[llvm] 1d907c2 - [VectorCombine][X86] fmaddsub.ll - add test variants without any undef elements
Simon Pilgrim via llvm-commits
llvm-commits at lists.llvm.org
Mon Jun 23 04:24:35 PDT 2025
Author: Simon Pilgrim
Date: 2025-06-23T12:18:32+01:00
New Revision: 1d907c28b64b870e5075b7ded5fbd660f1e3ed58
URL: https://github.com/llvm/llvm-project/commit/1d907c28b64b870e5075b7ded5fbd660f1e3ed58
DIFF: https://github.com/llvm/llvm-project/commit/1d907c28b64b870e5075b7ded5fbd660f1e3ed58.diff
LOG: [VectorCombine][X86] fmaddsub.ll - add test variants without any undef elements
Added:
Modified:
llvm/test/Transforms/PhaseOrdering/X86/fmaddsub.ll
Removed:
################################################################################
diff --git a/llvm/test/Transforms/PhaseOrdering/X86/fmaddsub.ll b/llvm/test/Transforms/PhaseOrdering/X86/fmaddsub.ll
index ad4452431a483..5cb2c4530aa57 100644
--- a/llvm/test/Transforms/PhaseOrdering/X86/fmaddsub.ll
+++ b/llvm/test/Transforms/PhaseOrdering/X86/fmaddsub.ll
@@ -1,13 +1,13 @@
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -O3 -S -mtriple=x86_64-- -mcpu=x86-64 | FileCheck %s --check-prefixes=CHECK,SSE,SSE2
; RUN: opt < %s -O3 -S -mtriple=x86_64-- -mcpu=x86-64-v2 | FileCheck %s --check-prefixes=CHECK,SSE,SSE4
-; RUN: opt < %s -O3 -S -mtriple=x86_64-- -mcpu=bdver2 | FileCheck %s --check-prefixes=CHECK,AVX,AVX_FMA4
-; RUN: opt < %s -O3 -S -mtriple=x86_64-- -mcpu=x86-64-v3 | FileCheck %s --check-prefixes=CHECK,AVX,AVX_FMA3
+; RUN: opt < %s -O3 -S -mtriple=x86_64-- -mcpu=bdver2 | FileCheck %s --check-prefixes=CHECK,AVX,AVX_FMA,AVX_FMA4
+; RUN: opt < %s -O3 -S -mtriple=x86_64-- -mcpu=x86-64-v3 | FileCheck %s --check-prefixes=CHECK,AVX,AVX_FMA,AVX_FMA3
; RUN: opt < %s -O3 -S -mtriple=x86_64-- -mcpu=x86-64-v4 | FileCheck %s --check-prefixes=CHECK,AVX,AVX512
; RUN: opt < %s -passes="default<O3>" -S -mtriple=x86_64-- -mcpu=x86-64 | FileCheck %s --check-prefixes=CHECK,SSE,SSE2
; RUN: opt < %s -passes="default<O3>" -S -mtriple=x86_64-- -mcpu=x86-64-v2 | FileCheck %s --check-prefixes=CHECK,SSE,SSE4
-; RUN: opt < %s -passes="default<O3>" -S -mtriple=x86_64-- -mcpu=bdver2 | FileCheck %s --check-prefixes=CHECK,AVX,AVX_FMA4
-; RUN: opt < %s -passes="default<O3>" -S -mtriple=x86_64-- -mcpu=x86-64-v3 | FileCheck %s --check-prefixes=CHECK,AVX,AVX_FMA3
+; RUN: opt < %s -passes="default<O3>" -S -mtriple=x86_64-- -mcpu=bdver2 | FileCheck %s --check-prefixes=CHECK,AVX,AVX_FMA,AVX_FMA4
+; RUN: opt < %s -passes="default<O3>" -S -mtriple=x86_64-- -mcpu=x86-64-v3 | FileCheck %s --check-prefixes=CHECK,AVX,AVX_FMA,AVX_FMA3
; RUN: opt < %s -passes="default<O3>" -S -mtriple=x86_64-- -mcpu=x86-64-v4 | FileCheck %s --check-prefixes=CHECK,AVX,AVX512
; This test checks the vectorisation of FMUL+ADDSUB/FMADDSUB patterns, including cases with undef elements.
@@ -152,42 +152,134 @@ define <4 x double> @buildvector_mul_addsub_pd256(<4 x double> %C, <4 x double>
}
define <16 x float> @buildvector_mul_addsub_ps512(<16 x float> %C, <16 x float> %D, <16 x float> %B) #0 {
-; SSE-LABEL: @buildvector_mul_addsub_ps512(
+; SSE2-LABEL: @buildvector_mul_addsub_ps512(
+; SSE2-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]]
+; SSE2-NEXT: [[TMP1:%.*]] = fsub <16 x float> [[A]], [[B:%.*]]
+; SSE2-NEXT: [[TMP2:%.*]] = shufflevector <16 x float> [[TMP1]], <16 x float> poison, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
+; SSE2-NEXT: [[TMP3:%.*]] = fadd <16 x float> [[A]], [[B]]
+; SSE2-NEXT: [[TMP4:%.*]] = shufflevector <16 x float> [[TMP3]], <16 x float> poison, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
+; SSE2-NEXT: [[TMP5:%.*]] = shufflevector <8 x float> [[TMP2]], <8 x float> [[TMP4]], <16 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11, i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>
+; SSE2-NEXT: ret <16 x float> [[TMP5]]
+;
+; SSE4-LABEL: @buildvector_mul_addsub_ps512(
+; SSE4-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]]
+; SSE4-NEXT: [[TMP1:%.*]] = fsub <16 x float> [[A]], [[B:%.*]]
+; SSE4-NEXT: [[TMP2:%.*]] = fadd <16 x float> [[A]], [[B]]
+; SSE4-NEXT: [[TMP3:%.*]] = shufflevector <16 x float> [[TMP1]], <16 x float> [[TMP2]], <16 x i32> <i32 0, i32 17, i32 2, i32 19, i32 4, i32 21, i32 6, i32 23, i32 8, i32 25, i32 10, i32 27, i32 12, i32 29, i32 14, i32 31>
+; SSE4-NEXT: ret <16 x float> [[TMP3]]
+;
+; AVX-LABEL: @buildvector_mul_addsub_ps512(
+; AVX-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]]
+; AVX-NEXT: [[TMP1:%.*]] = fsub <16 x float> [[A]], [[B:%.*]]
+; AVX-NEXT: [[TMP2:%.*]] = fadd <16 x float> [[A]], [[B]]
+; AVX-NEXT: [[VECINSERT162:%.*]] = shufflevector <16 x float> [[TMP1]], <16 x float> [[TMP2]], <16 x i32> <i32 0, i32 17, i32 2, i32 19, i32 4, i32 21, i32 6, i32 23, i32 8, i32 25, i32 10, i32 27, i32 12, i32 29, i32 14, i32 31>
+; AVX-NEXT: ret <16 x float> [[VECINSERT162]]
+;
+ %A = fmul <16 x float> %C, %D
+ %A0 = extractelement <16 x float> %A, i32 0
+ %B0 = extractelement <16 x float> %B, i32 0
+ %sub0 = fsub float %A0, %B0
+ %A2 = extractelement <16 x float> %A, i32 2
+ %B2 = extractelement <16 x float> %B, i32 2
+ %sub2 = fsub float %A2, %B2
+ %A4 = extractelement <16 x float> %A, i32 4
+ %B4 = extractelement <16 x float> %B, i32 4
+ %sub4 = fsub float %A4, %B4
+ %A6 = extractelement <16 x float> %A, i32 6
+ %B6 = extractelement <16 x float> %B, i32 6
+ %sub6 = fsub float %A6, %B6
+ %A8 = extractelement <16 x float> %A, i32 8
+ %B8 = extractelement <16 x float> %B, i32 8
+ %sub8 = fsub float %A8, %B8
+ %A10 = extractelement <16 x float> %A, i32 10
+ %B10 = extractelement <16 x float> %B, i32 10
+ %sub10 = fsub float %A10, %B10
+ %A12 = extractelement <16 x float> %A, i32 12
+ %B12 = extractelement <16 x float> %B, i32 12
+ %sub12 = fsub float %A12, %B12
+ %A14 = extractelement <16 x float> %A, i32 14
+ %B14 = extractelement <16 x float> %B, i32 14
+ %sub14 = fsub float %A14, %B14
+ %A1 = extractelement <16 x float> %A, i32 1
+ %B1 = extractelement <16 x float> %B, i32 1
+ %add1 = fadd float %A1, %B1
+ %A3 = extractelement <16 x float> %A, i32 3
+ %B3 = extractelement <16 x float> %B, i32 3
+ %add3 = fadd float %A3, %B3
+ %A5 = extractelement <16 x float> %A, i32 5
+ %B5 = extractelement <16 x float> %B, i32 5
+ %add5 = fadd float %A5, %B5
+ %A7 = extractelement <16 x float> %A, i32 7
