r6
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r7
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r5
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #256
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    ldrh r0, [lr, #144]
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    add lr, sp, #256
+; LE-NEON-NEXT:    mov r10, r0
+; LE-NEON-NEXT:    vmov.32 d11[1], r7
+; LE-NEON-NEXT:    ldrh r0, [lr, #104]
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov.32 d10[1], r5
+; LE-NEON-NEXT:    add lr, sp, #80
+; LE-NEON-NEXT:    mov r7, r0
+; LE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #256
+; LE-NEON-NEXT:    ldrh r0, [lr, #124]
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    add lr, sp, #256
+; LE-NEON-NEXT:    mov r5, r0
+; LE-NEON-NEXT:    vmov.32 d15[1], r6
+; LE-NEON-NEXT:    ldrh r0, [lr, #120]
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov.32 d14[1], r4
+; LE-NEON-NEXT:    add lr, sp, #16
+; LE-NEON-NEXT:    mov r6, r0
+; LE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #256
+; LE-NEON-NEXT:    ldrh r0, [lr, #116]
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    add lr, sp, #256
+; LE-NEON-NEXT:    vorr q5, q6, q6
+; LE-NEON-NEXT:    mov r4, r0
+; LE-NEON-NEXT:    ldrh r0, [lr, #112]
+; LE-NEON-NEXT:    vmov.32 d11[1], r8
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r4
+; LE-NEON-NEXT:    str r1, [sp, #12] @ 4-byte Spill
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r6
+; LE-NEON-NEXT:    add lr, sp, #216
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    str r1, [sp, #8] @ 4-byte Spill
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r5
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r7
+; LE-NEON-NEXT:    add lr, sp, #232
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    mov r8, r1
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r10
+; LE-NEON-NEXT:    mov r9, r1
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #256
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    ldrh r0, [lr, #140]
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    ldr r0, [sp, #32] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov.32 d10[1], r5
+; LE-NEON-NEXT:    add lr, sp, #32
+; LE-NEON-NEXT:    vmov s16, r0
+; LE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #256
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    ldrh r1, [lr, #128]
+; LE-NEON-NEXT:    mov r0, r1
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov.f32 s0, s16
+; LE-NEON-NEXT:    vmov s18, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #256
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    ldr r1, [sp, #52] @ 4-byte Reload
+; LE-NEON-NEXT:    ldrh r0, [lr, #136]
+; LE-NEON-NEXT:    vmov.32 d15[1], r6
+; LE-NEON-NEXT:    vmov.32 d11[0], r1
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov.f32 s0, s18
+; LE-NEON-NEXT:    vmov s16, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s16
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #56] @ 4-byte Reload
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d13[1], r5
+; LE-NEON-NEXT:    add lr, sp, #56
+; LE-NEON-NEXT:    ldr r2, [sp, #8] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov.32 d12[1], r9
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    vmov r0, s19
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #232
+; LE-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d13[1], r8
+; LE-NEON-NEXT:    vmov.32 d12[1], r4
+; LE-NEON-NEXT:    vmov.32 d10[1], r6
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #216
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d17[1], r2
+; LE-NEON-NEXT:    ldr r2, [sp, #12] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov.32 d14[1], r1
+; LE-NEON-NEXT:    add r1, r11, #192
+; LE-NEON-NEXT:    vmov.32 d16[1], r2
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #32
+; LE-NEON-NEXT:    vst1.64 {d10, d11}, [r1:128]!
+; LE-NEON-NEXT:    vst1.64 {d14, d15}, [r1:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #16
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r1:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r1:128]
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    str r0, [sp, #52] @ 4-byte Spill
+; LE-NEON-NEXT:    vmov r0, s17
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vldr s0, [sp, #76] @ 4-byte Reload
+; LE-NEON-NEXT:    mov r10, r0
+; LE-NEON-NEXT:    vmov r0, s0
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vldr s0, [sp, #100] @ 4-byte Reload
+; LE-NEON-NEXT:    mov r4, r0
+; LE-NEON-NEXT:    vmov r0, s0
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vldr s0, [sp, #104] @ 4-byte Reload
+; LE-NEON-NEXT:    mov r7, r0
+; LE-NEON-NEXT:    vmov r0, s0
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vldr s0, [sp, #108] @ 4-byte Reload
+; LE-NEON-NEXT:    mov r5, r0
+; LE-NEON-NEXT:    vmov r0, s0
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vldr s0, [sp, #112] @ 4-byte Reload
+; LE-NEON-NEXT:    mov r6, r0
+; LE-NEON-NEXT:    vmov r0, s0
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r6
+; LE-NEON-NEXT:    str r1, [sp, #112] @ 4-byte Spill
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r5
+; LE-NEON-NEXT:    mov r9, r1
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r7
+; LE-NEON-NEXT:    mov r8, r1
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r4
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov s0, r10
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vldr s0, [sp, #116] @ 4-byte Reload
+; LE-NEON-NEXT:    mov r6, r0
+; LE-NEON-NEXT:    str r1, [sp, #108] @ 4-byte Spill
+; LE-NEON-NEXT:    vmov.32 d11[1], r5
+; LE-NEON-NEXT:    vmov r0, s0
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    vmov.32 d13[1], r4
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vldr s0, [sp, #120] @ 4-byte Reload
+; LE-NEON-NEXT:    mov r4, r0
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d9[1], r8
+; LE-NEON-NEXT:    vmov r0, s0
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vldr s0, [sp, #136] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov.32 d10[0], r4
+; LE-NEON-NEXT:    vmov r7, s0
+; LE-NEON-NEXT:    vmov s0, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    add lr, sp, #136
+; LE-NEON-NEXT:    add r10, r11, #128
+; LE-NEON-NEXT:    mov r0, r7
+; LE-NEON-NEXT:    vmov.32 d10[1], r5
+; LE-NEON-NEXT:    vmov.32 d12[1], r1
+; LE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #120
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #80
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #56
+; LE-NEON-NEXT:    vmov.32 d13[0], r6
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r10:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r10:128]!
+; LE-NEON-NEXT:    vldr s0, [sp, #156] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov r4, s0
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vldr s0, [sp, #160] @ 4-byte Reload
+; LE-NEON-NEXT:    mov r5, r0
+; LE-NEON-NEXT:    ldr r0, [sp, #52] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov.32 d8[1], r9
+; LE-NEON-NEXT:    vmov r7, s0
+; LE-NEON-NEXT:    add lr, sp, #160
+; LE-NEON-NEXT:    vldr s0, [sp, #176] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov s20, r0
+; LE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEON-NEXT:    vmov r0, s0
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov.f32 s0, s20
+; LE-NEON-NEXT:    vmov s18, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s18
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    vmov s16, r5
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    mov r0, r7
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov.f32 s0, s16
+; LE-NEON-NEXT:    vmov s18, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s18
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    add lr, sp, #176
+; LE-NEON-NEXT:    mov r8, r1
+; LE-NEON-NEXT:    vmov.32 d11[1], r5
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    mov r0, r4
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vldr s0, [sp, #196] @ 4-byte Reload
+; LE-NEON-NEXT:    mov r7, r0
+; LE-NEON-NEXT:    vmov.32 d10[1], r6
+; LE-NEON-NEXT:    vmov r0, s0
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vldr s0, [sp, #192] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov s16, r0
+; LE-NEON-NEXT:    vmov.32 d13[1], r5
+; LE-NEON-NEXT:    vmov r6, s0
+; LE-NEON-NEXT:    vldr s0, [sp, #200] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov r0, s0
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov.f32 s0, s16
+; LE-NEON-NEXT:    vmov s18, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s18
+; LE-NEON-NEXT:    add lr, sp, #200
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov s16, r7
+; LE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    mov r0, r6
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    bl __aeabi_h2f
+; LE-NEON-NEXT:    vmov.f32 s0, s16
+; LE-NEON-NEXT:    vmov s18, r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s18
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    vmov.32 d12[1], r5
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #200
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #112] @ 4-byte Reload
+; LE-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #176
+; LE-NEON-NEXT:    vmov.32 d19[1], r4
+; LE-NEON-NEXT:    vmov.32 d18[1], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #108] @ 4-byte Reload
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #216
+; LE-NEON-NEXT:    vmov.32 d17[1], r0
+; LE-NEON-NEXT:    add r0, r11, #64
+; LE-NEON-NEXT:    vmov.32 d16[1], r8
+; LE-NEON-NEXT:    vorr q10, q8, q8
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #232
+; LE-NEON-NEXT:    vmov.32 d15[1], r6
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r10:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #160
+; LE-NEON-NEXT:    vmov.32 d14[1], r1
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r10:128]
+; LE-NEON-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-NEON-NEXT:    vst1.64 {d20, d21}, [r0:128]!
+; LE-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-NEON-NEXT:    vst1.64 {d10, d11}, [r0:128]
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #120
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-NEON-NEXT:    vst1.64 {d14, d15}, [r11:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #136
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]
+; LE-NEON-NEXT:    add sp, sp, #248
+; LE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    add sp, sp, #4
+; LE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-LABEL: llrint_v32i64_v32f16:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    .pad #4
+; BE-NEXT:    sub sp, sp, #4
+; BE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    .pad #176
+; BE-NEXT:    sub sp, sp, #176
+; BE-NEXT:    add lr, sp, #256
+; BE-NEXT:    mov r10, r0
+; BE-NEXT:    vstr s15, [sp, #112] @ 4-byte Spill
+; BE-NEXT:    ldrh r0, [lr, #74]
+; BE-NEXT:    vstr s14, [sp, #80] @ 4-byte Spill
+; BE-NEXT:    vstr s13, [sp, #48] @ 4-byte Spill
+; BE-NEXT:    vstr s12, [sp, #148] @ 4-byte Spill
+; BE-NEXT:    vstr s11, [sp, #76] @ 4-byte Spill
+; BE-NEXT:    vstr s10, [sp, #152] @ 4-byte Spill
+; BE-NEXT:    vstr s9, [sp, #156] @ 4-byte Spill
+; BE-NEXT:    vstr s8, [sp, #120] @ 4-byte Spill
+; BE-NEXT:    vstr s7, [sp, #136] @ 4-byte Spill
+; BE-NEXT:    vstr s6, [sp, #132] @ 4-byte Spill
+; BE-NEXT:    vstr s5, [sp, #144] @ 4-byte Spill
+; BE-NEXT:    vstr s4, [sp, #64] @ 4-byte Spill
+; BE-NEXT:    vstr s3, [sp, #104] @ 4-byte Spill
+; BE-NEXT:    vstr s2, [sp, #88] @ 4-byte Spill
+; BE-NEXT:    vstr s1, [sp, #56] @ 4-byte Spill
+; BE-NEXT:    vstr s0, [sp, #96] @ 4-byte Spill
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    add lr, sp, #256
+; BE-NEXT:    mov r9, r0
+; BE-NEXT:    mov r8, r1
+; BE-NEXT:    ldrh r0, [lr, #62]
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    add lr, sp, #256
+; BE-NEXT:    mov r6, r0
+; BE-NEXT:    ldrh r0, [lr, #58]
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    add lr, sp, #256
+; BE-NEXT:    mov r7, r0
+; BE-NEXT:    ldrh r0, [lr, #66]
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    add lr, sp, #256
+; BE-NEXT:    mov r4, r0
+; BE-NEXT:    ldrh r0, [lr, #54]
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    add lr, sp, #256
+; BE-NEXT:    mov r5, r0
+; BE-NEXT:    ldrh r0, [lr, #50]
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    vmov s0, r5
+; BE-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; BE-NEXT:    vstr d16, [sp, #168] @ 8-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    vmov s0, r4
+; BE-NEXT:    str r1, [sp, #40] @ 4-byte Spill
+; BE-NEXT:    vstr d16, [sp, #160] @ 8-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    vmov s0, r7
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vstr d16, [sp, #32] @ 8-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    vmov s0, r6
+; BE-NEXT:    mov r11, r1
+; BE-NEXT:    vstr d16, [sp, #24] @ 8-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    add lr, sp, #256
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    ldrh r0, [lr, #34]
+; BE-NEXT:    vstr d16, [sp, #16] @ 8-byte Spill
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    vmov.32 d8[0], r9
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    add lr, sp, #256
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    ldrh r1, [lr, #38]
+; BE-NEXT:    mov r0, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov.32 d8[1], r8
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    vstr d8, [sp, #8] @ 8-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    add lr, sp, #256
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    ldrh r1, [lr, #26]
+; BE-NEXT:    mov r0, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    vmov.32 d12[1], r7
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    add lr, sp, #256
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    ldrh r1, [lr, #30]
+; BE-NEXT:    mov r0, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    vmov.32 d13[1], r5
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    add lr, sp, #256
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    ldrh r1, [lr, #78]
+; BE-NEXT:    mov r0, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    vmov.32 d9[1], r7
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    add lr, sp, #256
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    ldrh r1, [lr, #82]
+; BE-NEXT:    mov r0, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    vmov.32 d15[1], r5
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    add lr, sp, #256
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vmov.32 d8[0], r0
+; BE-NEXT:    ldrh r1, [lr, #86]
+; BE-NEXT:    mov r0, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    vmov.32 d14[1], r7
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    add lr, sp, #256
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    ldrh r1, [lr, #70]
+; BE-NEXT:    mov r0, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    vmov.32 d8[1], r5
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    add lr, sp, #256
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    ldrh r1, [lr, #46]
+; BE-NEXT:    mov r0, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    vmov.32 d10[1], r7
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d25[0], r0
+; BE-NEXT:    ldr r0, [sp, #40] @ 4-byte Reload
+; BE-NEXT:    ldr r2, [sp, #44] @ 4-byte Reload
+; BE-NEXT:    vldr d24, [sp, #160] @ 8-byte Reload
+; BE-NEXT:    vldr s0, [sp, #48] @ 4-byte Reload
+; BE-NEXT:    vmov.32 d24[1], r0
+; BE-NEXT:    vmov r0, s0
+; BE-NEXT:    vldr d26, [sp, #16] @ 8-byte Reload
+; BE-NEXT:    vstr d24, [sp, #160] @ 8-byte Spill
+; BE-NEXT:    vldr d24, [sp, #8] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d23, d14
+; BE-NEXT:    vldr d29, [sp, #24] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d22, d24
+; BE-NEXT:    vldr d24, [sp, #168] @ 8-byte Reload
+; BE-NEXT:    vmov.32 d26[1], r6
+; BE-NEXT:    vldr d28, [sp, #32] @ 8-byte Reload
+; BE-NEXT:    vmov.32 d25[1], r1
+; BE-NEXT:    add r1, r10, #192
+; BE-NEXT:    vmov.32 d29[1], r11
+; BE-NEXT:    add r11, r10, #128
+; BE-NEXT:    vmov.32 d24[1], r2
+; BE-NEXT:    vmov.32 d11[1], r5
+; BE-NEXT:    vmov.32 d28[1], r4
+; BE-NEXT:    vrev64.32 d27, d26
+; BE-NEXT:    vstr d24, [sp, #168] @ 8-byte Spill
+; BE-NEXT:    vstr d25, [sp, #48] @ 8-byte Spill
+; BE-NEXT:    vrev64.32 d25, d11
+; BE-NEXT:    vrev64.32 d26, d29
+; BE-NEXT:    vrev64.32 d24, d28
+; BE-NEXT:    vst1.64 {d26, d27}, [r1:128]!
+; BE-NEXT:    vst1.64 {d24, d25}, [r1:128]!
+; BE-NEXT:    vrev64.32 d21, d10
+; BE-NEXT:    vrev64.32 d19, d15
+; BE-NEXT:    vrev64.32 d17, d13
+; BE-NEXT:    vrev64.32 d20, d8
+; BE-NEXT:    vst1.64 {d22, d23}, [r1:128]!
+; BE-NEXT:    vrev64.32 d18, d9
+; BE-NEXT:    vrev64.32 d16, d12
+; BE-NEXT:    vst1.64 {d20, d21}, [r1:128]
+; BE-NEXT:    vst1.64 {d18, d19}, [r11:128]!
+; BE-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    add lr, sp, #256
+; BE-NEXT:    mov r7, r0
+; BE-NEXT:    mov r8, r1
+; BE-NEXT:    ldrh r0, [lr, #42]
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vldr s0, [sp, #56] @ 4-byte Reload
+; BE-NEXT:    mov r4, r0
+; BE-NEXT:    vmov r0, s0
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov s0, r4
+; BE-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vldr s0, [sp, #64] @ 4-byte Reload
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    vmov r2, s0
+; BE-NEXT:    vldr s0, [sp, #80] @ 4-byte Reload
+; BE-NEXT:    vmov.32 d16[1], r1
+; BE-NEXT:    vmov r4, s0
+; BE-NEXT:    vldr s0, [sp, #76] @ 4-byte Reload
+; BE-NEXT:    vstr d16, [sp, #80] @ 8-byte Spill
+; BE-NEXT:    vmov r5, s0
+; BE-NEXT:    mov r0, r2
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    mov r0, r4
+; BE-NEXT:    mov r9, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov s0, r0
+; BE-NEXT:    vmov.32 d8[0], r7
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    mov r0, r5
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vldr s0, [sp, #88] @ 4-byte Reload
+; BE-NEXT:    mov r4, r0
+; BE-NEXT:    vmov.32 d8[1], r8
+; BE-NEXT:    vmov r7, s0
+; BE-NEXT:    vldr s0, [sp, #96] @ 4-byte Reload
+; BE-NEXT:    vstr d8, [sp, #88] @ 8-byte Spill
+; BE-NEXT:    vmov r0, s0
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vldr s0, [sp, #104] @ 4-byte Reload
+; BE-NEXT:    vmov s19, r0
+; BE-NEXT:    vmov.32 d12[1], r6
+; BE-NEXT:    vmov r5, s0
+; BE-NEXT:    vldr s0, [sp, #112] @ 4-byte Reload
+; BE-NEXT:    vstr d12, [sp, #104] @ 8-byte Spill
+; BE-NEXT:    vmov r0, s0
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov.f32 s0, s19
+; BE-NEXT:    vmov s30, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s30
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    vmov s17, r4
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    mov r0, r5
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    vmov s30, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s30
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    str r1, [sp, #76] @ 4-byte Spill
+; BE-NEXT:    vmov.32 d12[1], r4
+; BE-NEXT:    vstr d16, [sp, #64] @ 8-byte Spill
+; BE-NEXT:    vstr d12, [sp, #112] @ 8-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    mov r0, r7
+; BE-NEXT:    mov r8, r1
+; BE-NEXT:    vmov.32 d9[1], r6
+; BE-NEXT:    vstr d16, [sp, #56] @ 8-byte Spill
+; BE-NEXT:    vstr d9, [sp, #96] @ 8-byte Spill
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vldr s0, [sp, #120] @ 4-byte Reload
+; BE-NEXT:    mov r5, r0
+; BE-NEXT:    ldr r0, [sp, #44] @ 4-byte Reload
+; BE-NEXT:    vmov r7, s0
+; BE-NEXT:    vldr s0, [sp, #132] @ 4-byte Reload
+; BE-NEXT:    vmov.32 d10[1], r0
+; BE-NEXT:    vmov r0, s0
+; BE-NEXT:    vstr d10, [sp, #120] @ 8-byte Spill
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vldr s0, [sp, #136] @ 4-byte Reload
+; BE-NEXT:    vmov s26, r0
+; BE-NEXT:    vmov.32 d11[1], r9
+; BE-NEXT:    vmov r4, s0
+; BE-NEXT:    vldr s0, [sp, #144] @ 4-byte Reload
+; BE-NEXT:    vstr d11, [sp, #136] @ 8-byte Spill
+; BE-NEXT:    vmov r0, s0
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov.f32 s0, s26
+; BE-NEXT:    vmov s22, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s22
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    vmov s24, r5
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    mov r0, r4
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov.f32 s0, s24
+; BE-NEXT:    vmov s22, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s22
+; BE-NEXT:    mov r9, r1
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    vmov.32 d14[1], r5
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    mov r0, r7
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vldr s0, [sp, #148] @ 4-byte Reload
+; BE-NEXT:    mov r7, r0
+; BE-NEXT:    vmov.32 d13[1], r6
+; BE-NEXT:    vmov r0, s0
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vldr s0, [sp, #152] @ 4-byte Reload
+; BE-NEXT:    vmov s20, r0
+; BE-NEXT:    vmov.32 d11[1], r5
+; BE-NEXT:    vmov r4, s0
+; BE-NEXT:    vldr s0, [sp, #156] @ 4-byte Reload
+; BE-NEXT:    vmov r0, s0
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov.f32 s0, s20
+; BE-NEXT:    vmov s16, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    vmov s18, r7
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    mov r0, r4
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    bl __aeabi_h2f
+; BE-NEXT:    vmov.f32 s0, s18
+; BE-NEXT:    vmov s16, r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    vmov.32 d15[1], r5
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vldr d16, [sp, #160] @ 8-byte Reload
+; BE-NEXT:    vldr d20, [sp, #136] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d19, d14
+; BE-NEXT:    vrev64.32 d31, d16
+; BE-NEXT:    vldr d16, [sp, #168] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d18, d20
+; BE-NEXT:    vldr d20, [sp, #120] @ 8-byte Reload
+; BE-NEXT:    vldr d22, [sp, #96] @ 8-byte Reload
+; BE-NEXT:    vmov.32 d28[0], r0
+; BE-NEXT:    ldr r0, [sp, #76] @ 4-byte Reload
+; BE-NEXT:    vrev64.32 d21, d20
+; BE-NEXT:    vrev64.32 d30, d16
+; BE-NEXT:    vldr d16, [sp, #48] @ 8-byte Reload
+; BE-NEXT:    vldr d23, [sp, #64] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d20, d22
+; BE-NEXT:    vldr d22, [sp, #112] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d1, d16
+; BE-NEXT:    vldr d16, [sp, #80] @ 8-byte Reload
+; BE-NEXT:    vmov.32 d23[1], r0
+; BE-NEXT:    add r0, r10, #64
+; BE-NEXT:    vrev64.32 d25, d22
+; BE-NEXT:    vldr d22, [sp, #104] @ 8-byte Reload
+; BE-NEXT:    vmov.32 d9[1], r4
+; BE-NEXT:    vrev64.32 d0, d16
+; BE-NEXT:    vmov.32 d28[1], r1
+; BE-NEXT:    vldr d29, [sp, #56] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d3, d15
+; BE-NEXT:    vrev64.32 d24, d22
+; BE-NEXT:    vldr d22, [sp, #88] @ 8-byte Reload
+; BE-NEXT:    vmov.32 d10[1], r6
+; BE-NEXT:    vrev64.32 d5, d23
+; BE-NEXT:    vst1.64 {d0, d1}, [r11:128]!
+; BE-NEXT:    vrev64.32 d2, d9
+; BE-NEXT:    vrev64.32 d27, d22
+; BE-NEXT:    vmov.32 d29[1], r8
+; BE-NEXT:    vrev64.32 d4, d28
+; BE-NEXT:    vst1.64 {d30, d31}, [r11:128]
+; BE-NEXT:    vst1.64 {d2, d3}, [r0:128]!
+; BE-NEXT:    vmov.32 d12[1], r9
+; BE-NEXT:    vrev64.32 d26, d10
+; BE-NEXT:    vst1.64 {d4, d5}, [r0:128]!
+; BE-NEXT:    vrev64.32 d23, d29
+; BE-NEXT:    vst1.64 {d26, d27}, [r0:128]!
+; BE-NEXT:    vrev64.32 d22, d12
+; BE-NEXT:    vst1.64 {d24, d25}, [r0:128]
+; BE-NEXT:    vst1.64 {d20, d21}, [r10:128]!
+; BE-NEXT:    vst1.64 {d22, d23}, [r10:128]!
+; BE-NEXT:    vrev64.32 d17, d11
+; BE-NEXT:    vrev64.32 d16, d13
+; BE-NEXT:    vst1.64 {d18, d19}, [r10:128]!
+; BE-NEXT:    vst1.64 {d16, d17}, [r10:128]
+; BE-NEXT:    add sp, sp, #176
+; BE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    add sp, sp, #4
+; BE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-NEON-LABEL: llrint_v32i64_v32f16:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    .pad #4
+; BE-NEON-NEXT:    sub sp, sp, #4
+; BE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    .pad #176
+; BE-NEON-NEXT:    sub sp, sp, #176
+; BE-NEON-NEXT:    add lr, sp, #256
+; BE-NEON-NEXT:    mov r10, r0
+; BE-NEON-NEXT:    vstr s15, [sp, #112] @ 4-byte Spill
+; BE-NEON-NEXT:    ldrh r0, [lr, #74]
+; BE-NEON-NEXT:    vstr s14, [sp, #80] @ 4-byte Spill
+; BE-NEON-NEXT:    vstr s13, [sp, #48] @ 4-byte Spill
+; BE-NEON-NEXT:    vstr s12, [sp, #148] @ 4-byte Spill
+; BE-NEON-NEXT:    vstr s11, [sp, #76] @ 4-byte Spill
+; BE-NEON-NEXT:    vstr s10, [sp, #152] @ 4-byte Spill
+; BE-NEON-NEXT:    vstr s9, [sp, #156] @ 4-byte Spill
+; BE-NEON-NEXT:    vstr s8, [sp, #120] @ 4-byte Spill
+; BE-NEON-NEXT:    vstr s7, [sp, #136] @ 4-byte Spill
+; BE-NEON-NEXT:    vstr s6, [sp, #132] @ 4-byte Spill
+; BE-NEON-NEXT:    vstr s5, [sp, #144] @ 4-byte Spill
+; BE-NEON-NEXT:    vstr s4, [sp, #64] @ 4-byte Spill
+; BE-NEON-NEXT:    vstr s3, [sp, #104] @ 4-byte Spill
+; BE-NEON-NEXT:    vstr s2, [sp, #88] @ 4-byte Spill
+; BE-NEON-NEXT:    vstr s1, [sp, #56] @ 4-byte Spill
+; BE-NEON-NEXT:    vstr s0, [sp, #96] @ 4-byte Spill
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    add lr, sp, #256
+; BE-NEON-NEXT:    mov r9, r0
+; BE-NEON-NEXT:    mov r8, r1
+; BE-NEON-NEXT:    ldrh r0, [lr, #62]
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    add lr, sp, #256
+; BE-NEON-NEXT:    mov r6, r0
+; BE-NEON-NEXT:    ldrh r0, [lr, #58]
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    add lr, sp, #256
+; BE-NEON-NEXT:    mov r7, r0
+; BE-NEON-NEXT:    ldrh r0, [lr, #66]
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    add lr, sp, #256
+; BE-NEON-NEXT:    mov r4, r0
+; BE-NEON-NEXT:    ldrh r0, [lr, #54]
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    add lr, sp, #256
+; BE-NEON-NEXT:    mov r5, r0
+; BE-NEON-NEXT:    ldrh r0, [lr, #50]
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    vmov s0, r5
+; BE-NEON-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; BE-NEON-NEXT:    vstr d16, [sp, #168] @ 8-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    vmov s0, r4
+; BE-NEON-NEXT:    str r1, [sp, #40] @ 4-byte Spill
+; BE-NEON-NEXT:    vstr d16, [sp, #160] @ 8-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    vmov s0, r7
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vstr d16, [sp, #32] @ 8-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    vmov s0, r6
+; BE-NEON-NEXT:    mov r11, r1
+; BE-NEON-NEXT:    vstr d16, [sp, #24] @ 8-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    add lr, sp, #256
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    ldrh r0, [lr, #34]
+; BE-NEON-NEXT:    vstr d16, [sp, #16] @ 8-byte Spill
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    vmov.32 d8[0], r9
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    add lr, sp, #256
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    ldrh r1, [lr, #38]
+; BE-NEON-NEXT:    mov r0, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov.32 d8[1], r8
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    vstr d8, [sp, #8] @ 8-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    add lr, sp, #256
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    ldrh r1, [lr, #26]
+; BE-NEON-NEXT:    mov r0, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    vmov.32 d12[1], r7
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    add lr, sp, #256
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    ldrh r1, [lr, #30]
+; BE-NEON-NEXT:    mov r0, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    vmov.32 d13[1], r5
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    add lr, sp, #256
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    ldrh r1, [lr, #78]
+; BE-NEON-NEXT:    mov r0, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    vmov.32 d9[1], r7
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    add lr, sp, #256
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    ldrh r1, [lr, #82]
+; BE-NEON-NEXT:    mov r0, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    vmov.32 d15[1], r5
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    add lr, sp, #256
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-NEON-NEXT:    ldrh r1, [lr, #86]
+; BE-NEON-NEXT:    mov r0, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    vmov.32 d14[1], r7
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    add lr, sp, #256
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    ldrh r1, [lr, #70]
+; BE-NEON-NEXT:    mov r0, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    vmov.32 d8[1], r5
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    add lr, sp, #256
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    ldrh r1, [lr, #46]
+; BE-NEON-NEXT:    mov r0, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    vmov.32 d10[1], r7
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d25[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #40] @ 4-byte Reload
+; BE-NEON-NEXT:    ldr r2, [sp, #44] @ 4-byte Reload
+; BE-NEON-NEXT:    vldr d24, [sp, #160] @ 8-byte Reload
+; BE-NEON-NEXT:    vldr s0, [sp, #48] @ 4-byte Reload
+; BE-NEON-NEXT:    vmov.32 d24[1], r0
+; BE-NEON-NEXT:    vmov r0, s0
+; BE-NEON-NEXT:    vldr d26, [sp, #16] @ 8-byte Reload
+; BE-NEON-NEXT:    vstr d24, [sp, #160] @ 8-byte Spill
+; BE-NEON-NEXT:    vldr d24, [sp, #8] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d23, d14
+; BE-NEON-NEXT:    vldr d29, [sp, #24] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d22, d24
+; BE-NEON-NEXT:    vldr d24, [sp, #168] @ 8-byte Reload
+; BE-NEON-NEXT:    vmov.32 d26[1], r6
+; BE-NEON-NEXT:    vldr d28, [sp, #32] @ 8-byte Reload
+; BE-NEON-NEXT:    vmov.32 d25[1], r1
+; BE-NEON-NEXT:    add r1, r10, #192
+; BE-NEON-NEXT:    vmov.32 d29[1], r11
+; BE-NEON-NEXT:    add r11, r10, #128
+; BE-NEON-NEXT:    vmov.32 d24[1], r2
+; BE-NEON-NEXT:    vmov.32 d11[1], r5
+; BE-NEON-NEXT:    vmov.32 d28[1], r4
+; BE-NEON-NEXT:    vrev64.32 d27, d26
+; BE-NEON-NEXT:    vstr d24, [sp, #168] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d25, [sp, #48] @ 8-byte Spill
+; BE-NEON-NEXT:    vrev64.32 d25, d11
+; BE-NEON-NEXT:    vrev64.32 d26, d29
+; BE-NEON-NEXT:    vrev64.32 d24, d28
+; BE-NEON-NEXT:    vst1.64 {d26, d27}, [r1:128]!
+; BE-NEON-NEXT:    vst1.64 {d24, d25}, [r1:128]!
+; BE-NEON-NEXT:    vrev64.32 d21, d10
+; BE-NEON-NEXT:    vrev64.32 d19, d15
+; BE-NEON-NEXT:    vrev64.32 d17, d13
+; BE-NEON-NEXT:    vrev64.32 d20, d8
+; BE-NEON-NEXT:    vst1.64 {d22, d23}, [r1:128]!
+; BE-NEON-NEXT:    vrev64.32 d18, d9
+; BE-NEON-NEXT:    vrev64.32 d16, d12
+; BE-NEON-NEXT:    vst1.64 {d20, d21}, [r1:128]
+; BE-NEON-NEXT:    vst1.64 {d18, d19}, [r11:128]!
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    add lr, sp, #256
+; BE-NEON-NEXT:    mov r7, r0
+; BE-NEON-NEXT:    mov r8, r1
+; BE-NEON-NEXT:    ldrh r0, [lr, #42]
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vldr s0, [sp, #56] @ 4-byte Reload
+; BE-NEON-NEXT:    mov r4, r0
+; BE-NEON-NEXT:    vmov r0, s0
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov s0, r4
+; BE-NEON-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vldr s0, [sp, #64] @ 4-byte Reload
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    vmov r2, s0
+; BE-NEON-NEXT:    vldr s0, [sp, #80] @ 4-byte Reload
+; BE-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-NEON-NEXT:    vmov r4, s0
+; BE-NEON-NEXT:    vldr s0, [sp, #76] @ 4-byte Reload
+; BE-NEON-NEXT:    vstr d16, [sp, #80] @ 8-byte Spill
+; BE-NEON-NEXT:    vmov r5, s0
+; BE-NEON-NEXT:    mov r0, r2
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    mov r0, r4
+; BE-NEON-NEXT:    mov r9, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov s0, r0
+; BE-NEON-NEXT:    vmov.32 d8[0], r7
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    mov r0, r5
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vldr s0, [sp, #88] @ 4-byte Reload
+; BE-NEON-NEXT:    mov r4, r0
+; BE-NEON-NEXT:    vmov.32 d8[1], r8
+; BE-NEON-NEXT:    vmov r7, s0
+; BE-NEON-NEXT:    vldr s0, [sp, #96] @ 4-byte Reload
+; BE-NEON-NEXT:    vstr d8, [sp, #88] @ 8-byte Spill
+; BE-NEON-NEXT:    vmov r0, s0
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vldr s0, [sp, #104] @ 4-byte Reload
+; BE-NEON-NEXT:    vmov s19, r0
+; BE-NEON-NEXT:    vmov.32 d12[1], r6
+; BE-NEON-NEXT:    vmov r5, s0
+; BE-NEON-NEXT:    vldr s0, [sp, #112] @ 4-byte Reload
+; BE-NEON-NEXT:    vstr d12, [sp, #104] @ 8-byte Spill
+; BE-NEON-NEXT:    vmov r0, s0
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov.f32 s0, s19
+; BE-NEON-NEXT:    vmov s30, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s30
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    vmov s17, r4
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    mov r0, r5
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    vmov s30, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s30
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    str r1, [sp, #76] @ 4-byte Spill
+; BE-NEON-NEXT:    vmov.32 d12[1], r4
+; BE-NEON-NEXT:    vstr d16, [sp, #64] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d12, [sp, #112] @ 8-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    mov r0, r7
+; BE-NEON-NEXT:    mov r8, r1
+; BE-NEON-NEXT:    vmov.32 d9[1], r6
+; BE-NEON-NEXT:    vstr d16, [sp, #56] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d9, [sp, #96] @ 8-byte Spill
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vldr s0, [sp, #120] @ 4-byte Reload
+; BE-NEON-NEXT:    mov r5, r0
+; BE-NEON-NEXT:    ldr r0, [sp, #44] @ 4-byte Reload
+; BE-NEON-NEXT:    vmov r7, s0
+; BE-NEON-NEXT:    vldr s0, [sp, #132] @ 4-byte Reload
+; BE-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-NEON-NEXT:    vmov r0, s0
+; BE-NEON-NEXT:    vstr d10, [sp, #120] @ 8-byte Spill
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vldr s0, [sp, #136] @ 4-byte Reload
+; BE-NEON-NEXT:    vmov s26, r0
+; BE-NEON-NEXT:    vmov.32 d11[1], r9
+; BE-NEON-NEXT:    vmov r4, s0
+; BE-NEON-NEXT:    vldr s0, [sp, #144] @ 4-byte Reload
+; BE-NEON-NEXT:    vstr d11, [sp, #136] @ 8-byte Spill
+; BE-NEON-NEXT:    vmov r0, s0
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov.f32 s0, s26
+; BE-NEON-NEXT:    vmov s22, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s22
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    vmov s24, r5
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    mov r0, r4
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov.f32 s0, s24
+; BE-NEON-NEXT:    vmov s22, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s22
+; BE-NEON-NEXT:    mov r9, r1
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    vmov.32 d14[1], r5
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    mov r0, r7
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vldr s0, [sp, #148] @ 4-byte Reload
+; BE-NEON-NEXT:    mov r7, r0
+; BE-NEON-NEXT:    vmov.32 d13[1], r6
+; BE-NEON-NEXT:    vmov r0, s0
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vldr s0, [sp, #152] @ 4-byte Reload
+; BE-NEON-NEXT:    vmov s20, r0
+; BE-NEON-NEXT:    vmov.32 d11[1], r5
+; BE-NEON-NEXT:    vmov r4, s0
+; BE-NEON-NEXT:    vldr s0, [sp, #156] @ 4-byte Reload
+; BE-NEON-NEXT:    vmov r0, s0
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov.f32 s0, s20
+; BE-NEON-NEXT:    vmov s16, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    vmov s18, r7
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    mov r0, r4
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    bl __aeabi_h2f
+; BE-NEON-NEXT:    vmov.f32 s0, s18
+; BE-NEON-NEXT:    vmov s16, r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    vmov.32 d15[1], r5
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vldr d16, [sp, #160] @ 8-byte Reload
+; BE-NEON-NEXT:    vldr d20, [sp, #136] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d19, d14
+; BE-NEON-NEXT:    vrev64.32 d31, d16
+; BE-NEON-NEXT:    vldr d16, [sp, #168] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d18, d20
+; BE-NEON-NEXT:    vldr d20, [sp, #120] @ 8-byte Reload
+; BE-NEON-NEXT:    vldr d22, [sp, #96] @ 8-byte Reload
+; BE-NEON-NEXT:    vmov.32 d28[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #76] @ 4-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d21, d20
+; BE-NEON-NEXT:    vrev64.32 d30, d16
+; BE-NEON-NEXT:    vldr d16, [sp, #48] @ 8-byte Reload
+; BE-NEON-NEXT:    vldr d23, [sp, #64] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d20, d22
+; BE-NEON-NEXT:    vldr d22, [sp, #112] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d1, d16
+; BE-NEON-NEXT:    vldr d16, [sp, #80] @ 8-byte Reload
+; BE-NEON-NEXT:    vmov.32 d23[1], r0
+; BE-NEON-NEXT:    add r0, r10, #64
+; BE-NEON-NEXT:    vrev64.32 d25, d22
+; BE-NEON-NEXT:    vldr d22, [sp, #104] @ 8-byte Reload
+; BE-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-NEON-NEXT:    vrev64.32 d0, d16
+; BE-NEON-NEXT:    vmov.32 d28[1], r1
+; BE-NEON-NEXT:    vldr d29, [sp, #56] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d3, d15
+; BE-NEON-NEXT:    vrev64.32 d24, d22
+; BE-NEON-NEXT:    vldr d22, [sp, #88] @ 8-byte Reload
+; BE-NEON-NEXT:    vmov.32 d10[1], r6
+; BE-NEON-NEXT:    vrev64.32 d5, d23
+; BE-NEON-NEXT:    vst1.64 {d0, d1}, [r11:128]!
+; BE-NEON-NEXT:    vrev64.32 d2, d9
+; BE-NEON-NEXT:    vrev64.32 d27, d22
+; BE-NEON-NEXT:    vmov.32 d29[1], r8
+; BE-NEON-NEXT:    vrev64.32 d4, d28
+; BE-NEON-NEXT:    vst1.64 {d30, d31}, [r11:128]
+; BE-NEON-NEXT:    vst1.64 {d2, d3}, [r0:128]!
+; BE-NEON-NEXT:    vmov.32 d12[1], r9
+; BE-NEON-NEXT:    vrev64.32 d26, d10
+; BE-NEON-NEXT:    vst1.64 {d4, d5}, [r0:128]!
+; BE-NEON-NEXT:    vrev64.32 d23, d29
+; BE-NEON-NEXT:    vst1.64 {d26, d27}, [r0:128]!
+; BE-NEON-NEXT:    vrev64.32 d22, d12
+; BE-NEON-NEXT:    vst1.64 {d24, d25}, [r0:128]
+; BE-NEON-NEXT:    vst1.64 {d20, d21}, [r10:128]!
+; BE-NEON-NEXT:    vst1.64 {d22, d23}, [r10:128]!
+; BE-NEON-NEXT:    vrev64.32 d17, d11
+; BE-NEON-NEXT:    vrev64.32 d16, d13
+; BE-NEON-NEXT:    vst1.64 {d18, d19}, [r10:128]!
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r10:128]
+; BE-NEON-NEXT:    add sp, sp, #176
+; BE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    add sp, sp, #4
+; BE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <32 x i64> @llvm.llrint.v32i64.v32f16(<32 x half> %x)
+  ret <32 x i64> %a
+}
+declare <32 x i64> @llvm.llrint.v32i64.v32f16(<32 x half>)
+
+define <1 x i64> @llrint_v1i64_v1f32(<1 x float> %x) {
+; LE-LABEL: llrint_v1i64_v1f32:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r11, lr}
+; LE-NEXT:    push {r11, lr}
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d0[0], r0
+; LE-NEXT:    vmov.32 d0[1], r1
+; LE-NEXT:    pop {r11, pc}
+;
+; LE-NEON-LABEL: llrint_v1i64_v1f32:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r11, lr}
+; LE-NEON-NEXT:    push {r11, lr}
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d0[0], r0
+; LE-NEON-NEXT:    vmov.32 d0[1], r1
+; LE-NEON-NEXT:    pop {r11, pc}
+;
+; BE-LABEL: llrint_v1i64_v1f32:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r11, lr}
+; BE-NEXT:    push {r11, lr}
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    vmov.32 d16[1], r1
+; BE-NEXT:    vrev64.32 d0, d16
+; BE-NEXT:    pop {r11, pc}
+;
+; BE-NEON-LABEL: llrint_v1i64_v1f32:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r11, lr}
+; BE-NEON-NEXT:    push {r11, lr}
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-NEON-NEXT:    vrev64.32 d0, d16
+; BE-NEON-NEXT:    pop {r11, pc}
+  %a = call <1 x i64> @llvm.llrint.v1i64.v1f32(<1 x float> %x)
+  ret <1 x i64> %a
+}
+declare <1 x i64> @llvm.llrint.v1i64.v1f32(<1 x float>)
+
+define <2 x i64> @llrint_v2i64_v2f32(<2 x float> %x) {
+; LE-LABEL: llrint_v2i64_v2f32:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, lr}
+; LE-NEXT:    push {r4, lr}
+; LE-NEXT:    .vsave {d10, d11}
+; LE-NEXT:    vpush {d10, d11}
+; LE-NEXT:    .vsave {d8}
+; LE-NEXT:    vpush {d8}
+; LE-NEXT:    vmov.f64 d8, d0
+; LE-NEXT:    vmov.f32 s0, s17
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s16
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    vmov.32 d11[1], r4
+; LE-NEXT:    vmov.32 d10[1], r1
+; LE-NEXT:    vorr q0, q5, q5
+; LE-NEXT:    vpop {d8}
+; LE-NEXT:    vpop {d10, d11}
+; LE-NEXT:    pop {r4, pc}
+;
+; LE-NEON-LABEL: llrint_v2i64_v2f32:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, lr}
+; LE-NEON-NEXT:    push {r4, lr}
+; LE-NEON-NEXT:    .vsave {d10, d11}
+; LE-NEON-NEXT:    vpush {d10, d11}
+; LE-NEON-NEXT:    .vsave {d8}
+; LE-NEON-NEXT:    vpush {d8}
+; LE-NEON-NEXT:    vmov.f64 d8, d0
+; LE-NEON-NEXT:    vmov.f32 s0, s17
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s16
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    vmov.32 d11[1], r4
+; LE-NEON-NEXT:    vmov.32 d10[1], r1
+; LE-NEON-NEXT:    vorr q0, q5, q5
+; LE-NEON-NEXT:    vpop {d8}
+; LE-NEON-NEXT:    vpop {d10, d11}
+; LE-NEON-NEXT:    pop {r4, pc}
+;
+; BE-LABEL: llrint_v2i64_v2f32:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, lr}
+; BE-NEXT:    push {r4, lr}
+; BE-NEXT:    .vsave {d10, d11}
+; BE-NEXT:    vpush {d10, d11}
+; BE-NEXT:    .vsave {d8}
+; BE-NEXT:    vpush {d8}
+; BE-NEXT:    vrev64.32 d8, d0
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    vmov.32 d11[1], r4
+; BE-NEXT:    vmov.32 d10[1], r1
+; BE-NEXT:    vrev64.32 q0, q5
+; BE-NEXT:    vpop {d8}
+; BE-NEXT:    vpop {d10, d11}
+; BE-NEXT:    pop {r4, pc}
+;
+; BE-NEON-LABEL: llrint_v2i64_v2f32:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, lr}
+; BE-NEON-NEXT:    push {r4, lr}
+; BE-NEON-NEXT:    .vsave {d10, d11}
+; BE-NEON-NEXT:    vpush {d10, d11}
+; BE-NEON-NEXT:    .vsave {d8}
+; BE-NEON-NEXT:    vpush {d8}
+; BE-NEON-NEXT:    vrev64.32 d8, d0
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-NEON-NEXT:    vmov.32 d10[1], r1
+; BE-NEON-NEXT:    vrev64.32 q0, q5
+; BE-NEON-NEXT:    vpop {d8}
+; BE-NEON-NEXT:    vpop {d10, d11}
+; BE-NEON-NEXT:    pop {r4, pc}
+  %a = call <2 x i64> @llvm.llrint.v2i64.v2f32(<2 x float> %x)
+  ret <2 x i64> %a
+}
+declare <2 x i64> @llvm.llrint.v2i64.v2f32(<2 x float>)
+
+define <4 x i64> @llrint_v4i64_v4f32(<4 x float> %x) {
+; LE-LABEL: llrint_v4i64_v4f32:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, r5, r6, lr}
+; LE-NEXT:    push {r4, r5, r6, lr}
+; LE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13}
+; LE-NEXT:    vpush {d8, d9, d10, d11, d12, d13}
+; LE-NEXT:    vorr q5, q0, q0
+; LE-NEXT:    vmov.f32 s0, s23
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s20
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s21
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s22
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    vmov.32 d13[1], r6
+; LE-NEXT:    vmov.32 d9[1], r4
+; LE-NEXT:    vmov.32 d12[1], r5
+; LE-NEXT:    vmov.32 d8[1], r1
+; LE-NEXT:    vorr q0, q6, q6
+; LE-NEXT:    vorr q1, q4, q4
+; LE-NEXT:    vpop {d8, d9, d10, d11, d12, d13}
+; LE-NEXT:    pop {r4, r5, r6, pc}
+;
+; LE-NEON-LABEL: llrint_v4i64_v4f32:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, r5, r6, lr}
+; LE-NEON-NEXT:    push {r4, r5, r6, lr}
+; LE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13}
+; LE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13}
+; LE-NEON-NEXT:    vorr q5, q0, q0
+; LE-NEON-NEXT:    vmov.f32 s0, s23
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s20
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s21
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s22
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    vmov.32 d13[1], r6
+; LE-NEON-NEXT:    vmov.32 d9[1], r4
+; LE-NEON-NEXT:    vmov.32 d12[1], r5
+; LE-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-NEON-NEXT:    vorr q0, q6, q6
+; LE-NEON-NEXT:    vorr q1, q4, q4
+; LE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13}
+; LE-NEON-NEXT:    pop {r4, r5, r6, pc}
+;
+; BE-LABEL: llrint_v4i64_v4f32:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, r5, r6, lr}
+; BE-NEXT:    push {r4, r5, r6, lr}
+; BE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13}
+; BE-NEXT:    vpush {d8, d9, d10, d11, d12, d13}
+; BE-NEXT:    vrev64.32 d8, d1
+; BE-NEXT:    vrev64.32 d9, d0
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s18
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s19
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    vmov.32 d13[1], r6
+; BE-NEXT:    vmov.32 d11[1], r4
+; BE-NEXT:    vmov.32 d12[1], r5
+; BE-NEXT:    vmov.32 d10[1], r1
+; BE-NEXT:    vrev64.32 q0, q6
+; BE-NEXT:    vrev64.32 q1, q5
+; BE-NEXT:    vpop {d8, d9, d10, d11, d12, d13}
+; BE-NEXT:    pop {r4, r5, r6, pc}
+;
+; BE-NEON-LABEL: llrint_v4i64_v4f32:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, r5, r6, lr}
+; BE-NEON-NEXT:    push {r4, r5, r6, lr}
+; BE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13}
+; BE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13}
+; BE-NEON-NEXT:    vrev64.32 d8, d1
+; BE-NEON-NEXT:    vrev64.32 d9, d0
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s18
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s19
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    vmov.32 d13[1], r6
+; BE-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-NEON-NEXT:    vmov.32 d12[1], r5
+; BE-NEON-NEXT:    vmov.32 d10[1], r1
+; BE-NEON-NEXT:    vrev64.32 q0, q6
+; BE-NEON-NEXT:    vrev64.32 q1, q5
+; BE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13}
+; BE-NEON-NEXT:    pop {r4, r5, r6, pc}
+  %a = call <4 x i64> @llvm.llrint.v4i64.v4f32(<4 x float> %x)
+  ret <4 x i64> %a
+}
+declare <4 x i64> @llvm.llrint.v4i64.v4f32(<4 x float>)
+
+define <8 x i64> @llrint_v8i64_v8f32(<8 x float> %x) {
+; LE-LABEL: llrint_v8i64_v8f32:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    .pad #40
+; LE-NEXT:    sub sp, sp, #40
+; LE-NEXT:    vorr q6, q1, q1
+; LE-NEXT:    add lr, sp, #24
+; LE-NEXT:    vorr q7, q0, q0
+; LE-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; LE-NEXT:    vmov.f32 s0, s27
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s24
+; LE-NEXT:    mov r8, r1
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s25
+; LE-NEXT:    mov r9, r1
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vorr q6, q7, q7
+; LE-NEXT:    add lr, sp, #8
+; LE-NEXT:    mov r10, r1
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    vmov.f32 s0, s26
+; LE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s27
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s24
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #8
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEXT:    vmov.f32 s0, s1
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #24
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEXT:    vmov.f32 s0, s2
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    vmov.32 d13[1], r6
+; LE-NEXT:    vmov.32 d15[1], r4
+; LE-NEXT:    vmov.32 d11[1], r10
+; LE-NEXT:    vmov.32 d9[1], r8
+; LE-NEXT:    vmov.32 d12[1], r5
+; LE-NEXT:    vmov.32 d14[1], r7
+; LE-NEXT:    vorr q0, q6, q6
+; LE-NEXT:    vmov.32 d10[1], r9
+; LE-NEXT:    vorr q1, q7, q7
+; LE-NEXT:    vmov.32 d8[1], r1
+; LE-NEXT:    vorr q2, q5, q5
+; LE-NEXT:    vorr q3, q4, q4
+; LE-NEXT:    add sp, sp, #40
+; LE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; LE-NEON-LABEL: llrint_v8i64_v8f32:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    .pad #40
+; LE-NEON-NEXT:    sub sp, sp, #40
+; LE-NEON-NEXT:    vorr q6, q1, q1
+; LE-NEON-NEXT:    add lr, sp, #24
+; LE-NEON-NEXT:    vorr q7, q0, q0
+; LE-NEON-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; LE-NEON-NEXT:    vmov.f32 s0, s27
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s24
+; LE-NEON-NEXT:    mov r8, r1
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s25
+; LE-NEON-NEXT:    mov r9, r1
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vorr q6, q7, q7
+; LE-NEON-NEXT:    add lr, sp, #8
+; LE-NEON-NEXT:    mov r10, r1
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    vmov.f32 s0, s26
+; LE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s27
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s24
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #8
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.f32 s0, s1
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #24
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.f32 s0, s2
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    vmov.32 d13[1], r6
+; LE-NEON-NEXT:    vmov.32 d15[1], r4
+; LE-NEON-NEXT:    vmov.32 d11[1], r10
+; LE-NEON-NEXT:    vmov.32 d9[1], r8
+; LE-NEON-NEXT:    vmov.32 d12[1], r5
+; LE-NEON-NEXT:    vmov.32 d14[1], r7
+; LE-NEON-NEXT:    vorr q0, q6, q6
+; LE-NEON-NEXT:    vmov.32 d10[1], r9
+; LE-NEON-NEXT:    vorr q1, q7, q7
+; LE-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-NEON-NEXT:    vorr q2, q5, q5
+; LE-NEON-NEXT:    vorr q3, q4, q4
+; LE-NEON-NEXT:    add sp, sp, #40
+; LE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; BE-LABEL: llrint_v8i64_v8f32:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    .pad #32
+; BE-NEXT:    sub sp, sp, #32
+; BE-NEXT:    vorr q4, q1, q1
+; BE-NEXT:    add lr, sp, #8
+; BE-NEXT:    vorr q5, q0, q0
+; BE-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-NEXT:    vrev64.32 d12, d8
+; BE-NEXT:    vmov.f32 s0, s25
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s24
+; BE-NEXT:    mov r8, r1
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vrev64.32 d0, d11
+; BE-NEXT:    mov r9, r1
+; BE-NEXT:    vrev64.32 d8, d9
+; BE-NEXT:    vorr d9, d0, d0
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    vstr d8, [sp, #24] @ 8-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    mov r10, r1
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    add lr, sp, #8
+; BE-NEXT:    vmov.f32 s0, s19
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    vrev64.32 d8, d16
+; BE-NEXT:    vstr d8, [sp, #8] @ 8-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vldr d0, [sp, #8] @ 8-byte Reload
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vmov.32 d8[0], r0
+; BE-NEXT:    vmov.f32 s0, s1
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vldr d0, [sp, #24] @ 8-byte Reload
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    @ kill: def $s0 killed $s0 killed $d0
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    vmov.32 d9[1], r6
+; BE-NEXT:    vmov.32 d11[1], r4
+; BE-NEXT:    vmov.32 d15[1], r8
+; BE-NEXT:    vmov.32 d13[1], r7
+; BE-NEXT:    vmov.32 d8[1], r5
+; BE-NEXT:    vmov.32 d10[1], r10
+; BE-NEXT:    vmov.32 d14[1], r9
+; BE-NEXT:    vmov.32 d12[1], r1
+; BE-NEXT:    vrev64.32 q0, q4
+; BE-NEXT:    vrev64.32 q1, q5
+; BE-NEXT:    vrev64.32 q2, q7
+; BE-NEXT:    vrev64.32 q3, q6
+; BE-NEXT:    add sp, sp, #32
+; BE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; BE-NEON-LABEL: llrint_v8i64_v8f32:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    .pad #32
+; BE-NEON-NEXT:    sub sp, sp, #32
+; BE-NEON-NEXT:    vorr q4, q1, q1
+; BE-NEON-NEXT:    add lr, sp, #8
+; BE-NEON-NEXT:    vorr q5, q0, q0
+; BE-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-NEON-NEXT:    vrev64.32 d12, d8
+; BE-NEON-NEXT:    vmov.f32 s0, s25
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s24
+; BE-NEON-NEXT:    mov r8, r1
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vrev64.32 d0, d11
+; BE-NEON-NEXT:    mov r9, r1
+; BE-NEON-NEXT:    vrev64.32 d8, d9
+; BE-NEON-NEXT:    vorr d9, d0, d0
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    vstr d8, [sp, #24] @ 8-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    mov r10, r1
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    add lr, sp, #8
+; BE-NEON-NEXT:    vmov.f32 s0, s19
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d8, d16
+; BE-NEON-NEXT:    vstr d8, [sp, #8] @ 8-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vldr d0, [sp, #8] @ 8-byte Reload
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-NEON-NEXT:    vmov.f32 s0, s1
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vldr d0, [sp, #24] @ 8-byte Reload
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    @ kill: def $s0 killed $s0 killed $d0
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    vmov.32 d9[1], r6
+; BE-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-NEON-NEXT:    vmov.32 d15[1], r8
+; BE-NEON-NEXT:    vmov.32 d13[1], r7
+; BE-NEON-NEXT:    vmov.32 d8[1], r5
+; BE-NEON-NEXT:    vmov.32 d10[1], r10
+; BE-NEON-NEXT:    vmov.32 d14[1], r9
+; BE-NEON-NEXT:    vmov.32 d12[1], r1
+; BE-NEON-NEXT:    vrev64.32 q0, q4
+; BE-NEON-NEXT:    vrev64.32 q1, q5
+; BE-NEON-NEXT:    vrev64.32 q2, q7
+; BE-NEON-NEXT:    vrev64.32 q3, q6
+; BE-NEON-NEXT:    add sp, sp, #32
+; BE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+  %a = call <8 x i64> @llvm.llrint.v8i64.v8f32(<8 x float> %x)
+  ret <8 x i64> %a
+}
+declare <8 x i64> @llvm.llrint.v8i64.v8f32(<8 x float>)
+
+define <16 x i64> @llrint_v16i64_v16f32(<16 x float> %x) {
+; LE-LABEL: llrint_v16i64_v16f32:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    .pad #4
+; LE-NEXT:    sub sp, sp, #4
+; LE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    .pad #160
+; LE-NEXT:    sub sp, sp, #160
+; LE-NEXT:    add lr, sp, #112
+; LE-NEXT:    vorr q5, q3, q3
+; LE-NEXT:    vorr q6, q0, q0
+; LE-NEXT:    mov r4, r0
+; LE-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #48
+; LE-NEXT:    vorr q7, q1, q1
+; LE-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-NEXT:    vmov.f32 s0, s23
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s24
+; LE-NEXT:    add lr, sp, #144
+; LE-NEXT:    vmov.32 d17[0], r0
+; LE-NEXT:    str r1, [sp, #108] @ 4-byte Spill
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s25
+; LE-NEXT:    str r1, [sp, #84] @ 4-byte Spill
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s28
+; LE-NEXT:    add lr, sp, #128
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; LE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s29
+; LE-NEXT:    mov r9, r1
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s30
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s31
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #112
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-NEXT:    vmov.f32 s0, s29
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s22
+; LE-NEXT:    add lr, sp, #24
+; LE-NEXT:    vmov.32 d17[0], r0
+; LE-NEXT:    mov r11, r1
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    vmov.32 d13[1], r7
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #144
+; LE-NEXT:    vmov.f32 s0, s21
+; LE-NEXT:    vmov.32 d12[1], r5
+; LE-NEXT:    str r1, [sp, #40] @ 4-byte Spill
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d16[0], r0
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #88
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s20
+; LE-NEXT:    mov r10, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    vmov.32 d9[1], r6
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s31
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    add lr, sp, #8
+; LE-NEXT:    mov r8, r1
+; LE-NEXT:    vmov.32 d8[1], r9
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #64
+; LE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #128
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    ldr r0, [sp, #44] @ 4-byte Reload
+; LE-NEXT:    mov r9, r1
+; LE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #48
+; LE-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEXT:    vmov.f32 s0, s27
+; LE-NEXT:    vmov.32 d11[1], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s26
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    ldr r0, [sp, #84] @ 4-byte Reload
+; LE-NEXT:    add lr, sp, #128
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vmov.32 d10[1], r0
+; LE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    add lr, sp, #144
+; LE-NEXT:    ldr r0, [sp, #108] @ 4-byte Reload
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d17[1], r0
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #112
+; LE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEXT:    vmov.f32 s0, s20
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #24
+; LE-NEXT:    vmov.f32 s0, s22
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d16[0], r0
+; LE-NEXT:    vmov.32 d17[1], r11
+; LE-NEXT:    vorr q6, q8, q8
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #144
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    ldr r0, [sp, #40] @ 4-byte Reload
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #8
+; LE-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #128
+; LE-NEXT:    vmov.32 d9[1], r9
+; LE-NEXT:    vmov.32 d12[1], r6
+; LE-NEXT:    vmov.32 d19[1], r10
+; LE-NEXT:    vmov.32 d8[1], r1
+; LE-NEXT:    vmov.32 d16[1], r0
+; LE-NEXT:    add r0, r4, #64
+; LE-NEXT:    vmov.32 d18[1], r8
+; LE-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-NEXT:    vst1.64 {d8, d9}, [r0:128]!
+; LE-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-NEXT:    vmov.32 d15[1], r7
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #64
+; LE-NEXT:    vmov.32 d14[1], r5
+; LE-NEXT:    vst1.64 {d16, d17}, [r4:128]!
+; LE-NEXT:    vst1.64 {d14, d15}, [r4:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #88
+; LE-NEXT:    vst1.64 {d16, d17}, [r4:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vst1.64 {d16, d17}, [r4:128]
+; LE-NEXT:    add sp, sp, #160
+; LE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    add sp, sp, #4
+; LE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-NEON-LABEL: llrint_v16i64_v16f32:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    .pad #4
+; LE-NEON-NEXT:    sub sp, sp, #4
+; LE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    .pad #160
+; LE-NEON-NEXT:    sub sp, sp, #160
+; LE-NEON-NEXT:    add lr, sp, #112
+; LE-NEON-NEXT:    vorr q5, q3, q3
+; LE-NEON-NEXT:    vorr q6, q0, q0
+; LE-NEON-NEXT:    mov r4, r0
+; LE-NEON-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #48
+; LE-NEON-NEXT:    vorr q7, q1, q1
+; LE-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-NEON-NEXT:    vmov.f32 s0, s23
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s24
+; LE-NEON-NEXT:    add lr, sp, #144
+; LE-NEON-NEXT:    vmov.32 d17[0], r0
+; LE-NEON-NEXT:    str r1, [sp, #108] @ 4-byte Spill
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s25
+; LE-NEON-NEXT:    str r1, [sp, #84] @ 4-byte Spill
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s28
+; LE-NEON-NEXT:    add lr, sp, #128
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; LE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s29
+; LE-NEON-NEXT:    mov r9, r1
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s30
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s31
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #112
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.f32 s0, s29
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s22
+; LE-NEON-NEXT:    add lr, sp, #24
+; LE-NEON-NEXT:    vmov.32 d17[0], r0
+; LE-NEON-NEXT:    mov r11, r1
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    vmov.32 d13[1], r7
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #144
+; LE-NEON-NEXT:    vmov.f32 s0, s21
+; LE-NEON-NEXT:    vmov.32 d12[1], r5
+; LE-NEON-NEXT:    str r1, [sp, #40] @ 4-byte Spill
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d16[0], r0
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #88
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s20
+; LE-NEON-NEXT:    mov r10, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    vmov.32 d9[1], r6
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s31
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    add lr, sp, #8
+; LE-NEON-NEXT:    mov r8, r1
+; LE-NEON-NEXT:    vmov.32 d8[1], r9
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #64
+; LE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #128
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #44] @ 4-byte Reload
+; LE-NEON-NEXT:    mov r9, r1
+; LE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #48
+; LE-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.f32 s0, s27
+; LE-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s26
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #84] @ 4-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #128
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    add lr, sp, #144
+; LE-NEON-NEXT:    ldr r0, [sp, #108] @ 4-byte Reload
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d17[1], r0
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #112
+; LE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.f32 s0, s20
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #24
+; LE-NEON-NEXT:    vmov.f32 s0, s22
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d16[0], r0
+; LE-NEON-NEXT:    vmov.32 d17[1], r11
+; LE-NEON-NEXT:    vorr q6, q8, q8
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #144
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #40] @ 4-byte Reload
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #8
+; LE-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #128
+; LE-NEON-NEXT:    vmov.32 d9[1], r9
+; LE-NEON-NEXT:    vmov.32 d12[1], r6
+; LE-NEON-NEXT:    vmov.32 d19[1], r10
+; LE-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-NEON-NEXT:    vmov.32 d16[1], r0
+; LE-NEON-NEXT:    add r0, r4, #64
+; LE-NEON-NEXT:    vmov.32 d18[1], r8
+; LE-NEON-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-NEON-NEXT:    vst1.64 {d8, d9}, [r0:128]!
+; LE-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-NEON-NEXT:    vmov.32 d15[1], r7
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #64
+; LE-NEON-NEXT:    vmov.32 d14[1], r5
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r4:128]!
+; LE-NEON-NEXT:    vst1.64 {d14, d15}, [r4:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #88
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r4:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r4:128]
+; LE-NEON-NEXT:    add sp, sp, #160
+; LE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    add sp, sp, #4
+; LE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-LABEL: llrint_v16i64_v16f32:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    .pad #4
+; BE-NEXT:    sub sp, sp, #4
+; BE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    .pad #144
+; BE-NEXT:    sub sp, sp, #144
+; BE-NEXT:    vorr q6, q3, q3
+; BE-NEXT:    add lr, sp, #112
+; BE-NEXT:    vorr q7, q0, q0
+; BE-NEXT:    mov r4, r0
+; BE-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #96
+; BE-NEXT:    vrev64.32 d8, d13
+; BE-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    str r1, [sp, #88] @ 4-byte Spill
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vrev64.32 d8, d14
+; BE-NEXT:    add lr, sp, #128
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    str r1, [sp, #92] @ 4-byte Spill
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    vrev64.32 d9, d12
+; BE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEXT:    vstr d9, [sp, #64] @ 8-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s19
+; BE-NEXT:    mov r9, r1
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    str r1, [sp, #84] @ 4-byte Spill
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    vrev64.32 d9, d15
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s18
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s19
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vldr d0, [sp, #64] @ 8-byte Reload
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    @ kill: def $s0 killed $s0 killed $d0
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    add lr, sp, #40
+; BE-NEXT:    str r1, [sp, #60] @ 4-byte Spill
+; BE-NEXT:    vmov.32 d15[1], r7
+; BE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #96
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    vrev64.32 d8, d16
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    vmov.32 d14[1], r5
+; BE-NEXT:    add lr, sp, #64
+; BE-NEXT:    mov r10, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    add lr, sp, #24
+; BE-NEXT:    mov r11, r1
+; BE-NEXT:    vmov.32 d13[1], r6
+; BE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #96
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    vrev64.32 d8, d17
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    vmov.32 d12[1], r9
+; BE-NEXT:    add lr, sp, #96
+; BE-NEXT:    mov r8, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    add lr, sp, #8
+; BE-NEXT:    ldr r0, [sp, #88] @ 4-byte Reload
+; BE-NEXT:    mov r9, r1
+; BE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #112
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #128
+; BE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEXT:    vrev64.32 d8, d16
+; BE-NEXT:    vmov.32 d11[1], r0
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    ldr r0, [sp, #92] @ 4-byte Reload
+; BE-NEXT:    add lr, sp, #128
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d10[1], r0
+; BE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    add lr, sp, #112
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    ldr r0, [sp, #84] @ 4-byte Reload
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #40
+; BE-NEXT:    vrev64.32 d8, d17
+; BE-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    vmov.32 d13[1], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    ldr r0, [sp, #60] @ 4-byte Reload
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vmov.32 d12[1], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    add lr, sp, #24
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    add r0, r4, #64
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #8
+; BE-NEXT:    vmov.32 d17[1], r10
+; BE-NEXT:    vmov.32 d16[1], r11
+; BE-NEXT:    vorr q12, q8, q8
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #128
+; BE-NEXT:    vmov.32 d15[1], r7
+; BE-NEXT:    vmov.32 d11[1], r6
+; BE-NEXT:    vmov.32 d14[1], r5
+; BE-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #96
+; BE-NEXT:    vmov.32 d10[1], r1
+; BE-NEXT:    vmov.32 d17[1], r8
+; BE-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #64
+; BE-NEXT:    vmov.32 d16[1], r9
+; BE-NEXT:    vrev64.32 q14, q7
+; BE-NEXT:    vorr q13, q8, q8
+; BE-NEXT:    vrev64.32 q15, q5
+; BE-NEXT:    vldmia lr, {d22, d23} @ 16-byte Reload
+; BE-NEXT:    vrev64.32 q8, q6
+; BE-NEXT:    vst1.64 {d28, d29}, [r0:128]!
+; BE-NEXT:    vst1.64 {d30, d31}, [r0:128]!
+; BE-NEXT:    vrev64.32 q9, q9
+; BE-NEXT:    vrev64.32 q10, q10
+; BE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEXT:    vrev64.32 q11, q11
+; BE-NEXT:    vrev64.32 q12, q12
+; BE-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; BE-NEXT:    vst1.64 {d20, d21}, [r4:128]!
+; BE-NEXT:    vst1.64 {d22, d23}, [r4:128]!
+; BE-NEXT:    vrev64.32 q13, q13
+; BE-NEXT:    vst1.64 {d24, d25}, [r4:128]!
+; BE-NEXT:    vst1.64 {d26, d27}, [r4:128]
+; BE-NEXT:    add sp, sp, #144
+; BE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    add sp, sp, #4
+; BE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-NEON-LABEL: llrint_v16i64_v16f32:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    .pad #4
+; BE-NEON-NEXT:    sub sp, sp, #4
+; BE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    .pad #144
+; BE-NEON-NEXT:    sub sp, sp, #144
+; BE-NEON-NEXT:    vorr q6, q3, q3
+; BE-NEON-NEXT:    add lr, sp, #112
+; BE-NEON-NEXT:    vorr q7, q0, q0
+; BE-NEON-NEXT:    mov r4, r0
+; BE-NEON-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #96
+; BE-NEON-NEXT:    vrev64.32 d8, d13
+; BE-NEON-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    str r1, [sp, #88] @ 4-byte Spill
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vrev64.32 d8, d14
+; BE-NEON-NEXT:    add lr, sp, #128
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    str r1, [sp, #92] @ 4-byte Spill
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    vrev64.32 d9, d12
+; BE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEON-NEXT:    vstr d9, [sp, #64] @ 8-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s19
+; BE-NEON-NEXT:    mov r9, r1
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    str r1, [sp, #84] @ 4-byte Spill
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    vrev64.32 d9, d15
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s18
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s19
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vldr d0, [sp, #64] @ 8-byte Reload
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    @ kill: def $s0 killed $s0 killed $d0
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    add lr, sp, #40
+; BE-NEON-NEXT:    str r1, [sp, #60] @ 4-byte Spill
+; BE-NEON-NEXT:    vmov.32 d15[1], r7
+; BE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #96
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d8, d16
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    vmov.32 d14[1], r5
+; BE-NEON-NEXT:    add lr, sp, #64
+; BE-NEON-NEXT:    mov r10, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    add lr, sp, #24
+; BE-NEON-NEXT:    mov r11, r1
+; BE-NEON-NEXT:    vmov.32 d13[1], r6
+; BE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #96
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d8, d17
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    vmov.32 d12[1], r9
+; BE-NEON-NEXT:    add lr, sp, #96
+; BE-NEON-NEXT:    mov r8, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    add lr, sp, #8
+; BE-NEON-NEXT:    ldr r0, [sp, #88] @ 4-byte Reload
+; BE-NEON-NEXT:    mov r9, r1
+; BE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #112
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #128
+; BE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d8, d16
+; BE-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #92] @ 4-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #128
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    add lr, sp, #112
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #84] @ 4-byte Reload
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #40
+; BE-NEON-NEXT:    vrev64.32 d8, d17
+; BE-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    vmov.32 d13[1], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #60] @ 4-byte Reload
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vmov.32 d12[1], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    add lr, sp, #24
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    add r0, r4, #64
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #8
+; BE-NEON-NEXT:    vmov.32 d17[1], r10
+; BE-NEON-NEXT:    vmov.32 d16[1], r11
+; BE-NEON-NEXT:    vorr q12, q8, q8
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #128
+; BE-NEON-NEXT:    vmov.32 d15[1], r7
+; BE-NEON-NEXT:    vmov.32 d11[1], r6
+; BE-NEON-NEXT:    vmov.32 d14[1], r5
+; BE-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #96
+; BE-NEON-NEXT:    vmov.32 d10[1], r1
+; BE-NEON-NEXT:    vmov.32 d17[1], r8
+; BE-NEON-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #64
+; BE-NEON-NEXT:    vmov.32 d16[1], r9
+; BE-NEON-NEXT:    vrev64.32 q14, q7
+; BE-NEON-NEXT:    vorr q13, q8, q8
+; BE-NEON-NEXT:    vrev64.32 q15, q5
+; BE-NEON-NEXT:    vldmia lr, {d22, d23} @ 16-byte Reload
+; BE-NEON-NEXT:    vrev64.32 q8, q6
+; BE-NEON-NEXT:    vst1.64 {d28, d29}, [r0:128]!
+; BE-NEON-NEXT:    vst1.64 {d30, d31}, [r0:128]!
+; BE-NEON-NEXT:    vrev64.32 q9, q9
+; BE-NEON-NEXT:    vrev64.32 q10, q10
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEON-NEXT:    vrev64.32 q11, q11
+; BE-NEON-NEXT:    vrev64.32 q12, q12
+; BE-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; BE-NEON-NEXT:    vst1.64 {d20, d21}, [r4:128]!
+; BE-NEON-NEXT:    vst1.64 {d22, d23}, [r4:128]!
+; BE-NEON-NEXT:    vrev64.32 q13, q13
+; BE-NEON-NEXT:    vst1.64 {d24, d25}, [r4:128]!
+; BE-NEON-NEXT:    vst1.64 {d26, d27}, [r4:128]
+; BE-NEON-NEXT:    add sp, sp, #144
+; BE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    add sp, sp, #4
+; BE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <16 x i64> @llvm.llrint.v16i64.v16f32(<16 x float> %x)
+  ret <16 x i64> %a
+}
+declare <16 x i64> @llvm.llrint.v16i64.v16f32(<16 x float>)
+
+define <32 x i64> @llrint_v32i64_v32f32(<32 x float> %x) {
+; LE-LABEL: llrint_v32i64_v32f32:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    .pad #4
+; LE-NEXT:    sub sp, sp, #4
+; LE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    .pad #184
+; LE-NEXT:    sub sp, sp, #184
+; LE-NEXT:    add lr, sp, #152
+; LE-NEXT:    vorr q7, q3, q3
+; LE-NEXT:    vorr q4, q2, q2
+; LE-NEXT:    mov r5, r0
+; LE-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #88
+; LE-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-NEXT:    vmov.f32 s0, s3
+; LE-NEXT:    str r0, [sp, #68] @ 4-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s18
+; LE-NEXT:    add lr, sp, #168
+; LE-NEXT:    vmov.32 d17[0], r0
+; LE-NEXT:    str r1, [sp, #16] @ 4-byte Spill
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s16
+; LE-NEXT:    mov r8, r1
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s17
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s19
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s31
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s30
+; LE-NEXT:    str r1, [sp, #8] @ 4-byte Spill
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    vmov.32 d11[1], r7
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s29
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    add lr, sp, #104
+; LE-NEXT:    str r1, [sp, #12] @ 4-byte Spill
+; LE-NEXT:    vmov.32 d13[1], r4
+; LE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    add r0, sp, #320
+; LE-NEXT:    add lr, sp, #120
+; LE-NEXT:    mov r11, r1
+; LE-NEXT:    vld1.64 {d0, d1}, [r0]
+; LE-NEXT:    add r0, sp, #304
+; LE-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #72
+; LE-NEXT:    vld1.64 {d0, d1}, [r0]
+; LE-NEXT:    add r0, sp, #336
+; LE-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #32
+; LE-NEXT:    vld1.64 {d0, d1}, [r0]
+; LE-NEXT:    add r0, sp, #288
+; LE-NEXT:    vmov.32 d12[1], r6
+; LE-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #48
+; LE-NEXT:    vld1.64 {d0, d1}, [r0]
+; LE-NEXT:    vmov.32 d10[1], r8
+; LE-NEXT:    add r8, r5, #64
+; LE-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #152
+; LE-NEXT:    vst1.64 {d12, d13}, [r8:128]!
+; LE-NEXT:    vst1.64 {d10, d11}, [r8:128]!
+; LE-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEXT:    vmov.f32 s0, s27
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s28
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s26
+; LE-NEXT:    mov r9, r1
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    vmov.32 d11[1], r4
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    add lr, sp, #136
+; LE-NEXT:    ldr r0, [sp, #16] @ 4-byte Reload
+; LE-NEXT:    mov r10, r1
+; LE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #168
+; LE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #88
+; LE-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEXT:    vmov.f32 s0, s26
+; LE-NEXT:    vmov.32 d11[1], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s25
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    add lr, sp, #168
+; LE-NEXT:    ldr r0, [sp, #8] @ 4-byte Reload
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #104
+; LE-NEXT:    vorr q5, q6, q6
+; LE-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d15[1], r0
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s20
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    ldr r0, [sp, #12] @ 4-byte Reload
+; LE-NEXT:    add lr, sp, #104
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d14[1], r0
+; LE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    add lr, sp, #152
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vorr q7, q6, q6
+; LE-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d9[1], r11
+; LE-NEXT:    vmov.f32 s0, s25
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s24
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    vmov.32 d8[1], r9
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #136
+; LE-NEXT:    mov r11, r1
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d16[1], r10
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #120
+; LE-NEXT:    vst1.64 {d8, d9}, [r8:128]!
+; LE-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEXT:    vmov.f32 s0, s1
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #152
+; LE-NEXT:    vmov.32 d17[0], r0
+; LE-NEXT:    mov r10, r1
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #104
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #72
+; LE-NEXT:    vst1.64 {d16, d17}, [r8:128]
+; LE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEXT:    vmov.f32 s0, s19
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #168
+; LE-NEXT:    vmov.f32 s0, s18
+; LE-NEXT:    mov r8, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d16[1], r7
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s17
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    add lr, sp, #104
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vmov.32 d15[1], r4
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s16
+; LE-NEXT:    mov r9, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    vmov.32 d14[1], r6
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    add lr, sp, #88
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d11[1], r5
+; LE-NEXT:    vmov.32 d10[1], r11
+; LE-NEXT:    ldr r11, [sp, #68] @ 4-byte Reload
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #16
+; LE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #32
+; LE-NEXT:    vst1.64 {d14, d15}, [r11:128]!
+; LE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEXT:    vmov.f32 s0, s23
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #152
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #120
+; LE-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEXT:    @ kill: def $s0 killed $s0 killed $q0
+; LE-NEXT:    vmov.32 d13[1], r10
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s22
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    add lr, sp, #152
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #104
+; LE-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d15[1], r8
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s21
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    add lr, sp, #72
+; LE-NEXT:    mov r8, r1
+; LE-NEXT:    vmov.32 d14[1], r7
+; LE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #104
+; LE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s20
+; LE-NEXT:    add lr, sp, #88
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d13[1], r9
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    add lr, sp, #32
+; LE-NEXT:    mov r9, r1
+; LE-NEXT:    vmov.32 d12[1], r6
+; LE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #88
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #120
+; LE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEXT:    vmov.f32 s0, s19
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s18
+; LE-NEXT:    add lr, sp, #72
+; LE-NEXT:    mov r10, r1
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d13[1], r4
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #152
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d16[1], r5
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #168
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #48
+; LE-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEXT:    vmov.f32 s0, s21
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s20
+; LE-NEXT:    vmov.32 d12[1], r8
+; LE-NEXT:    add lr, sp, #72
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    vmov.f32 s0, s23
+; LE-NEXT:    add lr, sp, #32
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d13[1], r7
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #48
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEXT:    vmov.f32 s0, s2
+; LE-NEXT:    vmov.32 d12[1], r9
+; LE-NEXT:    bl llrintf
+; LE-NEXT:    add lr, sp, #16
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #136
+; LE-NEXT:    vmov.32 d11[1], r7
+; LE-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #152
+; LE-NEXT:    vmov.32 d15[1], r10
+; LE-NEXT:    vst1.64 {d16, d17}, [r11:128]
+; LE-NEXT:    vmov.32 d10[1], r1
+; LE-NEXT:    ldr r1, [sp, #68] @ 4-byte Reload
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add r0, r1, #192
+; LE-NEXT:    add lr, sp, #72
+; LE-NEXT:    vmov.32 d14[1], r4
+; LE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-NEXT:    vst1.64 {d14, d15}, [r0:128]!
+; LE-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-NEXT:    vmov.32 d9[1], r5
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #88
+; LE-NEXT:    vmov.32 d8[1], r6
+; LE-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-NEXT:    add r0, r1, #128
+; LE-NEXT:    vst1.64 {d8, d9}, [r0:128]!
+; LE-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #104
+; LE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-NEXT:    add sp, sp, #184
+; LE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    add sp, sp, #4
+; LE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-NEON-LABEL: llrint_v32i64_v32f32:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    .pad #4
+; LE-NEON-NEXT:    sub sp, sp, #4
+; LE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    .pad #184
+; LE-NEON-NEXT:    sub sp, sp, #184
+; LE-NEON-NEXT:    add lr, sp, #152
+; LE-NEON-NEXT:    vorr q7, q3, q3
+; LE-NEON-NEXT:    vorr q4, q2, q2
+; LE-NEON-NEXT:    mov r5, r0
+; LE-NEON-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #88
+; LE-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-NEON-NEXT:    vmov.f32 s0, s3
+; LE-NEON-NEXT:    str r0, [sp, #68] @ 4-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s18
+; LE-NEON-NEXT:    add lr, sp, #168
+; LE-NEON-NEXT:    vmov.32 d17[0], r0
+; LE-NEON-NEXT:    str r1, [sp, #16] @ 4-byte Spill
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s16
+; LE-NEON-NEXT:    mov r8, r1
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s17
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s19
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s31
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s30
+; LE-NEON-NEXT:    str r1, [sp, #8] @ 4-byte Spill
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    vmov.32 d11[1], r7
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s29
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    add lr, sp, #104
+; LE-NEON-NEXT:    str r1, [sp, #12] @ 4-byte Spill
+; LE-NEON-NEXT:    vmov.32 d13[1], r4
+; LE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    add r0, sp, #320
+; LE-NEON-NEXT:    add lr, sp, #120
+; LE-NEON-NEXT:    mov r11, r1
+; LE-NEON-NEXT:    vld1.64 {d0, d1}, [r0]
+; LE-NEON-NEXT:    add r0, sp, #304
+; LE-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #72
+; LE-NEON-NEXT:    vld1.64 {d0, d1}, [r0]
+; LE-NEON-NEXT:    add r0, sp, #336
+; LE-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #32
+; LE-NEON-NEXT:    vld1.64 {d0, d1}, [r0]
+; LE-NEON-NEXT:    add r0, sp, #288
+; LE-NEON-NEXT:    vmov.32 d12[1], r6
+; LE-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #48
+; LE-NEON-NEXT:    vld1.64 {d0, d1}, [r0]
+; LE-NEON-NEXT:    vmov.32 d10[1], r8
+; LE-NEON-NEXT:    add r8, r5, #64
+; LE-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #152
+; LE-NEON-NEXT:    vst1.64 {d12, d13}, [r8:128]!
+; LE-NEON-NEXT:    vst1.64 {d10, d11}, [r8:128]!
+; LE-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.f32 s0, s27
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s28
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s26
+; LE-NEON-NEXT:    mov r9, r1
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    vmov.32 d11[1], r4
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    add lr, sp, #136
+; LE-NEON-NEXT:    ldr r0, [sp, #16] @ 4-byte Reload
+; LE-NEON-NEXT:    mov r10, r1
+; LE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #168
+; LE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #88
+; LE-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.f32 s0, s26
+; LE-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s25
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    add lr, sp, #168
+; LE-NEON-NEXT:    ldr r0, [sp, #8] @ 4-byte Reload
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #104
+; LE-NEON-NEXT:    vorr q5, q6, q6
+; LE-NEON-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d15[1], r0
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s20
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #12] @ 4-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #104
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d14[1], r0
+; LE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    add lr, sp, #152
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vorr q7, q6, q6
+; LE-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d9[1], r11
+; LE-NEON-NEXT:    vmov.f32 s0, s25
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s24
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    vmov.32 d8[1], r9
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #136
+; LE-NEON-NEXT:    mov r11, r1
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d16[1], r10
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #120
+; LE-NEON-NEXT:    vst1.64 {d8, d9}, [r8:128]!
+; LE-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.f32 s0, s1
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #152
+; LE-NEON-NEXT:    vmov.32 d17[0], r0
+; LE-NEON-NEXT:    mov r10, r1
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #104
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #72
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r8:128]
+; LE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.f32 s0, s19
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #168
+; LE-NEON-NEXT:    vmov.f32 s0, s18
+; LE-NEON-NEXT:    mov r8, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d16[1], r7
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s17
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    add lr, sp, #104
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vmov.32 d15[1], r4
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s16
+; LE-NEON-NEXT:    mov r9, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    vmov.32 d14[1], r6
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    add lr, sp, #88
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d11[1], r5
+; LE-NEON-NEXT:    vmov.32 d10[1], r11
+; LE-NEON-NEXT:    ldr r11, [sp, #68] @ 4-byte Reload
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #16
+; LE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #32
+; LE-NEON-NEXT:    vst1.64 {d14, d15}, [r11:128]!
+; LE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.f32 s0, s23
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #152
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #120
+; LE-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEON-NEXT:    @ kill: def $s0 killed $s0 killed $q0
+; LE-NEON-NEXT:    vmov.32 d13[1], r10
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s22
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    add lr, sp, #152
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #104
+; LE-NEON-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d15[1], r8
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s21
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    add lr, sp, #72
+; LE-NEON-NEXT:    mov r8, r1
+; LE-NEON-NEXT:    vmov.32 d14[1], r7
+; LE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #104
+; LE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s20
+; LE-NEON-NEXT:    add lr, sp, #88
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d13[1], r9
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    add lr, sp, #32
+; LE-NEON-NEXT:    mov r9, r1
+; LE-NEON-NEXT:    vmov.32 d12[1], r6
+; LE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #88
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #120
+; LE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.f32 s0, s19
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s18
+; LE-NEON-NEXT:    add lr, sp, #72
+; LE-NEON-NEXT:    mov r10, r1
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d13[1], r4
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #152
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d16[1], r5
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #168
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #48
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.f32 s0, s21
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s20
+; LE-NEON-NEXT:    vmov.32 d12[1], r8
+; LE-NEON-NEXT:    add lr, sp, #72
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    vmov.f32 s0, s23
+; LE-NEON-NEXT:    add lr, sp, #32
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d13[1], r7
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #48
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.f32 s0, s2
+; LE-NEON-NEXT:    vmov.32 d12[1], r9
+; LE-NEON-NEXT:    bl llrintf
+; LE-NEON-NEXT:    add lr, sp, #16
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #136
+; LE-NEON-NEXT:    vmov.32 d11[1], r7
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #152
+; LE-NEON-NEXT:    vmov.32 d15[1], r10
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]
+; LE-NEON-NEXT:    vmov.32 d10[1], r1
+; LE-NEON-NEXT:    ldr r1, [sp, #68] @ 4-byte Reload
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add r0, r1, #192
+; LE-NEON-NEXT:    add lr, sp, #72
+; LE-NEON-NEXT:    vmov.32 d14[1], r4
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-NEON-NEXT:    vst1.64 {d14, d15}, [r0:128]!
+; LE-NEON-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-NEON-NEXT:    vmov.32 d9[1], r5
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #88
+; LE-NEON-NEXT:    vmov.32 d8[1], r6
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-NEON-NEXT:    add r0, r1, #128
+; LE-NEON-NEXT:    vst1.64 {d8, d9}, [r0:128]!
+; LE-NEON-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #104
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-NEON-NEXT:    add sp, sp, #184
+; LE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    add sp, sp, #4
+; LE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-LABEL: llrint_v32i64_v32f32:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    .pad #4
+; BE-NEXT:    sub sp, sp, #4
+; BE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    .pad #256
+; BE-NEXT:    sub sp, sp, #256
+; BE-NEXT:    add lr, sp, #208
+; BE-NEXT:    str r0, [sp, #156] @ 4-byte Spill
+; BE-NEXT:    add r0, sp, #408
+; BE-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #120
+; BE-NEXT:    vld1.64 {d10, d11}, [r0]
+; BE-NEXT:    add r0, sp, #392
+; BE-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #160
+; BE-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #176
+; BE-NEXT:    vrev64.32 d8, d10
+; BE-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #136
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    vld1.64 {d12, d13}, [r0]
+; BE-NEXT:    add r0, sp, #360
+; BE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #192
+; BE-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEXT:    add r0, sp, #376
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #40
+; BE-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    str r1, [sp, #88] @ 4-byte Spill
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vrev64.32 d9, d11
+; BE-NEXT:    add lr, sp, #240
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    str r1, [sp, #104] @ 4-byte Spill
+; BE-NEXT:    vmov.f32 s0, s18
+; BE-NEXT:    vrev64.32 d8, d13
+; BE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s19
+; BE-NEXT:    add lr, sp, #192
+; BE-NEXT:    str r1, [sp, #72] @ 4-byte Spill
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    vrev64.32 d10, d16
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s20
+; BE-NEXT:    add lr, sp, #224
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s21
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    add lr, sp, #24
+; BE-NEXT:    mov r9, r1
+; BE-NEXT:    vmov.32 d15[1], r6
+; BE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #192
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    vrev64.32 d8, d17
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    vmov.32 d14[1], r7
+; BE-NEXT:    add lr, sp, #56
+; BE-NEXT:    mov r10, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    add lr, sp, #192
+; BE-NEXT:    mov r11, r1
+; BE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #40
+; BE-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #224
+; BE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEXT:    vrev64.32 d8, d12
+; BE-NEXT:    vmov.32 d11[1], r4
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    vmov.32 d10[1], r5
+; BE-NEXT:    add lr, sp, #224
+; BE-NEXT:    mov r8, r1
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vrev64.32 d8, d13
+; BE-NEXT:    add lr, sp, #8
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    ldr r0, [sp, #88] @ 4-byte Reload
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #240
+; BE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEXT:    vmov.32 d11[1], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    ldr r0, [sp, #104] @ 4-byte Reload
+; BE-NEXT:    add lr, sp, #240
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d10[1], r0
+; BE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    add lr, sp, #136
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    ldr r0, [sp, #72] @ 4-byte Reload
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #24
+; BE-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-NEXT:    vrev64.32 d8, d16
+; BE-NEXT:    vmov.32 d13[1], r0
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    vmov.32 d12[1], r9
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    add lr, sp, #192
+; BE-NEXT:    vmov.32 d15[1], r4
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #8
+; BE-NEXT:    vmov.32 d17[1], r10
+; BE-NEXT:    vmov.32 d16[1], r11
+; BE-NEXT:    vorr q9, q8, q8
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #192
+; BE-NEXT:    vmov.32 d17[1], r8
+; BE-NEXT:    vmov.32 d16[1], r5
+; BE-NEXT:    vorr q10, q8, q8
+; BE-NEXT:    vrev64.32 q8, q6
+; BE-NEXT:    vmov.32 d14[1], r6
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #240
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    vrev64.32 q8, q8
+; BE-NEXT:    vmov.32 d11[1], r7
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #224
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    vmov.32 d10[1], r1
+; BE-NEXT:    vrev64.32 q8, q8
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #56
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #136
+; BE-NEXT:    vrev64.32 q8, q8
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #104
+; BE-NEXT:    vrev64.32 q8, q9
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #88
+; BE-NEXT:    vrev64.32 q8, q10
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #72
+; BE-NEXT:    vrev64.32 q8, q7
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #208
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #56
+; BE-NEXT:    vrev64.32 d8, d17
+; BE-NEXT:    vrev64.32 q8, q5
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    add lr, sp, #120
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEXT:    vmov.32 d13[1], r4
+; BE-NEXT:    vrev64.32 d8, d10
+; BE-NEXT:    vmov.32 d12[1], r1
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    vrev64.32 q6, q6
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    vmov.32 d15[1], r1
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    ldr r6, [sp, #156] @ 4-byte Reload
+; BE-NEXT:    vrev64.32 d8, d11
+; BE-NEXT:    add r5, r6, #64
+; BE-NEXT:    vmov.32 d14[1], r1
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    vrev64.32 q8, q7
+; BE-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    vmov.32 d15[1], r1
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    add lr, sp, #208
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-NEXT:    vmov.32 d14[1], r1
+; BE-NEXT:    vrev64.32 d8, d18
+; BE-NEXT:    vrev64.32 q8, q7
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    add lr, sp, #160
+; BE-NEXT:    vmov.32 d15[1], r4
+; BE-NEXT:    vmov.32 d14[1], r1
+; BE-NEXT:    vrev64.32 q8, q7
+; BE-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEXT:    vrev64.32 d8, d11
+; BE-NEXT:    vst1.64 {d12, d13}, [r5:128]
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    add lr, sp, #208
+; BE-NEXT:    vmov.32 d13[1], r4
+; BE-NEXT:    vmov.32 d12[1], r1
+; BE-NEXT:    vrev64.32 q8, q6
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #176
+; BE-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-NEXT:    vrev64.32 d8, d12
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    vmov.32 d15[1], r1
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    mov r5, r6
+; BE-NEXT:    vrev64.32 d8, d13
+; BE-NEXT:    vmov.32 d14[1], r1
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    vrev64.32 q8, q7
+; BE-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    vmov.32 d15[1], r1
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    vrev64.32 d8, d10
+; BE-NEXT:    vmov.32 d14[1], r1
+; BE-NEXT:    vmov.f32 s0, s17
+; BE-NEXT:    vrev64.32 q8, q7
+; BE-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.f32 s0, s16
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    bl llrintf
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    add lr, sp, #208
+; BE-NEXT:    add r0, r6, #192
+; BE-NEXT:    vmov.32 d15[1], r4
+; BE-NEXT:    vmov.32 d14[1], r1
+; BE-NEXT:    vrev64.32 q8, q7
+; BE-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #56
+; BE-NEXT:    vst1.64 {d16, d17}, [r5:128]
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #192
+; BE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #240
+; BE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #224
+; BE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #136
+; BE-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; BE-NEXT:    add r0, r6, #128
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #104
+; BE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #88
+; BE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #72
+; BE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; BE-NEXT:    add sp, sp, #256
+; BE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    add sp, sp, #4
+; BE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-NEON-LABEL: llrint_v32i64_v32f32:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    .pad #4
+; BE-NEON-NEXT:    sub sp, sp, #4
+; BE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    .pad #256
+; BE-NEON-NEXT:    sub sp, sp, #256
+; BE-NEON-NEXT:    add lr, sp, #208
+; BE-NEON-NEXT:    str r0, [sp, #156] @ 4-byte Spill
+; BE-NEON-NEXT:    add r0, sp, #408
+; BE-NEON-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #120
+; BE-NEON-NEXT:    vld1.64 {d10, d11}, [r0]
+; BE-NEON-NEXT:    add r0, sp, #392
+; BE-NEON-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #160
+; BE-NEON-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #176
+; BE-NEON-NEXT:    vrev64.32 d8, d10
+; BE-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #136
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    vld1.64 {d12, d13}, [r0]
+; BE-NEON-NEXT:    add r0, sp, #360
+; BE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #192
+; BE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEON-NEXT:    add r0, sp, #376
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #40
+; BE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    str r1, [sp, #88] @ 4-byte Spill
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vrev64.32 d9, d11
+; BE-NEON-NEXT:    add lr, sp, #240
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    str r1, [sp, #104] @ 4-byte Spill
+; BE-NEON-NEXT:    vmov.f32 s0, s18
+; BE-NEON-NEXT:    vrev64.32 d8, d13
+; BE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s19
+; BE-NEON-NEXT:    add lr, sp, #192
+; BE-NEON-NEXT:    str r1, [sp, #72] @ 4-byte Spill
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d10, d16
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s20
+; BE-NEON-NEXT:    add lr, sp, #224
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s21
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    add lr, sp, #24
+; BE-NEON-NEXT:    mov r9, r1
+; BE-NEON-NEXT:    vmov.32 d15[1], r6
+; BE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #192
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d8, d17
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    vmov.32 d14[1], r7
+; BE-NEON-NEXT:    add lr, sp, #56
+; BE-NEON-NEXT:    mov r10, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    add lr, sp, #192
+; BE-NEON-NEXT:    mov r11, r1
+; BE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #40
+; BE-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #224
+; BE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d8, d12
+; BE-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    vmov.32 d10[1], r5
+; BE-NEON-NEXT:    add lr, sp, #224
+; BE-NEON-NEXT:    mov r8, r1
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vrev64.32 d8, d13
+; BE-NEON-NEXT:    add lr, sp, #8
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #88] @ 4-byte Reload
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #240
+; BE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #104] @ 4-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #240
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    add lr, sp, #136
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #72] @ 4-byte Reload
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #24
+; BE-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d8, d16
+; BE-NEON-NEXT:    vmov.32 d13[1], r0
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    vmov.32 d12[1], r9
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    add lr, sp, #192
+; BE-NEON-NEXT:    vmov.32 d15[1], r4
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #8
+; BE-NEON-NEXT:    vmov.32 d17[1], r10
+; BE-NEON-NEXT:    vmov.32 d16[1], r11
+; BE-NEON-NEXT:    vorr q9, q8, q8
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #192
+; BE-NEON-NEXT:    vmov.32 d17[1], r8
+; BE-NEON-NEXT:    vmov.32 d16[1], r5
+; BE-NEON-NEXT:    vorr q10, q8, q8
+; BE-NEON-NEXT:    vrev64.32 q8, q6
+; BE-NEON-NEXT:    vmov.32 d14[1], r6
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #240
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    vrev64.32 q8, q8
+; BE-NEON-NEXT:    vmov.32 d11[1], r7
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #224
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    vmov.32 d10[1], r1
+; BE-NEON-NEXT:    vrev64.32 q8, q8
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #56
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #136
+; BE-NEON-NEXT:    vrev64.32 q8, q8
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #104
+; BE-NEON-NEXT:    vrev64.32 q8, q9
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #88
+; BE-NEON-NEXT:    vrev64.32 q8, q10
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #72
+; BE-NEON-NEXT:    vrev64.32 q8, q7
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #208
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #56
+; BE-NEON-NEXT:    vrev64.32 d8, d17
+; BE-NEON-NEXT:    vrev64.32 q8, q5
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    add lr, sp, #120
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEON-NEXT:    vmov.32 d13[1], r4
+; BE-NEON-NEXT:    vrev64.32 d8, d10
+; BE-NEON-NEXT:    vmov.32 d12[1], r1
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    vrev64.32 q6, q6
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    vmov.32 d15[1], r1
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    ldr r6, [sp, #156] @ 4-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d8, d11
+; BE-NEON-NEXT:    add r5, r6, #64
+; BE-NEON-NEXT:    vmov.32 d14[1], r1
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    vrev64.32 q8, q7
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    vmov.32 d15[1], r1
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    add lr, sp, #208
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-NEON-NEXT:    vmov.32 d14[1], r1
+; BE-NEON-NEXT:    vrev64.32 d8, d18
+; BE-NEON-NEXT:    vrev64.32 q8, q7
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    add lr, sp, #160
+; BE-NEON-NEXT:    vmov.32 d15[1], r4
+; BE-NEON-NEXT:    vmov.32 d14[1], r1
+; BE-NEON-NEXT:    vrev64.32 q8, q7
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d8, d11
+; BE-NEON-NEXT:    vst1.64 {d12, d13}, [r5:128]
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    add lr, sp, #208
+; BE-NEON-NEXT:    vmov.32 d13[1], r4
+; BE-NEON-NEXT:    vmov.32 d12[1], r1
+; BE-NEON-NEXT:    vrev64.32 q8, q6
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #176
+; BE-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d8, d12
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    vmov.32 d15[1], r1
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    mov r5, r6
+; BE-NEON-NEXT:    vrev64.32 d8, d13
+; BE-NEON-NEXT:    vmov.32 d14[1], r1
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    vrev64.32 q8, q7
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    vmov.32 d15[1], r1
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    vrev64.32 d8, d10
+; BE-NEON-NEXT:    vmov.32 d14[1], r1
+; BE-NEON-NEXT:    vmov.f32 s0, s17
+; BE-NEON-NEXT:    vrev64.32 q8, q7
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.f32 s0, s16
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    bl llrintf
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    add lr, sp, #208
+; BE-NEON-NEXT:    add r0, r6, #192
+; BE-NEON-NEXT:    vmov.32 d15[1], r4
+; BE-NEON-NEXT:    vmov.32 d14[1], r1
+; BE-NEON-NEXT:    vrev64.32 q8, q7
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #56
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #192
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #240
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #224
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #136
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; BE-NEON-NEXT:    add r0, r6, #128
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #104
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #88
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #72
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; BE-NEON-NEXT:    add sp, sp, #256
+; BE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    add sp, sp, #4
+; BE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <32 x i64> @llvm.llrint.v32i64.v32f32(<32 x float> %x)
+  ret <32 x i64> %a
+}
+declare <32 x i64> @llvm.llrint.v32i64.v32f32(<32 x float>)
+
+define <1 x i64> @llrint_v1i64_v1f64(<1 x double> %x) {
+; LE-LABEL: llrint_v1i64_v1f64:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r11, lr}
+; LE-NEXT:    push {r11, lr}
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vmov.32 d0[0], r0
+; LE-NEXT:    vmov.32 d0[1], r1
+; LE-NEXT:    pop {r11, pc}
+;
+; LE-NEON-LABEL: llrint_v1i64_v1f64:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r11, lr}
+; LE-NEON-NEXT:    push {r11, lr}
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vmov.32 d0[0], r0
+; LE-NEON-NEXT:    vmov.32 d0[1], r1
+; LE-NEON-NEXT:    pop {r11, pc}
+;
+; BE-LABEL: llrint_v1i64_v1f64:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r11, lr}
+; BE-NEXT:    push {r11, lr}
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    vmov.32 d16[1], r1
+; BE-NEXT:    vrev64.32 d0, d16
+; BE-NEXT:    pop {r11, pc}
+;
+; BE-NEON-LABEL: llrint_v1i64_v1f64:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r11, lr}
+; BE-NEON-NEXT:    push {r11, lr}
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-NEON-NEXT:    vrev64.32 d0, d16
+; BE-NEON-NEXT:    pop {r11, pc}
+  %a = call <1 x i64> @llvm.llrint.v1i64.v1f64(<1 x double> %x)
+  ret <1 x i64> %a
+}
+declare <1 x i64> @llvm.llrint.v1i64.v1f64(<1 x double>)
+
+define <2 x i64> @llrint_v2i64_v2f64(<2 x double> %x) {
+; LE-LABEL: llrint_v2i64_v2f64:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, lr}
+; LE-NEXT:    push {r4, lr}
+; LE-NEXT:    .vsave {d8, d9, d10, d11}
+; LE-NEXT:    vpush {d8, d9, d10, d11}
+; LE-NEXT:    vorr q4, q0, q0
+; LE-NEXT:    vorr d0, d9, d9
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d8, d8
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    vmov.32 d11[1], r4
+; LE-NEXT:    vmov.32 d10[1], r1
+; LE-NEXT:    vorr q0, q5, q5
+; LE-NEXT:    vpop {d8, d9, d10, d11}
+; LE-NEXT:    pop {r4, pc}
+;
+; LE-NEON-LABEL: llrint_v2i64_v2f64:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, lr}
+; LE-NEON-NEXT:    push {r4, lr}
+; LE-NEON-NEXT:    .vsave {d8, d9, d10, d11}
+; LE-NEON-NEXT:    vpush {d8, d9, d10, d11}
+; LE-NEON-NEXT:    vorr q4, q0, q0
+; LE-NEON-NEXT:    vorr d0, d9, d9
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d8, d8
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    vmov.32 d11[1], r4
+; LE-NEON-NEXT:    vmov.32 d10[1], r1
+; LE-NEON-NEXT:    vorr q0, q5, q5
+; LE-NEON-NEXT:    vpop {d8, d9, d10, d11}
+; LE-NEON-NEXT:    pop {r4, pc}
+;
+; BE-LABEL: llrint_v2i64_v2f64:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, lr}
+; BE-NEXT:    push {r4, lr}
+; BE-NEXT:    .vsave {d8, d9, d10, d11}
+; BE-NEXT:    vpush {d8, d9, d10, d11}
+; BE-NEXT:    vorr q4, q0, q0
+; BE-NEXT:    vorr d0, d9, d9
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d8, d8
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    vmov.32 d11[1], r4
+; BE-NEXT:    vmov.32 d10[1], r1
+; BE-NEXT:    vrev64.32 q0, q5
+; BE-NEXT:    vpop {d8, d9, d10, d11}
+; BE-NEXT:    pop {r4, pc}
+;
+; BE-NEON-LABEL: llrint_v2i64_v2f64:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, lr}
+; BE-NEON-NEXT:    push {r4, lr}
+; BE-NEON-NEXT:    .vsave {d8, d9, d10, d11}
+; BE-NEON-NEXT:    vpush {d8, d9, d10, d11}
+; BE-NEON-NEXT:    vorr q4, q0, q0
+; BE-NEON-NEXT:    vorr d0, d9, d9
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d8, d8
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-NEON-NEXT:    vmov.32 d10[1], r1
+; BE-NEON-NEXT:    vrev64.32 q0, q5
+; BE-NEON-NEXT:    vpop {d8, d9, d10, d11}
+; BE-NEON-NEXT:    pop {r4, pc}
+  %a = call <2 x i64> @llvm.llrint.v2i64.v2f64(<2 x double> %x)
+  ret <2 x i64> %a
+}
+declare <2 x i64> @llvm.llrint.v2i64.v2f64(<2 x double>)
+
+define <4 x i64> @llrint_v4i64_v4f64(<4 x double> %x) {
+; LE-LABEL: llrint_v4i64_v4f64:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, r5, r6, lr}
+; LE-NEXT:    push {r4, r5, r6, lr}
+; LE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    vorr q5, q1, q1
+; LE-NEXT:    vorr q6, q0, q0
+; LE-NEXT:    vorr d0, d11, d11
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d12, d12
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d13, d13
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d10, d10
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    vmov.32 d15[1], r6
+; LE-NEXT:    vmov.32 d9[1], r4
+; LE-NEXT:    vmov.32 d14[1], r5
+; LE-NEXT:    vmov.32 d8[1], r1
+; LE-NEXT:    vorr q0, q7, q7
+; LE-NEXT:    vorr q1, q4, q4
+; LE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    pop {r4, r5, r6, pc}
+;
+; LE-NEON-LABEL: llrint_v4i64_v4f64:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, r5, r6, lr}
+; LE-NEON-NEXT:    push {r4, r5, r6, lr}
+; LE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    vorr q5, q1, q1
+; LE-NEON-NEXT:    vorr q6, q0, q0
+; LE-NEON-NEXT:    vorr d0, d11, d11
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d12, d12
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d13, d13
