[llvm] [DirectX] Allow vector Allocas to be transformed into arrays (PR #145972)
Farzon Lotfi via llvm-commits
llvm-commits at lists.llvm.org
Fri Jun 27 09:26:32 PDT 2025
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@@ -2,14 +2,32 @@
; RUN: opt -S -passes='dxil-data-scalarization,dxil-flatten-arrays' -mtriple=dxil-pc-shadermodel6.3-library %s | FileCheck %s --check-prefixes=FCHECK,CHECK
; CHECK-LABEL: alloca_2d__vec_test
-define void @alloca_2d__vec_test() local_unnamed_addr #2 {
+define void @alloca_2d__vec_test() {
; SCHECK: alloca [2 x [4 x i32]], align 16
; FCHECK: alloca [8 x i32], align 16
; CHECK: ret void
%1 = alloca [2 x <4 x i32>], align 16
ret void
}
+; CHECK-LABEL: alloca_4d__vec_test
+define void @alloca_4d__vec_test() {
+ ; SCHECK: alloca [2 x [2 x [2 x [2 x i32]]]], align 16
+ ; FCHECK: alloca [16 x i32], align 16
+ ; CHECK: ret void
+ %1 = alloca [2 x [2 x [2 x <2 x i32>]]], align 16
+ ret void
+}
+
+; CHECK-LABEL: alloca_vec_test
+define void @alloca_vec_test() {
+ ; SCHECK: alloca [4 x i32], align 16
+ ; FCHECK: alloca [4 x i32], align 16
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farzonl wrote:
right I forgot I had added CHECK to this file.
https://github.com/llvm/llvm-project/pull/145972
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