+ %B7 = extractelement <16 x float> %B, i32 7
+ %add7 = fadd float %A7, %B7
+ %A9 = extractelement <16 x float> %A, i32 9
+ %B9 = extractelement <16 x float> %B, i32 9
+ %add9 = fadd float %A9, %B9
+ %A11 = extractelement <16 x float> %A, i32 11
+ %B11 = extractelement <16 x float> %B, i32 11
+ %add11 = fadd float %A11, %B11
+ %A13 = extractelement <16 x float> %A, i32 13
+ %B13 = extractelement <16 x float> %B, i32 13
+ %add13 = fadd float %A13, %B13
+ %A15 = extractelement <16 x float> %A, i32 15
+ %B15 = extractelement <16 x float> %B, i32 15
+ %add15 = fadd float %A15, %B15
+ %vecinsert1 = insertelement <16 x float> undef, float %sub0, i32 0
+ %vecinsert2 = insertelement <16 x float> %vecinsert1, float %add1, i32 1
+ %vecinsert3 = insertelement <16 x float> %vecinsert2, float %sub2, i32 2
+ %vecinsert4 = insertelement <16 x float> %vecinsert3, float %add3, i32 3
+ %vecinsert5 = insertelement <16 x float> %vecinsert4, float %sub4, i32 4
+ %vecinsert6 = insertelement <16 x float> %vecinsert5, float %add5, i32 5
+ %vecinsert7 = insertelement <16 x float> %vecinsert6, float %sub6, i32 6
+ %vecinsert8 = insertelement <16 x float> %vecinsert7, float %add7, i32 7
+ %vecinsert9 = insertelement <16 x float> %vecinsert8, float %sub8, i32 8
+ %vecinsert10 = insertelement <16 x float> %vecinsert9, float %add9, i32 9
+ %vecinsert11 = insertelement <16 x float> %vecinsert10, float %sub10, i32 10
+ %vecinsert12 = insertelement <16 x float> %vecinsert11, float %add11, i32 11
+ %vecinsert13 = insertelement <16 x float> %vecinsert12, float %sub12, i32 12
+ %vecinsert14 = insertelement <16 x float> %vecinsert13, float %add13, i32 13
+ %vecinsert15 = insertelement <16 x float> %vecinsert14, float %sub14, i32 14
+ %vecinsert16 = insertelement <16 x float> %vecinsert15, float %add15, i32 15
+ ret <16 x float> %vecinsert16
+}
+
+define <16 x float> @buildvector_mul_addsub_ps512_partial(<16 x float> %C, <16 x float> %D, <16 x float> %B) #0 {
+; SSE-LABEL: @buildvector_mul_addsub_ps512_partial(
; SSE-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]]
-; SSE-NEXT: [[TMP0:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <12 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 13>
-; SSE-NEXT: [[TMP1:%.*]] = shufflevector <16 x float> [[B:%.*]], <16 x float> poison, <12 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 13>
-; SSE-NEXT: [[TMP2:%.*]] = fsub <12 x float> [[TMP0]], [[TMP1]]
-; SSE-NEXT: [[TMP3:%.*]] = fadd <12 x float> [[TMP0]], [[TMP1]]
-; SSE-NEXT: [[TMP4:%.*]] = shufflevector <12 x float> [[TMP2]], <12 x float> [[TMP3]], <12 x i32> <i32 0, i32 13, i32 2, i32 15, i32 4, i32 5, i32 18, i32 7, i32 20, i32 9, i32 22, i32 23>
-; SSE-NEXT: [[TMP5:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <2 x i32> <i32 14, i32 15>
-; SSE-NEXT: [[TMP6:%.*]] = shufflevector <16 x float> [[B]], <16 x float> poison, <2 x i32> <i32 14, i32 15>
-; SSE-NEXT: [[TMP7:%.*]] = fsub <2 x float> [[TMP5]], [[TMP6]]
-; SSE-NEXT: [[TMP8:%.*]] = fadd <2 x float> [[TMP5]], [[TMP6]]
-; SSE-NEXT: [[TMP9:%.*]] = shufflevector <12 x float> [[TMP4]], <12 x float> <float undef, float undef, float poison, float poison, float poison, float poison, float poison, float poison, float poison, float poison, float poison, float poison>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 12, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 13, i32 11, i32 poison, i32 poison>
-; SSE-NEXT: [[TMP10:%.*]] = shufflevector <2 x float> [[TMP7]], <2 x float> [[TMP8]], <16 x i32> <i32 0, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; SSE-NEXT: [[VECINSERT161:%.*]] = shufflevector <16 x float> [[TMP9]], <16 x float> [[TMP10]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 16, i32 17>
+; SSE-NEXT: [[TMP1:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <12 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 13>
+; SSE-NEXT: [[TMP2:%.*]] = shufflevector <16 x float> [[B:%.*]], <16 x float> poison, <12 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 13>
+; SSE-NEXT: [[TMP3:%.*]] = fsub <12 x float> [[TMP1]], [[TMP2]]
+; SSE-NEXT: [[TMP4:%.*]] = fadd <12 x float> [[TMP1]], [[TMP2]]
+; SSE-NEXT: [[TMP5:%.*]] = shufflevector <12 x float> [[TMP3]], <12 x float> [[TMP4]], <12 x i32> <i32 0, i32 13, i32 2, i32 15, i32 4, i32 5, i32 18, i32 7, i32 20, i32 9, i32 22, i32 23>
+; SSE-NEXT: [[TMP6:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <2 x i32> <i32 14, i32 15>
+; SSE-NEXT: [[TMP7:%.*]] = shufflevector <16 x float> [[B]], <16 x float> poison, <2 x i32> <i32 14, i32 15>
+; SSE-NEXT: [[TMP8:%.*]] = fsub <2 x float> [[TMP6]], [[TMP7]]
+; SSE-NEXT: [[TMP9:%.*]] = fadd <2 x float> [[TMP6]], [[TMP7]]
+; SSE-NEXT: [[TMP10:%.*]] = shufflevector <12 x float> [[TMP5]], <12 x float> <float undef, float undef, float poison, float poison, float poison, float poison, float poison, float poison, float poison, float poison, float poison, float poison>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 12, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 13, i32 11, i32 poison, i32 poison>
+; SSE-NEXT: [[TMP11:%.*]] = shufflevector <2 x float> [[TMP8]], <2 x float> [[TMP9]], <16 x i32> <i32 0, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; SSE-NEXT: [[VECINSERT161:%.*]] = shufflevector <16 x float> [[TMP10]], <16 x float> [[TMP11]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 16, i32 17>
; SSE-NEXT: ret <16 x float> [[VECINSERT161]]
;
-; AVX-LABEL: @buildvector_mul_addsub_ps512(
+; AVX-LABEL: @buildvector_mul_addsub_ps512_partial(
; AVX-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]]
-; AVX-NEXT: [[TMP0:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 6, i32 7, i32 8>
-; AVX-NEXT: [[TMP1:%.*]] = shufflevector <16 x float> [[B:%.*]], <16 x float> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 6, i32 7, i32 8>
-; AVX-NEXT: [[TMP2:%.*]] = fsub <8 x float> [[TMP0]], [[TMP1]]
-; AVX-NEXT: [[TMP3:%.*]] = fadd <8 x float> [[TMP0]], [[TMP1]]
-; AVX-NEXT: [[TMP4:%.*]] = shufflevector <8 x float> [[TMP2]], <8 x float> [[TMP3]], <8 x i32> <i32 0, i32 9, i32 2, i32 11, i32 4, i32 5, i32 14, i32 7>
-; AVX-NEXT: [[TMP5:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <4 x i32> <i32 9, i32 10, i32 11, i32 13>
-; AVX-NEXT: [[TMP6:%.*]] = shufflevector <16 x float> [[B]], <16 x float> poison, <4 x i32> <i32 9, i32 10, i32 11, i32 13>