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d10, d10
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    vmov.32 d15[1], r6
+; LE-NEON-NEXT:    vmov.32 d9[1], r4
+; LE-NEON-NEXT:    vmov.32 d14[1], r5
+; LE-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-NEON-NEXT:    vorr q0, q7, q7
+; LE-NEON-NEXT:    vorr q1, q4, q4
+; LE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    pop {r4, r5, r6, pc}
+;
+; BE-LABEL: llrint_v4i64_v4f64:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, r5, r6, lr}
+; BE-NEXT:    push {r4, r5, r6, lr}
+; BE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    vorr q4, q1, q1
+; BE-NEXT:    vorr q5, q0, q0
+; BE-NEXT:    vorr d0, d9, d9
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d10, d10
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d11, d11
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d8, d8
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    vmov.32 d15[1], r6
+; BE-NEXT:    vmov.32 d13[1], r4
+; BE-NEXT:    vmov.32 d14[1], r5
+; BE-NEXT:    vmov.32 d12[1], r1
+; BE-NEXT:    vrev64.32 q0, q7
+; BE-NEXT:    vrev64.32 q1, q6
+; BE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    pop {r4, r5, r6, pc}
+;
+; BE-NEON-LABEL: llrint_v4i64_v4f64:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, r5, r6, lr}
+; BE-NEON-NEXT:    push {r4, r5, r6, lr}
+; BE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    vorr q4, q1, q1
+; BE-NEON-NEXT:    vorr q5, q0, q0
+; BE-NEON-NEXT:    vorr d0, d9, d9
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d10, d10
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d11, d11
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d8, d8
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    vmov.32 d15[1], r6
+; BE-NEON-NEXT:    vmov.32 d13[1], r4
+; BE-NEON-NEXT:    vmov.32 d14[1], r5
+; BE-NEON-NEXT:    vmov.32 d12[1], r1
+; BE-NEON-NEXT:    vrev64.32 q0, q7
+; BE-NEON-NEXT:    vrev64.32 q1, q6
+; BE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    pop {r4, r5, r6, pc}
+  %a = call <4 x i64> @llvm.llrint.v4i64.v4f64(<4 x double> %x)
+  ret <4 x i64> %a
+}
+declare <4 x i64> @llvm.llrint.v4i64.v4f64(<4 x double>)
+
+define <8 x i64> @llrint_v8i64_v8f64(<8 x double> %x) {
+; LE-LABEL: llrint_v8i64_v8f64:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    .pad #40
+; LE-NEXT:    sub sp, sp, #40
+; LE-NEXT:    vorr q4, q0, q0
+; LE-NEXT:    add lr, sp, #24
+; LE-NEXT:    vorr d0, d7, d7
+; LE-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; LE-NEXT:    vorr q7, q2, q2
+; LE-NEXT:    vorr q6, q1, q1
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d14, d14
+; LE-NEXT:    add lr, sp, #8
+; LE-NEXT:    vmov.32 d17[0], r0
+; LE-NEXT:    mov r8, r1
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d15, d15
+; LE-NEXT:    mov r9, r1
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d12, d12
+; LE-NEXT:    mov r10, r1
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d13, d13
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d8, d8
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d9, d9
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    add lr, sp, #24
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    add lr, sp, #8
+; LE-NEXT:    vmov.32 d13[1], r6
+; LE-NEXT:    vldmia lr, {d6, d7} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d15[1], r4
+; LE-NEXT:    vmov.32 d11[1], r10
+; LE-NEXT:    vmov.32 d6[0], r0
+; LE-NEXT:    vmov.32 d12[1], r5
+; LE-NEXT:    vmov.32 d14[1], r7
+; LE-NEXT:    vorr q0, q6, q6
+; LE-NEXT:    vmov.32 d10[1], r9
+; LE-NEXT:    vorr q1, q7, q7
+; LE-NEXT:    vmov.32 d7[1], r8
+; LE-NEXT:    vorr q2, q5, q5
+; LE-NEXT:    vmov.32 d6[1], r1
+; LE-NEXT:    add sp, sp, #40
+; LE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; LE-NEON-LABEL: llrint_v8i64_v8f64:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    .pad #40
+; LE-NEON-NEXT:    sub sp, sp, #40
+; LE-NEON-NEXT:    vorr q4, q0, q0
+; LE-NEON-NEXT:    add lr, sp, #24
+; LE-NEON-NEXT:    vorr d0, d7, d7
+; LE-NEON-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; LE-NEON-NEXT:    vorr q7, q2, q2
+; LE-NEON-NEXT:    vorr q6, q1, q1
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d14, d14
+; LE-NEON-NEXT:    add lr, sp, #8
+; LE-NEON-NEXT:    vmov.32 d17[0], r0
+; LE-NEON-NEXT:    mov r8, r1
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d15, d15
+; LE-NEON-NEXT:    mov r9, r1
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d12, d12
+; LE-NEON-NEXT:    mov r10, r1
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d13, d13
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d8, d8
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d9, d9
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    add lr, sp, #24
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    add lr, sp, #8
+; LE-NEON-NEXT:    vmov.32 d13[1], r6
+; LE-NEON-NEXT:    vldmia lr, {d6, d7} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d15[1], r4
+; LE-NEON-NEXT:    vmov.32 d11[1], r10
+; LE-NEON-NEXT:    vmov.32 d6[0], r0
+; LE-NEON-NEXT:    vmov.32 d12[1], r5
+; LE-NEON-NEXT:    vmov.32 d14[1], r7
+; LE-NEON-NEXT:    vorr q0, q6, q6
+; LE-NEON-NEXT:    vmov.32 d10[1], r9
+; LE-NEON-NEXT:    vorr q1, q7, q7
+; LE-NEON-NEXT:    vmov.32 d7[1], r8
+; LE-NEON-NEXT:    vorr q2, q5, q5
+; LE-NEON-NEXT:    vmov.32 d6[1], r1
+; LE-NEON-NEXT:    add sp, sp, #40
+; LE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; BE-LABEL: llrint_v8i64_v8f64:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    .pad #40
+; BE-NEXT:    sub sp, sp, #40
+; BE-NEXT:    vorr q4, q0, q0
+; BE-NEXT:    add lr, sp, #24
+; BE-NEXT:    vorr d0, d7, d7
+; BE-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; BE-NEXT:    vorr q7, q2, q2
+; BE-NEXT:    vorr q6, q1, q1
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d14, d14
+; BE-NEXT:    add lr, sp, #8
+; BE-NEXT:    vmov.32 d17[0], r0
+; BE-NEXT:    mov r8, r1
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d15, d15
+; BE-NEXT:    mov r9, r1
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d12, d12
+; BE-NEXT:    mov r10, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d13, d13
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d8, d8
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d9, d9
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    add lr, sp, #24
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    add lr, sp, #8
+; BE-NEXT:    vmov.32 d13[1], r6
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    vmov.32 d15[1], r4
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    vmov.32 d11[1], r10
+; BE-NEXT:    vmov.32 d17[1], r8
+; BE-NEXT:    vmov.32 d12[1], r5
+; BE-NEXT:    vmov.32 d14[1], r7
+; BE-NEXT:    vmov.32 d10[1], r9
+; BE-NEXT:    vmov.32 d16[1], r1
+; BE-NEXT:    vrev64.32 q0, q6
+; BE-NEXT:    vrev64.32 q1, q7
+; BE-NEXT:    vrev64.32 q2, q5
+; BE-NEXT:    vrev64.32 q3, q8
+; BE-NEXT:    add sp, sp, #40
+; BE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; BE-NEON-LABEL: llrint_v8i64_v8f64:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    .pad #40
+; BE-NEON-NEXT:    sub sp, sp, #40
+; BE-NEON-NEXT:    vorr q4, q0, q0
+; BE-NEON-NEXT:    add lr, sp, #24
+; BE-NEON-NEXT:    vorr d0, d7, d7
+; BE-NEON-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; BE-NEON-NEXT:    vorr q7, q2, q2
+; BE-NEON-NEXT:    vorr q6, q1, q1
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d14, d14
+; BE-NEON-NEXT:    add lr, sp, #8
+; BE-NEON-NEXT:    vmov.32 d17[0], r0
+; BE-NEON-NEXT:    mov r8, r1
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d15, d15
+; BE-NEON-NEXT:    mov r9, r1
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d12, d12
+; BE-NEON-NEXT:    mov r10, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d13, d13
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d8, d8
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d9, d9
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    add lr, sp, #24
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    add lr, sp, #8
+; BE-NEON-NEXT:    vmov.32 d13[1], r6
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    vmov.32 d15[1], r4
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    vmov.32 d11[1], r10
+; BE-NEON-NEXT:    vmov.32 d17[1], r8
+; BE-NEON-NEXT:    vmov.32 d12[1], r5
+; BE-NEON-NEXT:    vmov.32 d14[1], r7
+; BE-NEON-NEXT:    vmov.32 d10[1], r9
+; BE-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-NEON-NEXT:    vrev64.32 q0, q6
+; BE-NEON-NEXT:    vrev64.32 q1, q7
+; BE-NEON-NEXT:    vrev64.32 q2, q5
+; BE-NEON-NEXT:    vrev64.32 q3, q8
+; BE-NEON-NEXT:    add sp, sp, #40
+; BE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+  %a = call <8 x i64> @llvm.llrint.v8i64.v8f64(<8 x double> %x)
+  ret <8 x i64> %a
+}
+declare <8 x i64> @llvm.llrint.v8i64.v8f64(<8 x double>)
+
+define <16 x i64> @llrint_v16f64(<16 x double> %x) {
+; LE-LABEL: llrint_v16f64:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    .pad #4
+; LE-NEXT:    sub sp, sp, #4
+; LE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    .pad #176
+; LE-NEXT:    sub sp, sp, #176
+; LE-NEXT:    add lr, sp, #40
+; LE-NEXT:    str r0, [sp, #140] @ 4-byte Spill
+; LE-NEXT:    add r0, sp, #312
+; LE-NEXT:    vorr q6, q2, q2
+; LE-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #96
+; LE-NEXT:    vorr q7, q1, q1
+; LE-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #144
+; LE-NEXT:    vorr d0, d1, d1
+; LE-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEXT:    add r0, sp, #280
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #80
+; LE-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEXT:    add r0, sp, #296
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #120
+; LE-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEXT:    add r0, sp, #328
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #56
+; LE-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d14, d14
+; LE-NEXT:    str r1, [sp, #116] @ 4-byte Spill
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d15, d15
+; LE-NEXT:    str r1, [sp, #76] @ 4-byte Spill
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d12, d12
+; LE-NEXT:    add lr, sp, #160
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    str r1, [sp, #72] @ 4-byte Spill
+; LE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d13, d13
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    add lr, sp, #40
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEXT:    vorr d0, d8, d8
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d9, d9
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    add lr, sp, #96
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    add lr, sp, #40
+; LE-NEXT:    mov r10, r1
+; LE-NEXT:    vmov.32 d13[1], r5
+; LE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #56
+; LE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEXT:    vorr d0, d9, d9
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d8, d8
+; LE-NEXT:    vmov.32 d12[1], r7
+; LE-NEXT:    add lr, sp, #96
+; LE-NEXT:    mov r9, r1
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    add lr, sp, #24
+; LE-NEXT:    mov r11, r1
+; LE-NEXT:    vmov.32 d15[1], r4
+; LE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #144
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vorr d0, d17, d17
+; LE-NEXT:    bl llrint
+; LE-NEXT:    add lr, sp, #8
+; LE-NEXT:    vmov.32 d14[1], r6
+; LE-NEXT:    mov r8, r1
+; LE-NEXT:    vmov.32 d17[0], r0
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #56
+; LE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #80
+; LE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEXT:    vorr d0, d11, d11
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    add lr, sp, #160
+; LE-NEXT:    vorr d0, d10, d10
+; LE-NEXT:    ldr r0, [sp, #72] @ 4-byte Reload
+; LE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d9[1], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    ldr r0, [sp, #76] @ 4-byte Reload
+; LE-NEXT:    add lr, sp, #160
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d8[1], r0
+; LE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #120
+; LE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEXT:    vorr d0, d11, d11
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    add lr, sp, #40
+; LE-NEXT:    vorr d0, d10, d10
+; LE-NEXT:    ldr r0, [sp, #116] @ 4-byte Reload
+; LE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d9[1], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    add lr, sp, #144
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-NEXT:    vmov.32 d8[1], r10
+; LE-NEXT:    bl llrint
+; LE-NEXT:    add lr, sp, #8
+; LE-NEXT:    vmov.32 d15[1], r6
+; LE-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #24
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #160
+; LE-NEXT:    vmov.32 d20[0], r0
+; LE-NEXT:    vmov.32 d21[1], r8
+; LE-NEXT:    vmov.32 d20[1], r1
+; LE-NEXT:    ldr r1, [sp, #140] @ 4-byte Reload
+; LE-NEXT:    vmov.32 d13[1], r5
+; LE-NEXT:    mov r0, r1
+; LE-NEXT:    vst1.64 {d8, d9}, [r0:128]!
+; LE-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #56
+; LE-NEXT:    vmov.32 d14[1], r4
+; LE-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #96
+; LE-NEXT:    vmov.32 d12[1], r7
+; LE-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d17[1], r9
+; LE-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; LE-NEXT:    add r0, r1, #64
+; LE-NEXT:    vst1.64 {d14, d15}, [r0:128]!
+; LE-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-NEXT:    vmov.32 d16[1], r11
+; LE-NEXT:    vst1.64 {d20, d21}, [r0:128]!
+; LE-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-NEXT:    add sp, sp, #176
+; LE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    add sp, sp, #4
+; LE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-NEON-LABEL: llrint_v16f64:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    .pad #4
+; LE-NEON-NEXT:    sub sp, sp, #4
+; LE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    .pad #176
+; LE-NEON-NEXT:    sub sp, sp, #176
+; LE-NEON-NEXT:    add lr, sp, #40
+; LE-NEON-NEXT:    str r0, [sp, #140] @ 4-byte Spill
+; LE-NEON-NEXT:    add r0, sp, #312
+; LE-NEON-NEXT:    vorr q6, q2, q2
+; LE-NEON-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #96
+; LE-NEON-NEXT:    vorr q7, q1, q1
+; LE-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #144
+; LE-NEON-NEXT:    vorr d0, d1, d1
+; LE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEON-NEXT:    add r0, sp, #280
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #80
+; LE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEON-NEXT:    add r0, sp, #296
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #120
+; LE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEON-NEXT:    add r0, sp, #328
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #56
+; LE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d14, d14
+; LE-NEON-NEXT:    str r1, [sp, #116] @ 4-byte Spill
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d15, d15
+; LE-NEON-NEXT:    str r1, [sp, #76] @ 4-byte Spill
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d12, d12
+; LE-NEON-NEXT:    add lr, sp, #160
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    str r1, [sp, #72] @ 4-byte Spill
+; LE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d13, d13
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    add lr, sp, #40
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEON-NEXT:    vorr d0, d8, d8
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d9, d9
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    add lr, sp, #96
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    add lr, sp, #40
+; LE-NEON-NEXT:    mov r10, r1
+; LE-NEON-NEXT:    vmov.32 d13[1], r5
+; LE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #56
+; LE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEON-NEXT:    vorr d0, d9, d9
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d8, d8
+; LE-NEON-NEXT:    vmov.32 d12[1], r7
+; LE-NEON-NEXT:    add lr, sp, #96
+; LE-NEON-NEXT:    mov r9, r1
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    add lr, sp, #24
+; LE-NEON-NEXT:    mov r11, r1
+; LE-NEON-NEXT:    vmov.32 d15[1], r4
+; LE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #144
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vorr d0, d17, d17
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    add lr, sp, #8
+; LE-NEON-NEXT:    vmov.32 d14[1], r6
+; LE-NEON-NEXT:    mov r8, r1
+; LE-NEON-NEXT:    vmov.32 d17[0], r0
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #56
+; LE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #80
+; LE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEON-NEXT:    vorr d0, d11, d11
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    add lr, sp, #160
+; LE-NEON-NEXT:    vorr d0, d10, d10
+; LE-NEON-NEXT:    ldr r0, [sp, #72] @ 4-byte Reload
+; LE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #76] @ 4-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #160
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d8[1], r0
+; LE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #120
+; LE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEON-NEXT:    vorr d0, d11, d11
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    add lr, sp, #40
+; LE-NEON-NEXT:    vorr d0, d10, d10
+; LE-NEON-NEXT:    ldr r0, [sp, #116] @ 4-byte Reload
+; LE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    add lr, sp, #144
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-NEON-NEXT:    vmov.32 d8[1], r10
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    add lr, sp, #8
+; LE-NEON-NEXT:    vmov.32 d15[1], r6
+; LE-NEON-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #24
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #160
+; LE-NEON-NEXT:    vmov.32 d20[0], r0
+; LE-NEON-NEXT:    vmov.32 d21[1], r8
+; LE-NEON-NEXT:    vmov.32 d20[1], r1
+; LE-NEON-NEXT:    ldr r1, [sp, #140] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov.32 d13[1], r5
+; LE-NEON-NEXT:    mov r0, r1
+; LE-NEON-NEXT:    vst1.64 {d8, d9}, [r0:128]!
+; LE-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #56
+; LE-NEON-NEXT:    vmov.32 d14[1], r4
+; LE-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #96
+; LE-NEON-NEXT:    vmov.32 d12[1], r7
+; LE-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d17[1], r9
+; LE-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; LE-NEON-NEXT:    add r0, r1, #64
+; LE-NEON-NEXT:    vst1.64 {d14, d15}, [r0:128]!
+; LE-NEON-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-NEON-NEXT:    vmov.32 d16[1], r11
+; LE-NEON-NEXT:    vst1.64 {d20, d21}, [r0:128]!
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-NEON-NEXT:    add sp, sp, #176
+; LE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    add sp, sp, #4
+; LE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-LABEL: llrint_v16f64:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    .pad #4
+; BE-NEXT:    sub sp, sp, #4
+; BE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    .pad #168
+; BE-NEXT:    sub sp, sp, #168
+; BE-NEXT:    add lr, sp, #64
+; BE-NEXT:    str r0, [sp, #132] @ 4-byte Spill
+; BE-NEXT:    add r0, sp, #304
+; BE-NEXT:    vorr q4, q3, q3
+; BE-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #48
+; BE-NEXT:    vorr d0, d1, d1
+; BE-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEXT:    add r0, sp, #320
+; BE-NEXT:    vorr q6, q2, q2
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #88
+; BE-NEXT:    vorr q7, q1, q1
+; BE-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEXT:    add r0, sp, #272
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #112
+; BE-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEXT:    add r0, sp, #288
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #24
+; BE-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d14, d14
+; BE-NEXT:    add lr, sp, #136
+; BE-NEXT:    vmov.32 d17[0], r0
+; BE-NEXT:    str r1, [sp, #108] @ 4-byte Spill
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d15, d15
+; BE-NEXT:    str r1, [sp, #84] @ 4-byte Spill
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d12, d12
+; BE-NEXT:    add lr, sp, #152
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; BE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d13, d13
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d8, d8
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d9, d9
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    add lr, sp, #64
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    add lr, sp, #136
+; BE-NEXT:    mov r9, r1
+; BE-NEXT:    vmov.32 d13[1], r5
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #24
+; BE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-NEXT:    vorr d0, d9, d9
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d8, d8
+; BE-NEXT:    vmov.32 d12[1], r7
+; BE-NEXT:    add lr, sp, #64
+; BE-NEXT:    mov r10, r1
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    add lr, sp, #8
+; BE-NEXT:    mov r11, r1
+; BE-NEXT:    vmov.32 d11[1], r4
+; BE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #48
+; BE-NEXT:    vorr q6, q5, q5
+; BE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-NEXT:    vorr d0, d9, d9
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d8, d8
+; BE-NEXT:    vmov.32 d12[1], r6
+; BE-NEXT:    add lr, sp, #24
+; BE-NEXT:    mov r8, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    add lr, sp, #48
+; BE-NEXT:    ldr r0, [sp, #44] @ 4-byte Reload
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #152
+; BE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #88
+; BE-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-NEXT:    vorr d0, d13, d13
+; BE-NEXT:    vmov.32 d9[1], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    ldr r0, [sp, #84] @ 4-byte Reload
+; BE-NEXT:    vorr d0, d12, d12
+; BE-NEXT:    add lr, sp, #152
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d8[1], r0
+; BE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-NEXT:    bl llrint
+; BE-NEXT:    add lr, sp, #136
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    ldr r0, [sp, #108] @ 4-byte Reload
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #112
+; BE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-NEXT:    vorr d0, d9, d9
+; BE-NEXT:    vmov.32 d11[1], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d8, d8
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    vmov.32 d10[1], r9
+; BE-NEXT:    bl llrint
+; BE-NEXT:    add lr, sp, #8
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #48
+; BE-NEXT:    vmov.32 d17[1], r10
+; BE-NEXT:    vmov.32 d16[1], r11
+; BE-NEXT:    vorr q12, q8, q8
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #152
+; BE-NEXT:    vmov.32 d17[1], r8
+; BE-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #24
+; BE-NEXT:    vmov.32 d13[1], r7
+; BE-NEXT:    vmov.32 d16[1], r6
+; BE-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #64
+; BE-NEXT:    vorr q13, q8, q8
+; BE-NEXT:    vmov.32 d12[1], r1
+; BE-NEXT:    ldr r1, [sp, #132] @ 4-byte Reload
+; BE-NEXT:    vrev64.32 q8, q5
+; BE-NEXT:    mov r0, r1
+; BE-NEXT:    vldmia lr, {d22, d23} @ 16-byte Reload
+; BE-NEXT:    vrev64.32 q9, q9
+; BE-NEXT:    vrev64.32 q10, q10
+; BE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; BE-NEXT:    vrev64.32 q11, q11
+; BE-NEXT:    vmov.32 d15[1], r4
+; BE-NEXT:    vst1.64 {d20, d21}, [r0:128]!
+; BE-NEXT:    vrev64.32 q15, q6
+; BE-NEXT:    vmov.32 d14[1], r5
+; BE-NEXT:    vrev64.32 q12, q12
+; BE-NEXT:    vst1.64 {d22, d23}, [r0:128]
+; BE-NEXT:    add r0, r1, #64
+; BE-NEXT:    vrev64.32 q13, q13
+; BE-NEXT:    vst1.64 {d30, d31}, [r0:128]!
+; BE-NEXT:    vst1.64 {d24, d25}, [r0:128]!
+; BE-NEXT:    vrev64.32 q14, q7
+; BE-NEXT:    vst1.64 {d26, d27}, [r0:128]!
+; BE-NEXT:    vst1.64 {d28, d29}, [r0:128]
+; BE-NEXT:    add sp, sp, #168
+; BE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    add sp, sp, #4
+; BE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-NEON-LABEL: llrint_v16f64:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    .pad #4
+; BE-NEON-NEXT:    sub sp, sp, #4
+; BE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    .pad #168
+; BE-NEON-NEXT:    sub sp, sp, #168
+; BE-NEON-NEXT:    add lr, sp, #64
+; BE-NEON-NEXT:    str r0, [sp, #132] @ 4-byte Spill
+; BE-NEON-NEXT:    add r0, sp, #304
+; BE-NEON-NEXT:    vorr q4, q3, q3
+; BE-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #48
+; BE-NEON-NEXT:    vorr d0, d1, d1
+; BE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEON-NEXT:    add r0, sp, #320
+; BE-NEON-NEXT:    vorr q6, q2, q2
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #88
+; BE-NEON-NEXT:    vorr q7, q1, q1
+; BE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEON-NEXT:    add r0, sp, #272
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #112
+; BE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEON-NEXT:    add r0, sp, #288
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #24
+; BE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d14, d14
+; BE-NEON-NEXT:    add lr, sp, #136
+; BE-NEON-NEXT:    vmov.32 d17[0], r0
+; BE-NEON-NEXT:    str r1, [sp, #108] @ 4-byte Spill
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d15, d15
+; BE-NEON-NEXT:    str r1, [sp, #84] @ 4-byte Spill
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d12, d12
+; BE-NEON-NEXT:    add lr, sp, #152
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; BE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d13, d13
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d8, d8
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d9, d9
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    add lr, sp, #64
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    add lr, sp, #136
+; BE-NEON-NEXT:    mov r9, r1
+; BE-NEON-NEXT:    vmov.32 d13[1], r5
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #24
+; BE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-NEON-NEXT:    vorr d0, d9, d9
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d8, d8
+; BE-NEON-NEXT:    vmov.32 d12[1], r7
+; BE-NEON-NEXT:    add lr, sp, #64
+; BE-NEON-NEXT:    mov r10, r1
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    add lr, sp, #8
+; BE-NEON-NEXT:    mov r11, r1
+; BE-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #48
+; BE-NEON-NEXT:    vorr q6, q5, q5
+; BE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-NEON-NEXT:    vorr d0, d9, d9
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d8, d8
+; BE-NEON-NEXT:    vmov.32 d12[1], r6
+; BE-NEON-NEXT:    add lr, sp, #24
+; BE-NEON-NEXT:    mov r8, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    add lr, sp, #48
+; BE-NEON-NEXT:    ldr r0, [sp, #44] @ 4-byte Reload
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #152
+; BE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #88
+; BE-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-NEON-NEXT:    vorr d0, d13, d13
+; BE-NEON-NEXT:    vmov.32 d9[1], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #84] @ 4-byte Reload
+; BE-NEON-NEXT:    vorr d0, d12, d12
+; BE-NEON-NEXT:    add lr, sp, #152
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    add lr, sp, #136
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #108] @ 4-byte Reload
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #112
+; BE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-NEON-NEXT:    vorr d0, d9, d9
+; BE-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d8, d8
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    vmov.32 d10[1], r9
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    add lr, sp, #8
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #48
+; BE-NEON-NEXT:    vmov.32 d17[1], r10
+; BE-NEON-NEXT:    vmov.32 d16[1], r11
+; BE-NEON-NEXT:    vorr q12, q8, q8
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #152
+; BE-NEON-NEXT:    vmov.32 d17[1], r8
+; BE-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #24
+; BE-NEON-NEXT:    vmov.32 d13[1], r7
+; BE-NEON-NEXT:    vmov.32 d16[1], r6
+; BE-NEON-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #64
+; BE-NEON-NEXT:    vorr q13, q8, q8
+; BE-NEON-NEXT:    vmov.32 d12[1], r1
+; BE-NEON-NEXT:    ldr r1, [sp, #132] @ 4-byte Reload
+; BE-NEON-NEXT:    vrev64.32 q8, q5
+; BE-NEON-NEXT:    mov r0, r1
+; BE-NEON-NEXT:    vldmia lr, {d22, d23} @ 16-byte Reload
+; BE-NEON-NEXT:    vrev64.32 q9, q9
+; BE-NEON-NEXT:    vrev64.32 q10, q10
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; BE-NEON-NEXT:    vrev64.32 q11, q11
+; BE-NEON-NEXT:    vmov.32 d15[1], r4
+; BE-NEON-NEXT:    vst1.64 {d20, d21}, [r0:128]!
+; BE-NEON-NEXT:    vrev64.32 q15, q6
+; BE-NEON-NEXT:    vmov.32 d14[1], r5
+; BE-NEON-NEXT:    vrev64.32 q12, q12
+; BE-NEON-NEXT:    vst1.64 {d22, d23}, [r0:128]
+; BE-NEON-NEXT:    add r0, r1, #64
+; BE-NEON-NEXT:    vrev64.32 q13, q13
+; BE-NEON-NEXT:    vst1.64 {d30, d31}, [r0:128]!
+; BE-NEON-NEXT:    vst1.64 {d24, d25}, [r0:128]!
+; BE-NEON-NEXT:    vrev64.32 q14, q7
+; BE-NEON-NEXT:    vst1.64 {d26, d27}, [r0:128]!
+; BE-NEON-NEXT:    vst1.64 {d28, d29}, [r0:128]
+; BE-NEON-NEXT:    add sp, sp, #168
+; BE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    add sp, sp, #4
+; BE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <16 x i64> @llvm.llrint.v16i64.v16f64(<16 x double> %x)
+  ret <16 x i64> %a
+}
+declare <16 x i64> @llvm.llrint.v16i64.v16f64(<16 x double>)
+
+define <32 x i64> @llrint_v32f64(<32 x double> %x) {
+; LE-LABEL: llrint_v32f64:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    .pad #4
+; LE-NEXT:    sub sp, sp, #4
+; LE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    .pad #208
+; LE-NEXT:    sub sp, sp, #208
+; LE-NEXT:    add lr, sp, #72
+; LE-NEXT:    str r0, [sp, #156] @ 4-byte Spill
+; LE-NEXT:    add r0, sp, #456
+; LE-NEXT:    vorr q4, q0, q0
+; LE-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #56
+; LE-NEXT:    vorr d0, d7, d7
+; LE-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #104
+; LE-NEXT:    vorr q5, q2, q2
+; LE-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEXT:    add r0, sp, #344
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #192
+; LE-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEXT:    add r0, sp, #376
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #160
+; LE-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEXT:    add r0, sp, #360
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #136
+; LE-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEXT:    add r0, sp, #440
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #176
+; LE-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d10, d10
+; LE-NEXT:    str r1, [sp, #120] @ 4-byte Spill
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d11, d11
+; LE-NEXT:    mov r10, r1
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d8, d8
+; LE-NEXT:    add lr, sp, #88
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    mov r11, r1
+; LE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d9, d9
+; LE-NEXT:    mov r9, r1
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    add lr, sp, #40
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #56
+; LE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEXT:    vorr d0, d10, d10
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d11, d11
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    add lr, sp, #72
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    add lr, sp, #56
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d9[1], r7
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #176
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vorr d0, d17, d17
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vmov.32 d8[1], r4
+; LE-NEXT:    add lr, sp, #72
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #104
+; LE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEXT:    vorr d0, d9, d9
+; LE-NEXT:    bl llrint
+; LE-NEXT:    add lr, sp, #40
+; LE-NEXT:    vorr d0, d8, d8
+; LE-NEXT:    mov r8, r1
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d11[1], r6
+; LE-NEXT:    bl llrint
+; LE-NEXT:    add lr, sp, #176
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-NEXT:    vmov.32 d10[1], r9
+; LE-NEXT:    bl llrint
+; LE-NEXT:    add lr, sp, #88
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    ldr r0, [sp, #120] @ 4-byte Reload
+; LE-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #56
+; LE-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #24
+; LE-NEXT:    vmov.32 d19[1], r0
+; LE-NEXT:    add r0, sp, #408
+; LE-NEXT:    ldr r2, [sp, #156] @ 4-byte Reload
+; LE-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEXT:    vmov.32 d13[1], r7
+; LE-NEXT:    mov r0, r2
+; LE-NEXT:    vmov.32 d12[1], r1
+; LE-NEXT:    add r1, sp, #488
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #40
+; LE-NEXT:    vld1.64 {d16, d17}, [r1]
+; LE-NEXT:    add r1, sp, #472
+; LE-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #72
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #56
+; LE-NEXT:    vmov.32 d21[1], r11
+; LE-NEXT:    vmov.32 d20[1], r10
+; LE-NEXT:    add r10, r2, #192
+; LE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-NEXT:    vld1.64 {d16, d17}, [r1]
+; LE-NEXT:    add r1, sp, #392
+; LE-NEXT:    vmov.32 d18[1], r5
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #72
+; LE-NEXT:    vst1.64 {d20, d21}, [r0:128]!
+; LE-NEXT:    vld1.64 {d16, d17}, [r1]
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #104
+; LE-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; LE-NEXT:    add r0, sp, #312
+; LE-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEXT:    add r0, sp, #328
+; LE-NEXT:    vmov.32 d15[1], r8
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #120
+; LE-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEXT:    add r0, sp, #424
+; LE-NEXT:    vmov.32 d14[1], r4
+; LE-NEXT:    vst1.64 {d12, d13}, [r10:128]!
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #176
+; LE-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEXT:    vst1.64 {d14, d15}, [r10:128]!
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #192
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vorr d0, d17, d17
+; LE-NEXT:    bl llrint
+; LE-NEXT:    add lr, sp, #136
+; LE-NEXT:    mov r9, r1
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEXT:    vorr d0, d10, d10
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d11, d11
+; LE-NEXT:    mov r8, r1
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    add lr, sp, #160
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEXT:    vorr d0, d10, d10
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d11, d11
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    add lr, sp, #192
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    add lr, sp, #192
+; LE-NEXT:    mov r11, r1
+; LE-NEXT:    vmov.32 d15[1], r4
+; LE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #176
+; LE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEXT:    vorr d0, d9, d9
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d8, d8
+; LE-NEXT:    vmov.32 d14[1], r6
+; LE-NEXT:    add lr, sp, #136
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    add lr, sp, #176
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vmov.32 d13[1], r5
+; LE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #24
+; LE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEXT:    vorr d0, d9, d9
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d8, d8
+; LE-NEXT:    vmov.32 d12[1], r8
+; LE-NEXT:    add lr, sp, #88
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    bl llrint
+; LE-NEXT:    add lr, sp, #192
+; LE-NEXT:    str r1, [sp, #24] @ 4-byte Spill
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #40
+; LE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEXT:    vorr d0, d11, d11
+; LE-NEXT:    vmov.32 d9[1], r9
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d10, d10
+; LE-NEXT:    vmov.32 d8[1], r11
+; LE-NEXT:    add lr, sp, #192
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    add lr, sp, #160
+; LE-NEXT:    str r1, [sp, #40] @ 4-byte Spill
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #176
+; LE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #56
+; LE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEXT:    vorr d0, d9, d9
+; LE-NEXT:    vmov.32 d11[1], r4
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d8, d8
+; LE-NEXT:    vmov.32 d10[1], r7
+; LE-NEXT:    add lr, sp, #176
+; LE-NEXT:    mov r8, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    add lr, sp, #8
+; LE-NEXT:    mov r11, r1
+; LE-NEXT:    vmov.32 d15[1], r5
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #72
+; LE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEXT:    vorr d0, d9, d9
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    ldr r0, [sp, #24] @ 4-byte Reload
+; LE-NEXT:    vorr d0, d8, d8
+; LE-NEXT:    add lr, sp, #56
+; LE-NEXT:    mov r9, r1
+; LE-NEXT:    vmov.32 d14[1], r0
+; LE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    add lr, sp, #72
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #160
+; LE-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #104
+; LE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEXT:    vorr d0, d9, d9
+; LE-NEXT:    vmov.32 d13[1], r6
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    ldr r0, [sp, #40] @ 4-byte Reload
+; LE-NEXT:    vorr d0, d8, d8
+; LE-NEXT:    add lr, sp, #160
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d12[1], r0
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    bl llrint
+; LE-NEXT:    add lr, sp, #8
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #120
+; LE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEXT:    vorr d0, d9, d9
+; LE-NEXT:    vmov.32 d13[1], r8
+; LE-NEXT:    bl llrint
+; LE-NEXT:    vorr d0, d8, d8
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    vmov.32 d12[1], r11
+; LE-NEXT:    bl llrint
+; LE-NEXT:    add lr, sp, #72
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #160
+; LE-NEXT:    vmov.32 d17[1], r9
+; LE-NEXT:    vmov.32 d16[1], r7
+; LE-NEXT:    vst1.64 {d12, d13}, [r10:128]!
+; LE-NEXT:    vorr q9, q8, q8
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #136
+; LE-NEXT:    vmov.32 d15[1], r5
+; LE-NEXT:    vst1.64 {d16, d17}, [r10:128]
+; LE-NEXT:    vmov.32 d14[1], r1
+; LE-NEXT:    ldr r1, [sp, #156] @ 4-byte Reload
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add r0, r1, #128
+; LE-NEXT:    add lr, sp, #56
+; LE-NEXT:    vmov.32 d11[1], r6
+; LE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #176
+; LE-NEXT:    vmov.32 d10[1], r4
+; LE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #192
+; LE-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-NEXT:    add r0, r1, #64
+; LE-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-NEXT:    vst1.64 {d14, d15}, [r0:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #88
+; LE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-NEXT:    add sp, sp, #208
+; LE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    add sp, sp, #4
+; LE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-NEON-LABEL: llrint_v32f64:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    .pad #4
+; LE-NEON-NEXT:    sub sp, sp, #4
+; LE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    .pad #208
+; LE-NEON-NEXT:    sub sp, sp, #208
+; LE-NEON-NEXT:    add lr, sp, #72
+; LE-NEON-NEXT:    str r0, [sp, #156] @ 4-byte Spill
+; LE-NEON-NEXT:    add r0, sp, #456
+; LE-NEON-NEXT:    vorr q4, q0, q0
+; LE-NEON-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #56
+; LE-NEON-NEXT:    vorr d0, d7, d7
+; LE-NEON-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #104
+; LE-NEON-NEXT:    vorr q5, q2, q2
+; LE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEON-NEXT:    add r0, sp, #344
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #192
+; LE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEON-NEXT:    add r0, sp, #376
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #160
+; LE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEON-NEXT:    add r0, sp, #360
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #136
+; LE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEON-NEXT:    add r0, sp, #440
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #176
+; LE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d10, d10
+; LE-NEON-NEXT:    str r1, [sp, #120] @ 4-byte Spill
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d11, d11
+; LE-NEON-NEXT:    mov r10, r1
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d8, d8
+; LE-NEON-NEXT:    add lr, sp, #88
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    mov r11, r1
+; LE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d9, d9
+; LE-NEON-NEXT:    mov r9, r1
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    add lr, sp, #40
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #56
+; LE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEON-NEXT:    vorr d0, d10, d10
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d11, d11
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    add lr, sp, #72
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    add lr, sp, #56
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d9[1], r7
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #176
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vorr d0, d17, d17
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vmov.32 d8[1], r4
+; LE-NEON-NEXT:    add lr, sp, #72
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #104
+; LE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEON-NEXT:    vorr d0, d9, d9
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    add lr, sp, #40
+; LE-NEON-NEXT:    vorr d0, d8, d8
+; LE-NEON-NEXT:    mov r8, r1
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d11[1], r6
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    add lr, sp, #176
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-NEON-NEXT:    vmov.32 d10[1], r9
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    add lr, sp, #88
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #120] @ 4-byte Reload
+; LE-NEON-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #56
+; LE-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #24
+; LE-NEON-NEXT:    vmov.32 d19[1], r0
+; LE-NEON-NEXT:    add r0, sp, #408
+; LE-NEON-NEXT:    ldr r2, [sp, #156] @ 4-byte Reload
+; LE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEON-NEXT:    vmov.32 d13[1], r7
+; LE-NEON-NEXT:    mov r0, r2
+; LE-NEON-NEXT:    vmov.32 d12[1], r1
+; LE-NEON-NEXT:    add r1, sp, #488
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #40
+; LE-NEON-NEXT:    vld1.64 {d16, d17}, [r1]
+; LE-NEON-NEXT:    add r1, sp, #472
+; LE-NEON-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #72
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #56
+; LE-NEON-NEXT:    vmov.32 d21[1], r11
+; LE-NEON-NEXT:    vmov.32 d20[1], r10
+; LE-NEON-NEXT:    add r10, r2, #192
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-NEON-NEXT:    vld1.64 {d16, d17}, [r1]
+; LE-NEON-NEXT:    add r1, sp, #392
+; LE-NEON-NEXT:    vmov.32 d18[1], r5
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #72
+; LE-NEON-NEXT:    vst1.64 {d20, d21}, [r0:128]!
+; LE-NEON-NEXT:    vld1.64 {d16, d17}, [r1]
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #104
+; LE-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; LE-NEON-NEXT:    add r0, sp, #312
+; LE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEON-NEXT:    add r0, sp, #328
+; LE-NEON-NEXT:    vmov.32 d15[1], r8
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #120
+; LE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEON-NEXT:    add r0, sp, #424
+; LE-NEON-NEXT:    vmov.32 d14[1], r4
+; LE-NEON-NEXT:    vst1.64 {d12, d13}, [r10:128]!
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #176
+; LE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-NEON-NEXT:    vst1.64 {d14, d15}, [r10:128]!
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #192
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vorr d0, d17, d17
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    add lr, sp, #136
+; LE-NEON-NEXT:    mov r9, r1
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEON-NEXT:    vorr d0, d10, d10
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d11, d11
+; LE-NEON-NEXT:    mov r8, r1
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    add lr, sp, #160
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEON-NEXT:    vorr d0, d10, d10
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d11, d11
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    add lr, sp, #192
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    add lr, sp, #192
+; LE-NEON-NEXT:    mov r11, r1
+; LE-NEON-NEXT:    vmov.32 d15[1], r4
+; LE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #176
+; LE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEON-NEXT:    vorr d0, d9, d9
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d8, d8
+; LE-NEON-NEXT:    vmov.32 d14[1], r6
+; LE-NEON-NEXT:    add lr, sp, #136
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    add lr, sp, #176
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vmov.32 d13[1], r5
+; LE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #24
+; LE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEON-NEXT:    vorr d0, d9, d9
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d8, d8
+; LE-NEON-NEXT:    vmov.32 d12[1], r8
+; LE-NEON-NEXT:    add lr, sp, #88
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    add lr, sp, #192
+; LE-NEON-NEXT:    str r1, [sp, #24] @ 4-byte Spill
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #40
+; LE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEON-NEXT:    vorr d0, d11, d11
+; LE-NEON-NEXT:    vmov.32 d9[1], r9
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d10, d10
+; LE-NEON-NEXT:    vmov.32 d8[1], r11
+; LE-NEON-NEXT:    add lr, sp, #192
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    add lr, sp, #160
+; LE-NEON-NEXT:    str r1, [sp, #40] @ 4-byte Spill
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #176
+; LE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #56
+; LE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEON-NEXT:    vorr d0, d9, d9
+; LE-NEON-NEXT:    vmov.32 d11[1], r4
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d8, d8
+; LE-NEON-NEXT:    vmov.32 d10[1], r7
+; LE-NEON-NEXT:    add lr, sp, #176
+; LE-NEON-NEXT:    mov r8, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    add lr, sp, #8
+; LE-NEON-NEXT:    mov r11, r1
+; LE-NEON-NEXT:    vmov.32 d15[1], r5
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #72
+; LE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEON-NEXT:    vorr d0, d9, d9
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #24] @ 4-byte Reload
+; LE-NEON-NEXT:    vorr d0, d8, d8
+; LE-NEON-NEXT:    add lr, sp, #56
+; LE-NEON-NEXT:    mov r9, r1
+; LE-NEON-NEXT:    vmov.32 d14[1], r0
+; LE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    add lr, sp, #72
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #160
+; LE-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #104
+; LE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEON-NEXT:    vorr d0, d9, d9
+; LE-NEON-NEXT:    vmov.32 d13[1], r6
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #40] @ 4-byte Reload
+; LE-NEON-NEXT:    vorr d0, d8, d8
+; LE-NEON-NEXT:    add lr, sp, #160
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d12[1], r0
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    add lr, sp, #8
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #120
+; LE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEON-NEXT:    vorr d0, d9, d9
+; LE-NEON-NEXT:    vmov.32 d13[1], r8
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    vorr d0, d8, d8
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    vmov.32 d12[1], r11
+; LE-NEON-NEXT:    bl llrint
+; LE-NEON-NEXT:    add lr, sp, #72
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #160
+; LE-NEON-NEXT:    vmov.32 d17[1], r9
+; LE-NEON-NEXT:    vmov.32 d16[1], r7
+; LE-NEON-NEXT:    vst1.64 {d12, d13}, [r10:128]!
+; LE-NEON-NEXT:    vorr q9, q8, q8
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #136
+; LE-NEON-NEXT:    vmov.32 d15[1], r5
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r10:128]
+; LE-NEON-NEXT:    vmov.32 d14[1], r1
+; LE-NEON-NEXT:    ldr r1, [sp, #156] @ 4-byte Reload
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add r0, r1, #128
+; LE-NEON-NEXT:    add lr, sp, #56
+; LE-NEON-NEXT:    vmov.32 d11[1], r6
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #176
+; LE-NEON-NEXT:    vmov.32 d10[1], r4
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #192
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-NEON-NEXT:    add r0, r1, #64
+; LE-NEON-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-NEON-NEXT:    vst1.64 {d14, d15}, [r0:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #88
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-NEON-NEXT:    add sp, sp, #208
+; LE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    add sp, sp, #4
+; LE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-LABEL: llrint_v32f64:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    .pad #4
+; BE-NEXT:    sub sp, sp, #4
+; BE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    .pad #232
+; BE-NEXT:    sub sp, sp, #232
+; BE-NEXT:    add lr, sp, #184
+; BE-NEXT:    str r0, [sp, #148] @ 4-byte Spill
+; BE-NEXT:    add r0, sp, #416
+; BE-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #168
+; BE-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #152
+; BE-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #128
+; BE-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #200
+; BE-NEXT:    vld1.64 {d18, d19}, [r0]
+; BE-NEXT:    add r0, sp, #448
+; BE-NEXT:    vorr d0, d19, d19
+; BE-NEXT:    vld1.64 {d14, d15}, [r0]
+; BE-NEXT:    add r0, sp, #336
+; BE-NEXT:    vstmia lr, {d18, d19} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #64
+; BE-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEXT:    add r0, sp, #400
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #8
+; BE-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEXT:    add r0, sp, #352
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #24
+; BE-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEXT:    add r0, sp, #368
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #48
+; BE-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEXT:    add r0, sp, #384
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #96
+; BE-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEXT:    add r0, sp, #512
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #112
+; BE-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEXT:    add r0, sp, #432
+; BE-NEXT:    vld1.64 {d8, d9}, [r0]
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d8, d8
+; BE-NEXT:    str r1, [sp, #80] @ 4-byte Spill
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d9, d9
+; BE-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d14, d14
+; BE-NEXT:    add lr, sp, #216
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    mov r9, r1
+; BE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d15, d15
+; BE-NEXT:    mov r8, r1
+; BE-NEXT:    vmov.32 d8[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    add lr, sp, #64
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEXT:    vorr d0, d10, d10
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d11, d11
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    add lr, sp, #200
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    add lr, sp, #200
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vmov.32 d15[1], r7
+; BE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #8
+; BE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEXT:    vorr d0, d11, d11
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d10, d10
+; BE-NEXT:    vmov.32 d14[1], r6
+; BE-NEXT:    add lr, sp, #64
+; BE-NEXT:    mov r10, r1
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-NEXT:    bl llrint
+; BE-NEXT:    add lr, sp, #24
+; BE-NEXT:    mov r11, r1
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; BE-NEXT:    vorr d0, d15, d15
+; BE-NEXT:    vmov.32 d9[1], r4
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d14, d14
+; BE-NEXT:    vmov.32 d8[1], r8
+; BE-NEXT:    add lr, sp, #8
+; BE-NEXT:    str r1, [sp, #4] @ 4-byte Spill
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    add lr, sp, #24
+; BE-NEXT:    mov r8, r1
+; BE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #216
+; BE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #48
+; BE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-NEXT:    vorr d0, d9, d9
+; BE-NEXT:    vmov.32 d11[1], r9
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    ldr r0, [sp, #44] @ 4-byte Reload
+; BE-NEXT:    vorr d0, d8, d8
+; BE-NEXT:    add lr, sp, #216
+; BE-NEXT:    mov r9, r1
+; BE-NEXT:    vmov.32 d10[1], r0
+; BE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    add lr, sp, #48
+; BE-NEXT:    ldr r0, [sp, #80] @ 4-byte Reload
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #200
+; BE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #96
+; BE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-NEXT:    vorr d0, d9, d9
+; BE-NEXT:    vmov.32 d11[1], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d8, d8
+; BE-NEXT:    vmov.32 d10[1], r5
+; BE-NEXT:    add lr, sp, #200
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEXT:    bl llrint
+; BE-NEXT:    add lr, sp, #112
+; BE-NEXT:    vorr q4, q6, q6
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-NEXT:    vorr d0, d13, d13
+; BE-NEXT:    vmov.32 d9[1], r10
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d12, d12
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    vmov.32 d8[1], r11
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    add lr, sp, #24
+; BE-NEXT:    ldr r0, [sp, #4] @ 4-byte Reload
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #48
+; BE-NEXT:    vmov.32 d17[1], r0
+; BE-NEXT:    vmov.32 d16[1], r8
+; BE-NEXT:    vorr q9, q8, q8
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #112
+; BE-NEXT:    vmov.32 d17[1], r9
+; BE-NEXT:    vmov.32 d16[1], r6
+; BE-NEXT:    vorr q10, q8, q8
+; BE-NEXT:    vrev64.32 q8, q4
+; BE-NEXT:    vmov.32 d15[1], r7
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #200
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    vmov.32 d11[1], r5
+; BE-NEXT:    vrev64.32 q8, q8
+; BE-NEXT:    vmov.32 d14[1], r4
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #216
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    vmov.32 d10[1], r1
+; BE-NEXT:    vrev64.32 q8, q8
+; BE-NEXT:    vrev64.32 q6, q7
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #8
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #96
+; BE-NEXT:    vrev64.32 q7, q5
+; BE-NEXT:    vrev64.32 q8, q8
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #64
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #80
+; BE-NEXT:    vrev64.32 q8, q8
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #64
+; BE-NEXT:    vrev64.32 q8, q9
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #48
+; BE-NEXT:    vrev64.32 q8, q10
+; BE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEXT:    add lr, sp, #128
+; BE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEXT:    vorr d0, d11, d11
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d10, d10
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vmov.32 d8[0], r0
+; BE-NEXT:    ldr r6, [sp, #148] @ 4-byte Reload
+; BE-NEXT:    add lr, sp, #152
+; BE-NEXT:    vmov.32 d9[1], r4
+; BE-NEXT:    mov r5, r6
+; BE-NEXT:    vmov.32 d8[1], r1
+; BE-NEXT:    vrev64.32 q8, q4
+; BE-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEXT:    vorr d0, d11, d11
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d10, d10
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vmov.32 d8[0], r0
+; BE-NEXT:    add lr, sp, #168
+; BE-NEXT:    vmov.32 d9[1], r4
+; BE-NEXT:    vmov.32 d8[1], r1
+; BE-NEXT:    vrev64.32 q8, q4
+; BE-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEXT:    vorr d0, d11, d11
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d10, d10
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vmov.32 d8[0], r0
+; BE-NEXT:    add lr, sp, #184
+; BE-NEXT:    vmov.32 d9[1], r4
+; BE-NEXT:    vmov.32 d8[1], r1
+; BE-NEXT:    vrev64.32 q8, q4
+; BE-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEXT:    vorr d0, d11, d11
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d10, d10
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vmov.32 d8[0], r0
+; BE-NEXT:    add r0, sp, #464
+; BE-NEXT:    vmov.32 d9[1], r4
+; BE-NEXT:    vmov.32 d8[1], r1
+; BE-NEXT:    vrev64.32 q8, q4
+; BE-NEXT:    vld1.64 {d8, d9}, [r0]
+; BE-NEXT:    vorr d0, d9, d9
+; BE-NEXT:    vst1.64 {d16, d17}, [r5:128]
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d8, d8
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    add r0, sp, #480
+; BE-NEXT:    add r5, r6, #192
+; BE-NEXT:    vmov.32 d11[1], r4
+; BE-NEXT:    vmov.32 d10[1], r1
+; BE-NEXT:    vld1.64 {d8, d9}, [r0]
+; BE-NEXT:    vorr d0, d9, d9
+; BE-NEXT:    vrev64.32 q8, q5
+; BE-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d8, d8
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    add r0, sp, #496
+; BE-NEXT:    vmov.32 d11[1], r4
+; BE-NEXT:    vmov.32 d10[1], r1
+; BE-NEXT:    vld1.64 {d8, d9}, [r0]
+; BE-NEXT:    vorr d0, d9, d9
+; BE-NEXT:    vrev64.32 q8, q5
+; BE-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vorr d0, d8, d8
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    bl llrint
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    add lr, sp, #112
+; BE-NEXT:    add r0, r6, #128
+; BE-NEXT:    vmov.32 d11[1], r4
+; BE-NEXT:    vmov.32 d10[1], r1
+; BE-NEXT:    vrev64.32 q8, q5
+; BE-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEXT:    vst1.64 {d14, d15}, [r5:128]
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #200
+; BE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #216
+; BE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #96
+; BE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #80
+; BE-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; BE-NEXT:    add r0, r6, #64
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #64
+; BE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    add lr, sp, #48
+; BE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEXT:    vst1.64 {d12, d13}, [r0:128]
+; BE-NEXT:    add sp, sp, #232
+; BE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    add sp, sp, #4
+; BE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-NEON-LABEL: llrint_v32f64:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    .pad #4
+; BE-NEON-NEXT:    sub sp, sp, #4
+; BE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    .pad #232
+; BE-NEON-NEXT:    sub sp, sp, #232
+; BE-NEON-NEXT:    add lr, sp, #184
+; BE-NEON-NEXT:    str r0, [sp, #148] @ 4-byte Spill
+; BE-NEON-NEXT:    add r0, sp, #416
+; BE-NEON-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #168
+; BE-NEON-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #152
+; BE-NEON-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #128
+; BE-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #200
+; BE-NEON-NEXT:    vld1.64 {d18, d19}, [r0]
+; BE-NEON-NEXT:    add r0, sp, #448
+; BE-NEON-NEXT:    vorr d0, d19, d19
+; BE-NEON-NEXT:    vld1.64 {d14, d15}, [r0]
+; BE-NEON-NEXT:    add r0, sp, #336
+; BE-NEON-NEXT:    vstmia lr, {d18, d19} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #64
+; BE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEON-NEXT:    add r0, sp, #400
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #8
+; BE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEON-NEXT:    add r0, sp, #352
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #24
+; BE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEON-NEXT:    add r0, sp, #368
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #48
+; BE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEON-NEXT:    add r0, sp, #384
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #96
+; BE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEON-NEXT:    add r0, sp, #512
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #112
+; BE-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-NEON-NEXT:    add r0, sp, #432
+; BE-NEON-NEXT:    vld1.64 {d8, d9}, [r0]
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d8, d8
+; BE-NEON-NEXT:    str r1, [sp, #80] @ 4-byte Spill
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d9, d9
+; BE-NEON-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d14, d14
+; BE-NEON-NEXT:    add lr, sp, #216
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    mov r9, r1
+; BE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d15, d15
+; BE-NEON-NEXT:    mov r8, r1
+; BE-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    add lr, sp, #64
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEON-NEXT:    vorr d0, d10, d10
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d11, d11
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    add lr, sp, #200
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    add lr, sp, #200
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vmov.32 d15[1], r7
+; BE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #8
+; BE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEON-NEXT:    vorr d0, d11, d11
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d10, d10
+; BE-NEON-NEXT:    vmov.32 d14[1], r6
+; BE-NEON-NEXT:    add lr, sp, #64
+; BE-NEON-NEXT:    mov r10, r1
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    add lr, sp, #24
+; BE-NEON-NEXT:    mov r11, r1
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; BE-NEON-NEXT:    vorr d0, d15, d15
+; BE-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d14, d14
+; BE-NEON-NEXT:    vmov.32 d8[1], r8
+; BE-NEON-NEXT:    add lr, sp, #8
+; BE-NEON-NEXT:    str r1, [sp, #4] @ 4-byte Spill
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    add lr, sp, #24
+; BE-NEON-NEXT:    mov r8, r1
+; BE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #216
+; BE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #48
+; BE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-NEON-NEXT:    vorr d0, d9, d9
+; BE-NEON-NEXT:    vmov.32 d11[1], r9
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #44] @ 4-byte Reload
+; BE-NEON-NEXT:    vorr d0, d8, d8
+; BE-NEON-NEXT:    add lr, sp, #216
+; BE-NEON-NEXT:    mov r9, r1
+; BE-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    add lr, sp, #48
+; BE-NEON-NEXT:    ldr r0, [sp, #80] @ 4-byte Reload
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #200
+; BE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #96
+; BE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-NEON-NEXT:    vorr d0, d9, d9
+; BE-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d8, d8
+; BE-NEON-NEXT:    vmov.32 d10[1], r5
+; BE-NEON-NEXT:    add lr, sp, #200
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    add lr, sp, #112
+; BE-NEON-NEXT:    vorr q4, q6, q6
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-NEON-NEXT:    vorr d0, d13, d13
+; BE-NEON-NEXT:    vmov.32 d9[1], r10
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d12, d12
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    vmov.32 d8[1], r11
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    add lr, sp, #24
+; BE-NEON-NEXT:    ldr r0, [sp, #4] @ 4-byte Reload
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #48
+; BE-NEON-NEXT:    vmov.32 d17[1], r0
+; BE-NEON-NEXT:    vmov.32 d16[1], r8
+; BE-NEON-NEXT:    vorr q9, q8, q8
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #112
+; BE-NEON-NEXT:    vmov.32 d17[1], r9
+; BE-NEON-NEXT:    vmov.32 d16[1], r6
+; BE-NEON-NEXT:    vorr q10, q8, q8
+; BE-NEON-NEXT:    vrev64.32 q8, q4
+; BE-NEON-NEXT:    vmov.32 d15[1], r7
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #200
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    vmov.32 d11[1], r5
+; BE-NEON-NEXT:    vrev64.32 q8, q8
+; BE-NEON-NEXT:    vmov.32 d14[1], r4
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #216
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    vmov.32 d10[1], r1
+; BE-NEON-NEXT:    vrev64.32 q8, q8
+; BE-NEON-NEXT:    vrev64.32 q6, q7
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #8
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #96
+; BE-NEON-NEXT:    vrev64.32 q7, q5
+; BE-NEON-NEXT:    vrev64.32 q8, q8
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #64
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #80
+; BE-NEON-NEXT:    vrev64.32 q8, q8
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #64
+; BE-NEON-NEXT:    vrev64.32 q8, q9
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #48
+; BE-NEON-NEXT:    vrev64.32 q8, q10
+; BE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-NEON-NEXT:    add lr, sp, #128
+; BE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEON-NEXT:    vorr d0, d11, d11
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d10, d10
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-NEON-NEXT:    ldr r6, [sp, #148] @ 4-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #152
+; BE-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-NEON-NEXT:    mov r5, r6
+; BE-NEON-NEXT:    vmov.32 d8[1], r1
+; BE-NEON-NEXT:    vrev64.32 q8, q4
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEON-NEXT:    vorr d0, d11, d11
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d10, d10
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-NEON-NEXT:    add lr, sp, #168
+; BE-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-NEON-NEXT:    vmov.32 d8[1], r1
+; BE-NEON-NEXT:    vrev64.32 q8, q4
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEON-NEXT:    vorr d0, d11, d11
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d10, d10
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-NEON-NEXT:    add lr, sp, #184
+; BE-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-NEON-NEXT:    vmov.32 d8[1], r1
+; BE-NEON-NEXT:    vrev64.32 q8, q4
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-NEON-NEXT:    vorr d0, d11, d11
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d10, d10
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-NEON-NEXT:    add r0, sp, #464
+; BE-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-NEON-NEXT:    vmov.32 d8[1], r1
+; BE-NEON-NEXT:    vrev64.32 q8, q4
+; BE-NEON-NEXT:    vld1.64 {d8, d9}, [r0]
+; BE-NEON-NEXT:    vorr d0, d9, d9
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d8, d8
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    add r0, sp, #480
+; BE-NEON-NEXT:    add r5, r6, #192
+; BE-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-NEON-NEXT:    vmov.32 d10[1], r1
+; BE-NEON-NEXT:    vld1.64 {d8, d9}, [r0]
+; BE-NEON-NEXT:    vorr d0, d9, d9
+; BE-NEON-NEXT:    vrev64.32 q8, q5
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d8, d8
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    add r0, sp, #496
+; BE-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-NEON-NEXT:    vmov.32 d10[1], r1
+; BE-NEON-NEXT:    vld1.64 {d8, d9}, [r0]
+; BE-NEON-NEXT:    vorr d0, d9, d9
+; BE-NEON-NEXT:    vrev64.32 q8, q5
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vorr d0, d8, d8
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    bl llrint
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    add lr, sp, #112
+; BE-NEON-NEXT:    add r0, r6, #128
+; BE-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-NEON-NEXT:    vmov.32 d10[1], r1
+; BE-NEON-NEXT:    vrev64.32 q8, q5
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-NEON-NEXT:    vst1.64 {d14, d15}, [r5:128]
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #200
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #216
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #96
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #80
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; BE-NEON-NEXT:    add r0, r6, #64
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #64
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    add lr, sp, #48
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-NEON-NEXT:    vst1.64 {d12, d13}, [r0:128]
+; BE-NEON-NEXT:    add sp, sp, #232
+; BE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    add sp, sp, #4
+; BE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <32 x i64> @llvm.llrint.v32i64.v16f64(<32 x double> %x)
+  ret <32 x i64> %a
+}
+declare <32 x i64> @llvm.llrint.v32i64.v32f64(<32 x double>)
+
+define <1 x i64> @llrint_v1i64_v1f128(<1 x fp128> %x) {
+; LE-LABEL: llrint_v1i64_v1f128:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r11, lr}
+; LE-NEXT:    push {r11, lr}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    vmov.32 d0[0], r0
+; LE-NEXT:    vmov.32 d0[1], r1
+; LE-NEXT:    pop {r11, pc}
+;
+; LE-NEON-LABEL: llrint_v1i64_v1f128:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r11, lr}
+; LE-NEON-NEXT:    push {r11, lr}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    vmov.32 d0[0], r0
+; LE-NEON-NEXT:    vmov.32 d0[1], r1
+; LE-NEON-NEXT:    pop {r11, pc}
+;
+; BE-LABEL: llrint_v1i64_v1f128:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r11, lr}
+; BE-NEXT:    push {r11, lr}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    vmov.32 d16[1], r1
+; BE-NEXT:    vrev64.32 d0, d16
+; BE-NEXT:    pop {r11, pc}
+;
+; BE-NEON-LABEL: llrint_v1i64_v1f128:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r11, lr}
+; BE-NEON-NEXT:    push {r11, lr}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-NEON-NEXT:    vrev64.32 d0, d16
+; BE-NEON-NEXT:    pop {r11, pc}
+  %a = call <1 x i64> @llvm.llrint.v1i64.v1f128(<1 x fp128> %x)
+  ret <1 x i64> %a
+}
+declare <1 x i64> @llvm.llrint.v1i64.v1f128(<1 x fp128>)
+
+define <2 x i64> @llrint_v2i64_v2f128(<2 x fp128> %x) {
+; LE-LABEL: llrint_v2i64_v2f128:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, r5, r6, r7, r8, lr}
+; LE-NEXT:    push {r4, r5, r6, r7, r8, lr}
+; LE-NEXT:    .vsave {d8, d9}
+; LE-NEXT:    vpush {d8, d9}
+; LE-NEXT:    mov r8, r3
+; LE-NEXT:    add r3, sp, #40
+; LE-NEXT:    mov r5, r2
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    mov r7, r0
+; LE-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    mov r0, r7
+; LE-NEXT:    mov r1, r6
+; LE-NEXT:    mov r2, r5
+; LE-NEXT:    mov r3, r8
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    vmov.32 d9[1], r4
+; LE-NEXT:    vmov.32 d8[1], r1
+; LE-NEXT:    vorr q0, q4, q4
+; LE-NEXT:    vpop {d8, d9}
+; LE-NEXT:    pop {r4, r5, r6, r7, r8, pc}
+;
+; LE-NEON-LABEL: llrint_v2i64_v2f128:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, lr}
+; LE-NEON-NEXT:    push {r4, r5, r6, r7, r8, lr}
+; LE-NEON-NEXT:    .vsave {d8, d9}
+; LE-NEON-NEXT:    vpush {d8, d9}
+; LE-NEON-NEXT:    mov r8, r3
+; LE-NEON-NEXT:    add r3, sp, #40
+; LE-NEON-NEXT:    mov r5, r2
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    mov r7, r0
+; LE-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    mov r0, r7
+; LE-NEON-NEXT:    mov r1, r6
+; LE-NEON-NEXT:    mov r2, r5
+; LE-NEON-NEXT:    mov r3, r8
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    vmov.32 d9[1], r4
+; LE-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-NEON-NEXT:    vorr q0, q4, q4
+; LE-NEON-NEXT:    vpop {d8, d9}
+; LE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, pc}
+;
+; BE-LABEL: llrint_v2i64_v2f128:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, r5, r6, r7, r8, lr}
+; BE-NEXT:    push {r4, r5, r6, r7, r8, lr}
+; BE-NEXT:    .vsave {d8}
+; BE-NEXT:    vpush {d8}
+; BE-NEXT:    mov r8, r3
+; BE-NEXT:    add r3, sp, #32
+; BE-NEXT:    mov r5, r2
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    mov r7, r0
+; BE-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d8[0], r0
+; BE-NEXT:    mov r0, r7
+; BE-NEXT:    mov r1, r6
+; BE-NEXT:    mov r2, r5
+; BE-NEXT:    mov r3, r8
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    vmov.32 d8[1], r4
+; BE-NEXT:    vmov.32 d16[1], r1
+; BE-NEXT:    vrev64.32 d1, d8
+; BE-NEXT:    vrev64.32 d0, d16
+; BE-NEXT:    vpop {d8}
+; BE-NEXT:    pop {r4, r5, r6, r7, r8, pc}
+;
+; BE-NEON-LABEL: llrint_v2i64_v2f128:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, lr}
+; BE-NEON-NEXT:    push {r4, r5, r6, r7, r8, lr}
+; BE-NEON-NEXT:    .vsave {d8}
+; BE-NEON-NEXT:    vpush {d8}
+; BE-NEON-NEXT:    mov r8, r3
+; BE-NEON-NEXT:    add r3, sp, #32
+; BE-NEON-NEXT:    mov r5, r2
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    mov r7, r0
+; BE-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-NEON-NEXT:    mov r0, r7
+; BE-NEON-NEXT:    mov r1, r6
+; BE-NEON-NEXT:    mov r2, r5
+; BE-NEON-NEXT:    mov r3, r8
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    vmov.32 d8[1], r4
+; BE-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-NEON-NEXT:    vrev64.32 d1, d8
+; BE-NEON-NEXT:    vrev64.32 d0, d16
+; BE-NEON-NEXT:    vpop {d8}
+; BE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, pc}
+  %a = call <2 x i64> @llvm.llrint.v2i64.v2f128(<2 x fp128> %x)
+  ret <2 x i64> %a
+}
+declare <2 x i64> @llvm.llrint.v2i64.v2f128(<2 x fp128>)
+
+define <4 x i64> @llrint_v4i64_v4f128(<4 x fp128> %x) {
+; LE-LABEL: llrint_v4i64_v4f128:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-NEXT:    .vsave {d8, d9, d10, d11}
+; LE-NEXT:    vpush {d8, d9, d10, d11}
+; LE-NEXT:    mov r5, r3
+; LE-NEXT:    add r3, sp, #96
+; LE-NEXT:    mov r7, r2
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    mov r4, r0
+; LE-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    mov r9, r1
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    mov r0, r4
+; LE-NEXT:    mov r1, r6
+; LE-NEXT:    mov r2, r7
+; LE-NEXT:    mov r3, r5
+; LE-NEXT:    ldr r8, [sp, #80]
+; LE-NEXT:    ldr r10, [sp, #64]
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #68
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    mov r0, r10
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #84
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    mov r0, r8
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    vmov.32 d11[1], r4
+; LE-NEXT:    vmov.32 d9[1], r9
+; LE-NEXT:    vmov.32 d10[1], r5
+; LE-NEXT:    vmov.32 d8[1], r1
+; LE-NEXT:    vorr q0, q5, q5
+; LE-NEXT:    vorr q1, q4, q4
+; LE-NEXT:    vpop {d8, d9, d10, d11}
+; LE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; LE-NEON-LABEL: llrint_v4i64_v4f128:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-NEON-NEXT:    .vsave {d8, d9, d10, d11}
+; LE-NEON-NEXT:    vpush {d8, d9, d10, d11}
+; LE-NEON-NEXT:    mov r5, r3
+; LE-NEON-NEXT:    add r3, sp, #96
+; LE-NEON-NEXT:    mov r7, r2
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    mov r4, r0
+; LE-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    mov r9, r1
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    mov r0, r4
+; LE-NEON-NEXT:    mov r1, r6
+; LE-NEON-NEXT:    mov r2, r7
+; LE-NEON-NEXT:    mov r3, r5
+; LE-NEON-NEXT:    ldr r8, [sp, #80]
+; LE-NEON-NEXT:    ldr r10, [sp, #64]
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #68
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    mov r0, r10
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #84
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    mov r0, r8
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    vmov.32 d11[1], r4
+; LE-NEON-NEXT:    vmov.32 d9[1], r9
+; LE-NEON-NEXT:    vmov.32 d10[1], r5
+; LE-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-NEON-NEXT:    vorr q0, q5, q5
+; LE-NEON-NEXT:    vorr q1, q4, q4
+; LE-NEON-NEXT:    vpop {d8, d9, d10, d11}
+; LE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; BE-LABEL: llrint_v4i64_v4f128:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-NEXT:    .vsave {d8, d9, d10}
+; BE-NEXT:    vpush {d8, d9, d10}
+; BE-NEXT:    mov r5, r3
+; BE-NEXT:    add r3, sp, #88
+; BE-NEXT:    mov r7, r2
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    mov r4, r0
+; BE-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    mov r9, r1
+; BE-NEXT:    vmov.32 d8[0], r0
+; BE-NEXT:    mov r0, r4
+; BE-NEXT:    mov r1, r6
+; BE-NEXT:    mov r2, r7
+; BE-NEXT:    mov r3, r5
+; BE-NEXT:    ldr r8, [sp, #72]
+; BE-NEXT:    ldr r10, [sp, #56]
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #60
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    mov r0, r10
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #76
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    mov r0, r8
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    vmov.32 d10[1], r4
+; BE-NEXT:    vmov.32 d8[1], r9
+; BE-NEXT:    vmov.32 d9[1], r5
+; BE-NEXT:    vmov.32 d16[1], r1
+; BE-NEXT:    vrev64.32 d1, d10
+; BE-NEXT:    vrev64.32 d3, d8
+; BE-NEXT:    vrev64.32 d0, d9
+; BE-NEXT:    vrev64.32 d2, d16
+; BE-NEXT:    vpop {d8, d9, d10}
+; BE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; BE-NEON-LABEL: llrint_v4i64_v4f128:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-NEON-NEXT:    .vsave {d8, d9, d10}
+; BE-NEON-NEXT:    vpush {d8, d9, d10}
+; BE-NEON-NEXT:    mov r5, r3
+; BE-NEON-NEXT:    add r3, sp, #88
+; BE-NEON-NEXT:    mov r7, r2
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    mov r4, r0
+; BE-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    mov r9, r1
+; BE-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-NEON-NEXT:    mov r0, r4
+; BE-NEON-NEXT:    mov r1, r6
+; BE-NEON-NEXT:    mov r2, r7
+; BE-NEON-NEXT:    mov r3, r5
+; BE-NEON-NEXT:    ldr r8, [sp, #72]
+; BE-NEON-NEXT:    ldr r10, [sp, #56]
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #60
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    mov r0, r10
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #76
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    mov r0, r8
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    vmov.32 d10[1], r4
+; BE-NEON-NEXT:    vmov.32 d8[1], r9
+; BE-NEON-NEXT:    vmov.32 d9[1], r5
+; BE-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-NEON-NEXT:    vrev64.32 d1, d10
+; BE-NEON-NEXT:    vrev64.32 d3, d8
+; BE-NEON-NEXT:    vrev64.32 d0, d9
+; BE-NEON-NEXT:    vrev64.32 d2, d16
+; BE-NEON-NEXT:    vpop {d8, d9, d10}
+; BE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+  %a = call <4 x i64> @llvm.llrint.v4i64.v4f128(<4 x fp128> %x)
+  ret <4 x i64> %a
+}
+declare <4 x i64> @llvm.llrint.v4i64.v4f128(<4 x fp128>)
+
+define <8 x i64> @llrint_v8i64_v8f128(<8 x fp128> %x) {
+; LE-LABEL: llrint_v8i64_v8f128:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    .pad #4
+; LE-NEXT:    sub sp, sp, #4
+; LE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    .pad #8
+; LE-NEXT:    sub sp, sp, #8
+; LE-NEXT:    mov r11, r3
+; LE-NEXT:    add r3, sp, #208
+; LE-NEXT:    mov r10, r2
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    mov r5, r0
+; LE-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r7, sp, #164
+; LE-NEXT:    ldr r6, [sp, #160]
+; LE-NEXT:    str r1, [sp, #4] @ 4-byte Spill
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    ldm r7, {r1, r2, r3, r7}
+; LE-NEXT:    mov r0, r6
+; LE-NEXT:    ldr r8, [sp, #128]
+; LE-NEXT:    ldr r9, [sp, #144]
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #180
+; LE-NEXT:    str r1, [sp] @ 4-byte Spill
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    mov r0, r7
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #132
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    mov r0, r8
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #148
+; LE-NEXT:    mov r8, r1
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    mov r0, r9
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    mov r9, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    mov r0, r5
+; LE-NEXT:    mov r1, r4
+; LE-NEXT:    mov r2, r10
+; LE-NEXT:    mov r3, r11
+; LE-NEXT:    ldr r6, [sp, #112]
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #116
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    mov r0, r6
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #196
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    ldr r0, [sp, #192]
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    ldr r0, [sp] @ 4-byte Reload
+; LE-NEXT:    vmov.32 d11[1], r7
+; LE-NEXT:    vmov.32 d10[1], r0
+; LE-NEXT:    ldr r0, [sp, #4] @ 4-byte Reload
+; LE-NEXT:    vmov.32 d15[1], r5
+; LE-NEXT:    vorr q2, q5, q5
+; LE-NEXT:    vmov.32 d13[1], r9
+; LE-NEXT:    vmov.32 d9[1], r0
+; LE-NEXT:    vmov.32 d14[1], r4
+; LE-NEXT:    vmov.32 d12[1], r8
+; LE-NEXT:    vorr q0, q7, q7
+; LE-NEXT:    vmov.32 d8[1], r1
+; LE-NEXT:    vorr q1, q6, q6
+; LE-NEXT:    vorr q3, q4, q4
+; LE-NEXT:    add sp, sp, #8
+; LE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    add sp, sp, #4
+; LE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-NEON-LABEL: llrint_v8i64_v8f128:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    .pad #4
+; LE-NEON-NEXT:    sub sp, sp, #4
+; LE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    .pad #8
+; LE-NEON-NEXT:    sub sp, sp, #8
+; LE-NEON-NEXT:    mov r11, r3
+; LE-NEON-NEXT:    add r3, sp, #208
+; LE-NEON-NEXT:    mov r10, r2
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    mov r5, r0
+; LE-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r7, sp, #164
+; LE-NEON-NEXT:    ldr r6, [sp, #160]
+; LE-NEON-NEXT:    str r1, [sp, #4] @ 4-byte Spill
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    ldm r7, {r1, r2, r3, r7}
+; LE-NEON-NEXT:    mov r0, r6
+; LE-NEON-NEXT:    ldr r8, [sp, #128]
+; LE-NEON-NEXT:    ldr r9, [sp, #144]
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #180
+; LE-NEON-NEXT:    str r1, [sp] @ 4-byte Spill
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    mov r0, r7
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #132
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    mov r0, r8
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #148
+; LE-NEON-NEXT:    mov r8, r1
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    mov r0, r9
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    mov r9, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    mov r0, r5
+; LE-NEON-NEXT:    mov r1, r4
+; LE-NEON-NEXT:    mov r2, r10
+; LE-NEON-NEXT:    mov r3, r11
+; LE-NEON-NEXT:    ldr r6, [sp, #112]
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #116
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    mov r0, r6
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #196
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #192]
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov.32 d11[1], r7
+; LE-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #4] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov.32 d15[1], r5
+; LE-NEON-NEXT:    vorr q2, q5, q5
+; LE-NEON-NEXT:    vmov.32 d13[1], r9
+; LE-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-NEON-NEXT:    vmov.32 d14[1], r4
+; LE-NEON-NEXT:    vmov.32 d12[1], r8
+; LE-NEON-NEXT:    vorr q0, q7, q7
+; LE-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-NEON-NEXT:    vorr q1, q6, q6
+; LE-NEON-NEXT:    vorr q3, q4, q4
+; LE-NEON-NEXT:    add sp, sp, #8
+; LE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    add sp, sp, #4
+; LE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-LABEL: llrint_v8i64_v8f128:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    .pad #4
+; BE-NEXT:    sub sp, sp, #4
+; BE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14}
+; BE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14}
+; BE-NEXT:    .pad #16
+; BE-NEXT:    sub sp, sp, #16
+; BE-NEXT:    str r3, [sp, #4] @ 4-byte Spill
+; BE-NEXT:    add r3, sp, #208
+; BE-NEXT:    mov r11, r2
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    mov r5, r0
+; BE-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    ldr r7, [sp, #176]
+; BE-NEXT:    add r3, sp, #180
+; BE-NEXT:    str r1, [sp, #12] @ 4-byte Spill
+; BE-NEXT:    vmov.32 d8[0], r0
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    mov r0, r7
+; BE-NEXT:    ldr r6, [sp, #128]
+; BE-NEXT:    ldr r8, [sp, #144]
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #132
+; BE-NEXT:    str r1, [sp, #8] @ 4-byte Spill
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    mov r0, r6
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #148
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    mov r0, r8
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #160
+; BE-NEXT:    mov r9, r0
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    ldr r3, [sp, #4] @ 4-byte Reload
+; BE-NEXT:    mov r8, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    mov r0, r5
+; BE-NEXT:    mov r1, r4
+; BE-NEXT:    mov r2, r11
+; BE-NEXT:    ldr r10, [sp, #112]
+; BE-NEXT:    vmov.32 d12[0], r9
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #116
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    mov r0, r10
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #196
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    ldr r0, [sp, #192]
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    ldr r0, [sp, #8] @ 4-byte Reload
+; BE-NEXT:    vmov.32 d14[1], r5
+; BE-NEXT:    vmov.32 d9[1], r0
+; BE-NEXT:    ldr r0, [sp, #12] @ 4-byte Reload
+; BE-NEXT:    vmov.32 d12[1], r7
+; BE-NEXT:    vmov.32 d8[1], r0
+; BE-NEXT:    vmov.32 d13[1], r4
+; BE-NEXT:    vmov.32 d10[1], r6
+; BE-NEXT:    vmov.32 d11[1], r8
+; BE-NEXT:    vmov.32 d16[1], r1
+; BE-NEXT:    vrev64.32 d1, d14
+; BE-NEXT:    vrev64.32 d3, d12
+; BE-NEXT:    vrev64.32 d5, d9
+; BE-NEXT:    vrev64.32 d7, d8
+; BE-NEXT:    vrev64.32 d0, d13
+; BE-NEXT:    vrev64.32 d2, d10
+; BE-NEXT:    vrev64.32 d4, d11
+; BE-NEXT:    vrev64.32 d6, d16
+; BE-NEXT:    add sp, sp, #16
+; BE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14}
+; BE-NEXT:    add sp, sp, #4
+; BE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-NEON-LABEL: llrint_v8i64_v8f128:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    .pad #4
+; BE-NEON-NEXT:    sub sp, sp, #4
+; BE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14}
+; BE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14}
+; BE-NEON-NEXT:    .pad #16
+; BE-NEON-NEXT:    sub sp, sp, #16
+; BE-NEON-NEXT:    str r3, [sp, #4] @ 4-byte Spill
+; BE-NEON-NEXT:    add r3, sp, #208
+; BE-NEON-NEXT:    mov r11, r2
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    mov r5, r0
+; BE-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    ldr r7, [sp, #176]
+; BE-NEON-NEXT:    add r3, sp, #180
+; BE-NEON-NEXT:    str r1, [sp, #12] @ 4-byte Spill
+; BE-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    mov r0, r7
+; BE-NEON-NEXT:    ldr r6, [sp, #128]
+; BE-NEON-NEXT:    ldr r8, [sp, #144]
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #132
+; BE-NEON-NEXT:    str r1, [sp, #8] @ 4-byte Spill
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    mov r0, r6
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #148
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    mov r0, r8
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #160
+; BE-NEON-NEXT:    mov r9, r0
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    ldr r3, [sp, #4] @ 4-byte Reload
+; BE-NEON-NEXT:    mov r8, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    mov r0, r5
+; BE-NEON-NEXT:    mov r1, r4
+; BE-NEON-NEXT:    mov r2, r11
+; BE-NEON-NEXT:    ldr r10, [sp, #112]
+; BE-NEON-NEXT:    vmov.32 d12[0], r9
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #116
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    mov r0, r10
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #196
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #192]
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #8] @ 4-byte Reload
+; BE-NEON-NEXT:    vmov.32 d14[1], r5
+; BE-NEON-NEXT:    vmov.32 d9[1], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #12] @ 4-byte Reload
+; BE-NEON-NEXT:    vmov.32 d12[1], r7
+; BE-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-NEON-NEXT:    vmov.32 d13[1], r4
+; BE-NEON-NEXT:    vmov.32 d10[1], r6
+; BE-NEON-NEXT:    vmov.32 d11[1], r8
+; BE-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-NEON-NEXT:    vrev64.32 d1, d14
+; BE-NEON-NEXT:    vrev64.32 d3, d12
+; BE-NEON-NEXT:    vrev64.32 d5, d9
+; BE-NEON-NEXT:    vrev64.32 d7, d8
+; BE-NEON-NEXT:    vrev64.32 d0, d13
+; BE-NEON-NEXT:    vrev64.32 d2, d10
+; BE-NEON-NEXT:    vrev64.32 d4, d11
+; BE-NEON-NEXT:    vrev64.32 d6, d16
+; BE-NEON-NEXT:    add sp, sp, #16
+; BE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14}
+; BE-NEON-NEXT:    add sp, sp, #4
+; BE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <8 x i64> @llvm.llrint.v8i64.v8f128(<8 x fp128> %x)
+  ret <8 x i64> %a
+}
+declare <8 x i64> @llvm.llrint.v8i64.v8f128(<8 x fp128>)
+
+define <16 x i64> @llrint_v16f128(<16 x fp128> %x) {
+; LE-LABEL: llrint_v16f128:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    .pad #4
+; LE-NEXT:    sub sp, sp, #4
+; LE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    .pad #72
+; LE-NEXT:    sub sp, sp, #72
+; LE-NEXT:    mov r6, r3
+; LE-NEXT:    add r3, sp, #408
+; LE-NEXT:    mov r7, r2
+; LE-NEXT:    mov r4, r0
+; LE-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r5, sp, #176
+; LE-NEXT:    mov r10, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    mov r0, r7
+; LE-NEXT:    ldm r5, {r2, r3, r5}
+; LE-NEXT:    mov r1, r6
+; LE-NEXT:    ldr r8, [sp, #232]
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #188
+; LE-NEXT:    mov r9, r1
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    mov r0, r5
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #236
+; LE-NEXT:    mov r11, r1
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    mov r0, r8
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #252
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    ldr r0, [sp, #248]
+; LE-NEXT:    mov r8, r1
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #268
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    ldr r0, [sp, #264]
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #284
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    ldr r0, [sp, #280]
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #316
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    ldr r0, [sp, #312]
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    vmov.32 d15[1], r5
+; LE-NEXT:    add lr, sp, #56
+; LE-NEXT:    ldr r5, [sp, #300]
+; LE-NEXT:    vmov.32 d14[1], r7
+; LE-NEXT:    ldr r2, [sp, #304]
+; LE-NEXT:    ldr r3, [sp, #308]
+; LE-NEXT:    vmov.32 d11[1], r6
+; LE-NEXT:    ldr r6, [sp, #200]
+; LE-NEXT:    ldr r7, [sp, #204]
+; LE-NEXT:    vmov.32 d10[1], r8
+; LE-NEXT:    ldr r8, [sp, #344]
+; LE-NEXT:    vmov.32 d9[1], r11
+; LE-NEXT:    ldr r11, [sp, #216]
+; LE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #40
+; LE-NEXT:    vmov.32 d17[0], r0
+; LE-NEXT:    ldr r0, [sp, #296]
+; LE-NEXT:    vmov.32 d8[1], r9
+; LE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #24
+; LE-NEXT:    vorr q5, q8, q8
+; LE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEXT:    vorr q4, q6, q6
+; LE-NEXT:    vmov.32 d11[1], r1
+; LE-NEXT:    mov r1, r5
+; LE-NEXT:    vmov.32 d9[1], r10
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    ldr r2, [sp, #208]
+; LE-NEXT:    ldr r3, [sp, #212]
+; LE-NEXT:    add lr, sp, #8
+; LE-NEXT:    mov r9, r1
+; LE-NEXT:    mov r0, r6
+; LE-NEXT:    mov r1, r7
+; LE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #220
+; LE-NEXT:    mov r10, r1
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    mov r0, r11
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #348
+; LE-NEXT:    mov r11, r1
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    mov r0, r8
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #364
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    ldr r0, [sp, #360]
+; LE-NEXT:    mov r8, r1
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #380
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    ldr r0, [sp, #376]
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #396
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    ldr r0, [sp, #392]
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #332
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    ldr r0, [sp, #328]
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add lr, sp, #8
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    add r0, r4, #64
+; LE-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #24
+; LE-NEXT:    vmov.32 d13[1], r8
+; LE-NEXT:    vmov.32 d18[1], r9
+; LE-NEXT:    vmov.32 d15[1], r6
+; LE-NEXT:    vmov.32 d12[1], r1
+; LE-NEXT:    vmov.32 d14[1], r5
+; LE-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-NEXT:    vmov.32 d8[1], r7
+; LE-NEXT:    vst1.64 {d14, d15}, [r0:128]!
+; LE-NEXT:    vst1.64 {d8, d9}, [r0:128]
+; LE-NEXT:    vmov.32 d11[1], r11
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #40
+; LE-NEXT:    vmov.32 d10[1], r10
+; LE-NEXT:    vst1.64 {d16, d17}, [r4:128]!
+; LE-NEXT:    vst1.64 {d10, d11}, [r4:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #56
+; LE-NEXT:    vst1.64 {d16, d17}, [r4:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vst1.64 {d16, d17}, [r4:128]
+; LE-NEXT:    add sp, sp, #72
+; LE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    add sp, sp, #4
+; LE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-NEON-LABEL: llrint_v16f128:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    .pad #4
+; LE-NEON-NEXT:    sub sp, sp, #4
+; LE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    .pad #72
+; LE-NEON-NEXT:    sub sp, sp, #72
+; LE-NEON-NEXT:    mov r6, r3
+; LE-NEON-NEXT:    add r3, sp, #408
+; LE-NEON-NEXT:    mov r7, r2
+; LE-NEON-NEXT:    mov r4, r0
+; LE-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r5, sp, #176
+; LE-NEON-NEXT:    mov r10, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    mov r0, r7
+; LE-NEON-NEXT:    ldm r5, {r2, r3, r5}
+; LE-NEON-NEXT:    mov r1, r6
+; LE-NEON-NEXT:    ldr r8, [sp, #232]
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #188
+; LE-NEON-NEXT:    mov r9, r1
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    mov r0, r5
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #236
+; LE-NEON-NEXT:    mov r11, r1
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    mov r0, r8
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #252
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #248]
+; LE-NEON-NEXT:    mov r8, r1
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #268
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #264]
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #284
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #280]
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #316
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #312]
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    vmov.32 d15[1], r5
+; LE-NEON-NEXT:    add lr, sp, #56
+; LE-NEON-NEXT:    ldr r5, [sp, #300]
+; LE-NEON-NEXT:    vmov.32 d14[1], r7
+; LE-NEON-NEXT:    ldr r2, [sp, #304]
+; LE-NEON-NEXT:    ldr r3, [sp, #308]
+; LE-NEON-NEXT:    vmov.32 d11[1], r6
+; LE-NEON-NEXT:    ldr r6, [sp, #200]
+; LE-NEON-NEXT:    ldr r7, [sp, #204]
+; LE-NEON-NEXT:    vmov.32 d10[1], r8
+; LE-NEON-NEXT:    ldr r8, [sp, #344]
+; LE-NEON-NEXT:    vmov.32 d9[1], r11
+; LE-NEON-NEXT:    ldr r11, [sp, #216]
+; LE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #40
+; LE-NEON-NEXT:    vmov.32 d17[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #296]
+; LE-NEON-NEXT:    vmov.32 d8[1], r9
+; LE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #24
+; LE-NEON-NEXT:    vorr q5, q8, q8
+; LE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEON-NEXT:    vorr q4, q6, q6
+; LE-NEON-NEXT:    vmov.32 d11[1], r1
+; LE-NEON-NEXT:    mov r1, r5
+; LE-NEON-NEXT:    vmov.32 d9[1], r10
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    ldr r2, [sp, #208]
+; LE-NEON-NEXT:    ldr r3, [sp, #212]
+; LE-NEON-NEXT:    add lr, sp, #8
+; LE-NEON-NEXT:    mov r9, r1
+; LE-NEON-NEXT:    mov r0, r6
+; LE-NEON-NEXT:    mov r1, r7
+; LE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #220
+; LE-NEON-NEXT:    mov r10, r1
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    mov r0, r11
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #348
+; LE-NEON-NEXT:    mov r11, r1
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    mov r0, r8
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #364
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #360]
+; LE-NEON-NEXT:    mov r8, r1
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #380
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #376]
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #396
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #392]
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #332
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #328]
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add lr, sp, #8
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    add r0, r4, #64
+; LE-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #24
+; LE-NEON-NEXT:    vmov.32 d13[1], r8
+; LE-NEON-NEXT:    vmov.32 d18[1], r9
+; LE-NEON-NEXT:    vmov.32 d15[1], r6
+; LE-NEON-NEXT:    vmov.32 d12[1], r1
+; LE-NEON-NEXT:    vmov.32 d14[1], r5
+; LE-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-NEON-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-NEON-NEXT:    vmov.32 d8[1], r7
+; LE-NEON-NEXT:    vst1.64 {d14, d15}, [r0:128]!
+; LE-NEON-NEXT:    vst1.64 {d8, d9}, [r0:128]
+; LE-NEON-NEXT:    vmov.32 d11[1], r11
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #40
+; LE-NEON-NEXT:    vmov.32 d10[1], r10
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r4:128]!
+; LE-NEON-NEXT:    vst1.64 {d10, d11}, [r4:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #56
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r4:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r4:128]
+; LE-NEON-NEXT:    add sp, sp, #72
+; LE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    add sp, sp, #4
+; LE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-LABEL: llrint_v16f128:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    .pad #4
+; BE-NEXT:    sub sp, sp, #4
+; BE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    .pad #56
+; BE-NEXT:    sub sp, sp, #56
+; BE-NEXT:    mov r5, r3
+; BE-NEXT:    add r3, sp, #376
+; BE-NEXT:    mov r6, r2
+; BE-NEXT:    mov r4, r0
+; BE-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    ldr r7, [sp, #392]
+; BE-NEXT:    add r3, sp, #396
+; BE-NEXT:    mov r9, r1
+; BE-NEXT:    vmov.32 d8[0], r0
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    mov r0, r7
+; BE-NEXT:    ldr r11, [sp, #168]
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    ldr r2, [sp, #160]
+; BE-NEXT:    mov r10, r1
+; BE-NEXT:    ldr r3, [sp, #164]
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    mov r0, r6
+; BE-NEXT:    mov r1, r5
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #172
+; BE-NEXT:    mov r8, r1
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    mov r0, r11
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #220
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    ldr r0, [sp, #216]
+; BE-NEXT:    mov r11, r1
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #236
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    ldr r0, [sp, #232]
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #252
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    ldr r0, [sp, #248]
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #268
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    ldr r0, [sp, #264]
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    ldr r0, [sp, #280]
+; BE-NEXT:    ldr r2, [sp, #288]
+; BE-NEXT:    vmov.32 d13[1], r7
+; BE-NEXT:    ldr r7, [sp, #284]
+; BE-NEXT:    ldr r3, [sp, #292]
+; BE-NEXT:    vmov.32 d14[1], r5
+; BE-NEXT:    ldr r5, [sp, #328]
+; BE-NEXT:    vmov.32 d12[1], r6
+; BE-NEXT:    ldr r6, [sp, #300]
+; BE-NEXT:    vmov.32 d10[1], r8
+; BE-NEXT:    ldr r8, [sp, #184]
+; BE-NEXT:    vmov.32 d11[1], r11
+; BE-NEXT:    vmov.32 d9[1], r10
+; BE-NEXT:    vmov.32 d8[1], r9
+; BE-NEXT:    vmov.32 d15[1], r1
+; BE-NEXT:    mov r1, r7
+; BE-NEXT:    vstr d14, [sp, #48] @ 8-byte Spill
+; BE-NEXT:    vstr d13, [sp, #40] @ 8-byte Spill
+; BE-NEXT:    vstr d12, [sp, #32] @ 8-byte Spill
+; BE-NEXT:    vstr d11, [sp, #24] @ 8-byte Spill
+; BE-NEXT:    vstr d10, [sp, #16] @ 8-byte Spill
+; BE-NEXT:    vstr d9, [sp, #8] @ 8-byte Spill
+; BE-NEXT:    vstr d8, [sp] @ 8-byte Spill
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    mov r10, r1
+; BE-NEXT:    ldr r1, [sp, #296]
+; BE-NEXT:    ldr r2, [sp, #304]
+; BE-NEXT:    vmov.32 d8[0], r0
+; BE-NEXT:    ldr r3, [sp, #308]
+; BE-NEXT:    mov r0, r1
+; BE-NEXT:    mov r1, r6
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #332
+; BE-NEXT:    mov r11, r1
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    mov r0, r5
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #188
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    mov r0, r8
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #204
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    ldr r0, [sp, #200]
+; BE-NEXT:    mov r8, r1
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #348
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    ldr r0, [sp, #344]
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #364
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    ldr r0, [sp, #360]
+; BE-NEXT:    mov r9, r1
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #316
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    ldr r0, [sp, #312]
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    vldr d18, [sp, #48] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d17, d15
+; BE-NEXT:    vrev64.32 d16, d18
+; BE-NEXT:    vldr d18, [sp, #40] @ 8-byte Reload
+; BE-NEXT:    vmov.32 d24[0], r0
+; BE-NEXT:    add r0, r4, #64
+; BE-NEXT:    vldr d20, [sp, #32] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d19, d18
+; BE-NEXT:    vmov.32 d9[1], r11
+; BE-NEXT:    vmov.32 d10[1], r7
+; BE-NEXT:    vrev64.32 d18, d20
+; BE-NEXT:    vldr d20, [sp, #24] @ 8-byte Reload
+; BE-NEXT:    vmov.32 d8[1], r10
+; BE-NEXT:    vmov.32 d14[1], r6
+; BE-NEXT:    vmov.32 d24[1], r1
+; BE-NEXT:    vldr d22, [sp, #16] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d21, d20
+; BE-NEXT:    vrev64.32 d1, d9
+; BE-NEXT:    vmov.32 d13[1], r9
+; BE-NEXT:    vrev64.32 d31, d10
+; BE-NEXT:    vrev64.32 d20, d22
+; BE-NEXT:    vldr d22, [sp, #8] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d0, d8
+; BE-NEXT:    vrev64.32 d29, d14
+; BE-NEXT:    vmov.32 d12[1], r5
+; BE-NEXT:    vrev64.32 d30, d24
+; BE-NEXT:    vrev64.32 d27, d22
+; BE-NEXT:    vldr d22, [sp] @ 8-byte Reload
+; BE-NEXT:    vst1.64 {d0, d1}, [r0:128]!
+; BE-NEXT:    vmov.32 d11[1], r8
+; BE-NEXT:    vrev64.32 d28, d13
+; BE-NEXT:    vst1.64 {d30, d31}, [r0:128]!
+; BE-NEXT:    vrev64.32 d26, d22
+; BE-NEXT:    vrev64.32 d23, d12
+; BE-NEXT:    vst1.64 {d28, d29}, [r0:128]!
+; BE-NEXT:    vrev64.32 d22, d11
+; BE-NEXT:    vst1.64 {d26, d27}, [r0:128]
+; BE-NEXT:    vst1.64 {d20, d21}, [r4:128]!
+; BE-NEXT:    vst1.64 {d22, d23}, [r4:128]!
+; BE-NEXT:    vst1.64 {d18, d19}, [r4:128]!
+; BE-NEXT:    vst1.64 {d16, d17}, [r4:128]
+; BE-NEXT:    add sp, sp, #56
+; BE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    add sp, sp, #4
+; BE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-NEON-LABEL: llrint_v16f128:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    .pad #4
+; BE-NEON-NEXT:    sub sp, sp, #4
+; BE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    .pad #56
+; BE-NEON-NEXT:    sub sp, sp, #56
+; BE-NEON-NEXT:    mov r5, r3
+; BE-NEON-NEXT:    add r3, sp, #376
+; BE-NEON-NEXT:    mov r6, r2
+; BE-NEON-NEXT:    mov r4, r0
+; BE-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    ldr r7, [sp, #392]
+; BE-NEON-NEXT:    add r3, sp, #396
+; BE-NEON-NEXT:    mov r9, r1
+; BE-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    mov r0, r7
+; BE-NEON-NEXT:    ldr r11, [sp, #168]
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    ldr r2, [sp, #160]
+; BE-NEON-NEXT:    mov r10, r1
+; BE-NEON-NEXT:    ldr r3, [sp, #164]
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    mov r0, r6
+; BE-NEON-NEXT:    mov r1, r5
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #172
+; BE-NEON-NEXT:    mov r8, r1
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    mov r0, r11
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #220
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #216]
+; BE-NEON-NEXT:    mov r11, r1
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #236
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #232]
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #252
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #248]
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #268
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #264]
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #280]
+; BE-NEON-NEXT:    ldr r2, [sp, #288]
+; BE-NEON-NEXT:    vmov.32 d13[1], r7
+; BE-NEON-NEXT:    ldr r7, [sp, #284]
+; BE-NEON-NEXT:    ldr r3, [sp, #292]
+; BE-NEON-NEXT:    vmov.32 d14[1], r5
+; BE-NEON-NEXT:    ldr r5, [sp, #328]
+; BE-NEON-NEXT:    vmov.32 d12[1], r6
+; BE-NEON-NEXT:    ldr r6, [sp, #300]
+; BE-NEON-NEXT:    vmov.32 d10[1], r8
+; BE-NEON-NEXT:    ldr r8, [sp, #184]
+; BE-NEON-NEXT:    vmov.32 d11[1], r11
+; BE-NEON-NEXT:    vmov.32 d9[1], r10
+; BE-NEON-NEXT:    vmov.32 d8[1], r9
+; BE-NEON-NEXT:    vmov.32 d15[1], r1
+; BE-NEON-NEXT:    mov r1, r7
+; BE-NEON-NEXT:    vstr d14, [sp, #48] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d13, [sp, #40] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d12, [sp, #32] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d11, [sp, #24] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d10, [sp, #16] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d9, [sp, #8] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d8, [sp] @ 8-byte Spill
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    mov r10, r1
+; BE-NEON-NEXT:    ldr r1, [sp, #296]
+; BE-NEON-NEXT:    ldr r2, [sp, #304]
+; BE-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-NEON-NEXT:    ldr r3, [sp, #308]
+; BE-NEON-NEXT:    mov r0, r1
+; BE-NEON-NEXT:    mov r1, r6
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #332
+; BE-NEON-NEXT:    mov r11, r1
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    mov r0, r5
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #188
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    mov r0, r8
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #204
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #200]
+; BE-NEON-NEXT:    mov r8, r1
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #348
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #344]
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #364
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #360]
+; BE-NEON-NEXT:    mov r9, r1
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #316
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #312]
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    vldr d18, [sp, #48] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d17, d15
+; BE-NEON-NEXT:    vrev64.32 d16, d18
+; BE-NEON-NEXT:    vldr d18, [sp, #40] @ 8-byte Reload
+; BE-NEON-NEXT:    vmov.32 d24[0], r0
+; BE-NEON-NEXT:    add r0, r4, #64
+; BE-NEON-NEXT:    vldr d20, [sp, #32] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d19, d18
+; BE-NEON-NEXT:    vmov.32 d9[1], r11
+; BE-NEON-NEXT:    vmov.32 d10[1], r7
+; BE-NEON-NEXT:    vrev64.32 d18, d20
+; BE-NEON-NEXT:    vldr d20, [sp, #24] @ 8-byte Reload
+; BE-NEON-NEXT:    vmov.32 d8[1], r10
+; BE-NEON-NEXT:    vmov.32 d14[1], r6
+; BE-NEON-NEXT:    vmov.32 d24[1], r1
+; BE-NEON-NEXT:    vldr d22, [sp, #16] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d21, d20
+; BE-NEON-NEXT:    vrev64.32 d1, d9
+; BE-NEON-NEXT:    vmov.32 d13[1], r9
+; BE-NEON-NEXT:    vrev64.32 d31, d10
+; BE-NEON-NEXT:    vrev64.32 d20, d22
+; BE-NEON-NEXT:    vldr d22, [sp, #8] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d0, d8
+; BE-NEON-NEXT:    vrev64.32 d29, d14
+; BE-NEON-NEXT:    vmov.32 d12[1], r5
+; BE-NEON-NEXT:    vrev64.32 d30, d24
+; BE-NEON-NEXT:    vrev64.32 d27, d22
+; BE-NEON-NEXT:    vldr d22, [sp] @ 8-byte Reload
+; BE-NEON-NEXT:    vst1.64 {d0, d1}, [r0:128]!
+; BE-NEON-NEXT:    vmov.32 d11[1], r8
+; BE-NEON-NEXT:    vrev64.32 d28, d13
+; BE-NEON-NEXT:    vst1.64 {d30, d31}, [r0:128]!
+; BE-NEON-NEXT:    vrev64.32 d26, d22
+; BE-NEON-NEXT:    vrev64.32 d23, d12
+; BE-NEON-NEXT:    vst1.64 {d28, d29}, [r0:128]!
+; BE-NEON-NEXT:    vrev64.32 d22, d11
+; BE-NEON-NEXT:    vst1.64 {d26, d27}, [r0:128]
+; BE-NEON-NEXT:    vst1.64 {d20, d21}, [r4:128]!
+; BE-NEON-NEXT:    vst1.64 {d22, d23}, [r4:128]!
+; BE-NEON-NEXT:    vst1.64 {d18, d19}, [r4:128]!
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r4:128]
+; BE-NEON-NEXT:    add sp, sp, #56
+; BE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    add sp, sp, #4
+; BE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <16 x i64> @llvm.llrint.v16i64.v16f128(<16 x fp128> %x)
+  ret <16 x i64> %a
+}
+declare <16 x i64> @llvm.llrint.v16i64.v16f128(<16 x fp128>)
+
+define <32 x i64> @llrint_v32f128(<32 x fp128> %x) {
+; LE-LABEL: llrint_v32f128:
+; LE:       @ %bb.0:
+; LE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEXT:    .pad #4
+; LE-NEXT:    sub sp, sp, #4
+; LE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    .pad #192
+; LE-NEXT:    sub sp, sp, #192
+; LE-NEXT:    str r3, [sp, #60] @ 4-byte Spill
+; LE-NEXT:    add r3, sp, #688
+; LE-NEXT:    str r2, [sp, #56] @ 4-byte Spill
+; LE-NEXT:    mov r9, r0
+; LE-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #560
+; LE-NEXT:    mov r4, r0
+; LE-NEXT:    str r1, [sp, #64] @ 4-byte Spill
+; LE-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    vmov.32 d17[0], r0
+; LE-NEXT:    ldr r7, [sp, #544]
+; LE-NEXT:    ldr r6, [sp, #548]
+; LE-NEXT:    add lr, sp, #96
+; LE-NEXT:    ldr r2, [sp, #552]
+; LE-NEXT:    vmov.32 d17[1], r1
+; LE-NEXT:    ldr r3, [sp, #556]
+; LE-NEXT:    mov r0, r7
+; LE-NEXT:    mov r1, r6
+; LE-NEXT:    vorr q4, q8, q8
+; LE-NEXT:    ldr r5, [sp, #528]
+; LE-NEXT:    vmov.32 d17[0], r4
+; LE-NEXT:    ldr r10, [sp, #304]
+; LE-NEXT:    ldr r8, [sp, #368]
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #532
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    mov r11, r1
+; LE-NEXT:    add lr, sp, #144
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    mov r0, r5
+; LE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #308
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    add lr, sp, #176
+; LE-NEXT:    vmov.32 d17[0], r0
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    mov r0, r10
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #372
+; LE-NEXT:    mov r10, r1
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    mov r0, r8
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #404
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    ldr r0, [sp, #400]
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #596
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    ldr r0, [sp, #592]
