[llvm] Fix min_vec_size.ll test for changes in vector-combine (PR #145392)
Tex Riddell via llvm-commits
llvm-commits at lists.llvm.org
Mon Jun 23 12:15:44 PDT 2025
https://github.com/tex3d created https://github.com/llvm/llvm-project/pull/145392
Running the `vector-combine` pass on this test now produces a single shuffle on a loaded `<1 x float>` instead of an insert into a `<2 x float>` followed by a shuffle. This looks like a valid optimization.
>From 14215d715c33f52f86f19f6f6b12b89e6465d4db Mon Sep 17 00:00:00 2001
From: Tex Riddell <texr at microsoft.com>
Date: Mon, 23 Jun 2025 12:13:46 -0700
Subject: [PATCH] Fix min_vec_size.ll test for changes in vector-combine
Running the `vector-combine` pass on this test now produces a single shuffle on a loaded `<1 x float>` instead of an insert into a `<2 x float>` followed by a shuffle. This looks like a valid optimization.
---
llvm/test/CodeGen/DirectX/min_vec_size.ll | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/llvm/test/CodeGen/DirectX/min_vec_size.ll b/llvm/test/CodeGen/DirectX/min_vec_size.ll
index ba6e83ea83733..a2883a4945774 100644
--- a/llvm/test/CodeGen/DirectX/min_vec_size.ll
+++ b/llvm/test/CodeGen/DirectX/min_vec_size.ll
@@ -6,8 +6,7 @@ target triple = "dxil-unknown-shadermodel6.7-library"
; Make sure vec combine min vec size is 1 instead of 4 for float.
; CHECK:@foo()
; CHECK-NEXT:%[[LD:[0-9]+]] = load <1 x float>, ptr @a, align 8
-; CHECK-NEXT:%insert = shufflevector <1 x float> %[[LD]], <1 x float> poison, <2 x i32> <i32 0, i32 poison>
-; CHECK-NEXT:%shuffle = shufflevector <2 x float> %insert, <2 x float> poison, <2 x i32> zeroinitializer
+; CHECK-NEXT:%shuffle = shufflevector <1 x float> %1, <1 x float> poison, <2 x i32> zeroinitializer
; CHECK-NEXT:ret <2 x float> %shuffle
@a = external local_unnamed_addr constant float
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