-; AVX-NEXT: [[TMP7:%.*]] = fadd <4 x float> [[TMP5]], [[TMP6]]
-; AVX-NEXT: [[TMP8:%.*]] = fsub <4 x float> [[TMP5]], [[TMP6]]
-; AVX-NEXT: [[TMP9:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <2 x i32> <i32 14, i32 15>
-; AVX-NEXT: [[TMP10:%.*]] = shufflevector <16 x float> [[B]], <16 x float> poison, <2 x i32> <i32 14, i32 15>
-; AVX-NEXT: [[TMP11:%.*]] = fsub <2 x float> [[TMP9]], [[TMP10]]
-; AVX-NEXT: [[TMP12:%.*]] = fadd <2 x float> [[TMP9]], [[TMP10]]
-; AVX-NEXT: [[TMP13:%.*]] = shufflevector <8 x float> [[TMP4]], <8 x float> <float undef, float undef, float poison, float poison, float poison, float poison, float poison, float poison>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 8, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 9, i32 poison, i32 poison, i32 poison>
-; AVX-NEXT: [[TMP14:%.*]] = shufflevector <4 x float> [[TMP7]], <4 x float> [[TMP8]], <16 x i32> <i32 0, i32 5, i32 2, i32 poison, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX-NEXT: [[VECINSERT141:%.*]] = shufflevector <16 x float> [[TMP13]], <16 x float> [[TMP14]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 16, i32 17, i32 18, i32 12, i32 20, i32 poison, i32 poison>
-; AVX-NEXT: [[TMP15:%.*]] = shufflevector <2 x float> [[TMP11]], <2 x float> [[TMP12]], <16 x i32> <i32 0, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX-NEXT: [[VECINSERT162:%.*]] = shufflevector <16 x float> [[VECINSERT141]], <16 x float> [[TMP15]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 16, i32 17>
+; AVX-NEXT: [[TMP1:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 6, i32 7, i32 8>
+; AVX-NEXT: [[TMP2:%.*]] = shufflevector <16 x float> [[B:%.*]], <16 x float> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 6, i32 7, i32 8>
+; AVX-NEXT: [[TMP3:%.*]] = fsub <8 x float> [[TMP1]], [[TMP2]]
+; AVX-NEXT: [[TMP4:%.*]] = fadd <8 x float> [[TMP1]], [[TMP2]]
+; AVX-NEXT: [[TMP5:%.*]] = shufflevector <8 x float> [[TMP3]], <8 x float> [[TMP4]], <8 x i32> <i32 0, i32 9, i32 2, i32 11, i32 4, i32 5, i32 14, i32 7>
+; AVX-NEXT: [[TMP6:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <4 x i32> <i32 9, i32 10, i32 11, i32 13>
+; AVX-NEXT: [[TMP7:%.*]] = shufflevector <16 x float> [[B]], <16 x float> poison, <4 x i32> <i32 9, i32 10, i32 11, i32 13>
+; AVX-NEXT: [[TMP8:%.*]] = fadd <4 x float> [[TMP6]], [[TMP7]]
+; AVX-NEXT: [[TMP9:%.*]] = fsub <4 x float> [[TMP6]], [[TMP7]]
+; AVX-NEXT: [[TMP10:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <2 x i32> <i32 14, i32 15>
+; AVX-NEXT: [[TMP11:%.*]] = shufflevector <16 x float> [[B]], <16 x float> poison, <2 x i32> <i32 14, i32 15>
+; AVX-NEXT: [[TMP12:%.*]] = fsub <2 x float> [[TMP10]], [[TMP11]]
+; AVX-NEXT: [[TMP13:%.*]] = fadd <2 x float> [[TMP10]], [[TMP11]]
+; AVX-NEXT: [[TMP14:%.*]] = shufflevector <8 x float> [[TMP5]], <8 x float> <float undef, float undef, float poison, float poison, float poison, float poison, float poison, float poison>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 8, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 9, i32 poison, i32 poison, i32 poison>
+; AVX-NEXT: [[TMP15:%.*]] = shufflevector <4 x float> [[TMP8]], <4 x float> [[TMP9]], <16 x i32> <i32 0, i32 5, i32 2, i32 poison, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX-NEXT: [[VECINSERT141:%.*]] = shufflevector <16 x float> [[TMP14]], <16 x float> [[TMP15]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 16, i32 17, i32 18, i32 12, i32 20, i32 poison, i32 poison>
+; AVX-NEXT: [[TMP16:%.*]] = shufflevector <2 x float> [[TMP12]], <2 x float> [[TMP13]], <16 x i32> <i32 0, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX-NEXT: [[VECINSERT162:%.*]] = shufflevector <16 x float> [[VECINSERT141]], <16 x float> [[TMP16]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 16, i32 17>
; AVX-NEXT: ret <16 x float> [[VECINSERT162]]
;
%A = fmul <16 x float> %C, %D
@@ -259,67 +351,127 @@ define <16 x float> @buildvector_mul_addsub_ps512(<16 x float> %C, <16 x float>
}
define <8 x double> @buildvector_mul_addsub_pd512(<8 x double> %C, <8 x double> %D, <8 x double> %B) #0 {
-; SSE-LABEL: @buildvector_mul_addsub_pd512(
+; SSE2-LABEL: @buildvector_mul_addsub_pd512(
+; SSE2-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]]
+; SSE2-NEXT: [[TMP1:%.*]] = fsub <8 x double> [[A]], [[B:%.*]]
+; SSE2-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[TMP1]], <8 x double> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
+; SSE2-NEXT: [[TMP3:%.*]] = fadd <8 x double> [[A]], [[B]]
+; SSE2-NEXT: [[TMP4:%.*]] = shufflevector <8 x double> [[TMP3]], <8 x double> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
+; SSE2-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP2]], <4 x double> [[TMP4]], <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
+; SSE2-NEXT: ret <8 x double> [[TMP5]]
+;
+; SSE4-LABEL: @buildvector_mul_addsub_pd512(
+; SSE4-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]]
+; SSE4-NEXT: [[TMP1:%.*]] = fsub <8 x double> [[A]], [[B:%.*]]
+; SSE4-NEXT: [[TMP2:%.*]] = fadd <8 x double> [[A]], [[B]]
+; SSE4-NEXT: [[TMP3:%.*]] = shufflevector <8 x double> [[TMP1]], <8 x double> [[TMP2]], <8 x i32> <i32 0, i32 9, i32 2, i32 11, i32 4, i32 13, i32 6, i32 15>
+; SSE4-NEXT: ret <8 x double> [[TMP3]]
+;
+; AVX-LABEL: @buildvector_mul_addsub_pd512(
+; AVX-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]]
+; AVX-NEXT: [[TMP1:%.*]] = fsub <8 x double> [[A]], [[B:%.*]]
+; AVX-NEXT: [[TMP2:%.*]] = fadd <8 x double> [[A]], [[B]]
+; AVX-NEXT: [[TMP3:%.*]] = shufflevector <8 x double> [[TMP1]], <8 x double> [[TMP2]], <8 x i32> <i32 0, i32 9, i32 2, i32 11, i32 4, i32 13, i32 6, i32 15>
+; AVX-NEXT: ret <8 x double> [[TMP3]]
+;
+ %A = fmul <8 x double> %C, %D
+ %A0 = extractelement <8 x double> %A, i32 0
+ %B0 = extractelement <8 x double> %B, i32 0
+ %sub0 = fsub double %A0, %B0
+ %A2 = extractelement <8 x double> %A, i32 2
+ %B2 = extractelement <8 x double> %B, i32 2
+ %sub2 = fsub double %A2, %B2
+ %A4 = extractelement <8 x double> %A, i32 4
+ %B4 = extractelement <8 x double> %B, i32 4
+ %sub4 = fsub double %A4, %B4
+ %A6 = extractelement <8 x double> %A, i32 6
+ %B6 = extractelement <8 x double> %B, i32 6
+ %sub6 = fsub double %A6, %B6
+ %A1 = extractelement <8 x double> %A, i32 1