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #676
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    ldr r0, [sp, #672]
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add lr, sp, #96
+; LE-NEXT:    vmov.32 d13[1], r4
+; LE-NEXT:    str r1, [sp, #52] @ 4-byte Spill
+; LE-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #80
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #128
+; LE-NEXT:    vmov.32 d9[1], r7
+; LE-NEXT:    ldr r1, [sp, #628]
+; LE-NEXT:    ldr r2, [sp, #632]
+; LE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #112
+; LE-NEXT:    vmov.32 d15[1], r6
+; LE-NEXT:    ldr r3, [sp, #636]
+; LE-NEXT:    ldr r7, [sp, #64] @ 4-byte Reload
+; LE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #160
+; LE-NEXT:    vmov.32 d11[1], r10
+; LE-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #176
+; LE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #144
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d18[0], r0
+; LE-NEXT:    ldr r0, [sp, #624]
+; LE-NEXT:    vmov.32 d16[1], r11
+; LE-NEXT:    vmov.32 d9[1], r5
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #96
+; LE-NEXT:    vmov.32 d19[1], r7
+; LE-NEXT:    vstmia lr, {d18, d19} @ 16-byte Spill
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #512
+; LE-NEXT:    str r0, [sp, #48] @ 4-byte Spill
+; LE-NEXT:    str r1, [sp, #64] @ 4-byte Spill
+; LE-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #768
+; LE-NEXT:    mov r11, r0
+; LE-NEXT:    str r1, [sp, #28] @ 4-byte Spill
+; LE-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    ldr r6, [sp, #784]
+; LE-NEXT:    add r3, sp, #788
+; LE-NEXT:    mov r8, r1
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    mov r0, r6
+; LE-NEXT:    ldr r5, [sp, #736]
+; LE-NEXT:    ldr r7, [sp, #752]
+; LE-NEXT:    ldr r4, [sp, #720]
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #740
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    mov r0, r5
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #756
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    mov r0, r7
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #724
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    mov r0, r4
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    vmov.32 d13[1], r7
+; LE-NEXT:    add lr, sp, #8
+; LE-NEXT:    ldr r2, [sp, #296]
+; LE-NEXT:    vmov.32 d12[1], r5
+; LE-NEXT:    ldr r3, [sp, #300]
+; LE-NEXT:    ldr r4, [sp, #576]
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    ldr r0, [sp, #56] @ 4-byte Reload
+; LE-NEXT:    ldr r10, [sp, #384]
+; LE-NEXT:    vmov.32 d15[1], r6
+; LE-NEXT:    ldr r6, [sp, #352]
+; LE-NEXT:    vmov.32 d14[1], r8
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #32
+; LE-NEXT:    vmov.32 d11[1], r1
+; LE-NEXT:    ldr r1, [sp, #60] @ 4-byte Reload
+; LE-NEXT:    vmov.32 d8[0], r11
+; LE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #176
+; LE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add lr, sp, #160
+; LE-NEXT:    add r3, sp, #356
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    vmov.32 d16[0], r0
+; LE-NEXT:    mov r0, r6
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add lr, sp, #112
+; LE-NEXT:    add r3, sp, #388
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    mov r0, r10
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add lr, sp, #128
+; LE-NEXT:    add r3, sp, #580
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    mov r0, r4
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add lr, sp, #80
+; LE-NEXT:    add r3, sp, #708
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    ldr r0, [sp, #704]
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    vmov.32 d8[1], r4
+; LE-NEXT:    add lr, sp, #80
+; LE-NEXT:    ldr r2, [sp, #52] @ 4-byte Reload
+; LE-NEXT:    vmov.32 d12[1], r6
+; LE-NEXT:    ldr r6, [sp, #644]
+; LE-NEXT:    ldr r3, [sp, #652]
+; LE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #128
+; LE-NEXT:    vmov.32 d14[1], r7
+; LE-NEXT:    ldr r4, [sp, #480]
+; LE-NEXT:    ldr r7, [sp, #656]
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #112
+; LE-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #160
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    ldr r0, [sp, #28] @ 4-byte Reload
+; LE-NEXT:    ldr r10, [sp, #496]
+; LE-NEXT:    vmov.32 d16[1], r5
+; LE-NEXT:    add r5, r9, #192
+; LE-NEXT:    ldr r8, [sp, #608]
+; LE-NEXT:    vmov.32 d10[1], r1
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #176
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vmov.32 d16[1], r0
+; LE-NEXT:    ldr r0, [sp, #640]
+; LE-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #96
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #8
+; LE-NEXT:    vmov.32 d16[1], r2
+; LE-NEXT:    ldr r2, [sp, #648]
+; LE-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; LE-NEXT:    vst1.64 {d10, d11}, [r5:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; LE-NEXT:    ldr r1, [sp, #48] @ 4-byte Reload
+; LE-NEXT:    vmov.32 d9[0], r1
+; LE-NEXT:    mov r1, r6
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #660
+; LE-NEXT:    mov r11, r1
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    mov r0, r7
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #484
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    mov r0, r4
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #500
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    vmov.32 d10[0], r0
+; LE-NEXT:    mov r0, r10
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #612
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d11[0], r0
+; LE-NEXT:    mov r0, r8
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    ldr r0, [sp, #64] @ 4-byte Reload
+; LE-NEXT:    add lr, sp, #96
+; LE-NEXT:    add r8, r9, #128
+; LE-NEXT:    vmov.32 d13[1], r7
+; LE-NEXT:    ldr r2, [sp, #344]
+; LE-NEXT:    ldr r3, [sp, #348]
+; LE-NEXT:    vmov.32 d12[1], r11
+; LE-NEXT:    ldr r7, [sp, #452]
+; LE-NEXT:    ldr r10, [sp, #416]
+; LE-NEXT:    vmov.32 d9[1], r0
+; LE-NEXT:    ldr r0, [sp, #336]
+; LE-NEXT:    vmov.32 d8[1], r1
+; LE-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #64
+; LE-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEXT:    add lr, sp, #32
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #144
+; LE-NEXT:    vmov.32 d11[1], r4
+; LE-NEXT:    ldr r4, [sp, #340]
+; LE-NEXT:    vst1.64 {d16, d17}, [r5:128]
+; LE-NEXT:    mov r1, r4
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #80
+; LE-NEXT:    vmov.32 d10[1], r6
+; LE-NEXT:    ldr r6, [sp, #448]
+; LE-NEXT:    vst1.64 {d16, d17}, [r8:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vst1.64 {d16, d17}, [r8:128]!
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    ldr r2, [sp, #456]
+; LE-NEXT:    mov r11, r1
+; LE-NEXT:    ldr r3, [sp, #460]
+; LE-NEXT:    vmov.32 d15[0], r0
+; LE-NEXT:    mov r0, r6
+; LE-NEXT:    mov r1, r7
+; LE-NEXT:    ldr r5, [sp, #432]
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #468
+; LE-NEXT:    vmov.32 d12[0], r0
+; LE-NEXT:    ldr r0, [sp, #464]
+; LE-NEXT:    mov r6, r1
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #420
+; LE-NEXT:    mov r7, r1
+; LE-NEXT:    vmov.32 d13[0], r0
+; LE-NEXT:    mov r0, r10
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #436
+; LE-NEXT:    mov r4, r1
+; LE-NEXT:    vmov.32 d8[0], r0
+; LE-NEXT:    mov r0, r5
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add r3, sp, #324
+; LE-NEXT:    vmov.32 d9[0], r0
+; LE-NEXT:    ldr r0, [sp, #320]
+; LE-NEXT:    mov r5, r1
+; LE-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEXT:    bl llrintl
+; LE-NEXT:    add lr, sp, #64
+; LE-NEXT:    vmov.32 d9[1], r5
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #96
+; LE-NEXT:    vmov.32 d13[1], r7
+; LE-NEXT:    vst1.64 {d16, d17}, [r8:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #176
+; LE-NEXT:    vmov.32 d8[1], r4
+; LE-NEXT:    vmov.32 d12[1], r6
+; LE-NEXT:    vmov.32 d14[0], r0
+; LE-NEXT:    add r0, r9, #64
+; LE-NEXT:    vst1.64 {d16, d17}, [r8:128]
+; LE-NEXT:    vst1.64 {d8, d9}, [r0:128]!
+; LE-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #160
+; LE-NEXT:    vmov.32 d15[1], r11
+; LE-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #112
+; LE-NEXT:    vmov.32 d14[1], r1
+; LE-NEXT:    vst1.64 {d16, d17}, [r9:128]!
+; LE-NEXT:    vst1.64 {d14, d15}, [r9:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    add lr, sp, #128
+; LE-NEXT:    vst1.64 {d16, d17}, [r9:128]!
+; LE-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEXT:    vst1.64 {d16, d17}, [r9:128]
+; LE-NEXT:    add sp, sp, #192
+; LE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEXT:    add sp, sp, #4
+; LE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-NEON-LABEL: llrint_v32f128:
+; LE-NEON:       @ %bb.0:
+; LE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-NEON-NEXT:    .pad #4
+; LE-NEON-NEXT:    sub sp, sp, #4
+; LE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    .pad #192
+; LE-NEON-NEXT:    sub sp, sp, #192
+; LE-NEON-NEXT:    str r3, [sp, #60] @ 4-byte Spill
+; LE-NEON-NEXT:    add r3, sp, #688
+; LE-NEON-NEXT:    str r2, [sp, #56] @ 4-byte Spill
+; LE-NEON-NEXT:    mov r9, r0
+; LE-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #560
+; LE-NEON-NEXT:    mov r4, r0
+; LE-NEON-NEXT:    str r1, [sp, #64] @ 4-byte Spill
+; LE-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    vmov.32 d17[0], r0
+; LE-NEON-NEXT:    ldr r7, [sp, #544]
+; LE-NEON-NEXT:    ldr r6, [sp, #548]
+; LE-NEON-NEXT:    add lr, sp, #96
+; LE-NEON-NEXT:    ldr r2, [sp, #552]
+; LE-NEON-NEXT:    vmov.32 d17[1], r1
+; LE-NEON-NEXT:    ldr r3, [sp, #556]
+; LE-NEON-NEXT:    mov r0, r7
+; LE-NEON-NEXT:    mov r1, r6
+; LE-NEON-NEXT:    vorr q4, q8, q8
+; LE-NEON-NEXT:    ldr r5, [sp, #528]
+; LE-NEON-NEXT:    vmov.32 d17[0], r4
+; LE-NEON-NEXT:    ldr r10, [sp, #304]
+; LE-NEON-NEXT:    ldr r8, [sp, #368]
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #532
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    mov r11, r1
+; LE-NEON-NEXT:    add lr, sp, #144
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    mov r0, r5
+; LE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #308
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    add lr, sp, #176
+; LE-NEON-NEXT:    vmov.32 d17[0], r0
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    mov r0, r10
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #372
+; LE-NEON-NEXT:    mov r10, r1
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    mov r0, r8
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #404
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #400]
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #596
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #592]
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #676
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #672]
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add lr, sp, #96
+; LE-NEON-NEXT:    vmov.32 d13[1], r4
+; LE-NEON-NEXT:    str r1, [sp, #52] @ 4-byte Spill
+; LE-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #80
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #128
+; LE-NEON-NEXT:    vmov.32 d9[1], r7
+; LE-NEON-NEXT:    ldr r1, [sp, #628]
+; LE-NEON-NEXT:    ldr r2, [sp, #632]
+; LE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #112
+; LE-NEON-NEXT:    vmov.32 d15[1], r6
+; LE-NEON-NEXT:    ldr r3, [sp, #636]
+; LE-NEON-NEXT:    ldr r7, [sp, #64] @ 4-byte Reload
+; LE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #160
+; LE-NEON-NEXT:    vmov.32 d11[1], r10
+; LE-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #176
+; LE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #144
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d18[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #624]
+; LE-NEON-NEXT:    vmov.32 d16[1], r11
+; LE-NEON-NEXT:    vmov.32 d9[1], r5
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #96
+; LE-NEON-NEXT:    vmov.32 d19[1], r7
+; LE-NEON-NEXT:    vstmia lr, {d18, d19} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #512
+; LE-NEON-NEXT:    str r0, [sp, #48] @ 4-byte Spill
+; LE-NEON-NEXT:    str r1, [sp, #64] @ 4-byte Spill
+; LE-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #768
+; LE-NEON-NEXT:    mov r11, r0
+; LE-NEON-NEXT:    str r1, [sp, #28] @ 4-byte Spill
+; LE-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    ldr r6, [sp, #784]
+; LE-NEON-NEXT:    add r3, sp, #788
+; LE-NEON-NEXT:    mov r8, r1
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    mov r0, r6
+; LE-NEON-NEXT:    ldr r5, [sp, #736]
+; LE-NEON-NEXT:    ldr r7, [sp, #752]
+; LE-NEON-NEXT:    ldr r4, [sp, #720]
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #740
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    mov r0, r5
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #756
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    mov r0, r7
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #724
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    mov r0, r4
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    vmov.32 d13[1], r7
+; LE-NEON-NEXT:    add lr, sp, #8
+; LE-NEON-NEXT:    ldr r2, [sp, #296]
+; LE-NEON-NEXT:    vmov.32 d12[1], r5
+; LE-NEON-NEXT:    ldr r3, [sp, #300]
+; LE-NEON-NEXT:    ldr r4, [sp, #576]
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #56] @ 4-byte Reload
+; LE-NEON-NEXT:    ldr r10, [sp, #384]
+; LE-NEON-NEXT:    vmov.32 d15[1], r6
+; LE-NEON-NEXT:    ldr r6, [sp, #352]
+; LE-NEON-NEXT:    vmov.32 d14[1], r8
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #32
+; LE-NEON-NEXT:    vmov.32 d11[1], r1
+; LE-NEON-NEXT:    ldr r1, [sp, #60] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov.32 d8[0], r11
+; LE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #176
+; LE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add lr, sp, #160
+; LE-NEON-NEXT:    add r3, sp, #356
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    vmov.32 d16[0], r0
+; LE-NEON-NEXT:    mov r0, r6
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add lr, sp, #112
+; LE-NEON-NEXT:    add r3, sp, #388
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    mov r0, r10
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add lr, sp, #128
+; LE-NEON-NEXT:    add r3, sp, #580
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    mov r0, r4
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add lr, sp, #80
+; LE-NEON-NEXT:    add r3, sp, #708
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #704]
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    vmov.32 d8[1], r4
+; LE-NEON-NEXT:    add lr, sp, #80
+; LE-NEON-NEXT:    ldr r2, [sp, #52] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov.32 d12[1], r6
+; LE-NEON-NEXT:    ldr r6, [sp, #644]
+; LE-NEON-NEXT:    ldr r3, [sp, #652]
+; LE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #128
+; LE-NEON-NEXT:    vmov.32 d14[1], r7
+; LE-NEON-NEXT:    ldr r4, [sp, #480]
+; LE-NEON-NEXT:    ldr r7, [sp, #656]
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #112
+; LE-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #160
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #28] @ 4-byte Reload
+; LE-NEON-NEXT:    ldr r10, [sp, #496]
+; LE-NEON-NEXT:    vmov.32 d16[1], r5
+; LE-NEON-NEXT:    add r5, r9, #192
+; LE-NEON-NEXT:    ldr r8, [sp, #608]
+; LE-NEON-NEXT:    vmov.32 d10[1], r1
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #176
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vmov.32 d16[1], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #640]
+; LE-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #96
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #8
+; LE-NEON-NEXT:    vmov.32 d16[1], r2
+; LE-NEON-NEXT:    ldr r2, [sp, #648]
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; LE-NEON-NEXT:    vst1.64 {d10, d11}, [r5:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; LE-NEON-NEXT:    ldr r1, [sp, #48] @ 4-byte Reload
+; LE-NEON-NEXT:    vmov.32 d9[0], r1
+; LE-NEON-NEXT:    mov r1, r6
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #660
+; LE-NEON-NEXT:    mov r11, r1
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    mov r0, r7
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #484
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    mov r0, r4
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #500
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-NEON-NEXT:    mov r0, r10
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #612
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-NEON-NEXT:    mov r0, r8
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #64] @ 4-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #96
+; LE-NEON-NEXT:    add r8, r9, #128
+; LE-NEON-NEXT:    vmov.32 d13[1], r7
+; LE-NEON-NEXT:    ldr r2, [sp, #344]
+; LE-NEON-NEXT:    ldr r3, [sp, #348]
+; LE-NEON-NEXT:    vmov.32 d12[1], r11
+; LE-NEON-NEXT:    ldr r7, [sp, #452]
+; LE-NEON-NEXT:    ldr r10, [sp, #416]
+; LE-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #336]
+; LE-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #64
+; LE-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-NEON-NEXT:    add lr, sp, #32
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #144
+; LE-NEON-NEXT:    vmov.32 d11[1], r4
+; LE-NEON-NEXT:    ldr r4, [sp, #340]
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]
+; LE-NEON-NEXT:    mov r1, r4
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #80
+; LE-NEON-NEXT:    vmov.32 d10[1], r6
+; LE-NEON-NEXT:    ldr r6, [sp, #448]
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r8:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r8:128]!
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    ldr r2, [sp, #456]
+; LE-NEON-NEXT:    mov r11, r1
+; LE-NEON-NEXT:    ldr r3, [sp, #460]
+; LE-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-NEON-NEXT:    mov r0, r6
+; LE-NEON-NEXT:    mov r1, r7
+; LE-NEON-NEXT:    ldr r5, [sp, #432]
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #468
+; LE-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #464]
+; LE-NEON-NEXT:    mov r6, r1
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #420
+; LE-NEON-NEXT:    mov r7, r1
+; LE-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-NEON-NEXT:    mov r0, r10
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #436
+; LE-NEON-NEXT:    mov r4, r1
+; LE-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-NEON-NEXT:    mov r0, r5
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add r3, sp, #324
+; LE-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-NEON-NEXT:    ldr r0, [sp, #320]
+; LE-NEON-NEXT:    mov r5, r1
+; LE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-NEON-NEXT:    bl llrintl
+; LE-NEON-NEXT:    add lr, sp, #64
+; LE-NEON-NEXT:    vmov.32 d9[1], r5
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #96
+; LE-NEON-NEXT:    vmov.32 d13[1], r7
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r8:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #176
+; LE-NEON-NEXT:    vmov.32 d8[1], r4
+; LE-NEON-NEXT:    vmov.32 d12[1], r6
+; LE-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-NEON-NEXT:    add r0, r9, #64
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r8:128]
+; LE-NEON-NEXT:    vst1.64 {d8, d9}, [r0:128]!
+; LE-NEON-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-NEON-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #160
+; LE-NEON-NEXT:    vmov.32 d15[1], r11
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #112
+; LE-NEON-NEXT:    vmov.32 d14[1], r1
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r9:128]!
+; LE-NEON-NEXT:    vst1.64 {d14, d15}, [r9:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    add lr, sp, #128
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r9:128]!
+; LE-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-NEON-NEXT:    vst1.64 {d16, d17}, [r9:128]
+; LE-NEON-NEXT:    add sp, sp, #192
+; LE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-NEON-NEXT:    add sp, sp, #4
+; LE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-LABEL: llrint_v32f128:
+; BE:       @ %bb.0:
+; BE-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEXT:    .pad #4
+; BE-NEXT:    sub sp, sp, #4
+; BE-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    .pad #152
+; BE-NEXT:    sub sp, sp, #152
+; BE-NEXT:    str r3, [sp, #120] @ 4-byte Spill
+; BE-NEXT:    add r3, sp, #712
+; BE-NEXT:    str r2, [sp, #112] @ 4-byte Spill
+; BE-NEXT:    mov r9, r0
+; BE-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    ldr r7, [sp, #648]
+; BE-NEXT:    add r3, sp, #652
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    mov r0, r7
+; BE-NEXT:    ldr r6, [sp, #520]
+; BE-NEXT:    ldr r8, [sp, #632]
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #524
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    mov r0, r6
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #636
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d8[0], r0
+; BE-NEXT:    mov r0, r8
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    ldr r0, [sp, #488]
+; BE-NEXT:    vmov.32 d8[1], r4
+; BE-NEXT:    ldr r1, [sp, #492]
+; BE-NEXT:    ldr r2, [sp, #496]
+; BE-NEXT:    vmov.32 d10[1], r7
+; BE-NEXT:    ldr r3, [sp, #500]
+; BE-NEXT:    vmov.32 d9[1], r5
+; BE-NEXT:    vstr d8, [sp, #144] @ 8-byte Spill
+; BE-NEXT:    vstr d10, [sp, #136] @ 8-byte Spill
+; BE-NEXT:    vstr d9, [sp, #128] @ 8-byte Spill
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #680
+; BE-NEXT:    str r0, [sp, #104] @ 4-byte Spill
+; BE-NEXT:    str r1, [sp, #88] @ 4-byte Spill
+; BE-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    ldr r0, [sp, #728]
+; BE-NEXT:    ldr r2, [sp, #736]
+; BE-NEXT:    vmov.32 d11[1], r6
+; BE-NEXT:    ldr r6, [sp, #732]
+; BE-NEXT:    ldr r3, [sp, #740]
+; BE-NEXT:    vmov.32 d16[1], r1
+; BE-NEXT:    ldr r5, [sp, #504]
+; BE-NEXT:    mov r1, r6
+; BE-NEXT:    ldr r7, [sp, #744]
+; BE-NEXT:    ldr r4, [sp, #748]
+; BE-NEXT:    vstr d11, [sp, #24] @ 8-byte Spill
+; BE-NEXT:    vstr d16, [sp, #8] @ 8-byte Spill
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    ldr r2, [sp, #752]
+; BE-NEXT:    mov r11, r1
+; BE-NEXT:    ldr r3, [sp, #756]
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    mov r0, r7
+; BE-NEXT:    mov r1, r4
+; BE-NEXT:    ldr r10, [sp, #552]
+; BE-NEXT:    ldr r6, [sp, #664]
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #508
+; BE-NEXT:    mov r8, r1
+; BE-NEXT:    vmov.32 d8[0], r0
+; BE-NEXT:    mov r0, r5
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #540
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    ldr r0, [sp, #536]
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #556
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    mov r0, r10
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #668
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    mov r0, r6
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #700
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    ldr r0, [sp, #696]
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    ldr r0, [sp, #104] @ 4-byte Reload
+; BE-NEXT:    ldr r2, [sp, #256]
+; BE-NEXT:    vmov.32 d13[1], r11
+; BE-NEXT:    ldr r3, [sp, #260]
+; BE-NEXT:    vmov.32 d14[1], r6
+; BE-NEXT:    ldr r6, [sp, #264]
+; BE-NEXT:    vmov.32 d9[1], r4
+; BE-NEXT:    ldr r4, [sp, #344]
+; BE-NEXT:    vmov.32 d12[1], r5
+; BE-NEXT:    ldr r5, [sp, #312]
+; BE-NEXT:    vmov.32 d8[1], r8
+; BE-NEXT:    ldr r8, [sp, #328]
+; BE-NEXT:    vmov.32 d10[1], r7
+; BE-NEXT:    vstr d13, [sp, #32] @ 8-byte Spill
+; BE-NEXT:    vmov.32 d11[1], r1
+; BE-NEXT:    ldr r1, [sp, #120] @ 4-byte Reload
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    ldr r0, [sp, #112] @ 4-byte Reload
+; BE-NEXT:    vstr d14, [sp] @ 8-byte Spill
+; BE-NEXT:    vstr d9, [sp, #16] @ 8-byte Spill
+; BE-NEXT:    vstr d12, [sp, #56] @ 8-byte Spill
+; BE-NEXT:    vstr d10, [sp, #64] @ 8-byte Spill
+; BE-NEXT:    vstr d8, [sp, #40] @ 8-byte Spill
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #268
+; BE-NEXT:    mov r11, r1
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    mov r0, r6
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #316
+; BE-NEXT:    mov r10, r1
+; BE-NEXT:    vmov.32 d8[0], r0
+; BE-NEXT:    mov r0, r5
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #332
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    mov r0, r8
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #348
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    mov r0, r4
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #364
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    ldr r0, [sp, #360]
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #476
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    ldr r0, [sp, #472]
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    vmov.32 d16[0], r0
+; BE-NEXT:    ldr r0, [sp, #88] @ 4-byte Reload
+; BE-NEXT:    ldr r2, [sp, #592]
+; BE-NEXT:    vldr d20, [sp, #136] @ 8-byte Reload
+; BE-NEXT:    vmov.32 d16[1], r1
+; BE-NEXT:    ldr r1, [sp, #588]
+; BE-NEXT:    ldr r3, [sp, #596]
+; BE-NEXT:    vldr d22, [sp, #24] @ 8-byte Reload
+; BE-NEXT:    vldr d18, [sp, #8] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d21, d20
+; BE-NEXT:    vmov.32 d10[1], r6
+; BE-NEXT:    ldr r6, [sp, #600]
+; BE-NEXT:    vmov.32 d9[1], r4
+; BE-NEXT:    ldr r4, [sp, #616]
+; BE-NEXT:    vmov.32 d12[1], r7
+; BE-NEXT:    ldr r7, [sp, #604]
+; BE-NEXT:    vmov.32 d8[1], r10
+; BE-NEXT:    add r10, r9, #192
+; BE-NEXT:    vmov.32 d14[1], r11
+; BE-NEXT:    ldr r11, [sp, #440]
+; BE-NEXT:    vmov.32 d13[1], r0
+; BE-NEXT:    ldr r0, [sp, #584]
+; BE-NEXT:    vmov.32 d15[1], r5
+; BE-NEXT:    vstr d16, [sp, #48] @ 8-byte Spill
+; BE-NEXT:    vldr d16, [sp, #128] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d20, d22
+; BE-NEXT:    vldr d22, [sp] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d19, d18
+; BE-NEXT:    vrev64.32 d17, d16
+; BE-NEXT:    vrev64.32 d18, d22
+; BE-NEXT:    vstr d10, [sp, #120] @ 8-byte Spill
+; BE-NEXT:    vstr d9, [sp, #112] @ 8-byte Spill
+; BE-NEXT:    vstr d15, [sp, #104] @ 8-byte Spill
+; BE-NEXT:    vstr d12, [sp, #96] @ 8-byte Spill
+; BE-NEXT:    vstr d8, [sp, #80] @ 8-byte Spill
+; BE-NEXT:    vstr d14, [sp, #72] @ 8-byte Spill
+; BE-NEXT:    vstr d13, [sp, #88] @ 8-byte Spill
+; BE-NEXT:    vst1.64 {d20, d21}, [r10:128]!
+; BE-NEXT:    vrev64.32 d16, d11
+; BE-NEXT:    vst1.64 {d18, d19}, [r10:128]!
+; BE-NEXT:    vst1.64 {d16, d17}, [r10:128]!
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    ldr r2, [sp, #608]
+; BE-NEXT:    mov r8, r1
+; BE-NEXT:    ldr r3, [sp, #612]
+; BE-NEXT:    vmov.32 d8[0], r0
+; BE-NEXT:    mov r0, r6
+; BE-NEXT:    mov r1, r7
+; BE-NEXT:    ldr r5, [sp, #456]
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #620
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    mov r0, r4
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #444
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    mov r0, r11
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #460
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d11[0], r0
+; BE-NEXT:    mov r0, r5
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #572
+; BE-NEXT:    vmov.32 d13[0], r0
+; BE-NEXT:    ldr r0, [sp, #568]
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    vldr d16, [sp, #16] @ 8-byte Reload
+; BE-NEXT:    vldr d18, [sp, #56] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d17, d16
+; BE-NEXT:    ldr r2, [sp, #304]
+; BE-NEXT:    vrev64.32 d16, d18
+; BE-NEXT:    ldr r3, [sp, #308]
+; BE-NEXT:    vldr d18, [sp, #144] @ 8-byte Reload
+; BE-NEXT:    vldr d20, [sp, #64] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d19, d18
+; BE-NEXT:    vrev64.32 d18, d20
+; BE-NEXT:    vldr d20, [sp, #40] @ 8-byte Reload
+; BE-NEXT:    vldr d22, [sp, #32] @ 8-byte Reload
+; BE-NEXT:    vmov.32 d14[0], r0
+; BE-NEXT:    ldr r0, [sp, #296]
+; BE-NEXT:    vmov.32 d10[1], r7
+; BE-NEXT:    ldr r7, [sp, #412]
+; BE-NEXT:    vmov.32 d9[1], r6
+; BE-NEXT:    ldr r6, [sp, #408]
+; BE-NEXT:    vmov.32 d8[1], r8
+; BE-NEXT:    add r8, r9, #128
+; BE-NEXT:    vrev64.32 d21, d20
+; BE-NEXT:    vmov.32 d13[1], r5
+; BE-NEXT:    ldr r5, [sp, #300]
+; BE-NEXT:    vrev64.32 d20, d22
+; BE-NEXT:    vmov.32 d14[1], r1
+; BE-NEXT:    mov r1, r5
+; BE-NEXT:    vstr d10, [sp, #136] @ 8-byte Spill
+; BE-NEXT:    vstr d9, [sp, #128] @ 8-byte Spill
+; BE-NEXT:    vstr d8, [sp, #24] @ 8-byte Spill
+; BE-NEXT:    vst1.64 {d20, d21}, [r10:128]
+; BE-NEXT:    vst1.64 {d18, d19}, [r8:128]!
+; BE-NEXT:    vmov.32 d11[1], r4
+; BE-NEXT:    ldr r4, [sp, #424]
+; BE-NEXT:    ldr r10, [sp, #376]
+; BE-NEXT:    vst1.64 {d16, d17}, [r8:128]!
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    ldr r2, [sp, #416]
+; BE-NEXT:    mov r11, r1
+; BE-NEXT:    ldr r3, [sp, #420]
+; BE-NEXT:    vmov.32 d15[0], r0
+; BE-NEXT:    mov r0, r6
+; BE-NEXT:    mov r1, r7
+; BE-NEXT:    ldr r5, [sp, #392]
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #428
+; BE-NEXT:    mov r6, r1
+; BE-NEXT:    vmov.32 d8[0], r0
+; BE-NEXT:    mov r0, r4
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #380
+; BE-NEXT:    mov r7, r1
+; BE-NEXT:    vmov.32 d9[0], r0
+; BE-NEXT:    mov r0, r10
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #396
+; BE-NEXT:    mov r4, r1
+; BE-NEXT:    vmov.32 d12[0], r0
+; BE-NEXT:    mov r0, r5
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    add r3, sp, #284
+; BE-NEXT:    vmov.32 d10[0], r0
+; BE-NEXT:    ldr r0, [sp, #280]
+; BE-NEXT:    mov r5, r1
+; BE-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEXT:    bl llrintl
+; BE-NEXT:    vldr d16, [sp, #120] @ 8-byte Reload
+; BE-NEXT:    vldr d18, [sp, #112] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d17, d16
+; BE-NEXT:    vldr d26, [sp, #136] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d16, d18
+; BE-NEXT:    vldr d18, [sp, #104] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d31, d26
+; BE-NEXT:    vldr d26, [sp, #128] @ 8-byte Reload
+; BE-NEXT:    vldr d20, [sp, #96] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d19, d18
+; BE-NEXT:    vrev64.32 d18, d20
+; BE-NEXT:    vldr d20, [sp, #80] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d30, d26
+; BE-NEXT:    vldr d26, [sp, #24] @ 8-byte Reload
+; BE-NEXT:    vmov.32 d10[1], r5
+; BE-NEXT:    vldr d22, [sp, #72] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d21, d20
+; BE-NEXT:    vrev64.32 d1, d26
+; BE-NEXT:    vmov.32 d9[1], r7
+; BE-NEXT:    vmov.32 d12[1], r4
+; BE-NEXT:    vrev64.32 d20, d22
+; BE-NEXT:    vldr d22, [sp, #88] @ 8-byte Reload
+; BE-NEXT:    vmov.32 d8[1], r6
+; BE-NEXT:    vrev64.32 d0, d14
+; BE-NEXT:    vmov.32 d28[0], r0
+; BE-NEXT:    add r0, r9, #64
+; BE-NEXT:    vrev64.32 d3, d10
+; BE-NEXT:    vldr d24, [sp, #48] @ 8-byte Reload
+; BE-NEXT:    vrev64.32 d23, d22
+; BE-NEXT:    vrev64.32 d5, d9
+; BE-NEXT:    vst1.64 {d0, d1}, [r8:128]!
+; BE-NEXT:    vrev64.32 d2, d12
+; BE-NEXT:    vmov.32 d15[1], r11
+; BE-NEXT:    vrev64.32 d22, d24
+; BE-NEXT:    vrev64.32 d25, d13
+; BE-NEXT:    vrev64.32 d4, d8
+; BE-NEXT:    vst1.64 {d30, d31}, [r8:128]
+; BE-NEXT:    vst1.64 {d2, d3}, [r0:128]!
+; BE-NEXT:    vmov.32 d28[1], r1
+; BE-NEXT:    vrev64.32 d24, d11
+; BE-NEXT:    vst1.64 {d4, d5}, [r0:128]!
+; BE-NEXT:    vrev64.32 d27, d15
+; BE-NEXT:    vst1.64 {d24, d25}, [r0:128]!
+; BE-NEXT:    vrev64.32 d26, d28
+; BE-NEXT:    vst1.64 {d22, d23}, [r0:128]
+; BE-NEXT:    vst1.64 {d20, d21}, [r9:128]!
+; BE-NEXT:    vst1.64 {d26, d27}, [r9:128]!
+; BE-NEXT:    vst1.64 {d18, d19}, [r9:128]!
+; BE-NEXT:    vst1.64 {d16, d17}, [r9:128]
+; BE-NEXT:    add sp, sp, #152
+; BE-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEXT:    add sp, sp, #4
+; BE-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-NEON-LABEL: llrint_v32f128:
+; BE-NEON:       @ %bb.0:
+; BE-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-NEON-NEXT:    .pad #4
+; BE-NEON-NEXT:    sub sp, sp, #4
+; BE-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    .pad #152
+; BE-NEON-NEXT:    sub sp, sp, #152
+; BE-NEON-NEXT:    str r3, [sp, #120] @ 4-byte Spill
+; BE-NEON-NEXT:    add r3, sp, #712
+; BE-NEON-NEXT:    str r2, [sp, #112] @ 4-byte Spill
+; BE-NEON-NEXT:    mov r9, r0
+; BE-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    ldr r7, [sp, #648]
+; BE-NEON-NEXT:    add r3, sp, #652
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    mov r0, r7
+; BE-NEON-NEXT:    ldr r6, [sp, #520]
+; BE-NEON-NEXT:    ldr r8, [sp, #632]
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #524
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    mov r0, r6
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #636
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-NEON-NEXT:    mov r0, r8
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #488]
+; BE-NEON-NEXT:    vmov.32 d8[1], r4
+; BE-NEON-NEXT:    ldr r1, [sp, #492]
+; BE-NEON-NEXT:    ldr r2, [sp, #496]
+; BE-NEON-NEXT:    vmov.32 d10[1], r7
+; BE-NEON-NEXT:    ldr r3, [sp, #500]
+; BE-NEON-NEXT:    vmov.32 d9[1], r5
+; BE-NEON-NEXT:    vstr d8, [sp, #144] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d10, [sp, #136] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d9, [sp, #128] @ 8-byte Spill
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #680
+; BE-NEON-NEXT:    str r0, [sp, #104] @ 4-byte Spill
+; BE-NEON-NEXT:    str r1, [sp, #88] @ 4-byte Spill
+; BE-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #728]
+; BE-NEON-NEXT:    ldr r2, [sp, #736]
+; BE-NEON-NEXT:    vmov.32 d11[1], r6
+; BE-NEON-NEXT:    ldr r6, [sp, #732]
+; BE-NEON-NEXT:    ldr r3, [sp, #740]
+; BE-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-NEON-NEXT:    ldr r5, [sp, #504]
+; BE-NEON-NEXT:    mov r1, r6
+; BE-NEON-NEXT:    ldr r7, [sp, #744]
+; BE-NEON-NEXT:    ldr r4, [sp, #748]
+; BE-NEON-NEXT:    vstr d11, [sp, #24] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d16, [sp, #8] @ 8-byte Spill
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    ldr r2, [sp, #752]
+; BE-NEON-NEXT:    mov r11, r1
+; BE-NEON-NEXT:    ldr r3, [sp, #756]
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    mov r0, r7
+; BE-NEON-NEXT:    mov r1, r4
+; BE-NEON-NEXT:    ldr r10, [sp, #552]
+; BE-NEON-NEXT:    ldr r6, [sp, #664]
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #508
+; BE-NEON-NEXT:    mov r8, r1
+; BE-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-NEON-NEXT:    mov r0, r5
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #540
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #536]
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #556
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    mov r0, r10
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #668
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    mov r0, r6
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #700
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #696]
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #104] @ 4-byte Reload
+; BE-NEON-NEXT:    ldr r2, [sp, #256]
+; BE-NEON-NEXT:    vmov.32 d13[1], r11
+; BE-NEON-NEXT:    ldr r3, [sp, #260]
+; BE-NEON-NEXT:    vmov.32 d14[1], r6
+; BE-NEON-NEXT:    ldr r6, [sp, #264]
+; BE-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-NEON-NEXT:    ldr r4, [sp, #344]
+; BE-NEON-NEXT:    vmov.32 d12[1], r5
+; BE-NEON-NEXT:    ldr r5, [sp, #312]
+; BE-NEON-NEXT:    vmov.32 d8[1], r8
+; BE-NEON-NEXT:    ldr r8, [sp, #328]
+; BE-NEON-NEXT:    vmov.32 d10[1], r7
+; BE-NEON-NEXT:    vstr d13, [sp, #32] @ 8-byte Spill
+; BE-NEON-NEXT:    vmov.32 d11[1], r1
+; BE-NEON-NEXT:    ldr r1, [sp, #120] @ 4-byte Reload
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #112] @ 4-byte Reload
+; BE-NEON-NEXT:    vstr d14, [sp] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d9, [sp, #16] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d12, [sp, #56] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d10, [sp, #64] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d8, [sp, #40] @ 8-byte Spill
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #268
+; BE-NEON-NEXT:    mov r11, r1
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    mov r0, r6
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #316
+; BE-NEON-NEXT:    mov r10, r1
+; BE-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-NEON-NEXT:    mov r0, r5
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #332
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    mov r0, r8
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #348
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    mov r0, r4
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #364
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #360]
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #476
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #472]
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #88] @ 4-byte Reload
+; BE-NEON-NEXT:    ldr r2, [sp, #592]
+; BE-NEON-NEXT:    vldr d20, [sp, #136] @ 8-byte Reload
+; BE-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-NEON-NEXT:    ldr r1, [sp, #588]
+; BE-NEON-NEXT:    ldr r3, [sp, #596]
+; BE-NEON-NEXT:    vldr d22, [sp, #24] @ 8-byte Reload
+; BE-NEON-NEXT:    vldr d18, [sp, #8] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d21, d20
+; BE-NEON-NEXT:    vmov.32 d10[1], r6
+; BE-NEON-NEXT:    ldr r6, [sp, #600]
+; BE-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-NEON-NEXT:    ldr r4, [sp, #616]
+; BE-NEON-NEXT:    vmov.32 d12[1], r7
+; BE-NEON-NEXT:    ldr r7, [sp, #604]
+; BE-NEON-NEXT:    vmov.32 d8[1], r10
+; BE-NEON-NEXT:    add r10, r9, #192
+; BE-NEON-NEXT:    vmov.32 d14[1], r11
+; BE-NEON-NEXT:    ldr r11, [sp, #440]
+; BE-NEON-NEXT:    vmov.32 d13[1], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #584]
+; BE-NEON-NEXT:    vmov.32 d15[1], r5
+; BE-NEON-NEXT:    vstr d16, [sp, #48] @ 8-byte Spill
+; BE-NEON-NEXT:    vldr d16, [sp, #128] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d20, d22
+; BE-NEON-NEXT:    vldr d22, [sp] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d19, d18
+; BE-NEON-NEXT:    vrev64.32 d17, d16
+; BE-NEON-NEXT:    vrev64.32 d18, d22
+; BE-NEON-NEXT:    vstr d10, [sp, #120] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d9, [sp, #112] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d15, [sp, #104] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d12, [sp, #96] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d8, [sp, #80] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d14, [sp, #72] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d13, [sp, #88] @ 8-byte Spill
+; BE-NEON-NEXT:    vst1.64 {d20, d21}, [r10:128]!
+; BE-NEON-NEXT:    vrev64.32 d16, d11
+; BE-NEON-NEXT:    vst1.64 {d18, d19}, [r10:128]!
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r10:128]!
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    ldr r2, [sp, #608]
+; BE-NEON-NEXT:    mov r8, r1
+; BE-NEON-NEXT:    ldr r3, [sp, #612]
+; BE-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-NEON-NEXT:    mov r0, r6
+; BE-NEON-NEXT:    mov r1, r7
+; BE-NEON-NEXT:    ldr r5, [sp, #456]
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #620
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    mov r0, r4
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #444
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    mov r0, r11
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #460
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-NEON-NEXT:    mov r0, r5
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #572
+; BE-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #568]
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    vldr d16, [sp, #16] @ 8-byte Reload
+; BE-NEON-NEXT:    vldr d18, [sp, #56] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d17, d16
+; BE-NEON-NEXT:    ldr r2, [sp, #304]
+; BE-NEON-NEXT:    vrev64.32 d16, d18
+; BE-NEON-NEXT:    ldr r3, [sp, #308]
+; BE-NEON-NEXT:    vldr d18, [sp, #144] @ 8-byte Reload
+; BE-NEON-NEXT:    vldr d20, [sp, #64] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d19, d18
+; BE-NEON-NEXT:    vrev64.32 d18, d20
+; BE-NEON-NEXT:    vldr d20, [sp, #40] @ 8-byte Reload
+; BE-NEON-NEXT:    vldr d22, [sp, #32] @ 8-byte Reload
+; BE-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #296]
+; BE-NEON-NEXT:    vmov.32 d10[1], r7
+; BE-NEON-NEXT:    ldr r7, [sp, #412]
+; BE-NEON-NEXT:    vmov.32 d9[1], r6
+; BE-NEON-NEXT:    ldr r6, [sp, #408]
+; BE-NEON-NEXT:    vmov.32 d8[1], r8
+; BE-NEON-NEXT:    add r8, r9, #128
+; BE-NEON-NEXT:    vrev64.32 d21, d20
+; BE-NEON-NEXT:    vmov.32 d13[1], r5
+; BE-NEON-NEXT:    ldr r5, [sp, #300]
+; BE-NEON-NEXT:    vrev64.32 d20, d22
+; BE-NEON-NEXT:    vmov.32 d14[1], r1
+; BE-NEON-NEXT:    mov r1, r5
+; BE-NEON-NEXT:    vstr d10, [sp, #136] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d9, [sp, #128] @ 8-byte Spill
+; BE-NEON-NEXT:    vstr d8, [sp, #24] @ 8-byte Spill
+; BE-NEON-NEXT:    vst1.64 {d20, d21}, [r10:128]
+; BE-NEON-NEXT:    vst1.64 {d18, d19}, [r8:128]!
+; BE-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-NEON-NEXT:    ldr r4, [sp, #424]
+; BE-NEON-NEXT:    ldr r10, [sp, #376]
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r8:128]!
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    ldr r2, [sp, #416]
+; BE-NEON-NEXT:    mov r11, r1
+; BE-NEON-NEXT:    ldr r3, [sp, #420]
+; BE-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-NEON-NEXT:    mov r0, r6
+; BE-NEON-NEXT:    mov r1, r7
+; BE-NEON-NEXT:    ldr r5, [sp, #392]
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #428
+; BE-NEON-NEXT:    mov r6, r1
+; BE-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-NEON-NEXT:    mov r0, r4
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #380
+; BE-NEON-NEXT:    mov r7, r1
+; BE-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-NEON-NEXT:    mov r0, r10
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #396
+; BE-NEON-NEXT:    mov r4, r1
+; BE-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-NEON-NEXT:    mov r0, r5
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    add r3, sp, #284
+; BE-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-NEON-NEXT:    ldr r0, [sp, #280]
+; BE-NEON-NEXT:    mov r5, r1
+; BE-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-NEON-NEXT:    bl llrintl
+; BE-NEON-NEXT:    vldr d16, [sp, #120] @ 8-byte Reload
+; BE-NEON-NEXT:    vldr d18, [sp, #112] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d17, d16
+; BE-NEON-NEXT:    vldr d26, [sp, #136] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d16, d18
+; BE-NEON-NEXT:    vldr d18, [sp, #104] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d31, d26
+; BE-NEON-NEXT:    vldr d26, [sp, #128] @ 8-byte Reload
+; BE-NEON-NEXT:    vldr d20, [sp, #96] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d19, d18
+; BE-NEON-NEXT:    vrev64.32 d18, d20
+; BE-NEON-NEXT:    vldr d20, [sp, #80] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d30, d26
+; BE-NEON-NEXT:    vldr d26, [sp, #24] @ 8-byte Reload
+; BE-NEON-NEXT:    vmov.32 d10[1], r5
+; BE-NEON-NEXT:    vldr d22, [sp, #72] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d21, d20
+; BE-NEON-NEXT:    vrev64.32 d1, d26
+; BE-NEON-NEXT:    vmov.32 d9[1], r7
+; BE-NEON-NEXT:    vmov.32 d12[1], r4
+; BE-NEON-NEXT:    vrev64.32 d20, d22
+; BE-NEON-NEXT:    vldr d22, [sp, #88] @ 8-byte Reload
+; BE-NEON-NEXT:    vmov.32 d8[1], r6
+; BE-NEON-NEXT:    vrev64.32 d0, d14
+; BE-NEON-NEXT:    vmov.32 d28[0], r0
+; BE-NEON-NEXT:    add r0, r9, #64
+; BE-NEON-NEXT:    vrev64.32 d3, d10
+; BE-NEON-NEXT:    vldr d24, [sp, #48] @ 8-byte Reload
+; BE-NEON-NEXT:    vrev64.32 d23, d22
+; BE-NEON-NEXT:    vrev64.32 d5, d9
+; BE-NEON-NEXT:    vst1.64 {d0, d1}, [r8:128]!
+; BE-NEON-NEXT:    vrev64.32 d2, d12
+; BE-NEON-NEXT:    vmov.32 d15[1], r11
+; BE-NEON-NEXT:    vrev64.32 d22, d24
+; BE-NEON-NEXT:    vrev64.32 d25, d13
+; BE-NEON-NEXT:    vrev64.32 d4, d8
+; BE-NEON-NEXT:    vst1.64 {d30, d31}, [r8:128]
+; BE-NEON-NEXT:    vst1.64 {d2, d3}, [r0:128]!
+; BE-NEON-NEXT:    vmov.32 d28[1], r1
+; BE-NEON-NEXT:    vrev64.32 d24, d11
+; BE-NEON-NEXT:    vst1.64 {d4, d5}, [r0:128]!
+; BE-NEON-NEXT:    vrev64.32 d27, d15
+; BE-NEON-NEXT:    vst1.64 {d24, d25}, [r0:128]!
+; BE-NEON-NEXT:    vrev64.32 d26, d28
+; BE-NEON-NEXT:    vst1.64 {d22, d23}, [r0:128]
+; BE-NEON-NEXT:    vst1.64 {d20, d21}, [r9:128]!
+; BE-NEON-NEXT:    vst1.64 {d26, d27}, [r9:128]!
+; BE-NEON-NEXT:    vst1.64 {d18, d19}, [r9:128]!
+; BE-NEON-NEXT:    vst1.64 {d16, d17}, [r9:128]
+; BE-NEON-NEXT:    add sp, sp, #152
+; BE-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-NEON-NEXT:    add sp, sp, #4
+; BE-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <32 x i64> @llvm.llrint.v32i64.v16f128(<32 x fp128> %x)
+  ret <32 x i64> %a
+}
+declare <32 x i64> @llvm.llrint.v32i64.v32f128(<32 x fp128>)
diff --git a/llvm/test/CodeGen/ARM/vector-lrint.ll b/llvm/test/CodeGen/ARM/vector-lrint.ll
new file mode 100644
index 0000000000000..50c8b9ff6d913
--- /dev/null
+++ b/llvm/test/CodeGen/ARM/vector-lrint.ll
@@ -0,0 +1,13251 @@
+; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
+
+; RUN: sed 's/iXLen/i32/g' %s | llc -mtriple=armv7-unknown-none-eabihf                | FileCheck %s --check-prefix=LE-I32
+; RUN: sed 's/iXLen/i64/g' %s | llc -mtriple=armv7-unknown-none-eabihf                | FileCheck %s --check-prefix=LE-I64
+; RUN: sed 's/iXLen/i32/g' %s | llc -mtriple=armv7-unknown-none-eabihf -mattr=+neon   | FileCheck %s --check-prefix=LE-I32-NEON
+; RUN: sed 's/iXLen/i64/g' %s | llc -mtriple=armv7-unknown-none-eabihf -mattr=+neon   | FileCheck %s --check-prefix=LE-I64-NEON
+; RUN: sed 's/iXLen/i32/g' %s | llc -mtriple=armebv7-unknown-none-eabihf              | FileCheck %s --check-prefix=BE-I32
+; RUN: sed 's/iXLen/i64/g' %s | llc -mtriple=armebv7-unknown-none-eabihf              | FileCheck %s --check-prefix=BE-I64
+; RUN: sed 's/iXLen/i32/g' %s | llc -mtriple=armebv7-unknown-none-eabihf -mattr=+neon | FileCheck %s --check-prefix=BE-I32-NEON
+; RUN: sed 's/iXLen/i64/g' %s | llc -mtriple=armebv7-unknown-none-eabihf -mattr=+neon | FileCheck %s --check-prefix=BE-I64-NEON
+
+; FIXME: crash "Do not know how to soft promote this operator's operand!"
+; define <1 x iXLen> @lrint_v1f16(<1 x half> %x) {
+;   %a = call <1 x iXLen> @llvm.lrint.v1iXLen.v1f16(<1 x half> %x)
+;   ret <1 x iXLen> %a
+; }
+; declare <1 x iXLen> @llvm.lrint.v1iXLen.v1f16(<1 x half>)
+
+; define <2 x iXLen> @lrint_v2f16(<2 x half> %x) {
+;   %a = call <2 x iXLen> @llvm.lrint.v2iXLen.v2f16(<2 x half> %x)
+;   ret <2 x iXLen> %a
+; }
+; declare <2 x iXLen> @llvm.lrint.v2iXLen.v2f16(<2 x half>)
+
+; define <4 x iXLen> @lrint_v4f16(<4 x half> %x) {
+;   %a = call <4 x iXLen> @llvm.lrint.v4iXLen.v4f16(<4 x half> %x)
+;   ret <4 x iXLen> %a
+; }
+; declare <4 x iXLen> @llvm.lrint.v4iXLen.v4f16(<4 x half>)
+
+; define <8 x iXLen> @lrint_v8f16(<8 x half> %x) {
+;   %a = call <8 x iXLen> @llvm.lrint.v8iXLen.v8f16(<8 x half> %x)
+;   ret <8 x iXLen> %a
+; }
+; declare <8 x iXLen> @llvm.lrint.v8iXLen.v8f16(<8 x half>)
+
+; define <16 x iXLen> @lrint_v16f16(<16 x half> %x) {
+;   %a = call <16 x iXLen> @llvm.lrint.v16iXLen.v16f16(<16 x half> %x)
+;   ret <16 x iXLen> %a
+; }
+; declare <16 x iXLen> @llvm.lrint.v16iXLen.v16f16(<16 x half>)
+
+; define <32 x iXLen> @lrint_v32f16(<32 x half> %x) {
+;   %a = call <32 x iXLen> @llvm.lrint.v32iXLen.v32f16(<32 x half> %x)
+;   ret <32 x iXLen> %a
+; }
+; declare <32 x iXLen> @llvm.lrint.v32iXLen.v32f16(<32 x half>)
+
+define <1 x iXLen> @lrint_v1f32(<1 x float> %x) {
+; LE-I32-LABEL: lrint_v1f32:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r11, lr}
+; LE-I32-NEXT:    push {r11, lr}
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    pop {r11, pc}
+;
+; LE-I64-LABEL: lrint_v1f32:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r11, lr}
+; LE-I64-NEXT:    push {r11, lr}
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d0[0], r0
+; LE-I64-NEXT:    vmov.32 d0[1], r1
+; LE-I64-NEXT:    pop {r11, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v1f32:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r11, lr}
+; LE-I32-NEON-NEXT:    push {r11, lr}
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v1f32:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r11, lr}
+; LE-I64-NEON-NEXT:    push {r11, lr}
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d0[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d0[1], r1
+; LE-I64-NEON-NEXT:    pop {r11, pc}
+;
+; BE-I32-LABEL: lrint_v1f32:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r11, lr}
+; BE-I32-NEXT:    push {r11, lr}
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    pop {r11, pc}
+;
+; BE-I64-LABEL: lrint_v1f32:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r11, lr}
+; BE-I64-NEXT:    push {r11, lr}
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEXT:    vrev64.32 d0, d16
+; BE-I64-NEXT:    pop {r11, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v1f32:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r11, lr}
+; BE-I32-NEON-NEXT:    push {r11, lr}
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v1f32:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r11, lr}
+; BE-I64-NEON-NEXT:    push {r11, lr}
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 d0, d16
+; BE-I64-NEON-NEXT:    pop {r11, pc}
+  %a = call <1 x iXLen> @llvm.lrint.v1iXLen.v1f32(<1 x float> %x)
+  ret <1 x iXLen> %a
+}
+declare <1 x iXLen> @llvm.lrint.v1iXLen.v1f32(<1 x float>)
+
+define <2 x iXLen> @lrint_v2f32(<2 x float> %x) {
+; LE-I32-LABEL: lrint_v2f32:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r11, lr}
+; LE-I32-NEXT:    push {r11, lr}
+; LE-I32-NEXT:    .vsave {d8, d9}
+; LE-I32-NEXT:    vpush {d8, d9}
+; LE-I32-NEXT:    vmov.f64 d8, d0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s17
+; LE-I32-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEXT:    vorr d0, d9, d9
+; LE-I32-NEXT:    vpop {d8, d9}
+; LE-I32-NEXT:    pop {r11, pc}
+;
+; LE-I64-LABEL: lrint_v2f32:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, lr}
+; LE-I64-NEXT:    push {r4, lr}
+; LE-I64-NEXT:    .vsave {d10, d11}
+; LE-I64-NEXT:    vpush {d10, d11}
+; LE-I64-NEXT:    .vsave {d8}
+; LE-I64-NEXT:    vpush {d8}
+; LE-I64-NEXT:    vmov.f64 d8, d0
+; LE-I64-NEXT:    vmov.f32 s0, s17
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    vmov.32 d11[1], r4
+; LE-I64-NEXT:    vmov.32 d10[1], r1
+; LE-I64-NEXT:    vorr q0, q5, q5
+; LE-I64-NEXT:    vpop {d8}
+; LE-I64-NEXT:    vpop {d10, d11}
+; LE-I64-NEXT:    pop {r4, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v2f32:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r11, lr}
+; LE-I32-NEON-NEXT:    push {r11, lr}
+; LE-I32-NEON-NEXT:    .vsave {d8, d9}
+; LE-I32-NEON-NEXT:    vpush {d8, d9}
+; LE-I32-NEON-NEXT:    vmov.f64 d8, d0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s17
+; LE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEON-NEXT:    vorr d0, d9, d9
+; LE-I32-NEON-NEXT:    vpop {d8, d9}
+; LE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v2f32:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, lr}
+; LE-I64-NEON-NEXT:    push {r4, lr}
+; LE-I64-NEON-NEXT:    .vsave {d10, d11}
+; LE-I64-NEON-NEXT:    vpush {d10, d11}
+; LE-I64-NEON-NEXT:    .vsave {d8}
+; LE-I64-NEON-NEXT:    vpush {d8}
+; LE-I64-NEON-NEXT:    vmov.f64 d8, d0
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r4
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r1
+; LE-I64-NEON-NEXT:    vorr q0, q5, q5
+; LE-I64-NEON-NEXT:    vpop {d8}
+; LE-I64-NEON-NEXT:    vpop {d10, d11}
+; LE-I64-NEON-NEXT:    pop {r4, pc}
+;
+; BE-I32-LABEL: lrint_v2f32:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r11, lr}
+; BE-I32-NEXT:    push {r11, lr}
+; BE-I32-NEXT:    .vsave {d8, d9}
+; BE-I32-NEXT:    vpush {d8, d9}
+; BE-I32-NEXT:    vrev64.32 d8, d0
+; BE-I32-NEXT:    vmov.f32 s0, s16
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s17
+; BE-I32-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEXT:    vrev64.32 d0, d9
+; BE-I32-NEXT:    vpop {d8, d9}
+; BE-I32-NEXT:    pop {r11, pc}
+;
+; BE-I64-LABEL: lrint_v2f32:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, lr}
+; BE-I64-NEXT:    push {r4, lr}
+; BE-I64-NEXT:    .vsave {d10, d11}
+; BE-I64-NEXT:    vpush {d10, d11}
+; BE-I64-NEXT:    .vsave {d8}
+; BE-I64-NEXT:    vpush {d8}
+; BE-I64-NEXT:    vrev64.32 d8, d0
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEXT:    vmov.32 d10[1], r1
+; BE-I64-NEXT:    vrev64.32 q0, q5
+; BE-I64-NEXT:    vpop {d8}
+; BE-I64-NEXT:    vpop {d10, d11}
+; BE-I64-NEXT:    pop {r4, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v2f32:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r11, lr}
+; BE-I32-NEON-NEXT:    push {r11, lr}
+; BE-I32-NEON-NEXT:    .vsave {d8, d9}
+; BE-I32-NEON-NEXT:    vpush {d8, d9}
+; BE-I32-NEON-NEXT:    vrev64.32 d8, d0
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEON-NEXT:    vrev64.32 d0, d9
+; BE-I32-NEON-NEXT:    vpop {d8, d9}
+; BE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v2f32:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, lr}
+; BE-I64-NEON-NEXT:    push {r4, lr}
+; BE-I64-NEON-NEXT:    .vsave {d10, d11}
+; BE-I64-NEON-NEXT:    vpush {d10, d11}
+; BE-I64-NEON-NEXT:    .vsave {d8}
+; BE-I64-NEON-NEXT:    vpush {d8}
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d0
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 q0, q5
+; BE-I64-NEON-NEXT:    vpop {d8}
+; BE-I64-NEON-NEXT:    vpop {d10, d11}
+; BE-I64-NEON-NEXT:    pop {r4, pc}
+  %a = call <2 x iXLen> @llvm.lrint.v2iXLen.v2f32(<2 x float> %x)
+  ret <2 x iXLen> %a
+}
+declare <2 x iXLen> @llvm.lrint.v2iXLen.v2f32(<2 x float>)
+
+define <4 x iXLen> @lrint_v4f32(<4 x float> %x) {
+; LE-I32-LABEL: lrint_v4f32:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r11, lr}
+; LE-I32-NEXT:    push {r11, lr}
+; LE-I32-NEXT:    .vsave {d8, d9, d10, d11}
+; LE-I32-NEXT:    vpush {d8, d9, d10, d11}
+; LE-I32-NEXT:    vorr q4, q0, q0
+; LE-I32-NEXT:    vmov.f32 s0, s18
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s16
+; LE-I32-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s19
+; LE-I32-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s17
+; LE-I32-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEXT:    vorr q0, q5, q5
+; LE-I32-NEXT:    vpop {d8, d9, d10, d11}
+; LE-I32-NEXT:    pop {r11, pc}
+;
+; LE-I64-LABEL: lrint_v4f32:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, r5, r6, lr}
+; LE-I64-NEXT:    push {r4, r5, r6, lr}
+; LE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13}
+; LE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13}
+; LE-I64-NEXT:    vorr q5, q0, q0
+; LE-I64-NEXT:    vmov.f32 s0, s23
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s20
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s21
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s22
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    vmov.32 d13[1], r6
+; LE-I64-NEXT:    vmov.32 d9[1], r4
+; LE-I64-NEXT:    vmov.32 d12[1], r5
+; LE-I64-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEXT:    vorr q0, q6, q6
+; LE-I64-NEXT:    vorr q1, q4, q4
+; LE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13}
+; LE-I64-NEXT:    pop {r4, r5, r6, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v4f32:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r11, lr}
+; LE-I32-NEON-NEXT:    push {r11, lr}
+; LE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11}
+; LE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11}
+; LE-I32-NEON-NEXT:    vorr q4, q0, q0
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s18
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s16
+; LE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s19
+; LE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s17
+; LE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEON-NEXT:    vorr q0, q5, q5
+; LE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11}
+; LE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v4f32:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, r5, r6, lr}
+; LE-I64-NEON-NEXT:    push {r4, r5, r6, lr}
+; LE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13}
+; LE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13}
+; LE-I64-NEON-NEXT:    vorr q5, q0, q0
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s23
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s20
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s21
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s22
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r6
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r4
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r5
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEON-NEXT:    vorr q0, q6, q6
+; LE-I64-NEON-NEXT:    vorr q1, q4, q4
+; LE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13}
+; LE-I64-NEON-NEXT:    pop {r4, r5, r6, pc}
+;
+; BE-I32-LABEL: lrint_v4f32:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r11, lr}
+; BE-I32-NEXT:    push {r11, lr}
+; BE-I32-NEXT:    .vsave {d8, d9, d10, d11}
+; BE-I32-NEXT:    vpush {d8, d9, d10, d11}
+; BE-I32-NEXT:    vrev64.32 q4, q0
+; BE-I32-NEXT:    vmov.f32 s0, s18
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s16
+; BE-I32-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s19
+; BE-I32-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s17
+; BE-I32-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEXT:    vrev64.32 q0, q5
+; BE-I32-NEXT:    vpop {d8, d9, d10, d11}
+; BE-I32-NEXT:    pop {r11, pc}
+;
+; BE-I64-LABEL: lrint_v4f32:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, r5, r6, lr}
+; BE-I64-NEXT:    push {r4, r5, r6, lr}
+; BE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13}
+; BE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13}
+; BE-I64-NEXT:    vrev64.32 d8, d1
+; BE-I64-NEXT:    vrev64.32 d9, d0
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s18
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s19
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    vmov.32 d13[1], r6
+; BE-I64-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEXT:    vmov.32 d12[1], r5
+; BE-I64-NEXT:    vmov.32 d10[1], r1
+; BE-I64-NEXT:    vrev64.32 q0, q6
+; BE-I64-NEXT:    vrev64.32 q1, q5
+; BE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13}
+; BE-I64-NEXT:    pop {r4, r5, r6, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v4f32:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r11, lr}
+; BE-I32-NEON-NEXT:    push {r11, lr}
+; BE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11}
+; BE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11}
+; BE-I32-NEON-NEXT:    vrev64.32 q4, q0
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s18
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s19
+; BE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEON-NEXT:    vrev64.32 q0, q5
+; BE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11}
+; BE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v4f32:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, r5, r6, lr}
+; BE-I64-NEON-NEXT:    push {r4, r5, r6, lr}
+; BE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13}
+; BE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13}
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d1
+; BE-I64-NEON-NEXT:    vrev64.32 d9, d0
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s18
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s19
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r6
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r5
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 q0, q6
+; BE-I64-NEON-NEXT:    vrev64.32 q1, q5
+; BE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13}
+; BE-I64-NEON-NEXT:    pop {r4, r5, r6, pc}
+  %a = call <4 x iXLen> @llvm.lrint.v4iXLen.v4f32(<4 x float> %x)
+  ret <4 x iXLen> %a
+}
+declare <4 x iXLen> @llvm.lrint.v4iXLen.v4f32(<4 x float>)
+
+define <8 x iXLen> @lrint_v8f32(<8 x float> %x) {
+; LE-I32-LABEL: lrint_v8f32:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r11, lr}
+; LE-I32-NEXT:    push {r11, lr}
+; LE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    vorr q5, q1, q1
+; LE-I32-NEXT:    vorr q7, q0, q0
+; LE-I32-NEXT:    vmov.f32 s0, s20
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s22
+; LE-I32-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s30
+; LE-I32-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s28
+; LE-I32-NEXT:    vmov.32 d13[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s31
+; LE-I32-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s29
+; LE-I32-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s23
+; LE-I32-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s21
+; LE-I32-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEXT:    vorr q0, q6, q6
+; LE-I32-NEXT:    vorr q1, q4, q4
+; LE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    pop {r11, pc}
+;
+; LE-I64-LABEL: lrint_v8f32:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    .pad #40
+; LE-I64-NEXT:    sub sp, sp, #40
+; LE-I64-NEXT:    vorr q6, q1, q1
+; LE-I64-NEXT:    add lr, sp, #24
+; LE-I64-NEXT:    vorr q7, q0, q0
+; LE-I64-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; LE-I64-NEXT:    vmov.f32 s0, s27
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s24
+; LE-I64-NEXT:    mov r8, r1
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s25
+; LE-I64-NEXT:    mov r9, r1
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vorr q6, q7, q7
+; LE-I64-NEXT:    add lr, sp, #8
+; LE-I64-NEXT:    mov r10, r1
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    vmov.f32 s0, s26
+; LE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s27
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s24
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #8
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.f32 s0, s1
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #24
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.f32 s0, s2
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    vmov.32 d13[1], r6
+; LE-I64-NEXT:    vmov.32 d15[1], r4
+; LE-I64-NEXT:    vmov.32 d11[1], r10
+; LE-I64-NEXT:    vmov.32 d9[1], r8
+; LE-I64-NEXT:    vmov.32 d12[1], r5
+; LE-I64-NEXT:    vmov.32 d14[1], r7
+; LE-I64-NEXT:    vorr q0, q6, q6
+; LE-I64-NEXT:    vmov.32 d10[1], r9
+; LE-I64-NEXT:    vorr q1, q7, q7
+; LE-I64-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEXT:    vorr q2, q5, q5
+; LE-I64-NEXT:    vorr q3, q4, q4
+; LE-I64-NEXT:    add sp, sp, #40
+; LE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v8f32:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r11, lr}
+; LE-I32-NEON-NEXT:    push {r11, lr}
+; LE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    vorr q5, q1, q1
+; LE-I32-NEON-NEXT:    vorr q7, q0, q0
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s20
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s22
+; LE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s30
+; LE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s28
+; LE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s31
+; LE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s29
+; LE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s23
+; LE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s21
+; LE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEON-NEXT:    vorr q0, q6, q6
+; LE-I32-NEON-NEXT:    vorr q1, q4, q4
+; LE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v8f32:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    .pad #40
+; LE-I64-NEON-NEXT:    sub sp, sp, #40
+; LE-I64-NEON-NEXT:    vorr q6, q1, q1
+; LE-I64-NEON-NEXT:    add lr, sp, #24
+; LE-I64-NEON-NEXT:    vorr q7, q0, q0
+; LE-I64-NEON-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s27
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s24
+; LE-I64-NEON-NEXT:    mov r8, r1
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s25
+; LE-I64-NEON-NEXT:    mov r9, r1
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vorr q6, q7, q7
+; LE-I64-NEON-NEXT:    add lr, sp, #8
+; LE-I64-NEON-NEXT:    mov r10, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s26
+; LE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s27
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s24
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #8
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s1
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #24
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s2
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r6
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r4
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r10
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r8
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r5
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r7
+; LE-I64-NEON-NEXT:    vorr q0, q6, q6
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r9
+; LE-I64-NEON-NEXT:    vorr q1, q7, q7
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEON-NEXT:    vorr q2, q5, q5
+; LE-I64-NEON-NEXT:    vorr q3, q4, q4
+; LE-I64-NEON-NEXT:    add sp, sp, #40
+; LE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; BE-I32-LABEL: lrint_v8f32:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r11, lr}
+; BE-I32-NEXT:    push {r11, lr}
+; BE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    vrev64.32 q4, q1
+; BE-I32-NEXT:    vrev64.32 q5, q0
+; BE-I32-NEXT:    vmov.f32 s0, s16
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s20
+; BE-I32-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s18
+; BE-I32-NEXT:    vmov.32 d14[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s22
+; BE-I32-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s19
+; BE-I32-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s23
+; BE-I32-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s21
+; BE-I32-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s17
+; BE-I32-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d12[1], r0
+; BE-I32-NEXT:    vrev64.32 q0, q7
+; BE-I32-NEXT:    vrev64.32 q1, q6
+; BE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    pop {r11, pc}
+;
+; BE-I64-LABEL: lrint_v8f32:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    .pad #32
+; BE-I64-NEXT:    sub sp, sp, #32
+; BE-I64-NEXT:    vorr q4, q1, q1
+; BE-I64-NEXT:    add lr, sp, #8
+; BE-I64-NEXT:    vorr q5, q0, q0
+; BE-I64-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-I64-NEXT:    vrev64.32 d12, d8
+; BE-I64-NEXT:    vmov.f32 s0, s25
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s24
+; BE-I64-NEXT:    mov r8, r1
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vrev64.32 d0, d11
+; BE-I64-NEXT:    mov r9, r1
+; BE-I64-NEXT:    vrev64.32 d8, d9
+; BE-I64-NEXT:    vorr d9, d0, d0
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    vstr d8, [sp, #24] @ 8-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    mov r10, r1
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    add lr, sp, #8
+; BE-I64-NEXT:    vmov.f32 s0, s19
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    vrev64.32 d8, d16
+; BE-I64-NEXT:    vstr d8, [sp, #8] @ 8-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vldr d0, [sp, #8] @ 8-byte Reload
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEXT:    vmov.f32 s0, s1
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vldr d0, [sp, #24] @ 8-byte Reload
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    @ kill: def $s0 killed $s0 killed $d0
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    vmov.32 d9[1], r6
+; BE-I64-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEXT:    vmov.32 d15[1], r8
+; BE-I64-NEXT:    vmov.32 d13[1], r7
+; BE-I64-NEXT:    vmov.32 d8[1], r5
+; BE-I64-NEXT:    vmov.32 d10[1], r10
+; BE-I64-NEXT:    vmov.32 d14[1], r9
+; BE-I64-NEXT:    vmov.32 d12[1], r1
+; BE-I64-NEXT:    vrev64.32 q0, q4
+; BE-I64-NEXT:    vrev64.32 q1, q5
+; BE-I64-NEXT:    vrev64.32 q2, q7
+; BE-I64-NEXT:    vrev64.32 q3, q6
+; BE-I64-NEXT:    add sp, sp, #32
+; BE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v8f32:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r11, lr}
+; BE-I32-NEON-NEXT:    push {r11, lr}
+; BE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    vrev64.32 q4, q1
+; BE-I32-NEON-NEXT:    vrev64.32 q5, q0
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s20
+; BE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s18
+; BE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s22
+; BE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s19
+; BE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s23
+; BE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s21
+; BE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; BE-I32-NEON-NEXT:    vrev64.32 q0, q7
+; BE-I32-NEON-NEXT:    vrev64.32 q1, q6
+; BE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v8f32:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    .pad #32
+; BE-I64-NEON-NEXT:    sub sp, sp, #32
+; BE-I64-NEON-NEXT:    vorr q4, q1, q1
+; BE-I64-NEON-NEXT:    add lr, sp, #8
+; BE-I64-NEON-NEXT:    vorr q5, q0, q0
+; BE-I64-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    vrev64.32 d12, d8
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s25
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s24
+; BE-I64-NEON-NEXT:    mov r8, r1
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vrev64.32 d0, d11
+; BE-I64-NEON-NEXT:    mov r9, r1
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d9
+; BE-I64-NEON-NEXT:    vorr d9, d0, d0
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    vstr d8, [sp, #24] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    mov r10, r1
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    add lr, sp, #8
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s19
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d16
+; BE-I64-NEON-NEXT:    vstr d8, [sp, #8] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vldr d0, [sp, #8] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s1
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vldr d0, [sp, #24] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    @ kill: def $s0 killed $s0 killed $d0
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r6
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r8
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r7
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r5
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r10
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r9
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 q0, q4
+; BE-I64-NEON-NEXT:    vrev64.32 q1, q5
+; BE-I64-NEON-NEXT:    vrev64.32 q2, q7
+; BE-I64-NEON-NEXT:    vrev64.32 q3, q6
+; BE-I64-NEON-NEXT:    add sp, sp, #32
+; BE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+  %a = call <8 x iXLen> @llvm.lrint.v8iXLen.v8f32(<8 x float> %x)
+  ret <8 x iXLen> %a
+}
+declare <8 x iXLen> @llvm.lrint.v8iXLen.v8f32(<8 x float>)
+
+define <16 x iXLen> @lrint_v16f32(<16 x float> %x) {
+; LE-I32-LABEL: lrint_v16f32:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r11, lr}
+; LE-I32-NEXT:    push {r11, lr}
+; LE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    .pad #80
+; LE-I32-NEXT:    sub sp, sp, #80
+; LE-I32-NEXT:    vorr q5, q3, q3
+; LE-I32-NEXT:    vstmia sp, {d0, d1} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #32
+; LE-I32-NEXT:    vorr q6, q2, q2
+; LE-I32-NEXT:    vorr q7, q1, q1
+; LE-I32-NEXT:    vmov.f32 s0, s20
+; LE-I32-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s22
+; LE-I32-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s24
+; LE-I32-NEXT:    add lr, sp, #48
+; LE-I32-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #16
+; LE-I32-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s26
+; LE-I32-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    add lr, sp, #64
+; LE-I32-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I32-NEXT:    vorr q4, q7, q7
+; LE-I32-NEXT:    vmov.f32 s0, s16
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s18
+; LE-I32-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vldmia sp, {d12, d13} @ 16-byte Reload
+; LE-I32-NEXT:    vmov.f32 s0, s26
+; LE-I32-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s24
+; LE-I32-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s27
+; LE-I32-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s25
+; LE-I32-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s19
+; LE-I32-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s17
+; LE-I32-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    add lr, sp, #16
+; LE-I32-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I32-NEXT:    vmov.f32 s0, s27
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s25
+; LE-I32-NEXT:    add lr, sp, #64
+; LE-I32-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I32-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEXT:    add lr, sp, #64
+; LE-I32-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #32
+; LE-I32-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I32-NEXT:    vmov.f32 s0, s19
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s17
+; LE-I32-NEXT:    add lr, sp, #48
+; LE-I32-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I32-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    add lr, sp, #64
+; LE-I32-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEXT:    vorr q0, q7, q7
+; LE-I32-NEXT:    vldmia lr, {d4, d5} @ 16-byte Reload
+; LE-I32-NEXT:    vorr q1, q5, q5
+; LE-I32-NEXT:    vorr q3, q6, q6
+; LE-I32-NEXT:    add sp, sp, #80
+; LE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    pop {r11, pc}
+;
+; LE-I64-LABEL: lrint_v16f32:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    .pad #4
+; LE-I64-NEXT:    sub sp, sp, #4
+; LE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    .pad #160
+; LE-I64-NEXT:    sub sp, sp, #160
+; LE-I64-NEXT:    add lr, sp, #112
+; LE-I64-NEXT:    vorr q5, q3, q3
+; LE-I64-NEXT:    vorr q6, q0, q0
+; LE-I64-NEXT:    mov r4, r0
+; LE-I64-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #48
+; LE-I64-NEXT:    vorr q7, q1, q1
+; LE-I64-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I64-NEXT:    vmov.f32 s0, s23
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s24
+; LE-I64-NEXT:    add lr, sp, #144
+; LE-I64-NEXT:    vmov.32 d17[0], r0
+; LE-I64-NEXT:    str r1, [sp, #108] @ 4-byte Spill
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s25
+; LE-I64-NEXT:    str r1, [sp, #84] @ 4-byte Spill
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s28
+; LE-I64-NEXT:    add lr, sp, #128
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; LE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s29
+; LE-I64-NEXT:    mov r9, r1
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s30
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s31
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #112
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.f32 s0, s29
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s22
+; LE-I64-NEXT:    add lr, sp, #24
+; LE-I64-NEXT:    vmov.32 d17[0], r0
+; LE-I64-NEXT:    mov r11, r1
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    vmov.32 d13[1], r7
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #144
+; LE-I64-NEXT:    vmov.f32 s0, s21
+; LE-I64-NEXT:    vmov.32 d12[1], r5
+; LE-I64-NEXT:    str r1, [sp, #40] @ 4-byte Spill
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d16[0], r0
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #88
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s20
+; LE-I64-NEXT:    mov r10, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    vmov.32 d9[1], r6
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s31
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    add lr, sp, #8
+; LE-I64-NEXT:    mov r8, r1
+; LE-I64-NEXT:    vmov.32 d8[1], r9
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #64
+; LE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #128
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #44] @ 4-byte Reload
+; LE-I64-NEXT:    mov r9, r1
+; LE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #48
+; LE-I64-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.f32 s0, s27
+; LE-I64-NEXT:    vmov.32 d11[1], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s26
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #84] @ 4-byte Reload
+; LE-I64-NEXT:    add lr, sp, #128
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vmov.32 d10[1], r0
+; LE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    add lr, sp, #144
+; LE-I64-NEXT:    ldr r0, [sp, #108] @ 4-byte Reload
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d17[1], r0
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #112
+; LE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.f32 s0, s20
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #24
+; LE-I64-NEXT:    vmov.f32 s0, s22
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d16[0], r0
+; LE-I64-NEXT:    vmov.32 d17[1], r11
+; LE-I64-NEXT:    vorr q6, q8, q8
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #144
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #40] @ 4-byte Reload
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #8
+; LE-I64-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #128
+; LE-I64-NEXT:    vmov.32 d9[1], r9
+; LE-I64-NEXT:    vmov.32 d12[1], r6
+; LE-I64-NEXT:    vmov.32 d19[1], r10
+; LE-I64-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEXT:    vmov.32 d16[1], r0
+; LE-I64-NEXT:    add r0, r4, #64
+; LE-I64-NEXT:    vmov.32 d18[1], r8
+; LE-I64-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-I64-NEXT:    vst1.64 {d8, d9}, [r0:128]!
+; LE-I64-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I64-NEXT:    vmov.32 d15[1], r7
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #64
+; LE-I64-NEXT:    vmov.32 d14[1], r5
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r4:128]!
+; LE-I64-NEXT:    vst1.64 {d14, d15}, [r4:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #88
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r4:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r4:128]
+; LE-I64-NEXT:    add sp, sp, #160
+; LE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    add sp, sp, #4
+; LE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v16f32:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r11, lr}
+; LE-I32-NEON-NEXT:    push {r11, lr}
+; LE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    .pad #80
+; LE-I32-NEON-NEXT:    sub sp, sp, #80
+; LE-I32-NEON-NEXT:    vorr q5, q3, q3
+; LE-I32-NEON-NEXT:    vstmia sp, {d0, d1} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #32
+; LE-I32-NEON-NEXT:    vorr q6, q2, q2
+; LE-I32-NEON-NEXT:    vorr q7, q1, q1
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s20
+; LE-I32-NEON-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s22
+; LE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s24
+; LE-I32-NEON-NEXT:    add lr, sp, #48
+; LE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #16
+; LE-I32-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s26
+; LE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    add lr, sp, #64
+; LE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    vorr q4, q7, q7
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s16
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s18
+; LE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vldmia sp, {d12, d13} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s26
+; LE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s24
+; LE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s27
+; LE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s25
+; LE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s19
+; LE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s17
+; LE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    add lr, sp, #16
+; LE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s27
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s25
+; LE-I32-NEON-NEXT:    add lr, sp, #64
+; LE-I32-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEON-NEXT:    add lr, sp, #64
+; LE-I32-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #32
+; LE-I32-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s19
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s17
+; LE-I32-NEON-NEXT:    add lr, sp, #48
+; LE-I32-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    add lr, sp, #64
+; LE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEON-NEXT:    vorr q0, q7, q7
+; LE-I32-NEON-NEXT:    vldmia lr, {d4, d5} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr q1, q5, q5
+; LE-I32-NEON-NEXT:    vorr q3, q6, q6
+; LE-I32-NEON-NEXT:    add sp, sp, #80
+; LE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v16f32:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    .pad #4
+; LE-I64-NEON-NEXT:    sub sp, sp, #4
+; LE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    .pad #160
+; LE-I64-NEON-NEXT:    sub sp, sp, #160
+; LE-I64-NEON-NEXT:    add lr, sp, #112
+; LE-I64-NEON-NEXT:    vorr q5, q3, q3
+; LE-I64-NEON-NEXT:    vorr q6, q0, q0
+; LE-I64-NEON-NEXT:    mov r4, r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #48
+; LE-I64-NEON-NEXT:    vorr q7, q1, q1
+; LE-I64-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s23
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s24
+; LE-I64-NEON-NEXT:    add lr, sp, #144
+; LE-I64-NEON-NEXT:    vmov.32 d17[0], r0
+; LE-I64-NEON-NEXT:    str r1, [sp, #108] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s25
+; LE-I64-NEON-NEXT:    str r1, [sp, #84] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s28
+; LE-I64-NEON-NEXT:    add lr, sp, #128
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s29
+; LE-I64-NEON-NEXT:    mov r9, r1
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s30
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s31
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #112
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s29
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s22
+; LE-I64-NEON-NEXT:    add lr, sp, #24
+; LE-I64-NEON-NEXT:    vmov.32 d17[0], r0
+; LE-I64-NEON-NEXT:    mov r11, r1
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r7
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #144
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s21
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r5
+; LE-I64-NEON-NEXT:    str r1, [sp, #40] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #88
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s20
+; LE-I64-NEON-NEXT:    mov r10, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r6
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s31
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #8
+; LE-I64-NEON-NEXT:    mov r8, r1
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r9
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #64
+; LE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #128
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #44] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    mov r9, r1
+; LE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #48
+; LE-I64-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s27
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s26
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #84] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #128
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #144
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #108] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d17[1], r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #112
+; LE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s20
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #24
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s22
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d17[1], r11
+; LE-I64-NEON-NEXT:    vorr q6, q8, q8
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #144
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #40] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #8
+; LE-I64-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #128
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r9
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r6
+; LE-I64-NEON-NEXT:    vmov.32 d19[1], r10
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEON-NEXT:    vmov.32 d16[1], r0
+; LE-I64-NEON-NEXT:    add r0, r4, #64
+; LE-I64-NEON-NEXT:    vmov.32 d18[1], r8
+; LE-I64-NEON-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d8, d9}, [r0:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r7
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #64
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r5
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r4:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d14, d15}, [r4:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #88
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r4:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r4:128]
+; LE-I64-NEON-NEXT:    add sp, sp, #160
+; LE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    add sp, sp, #4
+; LE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-LABEL: lrint_v16f32:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r11, lr}
+; BE-I32-NEXT:    push {r11, lr}
+; BE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    .pad #96
+; BE-I32-NEXT:    sub sp, sp, #96
+; BE-I32-NEXT:    vrev64.32 q3, q3
+; BE-I32-NEXT:    add lr, sp, #64
+; BE-I32-NEXT:    vrev64.32 q4, q0
+; BE-I32-NEXT:    vmov.f32 s0, s12
+; BE-I32-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #32
+; BE-I32-NEXT:    vrev64.32 q5, q1
+; BE-I32-NEXT:    vrev64.32 q7, q2
+; BE-I32-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s16
+; BE-I32-NEXT:    vmov.32 d16[0], r0
+; BE-I32-NEXT:    add lr, sp, #80
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s18
+; BE-I32-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s20
+; BE-I32-NEXT:    add lr, sp, #48
+; BE-I32-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #16
+; BE-I32-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s22
+; BE-I32-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s28
+; BE-I32-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEXT:    vstmia sp, {d8, d9} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    add lr, sp, #64
+; BE-I32-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I32-NEXT:    vmov.f32 s0, s22
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s30
+; BE-I32-NEXT:    add lr, sp, #80
+; BE-I32-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I32-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s23
+; BE-I32-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s31
+; BE-I32-NEXT:    add lr, sp, #80
+; BE-I32-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s29
+; BE-I32-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    add lr, sp, #16
+; BE-I32-NEXT:    vmov.32 d12[1], r0
+; BE-I32-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I32-NEXT:    vmov.f32 s0, s19
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s17
+; BE-I32-NEXT:    vldmia sp, {d10, d11} @ 16-byte Reload
+; BE-I32-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    add lr, sp, #32
+; BE-I32-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I32-NEXT:    vmov.f32 s0, s19
+; BE-I32-NEXT:    vorr q7, q5, q5
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s17
+; BE-I32-NEXT:    add lr, sp, #48
+; BE-I32-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I32-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    add lr, sp, #64
+; BE-I32-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-I32-NEXT:    vmov.f32 s0, s1
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    add lr, sp, #80
+; BE-I32-NEXT:    vrev64.32 q0, q5
+; BE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEXT:    vrev64.32 q1, q7
+; BE-I32-NEXT:    vmov.32 d16[1], r0
+; BE-I32-NEXT:    vrev64.32 q2, q6
+; BE-I32-NEXT:    vrev64.32 q3, q8
+; BE-I32-NEXT:    add sp, sp, #96
+; BE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    pop {r11, pc}
+;
+; BE-I64-LABEL: lrint_v16f32:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    .pad #4
+; BE-I64-NEXT:    sub sp, sp, #4
+; BE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    .pad #144
+; BE-I64-NEXT:    sub sp, sp, #144
+; BE-I64-NEXT:    vorr q6, q3, q3
+; BE-I64-NEXT:    add lr, sp, #112
+; BE-I64-NEXT:    vorr q7, q0, q0
+; BE-I64-NEXT:    mov r4, r0
+; BE-I64-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #96
+; BE-I64-NEXT:    vrev64.32 d8, d13
+; BE-I64-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    str r1, [sp, #88] @ 4-byte Spill
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vrev64.32 d8, d14
+; BE-I64-NEXT:    add lr, sp, #128
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    str r1, [sp, #92] @ 4-byte Spill
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    vrev64.32 d9, d12
+; BE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEXT:    vstr d9, [sp, #64] @ 8-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s19
+; BE-I64-NEXT:    mov r9, r1
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    str r1, [sp, #84] @ 4-byte Spill
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    vrev64.32 d9, d15
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s18
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s19
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vldr d0, [sp, #64] @ 8-byte Reload
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    @ kill: def $s0 killed $s0 killed $d0
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    add lr, sp, #40
+; BE-I64-NEXT:    str r1, [sp, #60] @ 4-byte Spill
+; BE-I64-NEXT:    vmov.32 d15[1], r7
+; BE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #96
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    vrev64.32 d8, d16
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    vmov.32 d14[1], r5
+; BE-I64-NEXT:    add lr, sp, #64
+; BE-I64-NEXT:    mov r10, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    add lr, sp, #24
+; BE-I64-NEXT:    mov r11, r1
+; BE-I64-NEXT:    vmov.32 d13[1], r6
+; BE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #96
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    vrev64.32 d8, d17
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    vmov.32 d12[1], r9
+; BE-I64-NEXT:    add lr, sp, #96
+; BE-I64-NEXT:    mov r8, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    add lr, sp, #8
+; BE-I64-NEXT:    ldr r0, [sp, #88] @ 4-byte Reload
+; BE-I64-NEXT:    mov r9, r1
+; BE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #112
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #128
+; BE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEXT:    vrev64.32 d8, d16
+; BE-I64-NEXT:    vmov.32 d11[1], r0
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #92] @ 4-byte Reload
+; BE-I64-NEXT:    add lr, sp, #128
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d10[1], r0
+; BE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    add lr, sp, #112
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #84] @ 4-byte Reload
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #40
+; BE-I64-NEXT:    vrev64.32 d8, d17
+; BE-I64-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    vmov.32 d13[1], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #60] @ 4-byte Reload
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vmov.32 d12[1], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    add lr, sp, #24
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    add r0, r4, #64
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #8
+; BE-I64-NEXT:    vmov.32 d17[1], r10
+; BE-I64-NEXT:    vmov.32 d16[1], r11
+; BE-I64-NEXT:    vorr q12, q8, q8
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #128
+; BE-I64-NEXT:    vmov.32 d15[1], r7
+; BE-I64-NEXT:    vmov.32 d11[1], r6
+; BE-I64-NEXT:    vmov.32 d14[1], r5
+; BE-I64-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #96
+; BE-I64-NEXT:    vmov.32 d10[1], r1
+; BE-I64-NEXT:    vmov.32 d17[1], r8
+; BE-I64-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #64
+; BE-I64-NEXT:    vmov.32 d16[1], r9
+; BE-I64-NEXT:    vrev64.32 q14, q7
+; BE-I64-NEXT:    vorr q13, q8, q8
+; BE-I64-NEXT:    vrev64.32 q15, q5
+; BE-I64-NEXT:    vldmia lr, {d22, d23} @ 16-byte Reload
+; BE-I64-NEXT:    vrev64.32 q8, q6
+; BE-I64-NEXT:    vst1.64 {d28, d29}, [r0:128]!
+; BE-I64-NEXT:    vst1.64 {d30, d31}, [r0:128]!
+; BE-I64-NEXT:    vrev64.32 q9, q9
+; BE-I64-NEXT:    vrev64.32 q10, q10
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEXT:    vrev64.32 q11, q11
+; BE-I64-NEXT:    vrev64.32 q12, q12
+; BE-I64-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; BE-I64-NEXT:    vst1.64 {d20, d21}, [r4:128]!
+; BE-I64-NEXT:    vst1.64 {d22, d23}, [r4:128]!
+; BE-I64-NEXT:    vrev64.32 q13, q13
+; BE-I64-NEXT:    vst1.64 {d24, d25}, [r4:128]!
+; BE-I64-NEXT:    vst1.64 {d26, d27}, [r4:128]
+; BE-I64-NEXT:    add sp, sp, #144
+; BE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    add sp, sp, #4
+; BE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v16f32:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r11, lr}
+; BE-I32-NEON-NEXT:    push {r11, lr}
+; BE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    .pad #96
+; BE-I32-NEON-NEXT:    sub sp, sp, #96
+; BE-I32-NEON-NEXT:    vrev64.32 q3, q3
+; BE-I32-NEON-NEXT:    add lr, sp, #64
+; BE-I32-NEON-NEXT:    vrev64.32 q4, q0
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s12
+; BE-I32-NEON-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #32
+; BE-I32-NEON-NEXT:    vrev64.32 q5, q1
+; BE-I32-NEON-NEXT:    vrev64.32 q7, q2
+; BE-I32-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I32-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I32-NEON-NEXT:    add lr, sp, #80
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s18
+; BE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s20
+; BE-I32-NEON-NEXT:    add lr, sp, #48
+; BE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #16
+; BE-I32-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s22
+; BE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s28
+; BE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEON-NEXT:    vstmia sp, {d8, d9} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    add lr, sp, #64
+; BE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s22
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s30
+; BE-I32-NEON-NEXT:    add lr, sp, #80
+; BE-I32-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s23
+; BE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s31
+; BE-I32-NEON-NEXT:    add lr, sp, #80
+; BE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s29
+; BE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    add lr, sp, #16
+; BE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s19
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I32-NEON-NEXT:    vldmia sp, {d10, d11} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    add lr, sp, #32
+; BE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s19
+; BE-I32-NEON-NEXT:    vorr q7, q5, q5
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I32-NEON-NEXT:    add lr, sp, #48
+; BE-I32-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    add lr, sp, #64
+; BE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s1
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    add lr, sp, #80
+; BE-I32-NEON-NEXT:    vrev64.32 q0, q5
+; BE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vrev64.32 q1, q7
+; BE-I32-NEON-NEXT:    vmov.32 d16[1], r0
+; BE-I32-NEON-NEXT:    vrev64.32 q2, q6
+; BE-I32-NEON-NEXT:    vrev64.32 q3, q8
+; BE-I32-NEON-NEXT:    add sp, sp, #96
+; BE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v16f32:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    .pad #4
+; BE-I64-NEON-NEXT:    sub sp, sp, #4
+; BE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    .pad #144
+; BE-I64-NEON-NEXT:    sub sp, sp, #144
+; BE-I64-NEON-NEXT:    vorr q6, q3, q3
+; BE-I64-NEON-NEXT:    add lr, sp, #112
+; BE-I64-NEON-NEXT:    vorr q7, q0, q0
+; BE-I64-NEON-NEXT:    mov r4, r0
+; BE-I64-NEON-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #96
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d13
+; BE-I64-NEON-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    str r1, [sp, #88] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d14
+; BE-I64-NEON-NEXT:    add lr, sp, #128
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    str r1, [sp, #92] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    vrev64.32 d9, d12
+; BE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    vstr d9, [sp, #64] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s19
+; BE-I64-NEON-NEXT:    mov r9, r1
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    str r1, [sp, #84] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    vrev64.32 d9, d15
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s18
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s19
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vldr d0, [sp, #64] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    @ kill: def $s0 killed $s0 killed $d0
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    add lr, sp, #40
+; BE-I64-NEON-NEXT:    str r1, [sp, #60] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r7
+; BE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #96
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d16
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r5
+; BE-I64-NEON-NEXT:    add lr, sp, #64
+; BE-I64-NEON-NEXT:    mov r10, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    add lr, sp, #24
+; BE-I64-NEON-NEXT:    mov r11, r1
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r6
+; BE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #96
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d17
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r9
+; BE-I64-NEON-NEXT:    add lr, sp, #96
+; BE-I64-NEON-NEXT:    mov r8, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    add lr, sp, #8
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #88] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    mov r9, r1
+; BE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #112
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #128
+; BE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d16
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #92] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #128
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    add lr, sp, #112
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #84] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #40
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d17
+; BE-I64-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #60] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    add lr, sp, #24
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    add r0, r4, #64
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #8
+; BE-I64-NEON-NEXT:    vmov.32 d17[1], r10
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r11
+; BE-I64-NEON-NEXT:    vorr q12, q8, q8
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #128
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r7
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r6
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r5
+; BE-I64-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #96
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r1
+; BE-I64-NEON-NEXT:    vmov.32 d17[1], r8
+; BE-I64-NEON-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #64
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r9
+; BE-I64-NEON-NEXT:    vrev64.32 q14, q7
+; BE-I64-NEON-NEXT:    vorr q13, q8, q8
+; BE-I64-NEON-NEXT:    vrev64.32 q15, q5
+; BE-I64-NEON-NEXT:    vldmia lr, {d22, d23} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q6
+; BE-I64-NEON-NEXT:    vst1.64 {d28, d29}, [r0:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d30, d31}, [r0:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 q9, q9
+; BE-I64-NEON-NEXT:    vrev64.32 q10, q10
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 q11, q11
+; BE-I64-NEON-NEXT:    vrev64.32 q12, q12
+; BE-I64-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; BE-I64-NEON-NEXT:    vst1.64 {d20, d21}, [r4:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d22, d23}, [r4:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 q13, q13
+; BE-I64-NEON-NEXT:    vst1.64 {d24, d25}, [r4:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d26, d27}, [r4:128]
+; BE-I64-NEON-NEXT:    add sp, sp, #144
+; BE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    add sp, sp, #4
+; BE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <16 x iXLen> @llvm.lrint.v16iXLen.v16f32(<16 x float> %x)
+  ret <16 x iXLen> %a
+}
+declare <16 x iXLen> @llvm.lrint.v16iXLen.v16f32(<16 x float>)
+
+define <32 x iXLen> @lrint_v32f32(<32 x float> %x) {
+; LE-I32-LABEL: lrint_v32f32:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r4, r5, r6, lr}
+; LE-I32-NEXT:    push {r4, r5, r6, lr}
+; LE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    .pad #144
+; LE-I32-NEXT:    sub sp, sp, #144
+; LE-I32-NEXT:    add lr, sp, #48
+; LE-I32-NEXT:    mov r4, r0
+; LE-I32-NEXT:    add r0, sp, #224
+; LE-I32-NEXT:    vorr q4, q0, q0
+; LE-I32-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #16
+; LE-I32-NEXT:    vorr q6, q3, q3
+; LE-I32-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I32-NEXT:    vmov.f32 s0, s4
+; LE-I32-NEXT:    add lr, sp, #80
+; LE-I32-NEXT:    vorr q5, q1, q1
+; LE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEXT:    add r0, sp, #272
+; LE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #64
+; LE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEXT:    add r0, sp, #240
+; LE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #32
+; LE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEXT:    vstmia sp, {d2, d3} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s18
+; LE-I32-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s22
+; LE-I32-NEXT:    add lr, sp, #112
+; LE-I32-NEXT:    vmov.32 d17[0], r0
+; LE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    add lr, sp, #128
+; LE-I32-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #48
+; LE-I32-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I32-NEXT:    vmov.f32 s0, s20
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s22
+; LE-I32-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEXT:    vorr q7, q5, q5
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s26
+; LE-I32-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s24
+; LE-I32-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s27
+; LE-I32-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s25
+; LE-I32-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s31
+; LE-I32-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEXT:    add lr, sp, #96
+; LE-I32-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s29
+; LE-I32-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vldmia sp, {d14, d15} @ 16-byte Reload
+; LE-I32-NEXT:    vmov.f32 s0, s31
+; LE-I32-NEXT:    add lr, sp, #48
+; LE-I32-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    add lr, sp, #128
+; LE-I32-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I32-NEXT:    add lr, sp, #16
+; LE-I32-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I32-NEXT:    vmov.f32 s0, s23
+; LE-I32-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s29
+; LE-I32-NEXT:    add lr, sp, #112
+; LE-I32-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I32-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s20
+; LE-I32-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEXT:    add lr, sp, #128
+; LE-I32-NEXT:    add r0, sp, #256
+; LE-I32-NEXT:    vld1.64 {d14, d15}, [r0]
+; LE-I32-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s21
+; LE-I32-NEXT:    vorr q4, q6, q6
+; LE-I32-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vorr q6, q7, q7
+; LE-I32-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEXT:    add lr, sp, #112
+; LE-I32-NEXT:    vstmia sp, {d14, d15} @ 16-byte Spill
+; LE-I32-NEXT:    vmov.f32 s0, s24
+; LE-I32-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    add lr, sp, #32
+; LE-I32-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I32-NEXT:    vmov.f32 s0, s18
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s16
+; LE-I32-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s19
+; LE-I32-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s26
+; LE-I32-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s17
+; LE-I32-NEXT:    add lr, sp, #16
+; LE-I32-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEXT:    add lr, sp, #32
+; LE-I32-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #64
+; LE-I32-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I32-NEXT:    vmov.f32 s0, s20
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    add lr, sp, #80
+; LE-I32-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I32-NEXT:    vmov.f32 s0, s26
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s24
+; LE-I32-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s27
+; LE-I32-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s22
+; LE-I32-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s25
+; LE-I32-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s23
+; LE-I32-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s21
+; LE-I32-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vldmia sp, {d12, d13} @ 16-byte Reload
+; LE-I32-NEXT:    vmov.f32 s0, s27
+; LE-I32-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.f32 s0, s25
+; LE-I32-NEXT:    add lr, sp, #16
+; LE-I32-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I32-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    add lr, sp, #112
+; LE-I32-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEXT:    mov r0, r4
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    add lr, sp, #128
+; LE-I32-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    add lr, sp, #48
+; LE-I32-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    add lr, sp, #96
+; LE-I32-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    add lr, sp, #32
+; LE-I32-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I32-NEXT:    add r0, r4, #64
+; LE-I32-NEXT:    vst1.32 {d8, d9}, [r0:128]!
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEXT:    vst1.32 {d10, d11}, [r0:128]!
+; LE-I32-NEXT:    vst1.64 {d14, d15}, [r0:128]
+; LE-I32-NEXT:    add sp, sp, #144
+; LE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    pop {r4, r5, r6, pc}
+;
+; LE-I64-LABEL: lrint_v32f32:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    .pad #4
+; LE-I64-NEXT:    sub sp, sp, #4
+; LE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    .pad #184
+; LE-I64-NEXT:    sub sp, sp, #184
+; LE-I64-NEXT:    add lr, sp, #152
+; LE-I64-NEXT:    vorr q7, q3, q3
+; LE-I64-NEXT:    vorr q4, q2, q2
+; LE-I64-NEXT:    mov r5, r0
+; LE-I64-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #88
+; LE-I64-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I64-NEXT:    vmov.f32 s0, s3
+; LE-I64-NEXT:    str r0, [sp, #68] @ 4-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s18
+; LE-I64-NEXT:    add lr, sp, #168
+; LE-I64-NEXT:    vmov.32 d17[0], r0
+; LE-I64-NEXT:    str r1, [sp, #16] @ 4-byte Spill
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEXT:    mov r8, r1
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s17
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s19
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s31
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s30
+; LE-I64-NEXT:    str r1, [sp, #8] @ 4-byte Spill
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    vmov.32 d11[1], r7
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s29
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    add lr, sp, #104
+; LE-I64-NEXT:    str r1, [sp, #12] @ 4-byte Spill
+; LE-I64-NEXT:    vmov.32 d13[1], r4
+; LE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    add r0, sp, #320
+; LE-I64-NEXT:    add lr, sp, #120
+; LE-I64-NEXT:    mov r11, r1
+; LE-I64-NEXT:    vld1.64 {d0, d1}, [r0]
+; LE-I64-NEXT:    add r0, sp, #304
+; LE-I64-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #72
+; LE-I64-NEXT:    vld1.64 {d0, d1}, [r0]
+; LE-I64-NEXT:    add r0, sp, #336
+; LE-I64-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #32
+; LE-I64-NEXT:    vld1.64 {d0, d1}, [r0]
+; LE-I64-NEXT:    add r0, sp, #288
+; LE-I64-NEXT:    vmov.32 d12[1], r6
+; LE-I64-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #48
+; LE-I64-NEXT:    vld1.64 {d0, d1}, [r0]
+; LE-I64-NEXT:    vmov.32 d10[1], r8
+; LE-I64-NEXT:    add r8, r5, #64
+; LE-I64-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #152
+; LE-I64-NEXT:    vst1.64 {d12, d13}, [r8:128]!
+; LE-I64-NEXT:    vst1.64 {d10, d11}, [r8:128]!
+; LE-I64-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.f32 s0, s27
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s28
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s26
+; LE-I64-NEXT:    mov r9, r1
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    vmov.32 d11[1], r4
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    add lr, sp, #136
+; LE-I64-NEXT:    ldr r0, [sp, #16] @ 4-byte Reload
+; LE-I64-NEXT:    mov r10, r1
+; LE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #168
+; LE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #88
+; LE-I64-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.f32 s0, s26
+; LE-I64-NEXT:    vmov.32 d11[1], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s25
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    add lr, sp, #168
+; LE-I64-NEXT:    ldr r0, [sp, #8] @ 4-byte Reload
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #104
+; LE-I64-NEXT:    vorr q5, q6, q6
+; LE-I64-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d15[1], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s20
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #12] @ 4-byte Reload
+; LE-I64-NEXT:    add lr, sp, #104
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d14[1], r0
+; LE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    add lr, sp, #152
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vorr q7, q6, q6
+; LE-I64-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d9[1], r11
+; LE-I64-NEXT:    vmov.f32 s0, s25
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s24
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    vmov.32 d8[1], r9
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #136
+; LE-I64-NEXT:    mov r11, r1
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d16[1], r10
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #120
+; LE-I64-NEXT:    vst1.64 {d8, d9}, [r8:128]!
+; LE-I64-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.f32 s0, s1
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #152
+; LE-I64-NEXT:    vmov.32 d17[0], r0
+; LE-I64-NEXT:    mov r10, r1
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #104
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #72
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r8:128]
+; LE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.f32 s0, s19
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #168
+; LE-I64-NEXT:    vmov.f32 s0, s18
+; LE-I64-NEXT:    mov r8, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d16[1], r7