+ %B1 = extractelement <8 x double> %B, i32 1
+ %add1 = fadd double %A1, %B1
+ %A3 = extractelement <8 x double> %A, i32 3
+ %B3 = extractelement <8 x double> %B, i32 3
+ %add3 = fadd double %A3, %B3
+ %A5 = extractelement <8 x double> %A, i32 5
+ %B5 = extractelement <8 x double> %B, i32 5
+ %add5 = fadd double %A5, %B5
+ %A7 = extractelement <8 x double> %A, i32 7
+ %B7 = extractelement <8 x double> %B, i32 7
+ %add7 = fadd double %A7, %B7
+ %vecinsert1 = insertelement <8 x double> undef, double %sub0, i32 0
+ %vecinsert2 = insertelement <8 x double> %vecinsert1, double %add1, i32 1
+ %vecinsert3 = insertelement <8 x double> %vecinsert2, double %sub2, i32 2
+ %vecinsert4 = insertelement <8 x double> %vecinsert3, double %add3, i32 3
+ %vecinsert5 = insertelement <8 x double> %vecinsert4, double %sub4, i32 4
+ %vecinsert6 = insertelement <8 x double> %vecinsert5, double %add5, i32 5
+ %vecinsert7 = insertelement <8 x double> %vecinsert6, double %sub6, i32 6
+ %vecinsert8 = insertelement <8 x double> %vecinsert7, double %add7, i32 7
+ ret <8 x double> %vecinsert8
+}
+
+define <8 x double> @buildvector_mul_addsub_pd512_partial(<8 x double> %C, <8 x double> %D, <8 x double> %B) #0 {
+; SSE-LABEL: @buildvector_mul_addsub_pd512_partial(
; SSE-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]]
-; SSE-NEXT: [[TMP0:%.*]] = fsub <8 x double> [[A]], [[B:%.*]]
-; SSE-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[TMP0]], <8 x double> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
-; SSE-NEXT: [[TMP2:%.*]] = fadd <8 x double> [[A]], [[B]]
-; SSE-NEXT: [[TMP3:%.*]] = shufflevector <8 x double> [[TMP2]], <8 x double> poison, <2 x i32> <i32 1, i32 3>
-; SSE-NEXT: [[TMP4:%.*]] = shufflevector <4 x double> [[TMP1]], <4 x double> poison, <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison>
-; SSE-NEXT: [[TMP5:%.*]] = shufflevector <2 x double> [[TMP3]], <2 x double> poison, <6 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison>
-; SSE-NEXT: [[TMP6:%.*]] = shufflevector <6 x double> [[TMP4]], <6 x double> [[TMP5]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 6, i32 7>
+; SSE-NEXT: [[TMP1:%.*]] = fsub <8 x double> [[A]], [[B:%.*]]
+; SSE-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[TMP1]], <8 x double> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
+; SSE-NEXT: [[TMP3:%.*]] = fadd <8 x double> [[A]], [[B]]
+; SSE-NEXT: [[TMP4:%.*]] = shufflevector <8 x double> [[TMP3]], <8 x double> poison, <2 x i32> <i32 1, i32 3>
+; SSE-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP2]], <4 x double> poison, <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison>
+; SSE-NEXT: [[TMP6:%.*]] = shufflevector <2 x double> [[TMP4]], <2 x double> poison, <6 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison>
+; SSE-NEXT: [[TMP7:%.*]] = shufflevector <6 x double> [[TMP5]], <6 x double> [[TMP6]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 6, i32 7>
; SSE-NEXT: [[A7:%.*]] = extractelement <8 x double> [[A]], i64 7
; SSE-NEXT: [[B7:%.*]] = extractelement <8 x double> [[B]], i64 7
; SSE-NEXT: [[ADD7:%.*]] = fadd double [[A7]], [[B7]]
-; SSE-NEXT: [[TMP7:%.*]] = shufflevector <6 x double> [[TMP6]], <6 x double> <double undef, double poison, double poison, double poison, double poison, double poison>, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 poison>
-; SSE-NEXT: [[VECINSERT8:%.*]] = insertelement <8 x double> [[TMP7]], double [[ADD7]], i64 7
+; SSE-NEXT: [[TMP8:%.*]] = shufflevector <6 x double> [[TMP7]], <6 x double> <double undef, double poison, double poison, double poison, double poison, double poison>, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 poison>
+; SSE-NEXT: [[VECINSERT8:%.*]] = insertelement <8 x double> [[TMP8]], double [[ADD7]], i64 7
; SSE-NEXT: ret <8 x double> [[VECINSERT8]]
;
-; AVX_FMA4-LABEL: @buildvector_mul_addsub_pd512(
+; AVX_FMA4-LABEL: @buildvector_mul_addsub_pd512_partial(
; AVX_FMA4-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]]
-; AVX_FMA4-NEXT: [[TMP0:%.*]] = shufflevector <8 x double> [[A]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; AVX_FMA4-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; AVX_FMA4-NEXT: [[TMP2:%.*]] = fsub <4 x double> [[TMP0]], [[TMP1]]
-; AVX_FMA4-NEXT: [[TMP3:%.*]] = fadd <4 x double> [[TMP0]], [[TMP1]]
-; AVX_FMA4-NEXT: [[TMP4:%.*]] = shufflevector <4 x double> [[TMP2]], <4 x double> [[TMP3]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
+; AVX_FMA4-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[A]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; AVX_FMA4-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; AVX_FMA4-NEXT: [[TMP3:%.*]] = fsub <4 x double> [[TMP1]], [[TMP2]]
+; AVX_FMA4-NEXT: [[TMP4:%.*]] = fadd <4 x double> [[TMP1]], [[TMP2]]
+; AVX_FMA4-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP3]], <4 x double> [[TMP4]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
; AVX_FMA4-NEXT: [[A7:%.*]] = extractelement <8 x double> [[A]], i64 7
; AVX_FMA4-NEXT: [[B7:%.*]] = extractelement <8 x double> [[B]], i64 7
; AVX_FMA4-NEXT: [[ADD7:%.*]] = fadd double [[A7]], [[B7]]
-; AVX_FMA4-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP4]], <4 x double> <double undef, double poison, double poison, double poison>, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 4, i32 poison, i32 poison>
-; AVX_FMA4-NEXT: [[TMP6:%.*]] = fsub <8 x double> [[A]], [[B]]
-; AVX_FMA4-NEXT: [[TMP7:%.*]] = shufflevector <8 x double> [[TMP6]], <8 x double> poison, <8 x i32> <i32 4, i32 poison, i32 6, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX_FMA4-NEXT: [[VECINSERT71:%.*]] = shufflevector <8 x double> [[TMP5]], <8 x double> [[TMP7]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 5, i32 10, i32 poison>
+; AVX_FMA4-NEXT: [[TMP6:%.*]] = shufflevector <4 x double> [[TMP5]], <4 x double> <double undef, double poison, double poison, double poison>, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 4, i32 poison, i32 poison>
+; AVX_FMA4-NEXT: [[TMP7:%.*]] = fsub <8 x double> [[A]], [[B]]
+; AVX_FMA4-NEXT: [[TMP8:%.*]] = shufflevector <8 x double> [[TMP7]], <8 x double> poison, <8 x i32> <i32 4, i32 poison, i32 6, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX_FMA4-NEXT: [[VECINSERT71:%.*]] = shufflevector <8 x double> [[TMP6]], <8 x double> [[TMP8]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 5, i32 10, i32 poison>
; AVX_FMA4-NEXT: [[VECINSERT8:%.*]] = insertelement <8 x double> [[VECINSERT71]], double [[ADD7]], i64 7
; AVX_FMA4-NEXT: ret <8 x double> [[VECINSERT8]]
;
-; AVX_FMA3-LABEL: @buildvector_mul_addsub_pd512(
+; AVX_FMA3-LABEL: @buildvector_mul_addsub_pd512_partial(
; AVX_FMA3-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]]
-; AVX_FMA3-NEXT: [[TMP0:%.*]] = shufflevector <8 x double> [[A]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; AVX_FMA3-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; AVX_FMA3-NEXT: [[TMP2:%.*]] = fsub <4 x double> [[TMP0]], [[TMP1]]
-; AVX_FMA3-NEXT: [[TMP3:%.*]] = fadd <4 x double> [[TMP0]], [[TMP1]]
-; AVX_FMA3-NEXT: [[TMP4:%.*]] = shufflevector <4 x double> [[TMP2]], <4 x double> [[TMP3]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
-; AVX_FMA3-NEXT: [[TMP5:%.*]] = fadd <8 x double> [[A]], [[B]]
-; AVX_FMA3-NEXT: [[TMP6:%.*]] = shufflevector <4 x double> [[TMP4]], <4 x double> <double undef, double poison, double poison, double poison>, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 4, i32 poison, i32 poison>
-; AVX_FMA3-NEXT: [[TMP7:%.*]] = fsub <8 x double> [[A]], [[B]]
-; AVX_FMA3-NEXT: [[TMP8:%.*]] = shufflevector <8 x double> [[TMP7]], <8 x double> poison, <8 x i32> <i32 4, i32 poison, i32 6, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX_FMA3-NEXT: [[VECINSERT71:%.*]] = shufflevector <8 x double> [[TMP6]], <8 x double> [[TMP8]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 5, i32 10, i32 poison>
-; AVX_FMA3-NEXT: [[VECINSERT8:%.*]] = shufflevector <8 x double> [[VECINSERT71]], <8 x double> [[TMP5]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 15>
+; AVX_FMA3-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[A]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; AVX_FMA3-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; AVX_FMA3-NEXT: [[TMP3:%.*]] = fsub <4 x double> [[TMP1]], [[TMP2]]
+; AVX_FMA3-NEXT: [[TMP4:%.*]] = fadd <4 x double> [[TMP1]], [[TMP2]]
+; AVX_FMA3-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP3]], <4 x double> [[TMP4]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
+; AVX_FMA3-NEXT: [[TMP6:%.*]] = fadd <8 x double> [[A]], [[B]]
+; AVX_FMA3-NEXT: [[TMP7:%.*]] = shufflevector <4 x double> [[TMP5]], <4 x double> <double undef, double poison, double poison, double poison>, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 4, i32 poison, i32 poison>
+; AVX_FMA3-NEXT: [[TMP8:%.*]] = fsub <8 x double> [[A]], [[B]]
+; AVX_FMA3-NEXT: [[TMP9:%.*]] = shufflevector <8 x double> [[TMP8]], <8 x double> poison, <8 x i32> <i32 4, i32 poison, i32 6, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX_FMA3-NEXT: [[VECINSERT71:%.*]] = shufflevector <8 x double> [[TMP7]], <8 x double> [[TMP9]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 5, i32 10, i32 poison>
+; AVX_FMA3-NEXT: [[VECINSERT8:%.*]] = shufflevector <8 x double> [[VECINSERT71]], <8 x double> [[TMP6]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 15>
; AVX_FMA3-NEXT: ret <8 x double> [[VECINSERT8]]
;
-; AVX512-LABEL: @buildvector_mul_addsub_pd512(
+; AVX512-LABEL: @buildvector_mul_addsub_pd512_partial(
; AVX512-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]]
-; AVX512-NEXT: [[TMP0:%.*]] = shufflevector <8 x double> [[A]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; AVX512-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; AVX512-NEXT: [[TMP2:%.*]] = fsub <4 x double> [[TMP0]], [[TMP1]]
-; AVX512-NEXT: [[TMP3:%.*]] = fadd <4 x double> [[TMP0]], [[TMP1]]
-; AVX512-NEXT: [[TMP4:%.*]] = shufflevector <4 x double> [[TMP2]], <4 x double> [[TMP3]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
-; AVX512-NEXT: [[TMP5:%.*]] = fadd <8 x double> [[A]], [[B]]
-; AVX512-NEXT: [[TMP6:%.*]] = shufflevector <4 x double> [[TMP4]], <4 x double> <double undef, double poison, double poison, double poison>, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 4, i32 poison, i32 poison>
-; AVX512-NEXT: [[TMP7:%.*]] = fsub <8 x double> [[A]], [[B]]
-; AVX512-NEXT: [[TMP8:%.*]] = shufflevector <8 x double> [[TMP7]], <8 x double> poison, <8 x i32> <i32 4, i32 poison, i32 6, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX512-NEXT: [[VECINSERT71:%.*]] = shufflevector <8 x double> [[TMP6]], <8 x double> [[TMP8]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 5, i32 10, i32 poison>
-; AVX512-NEXT: [[VECINSERT8:%.*]] = shufflevector <8 x double> [[VECINSERT71]], <8 x double> [[TMP5]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 15>
+; AVX512-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[A]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; AVX512-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; AVX512-NEXT: [[TMP3:%.*]] = fsub <4 x double> [[TMP1]], [[TMP2]]
+; AVX512-NEXT: [[TMP4:%.*]] = fadd <4 x double> [[TMP1]], [[TMP2]]
+; AVX512-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP3]], <4 x double> [[TMP4]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
+; AVX512-NEXT: [[TMP6:%.*]] = fadd <8 x double> [[A]], [[B]]
+; AVX512-NEXT: [[TMP7:%.*]] = shufflevector <4 x double> [[TMP5]], <4 x double> <double undef, double poison, double poison, double poison>, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 4, i32 poison, i32 poison>
+; AVX512-NEXT: [[TMP8:%.*]] = fsub <8 x double> [[A]], [[B]]
+; AVX512-NEXT: [[TMP9:%.*]] = shufflevector <8 x double> [[TMP8]], <8 x double> poison, <8 x i32> <i32 4, i32 poison, i32 6, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX512-NEXT: [[VECINSERT71:%.*]] = shufflevector <8 x double> [[TMP7]], <8 x double> [[TMP9]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 5, i32 10, i32 poison>
+; AVX512-NEXT: [[VECINSERT8:%.*]] = shufflevector <8 x double> [[VECINSERT71]], <8 x double> [[TMP6]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 15>
; AVX512-NEXT: ret <8 x double> [[VECINSERT8]]
;
%A = fmul <8 x double> %C, %D
@@ -516,40 +668,136 @@ define <4 x double> @buildvector_mul_subadd_pd256(<4 x double> %C, <4 x double>
define <16 x float> @buildvector_mul_subadd_ps512(<16 x float> %C, <16 x float> %D, <16 x float> %B) #0 {
; SSE-LABEL: @buildvector_mul_subadd_ps512(