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s17
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    add lr, sp, #104
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vmov.32 d15[1], r4
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEXT:    mov r9, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    vmov.32 d14[1], r6
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    add lr, sp, #88
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d11[1], r5
+; LE-I64-NEXT:    vmov.32 d10[1], r11
+; LE-I64-NEXT:    ldr r11, [sp, #68] @ 4-byte Reload
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #16
+; LE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #32
+; LE-I64-NEXT:    vst1.64 {d14, d15}, [r11:128]!
+; LE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.f32 s0, s23
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #152
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #120
+; LE-I64-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEXT:    @ kill: def $s0 killed $s0 killed $q0
+; LE-I64-NEXT:    vmov.32 d13[1], r10
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s22
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    add lr, sp, #152
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #104
+; LE-I64-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d15[1], r8
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s21
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    add lr, sp, #72
+; LE-I64-NEXT:    mov r8, r1
+; LE-I64-NEXT:    vmov.32 d14[1], r7
+; LE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #104
+; LE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s20
+; LE-I64-NEXT:    add lr, sp, #88
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d13[1], r9
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    add lr, sp, #32
+; LE-I64-NEXT:    mov r9, r1
+; LE-I64-NEXT:    vmov.32 d12[1], r6
+; LE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #88
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #120
+; LE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.f32 s0, s19
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s18
+; LE-I64-NEXT:    add lr, sp, #72
+; LE-I64-NEXT:    mov r10, r1
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d13[1], r4
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #152
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d16[1], r5
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #168
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #48
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.f32 s0, s21
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s20
+; LE-I64-NEXT:    vmov.32 d12[1], r8
+; LE-I64-NEXT:    add lr, sp, #72
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s23
+; LE-I64-NEXT:    add lr, sp, #32
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d13[1], r7
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #48
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.f32 s0, s2
+; LE-I64-NEXT:    vmov.32 d12[1], r9
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #16
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #136
+; LE-I64-NEXT:    vmov.32 d11[1], r7
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #152
+; LE-I64-NEXT:    vmov.32 d15[1], r10
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r11:128]
+; LE-I64-NEXT:    vmov.32 d10[1], r1
+; LE-I64-NEXT:    ldr r1, [sp, #68] @ 4-byte Reload
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add r0, r1, #192
+; LE-I64-NEXT:    add lr, sp, #72
+; LE-I64-NEXT:    vmov.32 d14[1], r4
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-I64-NEXT:    vst1.64 {d14, d15}, [r0:128]!
+; LE-I64-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-I64-NEXT:    vmov.32 d9[1], r5
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #88
+; LE-I64-NEXT:    vmov.32 d8[1], r6
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I64-NEXT:    add r0, r1, #128
+; LE-I64-NEXT:    vst1.64 {d8, d9}, [r0:128]!
+; LE-I64-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #104
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I64-NEXT:    add sp, sp, #184
+; LE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    add sp, sp, #4
+; LE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v32f32:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r4, r5, r6, lr}
+; LE-I32-NEON-NEXT:    push {r4, r5, r6, lr}
+; LE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    .pad #144
+; LE-I32-NEON-NEXT:    sub sp, sp, #144
+; LE-I32-NEON-NEXT:    add lr, sp, #48
+; LE-I32-NEON-NEXT:    mov r4, r0
+; LE-I32-NEON-NEXT:    add r0, sp, #224
+; LE-I32-NEON-NEXT:    vorr q4, q0, q0
+; LE-I32-NEON-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #16
+; LE-I32-NEON-NEXT:    vorr q6, q3, q3
+; LE-I32-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s4
+; LE-I32-NEON-NEXT:    add lr, sp, #80
+; LE-I32-NEON-NEXT:    vorr q5, q1, q1
+; LE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEON-NEXT:    add r0, sp, #272
+; LE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #64
+; LE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEON-NEXT:    add r0, sp, #240
+; LE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #32
+; LE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    vstmia sp, {d2, d3} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s18
+; LE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s22
+; LE-I32-NEON-NEXT:    add lr, sp, #112
+; LE-I32-NEON-NEXT:    vmov.32 d17[0], r0
+; LE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    add lr, sp, #128
+; LE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #48
+; LE-I32-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s20
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s22
+; LE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEON-NEXT:    vorr q7, q5, q5
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s26
+; LE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s24
+; LE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s27
+; LE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s25
+; LE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s31
+; LE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEON-NEXT:    add lr, sp, #96
+; LE-I32-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s29
+; LE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vldmia sp, {d14, d15} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s31
+; LE-I32-NEON-NEXT:    add lr, sp, #48
+; LE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    add lr, sp, #128
+; LE-I32-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    add lr, sp, #16
+; LE-I32-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s23
+; LE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s29
+; LE-I32-NEON-NEXT:    add lr, sp, #112
+; LE-I32-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s20
+; LE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEON-NEXT:    add lr, sp, #128
+; LE-I32-NEON-NEXT:    add r0, sp, #256
+; LE-I32-NEON-NEXT:    vld1.64 {d14, d15}, [r0]
+; LE-I32-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s21
+; LE-I32-NEON-NEXT:    vorr q4, q6, q6
+; LE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vorr q6, q7, q7
+; LE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEON-NEXT:    add lr, sp, #112
+; LE-I32-NEON-NEXT:    vstmia sp, {d14, d15} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s24
+; LE-I32-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    add lr, sp, #32
+; LE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s18
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s16
+; LE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s19
+; LE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s26
+; LE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s17
+; LE-I32-NEON-NEXT:    add lr, sp, #16
+; LE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEON-NEXT:    add lr, sp, #32
+; LE-I32-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #64
+; LE-I32-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s20
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    add lr, sp, #80
+; LE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s26
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s24
+; LE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s27
+; LE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s22
+; LE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s25
+; LE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s23
+; LE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s21
+; LE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vldmia sp, {d12, d13} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s27
+; LE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.f32 s0, s25
+; LE-I32-NEON-NEXT:    add lr, sp, #16
+; LE-I32-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    add lr, sp, #112
+; LE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEON-NEXT:    mov r0, r4
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    add lr, sp, #128
+; LE-I32-NEON-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    add lr, sp, #48
+; LE-I32-NEON-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    add lr, sp, #96
+; LE-I32-NEON-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    add lr, sp, #32
+; LE-I32-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I32-NEON-NEXT:    add r0, r4, #64
+; LE-I32-NEON-NEXT:    vst1.32 {d8, d9}, [r0:128]!
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEON-NEXT:    vst1.32 {d10, d11}, [r0:128]!
+; LE-I32-NEON-NEXT:    vst1.64 {d14, d15}, [r0:128]
+; LE-I32-NEON-NEXT:    add sp, sp, #144
+; LE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    pop {r4, r5, r6, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v32f32:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    .pad #4
+; LE-I64-NEON-NEXT:    sub sp, sp, #4
+; LE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    .pad #184
+; LE-I64-NEON-NEXT:    sub sp, sp, #184
+; LE-I64-NEON-NEXT:    add lr, sp, #152
+; LE-I64-NEON-NEXT:    vorr q7, q3, q3
+; LE-I64-NEON-NEXT:    vorr q4, q2, q2
+; LE-I64-NEON-NEXT:    mov r5, r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #88
+; LE-I64-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s3
+; LE-I64-NEON-NEXT:    str r0, [sp, #68] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s18
+; LE-I64-NEON-NEXT:    add lr, sp, #168
+; LE-I64-NEON-NEXT:    vmov.32 d17[0], r0
+; LE-I64-NEON-NEXT:    str r1, [sp, #16] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEON-NEXT:    mov r8, r1
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s19
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s31
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s30
+; LE-I64-NEON-NEXT:    str r1, [sp, #8] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r7
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s29
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #104
+; LE-I64-NEON-NEXT:    str r1, [sp, #12] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r4
+; LE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    add r0, sp, #320
+; LE-I64-NEON-NEXT:    add lr, sp, #120
+; LE-I64-NEON-NEXT:    mov r11, r1
+; LE-I64-NEON-NEXT:    vld1.64 {d0, d1}, [r0]
+; LE-I64-NEON-NEXT:    add r0, sp, #304
+; LE-I64-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #72
+; LE-I64-NEON-NEXT:    vld1.64 {d0, d1}, [r0]
+; LE-I64-NEON-NEXT:    add r0, sp, #336
+; LE-I64-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #32
+; LE-I64-NEON-NEXT:    vld1.64 {d0, d1}, [r0]
+; LE-I64-NEON-NEXT:    add r0, sp, #288
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r6
+; LE-I64-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #48
+; LE-I64-NEON-NEXT:    vld1.64 {d0, d1}, [r0]
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r8
+; LE-I64-NEON-NEXT:    add r8, r5, #64
+; LE-I64-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #152
+; LE-I64-NEON-NEXT:    vst1.64 {d12, d13}, [r8:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d10, d11}, [r8:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s27
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s28
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s26
+; LE-I64-NEON-NEXT:    mov r9, r1
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r4
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #136
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #16] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    mov r10, r1
+; LE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #168
+; LE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #88
+; LE-I64-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s26
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s25
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #168
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #8] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #104
+; LE-I64-NEON-NEXT:    vorr q5, q6, q6
+; LE-I64-NEON-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s20
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #12] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #104
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #152
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vorr q7, q6, q6
+; LE-I64-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r11
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s25
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s24
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r9
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #136
+; LE-I64-NEON-NEXT:    mov r11, r1
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d16[1], r10
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #120
+; LE-I64-NEON-NEXT:    vst1.64 {d8, d9}, [r8:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s1
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #152
+; LE-I64-NEON-NEXT:    vmov.32 d17[0], r0
+; LE-I64-NEON-NEXT:    mov r10, r1
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #104
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #72
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r8:128]
+; LE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s19
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #168
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s18
+; LE-I64-NEON-NEXT:    mov r8, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d16[1], r7
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #104
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r4
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEON-NEXT:    mov r9, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r6
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #88
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r5
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r11
+; LE-I64-NEON-NEXT:    ldr r11, [sp, #68] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #16
+; LE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #32
+; LE-I64-NEON-NEXT:    vst1.64 {d14, d15}, [r11:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s23
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #152
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #120
+; LE-I64-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    @ kill: def $s0 killed $s0 killed $q0
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r10
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s22
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #152
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #104
+; LE-I64-NEON-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r8
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s21
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #72
+; LE-I64-NEON-NEXT:    mov r8, r1
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r7
+; LE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #104
+; LE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s20
+; LE-I64-NEON-NEXT:    add lr, sp, #88
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r9
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #32
+; LE-I64-NEON-NEXT:    mov r9, r1
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r6
+; LE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #88
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #120
+; LE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s19
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s18
+; LE-I64-NEON-NEXT:    add lr, sp, #72
+; LE-I64-NEON-NEXT:    mov r10, r1
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r4
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #152
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d16[1], r5
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #168
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #48
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s21
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s20
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r8
+; LE-I64-NEON-NEXT:    add lr, sp, #72
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s23
+; LE-I64-NEON-NEXT:    add lr, sp, #32
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r7
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #48
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s2
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r9
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #16
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #136
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r7
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #152
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r10
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r1
+; LE-I64-NEON-NEXT:    ldr r1, [sp, #68] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add r0, r1, #192
+; LE-I64-NEON-NEXT:    add lr, sp, #72
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r4
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d14, d15}, [r0:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r5
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #88
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r6
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I64-NEON-NEXT:    add r0, r1, #128
+; LE-I64-NEON-NEXT:    vst1.64 {d8, d9}, [r0:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #104
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I64-NEON-NEXT:    add sp, sp, #184
+; LE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    add sp, sp, #4
+; LE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-LABEL: lrint_v32f32:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r4, r5, r6, lr}
+; BE-I32-NEXT:    push {r4, r5, r6, lr}
+; BE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    .pad #144
+; BE-I32-NEXT:    sub sp, sp, #144
+; BE-I32-NEXT:    mov r4, r0
+; BE-I32-NEXT:    add r0, sp, #256
+; BE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEXT:    add lr, sp, #16
+; BE-I32-NEXT:    add r0, sp, #272
+; BE-I32-NEXT:    vrev64.32 q4, q3
+; BE-I32-NEXT:    vrev64.32 q7, q1
+; BE-I32-NEXT:    vrev64.32 q8, q8
+; BE-I32-NEXT:    vld1.64 {d18, d19}, [r0]
+; BE-I32-NEXT:    add r0, sp, #224
+; BE-I32-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #80
+; BE-I32-NEXT:    vrev64.32 q5, q0
+; BE-I32-NEXT:    vmov.f32 s0, s28
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #64
+; BE-I32-NEXT:    vrev64.32 q8, q9
+; BE-I32-NEXT:    vld1.64 {d20, d21}, [r0]
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #32
+; BE-I32-NEXT:    vrev64.32 q8, q10
+; BE-I32-NEXT:    vrev64.32 q6, q2
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    vstmia sp, {d14, d15} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s18
+; BE-I32-NEXT:    vmov.32 d16[0], r0
+; BE-I32-NEXT:    add lr, sp, #128
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s20
+; BE-I32-NEXT:    add lr, sp, #112
+; BE-I32-NEXT:    vmov.32 d17[0], r0
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #48
+; BE-I32-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s22
+; BE-I32-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s30
+; BE-I32-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s26
+; BE-I32-NEXT:    add lr, sp, #128
+; BE-I32-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; BE-I32-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s24
+; BE-I32-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s27
+; BE-I32-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s25
+; BE-I32-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vldmia sp, {d12, d13} @ 16-byte Reload
+; BE-I32-NEXT:    vmov.f32 s0, s27
+; BE-I32-NEXT:    add lr, sp, #96
+; BE-I32-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    add lr, sp, #48
+; BE-I32-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I32-NEXT:    vmov.f32 s0, s23
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s21
+; BE-I32-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEXT:    add lr, sp, #48
+; BE-I32-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #16
+; BE-I32-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I32-NEXT:    vmov.f32 s0, s23
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s25
+; BE-I32-NEXT:    add lr, sp, #112
+; BE-I32-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I32-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s20
+; BE-I32-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEXT:    add r0, sp, #240
+; BE-I32-NEXT:    add lr, sp, #128
+; BE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I32-NEXT:    vrev64.32 q6, q8
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s21
+; BE-I32-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s24
+; BE-I32-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEXT:    add lr, sp, #112
+; BE-I32-NEXT:    vorr q7, q6, q6
+; BE-I32-NEXT:    vstmia sp, {d12, d13} @ 16-byte Spill
+; BE-I32-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    add lr, sp, #32
+; BE-I32-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I32-NEXT:    vmov.f32 s0, s18
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s16
+; BE-I32-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s19
+; BE-I32-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s30
+; BE-I32-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s17
+; BE-I32-NEXT:    add lr, sp, #16
+; BE-I32-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEXT:    add lr, sp, #32
+; BE-I32-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #64
+; BE-I32-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I32-NEXT:    vmov.f32 s0, s20
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    add lr, sp, #80
+; BE-I32-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I32-NEXT:    vmov.f32 s0, s26
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s24
+; BE-I32-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s27
+; BE-I32-NEXT:    vmov.32 d14[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s22
+; BE-I32-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s25
+; BE-I32-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s23
+; BE-I32-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.f32 s0, s21
+; BE-I32-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vldmia sp, {d12, d13} @ 16-byte Reload
+; BE-I32-NEXT:    vmov.f32 s0, s27
+; BE-I32-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    add lr, sp, #16
+; BE-I32-NEXT:    vmov.f32 s0, s25
+; BE-I32-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I32-NEXT:    add lr, sp, #112
+; BE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEXT:    vrev64.32 q8, q8
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    add lr, sp, #48
+; BE-I32-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEXT:    mov r0, r4
+; BE-I32-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEXT:    add lr, sp, #128
+; BE-I32-NEXT:    vrev64.32 q8, q4
+; BE-I32-NEXT:    vst1.32 {d18, d19}, [r0:128]!
+; BE-I32-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEXT:    add lr, sp, #96
+; BE-I32-NEXT:    vst1.32 {d18, d19}, [r0:128]!
+; BE-I32-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEXT:    add lr, sp, #112
+; BE-I32-NEXT:    vst1.32 {d18, d19}, [r0:128]!
+; BE-I32-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEXT:    add lr, sp, #32
+; BE-I32-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; BE-I32-NEXT:    add r0, r4, #64
+; BE-I32-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEXT:    vst1.32 {d18, d19}, [r0:128]!
+; BE-I32-NEXT:    vst1.32 {d10, d11}, [r0:128]!
+; BE-I32-NEXT:    vst1.32 {d14, d15}, [r0:128]!
+; BE-I32-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; BE-I32-NEXT:    add sp, sp, #144
+; BE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    pop {r4, r5, r6, pc}
+;
+; BE-I64-LABEL: lrint_v32f32:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    .pad #4
+; BE-I64-NEXT:    sub sp, sp, #4
+; BE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    .pad #256
+; BE-I64-NEXT:    sub sp, sp, #256
+; BE-I64-NEXT:    add lr, sp, #208
+; BE-I64-NEXT:    str r0, [sp, #156] @ 4-byte Spill
+; BE-I64-NEXT:    add r0, sp, #408
+; BE-I64-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #120
+; BE-I64-NEXT:    vld1.64 {d10, d11}, [r0]
+; BE-I64-NEXT:    add r0, sp, #392
+; BE-I64-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #160
+; BE-I64-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #176
+; BE-I64-NEXT:    vrev64.32 d8, d10
+; BE-I64-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #136
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    vld1.64 {d12, d13}, [r0]
+; BE-I64-NEXT:    add r0, sp, #360
+; BE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #192
+; BE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEXT:    add r0, sp, #376
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #40
+; BE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    str r1, [sp, #88] @ 4-byte Spill
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vrev64.32 d9, d11
+; BE-I64-NEXT:    add lr, sp, #240
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    str r1, [sp, #104] @ 4-byte Spill
+; BE-I64-NEXT:    vmov.f32 s0, s18
+; BE-I64-NEXT:    vrev64.32 d8, d13
+; BE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s19
+; BE-I64-NEXT:    add lr, sp, #192
+; BE-I64-NEXT:    str r1, [sp, #72] @ 4-byte Spill
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    vrev64.32 d10, d16
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s20
+; BE-I64-NEXT:    add lr, sp, #224
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s21
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    add lr, sp, #24
+; BE-I64-NEXT:    mov r9, r1
+; BE-I64-NEXT:    vmov.32 d15[1], r6
+; BE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #192
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    vrev64.32 d8, d17
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    vmov.32 d14[1], r7
+; BE-I64-NEXT:    add lr, sp, #56
+; BE-I64-NEXT:    mov r10, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    add lr, sp, #192
+; BE-I64-NEXT:    mov r11, r1
+; BE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #40
+; BE-I64-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #224
+; BE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEXT:    vrev64.32 d8, d12
+; BE-I64-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    vmov.32 d10[1], r5
+; BE-I64-NEXT:    add lr, sp, #224
+; BE-I64-NEXT:    mov r8, r1
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vrev64.32 d8, d13
+; BE-I64-NEXT:    add lr, sp, #8
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #88] @ 4-byte Reload
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #240
+; BE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEXT:    vmov.32 d11[1], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #104] @ 4-byte Reload
+; BE-I64-NEXT:    add lr, sp, #240
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d10[1], r0
+; BE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    add lr, sp, #136
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #72] @ 4-byte Reload
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #24
+; BE-I64-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I64-NEXT:    vrev64.32 d8, d16
+; BE-I64-NEXT:    vmov.32 d13[1], r0
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    vmov.32 d12[1], r9
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    add lr, sp, #192
+; BE-I64-NEXT:    vmov.32 d15[1], r4
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #8
+; BE-I64-NEXT:    vmov.32 d17[1], r10
+; BE-I64-NEXT:    vmov.32 d16[1], r11
+; BE-I64-NEXT:    vorr q9, q8, q8
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #192
+; BE-I64-NEXT:    vmov.32 d17[1], r8
+; BE-I64-NEXT:    vmov.32 d16[1], r5
+; BE-I64-NEXT:    vorr q10, q8, q8
+; BE-I64-NEXT:    vrev64.32 q8, q6
+; BE-I64-NEXT:    vmov.32 d14[1], r6
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #240
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    vrev64.32 q8, q8
+; BE-I64-NEXT:    vmov.32 d11[1], r7
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #224
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    vmov.32 d10[1], r1
+; BE-I64-NEXT:    vrev64.32 q8, q8
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #56
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #136
+; BE-I64-NEXT:    vrev64.32 q8, q8
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #104
+; BE-I64-NEXT:    vrev64.32 q8, q9
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #88
+; BE-I64-NEXT:    vrev64.32 q8, q10
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #72
+; BE-I64-NEXT:    vrev64.32 q8, q7
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #208
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #56
+; BE-I64-NEXT:    vrev64.32 d8, d17
+; BE-I64-NEXT:    vrev64.32 q8, q5
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    add lr, sp, #120
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEXT:    vmov.32 d13[1], r4
+; BE-I64-NEXT:    vrev64.32 d8, d10
+; BE-I64-NEXT:    vmov.32 d12[1], r1
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    vrev64.32 q6, q6
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    vmov.32 d15[1], r1
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    ldr r6, [sp, #156] @ 4-byte Reload
+; BE-I64-NEXT:    vrev64.32 d8, d11
+; BE-I64-NEXT:    add r5, r6, #64
+; BE-I64-NEXT:    vmov.32 d14[1], r1
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    vrev64.32 q8, q7
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    vmov.32 d15[1], r1
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    add lr, sp, #208
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I64-NEXT:    vmov.32 d14[1], r1
+; BE-I64-NEXT:    vrev64.32 d8, d18
+; BE-I64-NEXT:    vrev64.32 q8, q7
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    add lr, sp, #160
+; BE-I64-NEXT:    vmov.32 d15[1], r4
+; BE-I64-NEXT:    vmov.32 d14[1], r1
+; BE-I64-NEXT:    vrev64.32 q8, q7
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEXT:    vrev64.32 d8, d11
+; BE-I64-NEXT:    vst1.64 {d12, d13}, [r5:128]
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    add lr, sp, #208
+; BE-I64-NEXT:    vmov.32 d13[1], r4
+; BE-I64-NEXT:    vmov.32 d12[1], r1
+; BE-I64-NEXT:    vrev64.32 q8, q6
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #176
+; BE-I64-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I64-NEXT:    vrev64.32 d8, d12
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    vmov.32 d15[1], r1
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    mov r5, r6
+; BE-I64-NEXT:    vrev64.32 d8, d13
+; BE-I64-NEXT:    vmov.32 d14[1], r1
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    vrev64.32 q8, q7
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    vmov.32 d15[1], r1
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    vrev64.32 d8, d10
+; BE-I64-NEXT:    vmov.32 d14[1], r1
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    vrev64.32 q8, q7
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    add lr, sp, #208
+; BE-I64-NEXT:    add r0, r6, #192
+; BE-I64-NEXT:    vmov.32 d15[1], r4
+; BE-I64-NEXT:    vmov.32 d14[1], r1
+; BE-I64-NEXT:    vrev64.32 q8, q7
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #56
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r5:128]
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #192
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #240
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #224
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #136
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; BE-I64-NEXT:    add r0, r6, #128
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #104
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #88
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #72
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; BE-I64-NEXT:    add sp, sp, #256
+; BE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    add sp, sp, #4
+; BE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v32f32:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r4, r5, r6, lr}
+; BE-I32-NEON-NEXT:    push {r4, r5, r6, lr}
+; BE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    .pad #144
+; BE-I32-NEON-NEXT:    sub sp, sp, #144
+; BE-I32-NEON-NEXT:    mov r4, r0
+; BE-I32-NEON-NEXT:    add r0, sp, #256
+; BE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEON-NEXT:    add lr, sp, #16
+; BE-I32-NEON-NEXT:    add r0, sp, #272
+; BE-I32-NEON-NEXT:    vrev64.32 q4, q3
+; BE-I32-NEON-NEXT:    vrev64.32 q7, q1
+; BE-I32-NEON-NEXT:    vrev64.32 q8, q8
+; BE-I32-NEON-NEXT:    vld1.64 {d18, d19}, [r0]
+; BE-I32-NEON-NEXT:    add r0, sp, #224
+; BE-I32-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #80
+; BE-I32-NEON-NEXT:    vrev64.32 q5, q0
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s28
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #64
+; BE-I32-NEON-NEXT:    vrev64.32 q8, q9
+; BE-I32-NEON-NEXT:    vld1.64 {d20, d21}, [r0]
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #32
+; BE-I32-NEON-NEXT:    vrev64.32 q8, q10
+; BE-I32-NEON-NEXT:    vrev64.32 q6, q2
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    vstmia sp, {d14, d15} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s18
+; BE-I32-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I32-NEON-NEXT:    add lr, sp, #128
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s20
+; BE-I32-NEON-NEXT:    add lr, sp, #112
+; BE-I32-NEON-NEXT:    vmov.32 d17[0], r0
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #48
+; BE-I32-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s22
+; BE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s30
+; BE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s26
+; BE-I32-NEON-NEXT:    add lr, sp, #128
+; BE-I32-NEON-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s24
+; BE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s27
+; BE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s25
+; BE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vldmia sp, {d12, d13} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s27
+; BE-I32-NEON-NEXT:    add lr, sp, #96
+; BE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    add lr, sp, #48
+; BE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s23
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s21
+; BE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEON-NEXT:    add lr, sp, #48
+; BE-I32-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #16
+; BE-I32-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s23
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s25
+; BE-I32-NEON-NEXT:    add lr, sp, #112
+; BE-I32-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s20
+; BE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEON-NEXT:    add r0, sp, #240
+; BE-I32-NEON-NEXT:    add lr, sp, #128
+; BE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    vrev64.32 q6, q8
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s21
+; BE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s24
+; BE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEON-NEXT:    add lr, sp, #112
+; BE-I32-NEON-NEXT:    vorr q7, q6, q6
+; BE-I32-NEON-NEXT:    vstmia sp, {d12, d13} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    add lr, sp, #32
+; BE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s18
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s19
+; BE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s30
+; BE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I32-NEON-NEXT:    add lr, sp, #16
+; BE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEON-NEXT:    add lr, sp, #32
+; BE-I32-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #64
+; BE-I32-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s20
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    add lr, sp, #80
+; BE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s26
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s24
+; BE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s27
+; BE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s22
+; BE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s25
+; BE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s23
+; BE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s21
+; BE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vldmia sp, {d12, d13} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s27
+; BE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    add lr, sp, #16
+; BE-I32-NEON-NEXT:    vmov.f32 s0, s25
+; BE-I32-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #112
+; BE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEON-NEXT:    vrev64.32 q8, q8
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    add lr, sp, #48
+; BE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEON-NEXT:    mov r0, r4
+; BE-I32-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #128
+; BE-I32-NEON-NEXT:    vrev64.32 q8, q4
+; BE-I32-NEON-NEXT:    vst1.32 {d18, d19}, [r0:128]!
+; BE-I32-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #96
+; BE-I32-NEON-NEXT:    vst1.32 {d18, d19}, [r0:128]!
+; BE-I32-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #112
+; BE-I32-NEON-NEXT:    vst1.32 {d18, d19}, [r0:128]!
+; BE-I32-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #32
+; BE-I32-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; BE-I32-NEON-NEXT:    add r0, r4, #64
+; BE-I32-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vst1.32 {d18, d19}, [r0:128]!
+; BE-I32-NEON-NEXT:    vst1.32 {d10, d11}, [r0:128]!
+; BE-I32-NEON-NEXT:    vst1.32 {d14, d15}, [r0:128]!
+; BE-I32-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; BE-I32-NEON-NEXT:    add sp, sp, #144
+; BE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    pop {r4, r5, r6, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v32f32:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    .pad #4
+; BE-I64-NEON-NEXT:    sub sp, sp, #4
+; BE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    .pad #256
+; BE-I64-NEON-NEXT:    sub sp, sp, #256
+; BE-I64-NEON-NEXT:    add lr, sp, #208
+; BE-I64-NEON-NEXT:    str r0, [sp, #156] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    add r0, sp, #408
+; BE-I64-NEON-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #120
+; BE-I64-NEON-NEXT:    vld1.64 {d10, d11}, [r0]
+; BE-I64-NEON-NEXT:    add r0, sp, #392
+; BE-I64-NEON-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #160
+; BE-I64-NEON-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #176
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d10
+; BE-I64-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #136
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    vld1.64 {d12, d13}, [r0]
+; BE-I64-NEON-NEXT:    add r0, sp, #360
+; BE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #192
+; BE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEON-NEXT:    add r0, sp, #376
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #40
+; BE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    str r1, [sp, #88] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vrev64.32 d9, d11
+; BE-I64-NEON-NEXT:    add lr, sp, #240
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    str r1, [sp, #104] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s18
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d13
+; BE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s19
+; BE-I64-NEON-NEXT:    add lr, sp, #192
+; BE-I64-NEON-NEXT:    str r1, [sp, #72] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d10, d16
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s20
+; BE-I64-NEON-NEXT:    add lr, sp, #224
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s21
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    add lr, sp, #24
+; BE-I64-NEON-NEXT:    mov r9, r1
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r6
+; BE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #192
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d17
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r7
+; BE-I64-NEON-NEXT:    add lr, sp, #56
+; BE-I64-NEON-NEXT:    mov r10, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    add lr, sp, #192
+; BE-I64-NEON-NEXT:    mov r11, r1
+; BE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #40
+; BE-I64-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #224
+; BE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d12
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r5
+; BE-I64-NEON-NEXT:    add lr, sp, #224
+; BE-I64-NEON-NEXT:    mov r8, r1
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d13
+; BE-I64-NEON-NEXT:    add lr, sp, #8
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #88] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #240
+; BE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #104] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #240
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    add lr, sp, #136
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #72] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #24
+; BE-I64-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d16
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r0
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r9
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    add lr, sp, #192
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r4
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #8
+; BE-I64-NEON-NEXT:    vmov.32 d17[1], r10
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r11
+; BE-I64-NEON-NEXT:    vorr q9, q8, q8
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #192
+; BE-I64-NEON-NEXT:    vmov.32 d17[1], r8
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r5
+; BE-I64-NEON-NEXT:    vorr q10, q8, q8
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q6
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r6
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #240
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q8
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r7
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #224
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q8
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #56
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #136
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q8
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #104
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q9
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #88
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q10
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #72
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q7
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #208
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #56
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d17
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q5
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    add lr, sp, #120
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r4
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d10
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r1
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    vrev64.32 q6, q6
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r1
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    ldr r6, [sp, #156] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d11
+; BE-I64-NEON-NEXT:    add r5, r6, #64
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r1
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q7
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r1
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    add lr, sp, #208
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d18
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q7
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    add lr, sp, #160
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q7
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d11
+; BE-I64-NEON-NEXT:    vst1.64 {d12, d13}, [r5:128]
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    add lr, sp, #208
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q6
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #176
+; BE-I64-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d12
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r1
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    mov r5, r6
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d13
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r1
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q7
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r1
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    vrev64.32 d8, d10
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r1
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q7
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    add lr, sp, #208
+; BE-I64-NEON-NEXT:    add r0, r6, #192
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q7
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #56
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #192
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #240
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #224
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #136
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; BE-I64-NEON-NEXT:    add r0, r6, #128
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #104
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #88
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #72
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; BE-I64-NEON-NEXT:    add sp, sp, #256
+; BE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    add sp, sp, #4
+; BE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <32 x iXLen> @llvm.lrint.v32iXLen.v32f32(<32 x float> %x)
+  ret <32 x iXLen> %a
+}
+declare <32 x iXLen> @llvm.lrint.v32iXLen.v32f32(<32 x float>)
+
+define <1 x iXLen> @lrint_v1f64(<1 x double> %x) {
+; LE-I32-LABEL: lrint_v1f64:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r11, lr}
+; LE-I32-NEXT:    push {r11, lr}
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    pop {r11, pc}
+;
+; LE-I64-LABEL: lrint_v1f64:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r11, lr}
+; LE-I64-NEXT:    push {r11, lr}
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vmov.32 d0[0], r0
+; LE-I64-NEXT:    vmov.32 d0[1], r1
+; LE-I64-NEXT:    pop {r11, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v1f64:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r11, lr}
+; LE-I32-NEON-NEXT:    push {r11, lr}
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v1f64:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r11, lr}
+; LE-I64-NEON-NEXT:    push {r11, lr}
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vmov.32 d0[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d0[1], r1
+; LE-I64-NEON-NEXT:    pop {r11, pc}
+;
+; BE-I32-LABEL: lrint_v1f64:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r11, lr}
+; BE-I32-NEXT:    push {r11, lr}
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    pop {r11, pc}
+;
+; BE-I64-LABEL: lrint_v1f64:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r11, lr}
+; BE-I64-NEXT:    push {r11, lr}
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEXT:    vrev64.32 d0, d16
+; BE-I64-NEXT:    pop {r11, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v1f64:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r11, lr}
+; BE-I32-NEON-NEXT:    push {r11, lr}
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v1f64:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r11, lr}
+; BE-I64-NEON-NEXT:    push {r11, lr}
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 d0, d16
+; BE-I64-NEON-NEXT:    pop {r11, pc}
+  %a = call <1 x iXLen> @llvm.lrint.v1iXLen.v1f64(<1 x double> %x)
+  ret <1 x iXLen> %a
+}
+declare <1 x iXLen> @llvm.lrint.v1iXLen.v1f64(<1 x double>)
+
+define <2 x iXLen> @lrint_v2f64(<2 x double> %x) {
+; LE-I32-LABEL: lrint_v2f64:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r11, lr}
+; LE-I32-NEXT:    push {r11, lr}
+; LE-I32-NEXT:    .vsave {d8, d9, d10}
+; LE-I32-NEXT:    vpush {d8, d9, d10}
+; LE-I32-NEXT:    vorr q4, q0, q0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d9, d9
+; LE-I32-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEXT:    vorr d0, d10, d10
+; LE-I32-NEXT:    vpop {d8, d9, d10}
+; LE-I32-NEXT:    pop {r11, pc}
+;
+; LE-I64-LABEL: lrint_v2f64:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, lr}
+; LE-I64-NEXT:    push {r4, lr}
+; LE-I64-NEXT:    .vsave {d8, d9, d10, d11}
+; LE-I64-NEXT:    vpush {d8, d9, d10, d11}
+; LE-I64-NEXT:    vorr q4, q0, q0
+; LE-I64-NEXT:    vorr d0, d9, d9
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d8, d8
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    vmov.32 d11[1], r4
+; LE-I64-NEXT:    vmov.32 d10[1], r1
+; LE-I64-NEXT:    vorr q0, q5, q5
+; LE-I64-NEXT:    vpop {d8, d9, d10, d11}
+; LE-I64-NEXT:    pop {r4, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v2f64:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r11, lr}
+; LE-I32-NEON-NEXT:    push {r11, lr}
+; LE-I32-NEON-NEXT:    .vsave {d8, d9, d10}
+; LE-I32-NEON-NEXT:    vpush {d8, d9, d10}
+; LE-I32-NEON-NEXT:    vorr q4, q0, q0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d9, d9
+; LE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEON-NEXT:    vorr d0, d10, d10
+; LE-I32-NEON-NEXT:    vpop {d8, d9, d10}
+; LE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v2f64:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, lr}
+; LE-I64-NEON-NEXT:    push {r4, lr}
+; LE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11}
+; LE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11}
+; LE-I64-NEON-NEXT:    vorr q4, q0, q0
+; LE-I64-NEON-NEXT:    vorr d0, d9, d9
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d8, d8
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r4
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r1
+; LE-I64-NEON-NEXT:    vorr q0, q5, q5
+; LE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11}
+; LE-I64-NEON-NEXT:    pop {r4, pc}
+;
+; BE-I32-LABEL: lrint_v2f64:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r11, lr}
+; BE-I32-NEXT:    push {r11, lr}
+; BE-I32-NEXT:    .vsave {d8, d9, d10}
+; BE-I32-NEXT:    vpush {d8, d9, d10}
+; BE-I32-NEXT:    vorr q4, q0, q0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d9, d9
+; BE-I32-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEXT:    vrev64.32 d0, d10
+; BE-I32-NEXT:    vpop {d8, d9, d10}
+; BE-I32-NEXT:    pop {r11, pc}
+;
+; BE-I64-LABEL: lrint_v2f64:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, lr}
+; BE-I64-NEXT:    push {r4, lr}
+; BE-I64-NEXT:    .vsave {d8, d9, d10, d11}
+; BE-I64-NEXT:    vpush {d8, d9, d10, d11}
+; BE-I64-NEXT:    vorr q4, q0, q0
+; BE-I64-NEXT:    vorr d0, d9, d9
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d8, d8
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEXT:    vmov.32 d10[1], r1
+; BE-I64-NEXT:    vrev64.32 q0, q5
+; BE-I64-NEXT:    vpop {d8, d9, d10, d11}
+; BE-I64-NEXT:    pop {r4, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v2f64:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r11, lr}
+; BE-I32-NEON-NEXT:    push {r11, lr}
+; BE-I32-NEON-NEXT:    .vsave {d8, d9, d10}
+; BE-I32-NEON-NEXT:    vpush {d8, d9, d10}
+; BE-I32-NEON-NEXT:    vorr q4, q0, q0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d9, d9
+; BE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEON-NEXT:    vrev64.32 d0, d10
+; BE-I32-NEON-NEXT:    vpop {d8, d9, d10}
+; BE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v2f64:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, lr}
+; BE-I64-NEON-NEXT:    push {r4, lr}
+; BE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11}
+; BE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11}
+; BE-I64-NEON-NEXT:    vorr q4, q0, q0
+; BE-I64-NEON-NEXT:    vorr d0, d9, d9
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d8, d8
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 q0, q5
+; BE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11}
+; BE-I64-NEON-NEXT:    pop {r4, pc}
+  %a = call <2 x iXLen> @llvm.lrint.v2iXLen.v2f64(<2 x double> %x)
+  ret <2 x iXLen> %a
+}
+declare <2 x iXLen> @llvm.lrint.v2iXLen.v2f64(<2 x double>)
+
+define <4 x iXLen> @lrint_v4f64(<4 x double> %x) {
+; LE-I32-LABEL: lrint_v4f64:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r11, lr}
+; LE-I32-NEXT:    push {r11, lr}
+; LE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13}
+; LE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13}
+; LE-I32-NEXT:    vorr q4, q1, q1
+; LE-I32-NEXT:    vorr q5, q0, q0
+; LE-I32-NEXT:    vorr d0, d8, d8
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d10, d10
+; LE-I32-NEXT:    vmov.32 d13[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d9, d9
+; LE-I32-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d11, d11
+; LE-I32-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEXT:    vorr q0, q6, q6
+; LE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13}
+; LE-I32-NEXT:    pop {r11, pc}
+;
+; LE-I64-LABEL: lrint_v4f64:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, r5, r6, lr}
+; LE-I64-NEXT:    push {r4, r5, r6, lr}
+; LE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    vorr q5, q1, q1
+; LE-I64-NEXT:    vorr q6, q0, q0
+; LE-I64-NEXT:    vorr d0, d11, d11
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d12, d12
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d13, d13
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d10, d10
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    vmov.32 d15[1], r6
+; LE-I64-NEXT:    vmov.32 d9[1], r4
+; LE-I64-NEXT:    vmov.32 d14[1], r5
+; LE-I64-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEXT:    vorr q0, q7, q7
+; LE-I64-NEXT:    vorr q1, q4, q4
+; LE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    pop {r4, r5, r6, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v4f64:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r11, lr}
+; LE-I32-NEON-NEXT:    push {r11, lr}
+; LE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13}
+; LE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13}
+; LE-I32-NEON-NEXT:    vorr q4, q1, q1
+; LE-I32-NEON-NEXT:    vorr q5, q0, q0
+; LE-I32-NEON-NEXT:    vorr d0, d8, d8
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d10, d10
+; LE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d9, d9
+; LE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d11, d11
+; LE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEON-NEXT:    vorr q0, q6, q6
+; LE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13}
+; LE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v4f64:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, r5, r6, lr}
+; LE-I64-NEON-NEXT:    push {r4, r5, r6, lr}
+; LE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    vorr q5, q1, q1
+; LE-I64-NEON-NEXT:    vorr q6, q0, q0
+; LE-I64-NEON-NEXT:    vorr d0, d11, d11
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d12, d12
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d13, d13
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d10, d10
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r6
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r4
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r5
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEON-NEXT:    vorr q0, q7, q7
+; LE-I64-NEON-NEXT:    vorr q1, q4, q4
+; LE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    pop {r4, r5, r6, pc}
+;
+; BE-I32-LABEL: lrint_v4f64:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r11, lr}
+; BE-I32-NEXT:    push {r11, lr}
+; BE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13}
+; BE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13}
+; BE-I32-NEXT:    vorr q4, q1, q1
+; BE-I32-NEXT:    vorr q5, q0, q0
+; BE-I32-NEXT:    vorr d0, d8, d8
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d10, d10
+; BE-I32-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d9, d9
+; BE-I32-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d11, d11
+; BE-I32-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vmov.32 d12[1], r0
+; BE-I32-NEXT:    vrev64.32 q0, q6
+; BE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13}
+; BE-I32-NEXT:    pop {r11, pc}
+;
+; BE-I64-LABEL: lrint_v4f64:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, r5, r6, lr}
+; BE-I64-NEXT:    push {r4, r5, r6, lr}
+; BE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    vorr q4, q1, q1
+; BE-I64-NEXT:    vorr q5, q0, q0
+; BE-I64-NEXT:    vorr d0, d9, d9
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d10, d10
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d11, d11
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d8, d8
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    vmov.32 d15[1], r6
+; BE-I64-NEXT:    vmov.32 d13[1], r4
+; BE-I64-NEXT:    vmov.32 d14[1], r5
+; BE-I64-NEXT:    vmov.32 d12[1], r1
+; BE-I64-NEXT:    vrev64.32 q0, q7
+; BE-I64-NEXT:    vrev64.32 q1, q6
+; BE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    pop {r4, r5, r6, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v4f64:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r11, lr}
+; BE-I32-NEON-NEXT:    push {r11, lr}
+; BE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13}
+; BE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13}
+; BE-I32-NEON-NEXT:    vorr q4, q1, q1
+; BE-I32-NEON-NEXT:    vorr q5, q0, q0
+; BE-I32-NEON-NEXT:    vorr d0, d8, d8
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d10, d10
+; BE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d9, d9
+; BE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d11, d11
+; BE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; BE-I32-NEON-NEXT:    vrev64.32 q0, q6
+; BE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13}
+; BE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v4f64:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, r5, r6, lr}
+; BE-I64-NEON-NEXT:    push {r4, r5, r6, lr}
+; BE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    vorr q4, q1, q1
+; BE-I64-NEON-NEXT:    vorr q5, q0, q0
+; BE-I64-NEON-NEXT:    vorr d0, d9, d9
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d10, d10
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d11, d11
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d8, d8
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r6
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r5
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 q0, q7
+; BE-I64-NEON-NEXT:    vrev64.32 q1, q6
+; BE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    pop {r4, r5, r6, pc}
+  %a = call <4 x iXLen> @llvm.lrint.v4iXLen.v4f64(<4 x double> %x)
+  ret <4 x iXLen> %a
+}
+declare <4 x iXLen> @llvm.lrint.v4iXLen.v4f64(<4 x double>)
+
+define <8 x iXLen> @lrint_v8f64(<8 x double> %x) {
+; LE-I32-LABEL: lrint_v8f64:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r11, lr}
+; LE-I32-NEXT:    push {r11, lr}
+; LE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    .pad #32
+; LE-I32-NEXT:    sub sp, sp, #32
+; LE-I32-NEXT:    vorr q5, q0, q0
+; LE-I32-NEXT:    add lr, sp, #16
+; LE-I32-NEXT:    vorr d0, d4, d4
+; LE-I32-NEXT:    vstmia sp, {d6, d7} @ 16-byte Spill
+; LE-I32-NEXT:    vorr q7, q3, q3
+; LE-I32-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; LE-I32-NEXT:    vorr q6, q1, q1
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d14, d14
+; LE-I32-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d12, d12
+; LE-I32-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d10, d10
+; LE-I32-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d13, d13
+; LE-I32-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d11, d11
+; LE-I32-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vldmia sp, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d17, d17
+; LE-I32-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #16
+; LE-I32-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d17, d17
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEXT:    vorr q0, q7, q7
+; LE-I32-NEXT:    vorr q1, q4, q4
+; LE-I32-NEXT:    add sp, sp, #32
+; LE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    pop {r11, pc}
+;
+; LE-I64-LABEL: lrint_v8f64:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    .pad #40
+; LE-I64-NEXT:    sub sp, sp, #40
+; LE-I64-NEXT:    vorr q4, q0, q0
+; LE-I64-NEXT:    add lr, sp, #24
+; LE-I64-NEXT:    vorr d0, d7, d7
+; LE-I64-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; LE-I64-NEXT:    vorr q7, q2, q2
+; LE-I64-NEXT:    vorr q6, q1, q1
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d14, d14
+; LE-I64-NEXT:    add lr, sp, #8
+; LE-I64-NEXT:    vmov.32 d17[0], r0
+; LE-I64-NEXT:    mov r8, r1
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d15, d15
+; LE-I64-NEXT:    mov r9, r1
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d12, d12
+; LE-I64-NEXT:    mov r10, r1
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d13, d13
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d8, d8
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d9, d9
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    add lr, sp, #24
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    add lr, sp, #8
+; LE-I64-NEXT:    vmov.32 d13[1], r6
+; LE-I64-NEXT:    vldmia lr, {d6, d7} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d15[1], r4
+; LE-I64-NEXT:    vmov.32 d11[1], r10
+; LE-I64-NEXT:    vmov.32 d6[0], r0
+; LE-I64-NEXT:    vmov.32 d12[1], r5
+; LE-I64-NEXT:    vmov.32 d14[1], r7
+; LE-I64-NEXT:    vorr q0, q6, q6
+; LE-I64-NEXT:    vmov.32 d10[1], r9
+; LE-I64-NEXT:    vorr q1, q7, q7
+; LE-I64-NEXT:    vmov.32 d7[1], r8
+; LE-I64-NEXT:    vorr q2, q5, q5
+; LE-I64-NEXT:    vmov.32 d6[1], r1
+; LE-I64-NEXT:    add sp, sp, #40
+; LE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v8f64:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r11, lr}
+; LE-I32-NEON-NEXT:    push {r11, lr}
+; LE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    .pad #32
+; LE-I32-NEON-NEXT:    sub sp, sp, #32
+; LE-I32-NEON-NEXT:    vorr q5, q0, q0
+; LE-I32-NEON-NEXT:    add lr, sp, #16
+; LE-I32-NEON-NEXT:    vorr d0, d4, d4
+; LE-I32-NEON-NEXT:    vstmia sp, {d6, d7} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    vorr q7, q3, q3
+; LE-I32-NEON-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    vorr q6, q1, q1
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d14, d14
+; LE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d12, d12
+; LE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d10, d10
+; LE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d13, d13
+; LE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d11, d11
+; LE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vldmia sp, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d17, d17
+; LE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #16
+; LE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d17, d17
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEON-NEXT:    vorr q0, q7, q7
+; LE-I32-NEON-NEXT:    vorr q1, q4, q4
+; LE-I32-NEON-NEXT:    add sp, sp, #32
+; LE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v8f64:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    .pad #40
+; LE-I64-NEON-NEXT:    sub sp, sp, #40
+; LE-I64-NEON-NEXT:    vorr q4, q0, q0
+; LE-I64-NEON-NEXT:    add lr, sp, #24
+; LE-I64-NEON-NEXT:    vorr d0, d7, d7
+; LE-I64-NEON-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    vorr q7, q2, q2
+; LE-I64-NEON-NEXT:    vorr q6, q1, q1
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d14, d14
+; LE-I64-NEON-NEXT:    add lr, sp, #8
+; LE-I64-NEON-NEXT:    vmov.32 d17[0], r0
+; LE-I64-NEON-NEXT:    mov r8, r1
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d15, d15
+; LE-I64-NEON-NEXT:    mov r9, r1
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d12, d12
+; LE-I64-NEON-NEXT:    mov r10, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d13, d13
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d8, d8
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d9, d9
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    add lr, sp, #24
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    add lr, sp, #8
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r6
+; LE-I64-NEON-NEXT:    vldmia lr, {d6, d7} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r4
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r10
+; LE-I64-NEON-NEXT:    vmov.32 d6[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r5
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r7
+; LE-I64-NEON-NEXT:    vorr q0, q6, q6
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r9
+; LE-I64-NEON-NEXT:    vorr q1, q7, q7
+; LE-I64-NEON-NEXT:    vmov.32 d7[1], r8
+; LE-I64-NEON-NEXT:    vorr q2, q5, q5
+; LE-I64-NEON-NEXT:    vmov.32 d6[1], r1
+; LE-I64-NEON-NEXT:    add sp, sp, #40
+; LE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; BE-I32-LABEL: lrint_v8f64:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r11, lr}
+; BE-I32-NEXT:    push {r11, lr}
+; BE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    .pad #32
+; BE-I32-NEXT:    sub sp, sp, #32
+; BE-I32-NEXT:    vorr q5, q0, q0
+; BE-I32-NEXT:    vstmia sp, {d0, d1} @ 16-byte Spill
+; BE-I32-NEXT:    vorr d0, d4, d4
+; BE-I32-NEXT:    add lr, sp, #16
+; BE-I32-NEXT:    vorr q7, q3, q3
+; BE-I32-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; BE-I32-NEXT:    vorr q6, q1, q1
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d10, d10
+; BE-I32-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d14, d14
+; BE-I32-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d12, d12
+; BE-I32-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d15, d15
+; BE-I32-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d13, d13
+; BE-I32-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vldmia sp, {d16, d17} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d17, d17
+; BE-I32-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #16
+; BE-I32-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d17, d17
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEXT:    vrev64.32 q0, q5
+; BE-I32-NEXT:    vrev64.32 q1, q4
+; BE-I32-NEXT:    add sp, sp, #32
+; BE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    pop {r11, pc}
+;
+; BE-I64-LABEL: lrint_v8f64:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    .pad #40
+; BE-I64-NEXT:    sub sp, sp, #40
+; BE-I64-NEXT:    vorr q4, q0, q0
+; BE-I64-NEXT:    add lr, sp, #24
+; BE-I64-NEXT:    vorr d0, d7, d7
+; BE-I64-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; BE-I64-NEXT:    vorr q7, q2, q2
+; BE-I64-NEXT:    vorr q6, q1, q1
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d14, d14
+; BE-I64-NEXT:    add lr, sp, #8
+; BE-I64-NEXT:    vmov.32 d17[0], r0
+; BE-I64-NEXT:    mov r8, r1
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d15, d15
+; BE-I64-NEXT:    mov r9, r1
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d12, d12
+; BE-I64-NEXT:    mov r10, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d13, d13
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d8, d8
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d9, d9
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    add lr, sp, #24
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-I64-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    add lr, sp, #8
+; BE-I64-NEXT:    vmov.32 d13[1], r6
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    vmov.32 d15[1], r4
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    vmov.32 d11[1], r10
+; BE-I64-NEXT:    vmov.32 d17[1], r8
+; BE-I64-NEXT:    vmov.32 d12[1], r5
+; BE-I64-NEXT:    vmov.32 d14[1], r7
+; BE-I64-NEXT:    vmov.32 d10[1], r9
+; BE-I64-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEXT:    vrev64.32 q0, q6
+; BE-I64-NEXT:    vrev64.32 q1, q7
+; BE-I64-NEXT:    vrev64.32 q2, q5
+; BE-I64-NEXT:    vrev64.32 q3, q8
+; BE-I64-NEXT:    add sp, sp, #40
+; BE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v8f64:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r11, lr}
+; BE-I32-NEON-NEXT:    push {r11, lr}
+; BE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    .pad #32
+; BE-I32-NEON-NEXT:    sub sp, sp, #32
+; BE-I32-NEON-NEXT:    vorr q5, q0, q0
+; BE-I32-NEON-NEXT:    vstmia sp, {d0, d1} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    vorr d0, d4, d4
+; BE-I32-NEON-NEXT:    add lr, sp, #16
+; BE-I32-NEON-NEXT:    vorr q7, q3, q3
+; BE-I32-NEON-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    vorr q6, q1, q1
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d10, d10
+; BE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d14, d14
+; BE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d12, d12
+; BE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d15, d15
+; BE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d13, d13
+; BE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vldmia sp, {d16, d17} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d17, d17
+; BE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #16
+; BE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d17, d17
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEON-NEXT:    vrev64.32 q0, q5
+; BE-I32-NEON-NEXT:    vrev64.32 q1, q4
+; BE-I32-NEON-NEXT:    add sp, sp, #32
+; BE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v8f64:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    .pad #40
+; BE-I64-NEON-NEXT:    sub sp, sp, #40
+; BE-I64-NEON-NEXT:    vorr q4, q0, q0
+; BE-I64-NEON-NEXT:    add lr, sp, #24
+; BE-I64-NEON-NEXT:    vorr d0, d7, d7
+; BE-I64-NEON-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    vorr q7, q2, q2
+; BE-I64-NEON-NEXT:    vorr q6, q1, q1
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d14, d14
+; BE-I64-NEON-NEXT:    add lr, sp, #8
+; BE-I64-NEON-NEXT:    vmov.32 d17[0], r0
+; BE-I64-NEON-NEXT:    mov r8, r1
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d15, d15
+; BE-I64-NEON-NEXT:    mov r9, r1
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d12, d12
+; BE-I64-NEON-NEXT:    mov r10, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d13, d13
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d8, d8
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d9, d9
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    add lr, sp, #24
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    add lr, sp, #8
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r6
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r10
+; BE-I64-NEON-NEXT:    vmov.32 d17[1], r8
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r5
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r7
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r9
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 q0, q6
+; BE-I64-NEON-NEXT:    vrev64.32 q1, q7
+; BE-I64-NEON-NEXT:    vrev64.32 q2, q5
+; BE-I64-NEON-NEXT:    vrev64.32 q3, q8
+; BE-I64-NEON-NEXT:    add sp, sp, #40
+; BE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+  %a = call <8 x iXLen> @llvm.lrint.v8iXLen.v8f64(<8 x double> %x)
+  ret <8 x iXLen> %a
+}
+declare <8 x iXLen> @llvm.lrint.v8iXLen.v8f64(<8 x double>)
+
+define <16 x iXLen> @lrint_v16f64(<16 x double> %x) {
+; LE-I32-LABEL: lrint_v16f64:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r4, r5, r6, lr}
+; LE-I32-NEXT:    push {r4, r5, r6, lr}
+; LE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    .pad #128
+; LE-I32-NEXT:    sub sp, sp, #128
+; LE-I32-NEXT:    add lr, sp, #80
+; LE-I32-NEXT:    add r0, sp, #240
+; LE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEXT:    add r0, sp, #208
+; LE-I32-NEXT:    vorr q6, q0, q0
+; LE-I32-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #32
+; LE-I32-NEXT:    vorr q5, q1, q1
+; LE-I32-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #16
+; LE-I32-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #64
+; LE-I32-NEXT:    vorr d0, d4, d4
+; LE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #112
+; LE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEXT:    add r0, sp, #224
+; LE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #96
+; LE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEXT:    add r0, sp, #256
+; LE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #48
+; LE-I32-NEXT:    vld1.64 {d14, d15}, [r0]
+; LE-I32-NEXT:    vstmia sp, {d2, d3} @ 16-byte Spill
+; LE-I32-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d12, d12
+; LE-I32-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d10, d10
+; LE-I32-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d14, d14
+; LE-I32-NEXT:    vmov.32 d13[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #64
+; LE-I32-NEXT:    mov r4, r0
+; LE-I32-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I32-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #80
+; LE-I32-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I32-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #112
+; LE-I32-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I32-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I32-NEXT:    vmov.32 d15[0], r4
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vldmia sp, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d17, d17
+; LE-I32-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #96
+; LE-I32-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I32-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #16
+; LE-I32-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d17, d17
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #80
+; LE-I32-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d17, d17
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #32
+; LE-I32-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d17, d17
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #96
+; LE-I32-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d17, d17
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #112
+; LE-I32-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d17, d17
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #48
+; LE-I32-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d17, d17
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #64
+; LE-I32-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d17, d17
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEXT:    vorr q0, q6, q6
+; LE-I32-NEXT:    vorr q1, q4, q4
+; LE-I32-NEXT:    vorr q2, q5, q5
+; LE-I32-NEXT:    vorr q3, q7, q7
+; LE-I32-NEXT:    add sp, sp, #128
+; LE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    pop {r4, r5, r6, pc}
+;
+; LE-I64-LABEL: lrint_v16f64:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    .pad #4
+; LE-I64-NEXT:    sub sp, sp, #4
+; LE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    .pad #176
+; LE-I64-NEXT:    sub sp, sp, #176
+; LE-I64-NEXT:    add lr, sp, #40
+; LE-I64-NEXT:    str r0, [sp, #140] @ 4-byte Spill
+; LE-I64-NEXT:    add r0, sp, #312
+; LE-I64-NEXT:    vorr q6, q2, q2
+; LE-I64-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #96
+; LE-I64-NEXT:    vorr q7, q1, q1
+; LE-I64-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #144
+; LE-I64-NEXT:    vorr d0, d1, d1
+; LE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEXT:    add r0, sp, #280
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #80
+; LE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEXT:    add r0, sp, #296
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #120
+; LE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEXT:    add r0, sp, #328
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #56
+; LE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d14, d14
+; LE-I64-NEXT:    str r1, [sp, #116] @ 4-byte Spill
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d15, d15
+; LE-I64-NEXT:    str r1, [sp, #76] @ 4-byte Spill
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d12, d12
+; LE-I64-NEXT:    add lr, sp, #160
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    str r1, [sp, #72] @ 4-byte Spill
+; LE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d13, d13
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    add lr, sp, #40
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEXT:    vorr d0, d8, d8
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d9, d9
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    add lr, sp, #96
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    add lr, sp, #40
+; LE-I64-NEXT:    mov r10, r1
+; LE-I64-NEXT:    vmov.32 d13[1], r5
+; LE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #56
+; LE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEXT:    vorr d0, d9, d9
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d8, d8
+; LE-I64-NEXT:    vmov.32 d12[1], r7
+; LE-I64-NEXT:    add lr, sp, #96
+; LE-I64-NEXT:    mov r9, r1
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    add lr, sp, #24
+; LE-I64-NEXT:    mov r11, r1
+; LE-I64-NEXT:    vmov.32 d15[1], r4
+; LE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #144
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vorr d0, d17, d17
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    add lr, sp, #8
+; LE-I64-NEXT:    vmov.32 d14[1], r6
+; LE-I64-NEXT:    mov r8, r1
+; LE-I64-NEXT:    vmov.32 d17[0], r0
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #56
+; LE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #80
+; LE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEXT:    vorr d0, d11, d11
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    add lr, sp, #160
+; LE-I64-NEXT:    vorr d0, d10, d10
+; LE-I64-NEXT:    ldr r0, [sp, #72] @ 4-byte Reload
+; LE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d9[1], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #76] @ 4-byte Reload
+; LE-I64-NEXT:    add lr, sp, #160
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d8[1], r0
+; LE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #120
+; LE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEXT:    vorr d0, d11, d11
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    add lr, sp, #40
+; LE-I64-NEXT:    vorr d0, d10, d10
+; LE-I64-NEXT:    ldr r0, [sp, #116] @ 4-byte Reload
+; LE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d9[1], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    add lr, sp, #144
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I64-NEXT:    vmov.32 d8[1], r10
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    add lr, sp, #8
+; LE-I64-NEXT:    vmov.32 d15[1], r6
+; LE-I64-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #24
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #160
+; LE-I64-NEXT:    vmov.32 d20[0], r0
+; LE-I64-NEXT:    vmov.32 d21[1], r8
+; LE-I64-NEXT:    vmov.32 d20[1], r1
+; LE-I64-NEXT:    ldr r1, [sp, #140] @ 4-byte Reload
+; LE-I64-NEXT:    vmov.32 d13[1], r5
+; LE-I64-NEXT:    mov r0, r1
+; LE-I64-NEXT:    vst1.64 {d8, d9}, [r0:128]!
+; LE-I64-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #56
+; LE-I64-NEXT:    vmov.32 d14[1], r4
+; LE-I64-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-I64-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #96
+; LE-I64-NEXT:    vmov.32 d12[1], r7
+; LE-I64-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-I64-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d17[1], r9
+; LE-I64-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; LE-I64-NEXT:    add r0, r1, #64
+; LE-I64-NEXT:    vst1.64 {d14, d15}, [r0:128]!
+; LE-I64-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-I64-NEXT:    vmov.32 d16[1], r11
+; LE-I64-NEXT:    vst1.64 {d20, d21}, [r0:128]!
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I64-NEXT:    add sp, sp, #176
+; LE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    add sp, sp, #4
+; LE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v16f64:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r4, r5, r6, lr}
+; LE-I32-NEON-NEXT:    push {r4, r5, r6, lr}
+; LE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    .pad #128
+; LE-I32-NEON-NEXT:    sub sp, sp, #128
+; LE-I32-NEON-NEXT:    add lr, sp, #80
+; LE-I32-NEON-NEXT:    add r0, sp, #240
+; LE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEON-NEXT:    add r0, sp, #208
+; LE-I32-NEON-NEXT:    vorr q6, q0, q0
+; LE-I32-NEON-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #32
+; LE-I32-NEON-NEXT:    vorr q5, q1, q1
+; LE-I32-NEON-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #16
+; LE-I32-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #64
+; LE-I32-NEON-NEXT:    vorr d0, d4, d4
+; LE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #112
+; LE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEON-NEXT:    add r0, sp, #224
+; LE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #96
+; LE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEON-NEXT:    add r0, sp, #256
+; LE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #48
+; LE-I32-NEON-NEXT:    vld1.64 {d14, d15}, [r0]
+; LE-I32-NEON-NEXT:    vstmia sp, {d2, d3} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d12, d12
+; LE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d10, d10
+; LE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d14, d14
+; LE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #64
+; LE-I32-NEON-NEXT:    mov r4, r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #80
+; LE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #112
+; LE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I32-NEON-NEXT:    vmov.32 d15[0], r4
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vldmia sp, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d17, d17
+; LE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #96
+; LE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #16
+; LE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d17, d17
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #80
+; LE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d17, d17
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #32
+; LE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d17, d17
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #96
+; LE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d17, d17
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #112
+; LE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d17, d17
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #48
+; LE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d17, d17
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #64
+; LE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d17, d17
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEON-NEXT:    vorr q0, q6, q6
+; LE-I32-NEON-NEXT:    vorr q1, q4, q4
+; LE-I32-NEON-NEXT:    vorr q2, q5, q5
+; LE-I32-NEON-NEXT:    vorr q3, q7, q7
+; LE-I32-NEON-NEXT:    add sp, sp, #128
+; LE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    pop {r4, r5, r6, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v16f64:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    .pad #4
+; LE-I64-NEON-NEXT:    sub sp, sp, #4
+; LE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    .pad #176
+; LE-I64-NEON-NEXT:    sub sp, sp, #176
+; LE-I64-NEON-NEXT:    add lr, sp, #40
+; LE-I64-NEON-NEXT:    str r0, [sp, #140] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    add r0, sp, #312
+; LE-I64-NEON-NEXT:    vorr q6, q2, q2
+; LE-I64-NEON-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #96
+; LE-I64-NEON-NEXT:    vorr q7, q1, q1
+; LE-I64-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #144
+; LE-I64-NEON-NEXT:    vorr d0, d1, d1
+; LE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEON-NEXT:    add r0, sp, #280
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #80
+; LE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEON-NEXT:    add r0, sp, #296
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #120
+; LE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEON-NEXT:    add r0, sp, #328
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #56
+; LE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d14, d14
+; LE-I64-NEON-NEXT:    str r1, [sp, #116] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d15, d15
+; LE-I64-NEON-NEXT:    str r1, [sp, #76] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d12, d12
+; LE-I64-NEON-NEXT:    add lr, sp, #160
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    str r1, [sp, #72] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d13, d13
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    add lr, sp, #40
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d8, d8
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d9, d9
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    add lr, sp, #96
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #40
+; LE-I64-NEON-NEXT:    mov r10, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r5
+; LE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #56
+; LE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d9, d9
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d8, d8
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r7
+; LE-I64-NEON-NEXT:    add lr, sp, #96
+; LE-I64-NEON-NEXT:    mov r9, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #24
+; LE-I64-NEON-NEXT:    mov r11, r1
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r4
+; LE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #144
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d17, d17
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    add lr, sp, #8
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r6
+; LE-I64-NEON-NEXT:    mov r8, r1
+; LE-I64-NEON-NEXT:    vmov.32 d17[0], r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #56
+; LE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #80
+; LE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d11, d11
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #160
+; LE-I64-NEON-NEXT:    vorr d0, d10, d10
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #72] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #76] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #160
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #120
+; LE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d11, d11
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #40
+; LE-I64-NEON-NEXT:    vorr d0, d10, d10
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #116] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    add lr, sp, #144
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r10
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    add lr, sp, #8
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r6
+; LE-I64-NEON-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #24
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #160
+; LE-I64-NEON-NEXT:    vmov.32 d20[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d21[1], r8
+; LE-I64-NEON-NEXT:    vmov.32 d20[1], r1
+; LE-I64-NEON-NEXT:    ldr r1, [sp, #140] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r5
+; LE-I64-NEON-NEXT:    mov r0, r1
+; LE-I64-NEON-NEXT:    vst1.64 {d8, d9}, [r0:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #56
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r4
+; LE-I64-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #96
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r7
+; LE-I64-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d17[1], r9
+; LE-I64-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; LE-I64-NEON-NEXT:    add r0, r1, #64
+; LE-I64-NEON-NEXT:    vst1.64 {d14, d15}, [r0:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-I64-NEON-NEXT:    vmov.32 d16[1], r11
+; LE-I64-NEON-NEXT:    vst1.64 {d20, d21}, [r0:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I64-NEON-NEXT:    add sp, sp, #176
+; LE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    add sp, sp, #4
+; LE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-LABEL: lrint_v16f64:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r4, r5, r6, lr}
+; BE-I32-NEXT:    push {r4, r5, r6, lr}
+; BE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    .pad #128
+; BE-I32-NEXT:    sub sp, sp, #128
+; BE-I32-NEXT:    add lr, sp, #64
+; BE-I32-NEXT:    add r0, sp, #240
+; BE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEXT:    add r0, sp, #224
+; BE-I32-NEXT:    vorr q6, q3, q3
+; BE-I32-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #16
+; BE-I32-NEXT:    vorr q5, q1, q1
+; BE-I32-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #32
+; BE-I32-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #80
+; BE-I32-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #112
+; BE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEXT:    add r0, sp, #256
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #96
+; BE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEXT:    add r0, sp, #208
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #48
+; BE-I32-NEXT:    vld1.64 {d14, d15}, [r0]
+; BE-I32-NEXT:    vstmia sp, {d6, d7} @ 16-byte Spill
+; BE-I32-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d10, d10
+; BE-I32-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d12, d12
+; BE-I32-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d14, d14
+; BE-I32-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #80
+; BE-I32-NEXT:    mov r4, r0
+; BE-I32-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-I32-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #64
+; BE-I32-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-I32-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #112
+; BE-I32-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-I32-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-I32-NEXT:    vmov.32 d14[0], r4
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vldmia sp, {d16, d17} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d17, d17
+; BE-I32-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #96
+; BE-I32-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-I32-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #64
+; BE-I32-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d17, d17
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #16
+; BE-I32-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d17, d17
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #32
+; BE-I32-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d17, d17
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #96
+; BE-I32-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d17, d17
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #112
+; BE-I32-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d17, d17
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #48
+; BE-I32-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d17, d17
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #80
+; BE-I32-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d17, d17
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vmov.32 d12[1], r0
+; BE-I32-NEXT:    vrev64.32 q0, q4
+; BE-I32-NEXT:    vrev64.32 q1, q5
+; BE-I32-NEXT:    vrev64.32 q2, q7
+; BE-I32-NEXT:    vrev64.32 q3, q6
+; BE-I32-NEXT:    add sp, sp, #128
+; BE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    pop {r4, r5, r6, pc}
+;
+; BE-I64-LABEL: lrint_v16f64:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    .pad #4
+; BE-I64-NEXT:    sub sp, sp, #4
+; BE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    .pad #168
+; BE-I64-NEXT:    sub sp, sp, #168
+; BE-I64-NEXT:    add lr, sp, #64
+; BE-I64-NEXT:    str r0, [sp, #132] @ 4-byte Spill
+; BE-I64-NEXT:    add r0, sp, #304
+; BE-I64-NEXT:    vorr q4, q3, q3
+; BE-I64-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #48
+; BE-I64-NEXT:    vorr d0, d1, d1
+; BE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEXT:    add r0, sp, #320
+; BE-I64-NEXT:    vorr q6, q2, q2
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #88
+; BE-I64-NEXT:    vorr q7, q1, q1
+; BE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEXT:    add r0, sp, #272
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #112
+; BE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEXT:    add r0, sp, #288
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #24
+; BE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d14, d14
+; BE-I64-NEXT:    add lr, sp, #136
+; BE-I64-NEXT:    vmov.32 d17[0], r0
+; BE-I64-NEXT:    str r1, [sp, #108] @ 4-byte Spill
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d15, d15
+; BE-I64-NEXT:    str r1, [sp, #84] @ 4-byte Spill
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d12, d12
+; BE-I64-NEXT:    add lr, sp, #152
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; BE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d13, d13
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d8, d8
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d9, d9
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    add lr, sp, #64
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-I64-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    add lr, sp, #136
+; BE-I64-NEXT:    mov r9, r1
+; BE-I64-NEXT:    vmov.32 d13[1], r5
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #24
+; BE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I64-NEXT:    vorr d0, d9, d9
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d8, d8
+; BE-I64-NEXT:    vmov.32 d12[1], r7
+; BE-I64-NEXT:    add lr, sp, #64
+; BE-I64-NEXT:    mov r10, r1
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    add lr, sp, #8
+; BE-I64-NEXT:    mov r11, r1
+; BE-I64-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #48
+; BE-I64-NEXT:    vorr q6, q5, q5
+; BE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I64-NEXT:    vorr d0, d9, d9
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d8, d8
+; BE-I64-NEXT:    vmov.32 d12[1], r6
+; BE-I64-NEXT:    add lr, sp, #24
+; BE-I64-NEXT:    mov r8, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    add lr, sp, #48
+; BE-I64-NEXT:    ldr r0, [sp, #44] @ 4-byte Reload
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #152
+; BE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #88
+; BE-I64-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I64-NEXT:    vorr d0, d13, d13
+; BE-I64-NEXT:    vmov.32 d9[1], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #84] @ 4-byte Reload
+; BE-I64-NEXT:    vorr d0, d12, d12
+; BE-I64-NEXT:    add lr, sp, #152
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d8[1], r0
+; BE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    add lr, sp, #136
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #108] @ 4-byte Reload
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #112
+; BE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I64-NEXT:    vorr d0, d9, d9
+; BE-I64-NEXT:    vmov.32 d11[1], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d8, d8
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    vmov.32 d10[1], r9
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    add lr, sp, #8
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #48
+; BE-I64-NEXT:    vmov.32 d17[1], r10
+; BE-I64-NEXT:    vmov.32 d16[1], r11
+; BE-I64-NEXT:    vorr q12, q8, q8
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #152
+; BE-I64-NEXT:    vmov.32 d17[1], r8
+; BE-I64-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #24
+; BE-I64-NEXT:    vmov.32 d13[1], r7
+; BE-I64-NEXT:    vmov.32 d16[1], r6
+; BE-I64-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #64
+; BE-I64-NEXT:    vorr q13, q8, q8
+; BE-I64-NEXT:    vmov.32 d12[1], r1
+; BE-I64-NEXT:    ldr r1, [sp, #132] @ 4-byte Reload
+; BE-I64-NEXT:    vrev64.32 q8, q5
+; BE-I64-NEXT:    mov r0, r1
+; BE-I64-NEXT:    vldmia lr, {d22, d23} @ 16-byte Reload
+; BE-I64-NEXT:    vrev64.32 q9, q9
+; BE-I64-NEXT:    vrev64.32 q10, q10
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; BE-I64-NEXT:    vrev64.32 q11, q11
+; BE-I64-NEXT:    vmov.32 d15[1], r4
+; BE-I64-NEXT:    vst1.64 {d20, d21}, [r0:128]!
+; BE-I64-NEXT:    vrev64.32 q15, q6
+; BE-I64-NEXT:    vmov.32 d14[1], r5
+; BE-I64-NEXT:    vrev64.32 q12, q12
+; BE-I64-NEXT:    vst1.64 {d22, d23}, [r0:128]
+; BE-I64-NEXT:    add r0, r1, #64
+; BE-I64-NEXT:    vrev64.32 q13, q13
+; BE-I64-NEXT:    vst1.64 {d30, d31}, [r0:128]!
+; BE-I64-NEXT:    vst1.64 {d24, d25}, [r0:128]!
+; BE-I64-NEXT:    vrev64.32 q14, q7
+; BE-I64-NEXT:    vst1.64 {d26, d27}, [r0:128]!
+; BE-I64-NEXT:    vst1.64 {d28, d29}, [r0:128]
+; BE-I64-NEXT:    add sp, sp, #168
+; BE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    add sp, sp, #4
+; BE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v16f64:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r4, r5, r6, lr}
+; BE-I32-NEON-NEXT:    push {r4, r5, r6, lr}
+; BE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    .pad #128
+; BE-I32-NEON-NEXT:    sub sp, sp, #128
+; BE-I32-NEON-NEXT:    add lr, sp, #64
+; BE-I32-NEON-NEXT:    add r0, sp, #240
+; BE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEON-NEXT:    add r0, sp, #224
+; BE-I32-NEON-NEXT:    vorr q6, q3, q3
+; BE-I32-NEON-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #16
+; BE-I32-NEON-NEXT:    vorr q5, q1, q1
+; BE-I32-NEON-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #32
+; BE-I32-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #80
+; BE-I32-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #112
+; BE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEON-NEXT:    add r0, sp, #256
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #96
+; BE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEON-NEXT:    add r0, sp, #208
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #48
+; BE-I32-NEON-NEXT:    vld1.64 {d14, d15}, [r0]
+; BE-I32-NEON-NEXT:    vstmia sp, {d6, d7} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d10, d10
+; BE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d12, d12
+; BE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d14, d14
+; BE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #80
+; BE-I32-NEON-NEXT:    mov r4, r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #64
+; BE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #112
+; BE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-I32-NEON-NEXT:    vmov.32 d14[0], r4
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vldmia sp, {d16, d17} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d17, d17
+; BE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #96
+; BE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #64
+; BE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d17, d17
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #16
+; BE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d17, d17
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #32
+; BE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d17, d17
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #96
+; BE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d17, d17
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #112
+; BE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d17, d17
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #48
+; BE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d17, d17
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #80
+; BE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d17, d17
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; BE-I32-NEON-NEXT:    vrev64.32 q0, q4
+; BE-I32-NEON-NEXT:    vrev64.32 q1, q5
+; BE-I32-NEON-NEXT:    vrev64.32 q2, q7
+; BE-I32-NEON-NEXT:    vrev64.32 q3, q6
+; BE-I32-NEON-NEXT:    add sp, sp, #128
+; BE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    pop {r4, r5, r6, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v16f64:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    .pad #4
+; BE-I64-NEON-NEXT:    sub sp, sp, #4
+; BE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    .pad #168
+; BE-I64-NEON-NEXT:    sub sp, sp, #168
+; BE-I64-NEON-NEXT:    add lr, sp, #64
+; BE-I64-NEON-NEXT:    str r0, [sp, #132] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    add r0, sp, #304
+; BE-I64-NEON-NEXT:    vorr q4, q3, q3
+; BE-I64-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #48
+; BE-I64-NEON-NEXT:    vorr d0, d1, d1
+; BE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEON-NEXT:    add r0, sp, #320
+; BE-I64-NEON-NEXT:    vorr q6, q2, q2
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #88
+; BE-I64-NEON-NEXT:    vorr q7, q1, q1
+; BE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEON-NEXT:    add r0, sp, #272
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #112
+; BE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEON-NEXT:    add r0, sp, #288
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #24
+; BE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d14, d14
+; BE-I64-NEON-NEXT:    add lr, sp, #136
+; BE-I64-NEON-NEXT:    vmov.32 d17[0], r0
+; BE-I64-NEON-NEXT:    str r1, [sp, #108] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d15, d15
+; BE-I64-NEON-NEXT:    str r1, [sp, #84] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d12, d12
+; BE-I64-NEON-NEXT:    add lr, sp, #152
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d13, d13
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d8, d8
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d9, d9
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    add lr, sp, #64
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    add lr, sp, #136
+; BE-I64-NEON-NEXT:    mov r9, r1
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r5
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #24
+; BE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vorr d0, d9, d9
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d8, d8
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r7
+; BE-I64-NEON-NEXT:    add lr, sp, #64
+; BE-I64-NEON-NEXT:    mov r10, r1
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    add lr, sp, #8
+; BE-I64-NEON-NEXT:    mov r11, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #48
+; BE-I64-NEON-NEXT:    vorr q6, q5, q5
+; BE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vorr d0, d9, d9
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d8, d8
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r6
+; BE-I64-NEON-NEXT:    add lr, sp, #24
+; BE-I64-NEON-NEXT:    mov r8, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    add lr, sp, #48
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #44] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #152
+; BE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #88
+; BE-I64-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vorr d0, d13, d13
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #84] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vorr d0, d12, d12
+; BE-I64-NEON-NEXT:    add lr, sp, #152
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    add lr, sp, #136
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #108] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #112
+; BE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vorr d0, d9, d9
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d8, d8
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r9
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    add lr, sp, #8
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #48
+; BE-I64-NEON-NEXT:    vmov.32 d17[1], r10
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r11
+; BE-I64-NEON-NEXT:    vorr q12, q8, q8
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #152
+; BE-I64-NEON-NEXT:    vmov.32 d17[1], r8
+; BE-I64-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #24
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r7
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r6
+; BE-I64-NEON-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #64
+; BE-I64-NEON-NEXT:    vorr q13, q8, q8
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r1
+; BE-I64-NEON-NEXT:    ldr r1, [sp, #132] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q5
+; BE-I64-NEON-NEXT:    mov r0, r1
+; BE-I64-NEON-NEXT:    vldmia lr, {d22, d23} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 q9, q9
+; BE-I64-NEON-NEXT:    vrev64.32 q10, q10
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 q11, q11
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r4
+; BE-I64-NEON-NEXT:    vst1.64 {d20, d21}, [r0:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 q15, q6
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r5
+; BE-I64-NEON-NEXT:    vrev64.32 q12, q12
+; BE-I64-NEON-NEXT:    vst1.64 {d22, d23}, [r0:128]
+; BE-I64-NEON-NEXT:    add r0, r1, #64
+; BE-I64-NEON-NEXT:    vrev64.32 q13, q13
+; BE-I64-NEON-NEXT:    vst1.64 {d30, d31}, [r0:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d24, d25}, [r0:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 q14, q7
+; BE-I64-NEON-NEXT:    vst1.64 {d26, d27}, [r0:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d28, d29}, [r0:128]
+; BE-I64-NEON-NEXT:    add sp, sp, #168
+; BE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    add sp, sp, #4
+; BE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <16 x iXLen> @llvm.lrint.v16iXLen.v16f64(<16 x double> %x)
+  ret <16 x iXLen> %a
+}
+declare <16 x iXLen> @llvm.lrint.v16iXLen.v16f64(<16 x double>)
+
+define <32 x iXLen> @lrint_v32f64(<32 x double> %x) {
+; LE-I32-LABEL: lrint_v32f64:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r4, r5, r6, lr}
+; LE-I32-NEXT:    push {r4, r5, r6, lr}
+; LE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    .pad #160
+; LE-I32-NEXT:    sub sp, sp, #160
+; LE-I32-NEXT:    add lr, sp, #96
+; LE-I32-NEXT:    mov r4, r0
+; LE-I32-NEXT:    add r0, sp, #304
+; LE-I32-NEXT:    vorr q6, q3, q3
+; LE-I32-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #64
+; LE-I32-NEXT:    vorr q5, q1, q1
+; LE-I32-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #48
+; LE-I32-NEXT:    vorr d0, d4, d4
+; LE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEXT:    add r0, sp, #352
+; LE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #16
+; LE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEXT:    add r0, sp, #272
+; LE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #112
+; LE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEXT:    add r0, sp, #288
+; LE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #80
+; LE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEXT:    add r0, sp, #336
+; LE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #144
+; LE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEXT:    add r0, sp, #256
+; LE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #128
+; LE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEXT:    add r0, sp, #320
+; LE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #32
+; LE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d12, d12
+; LE-I32-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d10, d10
+; LE-I32-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d13, d13
+; LE-I32-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d11, d11
+; LE-I32-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #96
+; LE-I32-NEXT:    vorr q5, q4, q4
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d17, d17
+; LE-I32-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEXT:    add lr, sp, #96
+; LE-I32-NEXT:    add r0, sp, #416
+; LE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #64
+; LE-I32-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d8, d8
+; LE-I32-NEXT:    vstmia sp, {d16, d17} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #32
+; LE-I32-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-I32-NEXT:    vorr q6, q5, q5
+; LE-I32-NEXT:    vorr d0, d14, d14
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d9, d9
+; LE-I32-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d15, d15
+; LE-I32-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEXT:    add lr, sp, #64
+; LE-I32-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEXT:    add r0, sp, #400
+; LE-I32-NEXT:    add lr, sp, #32
+; LE-I32-NEXT:    vorr q6, q5, q5
+; LE-I32-NEXT:    vldmia sp, {d10, d11} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d10, d10
+; LE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #48
+; LE-I32-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d8, d8
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d11, d11
+; LE-I32-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d9, d9
+; LE-I32-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEXT:    add lr, sp, #48
+; LE-I32-NEXT:    add r0, sp, #384
+; LE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #32
+; LE-I32-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d10, d10
+; LE-I32-NEXT:    vstmia sp, {d16, d17} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #16
+; LE-I32-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d8, d8
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d11, d11
+; LE-I32-NEXT:    vmov.32 d13[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d9, d9
+; LE-I32-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEXT:    add lr, sp, #32
+; LE-I32-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr q7, q6, q6
+; LE-I32-NEXT:    vldmia sp, {d10, d11} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d10, d10
+; LE-I32-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEXT:    add r0, sp, #368
+; LE-I32-NEXT:    vld1.64 {d12, d13}, [r0]
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #144
+; LE-I32-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I32-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d11, d11
+; LE-I32-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d12, d12
+; LE-I32-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #144
+; LE-I32-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d17, d17
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEXT:    add r0, sp, #240
+; LE-I32-NEXT:    vorr d0, d13, d13
+; LE-I32-NEXT:    add lr, sp, #144
+; LE-I32-NEXT:    vld1.64 {d10, d11}, [r0]
+; LE-I32-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I32-NEXT:    vstmia sp, {d10, d11} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d10, d10
+; LE-I32-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEXT:    add lr, sp, #16
+; LE-I32-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #80
+; LE-I32-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d12, d12
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #112
+; LE-I32-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d14, d14
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d13, d13