; SSE-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]]
-; SSE-NEXT: [[TMP0:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <12 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 13>
-; SSE-NEXT: [[TMP1:%.*]] = shufflevector <16 x float> [[B:%.*]], <16 x float> poison, <12 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 13>
-; SSE-NEXT: [[TMP2:%.*]] = fadd <12 x float> [[TMP0]], [[TMP1]]
-; SSE-NEXT: [[TMP3:%.*]] = fsub <12 x float> [[TMP0]], [[TMP1]]
-; SSE-NEXT: [[TMP4:%.*]] = shufflevector <12 x float> [[TMP2]], <12 x float> [[TMP3]], <12 x i32> <i32 0, i32 13, i32 2, i32 15, i32 4, i32 5, i32 18, i32 7, i32 20, i32 9, i32 22, i32 23>
-; SSE-NEXT: [[TMP5:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <2 x i32> <i32 14, i32 15>
-; SSE-NEXT: [[TMP6:%.*]] = shufflevector <16 x float> [[B]], <16 x float> poison, <2 x i32> <i32 14, i32 15>
-; SSE-NEXT: [[TMP7:%.*]] = fadd <2 x float> [[TMP5]], [[TMP6]]
-; SSE-NEXT: [[TMP8:%.*]] = fsub <2 x float> [[TMP5]], [[TMP6]]
-; SSE-NEXT: [[TMP9:%.*]] = shufflevector <12 x float> [[TMP4]], <12 x float> <float undef, float undef, float poison, float poison, float poison, float poison, float poison, float poison, float poison, float poison, float poison, float poison>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 12, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 13, i32 11, i32 poison, i32 poison>
-; SSE-NEXT: [[TMP10:%.*]] = shufflevector <2 x float> [[TMP7]], <2 x float> [[TMP8]], <16 x i32> <i32 0, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; SSE-NEXT: [[VECINSERT161:%.*]] = shufflevector <16 x float> [[TMP9]], <16 x float> [[TMP10]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 16, i32 17>
+; SSE-NEXT: [[TMP1:%.*]] = fadd <16 x float> [[A]], [[B:%.*]]
+; SSE-NEXT: [[TMP2:%.*]] = shufflevector <16 x float> [[TMP1]], <16 x float> poison, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
+; SSE-NEXT: [[TMP3:%.*]] = fsub <16 x float> [[A]], [[B]]
+; SSE-NEXT: [[TMP4:%.*]] = shufflevector <16 x float> [[TMP3]], <16 x float> poison, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
+; SSE-NEXT: [[VECINSERT161:%.*]] = shufflevector <8 x float> [[TMP2]], <8 x float> [[TMP4]], <16 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11, i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>
; SSE-NEXT: ret <16 x float> [[VECINSERT161]]
;
-; AVX-LABEL: @buildvector_mul_subadd_ps512(
+; AVX_FMA-LABEL: @buildvector_mul_subadd_ps512(
+; AVX_FMA-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]]
+; AVX_FMA-NEXT: [[TMP1:%.*]] = fsub <16 x float> [[A]], [[B:%.*]]
+; AVX_FMA-NEXT: [[TMP2:%.*]] = shufflevector <16 x float> [[TMP1]], <16 x float> poison, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
+; AVX_FMA-NEXT: [[TMP3:%.*]] = fadd <16 x float> [[A]], [[B]]
+; AVX_FMA-NEXT: [[TMP4:%.*]] = shufflevector <16 x float> [[TMP3]], <16 x float> poison, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX_FMA-NEXT: [[TMP5:%.*]] = shufflevector <8 x float> [[TMP2]], <8 x float> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX_FMA-NEXT: [[TMP6:%.*]] = shufflevector <16 x float> [[TMP4]], <16 x float> [[TMP5]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23>
+; AVX_FMA-NEXT: [[TMP7:%.*]] = shufflevector <16 x float> [[TMP6]], <16 x float> poison, <16 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11, i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>
+; AVX_FMA-NEXT: ret <16 x float> [[TMP7]]
+;
+; AVX512-LABEL: @buildvector_mul_subadd_ps512(
+; AVX512-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]]
+; AVX512-NEXT: [[TMP1:%.*]] = fadd <16 x float> [[A]], [[B:%.*]]
+; AVX512-NEXT: [[TMP10:%.*]] = fsub <16 x float> [[A]], [[B]]
+; AVX512-NEXT: [[VECINSERT162:%.*]] = shufflevector <16 x float> [[TMP1]], <16 x float> [[TMP10]], <16 x i32> <i32 0, i32 17, i32 2, i32 19, i32 4, i32 21, i32 6, i32 23, i32 8, i32 25, i32 10, i32 27, i32 12, i32 29, i32 14, i32 31>
+; AVX512-NEXT: ret <16 x float> [[VECINSERT162]]
+;
+ %A = fmul <16 x float> %C, %D
+ %A0 = extractelement <16 x float> %A, i32 0
+ %B0 = extractelement <16 x float> %B, i32 0
+ %sub0 = fadd float %A0, %B0
+ %A2 = extractelement <16 x float> %A, i32 2
+ %B2 = extractelement <16 x float> %B, i32 2
+ %sub2 = fadd float %A2, %B2
+ %A4 = extractelement <16 x float> %A, i32 4
+ %B4 = extractelement <16 x float> %B, i32 4
+ %sub4 = fadd float %A4, %B4
+ %A6 = extractelement <16 x float> %A, i32 6
+ %B6 = extractelement <16 x float> %B, i32 6
+ %sub6 = fadd float %A6, %B6
+ %A8 = extractelement <16 x float> %A, i32 8
+ %B8 = extractelement <16 x float> %B, i32 8
+ %sub8 = fadd float %A8, %B8
+ %A10 = extractelement <16 x float> %A, i32 10
+ %B10 = extractelement <16 x float> %B, i32 10
+ %sub10 = fadd float %A10, %B10
+ %A12 = extractelement <16 x float> %A, i32 12
+ %B12 = extractelement <16 x float> %B, i32 12
+ %sub12 = fadd float %A12, %B12
+ %A14 = extractelement <16 x float> %A, i32 14
+ %B14 = extractelement <16 x float> %B, i32 14
+ %sub14 = fadd float %A14, %B14
+ %A1 = extractelement <16 x float> %A, i32 1
+ %B1 = extractelement <16 x float> %B, i32 1
+ %add1 = fsub float %A1, %B1
+ %A3 = extractelement <16 x float> %A, i32 3
+ %B3 = extractelement <16 x float> %B, i32 3
+ %add3 = fsub float %A3, %B3
+ %A5 = extractelement <16 x float> %A, i32 5
+ %B5 = extractelement <16 x float> %B, i32 5
+ %add5 = fsub float %A5, %B5
+ %A7 = extractelement <16 x float> %A, i32 7
+ %B7 = extractelement <16 x float> %B, i32 7
+ %add7 = fsub float %A7, %B7
+ %A9 = extractelement <16 x float> %A, i32 9
+ %B9 = extractelement <16 x float> %B, i32 9
+ %add9 = fsub float %A9, %B9
+ %A11 = extractelement <16 x float> %A, i32 11
+ %B11 = extractelement <16 x float> %B, i32 11
+ %add11 = fsub float %A11, %B11
+ %A13 = extractelement <16 x float> %A, i32 13
+ %B13 = extractelement <16 x float> %B, i32 13
+ %add13 = fsub float %A13, %B13
+ %A15 = extractelement <16 x float> %A, i32 15
+ %B15 = extractelement <16 x float> %B, i32 15
+ %add15 = fsub float %A15, %B15
+ %vecinsert1 = insertelement <16 x float> undef, float %sub0, i32 0
+ %vecinsert2 = insertelement <16 x float> %vecinsert1, float %add1, i32 1
+ %vecinsert3 = insertelement <16 x float> %vecinsert2, float %sub2, i32 2
+ %vecinsert4 = insertelement <16 x float> %vecinsert3, float %add3, i32 3
+ %vecinsert5 = insertelement <16 x float> %vecinsert4, float %sub4, i32 4
+ %vecinsert6 = insertelement <16 x float> %vecinsert5, float %add5, i32 5
+ %vecinsert7 = insertelement <16 x float> %vecinsert6, float %sub6, i32 6
+ %vecinsert8 = insertelement <16 x float> %vecinsert7, float %add7, i32 7
+ %vecinsert9 = insertelement <16 x float> %vecinsert8, float %sub8, i32 8
+ %vecinsert10 = insertelement <16 x float> %vecinsert9, float %add9, i32 9
+ %vecinsert11 = insertelement <16 x float> %vecinsert10, float %sub10, i32 10
+ %vecinsert12 = insertelement <16 x float> %vecinsert11, float %add11, i32 11
+ %vecinsert13 = insertelement <16 x float> %vecinsert12, float %sub12, i32 12
+ %vecinsert14 = insertelement <16 x float> %vecinsert13, float %add13, i32 13
+ %vecinsert15 = insertelement <16 x float> %vecinsert14, float %sub14, i32 14
+ %vecinsert16 = insertelement <16 x float> %vecinsert15, float %add15, i32 15
+ ret <16 x float> %vecinsert16
+}
+
+define <16 x float> @buildvector_mul_subadd_ps512_partial(<16 x float> %C, <16 x float> %D, <16 x float> %B) #0 {
+; SSE-LABEL: @buildvector_mul_subadd_ps512_partial(
+; SSE-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]]
+; SSE-NEXT: [[TMP1:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <12 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 13>
+; SSE-NEXT: [[TMP2:%.*]] = shufflevector <16 x float> [[B:%.*]], <16 x float> poison, <12 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 13>
+; SSE-NEXT: [[TMP3:%.*]] = fadd <12 x float> [[TMP1]], [[TMP2]]
+; SSE-NEXT: [[TMP4:%.*]] = fsub <12 x float> [[TMP1]], [[TMP2]]
+; SSE-NEXT: [[TMP5:%.*]] = shufflevector <12 x float> [[TMP3]], <12 x float> [[TMP4]], <12 x i32> <i32 0, i32 13, i32 2, i32 15, i32 4, i32 5, i32 18, i32 7, i32 20, i32 9, i32 22, i32 23>
+; SSE-NEXT: [[TMP6:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <2 x i32> <i32 14, i32 15>
+; SSE-NEXT: [[TMP7:%.*]] = shufflevector <16 x float> [[B]], <16 x float> poison, <2 x i32> <i32 14, i32 15>
+; SSE-NEXT: [[TMP8:%.*]] = fadd <2 x float> [[TMP6]], [[TMP7]]
+; SSE-NEXT: [[TMP9:%.*]] = fsub <2 x float> [[TMP6]], [[TMP7]]
+; SSE-NEXT: [[TMP10:%.*]] = shufflevector <12 x float> [[TMP5]], <12 x float> <float undef, float undef, float poison, float poison, float poison, float poison, float poison, float poison, float poison, float poison, float poison, float poison>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 12, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 13, i32 11, i32 poison, i32 poison>
+; SSE-NEXT: [[TMP11:%.*]] = shufflevector <2 x float> [[TMP8]], <2 x float> [[TMP9]], <16 x i32> <i32 0, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; SSE-NEXT: [[VECINSERT161:%.*]] = shufflevector <16 x float> [[TMP10]], <16 x float> [[TMP11]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 16, i32 17>
+; SSE-NEXT: ret <16 x float> [[VECINSERT161]]
+;
+; AVX-LABEL: @buildvector_mul_subadd_ps512_partial(
; AVX-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]]
-; AVX-NEXT: [[TMP0:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 6, i32 7, i32 8>
-; AVX-NEXT: [[TMP1:%.*]] = shufflevector <16 x float> [[B:%.*]], <16 x float> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 6, i32 7, i32 8>
-; AVX-NEXT: [[TMP2:%.*]] = fadd <8 x float> [[TMP0]], [[TMP1]]
-; AVX-NEXT: [[TMP3:%.*]] = fsub <8 x float> [[TMP0]], [[TMP1]]
-; AVX-NEXT: [[TMP4:%.*]] = shufflevector <8 x float> [[TMP2]], <8 x float> [[TMP3]], <8 x i32> <i32 0, i32 9, i32 2, i32 11, i32 4, i32 5, i32 14, i32 7>
-; AVX-NEXT: [[TMP5:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <4 x i32> <i32 9, i32 10, i32 11, i32 13>
-; AVX-NEXT: [[TMP6:%.*]] = shufflevector <16 x float> [[B]], <16 x float> poison, <4 x i32> <i32 9, i32 10, i32 11, i32 13>
-; AVX-NEXT: [[TMP7:%.*]] = fsub <4 x float> [[TMP5]], [[TMP6]]
-; AVX-NEXT: [[TMP8:%.*]] = fadd <4 x float> [[TMP5]], [[TMP6]]
-; AVX-NEXT: [[TMP9:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <2 x i32> <i32 14, i32 15>
-; AVX-NEXT: [[TMP10:%.*]] = shufflevector <16 x float> [[B]], <16 x float> poison, <2 x i32> <i32 14, i32 15>
-; AVX-NEXT: [[TMP11:%.*]] = fadd <2 x float> [[TMP9]], [[TMP10]]
-; AVX-NEXT: [[TMP12:%.*]] = fsub <2 x float> [[TMP9]], [[TMP10]]
-; AVX-NEXT: [[TMP13:%.*]] = shufflevector <8 x float> [[TMP4]], <8 x float> <float undef, float undef, float poison, float poison, float poison, float poison, float poison, float poison>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 8, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 9, i32 poison, i32 poison, i32 poison>
-; AVX-NEXT: [[TMP14:%.*]] = shufflevector <4 x float> [[TMP7]], <4 x float> [[TMP8]], <16 x i32> <i32 0, i32 5, i32 2, i32 poison, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX-NEXT: [[VECINSERT141:%.*]] = shufflevector <16 x float> [[TMP13]], <16 x float> [[TMP14]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 16, i32 17, i32 18, i32 12, i32 20, i32 poison, i32 poison>
-; AVX-NEXT: [[TMP15:%.*]] = shufflevector <2 x float> [[TMP11]], <2 x float> [[TMP12]], <16 x i32> <i32 0, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX-NEXT: [[VECINSERT162:%.*]] = shufflevector <16 x float> [[VECINSERT141]], <16 x float> [[TMP15]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 16, i32 17>
+; AVX-NEXT: [[TMP1:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 6, i32 7, i32 8>
+; AVX-NEXT: [[TMP2:%.*]] = shufflevector <16 x float> [[B:%.*]], <16 x float> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 6, i32 7, i32 8>
+; AVX-NEXT: [[TMP3:%.*]] = fadd <8 x float> [[TMP1]], [[TMP2]]
+; AVX-NEXT: [[TMP4:%.*]] = fsub <8 x float> [[TMP1]], [[TMP2]]
+; AVX-NEXT: [[TMP5:%.*]] = shufflevector <8 x float> [[TMP3]], <8 x float> [[TMP4]], <8 x i32> <i32 0, i32 9, i32 2, i32 11, i32 4, i32 5, i32 14, i32 7>
+; AVX-NEXT: [[TMP6:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <4 x i32> <i32 9, i32 10, i32 11, i32 13>
+; AVX-NEXT: [[TMP7:%.*]] = shufflevector <16 x float> [[B]], <16 x float> poison, <4 x i32> <i32 9, i32 10, i32 11, i32 13>
+; AVX-NEXT: [[TMP8:%.*]] = fsub <4 x float> [[TMP6]], [[TMP7]]
+; AVX-NEXT: [[TMP9:%.*]] = fadd <4 x float> [[TMP6]], [[TMP7]]
+; AVX-NEXT: [[TMP10:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <2 x i32> <i32 14, i32 15>