+; LE-I32-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #128
+; LE-I32-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d12, d12
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d15, d15
+; LE-I32-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vorr d0, d13, d13
+; LE-I32-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    vldmia sp, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    vorr d0, d17, d17
+; LE-I32-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEXT:    bl lrint
+; LE-I32-NEXT:    add lr, sp, #64
+; LE-I32-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEXT:    mov r0, r4
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    add lr, sp, #96
+; LE-I32-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    add lr, sp, #48
+; LE-I32-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEXT:    vst1.32 {d8, d9}, [r0:128]!
+; LE-I32-NEXT:    vst1.64 {d10, d11}, [r0:128]
+; LE-I32-NEXT:    add r0, r4, #64
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    add lr, sp, #144
+; LE-I32-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    add lr, sp, #16
+; LE-I32-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    add lr, sp, #32
+; LE-I32-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I32-NEXT:    add sp, sp, #160
+; LE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    pop {r4, r5, r6, pc}
+;
+; LE-I64-LABEL: lrint_v32f64:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    .pad #4
+; LE-I64-NEXT:    sub sp, sp, #4
+; LE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    .pad #208
+; LE-I64-NEXT:    sub sp, sp, #208
+; LE-I64-NEXT:    add lr, sp, #72
+; LE-I64-NEXT:    str r0, [sp, #156] @ 4-byte Spill
+; LE-I64-NEXT:    add r0, sp, #456
+; LE-I64-NEXT:    vorr q4, q0, q0
+; LE-I64-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #56
+; LE-I64-NEXT:    vorr d0, d7, d7
+; LE-I64-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #104
+; LE-I64-NEXT:    vorr q5, q2, q2
+; LE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEXT:    add r0, sp, #344
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #192
+; LE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEXT:    add r0, sp, #376
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #160
+; LE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEXT:    add r0, sp, #360
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #136
+; LE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEXT:    add r0, sp, #440
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #176
+; LE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d10, d10
+; LE-I64-NEXT:    str r1, [sp, #120] @ 4-byte Spill
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d11, d11
+; LE-I64-NEXT:    mov r10, r1
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d8, d8
+; LE-I64-NEXT:    add lr, sp, #88
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    mov r11, r1
+; LE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d9, d9
+; LE-I64-NEXT:    mov r9, r1
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    add lr, sp, #40
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #56
+; LE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEXT:    vorr d0, d10, d10
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d11, d11
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    add lr, sp, #72
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    add lr, sp, #56
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d9[1], r7
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #176
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vorr d0, d17, d17
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vmov.32 d8[1], r4
+; LE-I64-NEXT:    add lr, sp, #72
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #104
+; LE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEXT:    vorr d0, d9, d9
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    add lr, sp, #40
+; LE-I64-NEXT:    vorr d0, d8, d8
+; LE-I64-NEXT:    mov r8, r1
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d11[1], r6
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    add lr, sp, #176
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I64-NEXT:    vmov.32 d10[1], r9
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    add lr, sp, #88
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #120] @ 4-byte Reload
+; LE-I64-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #56
+; LE-I64-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #24
+; LE-I64-NEXT:    vmov.32 d19[1], r0
+; LE-I64-NEXT:    add r0, sp, #408
+; LE-I64-NEXT:    ldr r2, [sp, #156] @ 4-byte Reload
+; LE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEXT:    vmov.32 d13[1], r7
+; LE-I64-NEXT:    mov r0, r2
+; LE-I64-NEXT:    vmov.32 d12[1], r1
+; LE-I64-NEXT:    add r1, sp, #488
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #40
+; LE-I64-NEXT:    vld1.64 {d16, d17}, [r1]
+; LE-I64-NEXT:    add r1, sp, #472
+; LE-I64-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #72
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #56
+; LE-I64-NEXT:    vmov.32 d21[1], r11
+; LE-I64-NEXT:    vmov.32 d20[1], r10
+; LE-I64-NEXT:    add r10, r2, #192
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-I64-NEXT:    vld1.64 {d16, d17}, [r1]
+; LE-I64-NEXT:    add r1, sp, #392
+; LE-I64-NEXT:    vmov.32 d18[1], r5
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #72
+; LE-I64-NEXT:    vst1.64 {d20, d21}, [r0:128]!
+; LE-I64-NEXT:    vld1.64 {d16, d17}, [r1]
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #104
+; LE-I64-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; LE-I64-NEXT:    add r0, sp, #312
+; LE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEXT:    add r0, sp, #328
+; LE-I64-NEXT:    vmov.32 d15[1], r8
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #120
+; LE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEXT:    add r0, sp, #424
+; LE-I64-NEXT:    vmov.32 d14[1], r4
+; LE-I64-NEXT:    vst1.64 {d12, d13}, [r10:128]!
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #176
+; LE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEXT:    vst1.64 {d14, d15}, [r10:128]!
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #192
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vorr d0, d17, d17
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    add lr, sp, #136
+; LE-I64-NEXT:    mov r9, r1
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEXT:    vorr d0, d10, d10
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d11, d11
+; LE-I64-NEXT:    mov r8, r1
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    add lr, sp, #160
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEXT:    vorr d0, d10, d10
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d11, d11
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    add lr, sp, #192
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    add lr, sp, #192
+; LE-I64-NEXT:    mov r11, r1
+; LE-I64-NEXT:    vmov.32 d15[1], r4
+; LE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #176
+; LE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEXT:    vorr d0, d9, d9
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d8, d8
+; LE-I64-NEXT:    vmov.32 d14[1], r6
+; LE-I64-NEXT:    add lr, sp, #136
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    add lr, sp, #176
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vmov.32 d13[1], r5
+; LE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #24
+; LE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEXT:    vorr d0, d9, d9
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d8, d8
+; LE-I64-NEXT:    vmov.32 d12[1], r8
+; LE-I64-NEXT:    add lr, sp, #88
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    add lr, sp, #192
+; LE-I64-NEXT:    str r1, [sp, #24] @ 4-byte Spill
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #40
+; LE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEXT:    vorr d0, d11, d11
+; LE-I64-NEXT:    vmov.32 d9[1], r9
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d10, d10
+; LE-I64-NEXT:    vmov.32 d8[1], r11
+; LE-I64-NEXT:    add lr, sp, #192
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    add lr, sp, #160
+; LE-I64-NEXT:    str r1, [sp, #40] @ 4-byte Spill
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #176
+; LE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #56
+; LE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEXT:    vorr d0, d9, d9
+; LE-I64-NEXT:    vmov.32 d11[1], r4
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d8, d8
+; LE-I64-NEXT:    vmov.32 d10[1], r7
+; LE-I64-NEXT:    add lr, sp, #176
+; LE-I64-NEXT:    mov r8, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    add lr, sp, #8
+; LE-I64-NEXT:    mov r11, r1
+; LE-I64-NEXT:    vmov.32 d15[1], r5
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #72
+; LE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEXT:    vorr d0, d9, d9
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #24] @ 4-byte Reload
+; LE-I64-NEXT:    vorr d0, d8, d8
+; LE-I64-NEXT:    add lr, sp, #56
+; LE-I64-NEXT:    mov r9, r1
+; LE-I64-NEXT:    vmov.32 d14[1], r0
+; LE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    add lr, sp, #72
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #160
+; LE-I64-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #104
+; LE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEXT:    vorr d0, d9, d9
+; LE-I64-NEXT:    vmov.32 d13[1], r6
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #40] @ 4-byte Reload
+; LE-I64-NEXT:    vorr d0, d8, d8
+; LE-I64-NEXT:    add lr, sp, #160
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d12[1], r0
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    add lr, sp, #8
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #120
+; LE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEXT:    vorr d0, d9, d9
+; LE-I64-NEXT:    vmov.32 d13[1], r8
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    vorr d0, d8, d8
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    vmov.32 d12[1], r11
+; LE-I64-NEXT:    bl lrint
+; LE-I64-NEXT:    add lr, sp, #72
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #160
+; LE-I64-NEXT:    vmov.32 d17[1], r9
+; LE-I64-NEXT:    vmov.32 d16[1], r7
+; LE-I64-NEXT:    vst1.64 {d12, d13}, [r10:128]!
+; LE-I64-NEXT:    vorr q9, q8, q8
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #136
+; LE-I64-NEXT:    vmov.32 d15[1], r5
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r10:128]
+; LE-I64-NEXT:    vmov.32 d14[1], r1
+; LE-I64-NEXT:    ldr r1, [sp, #156] @ 4-byte Reload
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add r0, r1, #128
+; LE-I64-NEXT:    add lr, sp, #56
+; LE-I64-NEXT:    vmov.32 d11[1], r6
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-I64-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #176
+; LE-I64-NEXT:    vmov.32 d10[1], r4
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #192
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I64-NEXT:    add r0, r1, #64
+; LE-I64-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-I64-NEXT:    vst1.64 {d14, d15}, [r0:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #88
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I64-NEXT:    add sp, sp, #208
+; LE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    add sp, sp, #4
+; LE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v32f64:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r4, r5, r6, lr}
+; LE-I32-NEON-NEXT:    push {r4, r5, r6, lr}
+; LE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    .pad #160
+; LE-I32-NEON-NEXT:    sub sp, sp, #160
+; LE-I32-NEON-NEXT:    add lr, sp, #96
+; LE-I32-NEON-NEXT:    mov r4, r0
+; LE-I32-NEON-NEXT:    add r0, sp, #304
+; LE-I32-NEON-NEXT:    vorr q6, q3, q3
+; LE-I32-NEON-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #64
+; LE-I32-NEON-NEXT:    vorr q5, q1, q1
+; LE-I32-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #48
+; LE-I32-NEON-NEXT:    vorr d0, d4, d4
+; LE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEON-NEXT:    add r0, sp, #352
+; LE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #16
+; LE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEON-NEXT:    add r0, sp, #272
+; LE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #112
+; LE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEON-NEXT:    add r0, sp, #288
+; LE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #80
+; LE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEON-NEXT:    add r0, sp, #336
+; LE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #144
+; LE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEON-NEXT:    add r0, sp, #256
+; LE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #128
+; LE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEON-NEXT:    add r0, sp, #320
+; LE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #32
+; LE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d12, d12
+; LE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d10, d10
+; LE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d13, d13
+; LE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d11, d11
+; LE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #96
+; LE-I32-NEON-NEXT:    vorr q5, q4, q4
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d17, d17
+; LE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEON-NEXT:    add lr, sp, #96
+; LE-I32-NEON-NEXT:    add r0, sp, #416
+; LE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #64
+; LE-I32-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d8, d8
+; LE-I32-NEON-NEXT:    vstmia sp, {d16, d17} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #32
+; LE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr q6, q5, q5
+; LE-I32-NEON-NEXT:    vorr d0, d14, d14
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d9, d9
+; LE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d15, d15
+; LE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEON-NEXT:    add lr, sp, #64
+; LE-I32-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEON-NEXT:    add r0, sp, #400
+; LE-I32-NEON-NEXT:    add lr, sp, #32
+; LE-I32-NEON-NEXT:    vorr q6, q5, q5
+; LE-I32-NEON-NEXT:    vldmia sp, {d10, d11} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d10, d10
+; LE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #48
+; LE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d8, d8
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d11, d11
+; LE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d9, d9
+; LE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEON-NEXT:    add lr, sp, #48
+; LE-I32-NEON-NEXT:    add r0, sp, #384
+; LE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I32-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #32
+; LE-I32-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d10, d10
+; LE-I32-NEON-NEXT:    vstmia sp, {d16, d17} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #16
+; LE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d8, d8
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d11, d11
+; LE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d9, d9
+; LE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEON-NEXT:    add lr, sp, #32
+; LE-I32-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr q7, q6, q6
+; LE-I32-NEON-NEXT:    vldmia sp, {d10, d11} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d10, d10
+; LE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEON-NEXT:    add r0, sp, #368
+; LE-I32-NEON-NEXT:    vld1.64 {d12, d13}, [r0]
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #144
+; LE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d11, d11
+; LE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d12, d12
+; LE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #144
+; LE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d17, d17
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEON-NEXT:    add r0, sp, #240
+; LE-I32-NEON-NEXT:    vorr d0, d13, d13
+; LE-I32-NEON-NEXT:    add lr, sp, #144
+; LE-I32-NEON-NEXT:    vld1.64 {d10, d11}, [r0]
+; LE-I32-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    vstmia sp, {d10, d11} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d10, d10
+; LE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEON-NEXT:    add lr, sp, #16
+; LE-I32-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #80
+; LE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d12, d12
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #112
+; LE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d14, d14
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d13, d13
+; LE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #128
+; LE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d12, d12
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d15, d15
+; LE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vorr d0, d13, d13
+; LE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    vldmia sp, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vorr d0, d17, d17
+; LE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEON-NEXT:    bl lrint
+; LE-I32-NEON-NEXT:    add lr, sp, #64
+; LE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEON-NEXT:    mov r0, r4
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    add lr, sp, #96
+; LE-I32-NEON-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    add lr, sp, #48
+; LE-I32-NEON-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEON-NEXT:    vst1.32 {d8, d9}, [r0:128]!
+; LE-I32-NEON-NEXT:    vst1.64 {d10, d11}, [r0:128]
+; LE-I32-NEON-NEXT:    add r0, r4, #64
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    add lr, sp, #144
+; LE-I32-NEON-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    add lr, sp, #16
+; LE-I32-NEON-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    add lr, sp, #32
+; LE-I32-NEON-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I32-NEON-NEXT:    add sp, sp, #160
+; LE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    pop {r4, r5, r6, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v32f64:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    .pad #4
+; LE-I64-NEON-NEXT:    sub sp, sp, #4
+; LE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    .pad #208
+; LE-I64-NEON-NEXT:    sub sp, sp, #208
+; LE-I64-NEON-NEXT:    add lr, sp, #72
+; LE-I64-NEON-NEXT:    str r0, [sp, #156] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    add r0, sp, #456
+; LE-I64-NEON-NEXT:    vorr q4, q0, q0
+; LE-I64-NEON-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #56
+; LE-I64-NEON-NEXT:    vorr d0, d7, d7
+; LE-I64-NEON-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #104
+; LE-I64-NEON-NEXT:    vorr q5, q2, q2
+; LE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEON-NEXT:    add r0, sp, #344
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #192
+; LE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEON-NEXT:    add r0, sp, #376
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #160
+; LE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEON-NEXT:    add r0, sp, #360
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #136
+; LE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEON-NEXT:    add r0, sp, #440
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #176
+; LE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d10, d10
+; LE-I64-NEON-NEXT:    str r1, [sp, #120] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d11, d11
+; LE-I64-NEON-NEXT:    mov r10, r1
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d8, d8
+; LE-I64-NEON-NEXT:    add lr, sp, #88
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    mov r11, r1
+; LE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d9, d9
+; LE-I64-NEON-NEXT:    mov r9, r1
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    add lr, sp, #40
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #56
+; LE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d10, d10
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d11, d11
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    add lr, sp, #72
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #56
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r7
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #176
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d17, d17
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r4
+; LE-I64-NEON-NEXT:    add lr, sp, #72
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #104
+; LE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d9, d9
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    add lr, sp, #40
+; LE-I64-NEON-NEXT:    vorr d0, d8, d8
+; LE-I64-NEON-NEXT:    mov r8, r1
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r6
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    add lr, sp, #176
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r9
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    add lr, sp, #88
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #120] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #56
+; LE-I64-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #24
+; LE-I64-NEON-NEXT:    vmov.32 d19[1], r0
+; LE-I64-NEON-NEXT:    add r0, sp, #408
+; LE-I64-NEON-NEXT:    ldr r2, [sp, #156] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r7
+; LE-I64-NEON-NEXT:    mov r0, r2
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r1
+; LE-I64-NEON-NEXT:    add r1, sp, #488
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #40
+; LE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r1]
+; LE-I64-NEON-NEXT:    add r1, sp, #472
+; LE-I64-NEON-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #72
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #56
+; LE-I64-NEON-NEXT:    vmov.32 d21[1], r11
+; LE-I64-NEON-NEXT:    vmov.32 d20[1], r10
+; LE-I64-NEON-NEXT:    add r10, r2, #192
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r1]
+; LE-I64-NEON-NEXT:    add r1, sp, #392
+; LE-I64-NEON-NEXT:    vmov.32 d18[1], r5
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #72
+; LE-I64-NEON-NEXT:    vst1.64 {d20, d21}, [r0:128]!
+; LE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r1]
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #104
+; LE-I64-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; LE-I64-NEON-NEXT:    add r0, sp, #312
+; LE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEON-NEXT:    add r0, sp, #328
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r8
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #120
+; LE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEON-NEXT:    add r0, sp, #424
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r4
+; LE-I64-NEON-NEXT:    vst1.64 {d12, d13}, [r10:128]!
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #176
+; LE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; LE-I64-NEON-NEXT:    vst1.64 {d14, d15}, [r10:128]!
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #192
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d17, d17
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    add lr, sp, #136
+; LE-I64-NEON-NEXT:    mov r9, r1
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d10, d10
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d11, d11
+; LE-I64-NEON-NEXT:    mov r8, r1
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    add lr, sp, #160
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d10, d10
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d11, d11
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    add lr, sp, #192
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #192
+; LE-I64-NEON-NEXT:    mov r11, r1
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r4
+; LE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #176
+; LE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d9, d9
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d8, d8
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r6
+; LE-I64-NEON-NEXT:    add lr, sp, #136
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #176
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r5
+; LE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #24
+; LE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d9, d9
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d8, d8
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r8
+; LE-I64-NEON-NEXT:    add lr, sp, #88
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    add lr, sp, #192
+; LE-I64-NEON-NEXT:    str r1, [sp, #24] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #40
+; LE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d11, d11
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r9
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d10, d10
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r11
+; LE-I64-NEON-NEXT:    add lr, sp, #192
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #160
+; LE-I64-NEON-NEXT:    str r1, [sp, #40] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #176
+; LE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #56
+; LE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d9, d9
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r4
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d8, d8
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r7
+; LE-I64-NEON-NEXT:    add lr, sp, #176
+; LE-I64-NEON-NEXT:    mov r8, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #8
+; LE-I64-NEON-NEXT:    mov r11, r1
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r5
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #72
+; LE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d9, d9
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #24] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d8, d8
+; LE-I64-NEON-NEXT:    add lr, sp, #56
+; LE-I64-NEON-NEXT:    mov r9, r1
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #72
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #160
+; LE-I64-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #104
+; LE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d9, d9
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r6
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #40] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d8, d8
+; LE-I64-NEON-NEXT:    add lr, sp, #160
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    add lr, sp, #8
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #120
+; LE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vorr d0, d9, d9
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r8
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    vorr d0, d8, d8
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r11
+; LE-I64-NEON-NEXT:    bl lrint
+; LE-I64-NEON-NEXT:    add lr, sp, #72
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #160
+; LE-I64-NEON-NEXT:    vmov.32 d17[1], r9
+; LE-I64-NEON-NEXT:    vmov.32 d16[1], r7
+; LE-I64-NEON-NEXT:    vst1.64 {d12, d13}, [r10:128]!
+; LE-I64-NEON-NEXT:    vorr q9, q8, q8
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #136
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r5
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r10:128]
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r1
+; LE-I64-NEON-NEXT:    ldr r1, [sp, #156] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add r0, r1, #128
+; LE-I64-NEON-NEXT:    add lr, sp, #56
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r6
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #176
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r4
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #192
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I64-NEON-NEXT:    add r0, r1, #64
+; LE-I64-NEON-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d14, d15}, [r0:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #88
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I64-NEON-NEXT:    add sp, sp, #208
+; LE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    add sp, sp, #4
+; LE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-LABEL: lrint_v32f64:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r4, r5, r6, lr}
+; BE-I32-NEXT:    push {r4, r5, r6, lr}
+; BE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    .pad #176
+; BE-I32-NEXT:    sub sp, sp, #176
+; BE-I32-NEXT:    add lr, sp, #128
+; BE-I32-NEXT:    mov r4, r0
+; BE-I32-NEXT:    add r0, sp, #336
+; BE-I32-NEXT:    vorr q6, q3, q3
+; BE-I32-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #80
+; BE-I32-NEXT:    vorr q5, q1, q1
+; BE-I32-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #32
+; BE-I32-NEXT:    vorr d0, d4, d4
+; BE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEXT:    add r0, sp, #320
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #160
+; BE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEXT:    add r0, sp, #432
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #112
+; BE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEXT:    add r0, sp, #288
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #96
+; BE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEXT:    add r0, sp, #368
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #48
+; BE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEXT:    add r0, sp, #416
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #144
+; BE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEXT:    add r0, sp, #400
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #64
+; BE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d12, d12
+; BE-I32-NEXT:    vmov.32 d14[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d10, d10
+; BE-I32-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d13, d13
+; BE-I32-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d11, d11
+; BE-I32-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #128
+; BE-I32-NEXT:    vorr q5, q4, q4
+; BE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d17, d17
+; BE-I32-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEXT:    add lr, sp, #128
+; BE-I32-NEXT:    add r0, sp, #384
+; BE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #16
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #80
+; BE-I32-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d8, d8
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #64
+; BE-I32-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d14, d14
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d9, d9
+; BE-I32-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d15, d15
+; BE-I32-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEXT:    add lr, sp, #80
+; BE-I32-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #16
+; BE-I32-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEXT:    add r0, sp, #272
+; BE-I32-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d10, d10
+; BE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEXT:    vstmia sp, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #32
+; BE-I32-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d8, d8
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d11, d11
+; BE-I32-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d9, d9
+; BE-I32-NEXT:    vmov.32 d12[1], r0
+; BE-I32-NEXT:    add lr, sp, #64
+; BE-I32-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vldmia sp, {d10, d11} @ 16-byte Reload
+; BE-I32-NEXT:    add lr, sp, #16
+; BE-I32-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEXT:    add r0, sp, #256
+; BE-I32-NEXT:    vorr d0, d10, d10
+; BE-I32-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #160
+; BE-I32-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d8, d8
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d11, d11
+; BE-I32-NEXT:    vmov.32 d14[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d9, d9
+; BE-I32-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEXT:    add lr, sp, #32
+; BE-I32-NEXT:    add r0, sp, #304
+; BE-I32-NEXT:    vld1.64 {d10, d11}, [r0]
+; BE-I32-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #16
+; BE-I32-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d14, d14
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #48
+; BE-I32-NEXT:    vorr q4, q6, q6
+; BE-I32-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d12, d12
+; BE-I32-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d15, d15
+; BE-I32-NEXT:    add lr, sp, #160
+; BE-I32-NEXT:    vmov.32 d17[0], r0
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d10, d10
+; BE-I32-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEXT:    add lr, sp, #16
+; BE-I32-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d13, d13
+; BE-I32-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #160
+; BE-I32-NEXT:    vorr d0, d11, d11
+; BE-I32-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I32-NEXT:    add lr, sp, #48
+; BE-I32-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEXT:    add r0, sp, #352
+; BE-I32-NEXT:    vld1.64 {d14, d15}, [r0]
+; BE-I32-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d14, d14
+; BE-I32-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEXT:    add lr, sp, #160
+; BE-I32-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #96
+; BE-I32-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d12, d12
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #112
+; BE-I32-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d14, d14
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d13, d13
+; BE-I32-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #144
+; BE-I32-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d12, d12
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d15, d15
+; BE-I32-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    vorr d0, d13, d13
+; BE-I32-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #48
+; BE-I32-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEXT:    vorr d0, d17, d17
+; BE-I32-NEXT:    bl lrint
+; BE-I32-NEXT:    add lr, sp, #160
+; BE-I32-NEXT:    vrev64.32 q9, q4
+; BE-I32-NEXT:    vldmia lr, {d22, d23} @ 16-byte Reload
+; BE-I32-NEXT:    add lr, sp, #80
+; BE-I32-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; BE-I32-NEXT:    add lr, sp, #128
+; BE-I32-NEXT:    vmov.32 d22[1], r0
+; BE-I32-NEXT:    mov r0, r4
+; BE-I32-NEXT:    vst1.32 {d20, d21}, [r0:128]!
+; BE-I32-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; BE-I32-NEXT:    add lr, sp, #16
+; BE-I32-NEXT:    vrev64.32 q8, q5
+; BE-I32-NEXT:    vst1.32 {d20, d21}, [r0:128]!
+; BE-I32-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; BE-I32-NEXT:    add lr, sp, #32
+; BE-I32-NEXT:    vst1.32 {d20, d21}, [r0:128]!
+; BE-I32-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; BE-I32-NEXT:    add r0, r4, #64
+; BE-I32-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEXT:    add lr, sp, #64
+; BE-I32-NEXT:    vst1.32 {d18, d19}, [r0:128]!
+; BE-I32-NEXT:    vst1.32 {d22, d23}, [r0:128]!
+; BE-I32-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEXT:    vst1.32 {d18, d19}, [r0:128]!
+; BE-I32-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; BE-I32-NEXT:    add sp, sp, #176
+; BE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    pop {r4, r5, r6, pc}
+;
+; BE-I64-LABEL: lrint_v32f64:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    .pad #4
+; BE-I64-NEXT:    sub sp, sp, #4
+; BE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    .pad #232
+; BE-I64-NEXT:    sub sp, sp, #232
+; BE-I64-NEXT:    add lr, sp, #184
+; BE-I64-NEXT:    str r0, [sp, #148] @ 4-byte Spill
+; BE-I64-NEXT:    add r0, sp, #416
+; BE-I64-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #168
+; BE-I64-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #152
+; BE-I64-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #128
+; BE-I64-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #200
+; BE-I64-NEXT:    vld1.64 {d18, d19}, [r0]
+; BE-I64-NEXT:    add r0, sp, #448
+; BE-I64-NEXT:    vorr d0, d19, d19
+; BE-I64-NEXT:    vld1.64 {d14, d15}, [r0]
+; BE-I64-NEXT:    add r0, sp, #336
+; BE-I64-NEXT:    vstmia lr, {d18, d19} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #64
+; BE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEXT:    add r0, sp, #400
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #8
+; BE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEXT:    add r0, sp, #352
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #24
+; BE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEXT:    add r0, sp, #368
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #48
+; BE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEXT:    add r0, sp, #384
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #96
+; BE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEXT:    add r0, sp, #512
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #112
+; BE-I64-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEXT:    add r0, sp, #432
+; BE-I64-NEXT:    vld1.64 {d8, d9}, [r0]
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d8, d8
+; BE-I64-NEXT:    str r1, [sp, #80] @ 4-byte Spill
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d9, d9
+; BE-I64-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d14, d14
+; BE-I64-NEXT:    add lr, sp, #216
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    mov r9, r1
+; BE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d15, d15
+; BE-I64-NEXT:    mov r8, r1
+; BE-I64-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    add lr, sp, #64
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEXT:    vorr d0, d10, d10
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d11, d11
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    add lr, sp, #200
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-I64-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    add lr, sp, #200
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vmov.32 d15[1], r7
+; BE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #8
+; BE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEXT:    vorr d0, d11, d11
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d10, d10
+; BE-I64-NEXT:    vmov.32 d14[1], r6
+; BE-I64-NEXT:    add lr, sp, #64
+; BE-I64-NEXT:    mov r10, r1
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    add lr, sp, #24
+; BE-I64-NEXT:    mov r11, r1
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; BE-I64-NEXT:    vorr d0, d15, d15
+; BE-I64-NEXT:    vmov.32 d9[1], r4
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d14, d14
+; BE-I64-NEXT:    vmov.32 d8[1], r8
+; BE-I64-NEXT:    add lr, sp, #8
+; BE-I64-NEXT:    str r1, [sp, #4] @ 4-byte Spill
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    add lr, sp, #24
+; BE-I64-NEXT:    mov r8, r1
+; BE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #216
+; BE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #48
+; BE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I64-NEXT:    vorr d0, d9, d9
+; BE-I64-NEXT:    vmov.32 d11[1], r9
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #44] @ 4-byte Reload
+; BE-I64-NEXT:    vorr d0, d8, d8
+; BE-I64-NEXT:    add lr, sp, #216
+; BE-I64-NEXT:    mov r9, r1
+; BE-I64-NEXT:    vmov.32 d10[1], r0
+; BE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    add lr, sp, #48
+; BE-I64-NEXT:    ldr r0, [sp, #80] @ 4-byte Reload
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #200
+; BE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #96
+; BE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I64-NEXT:    vorr d0, d9, d9
+; BE-I64-NEXT:    vmov.32 d11[1], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d8, d8
+; BE-I64-NEXT:    vmov.32 d10[1], r5
+; BE-I64-NEXT:    add lr, sp, #200
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    add lr, sp, #112
+; BE-I64-NEXT:    vorr q4, q6, q6
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I64-NEXT:    vorr d0, d13, d13
+; BE-I64-NEXT:    vmov.32 d9[1], r10
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d12, d12
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    vmov.32 d8[1], r11
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    add lr, sp, #24
+; BE-I64-NEXT:    ldr r0, [sp, #4] @ 4-byte Reload
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #48
+; BE-I64-NEXT:    vmov.32 d17[1], r0
+; BE-I64-NEXT:    vmov.32 d16[1], r8
+; BE-I64-NEXT:    vorr q9, q8, q8
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #112
+; BE-I64-NEXT:    vmov.32 d17[1], r9
+; BE-I64-NEXT:    vmov.32 d16[1], r6
+; BE-I64-NEXT:    vorr q10, q8, q8
+; BE-I64-NEXT:    vrev64.32 q8, q4
+; BE-I64-NEXT:    vmov.32 d15[1], r7
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #200
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    vmov.32 d11[1], r5
+; BE-I64-NEXT:    vrev64.32 q8, q8
+; BE-I64-NEXT:    vmov.32 d14[1], r4
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #216
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    vmov.32 d10[1], r1
+; BE-I64-NEXT:    vrev64.32 q8, q8
+; BE-I64-NEXT:    vrev64.32 q6, q7
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #8
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #96
+; BE-I64-NEXT:    vrev64.32 q7, q5
+; BE-I64-NEXT:    vrev64.32 q8, q8
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #64
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #80
+; BE-I64-NEXT:    vrev64.32 q8, q8
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #64
+; BE-I64-NEXT:    vrev64.32 q8, q9
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #48
+; BE-I64-NEXT:    vrev64.32 q8, q10
+; BE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEXT:    add lr, sp, #128
+; BE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEXT:    vorr d0, d11, d11
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d10, d10
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEXT:    ldr r6, [sp, #148] @ 4-byte Reload
+; BE-I64-NEXT:    add lr, sp, #152
+; BE-I64-NEXT:    vmov.32 d9[1], r4
+; BE-I64-NEXT:    mov r5, r6
+; BE-I64-NEXT:    vmov.32 d8[1], r1
+; BE-I64-NEXT:    vrev64.32 q8, q4
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEXT:    vorr d0, d11, d11
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d10, d10
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEXT:    add lr, sp, #168
+; BE-I64-NEXT:    vmov.32 d9[1], r4
+; BE-I64-NEXT:    vmov.32 d8[1], r1
+; BE-I64-NEXT:    vrev64.32 q8, q4
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEXT:    vorr d0, d11, d11
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d10, d10
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEXT:    add lr, sp, #184
+; BE-I64-NEXT:    vmov.32 d9[1], r4
+; BE-I64-NEXT:    vmov.32 d8[1], r1
+; BE-I64-NEXT:    vrev64.32 q8, q4
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEXT:    vorr d0, d11, d11
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d10, d10
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEXT:    add r0, sp, #464
+; BE-I64-NEXT:    vmov.32 d9[1], r4
+; BE-I64-NEXT:    vmov.32 d8[1], r1
+; BE-I64-NEXT:    vrev64.32 q8, q4
+; BE-I64-NEXT:    vld1.64 {d8, d9}, [r0]
+; BE-I64-NEXT:    vorr d0, d9, d9
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r5:128]
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d8, d8
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    add r0, sp, #480
+; BE-I64-NEXT:    add r5, r6, #192
+; BE-I64-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEXT:    vmov.32 d10[1], r1
+; BE-I64-NEXT:    vld1.64 {d8, d9}, [r0]
+; BE-I64-NEXT:    vorr d0, d9, d9
+; BE-I64-NEXT:    vrev64.32 q8, q5
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d8, d8
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    add r0, sp, #496
+; BE-I64-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEXT:    vmov.32 d10[1], r1
+; BE-I64-NEXT:    vld1.64 {d8, d9}, [r0]
+; BE-I64-NEXT:    vorr d0, d9, d9
+; BE-I64-NEXT:    vrev64.32 q8, q5
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vorr d0, d8, d8
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    bl lrint
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    add lr, sp, #112
+; BE-I64-NEXT:    add r0, r6, #128
+; BE-I64-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEXT:    vmov.32 d10[1], r1
+; BE-I64-NEXT:    vrev64.32 q8, q5
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEXT:    vst1.64 {d14, d15}, [r5:128]
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #200
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #216
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #96
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #80
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; BE-I64-NEXT:    add r0, r6, #64
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #64
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    add lr, sp, #48
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEXT:    vst1.64 {d12, d13}, [r0:128]
+; BE-I64-NEXT:    add sp, sp, #232
+; BE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    add sp, sp, #4
+; BE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v32f64:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r4, r5, r6, lr}
+; BE-I32-NEON-NEXT:    push {r4, r5, r6, lr}
+; BE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    .pad #176
+; BE-I32-NEON-NEXT:    sub sp, sp, #176
+; BE-I32-NEON-NEXT:    add lr, sp, #128
+; BE-I32-NEON-NEXT:    mov r4, r0
+; BE-I32-NEON-NEXT:    add r0, sp, #336
+; BE-I32-NEON-NEXT:    vorr q6, q3, q3
+; BE-I32-NEON-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #80
+; BE-I32-NEON-NEXT:    vorr q5, q1, q1
+; BE-I32-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #32
+; BE-I32-NEON-NEXT:    vorr d0, d4, d4
+; BE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEON-NEXT:    add r0, sp, #320
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #160
+; BE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEON-NEXT:    add r0, sp, #432
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #112
+; BE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEON-NEXT:    add r0, sp, #288
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #96
+; BE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEON-NEXT:    add r0, sp, #368
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #48
+; BE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEON-NEXT:    add r0, sp, #416
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #144
+; BE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEON-NEXT:    add r0, sp, #400
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #64
+; BE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d12, d12
+; BE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d10, d10
+; BE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d13, d13
+; BE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d11, d11
+; BE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #128
+; BE-I32-NEON-NEXT:    vorr q5, q4, q4
+; BE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d17, d17
+; BE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEON-NEXT:    add lr, sp, #128
+; BE-I32-NEON-NEXT:    add r0, sp, #384
+; BE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #16
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #80
+; BE-I32-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d8, d8
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #64
+; BE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d14, d14
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d9, d9
+; BE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d15, d15
+; BE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEON-NEXT:    add lr, sp, #80
+; BE-I32-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #16
+; BE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEON-NEXT:    add r0, sp, #272
+; BE-I32-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d10, d10
+; BE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEON-NEXT:    vstmia sp, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #32
+; BE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d8, d8
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d11, d11
+; BE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d9, d9
+; BE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; BE-I32-NEON-NEXT:    add lr, sp, #64
+; BE-I32-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vldmia sp, {d10, d11} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #16
+; BE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEON-NEXT:    add r0, sp, #256
+; BE-I32-NEON-NEXT:    vorr d0, d10, d10
+; BE-I32-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #160
+; BE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d8, d8
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d11, d11
+; BE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d9, d9
+; BE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEON-NEXT:    add lr, sp, #32
+; BE-I32-NEON-NEXT:    add r0, sp, #304
+; BE-I32-NEON-NEXT:    vld1.64 {d10, d11}, [r0]
+; BE-I32-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #16
+; BE-I32-NEON-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d14, d14
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #48
+; BE-I32-NEON-NEXT:    vorr q4, q6, q6
+; BE-I32-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d12, d12
+; BE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d15, d15
+; BE-I32-NEON-NEXT:    add lr, sp, #160
+; BE-I32-NEON-NEXT:    vmov.32 d17[0], r0
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d10, d10
+; BE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEON-NEXT:    add lr, sp, #16
+; BE-I32-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d13, d13
+; BE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #160
+; BE-I32-NEON-NEXT:    vorr d0, d11, d11
+; BE-I32-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #48
+; BE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEON-NEXT:    add r0, sp, #352
+; BE-I32-NEON-NEXT:    vld1.64 {d14, d15}, [r0]
+; BE-I32-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d14, d14
+; BE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEON-NEXT:    add lr, sp, #160
+; BE-I32-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #96
+; BE-I32-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d12, d12
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #112
+; BE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d14, d14
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d13, d13
+; BE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #144
+; BE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d12, d12
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d15, d15
+; BE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    vorr d0, d13, d13
+; BE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #48
+; BE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vorr d0, d17, d17
+; BE-I32-NEON-NEXT:    bl lrint
+; BE-I32-NEON-NEXT:    add lr, sp, #160
+; BE-I32-NEON-NEXT:    vrev64.32 q9, q4
+; BE-I32-NEON-NEXT:    vldmia lr, {d22, d23} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #80
+; BE-I32-NEON-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #128
+; BE-I32-NEON-NEXT:    vmov.32 d22[1], r0
+; BE-I32-NEON-NEXT:    mov r0, r4
+; BE-I32-NEON-NEXT:    vst1.32 {d20, d21}, [r0:128]!
+; BE-I32-NEON-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #16
+; BE-I32-NEON-NEXT:    vrev64.32 q8, q5
+; BE-I32-NEON-NEXT:    vst1.32 {d20, d21}, [r0:128]!
+; BE-I32-NEON-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #32
+; BE-I32-NEON-NEXT:    vst1.32 {d20, d21}, [r0:128]!
+; BE-I32-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; BE-I32-NEON-NEXT:    add r0, r4, #64
+; BE-I32-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #64
+; BE-I32-NEON-NEXT:    vst1.32 {d18, d19}, [r0:128]!
+; BE-I32-NEON-NEXT:    vst1.32 {d22, d23}, [r0:128]!
+; BE-I32-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vst1.32 {d18, d19}, [r0:128]!
+; BE-I32-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; BE-I32-NEON-NEXT:    add sp, sp, #176
+; BE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    pop {r4, r5, r6, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v32f64:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    .pad #4
+; BE-I64-NEON-NEXT:    sub sp, sp, #4
+; BE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    .pad #232
+; BE-I64-NEON-NEXT:    sub sp, sp, #232
+; BE-I64-NEON-NEXT:    add lr, sp, #184
+; BE-I64-NEON-NEXT:    str r0, [sp, #148] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    add r0, sp, #416
+; BE-I64-NEON-NEXT:    vstmia lr, {d6, d7} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #168
+; BE-I64-NEON-NEXT:    vstmia lr, {d4, d5} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #152
+; BE-I64-NEON-NEXT:    vstmia lr, {d2, d3} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #128
+; BE-I64-NEON-NEXT:    vstmia lr, {d0, d1} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #200
+; BE-I64-NEON-NEXT:    vld1.64 {d18, d19}, [r0]
+; BE-I64-NEON-NEXT:    add r0, sp, #448
+; BE-I64-NEON-NEXT:    vorr d0, d19, d19
+; BE-I64-NEON-NEXT:    vld1.64 {d14, d15}, [r0]
+; BE-I64-NEON-NEXT:    add r0, sp, #336
+; BE-I64-NEON-NEXT:    vstmia lr, {d18, d19} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #64
+; BE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEON-NEXT:    add r0, sp, #400
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #8
+; BE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEON-NEXT:    add r0, sp, #352
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #24
+; BE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEON-NEXT:    add r0, sp, #368
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #48
+; BE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEON-NEXT:    add r0, sp, #384
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #96
+; BE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEON-NEXT:    add r0, sp, #512
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #112
+; BE-I64-NEON-NEXT:    vld1.64 {d16, d17}, [r0]
+; BE-I64-NEON-NEXT:    add r0, sp, #432
+; BE-I64-NEON-NEXT:    vld1.64 {d8, d9}, [r0]
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d8, d8
+; BE-I64-NEON-NEXT:    str r1, [sp, #80] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d9, d9
+; BE-I64-NEON-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d14, d14
+; BE-I64-NEON-NEXT:    add lr, sp, #216
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    mov r9, r1
+; BE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d15, d15
+; BE-I64-NEON-NEXT:    mov r8, r1
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    add lr, sp, #64
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vorr d0, d10, d10
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d11, d11
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    add lr, sp, #200
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    vldmia lr, {d0, d1} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    @ kill: def $d0 killed $d0 killed $q0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    add lr, sp, #200
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r7
+; BE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #8
+; BE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vorr d0, d11, d11
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d10, d10
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r6
+; BE-I64-NEON-NEXT:    add lr, sp, #64
+; BE-I64-NEON-NEXT:    mov r10, r1
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    add lr, sp, #24
+; BE-I64-NEON-NEXT:    mov r11, r1
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vorr d0, d15, d15
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d14, d14
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r8
+; BE-I64-NEON-NEXT:    add lr, sp, #8
+; BE-I64-NEON-NEXT:    str r1, [sp, #4] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    add lr, sp, #24
+; BE-I64-NEON-NEXT:    mov r8, r1
+; BE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #216
+; BE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #48
+; BE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vorr d0, d9, d9
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r9
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #44] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vorr d0, d8, d8
+; BE-I64-NEON-NEXT:    add lr, sp, #216
+; BE-I64-NEON-NEXT:    mov r9, r1
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    add lr, sp, #48
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #80] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #200
+; BE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #96
+; BE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vorr d0, d9, d9
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d8, d8
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r5
+; BE-I64-NEON-NEXT:    add lr, sp, #200
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    add lr, sp, #112
+; BE-I64-NEON-NEXT:    vorr q4, q6, q6
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vorr d0, d13, d13
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r10
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d12, d12
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r11
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    add lr, sp, #24
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #4] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #48
+; BE-I64-NEON-NEXT:    vmov.32 d17[1], r0
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r8
+; BE-I64-NEON-NEXT:    vorr q9, q8, q8
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #112
+; BE-I64-NEON-NEXT:    vmov.32 d17[1], r9
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r6
+; BE-I64-NEON-NEXT:    vorr q10, q8, q8
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q4
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r7
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #200
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r5
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q8
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r4
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #216
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q8
+; BE-I64-NEON-NEXT:    vrev64.32 q6, q7
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #8
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #96
+; BE-I64-NEON-NEXT:    vrev64.32 q7, q5
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q8
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #64
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #80
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q8
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #64
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q9
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #48
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q10
+; BE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I64-NEON-NEXT:    add lr, sp, #128
+; BE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vorr d0, d11, d11
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d10, d10
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEON-NEXT:    ldr r6, [sp, #148] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #152
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-I64-NEON-NEXT:    mov r5, r6
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q4
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vorr d0, d11, d11
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d10, d10
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEON-NEXT:    add lr, sp, #168
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q4
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vorr d0, d11, d11
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d10, d10
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEON-NEXT:    add lr, sp, #184
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q4
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEON-NEXT:    vldmia lr, {d10, d11} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vorr d0, d11, d11
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d10, d10
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEON-NEXT:    add r0, sp, #464
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q4
+; BE-I64-NEON-NEXT:    vld1.64 {d8, d9}, [r0]
+; BE-I64-NEON-NEXT:    vorr d0, d9, d9
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d8, d8
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    add r0, sp, #480
+; BE-I64-NEON-NEXT:    add r5, r6, #192
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r1
+; BE-I64-NEON-NEXT:    vld1.64 {d8, d9}, [r0]
+; BE-I64-NEON-NEXT:    vorr d0, d9, d9
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q5
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d8, d8
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    add r0, sp, #496
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r1
+; BE-I64-NEON-NEXT:    vld1.64 {d8, d9}, [r0]
+; BE-I64-NEON-NEXT:    vorr d0, d9, d9
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q5
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vorr d0, d8, d8
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    bl lrint
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    add lr, sp, #112
+; BE-I64-NEON-NEXT:    add r0, r6, #128
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 q8, q5
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d14, d15}, [r5:128]
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #200
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #216
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #96
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #80
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; BE-I64-NEON-NEXT:    add r0, r6, #64
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #64
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    add lr, sp, #48
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d12, d13}, [r0:128]
+; BE-I64-NEON-NEXT:    add sp, sp, #232
+; BE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    add sp, sp, #4
+; BE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <32 x iXLen> @llvm.lrint.v32iXLen.v16f64(<32 x double> %x)
+  ret <32 x iXLen> %a
+}
+declare <32 x iXLen> @llvm.lrint.v32iXLen.v32f64(<32 x double>)
+
+define <1 x iXLen> @lrint_v1fp128(<1 x fp128> %x) {
+; LE-I32-LABEL: lrint_v1fp128:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r11, lr}
+; LE-I32-NEXT:    push {r11, lr}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    pop {r11, pc}
+;
+; LE-I64-LABEL: lrint_v1fp128:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r11, lr}
+; LE-I64-NEXT:    push {r11, lr}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    vmov.32 d0[0], r0
+; LE-I64-NEXT:    vmov.32 d0[1], r1
+; LE-I64-NEXT:    pop {r11, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v1fp128:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r11, lr}
+; LE-I32-NEON-NEXT:    push {r11, lr}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v1fp128:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r11, lr}
+; LE-I64-NEON-NEXT:    push {r11, lr}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    vmov.32 d0[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d0[1], r1
+; LE-I64-NEON-NEXT:    pop {r11, pc}
+;
+; BE-I32-LABEL: lrint_v1fp128:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r11, lr}
+; BE-I32-NEXT:    push {r11, lr}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    pop {r11, pc}
+;
+; BE-I64-LABEL: lrint_v1fp128:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r11, lr}
+; BE-I64-NEXT:    push {r11, lr}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEXT:    vrev64.32 d0, d16
+; BE-I64-NEXT:    pop {r11, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v1fp128:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r11, lr}
+; BE-I32-NEON-NEXT:    push {r11, lr}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v1fp128:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r11, lr}
+; BE-I64-NEON-NEXT:    push {r11, lr}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 d0, d16
+; BE-I64-NEON-NEXT:    pop {r11, pc}
+  %a = call <1 x iXLen> @llvm.lrint.v1iXLen.v1fp128(<1 x fp128> %x)
+  ret <1 x iXLen> %a
+}
+declare <1 x iXLen> @llvm.lrint.v1iXLen.v1fp128(<1 x fp128>)
+
+define <2 x iXLen> @lrint_v2fp128(<2 x fp128> %x) {
+; LE-I32-LABEL: lrint_v2fp128:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r4, r5, r6, r7, r8, lr}
+; LE-I32-NEXT:    push {r4, r5, r6, r7, r8, lr}
+; LE-I32-NEXT:    mov r8, r3
+; LE-I32-NEXT:    add r3, sp, #24
+; LE-I32-NEXT:    mov r5, r2
+; LE-I32-NEXT:    mov r6, r1
+; LE-I32-NEXT:    mov r7, r0
+; LE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    mov r4, r0
+; LE-I32-NEXT:    mov r0, r7
+; LE-I32-NEXT:    mov r1, r6
+; LE-I32-NEXT:    mov r2, r5
+; LE-I32-NEXT:    mov r3, r8
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    vmov.32 d0[0], r0
+; LE-I32-NEXT:    vmov.32 d0[1], r4
+; LE-I32-NEXT:    pop {r4, r5, r6, r7, r8, pc}
+;
+; LE-I64-LABEL: lrint_v2fp128:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, r5, r6, r7, r8, lr}
+; LE-I64-NEXT:    push {r4, r5, r6, r7, r8, lr}
+; LE-I64-NEXT:    .vsave {d8, d9}
+; LE-I64-NEXT:    vpush {d8, d9}
+; LE-I64-NEXT:    mov r8, r3
+; LE-I64-NEXT:    add r3, sp, #40
+; LE-I64-NEXT:    mov r5, r2
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    mov r7, r0
+; LE-I64-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    mov r0, r7
+; LE-I64-NEXT:    mov r1, r6
+; LE-I64-NEXT:    mov r2, r5
+; LE-I64-NEXT:    mov r3, r8
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    vmov.32 d9[1], r4
+; LE-I64-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEXT:    vorr q0, q4, q4
+; LE-I64-NEXT:    vpop {d8, d9}
+; LE-I64-NEXT:    pop {r4, r5, r6, r7, r8, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v2fp128:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r4, r5, r6, r7, r8, lr}
+; LE-I32-NEON-NEXT:    push {r4, r5, r6, r7, r8, lr}
+; LE-I32-NEON-NEXT:    mov r8, r3
+; LE-I32-NEON-NEXT:    add r3, sp, #24
+; LE-I32-NEON-NEXT:    mov r5, r2
+; LE-I32-NEON-NEXT:    mov r6, r1
+; LE-I32-NEON-NEXT:    mov r7, r0
+; LE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    mov r4, r0
+; LE-I32-NEON-NEXT:    mov r0, r7
+; LE-I32-NEON-NEXT:    mov r1, r6
+; LE-I32-NEON-NEXT:    mov r2, r5
+; LE-I32-NEON-NEXT:    mov r3, r8
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    vmov.32 d0[0], r0
+; LE-I32-NEON-NEXT:    vmov.32 d0[1], r4
+; LE-I32-NEON-NEXT:    pop {r4, r5, r6, r7, r8, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v2fp128:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, lr}
+; LE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, lr}
+; LE-I64-NEON-NEXT:    .vsave {d8, d9}
+; LE-I64-NEON-NEXT:    vpush {d8, d9}
+; LE-I64-NEON-NEXT:    mov r8, r3
+; LE-I64-NEON-NEXT:    add r3, sp, #40
+; LE-I64-NEON-NEXT:    mov r5, r2
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    mov r7, r0
+; LE-I64-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r7
+; LE-I64-NEON-NEXT:    mov r1, r6
+; LE-I64-NEON-NEXT:    mov r2, r5
+; LE-I64-NEON-NEXT:    mov r3, r8
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r4
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEON-NEXT:    vorr q0, q4, q4
+; LE-I64-NEON-NEXT:    vpop {d8, d9}
+; LE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, pc}
+;
+; BE-I32-LABEL: lrint_v2fp128:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r4, r5, r6, r7, r8, lr}
+; BE-I32-NEXT:    push {r4, r5, r6, r7, r8, lr}
+; BE-I32-NEXT:    mov r8, r3
+; BE-I32-NEXT:    add r3, sp, #24
+; BE-I32-NEXT:    mov r5, r2
+; BE-I32-NEXT:    mov r6, r1
+; BE-I32-NEXT:    mov r7, r0
+; BE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    mov r4, r0
+; BE-I32-NEXT:    mov r0, r7
+; BE-I32-NEXT:    mov r1, r6
+; BE-I32-NEXT:    mov r2, r5
+; BE-I32-NEXT:    mov r3, r8
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    vmov.32 d16[0], r0
+; BE-I32-NEXT:    vmov.32 d16[1], r4
+; BE-I32-NEXT:    vrev64.32 d0, d16
+; BE-I32-NEXT:    pop {r4, r5, r6, r7, r8, pc}
+;
+; BE-I64-LABEL: lrint_v2fp128:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, r5, r6, r7, r8, lr}
+; BE-I64-NEXT:    push {r4, r5, r6, r7, r8, lr}
+; BE-I64-NEXT:    .vsave {d8}
+; BE-I64-NEXT:    vpush {d8}
+; BE-I64-NEXT:    mov r8, r3
+; BE-I64-NEXT:    add r3, sp, #32
+; BE-I64-NEXT:    mov r5, r2
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    mov r7, r0
+; BE-I64-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEXT:    mov r0, r7
+; BE-I64-NEXT:    mov r1, r6
+; BE-I64-NEXT:    mov r2, r5
+; BE-I64-NEXT:    mov r3, r8
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    vmov.32 d8[1], r4
+; BE-I64-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEXT:    vrev64.32 d1, d8
+; BE-I64-NEXT:    vrev64.32 d0, d16
+; BE-I64-NEXT:    vpop {d8}
+; BE-I64-NEXT:    pop {r4, r5, r6, r7, r8, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v2fp128:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r4, r5, r6, r7, r8, lr}
+; BE-I32-NEON-NEXT:    push {r4, r5, r6, r7, r8, lr}
+; BE-I32-NEON-NEXT:    mov r8, r3
+; BE-I32-NEON-NEXT:    add r3, sp, #24
+; BE-I32-NEON-NEXT:    mov r5, r2
+; BE-I32-NEON-NEXT:    mov r6, r1
+; BE-I32-NEON-NEXT:    mov r7, r0
+; BE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    mov r4, r0
+; BE-I32-NEON-NEXT:    mov r0, r7
+; BE-I32-NEON-NEXT:    mov r1, r6
+; BE-I32-NEON-NEXT:    mov r2, r5
+; BE-I32-NEON-NEXT:    mov r3, r8
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I32-NEON-NEXT:    vmov.32 d16[1], r4
+; BE-I32-NEON-NEXT:    vrev64.32 d0, d16
+; BE-I32-NEON-NEXT:    pop {r4, r5, r6, r7, r8, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v2fp128:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, lr}
+; BE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, lr}
+; BE-I64-NEON-NEXT:    .vsave {d8}
+; BE-I64-NEON-NEXT:    vpush {d8}
+; BE-I64-NEON-NEXT:    mov r8, r3
+; BE-I64-NEON-NEXT:    add r3, sp, #32
+; BE-I64-NEON-NEXT:    mov r5, r2
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    mov r7, r0
+; BE-I64-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r7
+; BE-I64-NEON-NEXT:    mov r1, r6
+; BE-I64-NEON-NEXT:    mov r2, r5
+; BE-I64-NEON-NEXT:    mov r3, r8
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 d1, d8
+; BE-I64-NEON-NEXT:    vrev64.32 d0, d16
+; BE-I64-NEON-NEXT:    vpop {d8}
+; BE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, pc}
+  %a = call <2 x iXLen> @llvm.lrint.v2iXLen.v2fp128(<2 x fp128> %x)
+  ret <2 x iXLen> %a
+}
+declare <2 x iXLen> @llvm.lrint.v2iXLen.v2fp128(<2 x fp128>)
+
+define <4 x iXLen> @lrint_v4fp128(<4 x fp128> %x) {
+; LE-I32-LABEL: lrint_v4fp128:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r4, lr}
+; LE-I32-NEXT:    push {r4, lr}
+; LE-I32-NEXT:    .vsave {d8, d9}
+; LE-I32-NEXT:    vpush {d8, d9}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #60
+; LE-I32-NEXT:    ldr r12, [sp, #56]
+; LE-I32-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEXT:    mov r0, r12
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #40
+; LE-I32-NEXT:    mov r4, r0
+; LE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #28
+; LE-I32-NEXT:    ldr r12, [sp, #24]
+; LE-I32-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEXT:    mov r0, r12
+; LE-I32-NEXT:    vmov.32 d9[1], r4
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEXT:    vorr q0, q4, q4
+; LE-I32-NEXT:    vpop {d8, d9}
+; LE-I32-NEXT:    pop {r4, pc}
+;
+; LE-I64-LABEL: lrint_v4fp128:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I64-NEXT:    .vsave {d8, d9, d10, d11}
+; LE-I64-NEXT:    vpush {d8, d9, d10, d11}
+; LE-I64-NEXT:    mov r5, r3
+; LE-I64-NEXT:    add r3, sp, #96
+; LE-I64-NEXT:    mov r7, r2
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    mov r4, r0
+; LE-I64-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    mov r9, r1
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    mov r0, r4
+; LE-I64-NEXT:    mov r1, r6
+; LE-I64-NEXT:    mov r2, r7
+; LE-I64-NEXT:    mov r3, r5
+; LE-I64-NEXT:    ldr r8, [sp, #80]
+; LE-I64-NEXT:    ldr r10, [sp, #64]
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #68
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    mov r0, r10
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #84
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    mov r0, r8
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    vmov.32 d11[1], r4
+; LE-I64-NEXT:    vmov.32 d9[1], r9
+; LE-I64-NEXT:    vmov.32 d10[1], r5
+; LE-I64-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEXT:    vorr q0, q5, q5
+; LE-I64-NEXT:    vorr q1, q4, q4
+; LE-I64-NEXT:    vpop {d8, d9, d10, d11}
+; LE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v4fp128:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r4, lr}
+; LE-I32-NEON-NEXT:    push {r4, lr}
+; LE-I32-NEON-NEXT:    .vsave {d8, d9}
+; LE-I32-NEON-NEXT:    vpush {d8, d9}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #60
+; LE-I32-NEON-NEXT:    ldr r12, [sp, #56]
+; LE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEON-NEXT:    mov r0, r12
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #40
+; LE-I32-NEON-NEXT:    mov r4, r0
+; LE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #28
+; LE-I32-NEON-NEXT:    ldr r12, [sp, #24]
+; LE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEON-NEXT:    mov r0, r12
+; LE-I32-NEON-NEXT:    vmov.32 d9[1], r4
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEON-NEXT:    vorr q0, q4, q4
+; LE-I32-NEON-NEXT:    vpop {d8, d9}
+; LE-I32-NEON-NEXT:    pop {r4, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v4fp128:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11}
+; LE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11}
+; LE-I64-NEON-NEXT:    mov r5, r3
+; LE-I64-NEON-NEXT:    add r3, sp, #96
+; LE-I64-NEON-NEXT:    mov r7, r2
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    mov r4, r0
+; LE-I64-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    mov r9, r1
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r4
+; LE-I64-NEON-NEXT:    mov r1, r6
+; LE-I64-NEON-NEXT:    mov r2, r7
+; LE-I64-NEON-NEXT:    mov r3, r5
+; LE-I64-NEON-NEXT:    ldr r8, [sp, #80]
+; LE-I64-NEON-NEXT:    ldr r10, [sp, #64]
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #68
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r10
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #84
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r8
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r4
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r9
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r5
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEON-NEXT:    vorr q0, q5, q5
+; LE-I64-NEON-NEXT:    vorr q1, q4, q4
+; LE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11}
+; LE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; BE-I32-LABEL: lrint_v4fp128:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r4, lr}
+; BE-I32-NEXT:    push {r4, lr}
+; BE-I32-NEXT:    .vsave {d8, d9}
+; BE-I32-NEXT:    vpush {d8, d9}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #60
+; BE-I32-NEXT:    ldr r12, [sp, #56]
+; BE-I32-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEXT:    mov r0, r12
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #40
+; BE-I32-NEXT:    mov r4, r0
+; BE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #28
+; BE-I32-NEXT:    ldr r12, [sp, #24]
+; BE-I32-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEXT:    mov r0, r12
+; BE-I32-NEXT:    vmov.32 d9[1], r4
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEXT:    vrev64.32 q0, q4
+; BE-I32-NEXT:    vpop {d8, d9}
+; BE-I32-NEXT:    pop {r4, pc}
+;
+; BE-I64-LABEL: lrint_v4fp128:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-I64-NEXT:    .vsave {d8, d9, d10}
+; BE-I64-NEXT:    vpush {d8, d9, d10}
+; BE-I64-NEXT:    mov r5, r3
+; BE-I64-NEXT:    add r3, sp, #88
+; BE-I64-NEXT:    mov r7, r2
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    mov r4, r0
+; BE-I64-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    mov r9, r1
+; BE-I64-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEXT:    mov r0, r4
+; BE-I64-NEXT:    mov r1, r6
+; BE-I64-NEXT:    mov r2, r7
+; BE-I64-NEXT:    mov r3, r5
+; BE-I64-NEXT:    ldr r8, [sp, #72]
+; BE-I64-NEXT:    ldr r10, [sp, #56]
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #60
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    mov r0, r10
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #76
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    mov r0, r8
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    vmov.32 d10[1], r4
+; BE-I64-NEXT:    vmov.32 d8[1], r9
+; BE-I64-NEXT:    vmov.32 d9[1], r5
+; BE-I64-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEXT:    vrev64.32 d1, d10
+; BE-I64-NEXT:    vrev64.32 d3, d8
+; BE-I64-NEXT:    vrev64.32 d0, d9
+; BE-I64-NEXT:    vrev64.32 d2, d16
+; BE-I64-NEXT:    vpop {d8, d9, d10}
+; BE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v4fp128:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r4, lr}
+; BE-I32-NEON-NEXT:    push {r4, lr}
+; BE-I32-NEON-NEXT:    .vsave {d8, d9}
+; BE-I32-NEON-NEXT:    vpush {d8, d9}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #60
+; BE-I32-NEON-NEXT:    ldr r12, [sp, #56]
+; BE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEON-NEXT:    mov r0, r12
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #40
+; BE-I32-NEON-NEXT:    mov r4, r0
+; BE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #28
+; BE-I32-NEON-NEXT:    ldr r12, [sp, #24]
+; BE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEON-NEXT:    mov r0, r12
+; BE-I32-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEON-NEXT:    vrev64.32 q0, q4
+; BE-I32-NEON-NEXT:    vpop {d8, d9}
+; BE-I32-NEON-NEXT:    pop {r4, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v4fp128:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-I64-NEON-NEXT:    .vsave {d8, d9, d10}
+; BE-I64-NEON-NEXT:    vpush {d8, d9, d10}
+; BE-I64-NEON-NEXT:    mov r5, r3
+; BE-I64-NEON-NEXT:    add r3, sp, #88
+; BE-I64-NEON-NEXT:    mov r7, r2
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    mov r4, r0
+; BE-I64-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    mov r9, r1
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r4
+; BE-I64-NEON-NEXT:    mov r1, r6
+; BE-I64-NEON-NEXT:    mov r2, r7
+; BE-I64-NEON-NEXT:    mov r3, r5
+; BE-I64-NEON-NEXT:    ldr r8, [sp, #72]
+; BE-I64-NEON-NEXT:    ldr r10, [sp, #56]
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #60
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r10
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #76
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r8
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r9
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r5
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 d1, d10
+; BE-I64-NEON-NEXT:    vrev64.32 d3, d8
+; BE-I64-NEON-NEXT:    vrev64.32 d0, d9
+; BE-I64-NEON-NEXT:    vrev64.32 d2, d16
+; BE-I64-NEON-NEXT:    vpop {d8, d9, d10}
+; BE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+  %a = call <4 x iXLen> @llvm.lrint.v4iXLen.v4fp128(<4 x fp128> %x)
+  ret <4 x iXLen> %a
+}
+declare <4 x iXLen> @llvm.lrint.v4iXLen.v4fp128(<4 x fp128>)
+
+define <8 x iXLen> @lrint_v8fp128(<8 x fp128> %x) {
+; LE-I32-LABEL: lrint_v8fp128:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I32-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I32-NEXT:    .vsave {d8, d9, d10, d11}
+; LE-I32-NEXT:    vpush {d8, d9, d10, d11}
+; LE-I32-NEXT:    mov r6, r3
+; LE-I32-NEXT:    add r3, sp, #112
+; LE-I32-NEXT:    mov r7, r2
+; LE-I32-NEXT:    mov r4, r1
+; LE-I32-NEXT:    mov r5, r0
+; LE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEXT:    mov r0, r5
+; LE-I32-NEXT:    mov r1, r4
+; LE-I32-NEXT:    mov r2, r7
+; LE-I32-NEXT:    mov r3, r6
+; LE-I32-NEXT:    ldr r8, [sp, #160]
+; LE-I32-NEXT:    ldr r9, [sp, #64]
+; LE-I32-NEXT:    ldr r10, [sp, #80]
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #84
+; LE-I32-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEXT:    mov r0, r10
+; LE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    ldr r6, [sp, #96]
+; LE-I32-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEXT:    ldr r1, [sp, #100]
+; LE-I32-NEXT:    ldr r2, [sp, #104]
+; LE-I32-NEXT:    ldr r3, [sp, #108]
+; LE-I32-NEXT:    mov r0, r6
+; LE-I32-NEXT:    ldr r4, [sp, #68]
+; LE-I32-NEXT:    ldr r5, [sp, #72]
+; LE-I32-NEXT:    ldr r10, [sp, #164]
+; LE-I32-NEXT:    ldr r7, [sp, #168]
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    ldr r3, [sp, #76]
+; LE-I32-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEXT:    mov r0, r9
+; LE-I32-NEXT:    mov r1, r4
+; LE-I32-NEXT:    mov r2, r5
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    ldr r3, [sp, #172]
+; LE-I32-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEXT:    mov r0, r8
+; LE-I32-NEXT:    mov r1, r10
+; LE-I32-NEXT:    mov r2, r7
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #144
+; LE-I32-NEXT:    mov r4, r0
+; LE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #132
+; LE-I32-NEXT:    ldr r7, [sp, #128]
+; LE-I32-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEXT:    mov r0, r7
+; LE-I32-NEXT:    vmov.32 d9[1], r4
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEXT:    vorr q0, q5, q5
+; LE-I32-NEXT:    vorr q1, q4, q4
+; LE-I32-NEXT:    vpop {d8, d9, d10, d11}
+; LE-I32-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; LE-I64-LABEL: lrint_v8fp128:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    .pad #4
+; LE-I64-NEXT:    sub sp, sp, #4
+; LE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    .pad #8
+; LE-I64-NEXT:    sub sp, sp, #8
+; LE-I64-NEXT:    mov r11, r3
+; LE-I64-NEXT:    add r3, sp, #208
+; LE-I64-NEXT:    mov r10, r2
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    mov r5, r0
+; LE-I64-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r7, sp, #164
+; LE-I64-NEXT:    ldr r6, [sp, #160]
+; LE-I64-NEXT:    str r1, [sp, #4] @ 4-byte Spill
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    ldm r7, {r1, r2, r3, r7}
+; LE-I64-NEXT:    mov r0, r6
+; LE-I64-NEXT:    ldr r8, [sp, #128]
+; LE-I64-NEXT:    ldr r9, [sp, #144]
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #180
+; LE-I64-NEXT:    str r1, [sp] @ 4-byte Spill
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    mov r0, r7
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #132
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    mov r0, r8
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #148
+; LE-I64-NEXT:    mov r8, r1
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    mov r0, r9
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    mov r9, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    mov r0, r5
+; LE-I64-NEXT:    mov r1, r4
+; LE-I64-NEXT:    mov r2, r10
+; LE-I64-NEXT:    mov r3, r11
+; LE-I64-NEXT:    ldr r6, [sp, #112]
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #116
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    mov r0, r6
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #196
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #192]
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    ldr r0, [sp] @ 4-byte Reload
+; LE-I64-NEXT:    vmov.32 d11[1], r7
+; LE-I64-NEXT:    vmov.32 d10[1], r0
+; LE-I64-NEXT:    ldr r0, [sp, #4] @ 4-byte Reload
+; LE-I64-NEXT:    vmov.32 d15[1], r5
+; LE-I64-NEXT:    vorr q2, q5, q5
+; LE-I64-NEXT:    vmov.32 d13[1], r9
+; LE-I64-NEXT:    vmov.32 d9[1], r0
+; LE-I64-NEXT:    vmov.32 d14[1], r4
+; LE-I64-NEXT:    vmov.32 d12[1], r8
+; LE-I64-NEXT:    vorr q0, q7, q7
+; LE-I64-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEXT:    vorr q1, q6, q6
+; LE-I64-NEXT:    vorr q3, q4, q4
+; LE-I64-NEXT:    add sp, sp, #8
+; LE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    add sp, sp, #4
+; LE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v8fp128:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I32-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11}
+; LE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11}
+; LE-I32-NEON-NEXT:    mov r6, r3
+; LE-I32-NEON-NEXT:    add r3, sp, #112
+; LE-I32-NEON-NEXT:    mov r7, r2
+; LE-I32-NEON-NEXT:    mov r4, r1
+; LE-I32-NEON-NEXT:    mov r5, r0
+; LE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEON-NEXT:    mov r0, r5
+; LE-I32-NEON-NEXT:    mov r1, r4
+; LE-I32-NEON-NEXT:    mov r2, r7
+; LE-I32-NEON-NEXT:    mov r3, r6
+; LE-I32-NEON-NEXT:    ldr r8, [sp, #160]
+; LE-I32-NEON-NEXT:    ldr r9, [sp, #64]
+; LE-I32-NEON-NEXT:    ldr r10, [sp, #80]
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #84
+; LE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEON-NEXT:    mov r0, r10
+; LE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    ldr r6, [sp, #96]
+; LE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEON-NEXT:    ldr r1, [sp, #100]
+; LE-I32-NEON-NEXT:    ldr r2, [sp, #104]
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #108]
+; LE-I32-NEON-NEXT:    mov r0, r6
+; LE-I32-NEON-NEXT:    ldr r4, [sp, #68]
+; LE-I32-NEON-NEXT:    ldr r5, [sp, #72]
+; LE-I32-NEON-NEXT:    ldr r10, [sp, #164]
+; LE-I32-NEON-NEXT:    ldr r7, [sp, #168]
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #76]
+; LE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEON-NEXT:    mov r0, r9
+; LE-I32-NEON-NEXT:    mov r1, r4
+; LE-I32-NEON-NEXT:    mov r2, r5
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #172]
+; LE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEON-NEXT:    mov r0, r8
+; LE-I32-NEON-NEXT:    mov r1, r10
+; LE-I32-NEON-NEXT:    mov r2, r7
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #144
+; LE-I32-NEON-NEXT:    mov r4, r0
+; LE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #132
+; LE-I32-NEON-NEXT:    ldr r7, [sp, #128]
+; LE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEON-NEXT:    mov r0, r7
+; LE-I32-NEON-NEXT:    vmov.32 d9[1], r4
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEON-NEXT:    vorr q0, q5, q5
+; LE-I32-NEON-NEXT:    vorr q1, q4, q4
+; LE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11}
+; LE-I32-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v8fp128:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    .pad #4
+; LE-I64-NEON-NEXT:    sub sp, sp, #4
+; LE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    .pad #8
+; LE-I64-NEON-NEXT:    sub sp, sp, #8
+; LE-I64-NEON-NEXT:    mov r11, r3
+; LE-I64-NEON-NEXT:    add r3, sp, #208
+; LE-I64-NEON-NEXT:    mov r10, r2
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    mov r5, r0
+; LE-I64-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r7, sp, #164
+; LE-I64-NEON-NEXT:    ldr r6, [sp, #160]
+; LE-I64-NEON-NEXT:    str r1, [sp, #4] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    ldm r7, {r1, r2, r3, r7}
+; LE-I64-NEON-NEXT:    mov r0, r6
+; LE-I64-NEON-NEXT:    ldr r8, [sp, #128]
+; LE-I64-NEON-NEXT:    ldr r9, [sp, #144]
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #180
+; LE-I64-NEON-NEXT:    str r1, [sp] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r7
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #132
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r8
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #148
+; LE-I64-NEON-NEXT:    mov r8, r1
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r9
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    mov r9, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r5
+; LE-I64-NEON-NEXT:    mov r1, r4
+; LE-I64-NEON-NEXT:    mov r2, r10
+; LE-I64-NEON-NEXT:    mov r3, r11
+; LE-I64-NEON-NEXT:    ldr r6, [sp, #112]
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #116
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r6
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #196
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #192]
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r7
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #4] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r5
+; LE-I64-NEON-NEXT:    vorr q2, q5, q5
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r9
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r4
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r8
+; LE-I64-NEON-NEXT:    vorr q0, q7, q7
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEON-NEXT:    vorr q1, q6, q6
+; LE-I64-NEON-NEXT:    vorr q3, q4, q4
+; LE-I64-NEON-NEXT:    add sp, sp, #8
+; LE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    add sp, sp, #4
+; LE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-LABEL: lrint_v8fp128:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I32-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I32-NEXT:    .pad #4
+; BE-I32-NEXT:    sub sp, sp, #4
+; BE-I32-NEXT:    .vsave {d8, d9, d10, d11}
+; BE-I32-NEXT:    vpush {d8, d9, d10, d11}
+; BE-I32-NEXT:    .pad #8
+; BE-I32-NEXT:    sub sp, sp, #8
+; BE-I32-NEXT:    str r3, [sp, #4] @ 4-byte Spill
+; BE-I32-NEXT:    add r3, sp, #128
+; BE-I32-NEXT:    mov r11, r2
+; BE-I32-NEXT:    mov r6, r1
+; BE-I32-NEXT:    mov r7, r0
+; BE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #100
+; BE-I32-NEXT:    ldr r5, [sp, #96]
+; BE-I32-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEXT:    ldr r4, [sp, #160]
+; BE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEXT:    mov r0, r5
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #164
+; BE-I32-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEXT:    mov r0, r4
+; BE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    ldr r4, [sp, #176]
+; BE-I32-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEXT:    ldr r1, [sp, #180]
+; BE-I32-NEXT:    ldr r2, [sp, #184]
+; BE-I32-NEXT:    ldr r3, [sp, #188]
+; BE-I32-NEXT:    mov r0, r4
+; BE-I32-NEXT:    ldr r5, [sp, #116]
+; BE-I32-NEXT:    ldr r8, [sp, #120]
+; BE-I32-NEXT:    ldr r10, [sp, #84]
+; BE-I32-NEXT:    ldr r9, [sp, #88]
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEXT:    ldr r3, [sp, #124]
+; BE-I32-NEXT:    ldr r0, [sp, #112]
+; BE-I32-NEXT:    mov r1, r5
+; BE-I32-NEXT:    mov r2, r8
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEXT:    ldr r3, [sp, #92]
+; BE-I32-NEXT:    ldr r0, [sp, #80]
+; BE-I32-NEXT:    mov r1, r10
+; BE-I32-NEXT:    mov r2, r9
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    ldr r3, [sp, #4] @ 4-byte Reload
+; BE-I32-NEXT:    mov r4, r0
+; BE-I32-NEXT:    mov r0, r7
+; BE-I32-NEXT:    mov r1, r6
+; BE-I32-NEXT:    mov r2, r11
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #148
+; BE-I32-NEXT:    ldr r7, [sp, #144]
+; BE-I32-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEXT:    mov r0, r7
+; BE-I32-NEXT:    vmov.32 d10[1], r4
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEXT:    vrev64.32 q0, q5
+; BE-I32-NEXT:    vrev64.32 q1, q4
+; BE-I32-NEXT:    add sp, sp, #8
+; BE-I32-NEXT:    vpop {d8, d9, d10, d11}
+; BE-I32-NEXT:    add sp, sp, #4
+; BE-I32-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I64-LABEL: lrint_v8fp128:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    .pad #4
+; BE-I64-NEXT:    sub sp, sp, #4
+; BE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14}
+; BE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14}
+; BE-I64-NEXT:    .pad #16
+; BE-I64-NEXT:    sub sp, sp, #16
+; BE-I64-NEXT:    str r3, [sp, #4] @ 4-byte Spill
+; BE-I64-NEXT:    add r3, sp, #208
+; BE-I64-NEXT:    mov r11, r2
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    mov r5, r0
+; BE-I64-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    ldr r7, [sp, #176]
+; BE-I64-NEXT:    add r3, sp, #180
+; BE-I64-NEXT:    str r1, [sp, #12] @ 4-byte Spill
+; BE-I64-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    mov r0, r7
+; BE-I64-NEXT:    ldr r6, [sp, #128]
+; BE-I64-NEXT:    ldr r8, [sp, #144]
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #132
+; BE-I64-NEXT:    str r1, [sp, #8] @ 4-byte Spill
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    mov r0, r6
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #148
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    mov r0, r8
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #160
+; BE-I64-NEXT:    mov r9, r0
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    ldr r3, [sp, #4] @ 4-byte Reload
+; BE-I64-NEXT:    mov r8, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    mov r0, r5
+; BE-I64-NEXT:    mov r1, r4
+; BE-I64-NEXT:    mov r2, r11
+; BE-I64-NEXT:    ldr r10, [sp, #112]
+; BE-I64-NEXT:    vmov.32 d12[0], r9
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #116
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    mov r0, r10
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #196
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #192]
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #8] @ 4-byte Reload
+; BE-I64-NEXT:    vmov.32 d14[1], r5
+; BE-I64-NEXT:    vmov.32 d9[1], r0
+; BE-I64-NEXT:    ldr r0, [sp, #12] @ 4-byte Reload
+; BE-I64-NEXT:    vmov.32 d12[1], r7
+; BE-I64-NEXT:    vmov.32 d8[1], r0
+; BE-I64-NEXT:    vmov.32 d13[1], r4
+; BE-I64-NEXT:    vmov.32 d10[1], r6
+; BE-I64-NEXT:    vmov.32 d11[1], r8
+; BE-I64-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEXT:    vrev64.32 d1, d14
+; BE-I64-NEXT:    vrev64.32 d3, d12
+; BE-I64-NEXT:    vrev64.32 d5, d9
+; BE-I64-NEXT:    vrev64.32 d7, d8
+; BE-I64-NEXT:    vrev64.32 d0, d13
+; BE-I64-NEXT:    vrev64.32 d2, d10
+; BE-I64-NEXT:    vrev64.32 d4, d11
+; BE-I64-NEXT:    vrev64.32 d6, d16
+; BE-I64-NEXT:    add sp, sp, #16
+; BE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14}
+; BE-I64-NEXT:    add sp, sp, #4
+; BE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v8fp128:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I32-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I32-NEON-NEXT:    .pad #4
+; BE-I32-NEON-NEXT:    sub sp, sp, #4
+; BE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11}
+; BE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11}
+; BE-I32-NEON-NEXT:    .pad #8
+; BE-I32-NEON-NEXT:    sub sp, sp, #8
+; BE-I32-NEON-NEXT:    str r3, [sp, #4] @ 4-byte Spill
+; BE-I32-NEON-NEXT:    add r3, sp, #128
+; BE-I32-NEON-NEXT:    mov r11, r2
+; BE-I32-NEON-NEXT:    mov r6, r1
+; BE-I32-NEON-NEXT:    mov r7, r0
+; BE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #100
+; BE-I32-NEON-NEXT:    ldr r5, [sp, #96]
+; BE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEON-NEXT:    ldr r4, [sp, #160]
+; BE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEON-NEXT:    mov r0, r5
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #164
+; BE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEON-NEXT:    mov r0, r4
+; BE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    ldr r4, [sp, #176]
+; BE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEON-NEXT:    ldr r1, [sp, #180]
+; BE-I32-NEON-NEXT:    ldr r2, [sp, #184]
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #188]
+; BE-I32-NEON-NEXT:    mov r0, r4
+; BE-I32-NEON-NEXT:    ldr r5, [sp, #116]
+; BE-I32-NEON-NEXT:    ldr r8, [sp, #120]
+; BE-I32-NEON-NEXT:    ldr r10, [sp, #84]
+; BE-I32-NEON-NEXT:    ldr r9, [sp, #88]
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #124]
+; BE-I32-NEON-NEXT:    ldr r0, [sp, #112]
+; BE-I32-NEON-NEXT:    mov r1, r5
+; BE-I32-NEON-NEXT:    mov r2, r8
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #92]
+; BE-I32-NEON-NEXT:    ldr r0, [sp, #80]
+; BE-I32-NEON-NEXT:    mov r1, r10
+; BE-I32-NEON-NEXT:    mov r2, r9
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #4] @ 4-byte Reload
+; BE-I32-NEON-NEXT:    mov r4, r0
+; BE-I32-NEON-NEXT:    mov r0, r7
+; BE-I32-NEON-NEXT:    mov r1, r6
+; BE-I32-NEON-NEXT:    mov r2, r11
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #148
+; BE-I32-NEON-NEXT:    ldr r7, [sp, #144]
+; BE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEON-NEXT:    mov r0, r7
+; BE-I32-NEON-NEXT:    vmov.32 d10[1], r4
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEON-NEXT:    vrev64.32 q0, q5
+; BE-I32-NEON-NEXT:    vrev64.32 q1, q4
+; BE-I32-NEON-NEXT:    add sp, sp, #8
+; BE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11}
+; BE-I32-NEON-NEXT:    add sp, sp, #4
+; BE-I32-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v8fp128:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    .pad #4
+; BE-I64-NEON-NEXT:    sub sp, sp, #4
+; BE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14}
+; BE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14}
+; BE-I64-NEON-NEXT:    .pad #16
+; BE-I64-NEON-NEXT:    sub sp, sp, #16
+; BE-I64-NEON-NEXT:    str r3, [sp, #4] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    add r3, sp, #208
+; BE-I64-NEON-NEXT:    mov r11, r2
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    mov r5, r0
+; BE-I64-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    ldr r7, [sp, #176]
+; BE-I64-NEON-NEXT:    add r3, sp, #180
+; BE-I64-NEON-NEXT:    str r1, [sp, #12] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    mov r0, r7
+; BE-I64-NEON-NEXT:    ldr r6, [sp, #128]
+; BE-I64-NEON-NEXT:    ldr r8, [sp, #144]
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #132
+; BE-I64-NEON-NEXT:    str r1, [sp, #8] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r6
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #148
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r8
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #160
+; BE-I64-NEON-NEXT:    mov r9, r0
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    ldr r3, [sp, #4] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    mov r8, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r5
+; BE-I64-NEON-NEXT:    mov r1, r4
+; BE-I64-NEON-NEXT:    mov r2, r11
+; BE-I64-NEON-NEXT:    ldr r10, [sp, #112]
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r9
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #116
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r10
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #196
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #192]
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #8] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r5
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #12] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r7
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r6
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r8
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 d1, d14
+; BE-I64-NEON-NEXT:    vrev64.32 d3, d12
+; BE-I64-NEON-NEXT:    vrev64.32 d5, d9
+; BE-I64-NEON-NEXT:    vrev64.32 d7, d8
+; BE-I64-NEON-NEXT:    vrev64.32 d0, d13
+; BE-I64-NEON-NEXT:    vrev64.32 d2, d10
+; BE-I64-NEON-NEXT:    vrev64.32 d4, d11
+; BE-I64-NEON-NEXT:    vrev64.32 d6, d16
+; BE-I64-NEON-NEXT:    add sp, sp, #16
+; BE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14}
+; BE-I64-NEON-NEXT:    add sp, sp, #4
+; BE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <8 x iXLen> @llvm.lrint.v8iXLen.v8fp128(<8 x fp128> %x)
+  ret <8 x iXLen> %a
+}
+declare <8 x iXLen> @llvm.lrint.v8iXLen.v8fp128(<8 x fp128>)
+
+define <16 x iXLen> @lrint_v16fp128(<16 x fp128> %x) {
+; LE-I32-LABEL: lrint_v16fp128:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I32-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I32-NEXT:    .pad #4
+; LE-I32-NEXT:    sub sp, sp, #4
+; LE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    mov r8, r3
+; LE-I32-NEXT:    add r3, sp, #280
+; LE-I32-NEXT:    mov r9, r2
+; LE-I32-NEXT:    mov r10, r1
+; LE-I32-NEXT:    mov r6, r0
+; LE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    ldr r4, [sp, #216]
+; LE-I32-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEXT:    ldr r1, [sp, #220]
+; LE-I32-NEXT:    ldr r2, [sp, #224]
+; LE-I32-NEXT:    ldr r3, [sp, #228]
+; LE-I32-NEXT:    mov r0, r4
+; LE-I32-NEXT:    ldr r7, [sp, #152]
+; LE-I32-NEXT:    ldr r11, [sp, #104]
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #156
+; LE-I32-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEXT:    mov r0, r7
+; LE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    ldr r7, [sp, #184]
+; LE-I32-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEXT:    ldr r1, [sp, #188]
+; LE-I32-NEXT:    ldr r2, [sp, #192]
+; LE-I32-NEXT:    ldr r3, [sp, #196]
+; LE-I32-NEXT:    mov r0, r7
+; LE-I32-NEXT:    ldr r4, [sp, #120]
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #124
+; LE-I32-NEXT:    vmov.32 d13[0], r0
+; LE-I32-NEXT:    mov r0, r4
+; LE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    ldr r5, [sp, #136]
+; LE-I32-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEXT:    ldr r1, [sp, #140]
+; LE-I32-NEXT:    ldr r2, [sp, #144]
+; LE-I32-NEXT:    ldr r3, [sp, #148]
+; LE-I32-NEXT:    mov r0, r5
+; LE-I32-NEXT:    ldr r4, [sp, #108]
+; LE-I32-NEXT:    ldr r7, [sp, #112]
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    ldr r3, [sp, #116]
+; LE-I32-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEXT:    mov r0, r11
+; LE-I32-NEXT:    mov r1, r4
+; LE-I32-NEXT:    mov r2, r7
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    mov r4, r0
+; LE-I32-NEXT:    mov r0, r6
+; LE-I32-NEXT:    mov r1, r10
+; LE-I32-NEXT:    mov r2, r9
+; LE-I32-NEXT:    mov r3, r8
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    ldr r7, [sp, #200]
+; LE-I32-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEXT:    ldr r1, [sp, #204]
+; LE-I32-NEXT:    ldr r2, [sp, #208]
+; LE-I32-NEXT:    ldr r3, [sp, #212]
+; LE-I32-NEXT:    mov r0, r7
+; LE-I32-NEXT:    ldr r5, [sp, #172]
+; LE-I32-NEXT:    vmov.32 d14[1], r4
+; LE-I32-NEXT:    ldr r6, [sp, #176]
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEXT:    ldr r3, [sp, #180]
+; LE-I32-NEXT:    ldr r0, [sp, #168]
+; LE-I32-NEXT:    mov r1, r5
+; LE-I32-NEXT:    mov r2, r6
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #248
+; LE-I32-NEXT:    mov r5, r0
+; LE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    ldr r4, [sp, #264]
+; LE-I32-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEXT:    ldr r1, [sp, #268]
+; LE-I32-NEXT:    ldr r2, [sp, #272]
+; LE-I32-NEXT:    vmov.32 d12[1], r5
+; LE-I32-NEXT:    ldr r3, [sp, #276]
+; LE-I32-NEXT:    mov r0, r4
+; LE-I32-NEXT:    ldr r6, [sp, #236]
+; LE-I32-NEXT:    ldr r7, [sp, #240]
+; LE-I32-NEXT:    ldr r8, [sp, #332]
+; LE-I32-NEXT:    ldr r5, [sp, #336]
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEXT:    ldr r3, [sp, #244]
+; LE-I32-NEXT:    ldr r0, [sp, #232]
+; LE-I32-NEXT:    mov r1, r6
+; LE-I32-NEXT:    mov r2, r7
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEXT:    ldr r3, [sp, #340]
+; LE-I32-NEXT:    ldr r0, [sp, #328]
+; LE-I32-NEXT:    mov r1, r8
+; LE-I32-NEXT:    mov r2, r5
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #312
+; LE-I32-NEXT:    mov r4, r0
+; LE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #300
+; LE-I32-NEXT:    ldr r7, [sp, #296]
+; LE-I32-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEXT:    mov r0, r7
+; LE-I32-NEXT:    vmov.32 d9[1], r4
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEXT:    vorr q0, q7, q7
+; LE-I32-NEXT:    vorr q1, q6, q6
+; LE-I32-NEXT:    vorr q2, q5, q5
+; LE-I32-NEXT:    vorr q3, q4, q4
+; LE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    add sp, sp, #4
+; LE-I32-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-I64-LABEL: lrint_v16fp128:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    .pad #4
+; LE-I64-NEXT:    sub sp, sp, #4
+; LE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    .pad #72
+; LE-I64-NEXT:    sub sp, sp, #72
+; LE-I64-NEXT:    mov r6, r3
+; LE-I64-NEXT:    add r3, sp, #408
+; LE-I64-NEXT:    mov r7, r2
+; LE-I64-NEXT:    mov r4, r0
+; LE-I64-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r5, sp, #176
+; LE-I64-NEXT:    mov r10, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    mov r0, r7
+; LE-I64-NEXT:    ldm r5, {r2, r3, r5}
+; LE-I64-NEXT:    mov r1, r6
+; LE-I64-NEXT:    ldr r8, [sp, #232]
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #188
+; LE-I64-NEXT:    mov r9, r1
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    mov r0, r5
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #236
+; LE-I64-NEXT:    mov r11, r1
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    mov r0, r8
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #252
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #248]
+; LE-I64-NEXT:    mov r8, r1
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #268
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #264]
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #284
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #280]
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #316
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #312]
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    vmov.32 d15[1], r5
+; LE-I64-NEXT:    add lr, sp, #56
+; LE-I64-NEXT:    ldr r5, [sp, #300]
+; LE-I64-NEXT:    vmov.32 d14[1], r7
+; LE-I64-NEXT:    ldr r2, [sp, #304]
+; LE-I64-NEXT:    ldr r3, [sp, #308]
+; LE-I64-NEXT:    vmov.32 d11[1], r6
+; LE-I64-NEXT:    ldr r6, [sp, #200]
+; LE-I64-NEXT:    ldr r7, [sp, #204]
+; LE-I64-NEXT:    vmov.32 d10[1], r8
+; LE-I64-NEXT:    ldr r8, [sp, #344]
+; LE-I64-NEXT:    vmov.32 d9[1], r11
+; LE-I64-NEXT:    ldr r11, [sp, #216]
+; LE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #40
+; LE-I64-NEXT:    vmov.32 d17[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #296]
+; LE-I64-NEXT:    vmov.32 d8[1], r9
+; LE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #24
+; LE-I64-NEXT:    vorr q5, q8, q8
+; LE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEXT:    vorr q4, q6, q6
+; LE-I64-NEXT:    vmov.32 d11[1], r1
+; LE-I64-NEXT:    mov r1, r5
+; LE-I64-NEXT:    vmov.32 d9[1], r10
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    ldr r2, [sp, #208]
+; LE-I64-NEXT:    ldr r3, [sp, #212]
+; LE-I64-NEXT:    add lr, sp, #8
+; LE-I64-NEXT:    mov r9, r1
+; LE-I64-NEXT:    mov r0, r6
+; LE-I64-NEXT:    mov r1, r7
+; LE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #220
+; LE-I64-NEXT:    mov r10, r1
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    mov r0, r11
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #348
+; LE-I64-NEXT:    mov r11, r1
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    mov r0, r8
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #364
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #360]
+; LE-I64-NEXT:    mov r8, r1
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #380
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #376]
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #396
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #392]
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #332
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #328]
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add lr, sp, #8
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    add r0, r4, #64
+; LE-I64-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #24
+; LE-I64-NEXT:    vmov.32 d13[1], r8
+; LE-I64-NEXT:    vmov.32 d18[1], r9
+; LE-I64-NEXT:    vmov.32 d15[1], r6
+; LE-I64-NEXT:    vmov.32 d12[1], r1
+; LE-I64-NEXT:    vmov.32 d14[1], r5
+; LE-I64-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-I64-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-I64-NEXT:    vmov.32 d8[1], r7
+; LE-I64-NEXT:    vst1.64 {d14, d15}, [r0:128]!
+; LE-I64-NEXT:    vst1.64 {d8, d9}, [r0:128]
+; LE-I64-NEXT:    vmov.32 d11[1], r11
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #40
+; LE-I64-NEXT:    vmov.32 d10[1], r10
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r4:128]!
+; LE-I64-NEXT:    vst1.64 {d10, d11}, [r4:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #56
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r4:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r4:128]
+; LE-I64-NEXT:    add sp, sp, #72
+; LE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    add sp, sp, #4
+; LE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v16fp128:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I32-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I32-NEON-NEXT:    .pad #4
+; LE-I32-NEON-NEXT:    sub sp, sp, #4
+; LE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    mov r8, r3
+; LE-I32-NEON-NEXT:    add r3, sp, #280
+; LE-I32-NEON-NEXT:    mov r9, r2
+; LE-I32-NEON-NEXT:    mov r10, r1
+; LE-I32-NEON-NEXT:    mov r6, r0
+; LE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    ldr r4, [sp, #216]
+; LE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEON-NEXT:    ldr r1, [sp, #220]
+; LE-I32-NEON-NEXT:    ldr r2, [sp, #224]
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #228]
+; LE-I32-NEON-NEXT:    mov r0, r4
+; LE-I32-NEON-NEXT:    ldr r7, [sp, #152]
+; LE-I32-NEON-NEXT:    ldr r11, [sp, #104]
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #156
+; LE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEON-NEXT:    mov r0, r7
+; LE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    ldr r7, [sp, #184]
+; LE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEON-NEXT:    ldr r1, [sp, #188]
+; LE-I32-NEON-NEXT:    ldr r2, [sp, #192]
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #196]
+; LE-I32-NEON-NEXT:    mov r0, r7
+; LE-I32-NEON-NEXT:    ldr r4, [sp, #120]
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #124
+; LE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I32-NEON-NEXT:    mov r0, r4
+; LE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    ldr r5, [sp, #136]
+; LE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEON-NEXT:    ldr r1, [sp, #140]
+; LE-I32-NEON-NEXT:    ldr r2, [sp, #144]
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #148]
+; LE-I32-NEON-NEXT:    mov r0, r5
+; LE-I32-NEON-NEXT:    ldr r4, [sp, #108]
+; LE-I32-NEON-NEXT:    ldr r7, [sp, #112]
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #116]
+; LE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEON-NEXT:    mov r0, r11
+; LE-I32-NEON-NEXT:    mov r1, r4
+; LE-I32-NEON-NEXT:    mov r2, r7
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    mov r4, r0
+; LE-I32-NEON-NEXT:    mov r0, r6
+; LE-I32-NEON-NEXT:    mov r1, r10
+; LE-I32-NEON-NEXT:    mov r2, r9
+; LE-I32-NEON-NEXT:    mov r3, r8
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    ldr r7, [sp, #200]
+; LE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEON-NEXT:    ldr r1, [sp, #204]
+; LE-I32-NEON-NEXT:    ldr r2, [sp, #208]
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #212]
+; LE-I32-NEON-NEXT:    mov r0, r7
+; LE-I32-NEON-NEXT:    ldr r5, [sp, #172]
+; LE-I32-NEON-NEXT:    vmov.32 d14[1], r4
+; LE-I32-NEON-NEXT:    ldr r6, [sp, #176]
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #180]
+; LE-I32-NEON-NEXT:    ldr r0, [sp, #168]
+; LE-I32-NEON-NEXT:    mov r1, r5
+; LE-I32-NEON-NEXT:    mov r2, r6
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #248
+; LE-I32-NEON-NEXT:    mov r5, r0
+; LE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    ldr r4, [sp, #264]
+; LE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEON-NEXT:    ldr r1, [sp, #268]
+; LE-I32-NEON-NEXT:    ldr r2, [sp, #272]
+; LE-I32-NEON-NEXT:    vmov.32 d12[1], r5
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #276]
+; LE-I32-NEON-NEXT:    mov r0, r4
+; LE-I32-NEON-NEXT:    ldr r6, [sp, #236]
+; LE-I32-NEON-NEXT:    ldr r7, [sp, #240]
+; LE-I32-NEON-NEXT:    ldr r8, [sp, #332]
+; LE-I32-NEON-NEXT:    ldr r5, [sp, #336]
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #244]
+; LE-I32-NEON-NEXT:    ldr r0, [sp, #232]
+; LE-I32-NEON-NEXT:    mov r1, r6
+; LE-I32-NEON-NEXT:    mov r2, r7
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #340]
+; LE-I32-NEON-NEXT:    ldr r0, [sp, #328]
+; LE-I32-NEON-NEXT:    mov r1, r8
+; LE-I32-NEON-NEXT:    mov r2, r5
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #312
+; LE-I32-NEON-NEXT:    mov r4, r0
+; LE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #300
+; LE-I32-NEON-NEXT:    ldr r7, [sp, #296]
+; LE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEON-NEXT:    mov r0, r7
+; LE-I32-NEON-NEXT:    vmov.32 d9[1], r4
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEON-NEXT:    vorr q0, q7, q7
+; LE-I32-NEON-NEXT:    vorr q1, q6, q6
+; LE-I32-NEON-NEXT:    vorr q2, q5, q5
+; LE-I32-NEON-NEXT:    vorr q3, q4, q4
+; LE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    add sp, sp, #4
+; LE-I32-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v16fp128:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    .pad #4
+; LE-I64-NEON-NEXT:    sub sp, sp, #4
+; LE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    .pad #72
+; LE-I64-NEON-NEXT:    sub sp, sp, #72
+; LE-I64-NEON-NEXT:    mov r6, r3
+; LE-I64-NEON-NEXT:    add r3, sp, #408
+; LE-I64-NEON-NEXT:    mov r7, r2
+; LE-I64-NEON-NEXT:    mov r4, r0
+; LE-I64-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r5, sp, #176
+; LE-I64-NEON-NEXT:    mov r10, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r7
+; LE-I64-NEON-NEXT:    ldm r5, {r2, r3, r5}
+; LE-I64-NEON-NEXT:    mov r1, r6
+; LE-I64-NEON-NEXT:    ldr r8, [sp, #232]
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #188
+; LE-I64-NEON-NEXT:    mov r9, r1
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r5
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #236
+; LE-I64-NEON-NEXT:    mov r11, r1
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r8
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #252
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #248]
+; LE-I64-NEON-NEXT:    mov r8, r1
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #268
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #264]
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #284
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #280]
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #316
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #312]
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r5
+; LE-I64-NEON-NEXT:    add lr, sp, #56
+; LE-I64-NEON-NEXT:    ldr r5, [sp, #300]
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r7
+; LE-I64-NEON-NEXT:    ldr r2, [sp, #304]
+; LE-I64-NEON-NEXT:    ldr r3, [sp, #308]
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r6
+; LE-I64-NEON-NEXT:    ldr r6, [sp, #200]
+; LE-I64-NEON-NEXT:    ldr r7, [sp, #204]
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r8
+; LE-I64-NEON-NEXT:    ldr r8, [sp, #344]
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r11
+; LE-I64-NEON-NEXT:    ldr r11, [sp, #216]
+; LE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #40
+; LE-I64-NEON-NEXT:    vmov.32 d17[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #296]
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r9
+; LE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #24
+; LE-I64-NEON-NEXT:    vorr q5, q8, q8
+; LE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    vorr q4, q6, q6
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r1
+; LE-I64-NEON-NEXT:    mov r1, r5
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r10
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    ldr r2, [sp, #208]
+; LE-I64-NEON-NEXT:    ldr r3, [sp, #212]
+; LE-I64-NEON-NEXT:    add lr, sp, #8
+; LE-I64-NEON-NEXT:    mov r9, r1
+; LE-I64-NEON-NEXT:    mov r0, r6
+; LE-I64-NEON-NEXT:    mov r1, r7
+; LE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #220
+; LE-I64-NEON-NEXT:    mov r10, r1
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r11
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #348
+; LE-I64-NEON-NEXT:    mov r11, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r8
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #364
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #360]
+; LE-I64-NEON-NEXT:    mov r8, r1
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #380
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #376]
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #396
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #392]
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #332
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #328]
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add lr, sp, #8
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    add r0, r4, #64
+; LE-I64-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #24
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r8
+; LE-I64-NEON-NEXT:    vmov.32 d18[1], r9
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r6
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r1
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r5
+; LE-I64-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r7
+; LE-I64-NEON-NEXT:    vst1.64 {d14, d15}, [r0:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d8, d9}, [r0:128]
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r11
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #40
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r10
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r4:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d10, d11}, [r4:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #56
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r4:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r4:128]
+; LE-I64-NEON-NEXT:    add sp, sp, #72
+; LE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    add sp, sp, #4
+; LE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-LABEL: lrint_v16fp128:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I32-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I32-NEXT:    .pad #4
+; BE-I32-NEXT:    sub sp, sp, #4
+; BE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    .pad #16
+; BE-I32-NEXT:    sub sp, sp, #16
+; BE-I32-NEXT:    stm sp, {r0, r1, r2, r3} @ 16-byte Folded Spill
+; BE-I32-NEXT:    add r3, sp, #264
+; BE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #332
+; BE-I32-NEXT:    ldr r7, [sp, #328]
+; BE-I32-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEXT:    ldr r10, [sp, #280]
+; BE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEXT:    mov r0, r7
+; BE-I32-NEXT:    ldr r8, [sp, #168]
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    ldr r5, [sp, #344]
+; BE-I32-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEXT:    ldr r1, [sp, #348]
+; BE-I32-NEXT:    ldr r2, [sp, #352]
+; BE-I32-NEXT:    ldr r3, [sp, #356]
+; BE-I32-NEXT:    mov r0, r5
+; BE-I32-NEXT:    ldr r7, [sp, #284]
+; BE-I32-NEXT:    ldr r4, [sp, #288]
+; BE-I32-NEXT:    ldr r6, [sp, #172]
+; BE-I32-NEXT:    ldr r9, [sp, #176]
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    ldr r3, [sp, #292]
+; BE-I32-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEXT:    mov r0, r10
+; BE-I32-NEXT:    mov r1, r7
+; BE-I32-NEXT:    mov r2, r4
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    ldr r3, [sp, #180]
+; BE-I32-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEXT:    mov r0, r8
+; BE-I32-NEXT:    mov r1, r6
+; BE-I32-NEXT:    mov r2, r9
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #232
+; BE-I32-NEXT:    mov r4, r0
+; BE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #136
+; BE-I32-NEXT:    mov r6, r0
+; BE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    ldr r5, [sp, #296]
+; BE-I32-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEXT:    ldr r1, [sp, #300]
+; BE-I32-NEXT:    ldr r2, [sp, #304]
+; BE-I32-NEXT:    ldr r3, [sp, #308]
+; BE-I32-NEXT:    mov r0, r5
+; BE-I32-NEXT:    ldr r10, [sp, #216]
+; BE-I32-NEXT:    ldr r8, [sp, #220]
+; BE-I32-NEXT:    ldr r9, [sp, #152]
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    ldr r7, [sp, #248]
+; BE-I32-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEXT:    ldr r1, [sp, #252]
+; BE-I32-NEXT:    ldr r2, [sp, #256]
+; BE-I32-NEXT:    vmov.32 d8[0], r6
+; BE-I32-NEXT:    ldr r3, [sp, #260]
+; BE-I32-NEXT:    mov r0, r7
+; BE-I32-NEXT:    ldr r5, [sp, #224]
+; BE-I32-NEXT:    ldr r11, [sp, #120]
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    ldr r3, [sp, #228]
+; BE-I32-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEXT:    mov r0, r10
+; BE-I32-NEXT:    mov r1, r8
+; BE-I32-NEXT:    mov r2, r5
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #200
+; BE-I32-NEXT:    mov r5, r0
+; BE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEXT:    ldr r0, [sp, #184]
+; BE-I32-NEXT:    ldr r1, [sp, #188]
+; BE-I32-NEXT:    ldr r2, [sp, #192]
+; BE-I32-NEXT:    vmov.32 d14[0], r4
+; BE-I32-NEXT:    ldr r3, [sp, #196]
+; BE-I32-NEXT:    vmov.32 d15[1], r5
+; BE-I32-NEXT:    ldr r7, [sp, #156]
+; BE-I32-NEXT:    ldr r6, [sp, #160]
+; BE-I32-NEXT:    ldr r4, [sp, #124]
+; BE-I32-NEXT:    ldr r5, [sp, #128]
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    ldr r3, [sp, #164]
+; BE-I32-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEXT:    mov r0, r9
+; BE-I32-NEXT:    mov r1, r7
+; BE-I32-NEXT:    mov r2, r6
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    ldr r3, [sp, #132]
+; BE-I32-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEXT:    mov r0, r11
+; BE-I32-NEXT:    mov r1, r4
+; BE-I32-NEXT:    mov r2, r5
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    mov r4, r0
+; BE-I32-NEXT:    ldm sp, {r0, r1, r2, r3} @ 16-byte Folded Reload
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #316
+; BE-I32-NEXT:    ldr r7, [sp, #312]
+; BE-I32-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEXT:    mov r0, r7
+; BE-I32-NEXT:    vmov.32 d12[1], r4
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEXT:    vrev64.32 q0, q6
+; BE-I32-NEXT:    vrev64.32 q1, q7
+; BE-I32-NEXT:    vrev64.32 q2, q4
+; BE-I32-NEXT:    vrev64.32 q3, q5
+; BE-I32-NEXT:    add sp, sp, #16
+; BE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    add sp, sp, #4
+; BE-I32-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I64-LABEL: lrint_v16fp128:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    .pad #4
+; BE-I64-NEXT:    sub sp, sp, #4
+; BE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    .pad #56
+; BE-I64-NEXT:    sub sp, sp, #56
+; BE-I64-NEXT:    mov r5, r3
+; BE-I64-NEXT:    add r3, sp, #376
+; BE-I64-NEXT:    mov r6, r2
+; BE-I64-NEXT:    mov r4, r0
+; BE-I64-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    ldr r7, [sp, #392]
+; BE-I64-NEXT:    add r3, sp, #396
+; BE-I64-NEXT:    mov r9, r1
+; BE-I64-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    mov r0, r7
+; BE-I64-NEXT:    ldr r11, [sp, #168]
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    ldr r2, [sp, #160]
+; BE-I64-NEXT:    mov r10, r1
+; BE-I64-NEXT:    ldr r3, [sp, #164]
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    mov r0, r6
+; BE-I64-NEXT:    mov r1, r5
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #172
+; BE-I64-NEXT:    mov r8, r1
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    mov r0, r11
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #220
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #216]
+; BE-I64-NEXT:    mov r11, r1
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #236
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #232]
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #252
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #248]
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #268
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #264]
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #280]
+; BE-I64-NEXT:    ldr r2, [sp, #288]
+; BE-I64-NEXT:    vmov.32 d13[1], r7
+; BE-I64-NEXT:    ldr r7, [sp, #284]
+; BE-I64-NEXT:    ldr r3, [sp, #292]
+; BE-I64-NEXT:    vmov.32 d14[1], r5
+; BE-I64-NEXT:    ldr r5, [sp, #328]
+; BE-I64-NEXT:    vmov.32 d12[1], r6
+; BE-I64-NEXT:    ldr r6, [sp, #300]
+; BE-I64-NEXT:    vmov.32 d10[1], r8
+; BE-I64-NEXT:    ldr r8, [sp, #184]
+; BE-I64-NEXT:    vmov.32 d11[1], r11
+; BE-I64-NEXT:    vmov.32 d9[1], r10
+; BE-I64-NEXT:    vmov.32 d8[1], r9
+; BE-I64-NEXT:    vmov.32 d15[1], r1
+; BE-I64-NEXT:    mov r1, r7
+; BE-I64-NEXT:    vstr d14, [sp, #48] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d13, [sp, #40] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d12, [sp, #32] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d11, [sp, #24] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d10, [sp, #16] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d9, [sp, #8] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d8, [sp] @ 8-byte Spill
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    mov r10, r1
+; BE-I64-NEXT:    ldr r1, [sp, #296]
+; BE-I64-NEXT:    ldr r2, [sp, #304]
+; BE-I64-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEXT:    ldr r3, [sp, #308]
+; BE-I64-NEXT:    mov r0, r1
+; BE-I64-NEXT:    mov r1, r6
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #332
+; BE-I64-NEXT:    mov r11, r1
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    mov r0, r5
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #188
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    mov r0, r8
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #204
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #200]
+; BE-I64-NEXT:    mov r8, r1
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #348
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #344]
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #364
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #360]
+; BE-I64-NEXT:    mov r9, r1
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #316
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #312]
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    vldr d18, [sp, #48] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d17, d15
+; BE-I64-NEXT:    vrev64.32 d16, d18
+; BE-I64-NEXT:    vldr d18, [sp, #40] @ 8-byte Reload
+; BE-I64-NEXT:    vmov.32 d24[0], r0
+; BE-I64-NEXT:    add r0, r4, #64
+; BE-I64-NEXT:    vldr d20, [sp, #32] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d19, d18
+; BE-I64-NEXT:    vmov.32 d9[1], r11
+; BE-I64-NEXT:    vmov.32 d10[1], r7
+; BE-I64-NEXT:    vrev64.32 d18, d20
+; BE-I64-NEXT:    vldr d20, [sp, #24] @ 8-byte Reload
+; BE-I64-NEXT:    vmov.32 d8[1], r10
+; BE-I64-NEXT:    vmov.32 d14[1], r6
+; BE-I64-NEXT:    vmov.32 d24[1], r1
+; BE-I64-NEXT:    vldr d22, [sp, #16] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d21, d20
+; BE-I64-NEXT:    vrev64.32 d1, d9
+; BE-I64-NEXT:    vmov.32 d13[1], r9
+; BE-I64-NEXT:    vrev64.32 d31, d10
+; BE-I64-NEXT:    vrev64.32 d20, d22
+; BE-I64-NEXT:    vldr d22, [sp, #8] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d0, d8
+; BE-I64-NEXT:    vrev64.32 d29, d14
+; BE-I64-NEXT:    vmov.32 d12[1], r5
+; BE-I64-NEXT:    vrev64.32 d30, d24
+; BE-I64-NEXT:    vrev64.32 d27, d22
+; BE-I64-NEXT:    vldr d22, [sp] @ 8-byte Reload
+; BE-I64-NEXT:    vst1.64 {d0, d1}, [r0:128]!
+; BE-I64-NEXT:    vmov.32 d11[1], r8
+; BE-I64-NEXT:    vrev64.32 d28, d13
+; BE-I64-NEXT:    vst1.64 {d30, d31}, [r0:128]!
+; BE-I64-NEXT:    vrev64.32 d26, d22
+; BE-I64-NEXT:    vrev64.32 d23, d12
+; BE-I64-NEXT:    vst1.64 {d28, d29}, [r0:128]!
+; BE-I64-NEXT:    vrev64.32 d22, d11
+; BE-I64-NEXT:    vst1.64 {d26, d27}, [r0:128]
+; BE-I64-NEXT:    vst1.64 {d20, d21}, [r4:128]!
+; BE-I64-NEXT:    vst1.64 {d22, d23}, [r4:128]!
+; BE-I64-NEXT:    vst1.64 {d18, d19}, [r4:128]!
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r4:128]
+; BE-I64-NEXT:    add sp, sp, #56
+; BE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    add sp, sp, #4
+; BE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v16fp128:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I32-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I32-NEON-NEXT:    .pad #4
+; BE-I32-NEON-NEXT:    sub sp, sp, #4
+; BE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    .pad #16
+; BE-I32-NEON-NEXT:    sub sp, sp, #16
+; BE-I32-NEON-NEXT:    stm sp, {r0, r1, r2, r3} @ 16-byte Folded Spill
+; BE-I32-NEON-NEXT:    add r3, sp, #264
+; BE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #332
+; BE-I32-NEON-NEXT:    ldr r7, [sp, #328]
+; BE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEON-NEXT:    ldr r10, [sp, #280]
+; BE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEON-NEXT:    mov r0, r7
+; BE-I32-NEON-NEXT:    ldr r8, [sp, #168]
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    ldr r5, [sp, #344]
+; BE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEON-NEXT:    ldr r1, [sp, #348]
+; BE-I32-NEON-NEXT:    ldr r2, [sp, #352]
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #356]
+; BE-I32-NEON-NEXT:    mov r0, r5
+; BE-I32-NEON-NEXT:    ldr r7, [sp, #284]
+; BE-I32-NEON-NEXT:    ldr r4, [sp, #288]
+; BE-I32-NEON-NEXT:    ldr r6, [sp, #172]
+; BE-I32-NEON-NEXT:    ldr r9, [sp, #176]
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #292]
+; BE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEON-NEXT:    mov r0, r10
+; BE-I32-NEON-NEXT:    mov r1, r7
+; BE-I32-NEON-NEXT:    mov r2, r4
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #180]
+; BE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEON-NEXT:    mov r0, r8
+; BE-I32-NEON-NEXT:    mov r1, r6
+; BE-I32-NEON-NEXT:    mov r2, r9
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #232
+; BE-I32-NEON-NEXT:    mov r4, r0
+; BE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #136
+; BE-I32-NEON-NEXT:    mov r6, r0
+; BE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    ldr r5, [sp, #296]
+; BE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEON-NEXT:    ldr r1, [sp, #300]
+; BE-I32-NEON-NEXT:    ldr r2, [sp, #304]
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #308]
+; BE-I32-NEON-NEXT:    mov r0, r5
+; BE-I32-NEON-NEXT:    ldr r10, [sp, #216]
+; BE-I32-NEON-NEXT:    ldr r8, [sp, #220]
+; BE-I32-NEON-NEXT:    ldr r9, [sp, #152]
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    ldr r7, [sp, #248]
+; BE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEON-NEXT:    ldr r1, [sp, #252]
+; BE-I32-NEON-NEXT:    ldr r2, [sp, #256]
+; BE-I32-NEON-NEXT:    vmov.32 d8[0], r6
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #260]
+; BE-I32-NEON-NEXT:    mov r0, r7
+; BE-I32-NEON-NEXT:    ldr r5, [sp, #224]
+; BE-I32-NEON-NEXT:    ldr r11, [sp, #120]
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #228]
+; BE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEON-NEXT:    mov r0, r10
+; BE-I32-NEON-NEXT:    mov r1, r8
+; BE-I32-NEON-NEXT:    mov r2, r5
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #200
+; BE-I32-NEON-NEXT:    mov r5, r0
+; BE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEON-NEXT:    ldr r0, [sp, #184]
+; BE-I32-NEON-NEXT:    ldr r1, [sp, #188]
+; BE-I32-NEON-NEXT:    ldr r2, [sp, #192]
+; BE-I32-NEON-NEXT:    vmov.32 d14[0], r4
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #196]
+; BE-I32-NEON-NEXT:    vmov.32 d15[1], r5
+; BE-I32-NEON-NEXT:    ldr r7, [sp, #156]
+; BE-I32-NEON-NEXT:    ldr r6, [sp, #160]
+; BE-I32-NEON-NEXT:    ldr r4, [sp, #124]
+; BE-I32-NEON-NEXT:    ldr r5, [sp, #128]
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #164]
+; BE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEON-NEXT:    mov r0, r9
+; BE-I32-NEON-NEXT:    mov r1, r7
+; BE-I32-NEON-NEXT:    mov r2, r6
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #132]
+; BE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEON-NEXT:    mov r0, r11
+; BE-I32-NEON-NEXT:    mov r1, r4
+; BE-I32-NEON-NEXT:    mov r2, r5
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    mov r4, r0
+; BE-I32-NEON-NEXT:    ldm sp, {r0, r1, r2, r3} @ 16-byte Folded Reload
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #316
+; BE-I32-NEON-NEXT:    ldr r7, [sp, #312]
+; BE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEON-NEXT:    mov r0, r7
+; BE-I32-NEON-NEXT:    vmov.32 d12[1], r4
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEON-NEXT:    vrev64.32 q0, q6
+; BE-I32-NEON-NEXT:    vrev64.32 q1, q7
+; BE-I32-NEON-NEXT:    vrev64.32 q2, q4
+; BE-I32-NEON-NEXT:    vrev64.32 q3, q5
+; BE-I32-NEON-NEXT:    add sp, sp, #16
+; BE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    add sp, sp, #4
+; BE-I32-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v16fp128:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    .pad #4
+; BE-I64-NEON-NEXT:    sub sp, sp, #4
+; BE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    .pad #56
+; BE-I64-NEON-NEXT:    sub sp, sp, #56
+; BE-I64-NEON-NEXT:    mov r5, r3
+; BE-I64-NEON-NEXT:    add r3, sp, #376
+; BE-I64-NEON-NEXT:    mov r6, r2
+; BE-I64-NEON-NEXT:    mov r4, r0
+; BE-I64-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    ldr r7, [sp, #392]
+; BE-I64-NEON-NEXT:    add r3, sp, #396
+; BE-I64-NEON-NEXT:    mov r9, r1
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    mov r0, r7
+; BE-I64-NEON-NEXT:    ldr r11, [sp, #168]
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    ldr r2, [sp, #160]
+; BE-I64-NEON-NEXT:    mov r10, r1
+; BE-I64-NEON-NEXT:    ldr r3, [sp, #164]
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r6
+; BE-I64-NEON-NEXT:    mov r1, r5
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #172
+; BE-I64-NEON-NEXT:    mov r8, r1
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r11
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #220
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #216]
+; BE-I64-NEON-NEXT:    mov r11, r1
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #236
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #232]
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #252
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #248]
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #268
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #264]
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #280]
+; BE-I64-NEON-NEXT:    ldr r2, [sp, #288]
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r7
+; BE-I64-NEON-NEXT:    ldr r7, [sp, #284]
+; BE-I64-NEON-NEXT:    ldr r3, [sp, #292]
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r5
+; BE-I64-NEON-NEXT:    ldr r5, [sp, #328]
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r6
+; BE-I64-NEON-NEXT:    ldr r6, [sp, #300]
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r8
+; BE-I64-NEON-NEXT:    ldr r8, [sp, #184]
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r11
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r10
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r9
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r1
+; BE-I64-NEON-NEXT:    mov r1, r7
+; BE-I64-NEON-NEXT:    vstr d14, [sp, #48] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d13, [sp, #40] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d12, [sp, #32] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d11, [sp, #24] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d10, [sp, #16] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d9, [sp, #8] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d8, [sp] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    mov r10, r1
+; BE-I64-NEON-NEXT:    ldr r1, [sp, #296]
+; BE-I64-NEON-NEXT:    ldr r2, [sp, #304]
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEON-NEXT:    ldr r3, [sp, #308]
+; BE-I64-NEON-NEXT:    mov r0, r1
+; BE-I64-NEON-NEXT:    mov r1, r6
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #332
+; BE-I64-NEON-NEXT:    mov r11, r1
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r5
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #188
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r8
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #204
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #200]
+; BE-I64-NEON-NEXT:    mov r8, r1
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #348
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #344]
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #364
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #360]
+; BE-I64-NEON-NEXT:    mov r9, r1
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #316
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #312]
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    vldr d18, [sp, #48] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d17, d15
+; BE-I64-NEON-NEXT:    vrev64.32 d16, d18
+; BE-I64-NEON-NEXT:    vldr d18, [sp, #40] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d24[0], r0
+; BE-I64-NEON-NEXT:    add r0, r4, #64
+; BE-I64-NEON-NEXT:    vldr d20, [sp, #32] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d19, d18
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r11
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r7
+; BE-I64-NEON-NEXT:    vrev64.32 d18, d20
+; BE-I64-NEON-NEXT:    vldr d20, [sp, #24] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r10
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r6
+; BE-I64-NEON-NEXT:    vmov.32 d24[1], r1
+; BE-I64-NEON-NEXT:    vldr d22, [sp, #16] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d21, d20
+; BE-I64-NEON-NEXT:    vrev64.32 d1, d9
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r9
+; BE-I64-NEON-NEXT:    vrev64.32 d31, d10
+; BE-I64-NEON-NEXT:    vrev64.32 d20, d22
+; BE-I64-NEON-NEXT:    vldr d22, [sp, #8] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d0, d8
+; BE-I64-NEON-NEXT:    vrev64.32 d29, d14
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r5
+; BE-I64-NEON-NEXT:    vrev64.32 d30, d24
+; BE-I64-NEON-NEXT:    vrev64.32 d27, d22
+; BE-I64-NEON-NEXT:    vldr d22, [sp] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vst1.64 {d0, d1}, [r0:128]!
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r8
+; BE-I64-NEON-NEXT:    vrev64.32 d28, d13
+; BE-I64-NEON-NEXT:    vst1.64 {d30, d31}, [r0:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 d26, d22
+; BE-I64-NEON-NEXT:    vrev64.32 d23, d12
+; BE-I64-NEON-NEXT:    vst1.64 {d28, d29}, [r0:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 d22, d11
+; BE-I64-NEON-NEXT:    vst1.64 {d26, d27}, [r0:128]
+; BE-I64-NEON-NEXT:    vst1.64 {d20, d21}, [r4:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d22, d23}, [r4:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d18, d19}, [r4:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r4:128]
+; BE-I64-NEON-NEXT:    add sp, sp, #56
+; BE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    add sp, sp, #4
+; BE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <16 x iXLen> @llvm.lrint.v16iXLen.v16fp128(<16 x fp128> %x)
+  ret <16 x iXLen> %a
+}
+declare <16 x iXLen> @llvm.lrint.v16iXLen.v16fp128(<16 x fp128>)
+
+define <32 x iXLen> @lrint_v32fp128(<32 x fp128> %x) {
+; LE-I32-LABEL: lrint_v32fp128:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I32-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I32-NEXT:    .pad #4
+; LE-I32-NEXT:    sub sp, sp, #4
+; LE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    .pad #80
+; LE-I32-NEXT:    sub sp, sp, #80
+; LE-I32-NEXT:    str r3, [sp, #16] @ 4-byte Spill
+; LE-I32-NEXT:    add r3, sp, #336
+; LE-I32-NEXT:    str r2, [sp, #12] @ 4-byte Spill
+; LE-I32-NEXT:    mov r9, r0
+; LE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #244
+; LE-I32-NEXT:    ldr r7, [sp, #240]
+; LE-I32-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEXT:    ldr r5, [sp, #288]
+; LE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEXT:    mov r0, r7
+; LE-I32-NEXT:    ldr r8, [sp, #352]
+; LE-I32-NEXT:    ldr r11, [sp, #656]
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #292
+; LE-I32-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEXT:    mov r0, r5
+; LE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #272
+; LE-I32-NEXT:    mov r10, r0
+; LE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    ldr r6, [sp, #256]
+; LE-I32-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEXT:    ldr r1, [sp, #260]
+; LE-I32-NEXT:    ldr r2, [sp, #264]
+; LE-I32-NEXT:    ldr r3, [sp, #268]
+; LE-I32-NEXT:    mov r0, r6
+; LE-I32-NEXT:    ldr r7, [sp, #660]
+; LE-I32-NEXT:    vmov.32 d11[1], r10
+; LE-I32-NEXT:    ldr r5, [sp, #664]
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEXT:    ldr r1, [sp, #356]
+; LE-I32-NEXT:    ldr r2, [sp, #360]
+; LE-I32-NEXT:    add lr, sp, #32
+; LE-I32-NEXT:    ldr r3, [sp, #364]
+; LE-I32-NEXT:    mov r0, r8
+; LE-I32-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    ldr r3, [sp, #668]
+; LE-I32-NEXT:    add lr, sp, #48
+; LE-I32-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEXT:    mov r0, r11
+; LE-I32-NEXT:    mov r1, r7
+; LE-I32-NEXT:    mov r2, r5
+; LE-I32-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #400
+; LE-I32-NEXT:    mov r8, r0
+; LE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #592
+; LE-I32-NEXT:    mov r6, r0
+; LE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    ldr r4, [sp, #416]
+; LE-I32-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEXT:    ldr r1, [sp, #420]
+; LE-I32-NEXT:    ldr r2, [sp, #424]
+; LE-I32-NEXT:    vmov.32 d13[0], r6
+; LE-I32-NEXT:    ldr r3, [sp, #428]
+; LE-I32-NEXT:    mov r0, r4
+; LE-I32-NEXT:    ldr r7, [sp, #224]
+; LE-I32-NEXT:    ldr r10, [sp, #228]
+; LE-I32-NEXT:    ldr r5, [sp, #232]
+; LE-I32-NEXT:    ldr r11, [sp, #464]
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    ldr r3, [sp, #236]
+; LE-I32-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEXT:    mov r0, r7
+; LE-I32-NEXT:    mov r1, r10
+; LE-I32-NEXT:    mov r2, r5
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #208
+; LE-I32-NEXT:    mov r4, r0
+; LE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEXT:    ldr r0, [sp, #672]
+; LE-I32-NEXT:    ldr r1, [sp, #676]
+; LE-I32-NEXT:    ldr r2, [sp, #680]
+; LE-I32-NEXT:    vmov.32 d11[0], r8
+; LE-I32-NEXT:    ldr r3, [sp, #684]
+; LE-I32-NEXT:    vmov.32 d9[1], r4
+; LE-I32-NEXT:    ldr r7, [sp, #612]
+; LE-I32-NEXT:    ldr r6, [sp, #616]
+; LE-I32-NEXT:    ldr r5, [sp, #468]
+; LE-I32-NEXT:    ldr r4, [sp, #472]
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEXT:    ldr r3, [sp, #620]
+; LE-I32-NEXT:    ldr r0, [sp, #608]
+; LE-I32-NEXT:    mov r1, r7
+; LE-I32-NEXT:    mov r2, r6
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    ldr r3, [sp, #476]
+; LE-I32-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEXT:    mov r0, r11
+; LE-I32-NEXT:    mov r1, r5
+; LE-I32-NEXT:    mov r2, r4
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #560
+; LE-I32-NEXT:    str r0, [sp, #8] @ 4-byte Spill
+; LE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #644
+; LE-I32-NEXT:    ldr r7, [sp, #640]
+; LE-I32-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEXT:    add lr, sp, #64
+; LE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEXT:    mov r0, r7
+; LE-I32-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #624
+; LE-I32-NEXT:    mov r11, r0
+; LE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #196
+; LE-I32-NEXT:    ldr r7, [sp, #192]
+; LE-I32-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEXT:    mov r0, r7
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    mov r6, r0
+; LE-I32-NEXT:    ldr r2, [sp, #184]
+; LE-I32-NEXT:    ldr r3, [sp, #188]
+; LE-I32-NEXT:    ldr r0, [sp, #12] @ 4-byte Reload
+; LE-I32-NEXT:    ldr r1, [sp, #16] @ 4-byte Reload
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #324
+; LE-I32-NEXT:    ldr r7, [sp, #320]
+; LE-I32-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEXT:    mov r0, r7
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #304
+; LE-I32-NEXT:    mov r7, r0
+; LE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add lr, sp, #48
+; LE-I32-NEXT:    ldr r4, [sp, #368]
+; LE-I32-NEXT:    ldr r1, [sp, #372]
+; LE-I32-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-I32-NEXT:    ldr r2, [sp, #376]
+; LE-I32-NEXT:    ldr r3, [sp, #380]
+; LE-I32-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEXT:    mov r0, r4
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    ldr r5, [sp, #384]
+; LE-I32-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEXT:    ldr r1, [sp, #388]
+; LE-I32-NEXT:    ldr r2, [sp, #392]
+; LE-I32-NEXT:    ldr r3, [sp, #396]
+; LE-I32-NEXT:    mov r0, r5
+; LE-I32-NEXT:    ldr r4, [sp, #432]
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEXT:    ldr r1, [sp, #436]
+; LE-I32-NEXT:    ldr r2, [sp, #440]
+; LE-I32-NEXT:    add lr, sp, #16
+; LE-I32-NEXT:    ldr r3, [sp, #444]
+; LE-I32-NEXT:    mov r0, r4
+; LE-I32-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEXT:    ldr r0, [sp, #576]
+; LE-I32-NEXT:    ldr r1, [sp, #580]
+; LE-I32-NEXT:    add lr, sp, #48
+; LE-I32-NEXT:    vmov.32 d14[1], r7
+; LE-I32-NEXT:    ldr r2, [sp, #584]
+; LE-I32-NEXT:    ldr r3, [sp, #588]
+; LE-I32-NEXT:    vmov.32 d10[1], r11
+; LE-I32-NEXT:    ldr r8, [sp, #448]
+; LE-I32-NEXT:    ldr r4, [sp, #544]
+; LE-I32-NEXT:    ldr r10, [sp, #548]
+; LE-I32-NEXT:    vmov.32 d8[1], r6
+; LE-I32-NEXT:    ldr r7, [sp, #552]
+; LE-I32-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I32-NEXT:    ldr r11, [sp, #512]
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add lr, sp, #64
+; LE-I32-NEXT:    ldr r3, [sp, #556]
+; LE-I32-NEXT:    mov r1, r10
+; LE-I32-NEXT:    mov r2, r7
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    vmov.32 d16[1], r0
+; LE-I32-NEXT:    mov r0, r4
+; LE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #528
+; LE-I32-NEXT:    mov r4, r0
+; LE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    ldr r1, [sp, #8] @ 4-byte Reload
+; LE-I32-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEXT:    ldr r0, [sp, #480]
+; LE-I32-NEXT:    ldr r2, [sp, #488]
+; LE-I32-NEXT:    vmov.32 d13[0], r1
+; LE-I32-NEXT:    ldr r1, [sp, #484]
+; LE-I32-NEXT:    ldr r3, [sp, #492]
+; LE-I32-NEXT:    vmov.32 d15[1], r4
+; LE-I32-NEXT:    ldr r7, [sp, #452]
+; LE-I32-NEXT:    ldr r5, [sp, #456]
+; LE-I32-NEXT:    ldr r6, [sp, #516]
+; LE-I32-NEXT:    ldr r4, [sp, #520]
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    ldr r3, [sp, #460]
+; LE-I32-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEXT:    mov r0, r8
+; LE-I32-NEXT:    mov r1, r7
+; LE-I32-NEXT:    mov r2, r5
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    ldr r3, [sp, #524]
+; LE-I32-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEXT:    mov r0, r11
+; LE-I32-NEXT:    mov r1, r6
+; LE-I32-NEXT:    mov r2, r4
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    add r3, sp, #496
+; LE-I32-NEXT:    mov r4, r0
+; LE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEXT:    bl lrintl
+; LE-I32-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEXT:    add r0, r9, #64
+; LE-I32-NEXT:    add lr, sp, #64
+; LE-I32-NEXT:    vst1.32 {d12, d13}, [r0:128]!
+; LE-I32-NEXT:    vmov.32 d14[1], r4
+; LE-I32-NEXT:    vst1.32 {d14, d15}, [r0:128]!
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    add lr, sp, #32
+; LE-I32-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEXT:    vst1.64 {d10, d11}, [r0:128]
+; LE-I32-NEXT:    vst1.32 {d8, d9}, [r9:128]!
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    add lr, sp, #48
+; LE-I32-NEXT:    vst1.32 {d16, d17}, [r9:128]!
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    add lr, sp, #16
+; LE-I32-NEXT:    vst1.32 {d16, d17}, [r9:128]!
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    vst1.64 {d16, d17}, [r9:128]
+; LE-I32-NEXT:    add sp, sp, #80
+; LE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    add sp, sp, #4
+; LE-I32-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-I64-LABEL: lrint_v32fp128:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    .pad #4
+; LE-I64-NEXT:    sub sp, sp, #4
+; LE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    .pad #192
+; LE-I64-NEXT:    sub sp, sp, #192
+; LE-I64-NEXT:    str r3, [sp, #60] @ 4-byte Spill
+; LE-I64-NEXT:    add r3, sp, #688
+; LE-I64-NEXT:    str r2, [sp, #56] @ 4-byte Spill
+; LE-I64-NEXT:    mov r9, r0
+; LE-I64-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #560
+; LE-I64-NEXT:    mov r4, r0
+; LE-I64-NEXT:    str r1, [sp, #64] @ 4-byte Spill
+; LE-I64-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    vmov.32 d17[0], r0
+; LE-I64-NEXT:    ldr r7, [sp, #544]
+; LE-I64-NEXT:    ldr r6, [sp, #548]
+; LE-I64-NEXT:    add lr, sp, #96
+; LE-I64-NEXT:    ldr r2, [sp, #552]
+; LE-I64-NEXT:    vmov.32 d17[1], r1
+; LE-I64-NEXT:    ldr r3, [sp, #556]
+; LE-I64-NEXT:    mov r0, r7
+; LE-I64-NEXT:    mov r1, r6
+; LE-I64-NEXT:    vorr q4, q8, q8
+; LE-I64-NEXT:    ldr r5, [sp, #528]
+; LE-I64-NEXT:    vmov.32 d17[0], r4
+; LE-I64-NEXT:    ldr r10, [sp, #304]
+; LE-I64-NEXT:    ldr r8, [sp, #368]
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #532
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    mov r11, r1
+; LE-I64-NEXT:    add lr, sp, #144
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    mov r0, r5
+; LE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #308
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    add lr, sp, #176
+; LE-I64-NEXT:    vmov.32 d17[0], r0
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    mov r0, r10
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #372
+; LE-I64-NEXT:    mov r10, r1
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    mov r0, r8
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #404
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #400]
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #596
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #592]
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #676
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #672]
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add lr, sp, #96
+; LE-I64-NEXT:    vmov.32 d13[1], r4
+; LE-I64-NEXT:    str r1, [sp, #52] @ 4-byte Spill
+; LE-I64-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #80
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #128
+; LE-I64-NEXT:    vmov.32 d9[1], r7
+; LE-I64-NEXT:    ldr r1, [sp, #628]
+; LE-I64-NEXT:    ldr r2, [sp, #632]
+; LE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #112
+; LE-I64-NEXT:    vmov.32 d15[1], r6
+; LE-I64-NEXT:    ldr r3, [sp, #636]
+; LE-I64-NEXT:    ldr r7, [sp, #64] @ 4-byte Reload
+; LE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #160
+; LE-I64-NEXT:    vmov.32 d11[1], r10
+; LE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #176
+; LE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #144
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d18[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #624]
+; LE-I64-NEXT:    vmov.32 d16[1], r11
+; LE-I64-NEXT:    vmov.32 d9[1], r5
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #96
+; LE-I64-NEXT:    vmov.32 d19[1], r7
+; LE-I64-NEXT:    vstmia lr, {d18, d19} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #512
+; LE-I64-NEXT:    str r0, [sp, #48] @ 4-byte Spill
+; LE-I64-NEXT:    str r1, [sp, #64] @ 4-byte Spill
+; LE-I64-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #768
+; LE-I64-NEXT:    mov r11, r0
+; LE-I64-NEXT:    str r1, [sp, #28] @ 4-byte Spill
+; LE-I64-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    ldr r6, [sp, #784]
+; LE-I64-NEXT:    add r3, sp, #788
+; LE-I64-NEXT:    mov r8, r1
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    mov r0, r6
+; LE-I64-NEXT:    ldr r5, [sp, #736]
+; LE-I64-NEXT:    ldr r7, [sp, #752]
+; LE-I64-NEXT:    ldr r4, [sp, #720]
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #740
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    mov r0, r5
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #756
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    mov r0, r7
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #724
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    mov r0, r4
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    vmov.32 d13[1], r7
+; LE-I64-NEXT:    add lr, sp, #8
+; LE-I64-NEXT:    ldr r2, [sp, #296]
+; LE-I64-NEXT:    vmov.32 d12[1], r5
+; LE-I64-NEXT:    ldr r3, [sp, #300]
+; LE-I64-NEXT:    ldr r4, [sp, #576]
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #56] @ 4-byte Reload
+; LE-I64-NEXT:    ldr r10, [sp, #384]
+; LE-I64-NEXT:    vmov.32 d15[1], r6
+; LE-I64-NEXT:    ldr r6, [sp, #352]
+; LE-I64-NEXT:    vmov.32 d14[1], r8
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #32
+; LE-I64-NEXT:    vmov.32 d11[1], r1
+; LE-I64-NEXT:    ldr r1, [sp, #60] @ 4-byte Reload
+; LE-I64-NEXT:    vmov.32 d8[0], r11
+; LE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #176
+; LE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add lr, sp, #160
+; LE-I64-NEXT:    add r3, sp, #356
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    vmov.32 d16[0], r0
+; LE-I64-NEXT:    mov r0, r6
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add lr, sp, #112
+; LE-I64-NEXT:    add r3, sp, #388
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    mov r0, r10
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add lr, sp, #128
+; LE-I64-NEXT:    add r3, sp, #580
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    mov r0, r4
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add lr, sp, #80
+; LE-I64-NEXT:    add r3, sp, #708
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #704]
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    vmov.32 d8[1], r4
+; LE-I64-NEXT:    add lr, sp, #80
+; LE-I64-NEXT:    ldr r2, [sp, #52] @ 4-byte Reload
+; LE-I64-NEXT:    vmov.32 d12[1], r6
+; LE-I64-NEXT:    ldr r6, [sp, #644]
+; LE-I64-NEXT:    ldr r3, [sp, #652]
+; LE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #128
+; LE-I64-NEXT:    vmov.32 d14[1], r7
+; LE-I64-NEXT:    ldr r4, [sp, #480]
+; LE-I64-NEXT:    ldr r7, [sp, #656]
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #112
+; LE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #160
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #28] @ 4-byte Reload
+; LE-I64-NEXT:    ldr r10, [sp, #496]
+; LE-I64-NEXT:    vmov.32 d16[1], r5
+; LE-I64-NEXT:    add r5, r9, #192
+; LE-I64-NEXT:    ldr r8, [sp, #608]
+; LE-I64-NEXT:    vmov.32 d10[1], r1
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #176
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d16[1], r0
+; LE-I64-NEXT:    ldr r0, [sp, #640]
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #96
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #8
+; LE-I64-NEXT:    vmov.32 d16[1], r2
+; LE-I64-NEXT:    ldr r2, [sp, #648]
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; LE-I64-NEXT:    vst1.64 {d10, d11}, [r5:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; LE-I64-NEXT:    ldr r1, [sp, #48] @ 4-byte Reload
+; LE-I64-NEXT:    vmov.32 d9[0], r1
+; LE-I64-NEXT:    mov r1, r6
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #660
+; LE-I64-NEXT:    mov r11, r1
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    mov r0, r7
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #484
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    mov r0, r4
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #500
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    mov r0, r10
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #612
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    mov r0, r8
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #64] @ 4-byte Reload
+; LE-I64-NEXT:    add lr, sp, #96
+; LE-I64-NEXT:    add r8, r9, #128
+; LE-I64-NEXT:    vmov.32 d13[1], r7
+; LE-I64-NEXT:    ldr r2, [sp, #344]
+; LE-I64-NEXT:    ldr r3, [sp, #348]
+; LE-I64-NEXT:    vmov.32 d12[1], r11
+; LE-I64-NEXT:    ldr r7, [sp, #452]
+; LE-I64-NEXT:    ldr r10, [sp, #416]
+; LE-I64-NEXT:    vmov.32 d9[1], r0
+; LE-I64-NEXT:    ldr r0, [sp, #336]
+; LE-I64-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #64
+; LE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #32
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #144
+; LE-I64-NEXT:    vmov.32 d11[1], r4
+; LE-I64-NEXT:    ldr r4, [sp, #340]
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r5:128]
+; LE-I64-NEXT:    mov r1, r4
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #80
+; LE-I64-NEXT:    vmov.32 d10[1], r6
+; LE-I64-NEXT:    ldr r6, [sp, #448]
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r8:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r8:128]!
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    ldr r2, [sp, #456]
+; LE-I64-NEXT:    mov r11, r1
+; LE-I64-NEXT:    ldr r3, [sp, #460]
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    mov r0, r6
+; LE-I64-NEXT:    mov r1, r7
+; LE-I64-NEXT:    ldr r5, [sp, #432]
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #468
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #464]
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #420
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    mov r0, r10
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #436
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    mov r0, r5
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add r3, sp, #324
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #320]
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEXT:    bl lrintl
+; LE-I64-NEXT:    add lr, sp, #64
+; LE-I64-NEXT:    vmov.32 d9[1], r5
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #96
+; LE-I64-NEXT:    vmov.32 d13[1], r7
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r8:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #176
+; LE-I64-NEXT:    vmov.32 d8[1], r4
+; LE-I64-NEXT:    vmov.32 d12[1], r6
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    add r0, r9, #64
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r8:128]
+; LE-I64-NEXT:    vst1.64 {d8, d9}, [r0:128]!
+; LE-I64-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-I64-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #160
+; LE-I64-NEXT:    vmov.32 d15[1], r11
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #112
+; LE-I64-NEXT:    vmov.32 d14[1], r1
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r9:128]!
+; LE-I64-NEXT:    vst1.64 {d14, d15}, [r9:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #128
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r9:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r9:128]
+; LE-I64-NEXT:    add sp, sp, #192
+; LE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    add sp, sp, #4
+; LE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v32fp128:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I32-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I32-NEON-NEXT:    .pad #4
+; LE-I32-NEON-NEXT:    sub sp, sp, #4
+; LE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    .pad #80
+; LE-I32-NEON-NEXT:    sub sp, sp, #80
+; LE-I32-NEON-NEXT:    str r3, [sp, #16] @ 4-byte Spill
+; LE-I32-NEON-NEXT:    add r3, sp, #336
+; LE-I32-NEON-NEXT:    str r2, [sp, #12] @ 4-byte Spill
+; LE-I32-NEON-NEXT:    mov r9, r0
+; LE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #244
+; LE-I32-NEON-NEXT:    ldr r7, [sp, #240]
+; LE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEON-NEXT:    ldr r5, [sp, #288]
+; LE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEON-NEXT:    mov r0, r7
+; LE-I32-NEON-NEXT:    ldr r8, [sp, #352]
+; LE-I32-NEON-NEXT:    ldr r11, [sp, #656]
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #292
+; LE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEON-NEXT:    mov r0, r5
+; LE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #272
+; LE-I32-NEON-NEXT:    mov r10, r0
+; LE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    ldr r6, [sp, #256]
+; LE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEON-NEXT:    ldr r1, [sp, #260]
+; LE-I32-NEON-NEXT:    ldr r2, [sp, #264]
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #268]
+; LE-I32-NEON-NEXT:    mov r0, r6
+; LE-I32-NEON-NEXT:    ldr r7, [sp, #660]
+; LE-I32-NEON-NEXT:    vmov.32 d11[1], r10
+; LE-I32-NEON-NEXT:    ldr r5, [sp, #664]
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEON-NEXT:    ldr r1, [sp, #356]
+; LE-I32-NEON-NEXT:    ldr r2, [sp, #360]
+; LE-I32-NEON-NEXT:    add lr, sp, #32
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #364]
+; LE-I32-NEON-NEXT:    mov r0, r8
+; LE-I32-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #668]
+; LE-I32-NEON-NEXT:    add lr, sp, #48
+; LE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEON-NEXT:    mov r0, r11
+; LE-I32-NEON-NEXT:    mov r1, r7
+; LE-I32-NEON-NEXT:    mov r2, r5
+; LE-I32-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #400
+; LE-I32-NEON-NEXT:    mov r8, r0
+; LE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #592
+; LE-I32-NEON-NEXT:    mov r6, r0
+; LE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    ldr r4, [sp, #416]
+; LE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEON-NEXT:    ldr r1, [sp, #420]
+; LE-I32-NEON-NEXT:    ldr r2, [sp, #424]
+; LE-I32-NEON-NEXT:    vmov.32 d13[0], r6
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #428]
+; LE-I32-NEON-NEXT:    mov r0, r4
+; LE-I32-NEON-NEXT:    ldr r7, [sp, #224]
+; LE-I32-NEON-NEXT:    ldr r10, [sp, #228]
+; LE-I32-NEON-NEXT:    ldr r5, [sp, #232]
+; LE-I32-NEON-NEXT:    ldr r11, [sp, #464]
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #236]
+; LE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEON-NEXT:    mov r0, r7
+; LE-I32-NEON-NEXT:    mov r1, r10
+; LE-I32-NEON-NEXT:    mov r2, r5
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #208
+; LE-I32-NEON-NEXT:    mov r4, r0
+; LE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEON-NEXT:    ldr r0, [sp, #672]
+; LE-I32-NEON-NEXT:    ldr r1, [sp, #676]
+; LE-I32-NEON-NEXT:    ldr r2, [sp, #680]
+; LE-I32-NEON-NEXT:    vmov.32 d11[0], r8
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #684]
+; LE-I32-NEON-NEXT:    vmov.32 d9[1], r4
+; LE-I32-NEON-NEXT:    ldr r7, [sp, #612]
+; LE-I32-NEON-NEXT:    ldr r6, [sp, #616]
+; LE-I32-NEON-NEXT:    ldr r5, [sp, #468]
+; LE-I32-NEON-NEXT:    ldr r4, [sp, #472]
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #620]
+; LE-I32-NEON-NEXT:    ldr r0, [sp, #608]
+; LE-I32-NEON-NEXT:    mov r1, r7
+; LE-I32-NEON-NEXT:    mov r2, r6
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #476]
+; LE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEON-NEXT:    mov r0, r11
+; LE-I32-NEON-NEXT:    mov r1, r5
+; LE-I32-NEON-NEXT:    mov r2, r4
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #560
+; LE-I32-NEON-NEXT:    str r0, [sp, #8] @ 4-byte Spill
+; LE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #644
+; LE-I32-NEON-NEXT:    ldr r7, [sp, #640]
+; LE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEON-NEXT:    add lr, sp, #64
+; LE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEON-NEXT:    mov r0, r7
+; LE-I32-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #624
+; LE-I32-NEON-NEXT:    mov r11, r0
+; LE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #196
+; LE-I32-NEON-NEXT:    ldr r7, [sp, #192]
+; LE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEON-NEXT:    mov r0, r7
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    mov r6, r0
+; LE-I32-NEON-NEXT:    ldr r2, [sp, #184]
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #188]
+; LE-I32-NEON-NEXT:    ldr r0, [sp, #12] @ 4-byte Reload
+; LE-I32-NEON-NEXT:    ldr r1, [sp, #16] @ 4-byte Reload
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #324
+; LE-I32-NEON-NEXT:    ldr r7, [sp, #320]
+; LE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I32-NEON-NEXT:    mov r0, r7
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #304
+; LE-I32-NEON-NEXT:    mov r7, r0
+; LE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add lr, sp, #48
+; LE-I32-NEON-NEXT:    ldr r4, [sp, #368]
+; LE-I32-NEON-NEXT:    ldr r1, [sp, #372]
+; LE-I32-NEON-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    ldr r2, [sp, #376]
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #380]
+; LE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEON-NEXT:    mov r0, r4
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    ldr r5, [sp, #384]
+; LE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEON-NEXT:    ldr r1, [sp, #388]
+; LE-I32-NEON-NEXT:    ldr r2, [sp, #392]
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #396]
+; LE-I32-NEON-NEXT:    mov r0, r5
+; LE-I32-NEON-NEXT:    ldr r4, [sp, #432]
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEON-NEXT:    ldr r1, [sp, #436]
+; LE-I32-NEON-NEXT:    ldr r2, [sp, #440]
+; LE-I32-NEON-NEXT:    add lr, sp, #16
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #444]
+; LE-I32-NEON-NEXT:    mov r0, r4
+; LE-I32-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEON-NEXT:    ldr r0, [sp, #576]
+; LE-I32-NEON-NEXT:    ldr r1, [sp, #580]
+; LE-I32-NEON-NEXT:    add lr, sp, #48
+; LE-I32-NEON-NEXT:    vmov.32 d14[1], r7
+; LE-I32-NEON-NEXT:    ldr r2, [sp, #584]
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #588]
+; LE-I32-NEON-NEXT:    vmov.32 d10[1], r11
+; LE-I32-NEON-NEXT:    ldr r8, [sp, #448]
+; LE-I32-NEON-NEXT:    ldr r4, [sp, #544]
+; LE-I32-NEON-NEXT:    ldr r10, [sp, #548]
+; LE-I32-NEON-NEXT:    vmov.32 d8[1], r6
+; LE-I32-NEON-NEXT:    ldr r7, [sp, #552]
+; LE-I32-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    ldr r11, [sp, #512]
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add lr, sp, #64
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #556]
+; LE-I32-NEON-NEXT:    mov r1, r10
+; LE-I32-NEON-NEXT:    mov r2, r7
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vmov.32 d16[1], r0
+; LE-I32-NEON-NEXT:    mov r0, r4
+; LE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #528
+; LE-I32-NEON-NEXT:    mov r4, r0
+; LE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    ldr r1, [sp, #8] @ 4-byte Reload
+; LE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEON-NEXT:    ldr r0, [sp, #480]
+; LE-I32-NEON-NEXT:    ldr r2, [sp, #488]
+; LE-I32-NEON-NEXT:    vmov.32 d13[0], r1
+; LE-I32-NEON-NEXT:    ldr r1, [sp, #484]
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #492]
+; LE-I32-NEON-NEXT:    vmov.32 d15[1], r4
+; LE-I32-NEON-NEXT:    ldr r7, [sp, #452]
+; LE-I32-NEON-NEXT:    ldr r5, [sp, #456]
+; LE-I32-NEON-NEXT:    ldr r6, [sp, #516]
+; LE-I32-NEON-NEXT:    ldr r4, [sp, #520]
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #460]
+; LE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEON-NEXT:    mov r0, r8
+; LE-I32-NEON-NEXT:    mov r1, r7
+; LE-I32-NEON-NEXT:    mov r2, r5
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    ldr r3, [sp, #524]
+; LE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEON-NEXT:    mov r0, r11
+; LE-I32-NEON-NEXT:    mov r1, r6
+; LE-I32-NEON-NEXT:    mov r2, r4
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    add r3, sp, #496
+; LE-I32-NEON-NEXT:    mov r4, r0
+; LE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I32-NEON-NEXT:    bl lrintl
+; LE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEON-NEXT:    add r0, r9, #64
+; LE-I32-NEON-NEXT:    add lr, sp, #64
+; LE-I32-NEON-NEXT:    vst1.32 {d12, d13}, [r0:128]!
+; LE-I32-NEON-NEXT:    vmov.32 d14[1], r4
+; LE-I32-NEON-NEXT:    vst1.32 {d14, d15}, [r0:128]!
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    add lr, sp, #32
+; LE-I32-NEON-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEON-NEXT:    vst1.64 {d10, d11}, [r0:128]
+; LE-I32-NEON-NEXT:    vst1.32 {d8, d9}, [r9:128]!
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    add lr, sp, #48
+; LE-I32-NEON-NEXT:    vst1.32 {d16, d17}, [r9:128]!
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    add lr, sp, #16
+; LE-I32-NEON-NEXT:    vst1.32 {d16, d17}, [r9:128]!
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vst1.64 {d16, d17}, [r9:128]
+; LE-I32-NEON-NEXT:    add sp, sp, #80
+; LE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    add sp, sp, #4
+; LE-I32-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v32fp128:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    .pad #4
+; LE-I64-NEON-NEXT:    sub sp, sp, #4
+; LE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    .pad #192
+; LE-I64-NEON-NEXT:    sub sp, sp, #192
+; LE-I64-NEON-NEXT:    str r3, [sp, #60] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    add r3, sp, #688
+; LE-I64-NEON-NEXT:    str r2, [sp, #56] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    mov r9, r0
+; LE-I64-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #560
+; LE-I64-NEON-NEXT:    mov r4, r0
+; LE-I64-NEON-NEXT:    str r1, [sp, #64] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    vmov.32 d17[0], r0
+; LE-I64-NEON-NEXT:    ldr r7, [sp, #544]
+; LE-I64-NEON-NEXT:    ldr r6, [sp, #548]
+; LE-I64-NEON-NEXT:    add lr, sp, #96
+; LE-I64-NEON-NEXT:    ldr r2, [sp, #552]
+; LE-I64-NEON-NEXT:    vmov.32 d17[1], r1
+; LE-I64-NEON-NEXT:    ldr r3, [sp, #556]
+; LE-I64-NEON-NEXT:    mov r0, r7
+; LE-I64-NEON-NEXT:    mov r1, r6
+; LE-I64-NEON-NEXT:    vorr q4, q8, q8
+; LE-I64-NEON-NEXT:    ldr r5, [sp, #528]
+; LE-I64-NEON-NEXT:    vmov.32 d17[0], r4
+; LE-I64-NEON-NEXT:    ldr r10, [sp, #304]
+; LE-I64-NEON-NEXT:    ldr r8, [sp, #368]
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #532
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    mov r11, r1
+; LE-I64-NEON-NEXT:    add lr, sp, #144
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    mov r0, r5
+; LE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #308
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    add lr, sp, #176
+; LE-I64-NEON-NEXT:    vmov.32 d17[0], r0
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    mov r0, r10
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #372
+; LE-I64-NEON-NEXT:    mov r10, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r8
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #404
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #400]
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #596
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #592]
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #676
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #672]
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add lr, sp, #96
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r4
+; LE-I64-NEON-NEXT:    str r1, [sp, #52] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #80
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #128
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r7
+; LE-I64-NEON-NEXT:    ldr r1, [sp, #628]
+; LE-I64-NEON-NEXT:    ldr r2, [sp, #632]
+; LE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #112
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r6
+; LE-I64-NEON-NEXT:    ldr r3, [sp, #636]
+; LE-I64-NEON-NEXT:    ldr r7, [sp, #64] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #160
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r10
+; LE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #176
+; LE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #144
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d18[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #624]
+; LE-I64-NEON-NEXT:    vmov.32 d16[1], r11
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r5
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #96
+; LE-I64-NEON-NEXT:    vmov.32 d19[1], r7
+; LE-I64-NEON-NEXT:    vstmia lr, {d18, d19} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #512
+; LE-I64-NEON-NEXT:    str r0, [sp, #48] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    str r1, [sp, #64] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #768
+; LE-I64-NEON-NEXT:    mov r11, r0
+; LE-I64-NEON-NEXT:    str r1, [sp, #28] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    ldr r6, [sp, #784]
+; LE-I64-NEON-NEXT:    add r3, sp, #788
+; LE-I64-NEON-NEXT:    mov r8, r1
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    mov r0, r6
+; LE-I64-NEON-NEXT:    ldr r5, [sp, #736]
+; LE-I64-NEON-NEXT:    ldr r7, [sp, #752]
+; LE-I64-NEON-NEXT:    ldr r4, [sp, #720]
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #740
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r5
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #756
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r7
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #724
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r4
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r7
+; LE-I64-NEON-NEXT:    add lr, sp, #8
+; LE-I64-NEON-NEXT:    ldr r2, [sp, #296]
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r5
+; LE-I64-NEON-NEXT:    ldr r3, [sp, #300]
+; LE-I64-NEON-NEXT:    ldr r4, [sp, #576]
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #56] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    ldr r10, [sp, #384]
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r6
+; LE-I64-NEON-NEXT:    ldr r6, [sp, #352]
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r8
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #32
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r1
+; LE-I64-NEON-NEXT:    ldr r1, [sp, #60] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r11
+; LE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #176
+; LE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add lr, sp, #160
+; LE-I64-NEON-NEXT:    add r3, sp, #356
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r6
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add lr, sp, #112
+; LE-I64-NEON-NEXT:    add r3, sp, #388
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vldmia lr, {d14, d15} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r10
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add lr, sp, #128
+; LE-I64-NEON-NEXT:    add r3, sp, #580
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r4
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add lr, sp, #80
+; LE-I64-NEON-NEXT:    add r3, sp, #708
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #704]
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r4
+; LE-I64-NEON-NEXT:    add lr, sp, #80
+; LE-I64-NEON-NEXT:    ldr r2, [sp, #52] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r6
+; LE-I64-NEON-NEXT:    ldr r6, [sp, #644]
+; LE-I64-NEON-NEXT:    ldr r3, [sp, #652]
+; LE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #128
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r7
+; LE-I64-NEON-NEXT:    ldr r4, [sp, #480]
+; LE-I64-NEON-NEXT:    ldr r7, [sp, #656]
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #112
+; LE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #160
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #28] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    ldr r10, [sp, #496]
+; LE-I64-NEON-NEXT:    vmov.32 d16[1], r5
+; LE-I64-NEON-NEXT:    add r5, r9, #192
+; LE-I64-NEON-NEXT:    ldr r8, [sp, #608]
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r1
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #176
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d16[1], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #640]
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #96
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #8
+; LE-I64-NEON-NEXT:    vmov.32 d16[1], r2
+; LE-I64-NEON-NEXT:    ldr r2, [sp, #648]
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d10, d11}, [r5:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]!
+; LE-I64-NEON-NEXT:    ldr r1, [sp, #48] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r1
+; LE-I64-NEON-NEXT:    mov r1, r6
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #660
+; LE-I64-NEON-NEXT:    mov r11, r1
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r7
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #484
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r4
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #500
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r10
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #612
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r8
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #64] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #96
+; LE-I64-NEON-NEXT:    add r8, r9, #128
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r7
+; LE-I64-NEON-NEXT:    ldr r2, [sp, #344]
+; LE-I64-NEON-NEXT:    ldr r3, [sp, #348]
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r11
+; LE-I64-NEON-NEXT:    ldr r7, [sp, #452]
+; LE-I64-NEON-NEXT:    ldr r10, [sp, #416]
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #336]
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #64
+; LE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #32
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #144
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r4
+; LE-I64-NEON-NEXT:    ldr r4, [sp, #340]
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r5:128]
+; LE-I64-NEON-NEXT:    mov r1, r4
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #80
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r6
+; LE-I64-NEON-NEXT:    ldr r6, [sp, #448]
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r8:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r8:128]!
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    ldr r2, [sp, #456]
+; LE-I64-NEON-NEXT:    mov r11, r1
+; LE-I64-NEON-NEXT:    ldr r3, [sp, #460]
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r6
+; LE-I64-NEON-NEXT:    mov r1, r7
+; LE-I64-NEON-NEXT:    ldr r5, [sp, #432]
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #468
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #464]
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #420
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r10
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #436
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r5
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add r3, sp, #324
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #320]
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; LE-I64-NEON-NEXT:    bl lrintl
+; LE-I64-NEON-NEXT:    add lr, sp, #64
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r5
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #96
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r7
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r8:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #176
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r4
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r6
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    add r0, r9, #64
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r8:128]
+; LE-I64-NEON-NEXT:    vst1.64 {d8, d9}, [r0:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #160
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r11
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #112
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r1
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r9:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d14, d15}, [r9:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #128
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r9:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r9:128]
+; LE-I64-NEON-NEXT:    add sp, sp, #192
+; LE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    add sp, sp, #4
+; LE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-LABEL: lrint_v32fp128:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I32-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I32-NEXT:    .pad #4
+; BE-I32-NEXT:    sub sp, sp, #4
+; BE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    .pad #104
+; BE-I32-NEXT:    sub sp, sp, #104
+; BE-I32-NEXT:    mov r4, r3
+; BE-I32-NEXT:    add r3, sp, #248
+; BE-I32-NEXT:    mov r8, r2
+; BE-I32-NEXT:    mov r11, r0
+; BE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #616
+; BE-I32-NEXT:    mov r9, r0
+; BE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #680
+; BE-I32-NEXT:    mov r5, r0
+; BE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    ldr r7, [sp, #232]
+; BE-I32-NEXT:    add lr, sp, #72
+; BE-I32-NEXT:    ldr r1, [sp, #236]
+; BE-I32-NEXT:    vmov.32 d17[0], r0
+; BE-I32-NEXT:    ldr r2, [sp, #240]
+; BE-I32-NEXT:    ldr r3, [sp, #244]
+; BE-I32-NEXT:    mov r0, r7
+; BE-I32-NEXT:    ldr r10, [sp, #376]
+; BE-I32-NEXT:    vmov.32 d11[0], r5
+; BE-I32-NEXT:    ldr r6, [sp, #296]
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #300
+; BE-I32-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEXT:    mov r0, r6
+; BE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #380
+; BE-I32-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEXT:    mov r0, r10
+; BE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #360
+; BE-I32-NEXT:    mov r5, r0
+; BE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    vmov.32 d17[0], r0
+; BE-I32-NEXT:    ldr r6, [sp, #312]
+; BE-I32-NEXT:    ldr r1, [sp, #316]
+; BE-I32-NEXT:    ldr r2, [sp, #320]
+; BE-I32-NEXT:    ldr r3, [sp, #324]
+; BE-I32-NEXT:    vmov.32 d17[1], r5
+; BE-I32-NEXT:    mov r0, r6
+; BE-I32-NEXT:    ldr r7, [sp, #572]
+; BE-I32-NEXT:    vorr q4, q8, q8
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    ldr r6, [sp, #632]
+; BE-I32-NEXT:    add lr, sp, #88
+; BE-I32-NEXT:    ldr r1, [sp, #636]
+; BE-I32-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEXT:    ldr r2, [sp, #640]
+; BE-I32-NEXT:    ldr r3, [sp, #644]
+; BE-I32-NEXT:    mov r0, r6
+; BE-I32-NEXT:    ldr r5, [sp, #576]
+; BE-I32-NEXT:    vmov.32 d15[1], r9
+; BE-I32-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEXT:    ldr r3, [sp, #580]
+; BE-I32-NEXT:    ldr r0, [sp, #568]
+; BE-I32-NEXT:    mov r1, r7
+; BE-I32-NEXT:    mov r2, r5
+; BE-I32-NEXT:    vorr q6, q5, q5
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #552
+; BE-I32-NEXT:    mov r9, r0
+; BE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #520
+; BE-I32-NEXT:    mov r5, r0
+; BE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    ldr r6, [sp, #584]
+; BE-I32-NEXT:    add lr, sp, #8
+; BE-I32-NEXT:    ldr r1, [sp, #588]
+; BE-I32-NEXT:    vmov.32 d16[0], r0
+; BE-I32-NEXT:    ldr r2, [sp, #592]
+; BE-I32-NEXT:    ldr r3, [sp, #596]
+; BE-I32-NEXT:    mov r0, r6
+; BE-I32-NEXT:    vmov.32 d17[0], r5
+; BE-I32-NEXT:    ldr r7, [sp, #216]
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #220
+; BE-I32-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEXT:    mov r0, r7
+; BE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    ldr r2, [sp, #208]
+; BE-I32-NEXT:    mov r7, r0
+; BE-I32-NEXT:    ldr r3, [sp, #212]
+; BE-I32-NEXT:    mov r0, r8
+; BE-I32-NEXT:    mov r1, r4
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #456
+; BE-I32-NEXT:    mov r5, r0
+; BE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    ldr r6, [sp, #328]
+; BE-I32-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEXT:    ldr r1, [sp, #332]
+; BE-I32-NEXT:    ldr r2, [sp, #336]
+; BE-I32-NEXT:    vmov.32 d14[0], r5
+; BE-I32-NEXT:    ldr r3, [sp, #340]
+; BE-I32-NEXT:    mov r0, r6
+; BE-I32-NEXT:    ldr r10, [sp, #504]
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    ldr r6, [sp, #344]
+; BE-I32-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEXT:    ldr r1, [sp, #348]
+; BE-I32-NEXT:    ldr r2, [sp, #352]
+; BE-I32-NEXT:    ldr r3, [sp, #356]
+; BE-I32-NEXT:    mov r0, r6
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEXT:    ldr r6, [sp, #600]
+; BE-I32-NEXT:    add lr, sp, #56
+; BE-I32-NEXT:    ldr r1, [sp, #604]
+; BE-I32-NEXT:    vmov.32 d14[1], r7
+; BE-I32-NEXT:    ldr r2, [sp, #608]
+; BE-I32-NEXT:    ldr r3, [sp, #612]
+; BE-I32-NEXT:    mov r0, r6
+; BE-I32-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #40
+; BE-I32-NEXT:    ldr r5, [sp, #508]
+; BE-I32-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    vmov.32 d12[1], r0
+; BE-I32-NEXT:    add lr, sp, #24
+; BE-I32-NEXT:    ldr r7, [sp, #536]
+; BE-I32-NEXT:    ldr r1, [sp, #540]
+; BE-I32-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #8
+; BE-I32-NEXT:    mov r0, r7
+; BE-I32-NEXT:    ldr r2, [sp, #544]
+; BE-I32-NEXT:    ldr r3, [sp, #548]
+; BE-I32-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I32-NEXT:    ldr r6, [sp, #512]
+; BE-I32-NEXT:    vmov.32 d13[1], r9
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    ldr r3, [sp, #516]
+; BE-I32-NEXT:    vmov.32 d12[1], r0
+; BE-I32-NEXT:    mov r0, r10
+; BE-I32-NEXT:    mov r1, r5
+; BE-I32-NEXT:    mov r2, r6
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #488
+; BE-I32-NEXT:    mov r5, r0
+; BE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #424
+; BE-I32-NEXT:    mov r7, r0
+; BE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    ldr r6, [sp, #264]
+; BE-I32-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEXT:    ldr r1, [sp, #268]
+; BE-I32-NEXT:    ldr r2, [sp, #272]
+; BE-I32-NEXT:    vmov.32 d11[0], r7
+; BE-I32-NEXT:    ldr r3, [sp, #276]
+; BE-I32-NEXT:    mov r0, r6
+; BE-I32-NEXT:    ldr r8, [sp, #696]
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add lr, sp, #88
+; BE-I32-NEXT:    ldr r4, [sp, #472]
+; BE-I32-NEXT:    ldr r1, [sp, #476]
+; BE-I32-NEXT:    vmov.32 d11[1], r5
+; BE-I32-NEXT:    ldr r2, [sp, #480]
+; BE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEXT:    ldr r3, [sp, #484]
+; BE-I32-NEXT:    vmov.32 d16[0], r0
+; BE-I32-NEXT:    mov r0, r4
+; BE-I32-NEXT:    ldr r6, [sp, #700]
+; BE-I32-NEXT:    ldr r7, [sp, #704]
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    ldr r3, [sp, #708]
+; BE-I32-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEXT:    mov r0, r8
+; BE-I32-NEXT:    mov r1, r6
+; BE-I32-NEXT:    mov r2, r7
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #648
+; BE-I32-NEXT:    mov r4, r0
+; BE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add lr, sp, #72
+; BE-I32-NEXT:    ldr r5, [sp, #664]
+; BE-I32-NEXT:    ldr r1, [sp, #668]
+; BE-I32-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I32-NEXT:    ldr r2, [sp, #672]
+; BE-I32-NEXT:    ldr r3, [sp, #676]
+; BE-I32-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEXT:    mov r0, r5
+; BE-I32-NEXT:    ldr r6, [sp, #444]
+; BE-I32-NEXT:    vmov.32 d9[1], r4
+; BE-I32-NEXT:    ldr r7, [sp, #448]
+; BE-I32-NEXT:    ldr r8, [sp, #412]
+; BE-I32-NEXT:    ldr r4, [sp, #416]
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEXT:    ldr r3, [sp, #452]
+; BE-I32-NEXT:    ldr r0, [sp, #440]
+; BE-I32-NEXT:    mov r1, r6
+; BE-I32-NEXT:    mov r2, r7
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEXT:    ldr r3, [sp, #420]
+; BE-I32-NEXT:    ldr r0, [sp, #408]
+; BE-I32-NEXT:    mov r1, r8
+; BE-I32-NEXT:    mov r2, r4
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #392
+; BE-I32-NEXT:    mov r4, r0
+; BE-I32-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add r3, sp, #284
+; BE-I32-NEXT:    ldr r7, [sp, #280]
+; BE-I32-NEXT:    vmov.32 d14[0], r0
+; BE-I32-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEXT:    mov r0, r7
+; BE-I32-NEXT:    vmov.32 d14[1], r4
+; BE-I32-NEXT:    bl lrintl
+; BE-I32-NEXT:    add lr, sp, #88
+; BE-I32-NEXT:    vrev64.32 q9, q4
+; BE-I32-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; BE-I32-NEXT:    add lr, sp, #24
+; BE-I32-NEXT:    vrev64.32 q8, q7
+; BE-I32-NEXT:    vmov.32 d20[1], r0
+; BE-I32-NEXT:    add r0, r11, #64
+; BE-I32-NEXT:    vst1.32 {d10, d11}, [r0:128]!
+; BE-I32-NEXT:    vst1.32 {d12, d13}, [r0:128]!
+; BE-I32-NEXT:    vldmia lr, {d22, d23} @ 16-byte Reload
+; BE-I32-NEXT:    add lr, sp, #40
+; BE-I32-NEXT:    vst1.32 {d22, d23}, [r0:128]!
+; BE-I32-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; BE-I32-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEXT:    add lr, sp, #56
+; BE-I32-NEXT:    vst1.32 {d18, d19}, [r11:128]!
+; BE-I32-NEXT:    vst1.32 {d20, d21}, [r11:128]!
+; BE-I32-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEXT:    vst1.32 {d18, d19}, [r11:128]!
+; BE-I32-NEXT:    vst1.64 {d16, d17}, [r11:128]
+; BE-I32-NEXT:    add sp, sp, #104
+; BE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    add sp, sp, #4
+; BE-I32-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I64-LABEL: lrint_v32fp128:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    .pad #4
+; BE-I64-NEXT:    sub sp, sp, #4
+; BE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    .pad #152
+; BE-I64-NEXT:    sub sp, sp, #152
+; BE-I64-NEXT:    str r3, [sp, #120] @ 4-byte Spill
+; BE-I64-NEXT:    add r3, sp, #712
+; BE-I64-NEXT:    str r2, [sp, #112] @ 4-byte Spill
+; BE-I64-NEXT:    mov r9, r0
+; BE-I64-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    ldr r7, [sp, #648]
+; BE-I64-NEXT:    add r3, sp, #652
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    mov r0, r7
+; BE-I64-NEXT:    ldr r6, [sp, #520]
+; BE-I64-NEXT:    ldr r8, [sp, #632]
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #524
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    mov r0, r6
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #636
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEXT:    mov r0, r8
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #488]
+; BE-I64-NEXT:    vmov.32 d8[1], r4
+; BE-I64-NEXT:    ldr r1, [sp, #492]
+; BE-I64-NEXT:    ldr r2, [sp, #496]
+; BE-I64-NEXT:    vmov.32 d10[1], r7
+; BE-I64-NEXT:    ldr r3, [sp, #500]
+; BE-I64-NEXT:    vmov.32 d9[1], r5
+; BE-I64-NEXT:    vstr d8, [sp, #144] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d10, [sp, #136] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d9, [sp, #128] @ 8-byte Spill
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #680
+; BE-I64-NEXT:    str r0, [sp, #104] @ 4-byte Spill
+; BE-I64-NEXT:    str r1, [sp, #88] @ 4-byte Spill
+; BE-I64-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #728]
+; BE-I64-NEXT:    ldr r2, [sp, #736]
+; BE-I64-NEXT:    vmov.32 d11[1], r6
+; BE-I64-NEXT:    ldr r6, [sp, #732]
+; BE-I64-NEXT:    ldr r3, [sp, #740]
+; BE-I64-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEXT:    ldr r5, [sp, #504]
+; BE-I64-NEXT:    mov r1, r6
+; BE-I64-NEXT:    ldr r7, [sp, #744]
+; BE-I64-NEXT:    ldr r4, [sp, #748]
+; BE-I64-NEXT:    vstr d11, [sp, #24] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d16, [sp, #8] @ 8-byte Spill
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    ldr r2, [sp, #752]
+; BE-I64-NEXT:    mov r11, r1
+; BE-I64-NEXT:    ldr r3, [sp, #756]
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    mov r0, r7
+; BE-I64-NEXT:    mov r1, r4
+; BE-I64-NEXT:    ldr r10, [sp, #552]
+; BE-I64-NEXT:    ldr r6, [sp, #664]
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #508
+; BE-I64-NEXT:    mov r8, r1
+; BE-I64-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEXT:    mov r0, r5
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #540
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #536]
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #556
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    mov r0, r10
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #668
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    mov r0, r6
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #700
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #696]
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #104] @ 4-byte Reload
+; BE-I64-NEXT:    ldr r2, [sp, #256]
+; BE-I64-NEXT:    vmov.32 d13[1], r11
+; BE-I64-NEXT:    ldr r3, [sp, #260]
+; BE-I64-NEXT:    vmov.32 d14[1], r6
+; BE-I64-NEXT:    ldr r6, [sp, #264]
+; BE-I64-NEXT:    vmov.32 d9[1], r4
+; BE-I64-NEXT:    ldr r4, [sp, #344]
+; BE-I64-NEXT:    vmov.32 d12[1], r5
+; BE-I64-NEXT:    ldr r5, [sp, #312]
+; BE-I64-NEXT:    vmov.32 d8[1], r8
+; BE-I64-NEXT:    ldr r8, [sp, #328]
+; BE-I64-NEXT:    vmov.32 d10[1], r7
+; BE-I64-NEXT:    vstr d13, [sp, #32] @ 8-byte Spill
+; BE-I64-NEXT:    vmov.32 d11[1], r1
+; BE-I64-NEXT:    ldr r1, [sp, #120] @ 4-byte Reload
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #112] @ 4-byte Reload
+; BE-I64-NEXT:    vstr d14, [sp] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d9, [sp, #16] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d12, [sp, #56] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d10, [sp, #64] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d8, [sp, #40] @ 8-byte Spill
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #268
+; BE-I64-NEXT:    mov r11, r1
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    mov r0, r6
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #316
+; BE-I64-NEXT:    mov r10, r1
+; BE-I64-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEXT:    mov r0, r5
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #332
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    mov r0, r8
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #348
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    mov r0, r4
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #364
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #360]
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #476
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #472]
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #88] @ 4-byte Reload
+; BE-I64-NEXT:    ldr r2, [sp, #592]
+; BE-I64-NEXT:    vldr d20, [sp, #136] @ 8-byte Reload
+; BE-I64-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEXT:    ldr r1, [sp, #588]
+; BE-I64-NEXT:    ldr r3, [sp, #596]
+; BE-I64-NEXT:    vldr d22, [sp, #24] @ 8-byte Reload
+; BE-I64-NEXT:    vldr d18, [sp, #8] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d21, d20
+; BE-I64-NEXT:    vmov.32 d10[1], r6
+; BE-I64-NEXT:    ldr r6, [sp, #600]
+; BE-I64-NEXT:    vmov.32 d9[1], r4
+; BE-I64-NEXT:    ldr r4, [sp, #616]
+; BE-I64-NEXT:    vmov.32 d12[1], r7
+; BE-I64-NEXT:    ldr r7, [sp, #604]
+; BE-I64-NEXT:    vmov.32 d8[1], r10
+; BE-I64-NEXT:    add r10, r9, #192
+; BE-I64-NEXT:    vmov.32 d14[1], r11
+; BE-I64-NEXT:    ldr r11, [sp, #440]
+; BE-I64-NEXT:    vmov.32 d13[1], r0
+; BE-I64-NEXT:    ldr r0, [sp, #584]
+; BE-I64-NEXT:    vmov.32 d15[1], r5
+; BE-I64-NEXT:    vstr d16, [sp, #48] @ 8-byte Spill
+; BE-I64-NEXT:    vldr d16, [sp, #128] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d20, d22
+; BE-I64-NEXT:    vldr d22, [sp] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d19, d18
+; BE-I64-NEXT:    vrev64.32 d17, d16
+; BE-I64-NEXT:    vrev64.32 d18, d22
+; BE-I64-NEXT:    vstr d10, [sp, #120] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d9, [sp, #112] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d15, [sp, #104] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d12, [sp, #96] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d8, [sp, #80] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d14, [sp, #72] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d13, [sp, #88] @ 8-byte Spill
+; BE-I64-NEXT:    vst1.64 {d20, d21}, [r10:128]!
+; BE-I64-NEXT:    vrev64.32 d16, d11
+; BE-I64-NEXT:    vst1.64 {d18, d19}, [r10:128]!
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r10:128]!
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    ldr r2, [sp, #608]
+; BE-I64-NEXT:    mov r8, r1
+; BE-I64-NEXT:    ldr r3, [sp, #612]
+; BE-I64-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEXT:    mov r0, r6
+; BE-I64-NEXT:    mov r1, r7
+; BE-I64-NEXT:    ldr r5, [sp, #456]
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #620
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    mov r0, r4
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #444
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    mov r0, r11
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #460
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    mov r0, r5
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #572
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #568]
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    vldr d16, [sp, #16] @ 8-byte Reload
+; BE-I64-NEXT:    vldr d18, [sp, #56] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d17, d16
+; BE-I64-NEXT:    ldr r2, [sp, #304]
+; BE-I64-NEXT:    vrev64.32 d16, d18
+; BE-I64-NEXT:    ldr r3, [sp, #308]
+; BE-I64-NEXT:    vldr d18, [sp, #144] @ 8-byte Reload
+; BE-I64-NEXT:    vldr d20, [sp, #64] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d19, d18
+; BE-I64-NEXT:    vrev64.32 d18, d20
+; BE-I64-NEXT:    vldr d20, [sp, #40] @ 8-byte Reload
+; BE-I64-NEXT:    vldr d22, [sp, #32] @ 8-byte Reload
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #296]
+; BE-I64-NEXT:    vmov.32 d10[1], r7
+; BE-I64-NEXT:    ldr r7, [sp, #412]
+; BE-I64-NEXT:    vmov.32 d9[1], r6
+; BE-I64-NEXT:    ldr r6, [sp, #408]
+; BE-I64-NEXT:    vmov.32 d8[1], r8
+; BE-I64-NEXT:    add r8, r9, #128
+; BE-I64-NEXT:    vrev64.32 d21, d20
+; BE-I64-NEXT:    vmov.32 d13[1], r5
+; BE-I64-NEXT:    ldr r5, [sp, #300]
+; BE-I64-NEXT:    vrev64.32 d20, d22
+; BE-I64-NEXT:    vmov.32 d14[1], r1
+; BE-I64-NEXT:    mov r1, r5
+; BE-I64-NEXT:    vstr d10, [sp, #136] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d9, [sp, #128] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d8, [sp, #24] @ 8-byte Spill
+; BE-I64-NEXT:    vst1.64 {d20, d21}, [r10:128]
+; BE-I64-NEXT:    vst1.64 {d18, d19}, [r8:128]!
+; BE-I64-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEXT:    ldr r4, [sp, #424]
+; BE-I64-NEXT:    ldr r10, [sp, #376]
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r8:128]!
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    ldr r2, [sp, #416]
+; BE-I64-NEXT:    mov r11, r1
+; BE-I64-NEXT:    ldr r3, [sp, #420]
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    mov r0, r6
+; BE-I64-NEXT:    mov r1, r7
+; BE-I64-NEXT:    ldr r5, [sp, #392]
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #428
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEXT:    mov r0, r4
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #380
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    mov r0, r10
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #396
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    mov r0, r5
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    add r3, sp, #284
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #280]
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEXT:    bl lrintl
+; BE-I64-NEXT:    vldr d16, [sp, #120] @ 8-byte Reload
+; BE-I64-NEXT:    vldr d18, [sp, #112] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d17, d16
+; BE-I64-NEXT:    vldr d26, [sp, #136] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d16, d18
+; BE-I64-NEXT:    vldr d18, [sp, #104] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d31, d26
+; BE-I64-NEXT:    vldr d26, [sp, #128] @ 8-byte Reload
+; BE-I64-NEXT:    vldr d20, [sp, #96] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d19, d18
+; BE-I64-NEXT:    vrev64.32 d18, d20
+; BE-I64-NEXT:    vldr d20, [sp, #80] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d30, d26
+; BE-I64-NEXT:    vldr d26, [sp, #24] @ 8-byte Reload
+; BE-I64-NEXT:    vmov.32 d10[1], r5
+; BE-I64-NEXT:    vldr d22, [sp, #72] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d21, d20
+; BE-I64-NEXT:    vrev64.32 d1, d26
+; BE-I64-NEXT:    vmov.32 d9[1], r7
+; BE-I64-NEXT:    vmov.32 d12[1], r4
+; BE-I64-NEXT:    vrev64.32 d20, d22
+; BE-I64-NEXT:    vldr d22, [sp, #88] @ 8-byte Reload
+; BE-I64-NEXT:    vmov.32 d8[1], r6
+; BE-I64-NEXT:    vrev64.32 d0, d14
+; BE-I64-NEXT:    vmov.32 d28[0], r0
+; BE-I64-NEXT:    add r0, r9, #64
+; BE-I64-NEXT:    vrev64.32 d3, d10
+; BE-I64-NEXT:    vldr d24, [sp, #48] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d23, d22
+; BE-I64-NEXT:    vrev64.32 d5, d9
+; BE-I64-NEXT:    vst1.64 {d0, d1}, [r8:128]!
+; BE-I64-NEXT:    vrev64.32 d2, d12
+; BE-I64-NEXT:    vmov.32 d15[1], r11
+; BE-I64-NEXT:    vrev64.32 d22, d24
+; BE-I64-NEXT:    vrev64.32 d25, d13
+; BE-I64-NEXT:    vrev64.32 d4, d8
+; BE-I64-NEXT:    vst1.64 {d30, d31}, [r8:128]
+; BE-I64-NEXT:    vst1.64 {d2, d3}, [r0:128]!
+; BE-I64-NEXT:    vmov.32 d28[1], r1
+; BE-I64-NEXT:    vrev64.32 d24, d11
+; BE-I64-NEXT:    vst1.64 {d4, d5}, [r0:128]!
+; BE-I64-NEXT:    vrev64.32 d27, d15
+; BE-I64-NEXT:    vst1.64 {d24, d25}, [r0:128]!
+; BE-I64-NEXT:    vrev64.32 d26, d28
+; BE-I64-NEXT:    vst1.64 {d22, d23}, [r0:128]
+; BE-I64-NEXT:    vst1.64 {d20, d21}, [r9:128]!
+; BE-I64-NEXT:    vst1.64 {d26, d27}, [r9:128]!
+; BE-I64-NEXT:    vst1.64 {d18, d19}, [r9:128]!
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r9:128]
+; BE-I64-NEXT:    add sp, sp, #152
+; BE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    add sp, sp, #4
+; BE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v32fp128:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I32-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I32-NEON-NEXT:    .pad #4
+; BE-I32-NEON-NEXT:    sub sp, sp, #4
+; BE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    .pad #104
+; BE-I32-NEON-NEXT:    sub sp, sp, #104
+; BE-I32-NEON-NEXT:    mov r4, r3
+; BE-I32-NEON-NEXT:    add r3, sp, #248
+; BE-I32-NEON-NEXT:    mov r8, r2
+; BE-I32-NEON-NEXT:    mov r11, r0
+; BE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #616
+; BE-I32-NEON-NEXT:    mov r9, r0
+; BE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #680
+; BE-I32-NEON-NEXT:    mov r5, r0
+; BE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    ldr r7, [sp, #232]
+; BE-I32-NEON-NEXT:    add lr, sp, #72
+; BE-I32-NEON-NEXT:    ldr r1, [sp, #236]
+; BE-I32-NEON-NEXT:    vmov.32 d17[0], r0
+; BE-I32-NEON-NEXT:    ldr r2, [sp, #240]
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #244]
+; BE-I32-NEON-NEXT:    mov r0, r7
+; BE-I32-NEON-NEXT:    ldr r10, [sp, #376]
+; BE-I32-NEON-NEXT:    vmov.32 d11[0], r5
+; BE-I32-NEON-NEXT:    ldr r6, [sp, #296]
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #300
+; BE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEON-NEXT:    mov r0, r6
+; BE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #380
+; BE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEON-NEXT:    mov r0, r10
+; BE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #360
+; BE-I32-NEON-NEXT:    mov r5, r0
+; BE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    vmov.32 d17[0], r0
+; BE-I32-NEON-NEXT:    ldr r6, [sp, #312]
+; BE-I32-NEON-NEXT:    ldr r1, [sp, #316]
+; BE-I32-NEON-NEXT:    ldr r2, [sp, #320]
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #324]
+; BE-I32-NEON-NEXT:    vmov.32 d17[1], r5
+; BE-I32-NEON-NEXT:    mov r0, r6
+; BE-I32-NEON-NEXT:    ldr r7, [sp, #572]
+; BE-I32-NEON-NEXT:    vorr q4, q8, q8
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    ldr r6, [sp, #632]
+; BE-I32-NEON-NEXT:    add lr, sp, #88
+; BE-I32-NEON-NEXT:    ldr r1, [sp, #636]
+; BE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEON-NEXT:    ldr r2, [sp, #640]
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #644]
+; BE-I32-NEON-NEXT:    mov r0, r6
+; BE-I32-NEON-NEXT:    ldr r5, [sp, #576]
+; BE-I32-NEON-NEXT:    vmov.32 d15[1], r9
+; BE-I32-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #580]
+; BE-I32-NEON-NEXT:    ldr r0, [sp, #568]
+; BE-I32-NEON-NEXT:    mov r1, r7
+; BE-I32-NEON-NEXT:    mov r2, r5
+; BE-I32-NEON-NEXT:    vorr q6, q5, q5
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #552
+; BE-I32-NEON-NEXT:    mov r9, r0
+; BE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #520
+; BE-I32-NEON-NEXT:    mov r5, r0
+; BE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    ldr r6, [sp, #584]
+; BE-I32-NEON-NEXT:    add lr, sp, #8
+; BE-I32-NEON-NEXT:    ldr r1, [sp, #588]
+; BE-I32-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I32-NEON-NEXT:    ldr r2, [sp, #592]
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #596]
+; BE-I32-NEON-NEXT:    mov r0, r6
+; BE-I32-NEON-NEXT:    vmov.32 d17[0], r5
+; BE-I32-NEON-NEXT:    ldr r7, [sp, #216]
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #220
+; BE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEON-NEXT:    mov r0, r7
+; BE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    ldr r2, [sp, #208]
+; BE-I32-NEON-NEXT:    mov r7, r0
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #212]
+; BE-I32-NEON-NEXT:    mov r0, r8
+; BE-I32-NEON-NEXT:    mov r1, r4
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #456
+; BE-I32-NEON-NEXT:    mov r5, r0
+; BE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    ldr r6, [sp, #328]
+; BE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEON-NEXT:    ldr r1, [sp, #332]
+; BE-I32-NEON-NEXT:    ldr r2, [sp, #336]
+; BE-I32-NEON-NEXT:    vmov.32 d14[0], r5
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #340]
+; BE-I32-NEON-NEXT:    mov r0, r6
+; BE-I32-NEON-NEXT:    ldr r10, [sp, #504]
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    ldr r6, [sp, #344]
+; BE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEON-NEXT:    ldr r1, [sp, #348]
+; BE-I32-NEON-NEXT:    ldr r2, [sp, #352]
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #356]
+; BE-I32-NEON-NEXT:    mov r0, r6
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEON-NEXT:    ldr r6, [sp, #600]
+; BE-I32-NEON-NEXT:    add lr, sp, #56
+; BE-I32-NEON-NEXT:    ldr r1, [sp, #604]
+; BE-I32-NEON-NEXT:    vmov.32 d14[1], r7
+; BE-I32-NEON-NEXT:    ldr r2, [sp, #608]
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #612]
+; BE-I32-NEON-NEXT:    mov r0, r6
+; BE-I32-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #40
+; BE-I32-NEON-NEXT:    ldr r5, [sp, #508]
+; BE-I32-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; BE-I32-NEON-NEXT:    add lr, sp, #24
+; BE-I32-NEON-NEXT:    ldr r7, [sp, #536]
+; BE-I32-NEON-NEXT:    ldr r1, [sp, #540]
+; BE-I32-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #8
+; BE-I32-NEON-NEXT:    mov r0, r7
+; BE-I32-NEON-NEXT:    ldr r2, [sp, #544]
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #548]
+; BE-I32-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    ldr r6, [sp, #512]
+; BE-I32-NEON-NEXT:    vmov.32 d13[1], r9
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #516]
+; BE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; BE-I32-NEON-NEXT:    mov r0, r10
+; BE-I32-NEON-NEXT:    mov r1, r5
+; BE-I32-NEON-NEXT:    mov r2, r6
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #488
+; BE-I32-NEON-NEXT:    mov r5, r0
+; BE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #424
+; BE-I32-NEON-NEXT:    mov r7, r0
+; BE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    ldr r6, [sp, #264]
+; BE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEON-NEXT:    ldr r1, [sp, #268]
+; BE-I32-NEON-NEXT:    ldr r2, [sp, #272]
+; BE-I32-NEON-NEXT:    vmov.32 d11[0], r7
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #276]
+; BE-I32-NEON-NEXT:    mov r0, r6
+; BE-I32-NEON-NEXT:    ldr r8, [sp, #696]
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add lr, sp, #88
+; BE-I32-NEON-NEXT:    ldr r4, [sp, #472]
+; BE-I32-NEON-NEXT:    ldr r1, [sp, #476]
+; BE-I32-NEON-NEXT:    vmov.32 d11[1], r5
+; BE-I32-NEON-NEXT:    ldr r2, [sp, #480]
+; BE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #484]
+; BE-I32-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I32-NEON-NEXT:    mov r0, r4
+; BE-I32-NEON-NEXT:    ldr r6, [sp, #700]
+; BE-I32-NEON-NEXT:    ldr r7, [sp, #704]
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #708]
+; BE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEON-NEXT:    mov r0, r8
+; BE-I32-NEON-NEXT:    mov r1, r6
+; BE-I32-NEON-NEXT:    mov r2, r7
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #648
+; BE-I32-NEON-NEXT:    mov r4, r0
+; BE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add lr, sp, #72
+; BE-I32-NEON-NEXT:    ldr r5, [sp, #664]
+; BE-I32-NEON-NEXT:    ldr r1, [sp, #668]
+; BE-I32-NEON-NEXT:    vldmia lr, {d8, d9} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    ldr r2, [sp, #672]
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #676]
+; BE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEON-NEXT:    mov r0, r5
+; BE-I32-NEON-NEXT:    ldr r6, [sp, #444]
+; BE-I32-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-I32-NEON-NEXT:    ldr r7, [sp, #448]
+; BE-I32-NEON-NEXT:    ldr r8, [sp, #412]
+; BE-I32-NEON-NEXT:    ldr r4, [sp, #416]
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #452]
+; BE-I32-NEON-NEXT:    ldr r0, [sp, #440]
+; BE-I32-NEON-NEXT:    mov r1, r6
+; BE-I32-NEON-NEXT:    mov r2, r7
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEON-NEXT:    ldr r3, [sp, #420]
+; BE-I32-NEON-NEXT:    ldr r0, [sp, #408]
+; BE-I32-NEON-NEXT:    mov r1, r8
+; BE-I32-NEON-NEXT:    mov r2, r4
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #392
+; BE-I32-NEON-NEXT:    mov r4, r0
+; BE-I32-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add r3, sp, #284
+; BE-I32-NEON-NEXT:    ldr r7, [sp, #280]
+; BE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I32-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I32-NEON-NEXT:    mov r0, r7
+; BE-I32-NEON-NEXT:    vmov.32 d14[1], r4
+; BE-I32-NEON-NEXT:    bl lrintl
+; BE-I32-NEON-NEXT:    add lr, sp, #88
+; BE-I32-NEON-NEXT:    vrev64.32 q9, q4
+; BE-I32-NEON-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #24
+; BE-I32-NEON-NEXT:    vrev64.32 q8, q7
+; BE-I32-NEON-NEXT:    vmov.32 d20[1], r0
+; BE-I32-NEON-NEXT:    add r0, r11, #64
+; BE-I32-NEON-NEXT:    vst1.32 {d10, d11}, [r0:128]!
+; BE-I32-NEON-NEXT:    vst1.32 {d12, d13}, [r0:128]!
+; BE-I32-NEON-NEXT:    vldmia lr, {d22, d23} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #40
+; BE-I32-NEON-NEXT:    vst1.32 {d22, d23}, [r0:128]!
+; BE-I32-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; BE-I32-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #56
+; BE-I32-NEON-NEXT:    vst1.32 {d18, d19}, [r11:128]!
+; BE-I32-NEON-NEXT:    vst1.32 {d20, d21}, [r11:128]!
+; BE-I32-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vst1.32 {d18, d19}, [r11:128]!
+; BE-I32-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]
+; BE-I32-NEON-NEXT:    add sp, sp, #104
+; BE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    add sp, sp, #4
+; BE-I32-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v32fp128:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    .pad #4
+; BE-I64-NEON-NEXT:    sub sp, sp, #4
+; BE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    .pad #152
+; BE-I64-NEON-NEXT:    sub sp, sp, #152
+; BE-I64-NEON-NEXT:    str r3, [sp, #120] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    add r3, sp, #712
+; BE-I64-NEON-NEXT:    str r2, [sp, #112] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    mov r9, r0
+; BE-I64-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    ldr r7, [sp, #648]
+; BE-I64-NEON-NEXT:    add r3, sp, #652
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    mov r0, r7
+; BE-I64-NEON-NEXT:    ldr r6, [sp, #520]
+; BE-I64-NEON-NEXT:    ldr r8, [sp, #632]
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #524
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r6
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #636
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r8
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #488]
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r4
+; BE-I64-NEON-NEXT:    ldr r1, [sp, #492]
+; BE-I64-NEON-NEXT:    ldr r2, [sp, #496]
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r7
+; BE-I64-NEON-NEXT:    ldr r3, [sp, #500]
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r5
+; BE-I64-NEON-NEXT:    vstr d8, [sp, #144] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d10, [sp, #136] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d9, [sp, #128] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #680
+; BE-I64-NEON-NEXT:    str r0, [sp, #104] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    str r1, [sp, #88] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    ldm r3, {r0, r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #728]
+; BE-I64-NEON-NEXT:    ldr r2, [sp, #736]
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r6
+; BE-I64-NEON-NEXT:    ldr r6, [sp, #732]
+; BE-I64-NEON-NEXT:    ldr r3, [sp, #740]
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEON-NEXT:    ldr r5, [sp, #504]
+; BE-I64-NEON-NEXT:    mov r1, r6
+; BE-I64-NEON-NEXT:    ldr r7, [sp, #744]
+; BE-I64-NEON-NEXT:    ldr r4, [sp, #748]
+; BE-I64-NEON-NEXT:    vstr d11, [sp, #24] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d16, [sp, #8] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    ldr r2, [sp, #752]
+; BE-I64-NEON-NEXT:    mov r11, r1
+; BE-I64-NEON-NEXT:    ldr r3, [sp, #756]
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r7
+; BE-I64-NEON-NEXT:    mov r1, r4
+; BE-I64-NEON-NEXT:    ldr r10, [sp, #552]
+; BE-I64-NEON-NEXT:    ldr r6, [sp, #664]
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #508
+; BE-I64-NEON-NEXT:    mov r8, r1
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r5
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #540
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #536]
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #556
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r10
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #668
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r6
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #700
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #696]
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #104] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    ldr r2, [sp, #256]
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r11
+; BE-I64-NEON-NEXT:    ldr r3, [sp, #260]
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r6
+; BE-I64-NEON-NEXT:    ldr r6, [sp, #264]
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-I64-NEON-NEXT:    ldr r4, [sp, #344]
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r5
+; BE-I64-NEON-NEXT:    ldr r5, [sp, #312]
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r8
+; BE-I64-NEON-NEXT:    ldr r8, [sp, #328]
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r7
+; BE-I64-NEON-NEXT:    vstr d13, [sp, #32] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r1
+; BE-I64-NEON-NEXT:    ldr r1, [sp, #120] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #112] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vstr d14, [sp] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d9, [sp, #16] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d12, [sp, #56] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d10, [sp, #64] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d8, [sp, #40] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #268
+; BE-I64-NEON-NEXT:    mov r11, r1
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r6
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #316
+; BE-I64-NEON-NEXT:    mov r10, r1
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r5
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #332
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r8
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #348
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r4
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #364
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #360]
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #476
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #472]
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #88] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    ldr r2, [sp, #592]
+; BE-I64-NEON-NEXT:    vldr d20, [sp, #136] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEON-NEXT:    ldr r1, [sp, #588]
+; BE-I64-NEON-NEXT:    ldr r3, [sp, #596]
+; BE-I64-NEON-NEXT:    vldr d22, [sp, #24] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vldr d18, [sp, #8] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d21, d20
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r6
+; BE-I64-NEON-NEXT:    ldr r6, [sp, #600]
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-I64-NEON-NEXT:    ldr r4, [sp, #616]
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r7
+; BE-I64-NEON-NEXT:    ldr r7, [sp, #604]
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r10
+; BE-I64-NEON-NEXT:    add r10, r9, #192
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r11
+; BE-I64-NEON-NEXT:    ldr r11, [sp, #440]
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #584]
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r5
+; BE-I64-NEON-NEXT:    vstr d16, [sp, #48] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vldr d16, [sp, #128] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d20, d22
+; BE-I64-NEON-NEXT:    vldr d22, [sp] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d19, d18
+; BE-I64-NEON-NEXT:    vrev64.32 d17, d16
+; BE-I64-NEON-NEXT:    vrev64.32 d18, d22
+; BE-I64-NEON-NEXT:    vstr d10, [sp, #120] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d9, [sp, #112] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d15, [sp, #104] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d12, [sp, #96] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d8, [sp, #80] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d14, [sp, #72] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d13, [sp, #88] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vst1.64 {d20, d21}, [r10:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 d16, d11
+; BE-I64-NEON-NEXT:    vst1.64 {d18, d19}, [r10:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r10:128]!
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    ldr r2, [sp, #608]
+; BE-I64-NEON-NEXT:    mov r8, r1
+; BE-I64-NEON-NEXT:    ldr r3, [sp, #612]
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r6
+; BE-I64-NEON-NEXT:    mov r1, r7
+; BE-I64-NEON-NEXT:    ldr r5, [sp, #456]
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #620
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r4
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #444
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r11
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #460
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r5
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #572
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #568]
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    vldr d16, [sp, #16] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vldr d18, [sp, #56] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d17, d16
+; BE-I64-NEON-NEXT:    ldr r2, [sp, #304]
+; BE-I64-NEON-NEXT:    vrev64.32 d16, d18
+; BE-I64-NEON-NEXT:    ldr r3, [sp, #308]
+; BE-I64-NEON-NEXT:    vldr d18, [sp, #144] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vldr d20, [sp, #64] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d19, d18
+; BE-I64-NEON-NEXT:    vrev64.32 d18, d20
+; BE-I64-NEON-NEXT:    vldr d20, [sp, #40] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vldr d22, [sp, #32] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #296]
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r7
+; BE-I64-NEON-NEXT:    ldr r7, [sp, #412]
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r6
+; BE-I64-NEON-NEXT:    ldr r6, [sp, #408]
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r8
+; BE-I64-NEON-NEXT:    add r8, r9, #128
+; BE-I64-NEON-NEXT:    vrev64.32 d21, d20
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r5
+; BE-I64-NEON-NEXT:    ldr r5, [sp, #300]
+; BE-I64-NEON-NEXT:    vrev64.32 d20, d22
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r1
+; BE-I64-NEON-NEXT:    mov r1, r5
+; BE-I64-NEON-NEXT:    vstr d10, [sp, #136] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d9, [sp, #128] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d8, [sp, #24] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vst1.64 {d20, d21}, [r10:128]
+; BE-I64-NEON-NEXT:    vst1.64 {d18, d19}, [r8:128]!
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-I64-NEON-NEXT:    ldr r4, [sp, #424]
+; BE-I64-NEON-NEXT:    ldr r10, [sp, #376]
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r8:128]!
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    ldr r2, [sp, #416]
+; BE-I64-NEON-NEXT:    mov r11, r1
+; BE-I64-NEON-NEXT:    ldr r3, [sp, #420]
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r6
+; BE-I64-NEON-NEXT:    mov r1, r7
+; BE-I64-NEON-NEXT:    ldr r5, [sp, #392]
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #428
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r4
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #380
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r10
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #396
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r5
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    add r3, sp, #284
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #280]
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    ldm r3, {r1, r2, r3}
+; BE-I64-NEON-NEXT:    bl lrintl
+; BE-I64-NEON-NEXT:    vldr d16, [sp, #120] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vldr d18, [sp, #112] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d17, d16
+; BE-I64-NEON-NEXT:    vldr d26, [sp, #136] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d16, d18
+; BE-I64-NEON-NEXT:    vldr d18, [sp, #104] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d31, d26
+; BE-I64-NEON-NEXT:    vldr d26, [sp, #128] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vldr d20, [sp, #96] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d19, d18
+; BE-I64-NEON-NEXT:    vrev64.32 d18, d20
+; BE-I64-NEON-NEXT:    vldr d20, [sp, #80] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d30, d26
+; BE-I64-NEON-NEXT:    vldr d26, [sp, #24] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r5
+; BE-I64-NEON-NEXT:    vldr d22, [sp, #72] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d21, d20
+; BE-I64-NEON-NEXT:    vrev64.32 d1, d26
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r7
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r4
+; BE-I64-NEON-NEXT:    vrev64.32 d20, d22
+; BE-I64-NEON-NEXT:    vldr d22, [sp, #88] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r6
+; BE-I64-NEON-NEXT:    vrev64.32 d0, d14
+; BE-I64-NEON-NEXT:    vmov.32 d28[0], r0
+; BE-I64-NEON-NEXT:    add r0, r9, #64
+; BE-I64-NEON-NEXT:    vrev64.32 d3, d10
+; BE-I64-NEON-NEXT:    vldr d24, [sp, #48] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d23, d22
+; BE-I64-NEON-NEXT:    vrev64.32 d5, d9
+; BE-I64-NEON-NEXT:    vst1.64 {d0, d1}, [r8:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 d2, d12
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r11
+; BE-I64-NEON-NEXT:    vrev64.32 d22, d24
+; BE-I64-NEON-NEXT:    vrev64.32 d25, d13
+; BE-I64-NEON-NEXT:    vrev64.32 d4, d8
+; BE-I64-NEON-NEXT:    vst1.64 {d30, d31}, [r8:128]
+; BE-I64-NEON-NEXT:    vst1.64 {d2, d3}, [r0:128]!
+; BE-I64-NEON-NEXT:    vmov.32 d28[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 d24, d11
+; BE-I64-NEON-NEXT:    vst1.64 {d4, d5}, [r0:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 d27, d15
+; BE-I64-NEON-NEXT:    vst1.64 {d24, d25}, [r0:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 d26, d28
+; BE-I64-NEON-NEXT:    vst1.64 {d22, d23}, [r0:128]
+; BE-I64-NEON-NEXT:    vst1.64 {d20, d21}, [r9:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d26, d27}, [r9:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d18, d19}, [r9:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r9:128]
+; BE-I64-NEON-NEXT:    add sp, sp, #152
+; BE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    add sp, sp, #4
+; BE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <32 x iXLen> @llvm.lrint.v32iXLen.v16fp128(<32 x fp128> %x)
+  ret <32 x iXLen> %a
+}
+declare <32 x iXLen> @llvm.lrint.v32iXLen.v32fp128(<32 x fp128>)

>From c19e50346c87ada42825359ee6152cbb7b19039b Mon Sep 17 00:00:00 2001
From: Trevor Gross <tmgross at umich.edu>
Date: Fri, 8 Aug 2025 05:04:09 -0500
Subject: [PATCH 5/5] [SelectionDAG] Add `f16` soft promotion for `lrint` and
 `lround`

On platforms that soft promote `half`, using `lrint` intrinsics crashes
with the following:

    SoftPromoteHalfOperand Op #0: t5: i32 = lrint t4

    LLVM ERROR: Do not know how to soft promote this operator's operand!
    PLEASE submit a bug report to https://github.com/llvm/llvm-project/issues/ and include the crash backtrace.
    Stack dump:
    0.      Program arguments: /Users/tmgross/Documents/projects/llvm/llvm-build/bin/llc -mtriple=riscv32
    1.      Running pass 'Function Pass Manager' on module '<stdin>'.
    2.      Running pass 'RISC-V DAG->DAG Pattern Instruction Selection' on function '@test_lrint_ixx_f16'

Resolve this by adding a soft promotion.

`SoftPromoteHalfOp_FP_TO_XINT` is reused here since it provides the
correct input and output types. It is renamed `PromoteFloatOp_UnaryOp`
to match `PromoteFloatOp_UnaryOp` and similar functions that are used to
handle the same sets of intrinsics.
---
 .../SelectionDAG/LegalizeFloatTypes.cpp       |   17 +-
 llvm/lib/CodeGen/SelectionDAG/LegalizeTypes.h |    2 +-
 llvm/test/CodeGen/ARM/lrint-conv.ll           |   15 +-
 llvm/test/CodeGen/ARM/vector-lrint.ll         | 5189 ++++++++++++++++-
 llvm/test/CodeGen/LoongArch/lrint-conv.ll     |   33 +-
 llvm/test/CodeGen/Mips/llrint-conv.ll         |   27 +-
 llvm/test/CodeGen/Mips/lrint-conv.ll          |   27 +-
 llvm/test/CodeGen/RISCV/lrint-conv.ll         |   25 +-
 llvm/test/CodeGen/X86/lrint-conv-i32.ll       |   52 +-
 9 files changed, 5297 insertions(+), 90 deletions(-)

diff --git a/llvm/lib/CodeGen/SelectionDAG/LegalizeFloatTypes.cpp b/llvm/lib/CodeGen/SelectionDAG/LegalizeFloatTypes.cpp
index 2cad36eff9c88..f84e6c8291cce 100644
--- a/llvm/lib/CodeGen/SelectionDAG/LegalizeFloatTypes.cpp
+++ b/llvm/lib/CodeGen/SelectionDAG/LegalizeFloatTypes.cpp
@@ -20,6 +20,7 @@
 
 #include "LegalizeTypes.h"
 #include "llvm/Analysis/TargetLibraryInfo.h"
+#include "llvm/CodeGen/ISDOpcodes.h"
 #include "llvm/Support/ErrorHandling.h"
 #include "llvm/Support/raw_ostream.h"
 using namespace llvm;
@@ -3729,10 +3730,20 @@ bool DAGTypeLegalizer::SoftPromoteHalfOperand(SDNode *N, unsigned OpNo) {
     Res = SoftPromoteHalfOp_FAKE_USE(N, OpNo);
     break;
   case ISD::FCOPYSIGN:  Res = SoftPromoteHalfOp_FCOPYSIGN(N, OpNo); break;
+  case ISD::FP_TO_SINT:
+  case ISD::FP_TO_UINT:
+  case ISD::LLRINT:
+  case ISD::LLROUND:
+  case ISD::LRINT:
+  case ISD::LROUND:
   case ISD::STRICT_FP_TO_SINT:
   case ISD::STRICT_FP_TO_UINT:
-  case ISD::FP_TO_SINT:
-  case ISD::FP_TO_UINT: Res = SoftPromoteHalfOp_FP_TO_XINT(N); break;
+  case ISD::STRICT_LLRINT:
+  case ISD::STRICT_LLROUND:
+  case ISD::STRICT_LRINT:
+  case ISD::STRICT_LROUND:
+    Res = SoftPromoteHalfOp_UnaryOp(N);
+    break;
   case ISD::FP_TO_SINT_SAT:
   case ISD::FP_TO_UINT_SAT:
                         Res = SoftPromoteHalfOp_FP_TO_XINT_SAT(N); break;
@@ -3811,7 +3822,7 @@ SDValue DAGTypeLegalizer::SoftPromoteHalfOp_FP_EXTEND(SDNode *N) {
   return DAG.getNode(GetPromotionOpcode(SVT, RVT), SDLoc(N), RVT, Op);
 }
 
-SDValue DAGTypeLegalizer::SoftPromoteHalfOp_FP_TO_XINT(SDNode *N) {
+SDValue DAGTypeLegalizer::SoftPromoteHalfOp_UnaryOp(SDNode *N) {
   EVT RVT = N->getValueType(0);
   bool IsStrict = N->isStrictFPOpcode();
   SDValue Op = N->getOperand(IsStrict ? 1 : 0);
diff --git a/llvm/lib/CodeGen/SelectionDAG/LegalizeTypes.h b/llvm/lib/CodeGen/SelectionDAG/LegalizeTypes.h
index 63544e63e1da1..8eb3cec8bc87a 100644
--- a/llvm/lib/CodeGen/SelectionDAG/LegalizeTypes.h
+++ b/llvm/lib/CodeGen/SelectionDAG/LegalizeTypes.h
@@ -840,7 +840,7 @@ class LLVM_LIBRARY_VISIBILITY DAGTypeLegalizer {
   SDValue SoftPromoteHalfOp_FAKE_USE(SDNode *N, unsigned OpNo);
   SDValue SoftPromoteHalfOp_FCOPYSIGN(SDNode *N, unsigned OpNo);
   SDValue SoftPromoteHalfOp_FP_EXTEND(SDNode *N);
-  SDValue SoftPromoteHalfOp_FP_TO_XINT(SDNode *N);
+  SDValue SoftPromoteHalfOp_UnaryOp(SDNode *N);
   SDValue SoftPromoteHalfOp_FP_TO_XINT_SAT(SDNode *N);
   SDValue SoftPromoteHalfOp_SETCC(SDNode *N);
   SDValue SoftPromoteHalfOp_SELECT_CC(SDNode *N, unsigned OpNo);
diff --git a/llvm/test/CodeGen/ARM/lrint-conv.ll b/llvm/test/CodeGen/ARM/lrint-conv.ll
index 9aa95112af533..848b14e48f2d1 100644
--- a/llvm/test/CodeGen/ARM/lrint-conv.ll
+++ b/llvm/test/CodeGen/ARM/lrint-conv.ll
@@ -1,12 +1,15 @@
 ; RUN: llc < %s -mtriple=arm-eabi -float-abi=soft | FileCheck %s --check-prefix=SOFTFP
 ; RUN: llc < %s -mtriple=arm-eabi -float-abi=hard | FileCheck %s --check-prefix=HARDFP
 
-; FIXME: crash
-; define i32 @testmswh_builtin(half %x) {
-; entry:
-;   %0 = tail call i32 @llvm.lrint.i32.f16(half %x)
-;   ret i32 %0
-; }
+; SOFTFP-LABEL: testmswh_builtin:
+; SOFTFP:       bl      lrintf
+; HARDFP-LABEL: testmswh_builtin:
+; HARDFP:       bl      lrintf
+define i32 @testmswh_builtin(half %x) {
+entry:
+  %0 = tail call i32 @llvm.lrint.i32.f16(half %x)
+  ret i32 %0
+}
 
 ; SOFTFP-LABEL: testmsws_builtin:
 ; SOFTFP:       bl      lrintf
diff --git a/llvm/test/CodeGen/ARM/vector-lrint.ll b/llvm/test/CodeGen/ARM/vector-lrint.ll
index 50c8b9ff6d913..076dc0bfbf4dc 100644
--- a/llvm/test/CodeGen/ARM/vector-lrint.ll
+++ b/llvm/test/CodeGen/ARM/vector-lrint.ll
@@ -9,42 +9,5163 @@
 ; RUN: sed 's/iXLen/i32/g' %s | llc -mtriple=armebv7-unknown-none-eabihf -mattr=+neon | FileCheck %s --check-prefix=BE-I32-NEON
 ; RUN: sed 's/iXLen/i64/g' %s | llc -mtriple=armebv7-unknown-none-eabihf -mattr=+neon | FileCheck %s --check-prefix=BE-I64-NEON
 
-; FIXME: crash "Do not know how to soft promote this operator's operand!"
-; define <1 x iXLen> @lrint_v1f16(<1 x half> %x) {
-;   %a = call <1 x iXLen> @llvm.lrint.v1iXLen.v1f16(<1 x half> %x)
-;   ret <1 x iXLen> %a
-; }
-; declare <1 x iXLen> @llvm.lrint.v1iXLen.v1f16(<1 x half>)
-
-; define <2 x iXLen> @lrint_v2f16(<2 x half> %x) {
-;   %a = call <2 x iXLen> @llvm.lrint.v2iXLen.v2f16(<2 x half> %x)
-;   ret <2 x iXLen> %a
-; }
-; declare <2 x iXLen> @llvm.lrint.v2iXLen.v2f16(<2 x half>)
-
-; define <4 x iXLen> @lrint_v4f16(<4 x half> %x) {
-;   %a = call <4 x iXLen> @llvm.lrint.v4iXLen.v4f16(<4 x half> %x)
-;   ret <4 x iXLen> %a
-; }
-; declare <4 x iXLen> @llvm.lrint.v4iXLen.v4f16(<4 x half>)
-
-; define <8 x iXLen> @lrint_v8f16(<8 x half> %x) {
-;   %a = call <8 x iXLen> @llvm.lrint.v8iXLen.v8f16(<8 x half> %x)
-;   ret <8 x iXLen> %a
-; }
-; declare <8 x iXLen> @llvm.lrint.v8iXLen.v8f16(<8 x half>)
+define <1 x iXLen> @lrint_v1f16(<1 x half> %x) {
+; LE-I32-LABEL: lrint_v1f16:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r11, lr}
+; LE-I32-NEXT:    push {r11, lr}
+; LE-I32-NEXT:    vmov r0, s0
+; LE-I32-NEXT:    bl __aeabi_f2h
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    pop {r11, pc}
+;
+; LE-I64-LABEL: lrint_v1f16:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r11, lr}
+; LE-I64-NEXT:    push {r11, lr}
+; LE-I64-NEXT:    vmov r0, s0
+; LE-I64-NEXT:    bl __aeabi_f2h
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d0[0], r0
+; LE-I64-NEXT:    vmov.32 d0[1], r1
+; LE-I64-NEXT:    pop {r11, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v1f16:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r11, lr}
+; LE-I32-NEON-NEXT:    push {r11, lr}
+; LE-I32-NEON-NEXT:    vmov r0, s0
+; LE-I32-NEON-NEXT:    bl __aeabi_f2h
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v1f16:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r11, lr}
+; LE-I64-NEON-NEXT:    push {r11, lr}
+; LE-I64-NEON-NEXT:    vmov r0, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_f2h
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d0[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d0[1], r1
+; LE-I64-NEON-NEXT:    pop {r11, pc}
+;
+; BE-I32-LABEL: lrint_v1f16:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r11, lr}
+; BE-I32-NEXT:    push {r11, lr}
+; BE-I32-NEXT:    vmov r0, s0
+; BE-I32-NEXT:    bl __aeabi_f2h
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    pop {r11, pc}
+;
+; BE-I64-LABEL: lrint_v1f16:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r11, lr}
+; BE-I64-NEXT:    push {r11, lr}
+; BE-I64-NEXT:    vmov r0, s0
+; BE-I64-NEXT:    bl __aeabi_f2h
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEXT:    vrev64.32 d0, d16
+; BE-I64-NEXT:    pop {r11, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v1f16:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r11, lr}
+; BE-I32-NEON-NEXT:    push {r11, lr}
+; BE-I32-NEON-NEXT:    vmov r0, s0
+; BE-I32-NEON-NEXT:    bl __aeabi_f2h
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v1f16:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r11, lr}
+; BE-I64-NEON-NEXT:    push {r11, lr}
+; BE-I64-NEON-NEXT:    vmov r0, s0
+; BE-I64-NEON-NEXT:    bl __aeabi_f2h
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 d0, d16
+; BE-I64-NEON-NEXT:    pop {r11, pc}
+  %a = call <1 x iXLen> @llvm.lrint.v1iXLen.v1f16(<1 x half> %x)
+  ret <1 x iXLen> %a
+}
+declare <1 x iXLen> @llvm.lrint.v1iXLen.v1f16(<1 x half>)
 
-; define <16 x iXLen> @lrint_v16f16(<16 x half> %x) {
-;   %a = call <16 x iXLen> @llvm.lrint.v16iXLen.v16f16(<16 x half> %x)
-;   ret <16 x iXLen> %a
-; }
-; declare <16 x iXLen> @llvm.lrint.v16iXLen.v16f16(<16 x half>)
+define <2 x iXLen> @lrint_v2f16(<2 x half> %x) {
+; LE-I32-LABEL: lrint_v2f16:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r11, lr}
+; LE-I32-NEXT:    push {r11, lr}
+; LE-I32-NEXT:    .vsave {d8}
+; LE-I32-NEXT:    vpush {d8}
+; LE-I32-NEXT:    vmov r0, s0
+; LE-I32-NEXT:    vmov.f32 s16, s1
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov r1, s16
+; LE-I32-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEXT:    mov r0, r1
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEXT:    vorr d0, d8, d8
+; LE-I32-NEXT:    vpop {d8}
+; LE-I32-NEXT:    pop {r11, pc}
+;
+; LE-I64-LABEL: lrint_v2f16:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, r5, r11, lr}
+; LE-I64-NEXT:    push {r4, r5, r11, lr}
+; LE-I64-NEXT:    .vsave {d8, d9}
+; LE-I64-NEXT:    vpush {d8, d9}
+; LE-I64-NEXT:    vmov r0, s1
+; LE-I64-NEXT:    vmov.f32 s16, s0
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    mov r4, r0
+; LE-I64-NEXT:    vmov r0, s16
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    vmov.32 d9[0], r4
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    vmov.32 d9[1], r5
+; LE-I64-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEXT:    vorr q0, q4, q4
+; LE-I64-NEXT:    vpop {d8, d9}
+; LE-I64-NEXT:    pop {r4, r5, r11, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v2f16:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r11, lr}
+; LE-I32-NEON-NEXT:    push {r11, lr}
+; LE-I32-NEON-NEXT:    .vsave {d8}
+; LE-I32-NEON-NEXT:    vpush {d8}
+; LE-I32-NEON-NEXT:    vmov r0, s0
+; LE-I32-NEON-NEXT:    vmov.f32 s16, s1
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov r1, s16
+; LE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEON-NEXT:    mov r0, r1
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEON-NEXT:    vorr d0, d8, d8
+; LE-I32-NEON-NEXT:    vpop {d8}
+; LE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v2f16:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, r5, r11, lr}
+; LE-I64-NEON-NEXT:    push {r4, r5, r11, lr}
+; LE-I64-NEON-NEXT:    .vsave {d8, d9}
+; LE-I64-NEON-NEXT:    vpush {d8, d9}
+; LE-I64-NEON-NEXT:    vmov r0, s1
+; LE-I64-NEON-NEXT:    vmov.f32 s16, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    mov r4, r0
+; LE-I64-NEON-NEXT:    vmov r0, s16
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r4
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r5
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEON-NEXT:    vorr q0, q4, q4
+; LE-I64-NEON-NEXT:    vpop {d8, d9}
+; LE-I64-NEON-NEXT:    pop {r4, r5, r11, pc}
+;
+; BE-I32-LABEL: lrint_v2f16:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r11, lr}
+; BE-I32-NEXT:    push {r11, lr}
+; BE-I32-NEXT:    .vsave {d8}
+; BE-I32-NEXT:    vpush {d8}
+; BE-I32-NEXT:    vmov r0, s0
+; BE-I32-NEXT:    vmov.f32 s16, s1
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov r1, s16
+; BE-I32-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEXT:    mov r0, r1
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEXT:    vrev64.32 d0, d8
+; BE-I32-NEXT:    vpop {d8}
+; BE-I32-NEXT:    pop {r11, pc}
+;
+; BE-I64-LABEL: lrint_v2f16:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, r5, r11, lr}
+; BE-I64-NEXT:    push {r4, r5, r11, lr}
+; BE-I64-NEXT:    .vsave {d8}
+; BE-I64-NEXT:    vpush {d8}
+; BE-I64-NEXT:    vmov r0, s1
+; BE-I64-NEXT:    vmov.f32 s16, s0
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    mov r4, r0
+; BE-I64-NEXT:    vmov r0, s16
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    vmov.32 d8[0], r4
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    vmov.32 d8[1], r5
+; BE-I64-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEXT:    vrev64.32 d1, d8
+; BE-I64-NEXT:    vrev64.32 d0, d16
+; BE-I64-NEXT:    vpop {d8}
+; BE-I64-NEXT:    pop {r4, r5, r11, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v2f16:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r11, lr}
+; BE-I32-NEON-NEXT:    push {r11, lr}
+; BE-I32-NEON-NEXT:    .vsave {d8}
+; BE-I32-NEON-NEXT:    vpush {d8}
+; BE-I32-NEON-NEXT:    vmov r0, s0
+; BE-I32-NEON-NEXT:    vmov.f32 s16, s1
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov r1, s16
+; BE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEON-NEXT:    mov r0, r1
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEON-NEXT:    vrev64.32 d0, d8
+; BE-I32-NEON-NEXT:    vpop {d8}
+; BE-I32-NEON-NEXT:    pop {r11, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v2f16:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, r5, r11, lr}
+; BE-I64-NEON-NEXT:    push {r4, r5, r11, lr}
+; BE-I64-NEON-NEXT:    .vsave {d8}
+; BE-I64-NEON-NEXT:    vpush {d8}
+; BE-I64-NEON-NEXT:    vmov r0, s1
+; BE-I64-NEON-NEXT:    vmov.f32 s16, s0
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    mov r4, r0
+; BE-I64-NEON-NEXT:    vmov r0, s16
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r4
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r5
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 d1, d8
+; BE-I64-NEON-NEXT:    vrev64.32 d0, d16
+; BE-I64-NEON-NEXT:    vpop {d8}
+; BE-I64-NEON-NEXT:    pop {r4, r5, r11, pc}
+  %a = call <2 x iXLen> @llvm.lrint.v2iXLen.v2f16(<2 x half> %x)
+  ret <2 x iXLen> %a
+}
+declare <2 x iXLen> @llvm.lrint.v2iXLen.v2f16(<2 x half>)
 
-; define <32 x iXLen> @lrint_v32f16(<32 x half> %x) {
-;   %a = call <32 x iXLen> @llvm.lrint.v32iXLen.v32f16(<32 x half> %x)
-;   ret <32 x iXLen> %a
-; }
-; declare <32 x iXLen> @llvm.lrint.v32iXLen.v32f16(<32 x half>)
+define <4 x iXLen> @lrint_v4f16(<4 x half> %x) {
+; LE-I32-LABEL: lrint_v4f16:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r4, r5, r11, lr}
+; LE-I32-NEXT:    push {r4, r5, r11, lr}
+; LE-I32-NEXT:    .vsave {d8, d9, d10, d11}
+; LE-I32-NEXT:    vpush {d8, d9, d10, d11}
+; LE-I32-NEXT:    vmov r0, s3
+; LE-I32-NEXT:    vmov.f32 s16, s2
+; LE-I32-NEXT:    vmov.f32 s18, s1
+; LE-I32-NEXT:    vmov.f32 s20, s0
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    mov r4, r0
+; LE-I32-NEXT:    vmov r0, s16
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    mov r5, r0
+; LE-I32-NEXT:    vmov r0, s20
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov s0, r5
+; LE-I32-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEXT:    vmov r0, s18
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    vmov.32 d11[1], r4
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEXT:    vorr q0, q5, q5
+; LE-I32-NEXT:    vpop {d8, d9, d10, d11}
+; LE-I32-NEXT:    pop {r4, r5, r11, pc}
+;
+; LE-I64-LABEL: lrint_v4f16:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, r5, r6, r7, r11, lr}
+; LE-I64-NEXT:    push {r4, r5, r6, r7, r11, lr}
+; LE-I64-NEXT:    .vsave {d12, d13}
+; LE-I64-NEXT:    vpush {d12, d13}
+; LE-I64-NEXT:    .vsave {d8, d9, d10}
+; LE-I64-NEXT:    vpush {d8, d9, d10}
+; LE-I64-NEXT:    vmov r0, s1
+; LE-I64-NEXT:    vmov.f32 s16, s3
+; LE-I64-NEXT:    vmov.f32 s20, s2
+; LE-I64-NEXT:    vmov.f32 s18, s0
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    mov r5, r0
+; LE-I64-NEXT:    vmov r0, s18
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    mov r7, r0
+; LE-I64-NEXT:    vmov r0, s16
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r7
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    vmov r0, s20
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    vmov.32 d13[0], r5
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    vmov.32 d13[1], r4
+; LE-I64-NEXT:    vmov.32 d9[1], r6
+; LE-I64-NEXT:    vmov.32 d12[1], r7
+; LE-I64-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEXT:    vorr q0, q6, q6
+; LE-I64-NEXT:    vorr q1, q4, q4
+; LE-I64-NEXT:    vpop {d8, d9, d10}
+; LE-I64-NEXT:    vpop {d12, d13}
+; LE-I64-NEXT:    pop {r4, r5, r6, r7, r11, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v4f16:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r4, r5, r11, lr}
+; LE-I32-NEON-NEXT:    push {r4, r5, r11, lr}
+; LE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11}
+; LE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11}
+; LE-I32-NEON-NEXT:    vmov r0, s3
+; LE-I32-NEON-NEXT:    vmov.f32 s16, s2
+; LE-I32-NEON-NEXT:    vmov.f32 s18, s1
+; LE-I32-NEON-NEXT:    vmov.f32 s20, s0
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    mov r4, r0
+; LE-I32-NEON-NEXT:    vmov r0, s16
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    mov r5, r0
+; LE-I32-NEON-NEXT:    vmov r0, s20
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov s0, r5
+; LE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEON-NEXT:    vmov r0, s18
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    vmov.32 d11[1], r4
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEON-NEXT:    vorr q0, q5, q5
+; LE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11}
+; LE-I32-NEON-NEXT:    pop {r4, r5, r11, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v4f16:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r11, lr}
+; LE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r11, lr}
+; LE-I64-NEON-NEXT:    .vsave {d12, d13}
+; LE-I64-NEON-NEXT:    vpush {d12, d13}
+; LE-I64-NEON-NEXT:    .vsave {d8, d9, d10}
+; LE-I64-NEON-NEXT:    vpush {d8, d9, d10}
+; LE-I64-NEON-NEXT:    vmov r0, s1
+; LE-I64-NEON-NEXT:    vmov.f32 s16, s3
+; LE-I64-NEON-NEXT:    vmov.f32 s20, s2
+; LE-I64-NEON-NEXT:    vmov.f32 s18, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    mov r5, r0
+; LE-I64-NEON-NEXT:    vmov r0, s18
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    mov r7, r0
+; LE-I64-NEON-NEXT:    vmov r0, s16
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r7
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    vmov r0, s20
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r5
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r4
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r6
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r7
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r1
+; LE-I64-NEON-NEXT:    vorr q0, q6, q6
+; LE-I64-NEON-NEXT:    vorr q1, q4, q4
+; LE-I64-NEON-NEXT:    vpop {d8, d9, d10}
+; LE-I64-NEON-NEXT:    vpop {d12, d13}
+; LE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r11, pc}
+;
+; BE-I32-LABEL: lrint_v4f16:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r4, r5, r11, lr}
+; BE-I32-NEXT:    push {r4, r5, r11, lr}
+; BE-I32-NEXT:    .vsave {d8, d9, d10, d11}
+; BE-I32-NEXT:    vpush {d8, d9, d10, d11}
+; BE-I32-NEXT:    vmov r0, s3
+; BE-I32-NEXT:    vmov.f32 s16, s2
+; BE-I32-NEXT:    vmov.f32 s18, s1
+; BE-I32-NEXT:    vmov.f32 s20, s0
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    mov r4, r0
+; BE-I32-NEXT:    vmov r0, s16
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    mov r5, r0
+; BE-I32-NEXT:    vmov r0, s20
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov s0, r5
+; BE-I32-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEXT:    vmov r0, s18
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    vmov.32 d11[1], r4
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEXT:    vrev64.32 q0, q5
+; BE-I32-NEXT:    vpop {d8, d9, d10, d11}
+; BE-I32-NEXT:    pop {r4, r5, r11, pc}
+;
+; BE-I64-LABEL: lrint_v4f16:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, r5, r6, r7, r11, lr}
+; BE-I64-NEXT:    push {r4, r5, r6, r7, r11, lr}
+; BE-I64-NEXT:    .vsave {d8, d9, d10}
+; BE-I64-NEXT:    vpush {d8, d9, d10}
+; BE-I64-NEXT:    vmov r0, s1
+; BE-I64-NEXT:    vmov.f32 s16, s3
+; BE-I64-NEXT:    vmov.f32 s18, s2
+; BE-I64-NEXT:    vmov.f32 s20, s0
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    mov r5, r0
+; BE-I64-NEXT:    vmov r0, s20
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    mov r7, r0
+; BE-I64-NEXT:    vmov r0, s16
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov s0, r7
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    vmov r0, s18
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    vmov.32 d9[0], r5
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    vmov.32 d9[1], r4
+; BE-I64-NEXT:    vmov.32 d8[1], r6
+; BE-I64-NEXT:    vmov.32 d10[1], r7
+; BE-I64-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEXT:    vrev64.32 d1, d9
+; BE-I64-NEXT:    vrev64.32 d3, d8
+; BE-I64-NEXT:    vrev64.32 d0, d10
+; BE-I64-NEXT:    vrev64.32 d2, d16
+; BE-I64-NEXT:    vpop {d8, d9, d10}
+; BE-I64-NEXT:    pop {r4, r5, r6, r7, r11, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v4f16:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r4, r5, r11, lr}
+; BE-I32-NEON-NEXT:    push {r4, r5, r11, lr}
+; BE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11}
+; BE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11}
+; BE-I32-NEON-NEXT:    vmov r0, s3
+; BE-I32-NEON-NEXT:    vmov.f32 s16, s2
+; BE-I32-NEON-NEXT:    vmov.f32 s18, s1
+; BE-I32-NEON-NEXT:    vmov.f32 s20, s0
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    mov r4, r0
+; BE-I32-NEON-NEXT:    vmov r0, s16
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    mov r5, r0
+; BE-I32-NEON-NEXT:    vmov r0, s20
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov s0, r5
+; BE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEON-NEXT:    vmov r0, s18
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    vmov.32 d11[1], r4
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEON-NEXT:    vrev64.32 q0, q5
+; BE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11}
+; BE-I32-NEON-NEXT:    pop {r4, r5, r11, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v4f16:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r11, lr}
+; BE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r11, lr}
+; BE-I64-NEON-NEXT:    .vsave {d8, d9, d10}
+; BE-I64-NEON-NEXT:    vpush {d8, d9, d10}
+; BE-I64-NEON-NEXT:    vmov r0, s1
+; BE-I64-NEON-NEXT:    vmov.f32 s16, s3
+; BE-I64-NEON-NEXT:    vmov.f32 s18, s2
+; BE-I64-NEON-NEXT:    vmov.f32 s20, s0
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    mov r5, r0
+; BE-I64-NEON-NEXT:    vmov r0, s20
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    mov r7, r0
+; BE-I64-NEON-NEXT:    vmov r0, s16
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov s0, r7
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    vmov r0, s18
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r5
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r6
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r7
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 d1, d9
+; BE-I64-NEON-NEXT:    vrev64.32 d3, d8
+; BE-I64-NEON-NEXT:    vrev64.32 d0, d10
+; BE-I64-NEON-NEXT:    vrev64.32 d2, d16
+; BE-I64-NEON-NEXT:    vpop {d8, d9, d10}
+; BE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r11, pc}
+  %a = call <4 x iXLen> @llvm.lrint.v4iXLen.v4f16(<4 x half> %x)
+  ret <4 x iXLen> %a
+}
+declare <4 x iXLen> @llvm.lrint.v4iXLen.v4f16(<4 x half>)
+
+define <8 x iXLen> @lrint_v8f16(<8 x half> %x) {
+; LE-I32-LABEL: lrint_v8f16:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r4, r5, r6, r7, r8, r9, r11, lr}
+; LE-I32-NEXT:    push {r4, r5, r6, r7, r8, r9, r11, lr}
+; LE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14}
+; LE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14}
+; LE-I32-NEXT:    vmov r0, s7
+; LE-I32-NEXT:    vmov.f32 s18, s6
+; LE-I32-NEXT:    vmov.f32 s16, s5
+; LE-I32-NEXT:    vmov.f32 s20, s4
+; LE-I32-NEXT:    vmov.f32 s22, s3
+; LE-I32-NEXT:    vmov.f32 s24, s2
+; LE-I32-NEXT:    vmov.f32 s26, s1
+; LE-I32-NEXT:    vmov.f32 s28, s0
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    mov r8, r0
+; LE-I32-NEXT:    vmov r0, s26
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    mov r9, r0
+; LE-I32-NEXT:    vmov r0, s22
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    mov r6, r0
+; LE-I32-NEXT:    vmov r0, s28
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    mov r7, r0
+; LE-I32-NEXT:    vmov r0, s24
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    mov r4, r0
+; LE-I32-NEXT:    vmov r0, s18
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    mov r5, r0
+; LE-I32-NEXT:    vmov r0, s20
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov s0, r5
+; LE-I32-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov s0, r4
+; LE-I32-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov s0, r7
+; LE-I32-NEXT:    vmov.32 d13[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov s0, r6
+; LE-I32-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov s0, r9
+; LE-I32-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEXT:    vmov r0, s16
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    vmov.32 d11[1], r8
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEXT:    vorr q0, q6, q6
+; LE-I32-NEXT:    vorr q1, q5, q5
+; LE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14}
+; LE-I32-NEXT:    pop {r4, r5, r6, r7, r8, r9, r11, pc}
+;
+; LE-I64-LABEL: lrint_v8f16:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    .pad #4
+; LE-I64-NEXT:    sub sp, sp, #4
+; LE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    .pad #8
+; LE-I64-NEXT:    sub sp, sp, #8
+; LE-I64-NEXT:    vmov r0, s1
+; LE-I64-NEXT:    vstr s6, [sp, #4] @ 4-byte Spill
+; LE-I64-NEXT:    vmov.f32 s16, s7
+; LE-I64-NEXT:    vmov.f32 s18, s5
+; LE-I64-NEXT:    vmov.f32 s20, s4
+; LE-I64-NEXT:    vmov.f32 s22, s3
+; LE-I64-NEXT:    vmov.f32 s24, s2
+; LE-I64-NEXT:    vmov.f32 s26, s0
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    mov r9, r0
+; LE-I64-NEXT:    vmov r0, s26
+; LE-I64-NEXT:    str r1, [sp] @ 4-byte Spill
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    mov r10, r0
+; LE-I64-NEXT:    vmov r0, s22
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    mov r5, r0
+; LE-I64-NEXT:    vmov r0, s24
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    mov r7, r0
+; LE-I64-NEXT:    vmov r0, s18
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    mov r6, r0
+; LE-I64-NEXT:    vmov r0, s20
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    mov r4, r0
+; LE-I64-NEXT:    vmov r0, s16
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r4
+; LE-I64-NEXT:    mov r11, r1
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r6
+; LE-I64-NEXT:    mov r8, r1
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r7
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r5
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r10
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vldr s0, [sp, #4] @ 4-byte Reload
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    vmov r0, s0
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    vmov.32 d9[0], r9
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    ldr r0, [sp] @ 4-byte Reload
+; LE-I64-NEXT:    vmov.32 d15[1], r5
+; LE-I64-NEXT:    vmov.32 d9[1], r0
+; LE-I64-NEXT:    vmov.32 d13[1], r6
+; LE-I64-NEXT:    vmov.32 d11[1], r11
+; LE-I64-NEXT:    vmov.32 d8[1], r4
+; LE-I64-NEXT:    vmov.32 d14[1], r7
+; LE-I64-NEXT:    vorr q0, q4, q4
+; LE-I64-NEXT:    vmov.32 d12[1], r8
+; LE-I64-NEXT:    vorr q1, q7, q7
+; LE-I64-NEXT:    vmov.32 d10[1], r1
+; LE-I64-NEXT:    vorr q2, q6, q6
+; LE-I64-NEXT:    vorr q3, q5, q5
+; LE-I64-NEXT:    add sp, sp, #8
+; LE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    add sp, sp, #4
+; LE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v8f16:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r11, lr}
+; LE-I32-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r11, lr}
+; LE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14}
+; LE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14}
+; LE-I32-NEON-NEXT:    vmov r0, s7
+; LE-I32-NEON-NEXT:    vmov.f32 s18, s6
+; LE-I32-NEON-NEXT:    vmov.f32 s16, s5
+; LE-I32-NEON-NEXT:    vmov.f32 s20, s4
+; LE-I32-NEON-NEXT:    vmov.f32 s22, s3
+; LE-I32-NEON-NEXT:    vmov.f32 s24, s2
+; LE-I32-NEON-NEXT:    vmov.f32 s26, s1
+; LE-I32-NEON-NEXT:    vmov.f32 s28, s0
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    mov r8, r0
+; LE-I32-NEON-NEXT:    vmov r0, s26
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    mov r9, r0
+; LE-I32-NEON-NEXT:    vmov r0, s22
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    mov r6, r0
+; LE-I32-NEON-NEXT:    vmov r0, s28
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    mov r7, r0
+; LE-I32-NEON-NEXT:    vmov r0, s24
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    mov r4, r0
+; LE-I32-NEON-NEXT:    vmov r0, s18
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    mov r5, r0
+; LE-I32-NEON-NEXT:    vmov r0, s20
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov s0, r5
+; LE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov s0, r4
+; LE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov s0, r7
+; LE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov s0, r6
+; LE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov s0, r9
+; LE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEON-NEXT:    vmov r0, s16
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    vmov.32 d11[1], r8
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEON-NEXT:    vorr q0, q6, q6
+; LE-I32-NEON-NEXT:    vorr q1, q5, q5
+; LE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14}
+; LE-I32-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r11, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v8f16:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    .pad #4
+; LE-I64-NEON-NEXT:    sub sp, sp, #4
+; LE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    .pad #8
+; LE-I64-NEON-NEXT:    sub sp, sp, #8
+; LE-I64-NEON-NEXT:    vmov r0, s1
+; LE-I64-NEON-NEXT:    vstr s6, [sp, #4] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vmov.f32 s16, s7
+; LE-I64-NEON-NEXT:    vmov.f32 s18, s5
+; LE-I64-NEON-NEXT:    vmov.f32 s20, s4
+; LE-I64-NEON-NEXT:    vmov.f32 s22, s3
+; LE-I64-NEON-NEXT:    vmov.f32 s24, s2
+; LE-I64-NEON-NEXT:    vmov.f32 s26, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    mov r9, r0
+; LE-I64-NEON-NEXT:    vmov r0, s26
+; LE-I64-NEON-NEXT:    str r1, [sp] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    mov r10, r0
+; LE-I64-NEON-NEXT:    vmov r0, s22
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    mov r5, r0
+; LE-I64-NEON-NEXT:    vmov r0, s24
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    mov r7, r0
+; LE-I64-NEON-NEXT:    vmov r0, s18
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    mov r6, r0
+; LE-I64-NEON-NEXT:    vmov r0, s20
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    mov r4, r0
+; LE-I64-NEON-NEXT:    vmov r0, s16
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r4
+; LE-I64-NEON-NEXT:    mov r11, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r6
+; LE-I64-NEON-NEXT:    mov r8, r1
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r7
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r5
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r10
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vldr s0, [sp, #4] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    vmov r0, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r9
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r5
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r6
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r11
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r4
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r7
+; LE-I64-NEON-NEXT:    vorr q0, q4, q4
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r8
+; LE-I64-NEON-NEXT:    vorr q1, q7, q7
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r1
+; LE-I64-NEON-NEXT:    vorr q2, q6, q6
+; LE-I64-NEON-NEXT:    vorr q3, q5, q5
+; LE-I64-NEON-NEXT:    add sp, sp, #8
+; LE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    add sp, sp, #4
+; LE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-LABEL: lrint_v8f16:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r4, r5, r6, r7, r8, r9, r11, lr}
+; BE-I32-NEXT:    push {r4, r5, r6, r7, r8, r9, r11, lr}
+; BE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14}
+; BE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14}
+; BE-I32-NEXT:    vmov r0, s1
+; BE-I32-NEXT:    vmov.f32 s18, s7
+; BE-I32-NEXT:    vmov.f32 s20, s6
+; BE-I32-NEXT:    vmov.f32 s16, s5
+; BE-I32-NEXT:    vmov.f32 s22, s4
+; BE-I32-NEXT:    vmov.f32 s24, s3
+; BE-I32-NEXT:    vmov.f32 s26, s2
+; BE-I32-NEXT:    vmov.f32 s28, s0
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    mov r8, r0
+; BE-I32-NEXT:    vmov r0, s24
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    mov r9, r0
+; BE-I32-NEXT:    vmov r0, s18
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    mov r6, r0
+; BE-I32-NEXT:    vmov r0, s26
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    mov r7, r0
+; BE-I32-NEXT:    vmov r0, s20
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    mov r4, r0
+; BE-I32-NEXT:    vmov r0, s28
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    mov r5, r0
+; BE-I32-NEXT:    vmov r0, s22
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov s0, r5
+; BE-I32-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov s0, r4
+; BE-I32-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov s0, r7
+; BE-I32-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov s0, r6
+; BE-I32-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov s0, r9
+; BE-I32-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEXT:    vmov r0, s16
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    vmov.32 d12[1], r8
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEXT:    vrev64.32 q0, q6
+; BE-I32-NEXT:    vrev64.32 q1, q5
+; BE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14}
+; BE-I32-NEXT:    pop {r4, r5, r6, r7, r8, r9, r11, pc}
+;
+; BE-I64-LABEL: lrint_v8f16:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    .pad #4
+; BE-I64-NEXT:    sub sp, sp, #4
+; BE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14}
+; BE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14}
+; BE-I64-NEXT:    .pad #8
+; BE-I64-NEXT:    sub sp, sp, #8
+; BE-I64-NEXT:    vmov r0, s1
+; BE-I64-NEXT:    vmov.f32 s18, s7
+; BE-I64-NEXT:    vmov.f32 s16, s6
+; BE-I64-NEXT:    vmov.f32 s20, s5
+; BE-I64-NEXT:    vmov.f32 s22, s4
+; BE-I64-NEXT:    vmov.f32 s24, s3
+; BE-I64-NEXT:    vmov.f32 s26, s2
+; BE-I64-NEXT:    vmov.f32 s28, s0
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    mov r9, r0
+; BE-I64-NEXT:    vmov r0, s28
+; BE-I64-NEXT:    str r1, [sp, #4] @ 4-byte Spill
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    mov r10, r0
+; BE-I64-NEXT:    vmov r0, s24
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    mov r5, r0
+; BE-I64-NEXT:    vmov r0, s26
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    mov r7, r0
+; BE-I64-NEXT:    vmov r0, s20
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    mov r6, r0
+; BE-I64-NEXT:    vmov r0, s22
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    mov r4, r0
+; BE-I64-NEXT:    vmov r0, s18
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov s0, r4
+; BE-I64-NEXT:    mov r11, r1
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov s0, r6
+; BE-I64-NEXT:    mov r8, r1
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov s0, r7
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov s0, r5
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov s0, r10
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    vmov r0, s16
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    vmov.32 d8[0], r9
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #4] @ 4-byte Reload
+; BE-I64-NEXT:    vmov.32 d13[1], r5
+; BE-I64-NEXT:    vmov.32 d8[1], r0
+; BE-I64-NEXT:    vmov.32 d11[1], r6
+; BE-I64-NEXT:    vmov.32 d9[1], r11
+; BE-I64-NEXT:    vmov.32 d14[1], r4
+; BE-I64-NEXT:    vmov.32 d12[1], r7
+; BE-I64-NEXT:    vmov.32 d10[1], r8
+; BE-I64-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEXT:    vrev64.32 d1, d8
+; BE-I64-NEXT:    vrev64.32 d3, d13
+; BE-I64-NEXT:    vrev64.32 d5, d11
+; BE-I64-NEXT:    vrev64.32 d7, d9
+; BE-I64-NEXT:    vrev64.32 d0, d14
+; BE-I64-NEXT:    vrev64.32 d2, d12
+; BE-I64-NEXT:    vrev64.32 d4, d10
+; BE-I64-NEXT:    vrev64.32 d6, d16
+; BE-I64-NEXT:    add sp, sp, #8
+; BE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14}
+; BE-I64-NEXT:    add sp, sp, #4
+; BE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v8f16:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r11, lr}
+; BE-I32-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r11, lr}
+; BE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14}
+; BE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14}
+; BE-I32-NEON-NEXT:    vmov r0, s1
+; BE-I32-NEON-NEXT:    vmov.f32 s18, s7
+; BE-I32-NEON-NEXT:    vmov.f32 s20, s6
+; BE-I32-NEON-NEXT:    vmov.f32 s16, s5
+; BE-I32-NEON-NEXT:    vmov.f32 s22, s4
+; BE-I32-NEON-NEXT:    vmov.f32 s24, s3
+; BE-I32-NEON-NEXT:    vmov.f32 s26, s2
+; BE-I32-NEON-NEXT:    vmov.f32 s28, s0
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    mov r8, r0
+; BE-I32-NEON-NEXT:    vmov r0, s24
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    mov r9, r0
+; BE-I32-NEON-NEXT:    vmov r0, s18
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    mov r6, r0
+; BE-I32-NEON-NEXT:    vmov r0, s26
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    mov r7, r0
+; BE-I32-NEON-NEXT:    vmov r0, s20
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    mov r4, r0
+; BE-I32-NEON-NEXT:    vmov r0, s28
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    mov r5, r0
+; BE-I32-NEON-NEXT:    vmov r0, s22
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov s0, r5
+; BE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov s0, r4
+; BE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov s0, r7
+; BE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov s0, r6
+; BE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov s0, r9
+; BE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEON-NEXT:    vmov r0, s16
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    vmov.32 d12[1], r8
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEON-NEXT:    vrev64.32 q0, q6
+; BE-I32-NEON-NEXT:    vrev64.32 q1, q5
+; BE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14}
+; BE-I32-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r11, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v8f16:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    .pad #4
+; BE-I64-NEON-NEXT:    sub sp, sp, #4
+; BE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14}
+; BE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14}
+; BE-I64-NEON-NEXT:    .pad #8
+; BE-I64-NEON-NEXT:    sub sp, sp, #8
+; BE-I64-NEON-NEXT:    vmov r0, s1
+; BE-I64-NEON-NEXT:    vmov.f32 s18, s7
+; BE-I64-NEON-NEXT:    vmov.f32 s16, s6
+; BE-I64-NEON-NEXT:    vmov.f32 s20, s5
+; BE-I64-NEON-NEXT:    vmov.f32 s22, s4
+; BE-I64-NEON-NEXT:    vmov.f32 s24, s3
+; BE-I64-NEON-NEXT:    vmov.f32 s26, s2
+; BE-I64-NEON-NEXT:    vmov.f32 s28, s0
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    mov r9, r0
+; BE-I64-NEON-NEXT:    vmov r0, s28
+; BE-I64-NEON-NEXT:    str r1, [sp, #4] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    mov r10, r0
+; BE-I64-NEON-NEXT:    vmov r0, s24
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    mov r5, r0
+; BE-I64-NEON-NEXT:    vmov r0, s26
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    mov r7, r0
+; BE-I64-NEON-NEXT:    vmov r0, s20
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    mov r6, r0
+; BE-I64-NEON-NEXT:    vmov r0, s22
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    mov r4, r0
+; BE-I64-NEON-NEXT:    vmov r0, s18
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov s0, r4
+; BE-I64-NEON-NEXT:    mov r11, r1
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov s0, r6
+; BE-I64-NEON-NEXT:    mov r8, r1
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov s0, r7
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov s0, r5
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov s0, r10
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    vmov r0, s16
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r9
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #4] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r5
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r6
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r11
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r4
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r7
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r8
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 d1, d8
+; BE-I64-NEON-NEXT:    vrev64.32 d3, d13
+; BE-I64-NEON-NEXT:    vrev64.32 d5, d11
+; BE-I64-NEON-NEXT:    vrev64.32 d7, d9
+; BE-I64-NEON-NEXT:    vrev64.32 d0, d14
+; BE-I64-NEON-NEXT:    vrev64.32 d2, d12
+; BE-I64-NEON-NEXT:    vrev64.32 d4, d10
+; BE-I64-NEON-NEXT:    vrev64.32 d6, d16
+; BE-I64-NEON-NEXT:    add sp, sp, #8
+; BE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14}
+; BE-I64-NEON-NEXT:    add sp, sp, #4
+; BE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <8 x iXLen> @llvm.lrint.v8iXLen.v8f16(<8 x half> %x)
+  ret <8 x iXLen> %a
+}
+declare <8 x iXLen> @llvm.lrint.v8iXLen.v8f16(<8 x half>)
+
+define <16 x iXLen> @lrint_v16f16(<16 x half> %x) {
+; LE-I32-LABEL: lrint_v16f16:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I32-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    .pad #8
+; LE-I32-NEXT:    sub sp, sp, #8
+; LE-I32-NEXT:    vmov r0, s15
+; LE-I32-NEXT:    vstr s13, [sp, #4] @ 4-byte Spill
+; LE-I32-NEXT:    vmov.f32 s26, s14
+; LE-I32-NEXT:    vstr s0, [sp] @ 4-byte Spill
+; LE-I32-NEXT:    vmov.f32 s20, s12
+; LE-I32-NEXT:    vmov.f32 s22, s11
+; LE-I32-NEXT:    vmov.f32 s18, s10
+; LE-I32-NEXT:    vmov.f32 s17, s9
+; LE-I32-NEXT:    vmov.f32 s24, s8
+; LE-I32-NEXT:    vmov.f32 s19, s7
+; LE-I32-NEXT:    vmov.f32 s30, s6
+; LE-I32-NEXT:    vmov.f32 s21, s5
+; LE-I32-NEXT:    vmov.f32 s16, s4
+; LE-I32-NEXT:    vmov.f32 s23, s3
+; LE-I32-NEXT:    vmov.f32 s28, s2
+; LE-I32-NEXT:    vmov.f32 s25, s1
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    mov r8, r0
+; LE-I32-NEXT:    vmov r0, s17
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    mov r9, r0
+; LE-I32-NEXT:    vmov r0, s22
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    mov r10, r0
+; LE-I32-NEXT:    vmov r0, s21
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    mov r7, r0
+; LE-I32-NEXT:    vmov r0, s19
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    mov r4, r0
+; LE-I32-NEXT:    vmov r0, s25
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    mov r5, r0
+; LE-I32-NEXT:    vmov r0, s23
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    mov r6, r0
+; LE-I32-NEXT:    vmov r0, s20
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEXT:    vmov r0, s26
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEXT:    vmov r0, s24
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEXT:    vmov r0, s18
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d13[0], r0
+; LE-I32-NEXT:    vmov r0, s16
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEXT:    vmov r0, s30
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEXT:    vmov r0, s28
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vldr s0, [sp] @ 4-byte Reload
+; LE-I32-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEXT:    vmov r0, s0
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov s0, r6
+; LE-I32-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov s0, r5
+; LE-I32-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov s0, r4
+; LE-I32-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov s0, r7
+; LE-I32-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov s0, r10
+; LE-I32-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov s0, r9
+; LE-I32-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vldr s0, [sp, #4] @ 4-byte Reload
+; LE-I32-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEXT:    vmov r0, s0
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    vmov.32 d11[1], r8
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEXT:    vorr q0, q7, q7
+; LE-I32-NEXT:    vorr q1, q4, q4
+; LE-I32-NEXT:    vorr q2, q6, q6
+; LE-I32-NEXT:    vorr q3, q5, q5
+; LE-I32-NEXT:    add sp, sp, #8
+; LE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; LE-I64-LABEL: lrint_v16f16:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    .pad #4
+; LE-I64-NEXT:    sub sp, sp, #4
+; LE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    .pad #120
+; LE-I64-NEXT:    sub sp, sp, #120
+; LE-I64-NEXT:    mov r11, r0
+; LE-I64-NEXT:    vmov r0, s7
+; LE-I64-NEXT:    vstr s15, [sp, #24] @ 4-byte Spill
+; LE-I64-NEXT:    vmov.f32 s23, s13
+; LE-I64-NEXT:    vstr s14, [sp, #100] @ 4-byte Spill
+; LE-I64-NEXT:    vmov.f32 s25, s12
+; LE-I64-NEXT:    vmov.f32 s27, s11
+; LE-I64-NEXT:    vstr s10, [sp, #104] @ 4-byte Spill
+; LE-I64-NEXT:    vstr s9, [sp, #108] @ 4-byte Spill
+; LE-I64-NEXT:    vmov.f32 s24, s8
+; LE-I64-NEXT:    vmov.f32 s19, s6
+; LE-I64-NEXT:    vmov.f32 s29, s5
+; LE-I64-NEXT:    vmov.f32 s17, s4
+; LE-I64-NEXT:    vmov.f32 s16, s3
+; LE-I64-NEXT:    vmov.f32 s21, s2
+; LE-I64-NEXT:    vmov.f32 s26, s1
+; LE-I64-NEXT:    vmov.f32 s18, s0
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    mov r7, r0
+; LE-I64-NEXT:    vmov r0, s25
+; LE-I64-NEXT:    str r1, [sp, #56] @ 4-byte Spill
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    mov r5, r0
+; LE-I64-NEXT:    vmov r0, s27
+; LE-I64-NEXT:    str r1, [sp, #116] @ 4-byte Spill
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    mov r6, r0
+; LE-I64-NEXT:    vmov r0, s29
+; LE-I64-NEXT:    str r1, [sp, #112] @ 4-byte Spill
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    vmov r0, s23
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    add lr, sp, #80
+; LE-I64-NEXT:    vmov.32 d17[0], r6
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    mov r6, r0
+; LE-I64-NEXT:    vmov r0, s17
+; LE-I64-NEXT:    vmov r8, s21
+; LE-I64-NEXT:    str r1, [sp, #76] @ 4-byte Spill
+; LE-I64-NEXT:    vmov r10, s19
+; LE-I64-NEXT:    vmov.32 d10[0], r5
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    add lr, sp, #40
+; LE-I64-NEXT:    vmov.32 d11[0], r6
+; LE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    mov r0, r10
+; LE-I64-NEXT:    mov r9, r1
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    vmov.32 d11[0], r7
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    mov r0, r8
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    mov r6, r0
+; LE-I64-NEXT:    ldr r0, [sp, #56] @ 4-byte Reload
+; LE-I64-NEXT:    vmov.32 d11[1], r0
+; LE-I64-NEXT:    vmov r0, s18
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    mov r5, r0
+; LE-I64-NEXT:    vmov r0, s16
+; LE-I64-NEXT:    vmov.32 d10[1], r7
+; LE-I64-NEXT:    add lr, sp, #56
+; LE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    vmov.32 d15[1], r4
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    vmov r0, s26
+; LE-I64-NEXT:    add lr, sp, #24
+; LE-I64-NEXT:    vmov r8, s24
+; LE-I64-NEXT:    vmov.32 d14[1], r9
+; LE-I64-NEXT:    mov r10, r1
+; LE-I64-NEXT:    vmov s24, r5
+; LE-I64-NEXT:    vldr s0, [sp, #24] @ 4-byte Reload
+; LE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEXT:    vmov r7, s0
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov.f32 s0, s24
+; LE-I64-NEXT:    vmov s22, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s22
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    vmov s24, r6
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    mov r0, r7
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov.f32 s0, s24
+; LE-I64-NEXT:    vmov s22, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s22
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    add lr, sp, #8
+; LE-I64-NEXT:    mov r9, r1
+; LE-I64-NEXT:    vmov.32 d15[1], r6
+; LE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    mov r0, r8
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vldr s0, [sp, #100] @ 4-byte Reload
+; LE-I64-NEXT:    mov r7, r0
+; LE-I64-NEXT:    vmov.32 d14[1], r5
+; LE-I64-NEXT:    vmov r0, s0
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vldr s0, [sp, #104] @ 4-byte Reload
+; LE-I64-NEXT:    vmov s20, r0
+; LE-I64-NEXT:    vmov.32 d13[1], r6
+; LE-I64-NEXT:    vmov r4, s0
+; LE-I64-NEXT:    vldr s0, [sp, #108] @ 4-byte Reload
+; LE-I64-NEXT:    vmov r0, s0
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov.f32 s0, s20
+; LE-I64-NEXT:    vmov s16, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    vmov s18, r7
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    mov r0, r4
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov.f32 s0, s18
+; LE-I64-NEXT:    vmov s16, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d11[1], r6
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #80
+; LE-I64-NEXT:    vmov.32 d10[1], r4
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #40
+; LE-I64-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #8
+; LE-I64-NEXT:    vmov.32 d16[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #76] @ 4-byte Reload
+; LE-I64-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #24
+; LE-I64-NEXT:    vmov.32 d19[1], r0
+; LE-I64-NEXT:    ldr r0, [sp, #116] @ 4-byte Reload
+; LE-I64-NEXT:    vmov.32 d21[1], r10
+; LE-I64-NEXT:    vmov.32 d18[1], r0
+; LE-I64-NEXT:    ldr r0, [sp, #112] @ 4-byte Reload
+; LE-I64-NEXT:    vmov.32 d12[1], r5
+; LE-I64-NEXT:    vmov.32 d17[1], r0
+; LE-I64-NEXT:    add r0, r11, #64
+; LE-I64-NEXT:    vmov.32 d16[1], r1
+; LE-I64-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-I64-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-I64-NEXT:    vmov.32 d20[1], r9
+; LE-I64-NEXT:    vst1.64 {d12, d13}, [r0:128]
+; LE-I64-NEXT:    vst1.64 {d14, d15}, [r11:128]!
+; LE-I64-NEXT:    vst1.64 {d20, d21}, [r11:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #56
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r11:128]
+; LE-I64-NEXT:    add sp, sp, #120
+; LE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    add sp, sp, #4
+; LE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v16f16:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I32-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; LE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    .pad #8
+; LE-I32-NEON-NEXT:    sub sp, sp, #8
+; LE-I32-NEON-NEXT:    vmov r0, s15
+; LE-I32-NEON-NEXT:    vstr s13, [sp, #4] @ 4-byte Spill
+; LE-I32-NEON-NEXT:    vmov.f32 s26, s14
+; LE-I32-NEON-NEXT:    vstr s0, [sp] @ 4-byte Spill
+; LE-I32-NEON-NEXT:    vmov.f32 s20, s12
+; LE-I32-NEON-NEXT:    vmov.f32 s22, s11
+; LE-I32-NEON-NEXT:    vmov.f32 s18, s10
+; LE-I32-NEON-NEXT:    vmov.f32 s17, s9
+; LE-I32-NEON-NEXT:    vmov.f32 s24, s8
+; LE-I32-NEON-NEXT:    vmov.f32 s19, s7
+; LE-I32-NEON-NEXT:    vmov.f32 s30, s6
+; LE-I32-NEON-NEXT:    vmov.f32 s21, s5
+; LE-I32-NEON-NEXT:    vmov.f32 s16, s4
+; LE-I32-NEON-NEXT:    vmov.f32 s23, s3
+; LE-I32-NEON-NEXT:    vmov.f32 s28, s2
+; LE-I32-NEON-NEXT:    vmov.f32 s25, s1
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    mov r8, r0
+; LE-I32-NEON-NEXT:    vmov r0, s17
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    mov r9, r0
+; LE-I32-NEON-NEXT:    vmov r0, s22
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    mov r10, r0
+; LE-I32-NEON-NEXT:    vmov r0, s21
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    mov r7, r0
+; LE-I32-NEON-NEXT:    vmov r0, s19
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    mov r4, r0
+; LE-I32-NEON-NEXT:    vmov r0, s25
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    mov r5, r0
+; LE-I32-NEON-NEXT:    vmov r0, s23
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    mov r6, r0
+; LE-I32-NEON-NEXT:    vmov r0, s20
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEON-NEXT:    vmov r0, s26
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEON-NEXT:    vmov r0, s24
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEON-NEXT:    vmov r0, s18
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I32-NEON-NEXT:    vmov r0, s16
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEON-NEXT:    vmov r0, s30
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEON-NEXT:    vmov r0, s28
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vldr s0, [sp] @ 4-byte Reload
+; LE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEON-NEXT:    vmov r0, s0
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov s0, r6
+; LE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov s0, r5
+; LE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov s0, r4
+; LE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov s0, r7
+; LE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov s0, r10
+; LE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov s0, r9
+; LE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vldr s0, [sp, #4] @ 4-byte Reload
+; LE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEON-NEXT:    vmov r0, s0
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    vmov.32 d11[1], r8
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEON-NEXT:    vorr q0, q7, q7
+; LE-I32-NEON-NEXT:    vorr q1, q4, q4
+; LE-I32-NEON-NEXT:    vorr q2, q6, q6
+; LE-I32-NEON-NEXT:    vorr q3, q5, q5
+; LE-I32-NEON-NEXT:    add sp, sp, #8
+; LE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v16f16:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    .pad #4
+; LE-I64-NEON-NEXT:    sub sp, sp, #4
+; LE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    .pad #120
+; LE-I64-NEON-NEXT:    sub sp, sp, #120
+; LE-I64-NEON-NEXT:    mov r11, r0
+; LE-I64-NEON-NEXT:    vmov r0, s7
+; LE-I64-NEON-NEXT:    vstr s15, [sp, #24] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vmov.f32 s23, s13
+; LE-I64-NEON-NEXT:    vstr s14, [sp, #100] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vmov.f32 s25, s12
+; LE-I64-NEON-NEXT:    vmov.f32 s27, s11
+; LE-I64-NEON-NEXT:    vstr s10, [sp, #104] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vstr s9, [sp, #108] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vmov.f32 s24, s8
+; LE-I64-NEON-NEXT:    vmov.f32 s19, s6
+; LE-I64-NEON-NEXT:    vmov.f32 s29, s5
+; LE-I64-NEON-NEXT:    vmov.f32 s17, s4
+; LE-I64-NEON-NEXT:    vmov.f32 s16, s3
+; LE-I64-NEON-NEXT:    vmov.f32 s21, s2
+; LE-I64-NEON-NEXT:    vmov.f32 s26, s1
+; LE-I64-NEON-NEXT:    vmov.f32 s18, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    mov r7, r0
+; LE-I64-NEON-NEXT:    vmov r0, s25
+; LE-I64-NEON-NEXT:    str r1, [sp, #56] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    mov r5, r0
+; LE-I64-NEON-NEXT:    vmov r0, s27
+; LE-I64-NEON-NEXT:    str r1, [sp, #116] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    mov r6, r0
+; LE-I64-NEON-NEXT:    vmov r0, s29
+; LE-I64-NEON-NEXT:    str r1, [sp, #112] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    vmov r0, s23
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    add lr, sp, #80
+; LE-I64-NEON-NEXT:    vmov.32 d17[0], r6
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    mov r6, r0
+; LE-I64-NEON-NEXT:    vmov r0, s17
+; LE-I64-NEON-NEXT:    vmov r8, s21
+; LE-I64-NEON-NEXT:    str r1, [sp, #76] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vmov r10, s19
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r5
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    add lr, sp, #40
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r6
+; LE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r10
+; LE-I64-NEON-NEXT:    mov r9, r1
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r7
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r8
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    mov r6, r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #56] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-I64-NEON-NEXT:    vmov r0, s18
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    mov r5, r0
+; LE-I64-NEON-NEXT:    vmov r0, s16
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r7
+; LE-I64-NEON-NEXT:    add lr, sp, #56
+; LE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r4
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    vmov r0, s26
+; LE-I64-NEON-NEXT:    add lr, sp, #24
+; LE-I64-NEON-NEXT:    vmov r8, s24
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r9
+; LE-I64-NEON-NEXT:    mov r10, r1
+; LE-I64-NEON-NEXT:    vmov s24, r5
+; LE-I64-NEON-NEXT:    vldr s0, [sp, #24] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    vmov r7, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s24
+; LE-I64-NEON-NEXT:    vmov s22, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s22
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    vmov s24, r6
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r7
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s24
+; LE-I64-NEON-NEXT:    vmov s22, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s22
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #8
+; LE-I64-NEON-NEXT:    mov r9, r1
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r6
+; LE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r8
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vldr s0, [sp, #100] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    mov r7, r0
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r5
+; LE-I64-NEON-NEXT:    vmov r0, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vldr s0, [sp, #104] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov s20, r0
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r6
+; LE-I64-NEON-NEXT:    vmov r4, s0
+; LE-I64-NEON-NEXT:    vldr s0, [sp, #108] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov r0, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s20
+; LE-I64-NEON-NEXT:    vmov s16, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    vmov s18, r7
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r4
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s18
+; LE-I64-NEON-NEXT:    vmov s16, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r6
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #80
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r4
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #40
+; LE-I64-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #8
+; LE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #76] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vldmia lr, {d20, d21} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #24
+; LE-I64-NEON-NEXT:    vmov.32 d19[1], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #116] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d21[1], r10
+; LE-I64-NEON-NEXT:    vmov.32 d18[1], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #112] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r5
+; LE-I64-NEON-NEXT:    vmov.32 d17[1], r0
+; LE-I64-NEON-NEXT:    add r0, r11, #64
+; LE-I64-NEON-NEXT:    vmov.32 d16[1], r1
+; LE-I64-NEON-NEXT:    vst1.64 {d10, d11}, [r0:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-I64-NEON-NEXT:    vmov.32 d20[1], r9
+; LE-I64-NEON-NEXT:    vst1.64 {d12, d13}, [r0:128]
+; LE-I64-NEON-NEXT:    vst1.64 {d14, d15}, [r11:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d20, d21}, [r11:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #56
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]
+; LE-I64-NEON-NEXT:    add sp, sp, #120
+; LE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    add sp, sp, #4
+; LE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-LABEL: lrint_v16f16:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-I32-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    .pad #16
+; BE-I32-NEXT:    sub sp, sp, #16
+; BE-I32-NEXT:    vmov r0, s1
+; BE-I32-NEXT:    vstr s14, [sp, #4] @ 4-byte Spill
+; BE-I32-NEXT:    vmov.f32 s30, s15
+; BE-I32-NEXT:    vstr s13, [sp, #12] @ 4-byte Spill
+; BE-I32-NEXT:    vmov.f32 s17, s12
+; BE-I32-NEXT:    vstr s10, [sp, #8] @ 4-byte Spill
+; BE-I32-NEXT:    vmov.f32 s19, s11
+; BE-I32-NEXT:    vstr s8, [sp] @ 4-byte Spill
+; BE-I32-NEXT:    vmov.f32 s21, s9
+; BE-I32-NEXT:    vmov.f32 s23, s7
+; BE-I32-NEXT:    vmov.f32 s24, s6
+; BE-I32-NEXT:    vmov.f32 s25, s5
+; BE-I32-NEXT:    vmov.f32 s26, s4
+; BE-I32-NEXT:    vmov.f32 s27, s3
+; BE-I32-NEXT:    vmov.f32 s28, s2
+; BE-I32-NEXT:    vmov.f32 s29, s0
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    mov r8, r0
+; BE-I32-NEXT:    vmov r0, s27
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    mov r9, r0
+; BE-I32-NEXT:    vmov r0, s25
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    mov r10, r0
+; BE-I32-NEXT:    vmov r0, s23
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    mov r7, r0
+; BE-I32-NEXT:    vmov r0, s21
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    mov r4, r0
+; BE-I32-NEXT:    vmov r0, s19
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    mov r5, r0
+; BE-I32-NEXT:    vmov r0, s30
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    mov r6, r0
+; BE-I32-NEXT:    vmov r0, s17
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEXT:    vmov r0, s29
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEXT:    vmov r0, s28
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEXT:    vmov r0, s26
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d14[0], r0
+; BE-I32-NEXT:    vmov r0, s24
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vldr s0, [sp] @ 4-byte Reload
+; BE-I32-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEXT:    vmov r0, s0
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vldr s0, [sp, #4] @ 4-byte Reload
+; BE-I32-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEXT:    vmov r0, s0
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vldr s0, [sp, #8] @ 4-byte Reload
+; BE-I32-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEXT:    vmov r0, s0
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov s0, r6
+; BE-I32-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov s0, r5
+; BE-I32-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov s0, r4
+; BE-I32-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov s0, r7
+; BE-I32-NEXT:    vmov.32 d12[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov s0, r10
+; BE-I32-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov s0, r9
+; BE-I32-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vldr s0, [sp, #12] @ 4-byte Reload
+; BE-I32-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEXT:    vmov r0, s0
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    vmov.32 d10[1], r8
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEXT:    vrev64.32 q0, q5
+; BE-I32-NEXT:    vrev64.32 q1, q7
+; BE-I32-NEXT:    vrev64.32 q2, q6
+; BE-I32-NEXT:    vrev64.32 q3, q4
+; BE-I32-NEXT:    add sp, sp, #16
+; BE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; BE-I64-LABEL: lrint_v16f16:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    .pad #4
+; BE-I64-NEXT:    sub sp, sp, #4
+; BE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    .pad #112
+; BE-I64-NEXT:    sub sp, sp, #112
+; BE-I64-NEXT:    mov r11, r0
+; BE-I64-NEXT:    vmov r0, s14
+; BE-I64-NEXT:    vmov.f32 s17, s15
+; BE-I64-NEXT:    vstr s13, [sp, #52] @ 4-byte Spill
+; BE-I64-NEXT:    vmov.f32 s21, s12
+; BE-I64-NEXT:    vstr s10, [sp, #68] @ 4-byte Spill
+; BE-I64-NEXT:    vmov.f32 s23, s11
+; BE-I64-NEXT:    vstr s7, [sp, #72] @ 4-byte Spill
+; BE-I64-NEXT:    vmov.f32 s19, s9
+; BE-I64-NEXT:    vstr s4, [sp, #28] @ 4-byte Spill
+; BE-I64-NEXT:    vmov.f32 s26, s8
+; BE-I64-NEXT:    vmov.f32 s24, s6
+; BE-I64-NEXT:    vmov.f32 s18, s5
+; BE-I64-NEXT:    vmov.f32 s25, s3
+; BE-I64-NEXT:    vmov.f32 s16, s2
+; BE-I64-NEXT:    vmov.f32 s27, s1
+; BE-I64-NEXT:    vmov.f32 s29, s0
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    mov r8, r0
+; BE-I64-NEXT:    vmov r0, s29
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    mov r9, r0
+; BE-I64-NEXT:    vmov r0, s27
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    mov r7, r0
+; BE-I64-NEXT:    vmov r0, s21
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    mov r6, r0
+; BE-I64-NEXT:    vmov r0, s25
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    mov r5, r0
+; BE-I64-NEXT:    vmov r0, s23
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    vmov s0, r5
+; BE-I64-NEXT:    str r1, [sp, #108] @ 4-byte Spill
+; BE-I64-NEXT:    vstr d16, [sp, #96] @ 8-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    vmov s0, r6
+; BE-I64-NEXT:    str r1, [sp, #92] @ 4-byte Spill
+; BE-I64-NEXT:    vstr d16, [sp, #80] @ 8-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    vmov s0, r7
+; BE-I64-NEXT:    str r1, [sp, #76] @ 4-byte Spill
+; BE-I64-NEXT:    vstr d16, [sp, #56] @ 8-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov s0, r9
+; BE-I64-NEXT:    mov r10, r1
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    vmov r0, s17
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    vmov.32 d10[0], r8
+; BE-I64-NEXT:    vmov r6, s19
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    mov r0, r6
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    mov r6, r0
+; BE-I64-NEXT:    vmov r0, s18
+; BE-I64-NEXT:    vmov.32 d10[1], r4
+; BE-I64-NEXT:    vstr d10, [sp, #40] @ 8-byte Spill
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    mov r4, r0
+; BE-I64-NEXT:    vmov r0, s16
+; BE-I64-NEXT:    vmov.32 d11[1], r7
+; BE-I64-NEXT:    vstr d11, [sp, #32] @ 8-byte Spill
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov.32 d15[1], r5
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    vstr d15, [sp, #16] @ 8-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vldr s0, [sp, #28] @ 4-byte Reload
+; BE-I64-NEXT:    vmov r5, s26
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    vmov s26, r4
+; BE-I64-NEXT:    vmov r0, s0
+; BE-I64-NEXT:    mov r8, r1
+; BE-I64-NEXT:    vmov.32 d14[1], r10
+; BE-I64-NEXT:    vmov r4, s24
+; BE-I64-NEXT:    vstr d16, [sp] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d14, [sp, #8] @ 8-byte Spill
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov.f32 s0, s26
+; BE-I64-NEXT:    vmov s22, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s22
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    vmov s24, r6
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    mov r0, r4
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov.f32 s0, s24
+; BE-I64-NEXT:    vmov s22, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s22
+; BE-I64-NEXT:    mov r9, r1
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    vmov.32 d14[1], r6
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    mov r0, r5
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vldr s0, [sp, #52] @ 4-byte Reload
+; BE-I64-NEXT:    mov r4, r0
+; BE-I64-NEXT:    vmov.32 d13[1], r7
+; BE-I64-NEXT:    vmov r0, s0
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vldr s0, [sp, #68] @ 4-byte Reload
+; BE-I64-NEXT:    vmov s20, r0
+; BE-I64-NEXT:    vmov.32 d11[1], r6
+; BE-I64-NEXT:    vmov r7, s0
+; BE-I64-NEXT:    vldr s0, [sp, #72] @ 4-byte Reload
+; BE-I64-NEXT:    vmov r0, s0
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov.f32 s0, s20
+; BE-I64-NEXT:    vmov s16, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    vmov s18, r4
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    mov r0, r7
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov.f32 s0, s18
+; BE-I64-NEXT:    vmov s16, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    vmov.32 d15[1], r4
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d24[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #76] @ 4-byte Reload
+; BE-I64-NEXT:    vldr d23, [sp, #56] @ 8-byte Reload
+; BE-I64-NEXT:    vldr d20, [sp, #8] @ 8-byte Reload
+; BE-I64-NEXT:    vmov.32 d23[1], r0
+; BE-I64-NEXT:    ldr r0, [sp, #92] @ 4-byte Reload
+; BE-I64-NEXT:    vldr d22, [sp, #80] @ 8-byte Reload
+; BE-I64-NEXT:    vldr d26, [sp, #16] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d21, d20
+; BE-I64-NEXT:    vmov.32 d22[1], r0
+; BE-I64-NEXT:    ldr r0, [sp, #108] @ 4-byte Reload
+; BE-I64-NEXT:    vldr d30, [sp] @ 8-byte Reload
+; BE-I64-NEXT:    vldr d25, [sp, #96] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d20, d26
+; BE-I64-NEXT:    vldr d26, [sp, #32] @ 8-byte Reload
+; BE-I64-NEXT:    vmov.32 d10[1], r5
+; BE-I64-NEXT:    vmov.32 d12[1], r9
+; BE-I64-NEXT:    vldr d28, [sp, #40] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d27, d26
+; BE-I64-NEXT:    vmov.32 d25[1], r0
+; BE-I64-NEXT:    add r0, r11, #64
+; BE-I64-NEXT:    vmov.32 d30[1], r8
+; BE-I64-NEXT:    vmov.32 d9[1], r6
+; BE-I64-NEXT:    vrev64.32 d26, d28
+; BE-I64-NEXT:    vrev64.32 d29, d10
+; BE-I64-NEXT:    vmov.32 d24[1], r1
+; BE-I64-NEXT:    vrev64.32 d1, d12
+; BE-I64-NEXT:    vrev64.32 d28, d23
+; BE-I64-NEXT:    vrev64.32 d23, d22
+; BE-I64-NEXT:    vrev64.32 d22, d30
+; BE-I64-NEXT:    vrev64.32 d31, d25
+; BE-I64-NEXT:    vrev64.32 d0, d9
+; BE-I64-NEXT:    vrev64.32 d30, d24
+; BE-I64-NEXT:    vst1.64 {d0, d1}, [r0:128]!
+; BE-I64-NEXT:    vst1.64 {d30, d31}, [r0:128]!
+; BE-I64-NEXT:    vst1.64 {d28, d29}, [r0:128]!
+; BE-I64-NEXT:    vrev64.32 d19, d13
+; BE-I64-NEXT:    vst1.64 {d26, d27}, [r0:128]
+; BE-I64-NEXT:    vst1.64 {d20, d21}, [r11:128]!
+; BE-I64-NEXT:    vrev64.32 d18, d14
+; BE-I64-NEXT:    vst1.64 {d22, d23}, [r11:128]!
+; BE-I64-NEXT:    vrev64.32 d17, d15
+; BE-I64-NEXT:    vrev64.32 d16, d11
+; BE-I64-NEXT:    vst1.64 {d18, d19}, [r11:128]!
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r11:128]
+; BE-I64-NEXT:    add sp, sp, #112
+; BE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    add sp, sp, #4
+; BE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v16f16:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-I32-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, lr}
+; BE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    .pad #16
+; BE-I32-NEON-NEXT:    sub sp, sp, #16
+; BE-I32-NEON-NEXT:    vmov r0, s1
+; BE-I32-NEON-NEXT:    vstr s14, [sp, #4] @ 4-byte Spill
+; BE-I32-NEON-NEXT:    vmov.f32 s30, s15
+; BE-I32-NEON-NEXT:    vstr s13, [sp, #12] @ 4-byte Spill
+; BE-I32-NEON-NEXT:    vmov.f32 s17, s12
+; BE-I32-NEON-NEXT:    vstr s10, [sp, #8] @ 4-byte Spill
+; BE-I32-NEON-NEXT:    vmov.f32 s19, s11
+; BE-I32-NEON-NEXT:    vstr s8, [sp] @ 4-byte Spill
+; BE-I32-NEON-NEXT:    vmov.f32 s21, s9
+; BE-I32-NEON-NEXT:    vmov.f32 s23, s7
+; BE-I32-NEON-NEXT:    vmov.f32 s24, s6
+; BE-I32-NEON-NEXT:    vmov.f32 s25, s5
+; BE-I32-NEON-NEXT:    vmov.f32 s26, s4
+; BE-I32-NEON-NEXT:    vmov.f32 s27, s3
+; BE-I32-NEON-NEXT:    vmov.f32 s28, s2
+; BE-I32-NEON-NEXT:    vmov.f32 s29, s0
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    mov r8, r0
+; BE-I32-NEON-NEXT:    vmov r0, s27
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    mov r9, r0
+; BE-I32-NEON-NEXT:    vmov r0, s25
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    mov r10, r0
+; BE-I32-NEON-NEXT:    vmov r0, s23
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    mov r7, r0
+; BE-I32-NEON-NEXT:    vmov r0, s21
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    mov r4, r0
+; BE-I32-NEON-NEXT:    vmov r0, s19
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    mov r5, r0
+; BE-I32-NEON-NEXT:    vmov r0, s30
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    mov r6, r0
+; BE-I32-NEON-NEXT:    vmov r0, s17
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEON-NEXT:    vmov r0, s29
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEON-NEXT:    vmov r0, s28
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEON-NEXT:    vmov r0, s26
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I32-NEON-NEXT:    vmov r0, s24
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vldr s0, [sp] @ 4-byte Reload
+; BE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEON-NEXT:    vmov r0, s0
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vldr s0, [sp, #4] @ 4-byte Reload
+; BE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEON-NEXT:    vmov r0, s0
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vldr s0, [sp, #8] @ 4-byte Reload
+; BE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEON-NEXT:    vmov r0, s0
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov s0, r6
+; BE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov s0, r5
+; BE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov s0, r4
+; BE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov s0, r7
+; BE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov s0, r10
+; BE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov s0, r9
+; BE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vldr s0, [sp, #12] @ 4-byte Reload
+; BE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEON-NEXT:    vmov r0, s0
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    vmov.32 d10[1], r8
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEON-NEXT:    vrev64.32 q0, q5
+; BE-I32-NEON-NEXT:    vrev64.32 q1, q7
+; BE-I32-NEON-NEXT:    vrev64.32 q2, q6
+; BE-I32-NEON-NEXT:    vrev64.32 q3, q4
+; BE-I32-NEON-NEXT:    add sp, sp, #16
+; BE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v16f16:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    .pad #4
+; BE-I64-NEON-NEXT:    sub sp, sp, #4
+; BE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    .pad #112
+; BE-I64-NEON-NEXT:    sub sp, sp, #112
+; BE-I64-NEON-NEXT:    mov r11, r0
+; BE-I64-NEON-NEXT:    vmov r0, s14
+; BE-I64-NEON-NEXT:    vmov.f32 s17, s15
+; BE-I64-NEON-NEXT:    vstr s13, [sp, #52] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vmov.f32 s21, s12
+; BE-I64-NEON-NEXT:    vstr s10, [sp, #68] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vmov.f32 s23, s11
+; BE-I64-NEON-NEXT:    vstr s7, [sp, #72] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vmov.f32 s19, s9
+; BE-I64-NEON-NEXT:    vstr s4, [sp, #28] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vmov.f32 s26, s8
+; BE-I64-NEON-NEXT:    vmov.f32 s24, s6
+; BE-I64-NEON-NEXT:    vmov.f32 s18, s5
+; BE-I64-NEON-NEXT:    vmov.f32 s25, s3
+; BE-I64-NEON-NEXT:    vmov.f32 s16, s2
+; BE-I64-NEON-NEXT:    vmov.f32 s27, s1
+; BE-I64-NEON-NEXT:    vmov.f32 s29, s0
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    mov r8, r0
+; BE-I64-NEON-NEXT:    vmov r0, s29
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    mov r9, r0
+; BE-I64-NEON-NEXT:    vmov r0, s27
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    mov r7, r0
+; BE-I64-NEON-NEXT:    vmov r0, s21
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    mov r6, r0
+; BE-I64-NEON-NEXT:    vmov r0, s25
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    mov r5, r0
+; BE-I64-NEON-NEXT:    vmov r0, s23
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    vmov s0, r5
+; BE-I64-NEON-NEXT:    str r1, [sp, #108] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstr d16, [sp, #96] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    vmov s0, r6
+; BE-I64-NEON-NEXT:    str r1, [sp, #92] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstr d16, [sp, #80] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    vmov s0, r7
+; BE-I64-NEON-NEXT:    str r1, [sp, #76] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstr d16, [sp, #56] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov s0, r9
+; BE-I64-NEON-NEXT:    mov r10, r1
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    vmov r0, s17
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r8
+; BE-I64-NEON-NEXT:    vmov r6, s19
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r6
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    mov r6, r0
+; BE-I64-NEON-NEXT:    vmov r0, s18
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r4
+; BE-I64-NEON-NEXT:    vstr d10, [sp, #40] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    mov r4, r0
+; BE-I64-NEON-NEXT:    vmov r0, s16
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r7
+; BE-I64-NEON-NEXT:    vstr d11, [sp, #32] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r5
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    vstr d15, [sp, #16] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #28] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vmov r5, s26
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    vmov s26, r4
+; BE-I64-NEON-NEXT:    vmov r0, s0
+; BE-I64-NEON-NEXT:    mov r8, r1
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r10
+; BE-I64-NEON-NEXT:    vmov r4, s24
+; BE-I64-NEON-NEXT:    vstr d16, [sp] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d14, [sp, #8] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s26
+; BE-I64-NEON-NEXT:    vmov s22, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s22
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    vmov s24, r6
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r4
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s24
+; BE-I64-NEON-NEXT:    vmov s22, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s22
+; BE-I64-NEON-NEXT:    mov r9, r1
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r6
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r5
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #52] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    mov r4, r0
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r7
+; BE-I64-NEON-NEXT:    vmov r0, s0
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #68] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vmov s20, r0
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r6
+; BE-I64-NEON-NEXT:    vmov r7, s0
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #72] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vmov r0, s0
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s20
+; BE-I64-NEON-NEXT:    vmov s16, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    vmov s18, r4
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r7
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s18
+; BE-I64-NEON-NEXT:    vmov s16, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r4
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d24[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #76] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vldr d23, [sp, #56] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vldr d20, [sp, #8] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d23[1], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #92] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vldr d22, [sp, #80] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vldr d26, [sp, #16] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d21, d20
+; BE-I64-NEON-NEXT:    vmov.32 d22[1], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #108] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vldr d30, [sp] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vldr d25, [sp, #96] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d20, d26
+; BE-I64-NEON-NEXT:    vldr d26, [sp, #32] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r5
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r9
+; BE-I64-NEON-NEXT:    vldr d28, [sp, #40] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d27, d26
+; BE-I64-NEON-NEXT:    vmov.32 d25[1], r0
+; BE-I64-NEON-NEXT:    add r0, r11, #64
+; BE-I64-NEON-NEXT:    vmov.32 d30[1], r8
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r6
+; BE-I64-NEON-NEXT:    vrev64.32 d26, d28
+; BE-I64-NEON-NEXT:    vrev64.32 d29, d10
+; BE-I64-NEON-NEXT:    vmov.32 d24[1], r1
+; BE-I64-NEON-NEXT:    vrev64.32 d1, d12
+; BE-I64-NEON-NEXT:    vrev64.32 d28, d23
+; BE-I64-NEON-NEXT:    vrev64.32 d23, d22
+; BE-I64-NEON-NEXT:    vrev64.32 d22, d30
+; BE-I64-NEON-NEXT:    vrev64.32 d31, d25
+; BE-I64-NEON-NEXT:    vrev64.32 d0, d9
+; BE-I64-NEON-NEXT:    vrev64.32 d30, d24
+; BE-I64-NEON-NEXT:    vst1.64 {d0, d1}, [r0:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d30, d31}, [r0:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d28, d29}, [r0:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 d19, d13
+; BE-I64-NEON-NEXT:    vst1.64 {d26, d27}, [r0:128]
+; BE-I64-NEON-NEXT:    vst1.64 {d20, d21}, [r11:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 d18, d14
+; BE-I64-NEON-NEXT:    vst1.64 {d22, d23}, [r11:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 d17, d15
+; BE-I64-NEON-NEXT:    vrev64.32 d16, d11
+; BE-I64-NEON-NEXT:    vst1.64 {d18, d19}, [r11:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]
+; BE-I64-NEON-NEXT:    add sp, sp, #112
+; BE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    add sp, sp, #4
+; BE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <16 x iXLen> @llvm.lrint.v16iXLen.v16f16(<16 x half> %x)
+  ret <16 x iXLen> %a
+}
+declare <16 x iXLen> @llvm.lrint.v16iXLen.v16f16(<16 x half>)
+
+define <32 x iXLen> @lrint_v32f16(<32 x half> %x) {
+; LE-I32-LABEL: lrint_v32f16:
+; LE-I32:       @ %bb.0:
+; LE-I32-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I32-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I32-NEXT:    .pad #4
+; LE-I32-NEXT:    sub sp, sp, #4
+; LE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    .pad #112
+; LE-I32-NEXT:    sub sp, sp, #112
+; LE-I32-NEXT:    mov r4, r0
+; LE-I32-NEXT:    vmov r0, s3
+; LE-I32-NEXT:    vmov.f32 s19, s15
+; LE-I32-NEXT:    vstr s14, [sp, #100] @ 4-byte Spill
+; LE-I32-NEXT:    vmov.f32 s21, s13
+; LE-I32-NEXT:    vstr s12, [sp, #104] @ 4-byte Spill
+; LE-I32-NEXT:    vmov.f32 s23, s11
+; LE-I32-NEXT:    vstr s10, [sp, #96] @ 4-byte Spill
+; LE-I32-NEXT:    vmov.f32 s25, s9
+; LE-I32-NEXT:    vstr s8, [sp, #92] @ 4-byte Spill
+; LE-I32-NEXT:    vmov.f32 s27, s7
+; LE-I32-NEXT:    vstr s6, [sp, #88] @ 4-byte Spill
+; LE-I32-NEXT:    vmov.f32 s29, s5
+; LE-I32-NEXT:    vstr s4, [sp, #84] @ 4-byte Spill
+; LE-I32-NEXT:    vstr s2, [sp, #80] @ 4-byte Spill
+; LE-I32-NEXT:    vstr s1, [sp, #108] @ 4-byte Spill
+; LE-I32-NEXT:    vstr s0, [sp, #60] @ 4-byte Spill
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    mov r8, r0
+; LE-I32-NEXT:    vmov r0, s29
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    mov r9, r0
+; LE-I32-NEXT:    vmov r0, s27
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    mov r10, r0
+; LE-I32-NEXT:    vmov r0, s25
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    mov r11, r0
+; LE-I32-NEXT:    vmov r0, s23
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    mov r6, r0
+; LE-I32-NEXT:    vmov r0, s21
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    mov r7, r0
+; LE-I32-NEXT:    vmov r0, s19
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    mov r5, r0
+; LE-I32-NEXT:    ldrh r0, [sp, #216]
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEXT:    ldrh r0, [sp, #224]
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEXT:    ldrh r0, [sp, #232]
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEXT:    ldrh r0, [sp, #240]
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEXT:    ldrh r0, [sp, #248]
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    add lr, sp, #256
+; LE-I32-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEXT:    ldrh r0, [lr]
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    add lr, sp, #256
+; LE-I32-NEXT:    vmov.32 d13[0], r0
+; LE-I32-NEXT:    ldrh r0, [lr, #8]
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    add lr, sp, #256
+; LE-I32-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEXT:    ldrh r0, [lr, #16]
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    add lr, sp, #256
+; LE-I32-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEXT:    ldrh r0, [lr, #20]
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    add lr, sp, #256
+; LE-I32-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEXT:    ldrh r0, [lr, #12]
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEXT:    add lr, sp, #64
+; LE-I32-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I32-NEXT:    add lr, sp, #256
+; LE-I32-NEXT:    ldrh r0, [lr, #4]
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEXT:    ldrh r0, [sp, #252]
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEXT:    ldrh r0, [sp, #244]
+; LE-I32-NEXT:    add lr, sp, #40
+; LE-I32-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEXT:    ldrh r0, [sp, #236]
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEXT:    ldrh r0, [sp, #228]
+; LE-I32-NEXT:    add lr, sp, #24
+; LE-I32-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEXT:    ldrh r0, [sp, #220]
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vldr s0, [sp, #60] @ 4-byte Reload
+; LE-I32-NEXT:    add lr, sp, #8
+; LE-I32-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEXT:    vmov r0, s0
+; LE-I32-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vldr s0, [sp, #80] @ 4-byte Reload
+; LE-I32-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEXT:    vmov r0, s0
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vldr s0, [sp, #84] @ 4-byte Reload
+; LE-I32-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEXT:    vmov r0, s0
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vldr s0, [sp, #88] @ 4-byte Reload
+; LE-I32-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEXT:    vmov r0, s0
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vldr s0, [sp, #92] @ 4-byte Reload
+; LE-I32-NEXT:    vmov.32 d13[0], r0
+; LE-I32-NEXT:    vmov r0, s0
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vldr s0, [sp, #96] @ 4-byte Reload
+; LE-I32-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEXT:    vmov r0, s0
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vldr s0, [sp, #100] @ 4-byte Reload
+; LE-I32-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEXT:    vmov r0, s0
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vldr s0, [sp, #104] @ 4-byte Reload
+; LE-I32-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEXT:    vmov r0, s0
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov s0, r5
+; LE-I32-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov s0, r7
+; LE-I32-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov s0, r6
+; LE-I32-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov s0, r11
+; LE-I32-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov s0, r10
+; LE-I32-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vmov s0, r9
+; LE-I32-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    vldr s0, [sp, #108] @ 4-byte Reload
+; LE-I32-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEXT:    vmov r0, s0
+; LE-I32-NEXT:    bl __aeabi_h2f
+; LE-I32-NEXT:    vmov s0, r0
+; LE-I32-NEXT:    vmov.32 d11[1], r8
+; LE-I32-NEXT:    bl lrintf
+; LE-I32-NEXT:    add lr, sp, #8
+; LE-I32-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEXT:    add r0, r4, #64
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    add lr, sp, #24
+; LE-I32-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    add lr, sp, #40
+; LE-I32-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    add lr, sp, #64
+; LE-I32-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I32-NEXT:    vst1.32 {d10, d11}, [r4:128]!
+; LE-I32-NEXT:    vst1.32 {d12, d13}, [r4:128]!
+; LE-I32-NEXT:    vst1.32 {d14, d15}, [r4:128]!
+; LE-I32-NEXT:    vst1.64 {d8, d9}, [r4:128]
+; LE-I32-NEXT:    add sp, sp, #112
+; LE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEXT:    add sp, sp, #4
+; LE-I32-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-I64-LABEL: lrint_v32f16:
+; LE-I64:       @ %bb.0:
+; LE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEXT:    .pad #4
+; LE-I64-NEXT:    sub sp, sp, #4
+; LE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    .pad #248
+; LE-I64-NEXT:    sub sp, sp, #248
+; LE-I64-NEXT:    add lr, sp, #256
+; LE-I64-NEXT:    mov r11, r0
+; LE-I64-NEXT:    vstr s15, [sp, #176] @ 4-byte Spill
+; LE-I64-NEXT:    vmov.f32 s19, s14
+; LE-I64-NEXT:    ldrh r0, [lr, #132]
+; LE-I64-NEXT:    vmov.f32 s17, s11
+; LE-I64-NEXT:    vstr s13, [sp, #196] @ 4-byte Spill
+; LE-I64-NEXT:    vstr s12, [sp, #112] @ 4-byte Spill
+; LE-I64-NEXT:    vstr s10, [sp, #136] @ 4-byte Spill
+; LE-I64-NEXT:    vstr s9, [sp, #160] @ 4-byte Spill
+; LE-I64-NEXT:    vstr s8, [sp, #200] @ 4-byte Spill
+; LE-I64-NEXT:    vstr s7, [sp, #100] @ 4-byte Spill
+; LE-I64-NEXT:    vstr s6, [sp, #116] @ 4-byte Spill
+; LE-I64-NEXT:    vstr s5, [sp, #76] @ 4-byte Spill
+; LE-I64-NEXT:    vstr s4, [sp, #120] @ 4-byte Spill
+; LE-I64-NEXT:    vstr s3, [sp, #156] @ 4-byte Spill
+; LE-I64-NEXT:    vstr s2, [sp, #192] @ 4-byte Spill
+; LE-I64-NEXT:    vstr s1, [sp, #104] @ 4-byte Spill
+; LE-I64-NEXT:    vstr s0, [sp, #108] @ 4-byte Spill
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #256
+; LE-I64-NEXT:    str r0, [sp, #52] @ 4-byte Spill
+; LE-I64-NEXT:    str r1, [sp, #56] @ 4-byte Spill
+; LE-I64-NEXT:    ldrh r0, [lr, #108]
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    add lr, sp, #256
+; LE-I64-NEXT:    str r0, [sp, #32] @ 4-byte Spill
+; LE-I64-NEXT:    ldrh r0, [lr, #96]
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    add lr, sp, #256
+; LE-I64-NEXT:    mov r5, r0
+; LE-I64-NEXT:    ldrh r0, [lr, #100]
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    add lr, sp, #256
+; LE-I64-NEXT:    mov r7, r0
+; LE-I64-NEXT:    ldrh r0, [lr, #156]
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    add lr, sp, #256
+; LE-I64-NEXT:    mov r6, r0
+; LE-I64-NEXT:    ldrh r0, [lr, #152]
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    add lr, sp, #256
+; LE-I64-NEXT:    mov r4, r0
+; LE-I64-NEXT:    ldrh r0, [lr, #148]
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r4
+; LE-I64-NEXT:    mov r8, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r6
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r7
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r5
+; LE-I64-NEXT:    mov r7, r1
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #256
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    ldrh r0, [lr, #144]
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    add lr, sp, #256
+; LE-I64-NEXT:    mov r10, r0
+; LE-I64-NEXT:    vmov.32 d11[1], r7
+; LE-I64-NEXT:    ldrh r0, [lr, #104]
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov.32 d10[1], r5
+; LE-I64-NEXT:    add lr, sp, #80
+; LE-I64-NEXT:    mov r7, r0
+; LE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #256
+; LE-I64-NEXT:    ldrh r0, [lr, #124]
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    add lr, sp, #256
+; LE-I64-NEXT:    mov r5, r0
+; LE-I64-NEXT:    vmov.32 d15[1], r6
+; LE-I64-NEXT:    ldrh r0, [lr, #120]
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov.32 d14[1], r4
+; LE-I64-NEXT:    add lr, sp, #16
+; LE-I64-NEXT:    mov r6, r0
+; LE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #256
+; LE-I64-NEXT:    ldrh r0, [lr, #116]
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    add lr, sp, #256
+; LE-I64-NEXT:    vorr q5, q6, q6
+; LE-I64-NEXT:    mov r4, r0
+; LE-I64-NEXT:    ldrh r0, [lr, #112]
+; LE-I64-NEXT:    vmov.32 d11[1], r8
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r4
+; LE-I64-NEXT:    str r1, [sp, #12] @ 4-byte Spill
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r6
+; LE-I64-NEXT:    add lr, sp, #216
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    str r1, [sp, #8] @ 4-byte Spill
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r5
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r7
+; LE-I64-NEXT:    add lr, sp, #232
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    mov r8, r1
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r10
+; LE-I64-NEXT:    mov r9, r1
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #256
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    ldrh r0, [lr, #140]
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    ldr r0, [sp, #32] @ 4-byte Reload
+; LE-I64-NEXT:    vmov.32 d10[1], r5
+; LE-I64-NEXT:    add lr, sp, #32
+; LE-I64-NEXT:    vmov s16, r0
+; LE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #256
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    ldrh r1, [lr, #128]
+; LE-I64-NEXT:    mov r0, r1
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEXT:    vmov s18, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #256
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    ldr r1, [sp, #52] @ 4-byte Reload
+; LE-I64-NEXT:    ldrh r0, [lr, #136]
+; LE-I64-NEXT:    vmov.32 d15[1], r6
+; LE-I64-NEXT:    vmov.32 d11[0], r1
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov.f32 s0, s18
+; LE-I64-NEXT:    vmov s16, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #56] @ 4-byte Reload
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d11[1], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d13[1], r5
+; LE-I64-NEXT:    add lr, sp, #56
+; LE-I64-NEXT:    ldr r2, [sp, #8] @ 4-byte Reload
+; LE-I64-NEXT:    vmov.32 d12[1], r9
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    vmov r0, s19
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #232
+; LE-I64-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d13[1], r8
+; LE-I64-NEXT:    vmov.32 d12[1], r4
+; LE-I64-NEXT:    vmov.32 d10[1], r6
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #216
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vmov.32 d17[1], r2
+; LE-I64-NEXT:    ldr r2, [sp, #12] @ 4-byte Reload
+; LE-I64-NEXT:    vmov.32 d14[1], r1
+; LE-I64-NEXT:    add r1, r11, #192
+; LE-I64-NEXT:    vmov.32 d16[1], r2
+; LE-I64-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #32
+; LE-I64-NEXT:    vst1.64 {d10, d11}, [r1:128]!
+; LE-I64-NEXT:    vst1.64 {d14, d15}, [r1:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #16
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r1:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r1:128]
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    str r0, [sp, #52] @ 4-byte Spill
+; LE-I64-NEXT:    vmov r0, s17
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vldr s0, [sp, #76] @ 4-byte Reload
+; LE-I64-NEXT:    mov r10, r0
+; LE-I64-NEXT:    vmov r0, s0
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vldr s0, [sp, #100] @ 4-byte Reload
+; LE-I64-NEXT:    mov r4, r0
+; LE-I64-NEXT:    vmov r0, s0
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vldr s0, [sp, #104] @ 4-byte Reload
+; LE-I64-NEXT:    mov r7, r0
+; LE-I64-NEXT:    vmov r0, s0
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vldr s0, [sp, #108] @ 4-byte Reload
+; LE-I64-NEXT:    mov r5, r0
+; LE-I64-NEXT:    vmov r0, s0
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vldr s0, [sp, #112] @ 4-byte Reload
+; LE-I64-NEXT:    mov r6, r0
+; LE-I64-NEXT:    vmov r0, s0
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r6
+; LE-I64-NEXT:    str r1, [sp, #112] @ 4-byte Spill
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r5
+; LE-I64-NEXT:    mov r9, r1
+; LE-I64-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r7
+; LE-I64-NEXT:    mov r8, r1
+; LE-I64-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r4
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov s0, r10
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vldr s0, [sp, #116] @ 4-byte Reload
+; LE-I64-NEXT:    mov r6, r0
+; LE-I64-NEXT:    str r1, [sp, #108] @ 4-byte Spill
+; LE-I64-NEXT:    vmov.32 d11[1], r5
+; LE-I64-NEXT:    vmov r0, s0
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    vmov.32 d13[1], r4
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vldr s0, [sp, #120] @ 4-byte Reload
+; LE-I64-NEXT:    mov r4, r0
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    vmov.32 d9[1], r8
+; LE-I64-NEXT:    vmov r0, s0
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vldr s0, [sp, #136] @ 4-byte Reload
+; LE-I64-NEXT:    vmov.32 d10[0], r4
+; LE-I64-NEXT:    vmov r7, s0
+; LE-I64-NEXT:    vmov s0, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    add lr, sp, #136
+; LE-I64-NEXT:    add r10, r11, #128
+; LE-I64-NEXT:    mov r0, r7
+; LE-I64-NEXT:    vmov.32 d10[1], r5
+; LE-I64-NEXT:    vmov.32 d12[1], r1
+; LE-I64-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #120
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    add lr, sp, #80
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #56
+; LE-I64-NEXT:    vmov.32 d13[0], r6
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r10:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r10:128]!
+; LE-I64-NEXT:    vldr s0, [sp, #156] @ 4-byte Reload
+; LE-I64-NEXT:    vmov r4, s0
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vldr s0, [sp, #160] @ 4-byte Reload
+; LE-I64-NEXT:    mov r5, r0
+; LE-I64-NEXT:    ldr r0, [sp, #52] @ 4-byte Reload
+; LE-I64-NEXT:    vmov.32 d8[1], r9
+; LE-I64-NEXT:    vmov r7, s0
+; LE-I64-NEXT:    add lr, sp, #160
+; LE-I64-NEXT:    vldr s0, [sp, #176] @ 4-byte Reload
+; LE-I64-NEXT:    vmov s20, r0
+; LE-I64-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEXT:    vmov r0, s0
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov.f32 s0, s20
+; LE-I64-NEXT:    vmov s18, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s18
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEXT:    vmov s16, r5
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEXT:    mov r0, r7
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEXT:    vmov s18, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s18
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    add lr, sp, #176
+; LE-I64-NEXT:    mov r8, r1
+; LE-I64-NEXT:    vmov.32 d11[1], r5
+; LE-I64-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEXT:    mov r0, r4
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vldr s0, [sp, #196] @ 4-byte Reload
+; LE-I64-NEXT:    mov r7, r0
+; LE-I64-NEXT:    vmov.32 d10[1], r6
+; LE-I64-NEXT:    vmov r0, s0
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vldr s0, [sp, #192] @ 4-byte Reload
+; LE-I64-NEXT:    vmov s16, r0
+; LE-I64-NEXT:    vmov.32 d13[1], r5
+; LE-I64-NEXT:    vmov r6, s0
+; LE-I64-NEXT:    vldr s0, [sp, #200] @ 4-byte Reload
+; LE-I64-NEXT:    vmov r0, s0
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEXT:    vmov s18, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s18
+; LE-I64-NEXT:    add lr, sp, #200
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    mov r4, r1
+; LE-I64-NEXT:    vmov s16, r7
+; LE-I64-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEXT:    mov r0, r6
+; LE-I64-NEXT:    mov r5, r1
+; LE-I64-NEXT:    bl __aeabi_h2f
+; LE-I64-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEXT:    vmov s18, r0
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    vmov.f32 s0, s18
+; LE-I64-NEXT:    mov r6, r1
+; LE-I64-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEXT:    vmov.32 d12[1], r5
+; LE-I64-NEXT:    bl lrintf
+; LE-I64-NEXT:    add lr, sp, #200
+; LE-I64-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEXT:    ldr r0, [sp, #112] @ 4-byte Reload
+; LE-I64-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #176
+; LE-I64-NEXT:    vmov.32 d19[1], r4
+; LE-I64-NEXT:    vmov.32 d18[1], r0
+; LE-I64-NEXT:    ldr r0, [sp, #108] @ 4-byte Reload
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #216
+; LE-I64-NEXT:    vmov.32 d17[1], r0
+; LE-I64-NEXT:    add r0, r11, #64
+; LE-I64-NEXT:    vmov.32 d16[1], r8
+; LE-I64-NEXT:    vorr q10, q8, q8
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #232
+; LE-I64-NEXT:    vmov.32 d15[1], r6
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r10:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #160
+; LE-I64-NEXT:    vmov.32 d14[1], r1
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r10:128]
+; LE-I64-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-I64-NEXT:    vst1.64 {d20, d21}, [r0:128]!
+; LE-I64-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-I64-NEXT:    vst1.64 {d10, d11}, [r0:128]
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #120
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-I64-NEXT:    vst1.64 {d14, d15}, [r11:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    add lr, sp, #136
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-I64-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEXT:    vst1.64 {d16, d17}, [r11:128]
+; LE-I64-NEXT:    add sp, sp, #248
+; LE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEXT:    add sp, sp, #4
+; LE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-I32-NEON-LABEL: lrint_v32f16:
+; LE-I32-NEON:       @ %bb.0:
+; LE-I32-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I32-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I32-NEON-NEXT:    .pad #4
+; LE-I32-NEON-NEXT:    sub sp, sp, #4
+; LE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    .pad #112
+; LE-I32-NEON-NEXT:    sub sp, sp, #112
+; LE-I32-NEON-NEXT:    mov r4, r0
+; LE-I32-NEON-NEXT:    vmov r0, s3
+; LE-I32-NEON-NEXT:    vmov.f32 s19, s15
+; LE-I32-NEON-NEXT:    vstr s14, [sp, #100] @ 4-byte Spill
+; LE-I32-NEON-NEXT:    vmov.f32 s21, s13
+; LE-I32-NEON-NEXT:    vstr s12, [sp, #104] @ 4-byte Spill
+; LE-I32-NEON-NEXT:    vmov.f32 s23, s11
+; LE-I32-NEON-NEXT:    vstr s10, [sp, #96] @ 4-byte Spill
+; LE-I32-NEON-NEXT:    vmov.f32 s25, s9
+; LE-I32-NEON-NEXT:    vstr s8, [sp, #92] @ 4-byte Spill
+; LE-I32-NEON-NEXT:    vmov.f32 s27, s7
+; LE-I32-NEON-NEXT:    vstr s6, [sp, #88] @ 4-byte Spill
+; LE-I32-NEON-NEXT:    vmov.f32 s29, s5
+; LE-I32-NEON-NEXT:    vstr s4, [sp, #84] @ 4-byte Spill
+; LE-I32-NEON-NEXT:    vstr s2, [sp, #80] @ 4-byte Spill
+; LE-I32-NEON-NEXT:    vstr s1, [sp, #108] @ 4-byte Spill
+; LE-I32-NEON-NEXT:    vstr s0, [sp, #60] @ 4-byte Spill
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    mov r8, r0
+; LE-I32-NEON-NEXT:    vmov r0, s29
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    mov r9, r0
+; LE-I32-NEON-NEXT:    vmov r0, s27
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    mov r10, r0
+; LE-I32-NEON-NEXT:    vmov r0, s25
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    mov r11, r0
+; LE-I32-NEON-NEXT:    vmov r0, s23
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    mov r6, r0
+; LE-I32-NEON-NEXT:    vmov r0, s21
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    mov r7, r0
+; LE-I32-NEON-NEXT:    vmov r0, s19
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    mov r5, r0
+; LE-I32-NEON-NEXT:    ldrh r0, [sp, #216]
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEON-NEXT:    ldrh r0, [sp, #224]
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEON-NEXT:    ldrh r0, [sp, #232]
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEON-NEXT:    ldrh r0, [sp, #240]
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEON-NEXT:    ldrh r0, [sp, #248]
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    add lr, sp, #256
+; LE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEON-NEXT:    ldrh r0, [lr]
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    add lr, sp, #256
+; LE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I32-NEON-NEXT:    ldrh r0, [lr, #8]
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    add lr, sp, #256
+; LE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEON-NEXT:    ldrh r0, [lr, #16]
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    add lr, sp, #256
+; LE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEON-NEXT:    ldrh r0, [lr, #20]
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    add lr, sp, #256
+; LE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEON-NEXT:    ldrh r0, [lr, #12]
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEON-NEXT:    add lr, sp, #64
+; LE-I32-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    add lr, sp, #256
+; LE-I32-NEON-NEXT:    ldrh r0, [lr, #4]
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEON-NEXT:    ldrh r0, [sp, #252]
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEON-NEXT:    ldrh r0, [sp, #244]
+; LE-I32-NEON-NEXT:    add lr, sp, #40
+; LE-I32-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-I32-NEON-NEXT:    ldrh r0, [sp, #236]
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEON-NEXT:    ldrh r0, [sp, #228]
+; LE-I32-NEON-NEXT:    add lr, sp, #24
+; LE-I32-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEON-NEXT:    ldrh r0, [sp, #220]
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vldr s0, [sp, #60] @ 4-byte Reload
+; LE-I32-NEON-NEXT:    add lr, sp, #8
+; LE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEON-NEXT:    vmov r0, s0
+; LE-I32-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vldr s0, [sp, #80] @ 4-byte Reload
+; LE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I32-NEON-NEXT:    vmov r0, s0
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vldr s0, [sp, #84] @ 4-byte Reload
+; LE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I32-NEON-NEXT:    vmov r0, s0
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vldr s0, [sp, #88] @ 4-byte Reload
+; LE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I32-NEON-NEXT:    vmov r0, s0
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vldr s0, [sp, #92] @ 4-byte Reload
+; LE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I32-NEON-NEXT:    vmov r0, s0
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vldr s0, [sp, #96] @ 4-byte Reload
+; LE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I32-NEON-NEXT:    vmov r0, s0
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vldr s0, [sp, #100] @ 4-byte Reload
+; LE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I32-NEON-NEXT:    vmov r0, s0
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vldr s0, [sp, #104] @ 4-byte Reload
+; LE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I32-NEON-NEXT:    vmov r0, s0
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov s0, r5
+; LE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov s0, r7
+; LE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov s0, r6
+; LE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov s0, r11
+; LE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov s0, r10
+; LE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vmov s0, r9
+; LE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    vldr s0, [sp, #108] @ 4-byte Reload
+; LE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; LE-I32-NEON-NEXT:    vmov r0, s0
+; LE-I32-NEON-NEXT:    bl __aeabi_h2f
+; LE-I32-NEON-NEXT:    vmov s0, r0
+; LE-I32-NEON-NEXT:    vmov.32 d11[1], r8
+; LE-I32-NEON-NEXT:    bl lrintf
+; LE-I32-NEON-NEXT:    add lr, sp, #8
+; LE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; LE-I32-NEON-NEXT:    add r0, r4, #64
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    add lr, sp, #24
+; LE-I32-NEON-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    add lr, sp, #40
+; LE-I32-NEON-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    add lr, sp, #64
+; LE-I32-NEON-NEXT:    vst1.32 {d16, d17}, [r0:128]!
+; LE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I32-NEON-NEXT:    vst1.64 {d16, d17}, [r0:128]
+; LE-I32-NEON-NEXT:    vst1.32 {d10, d11}, [r4:128]!
+; LE-I32-NEON-NEXT:    vst1.32 {d12, d13}, [r4:128]!
+; LE-I32-NEON-NEXT:    vst1.32 {d14, d15}, [r4:128]!
+; LE-I32-NEON-NEXT:    vst1.64 {d8, d9}, [r4:128]
+; LE-I32-NEON-NEXT:    add sp, sp, #112
+; LE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I32-NEON-NEXT:    add sp, sp, #4
+; LE-I32-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; LE-I64-NEON-LABEL: lrint_v32f16:
+; LE-I64-NEON:       @ %bb.0:
+; LE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; LE-I64-NEON-NEXT:    .pad #4
+; LE-I64-NEON-NEXT:    sub sp, sp, #4
+; LE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    .pad #248
+; LE-I64-NEON-NEXT:    sub sp, sp, #248
+; LE-I64-NEON-NEXT:    add lr, sp, #256
+; LE-I64-NEON-NEXT:    mov r11, r0
+; LE-I64-NEON-NEXT:    vstr s15, [sp, #176] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vmov.f32 s19, s14
+; LE-I64-NEON-NEXT:    ldrh r0, [lr, #132]
+; LE-I64-NEON-NEXT:    vmov.f32 s17, s11
+; LE-I64-NEON-NEXT:    vstr s13, [sp, #196] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vstr s12, [sp, #112] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vstr s10, [sp, #136] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vstr s9, [sp, #160] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vstr s8, [sp, #200] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vstr s7, [sp, #100] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vstr s6, [sp, #116] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vstr s5, [sp, #76] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vstr s4, [sp, #120] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vstr s3, [sp, #156] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vstr s2, [sp, #192] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vstr s1, [sp, #104] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vstr s0, [sp, #108] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #256
+; LE-I64-NEON-NEXT:    str r0, [sp, #52] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    str r1, [sp, #56] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    ldrh r0, [lr, #108]
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    add lr, sp, #256
+; LE-I64-NEON-NEXT:    str r0, [sp, #32] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    ldrh r0, [lr, #96]
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    add lr, sp, #256
+; LE-I64-NEON-NEXT:    mov r5, r0
+; LE-I64-NEON-NEXT:    ldrh r0, [lr, #100]
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    add lr, sp, #256
+; LE-I64-NEON-NEXT:    mov r7, r0
+; LE-I64-NEON-NEXT:    ldrh r0, [lr, #156]
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    add lr, sp, #256
+; LE-I64-NEON-NEXT:    mov r6, r0
+; LE-I64-NEON-NEXT:    ldrh r0, [lr, #152]
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    add lr, sp, #256
+; LE-I64-NEON-NEXT:    mov r4, r0
+; LE-I64-NEON-NEXT:    ldrh r0, [lr, #148]
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r4
+; LE-I64-NEON-NEXT:    mov r8, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r6
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r7
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r5
+; LE-I64-NEON-NEXT:    mov r7, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #256
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    ldrh r0, [lr, #144]
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    add lr, sp, #256
+; LE-I64-NEON-NEXT:    mov r10, r0
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r7
+; LE-I64-NEON-NEXT:    ldrh r0, [lr, #104]
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r5
+; LE-I64-NEON-NEXT:    add lr, sp, #80
+; LE-I64-NEON-NEXT:    mov r7, r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #256
+; LE-I64-NEON-NEXT:    ldrh r0, [lr, #124]
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    add lr, sp, #256
+; LE-I64-NEON-NEXT:    mov r5, r0
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r6
+; LE-I64-NEON-NEXT:    ldrh r0, [lr, #120]
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r4
+; LE-I64-NEON-NEXT:    add lr, sp, #16
+; LE-I64-NEON-NEXT:    mov r6, r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #256
+; LE-I64-NEON-NEXT:    ldrh r0, [lr, #116]
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    add lr, sp, #256
+; LE-I64-NEON-NEXT:    vorr q5, q6, q6
+; LE-I64-NEON-NEXT:    mov r4, r0
+; LE-I64-NEON-NEXT:    ldrh r0, [lr, #112]
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r8
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r4
+; LE-I64-NEON-NEXT:    str r1, [sp, #12] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r6
+; LE-I64-NEON-NEXT:    add lr, sp, #216
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    str r1, [sp, #8] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r5
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r7
+; LE-I64-NEON-NEXT:    add lr, sp, #232
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    mov r8, r1
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r10
+; LE-I64-NEON-NEXT:    mov r9, r1
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #256
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    ldrh r0, [lr, #140]
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #32] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r5
+; LE-I64-NEON-NEXT:    add lr, sp, #32
+; LE-I64-NEON-NEXT:    vmov s16, r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #256
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    ldrh r1, [lr, #128]
+; LE-I64-NEON-NEXT:    mov r0, r1
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEON-NEXT:    vmov s18, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #256
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    ldr r1, [sp, #52] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    ldrh r0, [lr, #136]
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r6
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r1
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s18
+; LE-I64-NEON-NEXT:    vmov s16, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #56] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r5
+; LE-I64-NEON-NEXT:    add lr, sp, #56
+; LE-I64-NEON-NEXT:    ldr r2, [sp, #8] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r9
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    vmov r0, s19
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #232
+; LE-I64-NEON-NEXT:    vldmia lr, {d12, d13} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r8
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r4
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r6
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #216
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d17[1], r2
+; LE-I64-NEON-NEXT:    ldr r2, [sp, #12] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r1
+; LE-I64-NEON-NEXT:    add r1, r11, #192
+; LE-I64-NEON-NEXT:    vmov.32 d16[1], r2
+; LE-I64-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #32
+; LE-I64-NEON-NEXT:    vst1.64 {d10, d11}, [r1:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d14, d15}, [r1:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #16
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r1:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r1:128]
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    str r0, [sp, #52] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vmov r0, s17
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vldr s0, [sp, #76] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    mov r10, r0
+; LE-I64-NEON-NEXT:    vmov r0, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vldr s0, [sp, #100] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    mov r4, r0
+; LE-I64-NEON-NEXT:    vmov r0, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vldr s0, [sp, #104] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    mov r7, r0
+; LE-I64-NEON-NEXT:    vmov r0, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vldr s0, [sp, #108] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    mov r5, r0
+; LE-I64-NEON-NEXT:    vmov r0, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vldr s0, [sp, #112] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    mov r6, r0
+; LE-I64-NEON-NEXT:    vmov r0, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r6
+; LE-I64-NEON-NEXT:    str r1, [sp, #112] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r5
+; LE-I64-NEON-NEXT:    mov r9, r1
+; LE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r7
+; LE-I64-NEON-NEXT:    mov r8, r1
+; LE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r4
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov s0, r10
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vldr s0, [sp, #116] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    mov r6, r0
+; LE-I64-NEON-NEXT:    str r1, [sp, #108] @ 4-byte Spill
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r5
+; LE-I64-NEON-NEXT:    vmov r0, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r4
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vldr s0, [sp, #120] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    mov r4, r0
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    vmov.32 d9[1], r8
+; LE-I64-NEON-NEXT:    vmov r0, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vldr s0, [sp, #136] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r4
+; LE-I64-NEON-NEXT:    vmov r7, s0
+; LE-I64-NEON-NEXT:    vmov s0, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #136
+; LE-I64-NEON-NEXT:    add r10, r11, #128
+; LE-I64-NEON-NEXT:    mov r0, r7
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r5
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r1
+; LE-I64-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #120
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    add lr, sp, #80
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #56
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r6
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r10:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r10:128]!
+; LE-I64-NEON-NEXT:    vldr s0, [sp, #156] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov r4, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vldr s0, [sp, #160] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    mov r5, r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #52] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov.32 d8[1], r9
+; LE-I64-NEON-NEXT:    vmov r7, s0
+; LE-I64-NEON-NEXT:    add lr, sp, #160
+; LE-I64-NEON-NEXT:    vldr s0, [sp, #176] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov s20, r0
+; LE-I64-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    vmov r0, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s20
+; LE-I64-NEON-NEXT:    vmov s18, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s18
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; LE-I64-NEON-NEXT:    vmov s16, r5
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r7
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEON-NEXT:    vmov s18, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s18
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    add lr, sp, #176
+; LE-I64-NEON-NEXT:    mov r8, r1
+; LE-I64-NEON-NEXT:    vmov.32 d11[1], r5
+; LE-I64-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r4
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vldr s0, [sp, #196] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    mov r7, r0
+; LE-I64-NEON-NEXT:    vmov.32 d10[1], r6
+; LE-I64-NEON-NEXT:    vmov r0, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vldr s0, [sp, #192] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov s16, r0
+; LE-I64-NEON-NEXT:    vmov.32 d13[1], r5
+; LE-I64-NEON-NEXT:    vmov r6, s0
+; LE-I64-NEON-NEXT:    vldr s0, [sp, #200] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vmov r0, s0
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEON-NEXT:    vmov s18, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s18
+; LE-I64-NEON-NEXT:    add lr, sp, #200
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    mov r4, r1
+; LE-I64-NEON-NEXT:    vmov s16, r7
+; LE-I64-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; LE-I64-NEON-NEXT:    mov r0, r6
+; LE-I64-NEON-NEXT:    mov r5, r1
+; LE-I64-NEON-NEXT:    bl __aeabi_h2f
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; LE-I64-NEON-NEXT:    vmov s18, r0
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    vmov.f32 s0, s18
+; LE-I64-NEON-NEXT:    mov r6, r1
+; LE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; LE-I64-NEON-NEXT:    vmov.32 d12[1], r5
+; LE-I64-NEON-NEXT:    bl lrintf
+; LE-I64-NEON-NEXT:    add lr, sp, #200
+; LE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #112] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #176
+; LE-I64-NEON-NEXT:    vmov.32 d19[1], r4
+; LE-I64-NEON-NEXT:    vmov.32 d18[1], r0
+; LE-I64-NEON-NEXT:    ldr r0, [sp, #108] @ 4-byte Reload
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #216
+; LE-I64-NEON-NEXT:    vmov.32 d17[1], r0
+; LE-I64-NEON-NEXT:    add r0, r11, #64
+; LE-I64-NEON-NEXT:    vmov.32 d16[1], r8
+; LE-I64-NEON-NEXT:    vorr q10, q8, q8
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #232
+; LE-I64-NEON-NEXT:    vmov.32 d15[1], r6
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r10:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #160
+; LE-I64-NEON-NEXT:    vmov.32 d14[1], r1
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r10:128]
+; LE-I64-NEON-NEXT:    vst1.64 {d12, d13}, [r0:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d20, d21}, [r0:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d10, d11}, [r0:128]
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #120
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-I64-NEON-NEXT:    vst1.64 {d14, d15}, [r11:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    add lr, sp, #136
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; LE-I64-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; LE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]
+; LE-I64-NEON-NEXT:    add sp, sp, #248
+; LE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; LE-I64-NEON-NEXT:    add sp, sp, #4
+; LE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-LABEL: lrint_v32f16:
+; BE-I32:       @ %bb.0:
+; BE-I32-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I32-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I32-NEXT:    .pad #4
+; BE-I32-NEXT:    sub sp, sp, #4
+; BE-I32-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    .pad #128
+; BE-I32-NEXT:    sub sp, sp, #128
+; BE-I32-NEXT:    mov r4, r0
+; BE-I32-NEXT:    vmov r0, s13
+; BE-I32-NEXT:    vmov.f32 s19, s15
+; BE-I32-NEXT:    vstr s14, [sp, #84] @ 4-byte Spill
+; BE-I32-NEXT:    vstr s12, [sp, #80] @ 4-byte Spill
+; BE-I32-NEXT:    vmov.f32 s21, s11
+; BE-I32-NEXT:    vstr s10, [sp, #100] @ 4-byte Spill
+; BE-I32-NEXT:    vmov.f32 s23, s9
+; BE-I32-NEXT:    vstr s8, [sp, #104] @ 4-byte Spill
+; BE-I32-NEXT:    vmov.f32 s25, s7
+; BE-I32-NEXT:    vstr s6, [sp, #96] @ 4-byte Spill
+; BE-I32-NEXT:    vmov.f32 s27, s5
+; BE-I32-NEXT:    vstr s4, [sp, #92] @ 4-byte Spill
+; BE-I32-NEXT:    vmov.f32 s29, s3
+; BE-I32-NEXT:    vstr s2, [sp, #88] @ 4-byte Spill
+; BE-I32-NEXT:    vstr s1, [sp, #124] @ 4-byte Spill
+; BE-I32-NEXT:    vstr s0, [sp, #60] @ 4-byte Spill
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    mov r8, r0
+; BE-I32-NEXT:    vmov r0, s19
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    mov r9, r0
+; BE-I32-NEXT:    vmov r0, s29
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    mov r10, r0
+; BE-I32-NEXT:    vmov r0, s27
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    mov r11, r0
+; BE-I32-NEXT:    vmov r0, s25
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    mov r6, r0
+; BE-I32-NEXT:    vmov r0, s23
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    mov r7, r0
+; BE-I32-NEXT:    vmov r0, s21
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    add lr, sp, #256
+; BE-I32-NEXT:    mov r5, r0
+; BE-I32-NEXT:    ldrh r0, [lr, #26]
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    add lr, sp, #256
+; BE-I32-NEXT:    vmov.32 d14[0], r0
+; BE-I32-NEXT:    ldrh r0, [lr, #34]
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEXT:    ldrh r0, [sp, #234]
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEXT:    ldrh r0, [sp, #242]
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEXT:    ldrh r0, [sp, #250]
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    add lr, sp, #256
+; BE-I32-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEXT:    ldrh r0, [lr, #2]
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    add lr, sp, #256
+; BE-I32-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEXT:    ldrh r0, [lr, #10]
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    add lr, sp, #256
+; BE-I32-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEXT:    ldrh r0, [lr, #18]
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    add lr, sp, #256
+; BE-I32-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEXT:    ldrh r0, [lr, #22]
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    add lr, sp, #256
+; BE-I32-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEXT:    ldrh r0, [lr, #14]
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d12[1], r0
+; BE-I32-NEXT:    add lr, sp, #64
+; BE-I32-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #256
+; BE-I32-NEXT:    ldrh r0, [lr, #6]
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEXT:    ldrh r0, [sp, #254]
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEXT:    ldrh r0, [sp, #246]
+; BE-I32-NEXT:    add lr, sp, #40
+; BE-I32-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEXT:    ldrh r0, [sp, #238]
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEXT:    add lr, sp, #24
+; BE-I32-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I32-NEXT:    add lr, sp, #256
+; BE-I32-NEXT:    ldrh r0, [lr, #38]
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    add lr, sp, #256
+; BE-I32-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEXT:    ldrh r0, [lr, #30]
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vldr s0, [sp, #60] @ 4-byte Reload
+; BE-I32-NEXT:    add lr, sp, #8
+; BE-I32-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEXT:    vmov r0, s0
+; BE-I32-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vldr s0, [sp, #80] @ 4-byte Reload
+; BE-I32-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEXT:    vmov r0, s0
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vldr s0, [sp, #84] @ 4-byte Reload
+; BE-I32-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEXT:    vmov r0, s0
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vldr s0, [sp, #88] @ 4-byte Reload
+; BE-I32-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEXT:    vmov r0, s0
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vldr s0, [sp, #92] @ 4-byte Reload
+; BE-I32-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEXT:    vmov r0, s0
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vldr s0, [sp, #96] @ 4-byte Reload
+; BE-I32-NEXT:    vmov.32 d14[0], r0
+; BE-I32-NEXT:    vmov r0, s0
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vldr s0, [sp, #100] @ 4-byte Reload
+; BE-I32-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEXT:    vmov r0, s0
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vldr s0, [sp, #104] @ 4-byte Reload
+; BE-I32-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEXT:    vmov r0, s0
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    add lr, sp, #8
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEXT:    add lr, sp, #104
+; BE-I32-NEXT:    vrev64.32 q8, q8
+; BE-I32-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov s0, r5
+; BE-I32-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov s0, r7
+; BE-I32-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov s0, r6
+; BE-I32-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov s0, r11
+; BE-I32-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov s0, r10
+; BE-I32-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vmov s0, r9
+; BE-I32-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    vldr s0, [sp, #124] @ 4-byte Reload
+; BE-I32-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEXT:    vmov r0, s0
+; BE-I32-NEXT:    bl __aeabi_h2f
+; BE-I32-NEXT:    vmov s0, r0
+; BE-I32-NEXT:    vmov.32 d12[1], r8
+; BE-I32-NEXT:    bl lrintf
+; BE-I32-NEXT:    add lr, sp, #24
+; BE-I32-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEXT:    add r0, r4, #64
+; BE-I32-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEXT:    add lr, sp, #40
+; BE-I32-NEXT:    vrev64.32 q8, q6
+; BE-I32-NEXT:    vst1.32 {d18, d19}, [r0:128]!
+; BE-I32-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEXT:    add lr, sp, #64
+; BE-I32-NEXT:    vst1.32 {d18, d19}, [r0:128]!
+; BE-I32-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEXT:    add lr, sp, #104
+; BE-I32-NEXT:    vst1.32 {d18, d19}, [r0:128]!
+; BE-I32-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; BE-I32-NEXT:    vst1.32 {d10, d11}, [r4:128]!
+; BE-I32-NEXT:    vst1.32 {d14, d15}, [r4:128]!
+; BE-I32-NEXT:    vst1.32 {d8, d9}, [r4:128]!
+; BE-I32-NEXT:    vst1.64 {d16, d17}, [r4:128]
+; BE-I32-NEXT:    add sp, sp, #128
+; BE-I32-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEXT:    add sp, sp, #4
+; BE-I32-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I64-LABEL: lrint_v32f16:
+; BE-I64:       @ %bb.0:
+; BE-I64-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEXT:    .pad #4
+; BE-I64-NEXT:    sub sp, sp, #4
+; BE-I64-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    .pad #176
+; BE-I64-NEXT:    sub sp, sp, #176
+; BE-I64-NEXT:    add lr, sp, #256
+; BE-I64-NEXT:    mov r10, r0
+; BE-I64-NEXT:    vstr s15, [sp, #112] @ 4-byte Spill
+; BE-I64-NEXT:    ldrh r0, [lr, #74]
+; BE-I64-NEXT:    vstr s14, [sp, #80] @ 4-byte Spill
+; BE-I64-NEXT:    vstr s13, [sp, #48] @ 4-byte Spill
+; BE-I64-NEXT:    vstr s12, [sp, #148] @ 4-byte Spill
+; BE-I64-NEXT:    vstr s11, [sp, #76] @ 4-byte Spill
+; BE-I64-NEXT:    vstr s10, [sp, #152] @ 4-byte Spill
+; BE-I64-NEXT:    vstr s9, [sp, #156] @ 4-byte Spill
+; BE-I64-NEXT:    vstr s8, [sp, #120] @ 4-byte Spill
+; BE-I64-NEXT:    vstr s7, [sp, #136] @ 4-byte Spill
+; BE-I64-NEXT:    vstr s6, [sp, #132] @ 4-byte Spill
+; BE-I64-NEXT:    vstr s5, [sp, #144] @ 4-byte Spill
+; BE-I64-NEXT:    vstr s4, [sp, #64] @ 4-byte Spill
+; BE-I64-NEXT:    vstr s3, [sp, #104] @ 4-byte Spill
+; BE-I64-NEXT:    vstr s2, [sp, #88] @ 4-byte Spill
+; BE-I64-NEXT:    vstr s1, [sp, #56] @ 4-byte Spill
+; BE-I64-NEXT:    vstr s0, [sp, #96] @ 4-byte Spill
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    add lr, sp, #256
+; BE-I64-NEXT:    mov r9, r0
+; BE-I64-NEXT:    mov r8, r1
+; BE-I64-NEXT:    ldrh r0, [lr, #62]
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    add lr, sp, #256
+; BE-I64-NEXT:    mov r6, r0
+; BE-I64-NEXT:    ldrh r0, [lr, #58]
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    add lr, sp, #256
+; BE-I64-NEXT:    mov r7, r0
+; BE-I64-NEXT:    ldrh r0, [lr, #66]
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    add lr, sp, #256
+; BE-I64-NEXT:    mov r4, r0
+; BE-I64-NEXT:    ldrh r0, [lr, #54]
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    add lr, sp, #256
+; BE-I64-NEXT:    mov r5, r0
+; BE-I64-NEXT:    ldrh r0, [lr, #50]
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    vmov s0, r5
+; BE-I64-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; BE-I64-NEXT:    vstr d16, [sp, #168] @ 8-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    vmov s0, r4
+; BE-I64-NEXT:    str r1, [sp, #40] @ 4-byte Spill
+; BE-I64-NEXT:    vstr d16, [sp, #160] @ 8-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    vmov s0, r7
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vstr d16, [sp, #32] @ 8-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    vmov s0, r6
+; BE-I64-NEXT:    mov r11, r1
+; BE-I64-NEXT:    vstr d16, [sp, #24] @ 8-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    add lr, sp, #256
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    ldrh r0, [lr, #34]
+; BE-I64-NEXT:    vstr d16, [sp, #16] @ 8-byte Spill
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    vmov.32 d8[0], r9
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    add lr, sp, #256
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    ldrh r1, [lr, #38]
+; BE-I64-NEXT:    mov r0, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov.32 d8[1], r8
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    vstr d8, [sp, #8] @ 8-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    add lr, sp, #256
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    ldrh r1, [lr, #26]
+; BE-I64-NEXT:    mov r0, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    vmov.32 d12[1], r7
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    add lr, sp, #256
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    ldrh r1, [lr, #30]
+; BE-I64-NEXT:    mov r0, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    vmov.32 d13[1], r5
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    add lr, sp, #256
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    ldrh r1, [lr, #78]
+; BE-I64-NEXT:    mov r0, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    vmov.32 d9[1], r7
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    add lr, sp, #256
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    ldrh r1, [lr, #82]
+; BE-I64-NEXT:    mov r0, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    vmov.32 d15[1], r5
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    add lr, sp, #256
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEXT:    ldrh r1, [lr, #86]
+; BE-I64-NEXT:    mov r0, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    vmov.32 d14[1], r7
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    add lr, sp, #256
+; BE-I64-NEXT:    mov r7, r1
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    ldrh r1, [lr, #70]
+; BE-I64-NEXT:    mov r0, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    vmov.32 d8[1], r5
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    add lr, sp, #256
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    ldrh r1, [lr, #46]
+; BE-I64-NEXT:    mov r0, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    vmov.32 d10[1], r7
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d25[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #40] @ 4-byte Reload
+; BE-I64-NEXT:    ldr r2, [sp, #44] @ 4-byte Reload
+; BE-I64-NEXT:    vldr d24, [sp, #160] @ 8-byte Reload
+; BE-I64-NEXT:    vldr s0, [sp, #48] @ 4-byte Reload
+; BE-I64-NEXT:    vmov.32 d24[1], r0
+; BE-I64-NEXT:    vmov r0, s0
+; BE-I64-NEXT:    vldr d26, [sp, #16] @ 8-byte Reload
+; BE-I64-NEXT:    vstr d24, [sp, #160] @ 8-byte Spill
+; BE-I64-NEXT:    vldr d24, [sp, #8] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d23, d14
+; BE-I64-NEXT:    vldr d29, [sp, #24] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d22, d24
+; BE-I64-NEXT:    vldr d24, [sp, #168] @ 8-byte Reload
+; BE-I64-NEXT:    vmov.32 d26[1], r6
+; BE-I64-NEXT:    vldr d28, [sp, #32] @ 8-byte Reload
+; BE-I64-NEXT:    vmov.32 d25[1], r1
+; BE-I64-NEXT:    add r1, r10, #192
+; BE-I64-NEXT:    vmov.32 d29[1], r11
+; BE-I64-NEXT:    add r11, r10, #128
+; BE-I64-NEXT:    vmov.32 d24[1], r2
+; BE-I64-NEXT:    vmov.32 d11[1], r5
+; BE-I64-NEXT:    vmov.32 d28[1], r4
+; BE-I64-NEXT:    vrev64.32 d27, d26
+; BE-I64-NEXT:    vstr d24, [sp, #168] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d25, [sp, #48] @ 8-byte Spill
+; BE-I64-NEXT:    vrev64.32 d25, d11
+; BE-I64-NEXT:    vrev64.32 d26, d29
+; BE-I64-NEXT:    vrev64.32 d24, d28
+; BE-I64-NEXT:    vst1.64 {d26, d27}, [r1:128]!
+; BE-I64-NEXT:    vst1.64 {d24, d25}, [r1:128]!
+; BE-I64-NEXT:    vrev64.32 d21, d10
+; BE-I64-NEXT:    vrev64.32 d19, d15
+; BE-I64-NEXT:    vrev64.32 d17, d13
+; BE-I64-NEXT:    vrev64.32 d20, d8
+; BE-I64-NEXT:    vst1.64 {d22, d23}, [r1:128]!
+; BE-I64-NEXT:    vrev64.32 d18, d9
+; BE-I64-NEXT:    vrev64.32 d16, d12
+; BE-I64-NEXT:    vst1.64 {d20, d21}, [r1:128]
+; BE-I64-NEXT:    vst1.64 {d18, d19}, [r11:128]!
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    add lr, sp, #256
+; BE-I64-NEXT:    mov r7, r0
+; BE-I64-NEXT:    mov r8, r1
+; BE-I64-NEXT:    ldrh r0, [lr, #42]
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vldr s0, [sp, #56] @ 4-byte Reload
+; BE-I64-NEXT:    mov r4, r0
+; BE-I64-NEXT:    vmov r0, s0
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov s0, r4
+; BE-I64-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vldr s0, [sp, #64] @ 4-byte Reload
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    vmov r2, s0
+; BE-I64-NEXT:    vldr s0, [sp, #80] @ 4-byte Reload
+; BE-I64-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEXT:    vmov r4, s0
+; BE-I64-NEXT:    vldr s0, [sp, #76] @ 4-byte Reload
+; BE-I64-NEXT:    vstr d16, [sp, #80] @ 8-byte Spill
+; BE-I64-NEXT:    vmov r5, s0
+; BE-I64-NEXT:    mov r0, r2
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    mov r0, r4
+; BE-I64-NEXT:    mov r9, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov s0, r0
+; BE-I64-NEXT:    vmov.32 d8[0], r7
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    mov r0, r5
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vldr s0, [sp, #88] @ 4-byte Reload
+; BE-I64-NEXT:    mov r4, r0
+; BE-I64-NEXT:    vmov.32 d8[1], r8
+; BE-I64-NEXT:    vmov r7, s0
+; BE-I64-NEXT:    vldr s0, [sp, #96] @ 4-byte Reload
+; BE-I64-NEXT:    vstr d8, [sp, #88] @ 8-byte Spill
+; BE-I64-NEXT:    vmov r0, s0
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vldr s0, [sp, #104] @ 4-byte Reload
+; BE-I64-NEXT:    vmov s19, r0
+; BE-I64-NEXT:    vmov.32 d12[1], r6
+; BE-I64-NEXT:    vmov r5, s0
+; BE-I64-NEXT:    vldr s0, [sp, #112] @ 4-byte Reload
+; BE-I64-NEXT:    vstr d12, [sp, #104] @ 8-byte Spill
+; BE-I64-NEXT:    vmov r0, s0
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov.f32 s0, s19
+; BE-I64-NEXT:    vmov s30, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s30
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    vmov s17, r4
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    mov r0, r5
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEXT:    vmov s30, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s30
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    str r1, [sp, #76] @ 4-byte Spill
+; BE-I64-NEXT:    vmov.32 d12[1], r4
+; BE-I64-NEXT:    vstr d16, [sp, #64] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d12, [sp, #112] @ 8-byte Spill
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEXT:    mov r0, r7
+; BE-I64-NEXT:    mov r8, r1
+; BE-I64-NEXT:    vmov.32 d9[1], r6
+; BE-I64-NEXT:    vstr d16, [sp, #56] @ 8-byte Spill
+; BE-I64-NEXT:    vstr d9, [sp, #96] @ 8-byte Spill
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vldr s0, [sp, #120] @ 4-byte Reload
+; BE-I64-NEXT:    mov r5, r0
+; BE-I64-NEXT:    ldr r0, [sp, #44] @ 4-byte Reload
+; BE-I64-NEXT:    vmov r7, s0
+; BE-I64-NEXT:    vldr s0, [sp, #132] @ 4-byte Reload
+; BE-I64-NEXT:    vmov.32 d10[1], r0
+; BE-I64-NEXT:    vmov r0, s0
+; BE-I64-NEXT:    vstr d10, [sp, #120] @ 8-byte Spill
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vldr s0, [sp, #136] @ 4-byte Reload
+; BE-I64-NEXT:    vmov s26, r0
+; BE-I64-NEXT:    vmov.32 d11[1], r9
+; BE-I64-NEXT:    vmov r4, s0
+; BE-I64-NEXT:    vldr s0, [sp, #144] @ 4-byte Reload
+; BE-I64-NEXT:    vstr d11, [sp, #136] @ 8-byte Spill
+; BE-I64-NEXT:    vmov r0, s0
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov.f32 s0, s26
+; BE-I64-NEXT:    vmov s22, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s22
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEXT:    vmov s24, r5
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEXT:    mov r0, r4
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov.f32 s0, s24
+; BE-I64-NEXT:    vmov s22, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s22
+; BE-I64-NEXT:    mov r9, r1
+; BE-I64-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEXT:    vmov.32 d14[1], r5
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEXT:    mov r0, r7
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vldr s0, [sp, #148] @ 4-byte Reload
+; BE-I64-NEXT:    mov r7, r0
+; BE-I64-NEXT:    vmov.32 d13[1], r6
+; BE-I64-NEXT:    vmov r0, s0
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vldr s0, [sp, #152] @ 4-byte Reload
+; BE-I64-NEXT:    vmov s20, r0
+; BE-I64-NEXT:    vmov.32 d11[1], r5
+; BE-I64-NEXT:    vmov r4, s0
+; BE-I64-NEXT:    vldr s0, [sp, #156] @ 4-byte Reload
+; BE-I64-NEXT:    vmov r0, s0
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov.f32 s0, s20
+; BE-I64-NEXT:    vmov s16, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    mov r6, r1
+; BE-I64-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEXT:    vmov s18, r7
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEXT:    mov r0, r4
+; BE-I64-NEXT:    mov r5, r1
+; BE-I64-NEXT:    bl __aeabi_h2f
+; BE-I64-NEXT:    vmov.f32 s0, s18
+; BE-I64-NEXT:    vmov s16, r0
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEXT:    mov r4, r1
+; BE-I64-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEXT:    vmov.32 d15[1], r5
+; BE-I64-NEXT:    bl lrintf
+; BE-I64-NEXT:    vldr d16, [sp, #160] @ 8-byte Reload
+; BE-I64-NEXT:    vldr d20, [sp, #136] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d19, d14
+; BE-I64-NEXT:    vrev64.32 d31, d16
+; BE-I64-NEXT:    vldr d16, [sp, #168] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d18, d20
+; BE-I64-NEXT:    vldr d20, [sp, #120] @ 8-byte Reload
+; BE-I64-NEXT:    vldr d22, [sp, #96] @ 8-byte Reload
+; BE-I64-NEXT:    vmov.32 d28[0], r0
+; BE-I64-NEXT:    ldr r0, [sp, #76] @ 4-byte Reload
+; BE-I64-NEXT:    vrev64.32 d21, d20
+; BE-I64-NEXT:    vrev64.32 d30, d16
+; BE-I64-NEXT:    vldr d16, [sp, #48] @ 8-byte Reload
+; BE-I64-NEXT:    vldr d23, [sp, #64] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d20, d22
+; BE-I64-NEXT:    vldr d22, [sp, #112] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d1, d16
+; BE-I64-NEXT:    vldr d16, [sp, #80] @ 8-byte Reload
+; BE-I64-NEXT:    vmov.32 d23[1], r0
+; BE-I64-NEXT:    add r0, r10, #64
+; BE-I64-NEXT:    vrev64.32 d25, d22
+; BE-I64-NEXT:    vldr d22, [sp, #104] @ 8-byte Reload
+; BE-I64-NEXT:    vmov.32 d9[1], r4
+; BE-I64-NEXT:    vrev64.32 d0, d16
+; BE-I64-NEXT:    vmov.32 d28[1], r1
+; BE-I64-NEXT:    vldr d29, [sp, #56] @ 8-byte Reload
+; BE-I64-NEXT:    vrev64.32 d3, d15
+; BE-I64-NEXT:    vrev64.32 d24, d22
+; BE-I64-NEXT:    vldr d22, [sp, #88] @ 8-byte Reload
+; BE-I64-NEXT:    vmov.32 d10[1], r6
+; BE-I64-NEXT:    vrev64.32 d5, d23
+; BE-I64-NEXT:    vst1.64 {d0, d1}, [r11:128]!
+; BE-I64-NEXT:    vrev64.32 d2, d9
+; BE-I64-NEXT:    vrev64.32 d27, d22
+; BE-I64-NEXT:    vmov.32 d29[1], r8
+; BE-I64-NEXT:    vrev64.32 d4, d28
+; BE-I64-NEXT:    vst1.64 {d30, d31}, [r11:128]
+; BE-I64-NEXT:    vst1.64 {d2, d3}, [r0:128]!
+; BE-I64-NEXT:    vmov.32 d12[1], r9
+; BE-I64-NEXT:    vrev64.32 d26, d10
+; BE-I64-NEXT:    vst1.64 {d4, d5}, [r0:128]!
+; BE-I64-NEXT:    vrev64.32 d23, d29
+; BE-I64-NEXT:    vst1.64 {d26, d27}, [r0:128]!
+; BE-I64-NEXT:    vrev64.32 d22, d12
+; BE-I64-NEXT:    vst1.64 {d24, d25}, [r0:128]
+; BE-I64-NEXT:    vst1.64 {d20, d21}, [r10:128]!
+; BE-I64-NEXT:    vst1.64 {d22, d23}, [r10:128]!
+; BE-I64-NEXT:    vrev64.32 d17, d11
+; BE-I64-NEXT:    vrev64.32 d16, d13
+; BE-I64-NEXT:    vst1.64 {d18, d19}, [r10:128]!
+; BE-I64-NEXT:    vst1.64 {d16, d17}, [r10:128]
+; BE-I64-NEXT:    add sp, sp, #176
+; BE-I64-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEXT:    add sp, sp, #4
+; BE-I64-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I32-NEON-LABEL: lrint_v32f16:
+; BE-I32-NEON:       @ %bb.0:
+; BE-I32-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I32-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I32-NEON-NEXT:    .pad #4
+; BE-I32-NEON-NEXT:    sub sp, sp, #4
+; BE-I32-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    .pad #128
+; BE-I32-NEON-NEXT:    sub sp, sp, #128
+; BE-I32-NEON-NEXT:    mov r4, r0
+; BE-I32-NEON-NEXT:    vmov r0, s13
+; BE-I32-NEON-NEXT:    vmov.f32 s19, s15
+; BE-I32-NEON-NEXT:    vstr s14, [sp, #84] @ 4-byte Spill
+; BE-I32-NEON-NEXT:    vstr s12, [sp, #80] @ 4-byte Spill
+; BE-I32-NEON-NEXT:    vmov.f32 s21, s11
+; BE-I32-NEON-NEXT:    vstr s10, [sp, #100] @ 4-byte Spill
+; BE-I32-NEON-NEXT:    vmov.f32 s23, s9
+; BE-I32-NEON-NEXT:    vstr s8, [sp, #104] @ 4-byte Spill
+; BE-I32-NEON-NEXT:    vmov.f32 s25, s7
+; BE-I32-NEON-NEXT:    vstr s6, [sp, #96] @ 4-byte Spill
+; BE-I32-NEON-NEXT:    vmov.f32 s27, s5
+; BE-I32-NEON-NEXT:    vstr s4, [sp, #92] @ 4-byte Spill
+; BE-I32-NEON-NEXT:    vmov.f32 s29, s3
+; BE-I32-NEON-NEXT:    vstr s2, [sp, #88] @ 4-byte Spill
+; BE-I32-NEON-NEXT:    vstr s1, [sp, #124] @ 4-byte Spill
+; BE-I32-NEON-NEXT:    vstr s0, [sp, #60] @ 4-byte Spill
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    mov r8, r0
+; BE-I32-NEON-NEXT:    vmov r0, s19
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    mov r9, r0
+; BE-I32-NEON-NEXT:    vmov r0, s29
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    mov r10, r0
+; BE-I32-NEON-NEXT:    vmov r0, s27
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    mov r11, r0
+; BE-I32-NEON-NEXT:    vmov r0, s25
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    mov r6, r0
+; BE-I32-NEON-NEXT:    vmov r0, s23
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    mov r7, r0
+; BE-I32-NEON-NEXT:    vmov r0, s21
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    add lr, sp, #256
+; BE-I32-NEON-NEXT:    mov r5, r0
+; BE-I32-NEON-NEXT:    ldrh r0, [lr, #26]
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    add lr, sp, #256
+; BE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I32-NEON-NEXT:    ldrh r0, [lr, #34]
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEON-NEXT:    ldrh r0, [sp, #234]
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEON-NEXT:    ldrh r0, [sp, #242]
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEON-NEXT:    ldrh r0, [sp, #250]
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    add lr, sp, #256
+; BE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEON-NEXT:    ldrh r0, [lr, #2]
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    add lr, sp, #256
+; BE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEON-NEXT:    ldrh r0, [lr, #10]
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    add lr, sp, #256
+; BE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEON-NEXT:    ldrh r0, [lr, #18]
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    add lr, sp, #256
+; BE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEON-NEXT:    ldrh r0, [lr, #22]
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    add lr, sp, #256
+; BE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEON-NEXT:    ldrh r0, [lr, #14]
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d12[1], r0
+; BE-I32-NEON-NEXT:    add lr, sp, #64
+; BE-I32-NEON-NEXT:    vstmia lr, {d12, d13} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #256
+; BE-I32-NEON-NEXT:    ldrh r0, [lr, #6]
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEON-NEXT:    ldrh r0, [sp, #254]
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEON-NEXT:    ldrh r0, [sp, #246]
+; BE-I32-NEON-NEXT:    add lr, sp, #40
+; BE-I32-NEON-NEXT:    vstmia lr, {d10, d11} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEON-NEXT:    ldrh r0, [sp, #238]
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEON-NEXT:    add lr, sp, #24
+; BE-I32-NEON-NEXT:    vstmia lr, {d8, d9} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    add lr, sp, #256
+; BE-I32-NEON-NEXT:    ldrh r0, [lr, #38]
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    add lr, sp, #256
+; BE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEON-NEXT:    ldrh r0, [lr, #30]
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vldr s0, [sp, #60] @ 4-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #8
+; BE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEON-NEXT:    vmov r0, s0
+; BE-I32-NEON-NEXT:    vstmia lr, {d14, d15} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vldr s0, [sp, #80] @ 4-byte Reload
+; BE-I32-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I32-NEON-NEXT:    vmov r0, s0
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vldr s0, [sp, #84] @ 4-byte Reload
+; BE-I32-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I32-NEON-NEXT:    vmov r0, s0
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vldr s0, [sp, #88] @ 4-byte Reload
+; BE-I32-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I32-NEON-NEXT:    vmov r0, s0
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vldr s0, [sp, #92] @ 4-byte Reload
+; BE-I32-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I32-NEON-NEXT:    vmov r0, s0
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vldr s0, [sp, #96] @ 4-byte Reload
+; BE-I32-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I32-NEON-NEXT:    vmov r0, s0
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vldr s0, [sp, #100] @ 4-byte Reload
+; BE-I32-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I32-NEON-NEXT:    vmov r0, s0
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vldr s0, [sp, #104] @ 4-byte Reload
+; BE-I32-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I32-NEON-NEXT:    vmov r0, s0
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    add lr, sp, #8
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    vldmia lr, {d16, d17} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #104
+; BE-I32-NEON-NEXT:    vrev64.32 q8, q8
+; BE-I32-NEON-NEXT:    vstmia lr, {d16, d17} @ 16-byte Spill
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov s0, r5
+; BE-I32-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov s0, r7
+; BE-I32-NEON-NEXT:    vmov.32 d9[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov s0, r6
+; BE-I32-NEON-NEXT:    vmov.32 d8[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov s0, r11
+; BE-I32-NEON-NEXT:    vmov.32 d15[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov s0, r10
+; BE-I32-NEON-NEXT:    vmov.32 d14[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vmov s0, r9
+; BE-I32-NEON-NEXT:    vmov.32 d11[1], r0
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    vldr s0, [sp, #124] @ 4-byte Reload
+; BE-I32-NEON-NEXT:    vmov.32 d13[1], r0
+; BE-I32-NEON-NEXT:    vmov r0, s0
+; BE-I32-NEON-NEXT:    bl __aeabi_h2f
+; BE-I32-NEON-NEXT:    vmov s0, r0
+; BE-I32-NEON-NEXT:    vmov.32 d12[1], r8
+; BE-I32-NEON-NEXT:    bl lrintf
+; BE-I32-NEON-NEXT:    add lr, sp, #24
+; BE-I32-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I32-NEON-NEXT:    add r0, r4, #64
+; BE-I32-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #40
+; BE-I32-NEON-NEXT:    vrev64.32 q8, q6
+; BE-I32-NEON-NEXT:    vst1.32 {d18, d19}, [r0:128]!
+; BE-I32-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #64
+; BE-I32-NEON-NEXT:    vst1.32 {d18, d19}, [r0:128]!
+; BE-I32-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    add lr, sp, #104
+; BE-I32-NEON-NEXT:    vst1.32 {d18, d19}, [r0:128]!
+; BE-I32-NEON-NEXT:    vldmia lr, {d18, d19} @ 16-byte Reload
+; BE-I32-NEON-NEXT:    vst1.64 {d18, d19}, [r0:128]
+; BE-I32-NEON-NEXT:    vst1.32 {d10, d11}, [r4:128]!
+; BE-I32-NEON-NEXT:    vst1.32 {d14, d15}, [r4:128]!
+; BE-I32-NEON-NEXT:    vst1.32 {d8, d9}, [r4:128]!
+; BE-I32-NEON-NEXT:    vst1.64 {d16, d17}, [r4:128]
+; BE-I32-NEON-NEXT:    add sp, sp, #128
+; BE-I32-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I32-NEON-NEXT:    add sp, sp, #4
+; BE-I32-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+;
+; BE-I64-NEON-LABEL: lrint_v32f16:
+; BE-I64-NEON:       @ %bb.0:
+; BE-I64-NEON-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    push {r4, r5, r6, r7, r8, r9, r10, r11, lr}
+; BE-I64-NEON-NEXT:    .pad #4
+; BE-I64-NEON-NEXT:    sub sp, sp, #4
+; BE-I64-NEON-NEXT:    .vsave {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    vpush {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    .pad #176
+; BE-I64-NEON-NEXT:    sub sp, sp, #176
+; BE-I64-NEON-NEXT:    add lr, sp, #256
+; BE-I64-NEON-NEXT:    mov r10, r0
+; BE-I64-NEON-NEXT:    vstr s15, [sp, #112] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    ldrh r0, [lr, #74]
+; BE-I64-NEON-NEXT:    vstr s14, [sp, #80] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstr s13, [sp, #48] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstr s12, [sp, #148] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstr s11, [sp, #76] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstr s10, [sp, #152] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstr s9, [sp, #156] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstr s8, [sp, #120] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstr s7, [sp, #136] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstr s6, [sp, #132] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstr s5, [sp, #144] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstr s4, [sp, #64] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstr s3, [sp, #104] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstr s2, [sp, #88] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstr s1, [sp, #56] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstr s0, [sp, #96] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    add lr, sp, #256
+; BE-I64-NEON-NEXT:    mov r9, r0
+; BE-I64-NEON-NEXT:    mov r8, r1
+; BE-I64-NEON-NEXT:    ldrh r0, [lr, #62]
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    add lr, sp, #256
+; BE-I64-NEON-NEXT:    mov r6, r0
+; BE-I64-NEON-NEXT:    ldrh r0, [lr, #58]
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    add lr, sp, #256
+; BE-I64-NEON-NEXT:    mov r7, r0
+; BE-I64-NEON-NEXT:    ldrh r0, [lr, #66]
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    add lr, sp, #256
+; BE-I64-NEON-NEXT:    mov r4, r0
+; BE-I64-NEON-NEXT:    ldrh r0, [lr, #54]
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    add lr, sp, #256
+; BE-I64-NEON-NEXT:    mov r5, r0
+; BE-I64-NEON-NEXT:    ldrh r0, [lr, #50]
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    vmov s0, r5
+; BE-I64-NEON-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstr d16, [sp, #168] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    vmov s0, r4
+; BE-I64-NEON-NEXT:    str r1, [sp, #40] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vstr d16, [sp, #160] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    vmov s0, r7
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vstr d16, [sp, #32] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    vmov s0, r6
+; BE-I64-NEON-NEXT:    mov r11, r1
+; BE-I64-NEON-NEXT:    vstr d16, [sp, #24] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    add lr, sp, #256
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    ldrh r0, [lr, #34]
+; BE-I64-NEON-NEXT:    vstr d16, [sp, #16] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r9
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    add lr, sp, #256
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    ldrh r1, [lr, #38]
+; BE-I64-NEON-NEXT:    mov r0, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r8
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    vstr d8, [sp, #8] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    add lr, sp, #256
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    ldrh r1, [lr, #26]
+; BE-I64-NEON-NEXT:    mov r0, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r7
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    add lr, sp, #256
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    ldrh r1, [lr, #30]
+; BE-I64-NEON-NEXT:    mov r0, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r5
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    add lr, sp, #256
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    ldrh r1, [lr, #78]
+; BE-I64-NEON-NEXT:    mov r0, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r7
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    add lr, sp, #256
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    ldrh r1, [lr, #82]
+; BE-I64-NEON-NEXT:    mov r0, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r5
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    add lr, sp, #256
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r0
+; BE-I64-NEON-NEXT:    ldrh r1, [lr, #86]
+; BE-I64-NEON-NEXT:    mov r0, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r7
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    add lr, sp, #256
+; BE-I64-NEON-NEXT:    mov r7, r1
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    ldrh r1, [lr, #70]
+; BE-I64-NEON-NEXT:    mov r0, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r5
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    add lr, sp, #256
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    ldrh r1, [lr, #46]
+; BE-I64-NEON-NEXT:    mov r0, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r7
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d25[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #40] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    ldr r2, [sp, #44] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vldr d24, [sp, #160] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #48] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d24[1], r0
+; BE-I64-NEON-NEXT:    vmov r0, s0
+; BE-I64-NEON-NEXT:    vldr d26, [sp, #16] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vstr d24, [sp, #160] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vldr d24, [sp, #8] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d23, d14
+; BE-I64-NEON-NEXT:    vldr d29, [sp, #24] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d22, d24
+; BE-I64-NEON-NEXT:    vldr d24, [sp, #168] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d26[1], r6
+; BE-I64-NEON-NEXT:    vldr d28, [sp, #32] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d25[1], r1
+; BE-I64-NEON-NEXT:    add r1, r10, #192
+; BE-I64-NEON-NEXT:    vmov.32 d29[1], r11
+; BE-I64-NEON-NEXT:    add r11, r10, #128
+; BE-I64-NEON-NEXT:    vmov.32 d24[1], r2
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r5
+; BE-I64-NEON-NEXT:    vmov.32 d28[1], r4
+; BE-I64-NEON-NEXT:    vrev64.32 d27, d26
+; BE-I64-NEON-NEXT:    vstr d24, [sp, #168] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d25, [sp, #48] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vrev64.32 d25, d11
+; BE-I64-NEON-NEXT:    vrev64.32 d26, d29
+; BE-I64-NEON-NEXT:    vrev64.32 d24, d28
+; BE-I64-NEON-NEXT:    vst1.64 {d26, d27}, [r1:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d24, d25}, [r1:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 d21, d10
+; BE-I64-NEON-NEXT:    vrev64.32 d19, d15
+; BE-I64-NEON-NEXT:    vrev64.32 d17, d13
+; BE-I64-NEON-NEXT:    vrev64.32 d20, d8
+; BE-I64-NEON-NEXT:    vst1.64 {d22, d23}, [r1:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 d18, d9
+; BE-I64-NEON-NEXT:    vrev64.32 d16, d12
+; BE-I64-NEON-NEXT:    vst1.64 {d20, d21}, [r1:128]
+; BE-I64-NEON-NEXT:    vst1.64 {d18, d19}, [r11:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r11:128]!
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    add lr, sp, #256
+; BE-I64-NEON-NEXT:    mov r7, r0
+; BE-I64-NEON-NEXT:    mov r8, r1
+; BE-I64-NEON-NEXT:    ldrh r0, [lr, #42]
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #56] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    mov r4, r0
+; BE-I64-NEON-NEXT:    vmov r0, s0
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov s0, r4
+; BE-I64-NEON-NEXT:    str r1, [sp, #44] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #64] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    vmov r2, s0
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #80] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d16[1], r1
+; BE-I64-NEON-NEXT:    vmov r4, s0
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #76] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vstr d16, [sp, #80] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vmov r5, s0
+; BE-I64-NEON-NEXT:    mov r0, r2
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r4
+; BE-I64-NEON-NEXT:    mov r9, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov s0, r0
+; BE-I64-NEON-NEXT:    vmov.32 d8[0], r7
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r5
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #88] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    mov r4, r0
+; BE-I64-NEON-NEXT:    vmov.32 d8[1], r8
+; BE-I64-NEON-NEXT:    vmov r7, s0
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #96] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vstr d8, [sp, #88] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vmov r0, s0
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #104] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vmov s19, r0
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r6
+; BE-I64-NEON-NEXT:    vmov r5, s0
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #112] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vstr d12, [sp, #104] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vmov r0, s0
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s19
+; BE-I64-NEON-NEXT:    vmov s30, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s30
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    vmov s17, r4
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r5
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s17
+; BE-I64-NEON-NEXT:    vmov s30, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s30
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    str r1, [sp, #76] @ 4-byte Spill
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r4
+; BE-I64-NEON-NEXT:    vstr d16, [sp, #64] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d12, [sp, #112] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d16[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r7
+; BE-I64-NEON-NEXT:    mov r8, r1
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r6
+; BE-I64-NEON-NEXT:    vstr d16, [sp, #56] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vstr d9, [sp, #96] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #120] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    mov r5, r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #44] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vmov r7, s0
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #132] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r0
+; BE-I64-NEON-NEXT:    vmov r0, s0
+; BE-I64-NEON-NEXT:    vstr d10, [sp, #120] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #136] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vmov s26, r0
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r9
+; BE-I64-NEON-NEXT:    vmov r4, s0
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #144] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vstr d11, [sp, #136] @ 8-byte Spill
+; BE-I64-NEON-NEXT:    vmov r0, s0
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s26
+; BE-I64-NEON-NEXT:    vmov s22, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s22
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vmov.32 d13[0], r0
+; BE-I64-NEON-NEXT:    vmov s24, r5
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d14[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r4
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s24
+; BE-I64-NEON-NEXT:    vmov s22, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s22
+; BE-I64-NEON-NEXT:    mov r9, r1
+; BE-I64-NEON-NEXT:    vmov.32 d12[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d14[1], r5
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d11[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r7
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #148] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    mov r7, r0
+; BE-I64-NEON-NEXT:    vmov.32 d13[1], r6
+; BE-I64-NEON-NEXT:    vmov r0, s0
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #152] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vmov s20, r0
+; BE-I64-NEON-NEXT:    vmov.32 d11[1], r5
+; BE-I64-NEON-NEXT:    vmov r4, s0
+; BE-I64-NEON-NEXT:    vldr s0, [sp, #156] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vmov r0, s0
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s20
+; BE-I64-NEON-NEXT:    vmov s16, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    mov r6, r1
+; BE-I64-NEON-NEXT:    vmov.32 d10[0], r0
+; BE-I64-NEON-NEXT:    vmov s18, r7
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.32 d15[0], r0
+; BE-I64-NEON-NEXT:    mov r0, r4
+; BE-I64-NEON-NEXT:    mov r5, r1
+; BE-I64-NEON-NEXT:    bl __aeabi_h2f
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s18
+; BE-I64-NEON-NEXT:    vmov s16, r0
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vmov.f32 s0, s16
+; BE-I64-NEON-NEXT:    mov r4, r1
+; BE-I64-NEON-NEXT:    vmov.32 d9[0], r0
+; BE-I64-NEON-NEXT:    vmov.32 d15[1], r5
+; BE-I64-NEON-NEXT:    bl lrintf
+; BE-I64-NEON-NEXT:    vldr d16, [sp, #160] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vldr d20, [sp, #136] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d19, d14
+; BE-I64-NEON-NEXT:    vrev64.32 d31, d16
+; BE-I64-NEON-NEXT:    vldr d16, [sp, #168] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d18, d20
+; BE-I64-NEON-NEXT:    vldr d20, [sp, #120] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vldr d22, [sp, #96] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d28[0], r0
+; BE-I64-NEON-NEXT:    ldr r0, [sp, #76] @ 4-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d21, d20
+; BE-I64-NEON-NEXT:    vrev64.32 d30, d16
+; BE-I64-NEON-NEXT:    vldr d16, [sp, #48] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vldr d23, [sp, #64] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d20, d22
+; BE-I64-NEON-NEXT:    vldr d22, [sp, #112] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d1, d16
+; BE-I64-NEON-NEXT:    vldr d16, [sp, #80] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d23[1], r0
+; BE-I64-NEON-NEXT:    add r0, r10, #64
+; BE-I64-NEON-NEXT:    vrev64.32 d25, d22
+; BE-I64-NEON-NEXT:    vldr d22, [sp, #104] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d9[1], r4
+; BE-I64-NEON-NEXT:    vrev64.32 d0, d16
+; BE-I64-NEON-NEXT:    vmov.32 d28[1], r1
+; BE-I64-NEON-NEXT:    vldr d29, [sp, #56] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vrev64.32 d3, d15
+; BE-I64-NEON-NEXT:    vrev64.32 d24, d22
+; BE-I64-NEON-NEXT:    vldr d22, [sp, #88] @ 8-byte Reload
+; BE-I64-NEON-NEXT:    vmov.32 d10[1], r6
+; BE-I64-NEON-NEXT:    vrev64.32 d5, d23
+; BE-I64-NEON-NEXT:    vst1.64 {d0, d1}, [r11:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 d2, d9
+; BE-I64-NEON-NEXT:    vrev64.32 d27, d22
+; BE-I64-NEON-NEXT:    vmov.32 d29[1], r8
+; BE-I64-NEON-NEXT:    vrev64.32 d4, d28
+; BE-I64-NEON-NEXT:    vst1.64 {d30, d31}, [r11:128]
+; BE-I64-NEON-NEXT:    vst1.64 {d2, d3}, [r0:128]!
+; BE-I64-NEON-NEXT:    vmov.32 d12[1], r9
+; BE-I64-NEON-NEXT:    vrev64.32 d26, d10
+; BE-I64-NEON-NEXT:    vst1.64 {d4, d5}, [r0:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 d23, d29
+; BE-I64-NEON-NEXT:    vst1.64 {d26, d27}, [r0:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 d22, d12
+; BE-I64-NEON-NEXT:    vst1.64 {d24, d25}, [r0:128]
+; BE-I64-NEON-NEXT:    vst1.64 {d20, d21}, [r10:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d22, d23}, [r10:128]!
+; BE-I64-NEON-NEXT:    vrev64.32 d17, d11
+; BE-I64-NEON-NEXT:    vrev64.32 d16, d13
+; BE-I64-NEON-NEXT:    vst1.64 {d18, d19}, [r10:128]!
+; BE-I64-NEON-NEXT:    vst1.64 {d16, d17}, [r10:128]
+; BE-I64-NEON-NEXT:    add sp, sp, #176
+; BE-I64-NEON-NEXT:    vpop {d8, d9, d10, d11, d12, d13, d14, d15}
+; BE-I64-NEON-NEXT:    add sp, sp, #4
+; BE-I64-NEON-NEXT:    pop {r4, r5, r6, r7, r8, r9, r10, r11, pc}
+  %a = call <32 x iXLen> @llvm.lrint.v32iXLen.v32f16(<32 x half> %x)
+  ret <32 x iXLen> %a
+}
+declare <32 x iXLen> @llvm.lrint.v32iXLen.v32f16(<32 x half>)
 
 define <1 x iXLen> @lrint_v1f32(<1 x float> %x) {
 ; LE-I32-LABEL: lrint_v1f32:
diff --git a/llvm/test/CodeGen/LoongArch/lrint-conv.ll b/llvm/test/CodeGen/LoongArch/lrint-conv.ll
index 85de820025614..262d1c16a6486 100644
--- a/llvm/test/CodeGen/LoongArch/lrint-conv.ll
+++ b/llvm/test/CodeGen/LoongArch/lrint-conv.ll
@@ -5,16 +5,31 @@
 ; RUN: sed 's/ITy/i32/g' %s | llc -mtriple=loongarch64 | FileCheck %s --check-prefixes=LA64-I32
 ; RUN: sed 's/ITy/i64/g' %s | llc -mtriple=loongarch64 | FileCheck %s --check-prefixes=LA64-I64
 
-; FIXME: crash
-; define ITy @test_lrint_ixx_f16(half %x) nounwind {
-;   %res = tail call ITy @llvm.lrint.ITy.f16(half %x)
-;   ret ITy %res
-; }
+define ITy @test_lrint_ixx_f16(half %x) nounwind {
+; LA32-LABEL: test_lrint_ixx_f16:
+; LA32:         bl lrintf
+;
+; LA64-I32-LABEL: test_lrint_ixx_f16:
+; LA64-I32:         pcaddu18i $ra, %call36(lrintf)
+;
+; LA64-I64-LABEL: test_lrint_ixx_f16:
+; LA64-I64:         pcaddu18i $t8, %call36(lrintf)
+  %res = tail call ITy @llvm.lrint.ITy.f16(half %x)
+  ret ITy %res
+}
 
-; define ITy @test_llrint_ixx_f16(half %x) nounwind {
-;   %res = tail call ITy @llvm.llrint.ITy.f16(half %x)
-;   ret ITy %res
-; }
+define ITy @test_llrint_ixx_f16(half %x) nounwind {
+; LA32-LABEL: test_llrint_ixx_f16:
+; LA32:         bl llrintf
+;
+; LA64-I32-LABEL: test_llrint_ixx_f16:
+; LA64-I32:         pcaddu18i $ra, %call36(llrintf)
+;
+; LA64-I64-LABEL: test_llrint_ixx_f16:
+; LA64-I64:         pcaddu18i $t8, %call36(llrintf)
+  %res = tail call ITy @llvm.llrint.ITy.f16(half %x)
+  ret ITy %res
+}
 
 define ITy @test_lrint_ixx_f32(float %x) nounwind {
 ; LA32-LABEL: test_lrint_ixx_f32:
diff --git a/llvm/test/CodeGen/Mips/llrint-conv.ll b/llvm/test/CodeGen/Mips/llrint-conv.ll
index ee3c0d99253a6..cba7aba21d9c2 100644
--- a/llvm/test/CodeGen/Mips/llrint-conv.ll
+++ b/llvm/test/CodeGen/Mips/llrint-conv.ll
@@ -1,19 +1,22 @@
 ; RUN: llc < %s -mtriple=mips64el -mattr=+soft-float | FileCheck %s
 ; RUN: llc < %s -mtriple=mips -mattr=+soft-float     | FileCheck %s
 
-; FIXME: crash
-; define signext i32 @testmswh(half %x) {
-; entry:
-;   %0 = tail call i64 @llvm.llrint.f16(half %x)
-;   %conv = trunc i64 %0 to i32
-;   ret i32 %conv
-; }
+define signext i32 @testmswh(half %x) {
+; CHECK-LABEL: testmswh:
+; CHECK:       jal     llrintf
+entry:
+  %0 = tail call i64 @llvm.llrint.f16(half %x)
+  %conv = trunc i64 %0 to i32
+  ret i32 %conv
+}
 
-; define i64 @testmsxh(half %x) {
-; entry:
-;   %0 = tail call i64 @llvm.llrint.f16(half %x)
-;   ret i64 %0
-; }
+define i64 @testmsxh(half %x) {
+; CHECK-LABEL: testmsxh:
+; CHECK:       jal     llrintf
+entry:
+  %0 = tail call i64 @llvm.llrint.f16(half %x)
+  ret i64 %0
+}
 
 define signext i32 @testmsws(float %x) {
 ; CHECK-LABEL: testmsws:
diff --git a/llvm/test/CodeGen/Mips/lrint-conv.ll b/llvm/test/CodeGen/Mips/lrint-conv.ll
index 6d2e392675f1c..64c5cb9ac5b07 100644
--- a/llvm/test/CodeGen/Mips/lrint-conv.ll
+++ b/llvm/test/CodeGen/Mips/lrint-conv.ll
@@ -1,19 +1,22 @@
 ; RUN: llc < %s -mtriple=mips64el -mattr=+soft-float | FileCheck %s
 ; RUN: llc < %s -mtriple=mips -mattr=+soft-float     | FileCheck %s
 
-; FIXME: crash
-; define signext i32 @testmswh(half %x) {
-; entry:
-;   %0 = tail call i64 @llvm.lrint.i64.f16(half %x)
-;   %conv = trunc i64 %0 to i32
-;   ret i32 %conv
-; }
+define signext i32 @testmswh(half %x) {
+; CHECK-LABEL: testmswh:
+; CHECK:       jal     lrintf
+entry:
+  %0 = tail call i64 @llvm.lrint.i64.f16(half %x)
+  %conv = trunc i64 %0 to i32
+  ret i32 %conv
+}
 
-; define i64 @testmsxh(half %x) {
-; entry:
-;   %0 = tail call i64 @llvm.lrint.i64.f16(half %x)
-;   ret i64 %0
-; }
+define i64 @testmsxh(half %x) {
+; CHECK-LABEL: testmsxh:
+; CHECK:       jal     lrintf
+entry:
+  %0 = tail call i64 @llvm.lrint.i64.f16(half %x)
+  ret i64 %0
+}
 
 define signext i32 @testmsws(float %x) {
 ; CHECK-LABEL: testmsws:
diff --git a/llvm/test/CodeGen/RISCV/lrint-conv.ll b/llvm/test/CodeGen/RISCV/lrint-conv.ll
index d3af2153588a1..ecb6bd0932ef3 100644
--- a/llvm/test/CodeGen/RISCV/lrint-conv.ll
+++ b/llvm/test/CodeGen/RISCV/lrint-conv.ll
@@ -5,14 +5,25 @@
 ; RUN: sed 's/ITy/i32/g' %s | llc -mtriple=riscv64 | FileCheck %s --check-prefixes=RV64
 ; RUN: sed 's/ITy/i64/g' %s | llc -mtriple=riscv64 | FileCheck %s --check-prefixes=RV64
 
-; FIXME: crash
-; define ITy @test_lrint_ixx_f16(half %x) nounwind {
-;   %res = tail call ITy @llvm.lrint.ITy.f16(half %x)
-; }
+define ITy @test_lrint_ixx_f16(half %x) nounwind {
+; RV32-LABEL: test_lrint_ixx_f16:
+; RV32:         call lrintf
+;
+; RV64-LABEL: test_lrint_ixx_f16:
+; RV64:         call lrintf
+  %res = tail call ITy @llvm.lrint.ITy.f16(half %x)
+  ret ITy %res
+}
 
-; define ITy @test_llrint_ixx_f16(half %x) nounwind {
-;   %res = tail call ITy @llvm.llrint.ITy.f16(half %x)
-; }
+define ITy @test_llrint_ixx_f16(half %x) nounwind {
+; RV32-LABEL: test_llrint_ixx_f16:
+; RV32:         call llrintf
+;
+; RV64-LABEL: test_llrint_ixx_f16:
+; RV64:         call llrintf
+  %res = tail call ITy @llvm.llrint.ITy.f16(half %x)
+  ret ITy %res
+}
 
 define ITy @test_lrint_ixx_f32(float %x) nounwind {
 ; RV32-LABEL: test_lrint_ixx_f32:
diff --git a/llvm/test/CodeGen/X86/lrint-conv-i32.ll b/llvm/test/CodeGen/X86/lrint-conv-i32.ll
index 3c50aea1095f4..5c0a64f1477e6 100644
--- a/llvm/test/CodeGen/X86/lrint-conv-i32.ll
+++ b/llvm/test/CodeGen/X86/lrint-conv-i32.ll
@@ -7,12 +7,52 @@
 ; RUN: llc < %s -mtriple=x86_64-unknown -mattr=avx | FileCheck %s --check-prefixes=X64,X64-AVX
 ; RUN: llc < %s -mtriple=x86_64-unknown -mattr=avx512f | FileCheck %s --check-prefixes=X64,X64-AVX
 
-; FIXME: crash
-; define i32 @testmswh(half %x) nounwind {
-; entry:
-;   %0 = tail call i32 @llvm.lrint.i32.f16(half %x)
-;   ret i32 %0
-; }
+define i32 @testmswh(half %x) nounwind {
+; X86-NOSSE-LABEL: testmswh:
+; X86-NOSSE:       # %bb.0: # %entry
+; X86-NOSSE-NEXT:    pushl %eax
+; X86-NOSSE-NEXT:    movzwl {{[0-9]+}}(%esp), %eax
+; X86-NOSSE-NEXT:    pushl %eax
+; X86-NOSSE-NEXT:    calll __extendhfsf2
+; X86-NOSSE-NEXT:    addl $4, %esp
+; X86-NOSSE-NEXT:    fistpl (%esp)
+; X86-NOSSE-NEXT:    movl (%esp), %eax
+; X86-NOSSE-NEXT:    popl %ecx
+; X86-NOSSE-NEXT:    retl
+;
+; X86-SSE2-LABEL: testmswh:
+; X86-SSE2:       # %bb.0: # %entry
+; X86-SSE2-NEXT:    subl $8, %esp
+; X86-SSE2-NEXT:    pinsrw $0, {{[0-9]+}}(%esp), %xmm0
+; X86-SSE2-NEXT:    pextrw $0, %xmm0, %eax
+; X86-SSE2-NEXT:    movw %ax, (%esp)
+; X86-SSE2-NEXT:    calll __extendhfsf2
+; X86-SSE2-NEXT:    fstps (%esp)
+; X86-SSE2-NEXT:    calll rintf
+; X86-SSE2-NEXT:    fstps (%esp)
+; X86-SSE2-NEXT:    calll __truncsfhf2
+; X86-SSE2-NEXT:    pextrw $0, %xmm0, %eax
+; X86-SSE2-NEXT:    movw %ax, (%esp)
+; X86-SSE2-NEXT:    calll __extendhfsf2
+; X86-SSE2-NEXT:    fstps {{[0-9]+}}(%esp)
+; X86-SSE2-NEXT:    cvttss2si {{[0-9]+}}(%esp), %eax
+; X86-SSE2-NEXT:    addl $8, %esp
+; X86-SSE2-NEXT:    retl
+;
+; X64-SSE-LABEL: testmswh:
+; X64-SSE:       # %bb.0: # %entry
+; X64-SSE-NEXT:    pushq %rax
+; X64-SSE-NEXT:    callq __extendhfsf2 at PLT
+; X64-SSE-NEXT:    callq rintf at PLT
+; X64-SSE-NEXT:    callq __truncsfhf2 at PLT
+; X64-SSE-NEXT:    callq __extendhfsf2 at PLT
+; X64-SSE-NEXT:    cvttss2si %xmm0, %eax
+; X64-SSE-NEXT:    popq %rcx
+; X64-SSE-NEXT:    retq
+entry:
+  %0 = tail call i32 @llvm.lrint.i32.f16(half %x)
+  ret i32 %0
+}
 
 define i32 @testmsws(float %x) nounwind {
 ; X86-NOSSE-LABEL: testmsws:



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