+; AVX-NEXT: [[TMP11:%.*]] = shufflevector <16 x float> [[B]], <16 x float> poison, <2 x i32> <i32 14, i32 15>
+; AVX-NEXT: [[TMP12:%.*]] = fadd <2 x float> [[TMP10]], [[TMP11]]
+; AVX-NEXT: [[TMP13:%.*]] = fsub <2 x float> [[TMP10]], [[TMP11]]
+; AVX-NEXT: [[TMP14:%.*]] = shufflevector <8 x float> [[TMP5]], <8 x float> <float undef, float undef, float poison, float poison, float poison, float poison, float poison, float poison>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 8, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 9, i32 poison, i32 poison, i32 poison>
+; AVX-NEXT: [[TMP15:%.*]] = shufflevector <4 x float> [[TMP8]], <4 x float> [[TMP9]], <16 x i32> <i32 0, i32 5, i32 2, i32 poison, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX-NEXT: [[VECINSERT141:%.*]] = shufflevector <16 x float> [[TMP14]], <16 x float> [[TMP15]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 16, i32 17, i32 18, i32 12, i32 20, i32 poison, i32 poison>
+; AVX-NEXT: [[TMP16:%.*]] = shufflevector <2 x float> [[TMP12]], <2 x float> [[TMP13]], <16 x i32> <i32 0, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX-NEXT: [[VECINSERT162:%.*]] = shufflevector <16 x float> [[VECINSERT141]], <16 x float> [[TMP16]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 16, i32 17>
; AVX-NEXT: ret <16 x float> [[VECINSERT162]]
;
%A = fmul <16 x float> %C, %D
@@ -626,62 +874,126 @@ define <8 x double> @buildvector_mul_subadd_pd512(<8 x double> %C, <8 x double>
; SSE-NEXT: [[TMP0:%.*]] = fadd <8 x double> [[A]], [[B:%.*]]
; SSE-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[TMP0]], <8 x double> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
; SSE-NEXT: [[TMP2:%.*]] = fsub <8 x double> [[A]], [[B]]
-; SSE-NEXT: [[TMP3:%.*]] = shufflevector <8 x double> [[TMP2]], <8 x double> poison, <2 x i32> <i32 1, i32 3>
-; SSE-NEXT: [[TMP4:%.*]] = shufflevector <4 x double> [[TMP1]], <4 x double> poison, <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison>
-; SSE-NEXT: [[TMP5:%.*]] = shufflevector <2 x double> [[TMP3]], <2 x double> poison, <6 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison>
-; SSE-NEXT: [[TMP6:%.*]] = shufflevector <6 x double> [[TMP4]], <6 x double> [[TMP5]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 6, i32 7>
+; SSE-NEXT: [[TMP4:%.*]] = shufflevector <8 x double> [[TMP2]], <8 x double> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
+; SSE-NEXT: [[VECINSERT8:%.*]] = shufflevector <4 x double> [[TMP1]], <4 x double> [[TMP4]], <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
+; SSE-NEXT: ret <8 x double> [[VECINSERT8]]
+;
+; AVX_FMA-LABEL: @buildvector_mul_subadd_pd512(
+; AVX_FMA-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]]
+; AVX_FMA-NEXT: [[TMP1:%.*]] = fsub <8 x double> [[A]], [[B:%.*]]
+; AVX_FMA-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[TMP1]], <8 x double> poison, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
+; AVX_FMA-NEXT: [[TMP3:%.*]] = fadd <8 x double> [[A]], [[B]]
+; AVX_FMA-NEXT: [[TMP4:%.*]] = shufflevector <8 x double> [[TMP3]], <8 x double> poison, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX_FMA-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP2]], <4 x double> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX_FMA-NEXT: [[TMP6:%.*]] = shufflevector <8 x double> [[TMP4]], <8 x double> [[TMP5]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 9, i32 10, i32 11>
+; AVX_FMA-NEXT: [[TMP7:%.*]] = shufflevector <8 x double> [[TMP6]], <8 x double> poison, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
+; AVX_FMA-NEXT: ret <8 x double> [[TMP7]]
+;
+; AVX512-LABEL: @buildvector_mul_subadd_pd512(
+; AVX512-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]]
+; AVX512-NEXT: [[TMP7:%.*]] = fadd <8 x double> [[A]], [[B:%.*]]
+; AVX512-NEXT: [[TMP2:%.*]] = fsub <8 x double> [[A]], [[B]]
+; AVX512-NEXT: [[VECINSERT8:%.*]] = shufflevector <8 x double> [[TMP7]], <8 x double> [[TMP2]], <8 x i32> <i32 0, i32 9, i32 2, i32 11, i32 4, i32 13, i32 6, i32 15>
+; AVX512-NEXT: ret <8 x double> [[VECINSERT8]]
+;
+ %A = fmul <8 x double> %C, %D
+ %A0 = extractelement <8 x double> %A, i32 0
+ %B0 = extractelement <8 x double> %B, i32 0
+ %sub0 = fadd double %A0, %B0
+ %A2 = extractelement <8 x double> %A, i32 2
+ %B2 = extractelement <8 x double> %B, i32 2
+ %sub2 = fadd double %A2, %B2
+ %A4 = extractelement <8 x double> %A, i32 4
+ %B4 = extractelement <8 x double> %B, i32 4
+ %sub4 = fadd double %A4, %B4
+ %A6 = extractelement <8 x double> %A, i32 6
+ %B6 = extractelement <8 x double> %B, i32 6
+ %sub6 = fadd double %A6, %B6
+ %A1 = extractelement <8 x double> %A, i32 1
+ %B1 = extractelement <8 x double> %B, i32 1
+ %add1 = fsub double %A1, %B1
+ %A3 = extractelement <8 x double> %A, i32 3
+ %B3 = extractelement <8 x double> %B, i32 3
+ %add3 = fsub double %A3, %B3
+ %A5 = extractelement <8 x double> %A, i52 5
+ %B5 = extractelement <8 x double> %B, i52 5
+ %add5 = fsub double %A5, %B5
+ %A7 = extractelement <8 x double> %A, i32 7
+ %B7 = extractelement <8 x double> %B, i32 7
+ %add7 = fsub double %A7, %B7
+ %vecinsert1 = insertelement <8 x double> undef, double %sub0, i32 0
+ %vecinsert2 = insertelement <8 x double> %vecinsert1, double %add1, i32 1
+ %vecinsert3 = insertelement <8 x double> %vecinsert2, double %sub2, i32 2
+ %vecinsert4 = insertelement <8 x double> %vecinsert3, double %add3, i32 3
+ %vecinsert5 = insertelement <8 x double> %vecinsert4, double %sub4, i32 4
+ %vecinsert6 = insertelement <8 x double> %vecinsert5, double %add5, i32 5
+ %vecinsert7 = insertelement <8 x double> %vecinsert6, double %sub6, i32 6
+ %vecinsert8 = insertelement <8 x double> %vecinsert7, double %add7, i32 7
+ ret <8 x double> %vecinsert8
+}
+
+define <8 x double> @buildvector_mul_subadd_pd512_partial(<8 x double> %C, <8 x double> %D, <8 x double> %B) #0 {
+; SSE-LABEL: @buildvector_mul_subadd_pd512_partial(
+; SSE-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]]
+; SSE-NEXT: [[TMP1:%.*]] = fadd <8 x double> [[A]], [[B:%.*]]
+; SSE-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[TMP1]], <8 x double> poison, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
+; SSE-NEXT: [[TMP3:%.*]] = fsub <8 x double> [[A]], [[B]]
+; SSE-NEXT: [[TMP4:%.*]] = shufflevector <8 x double> [[TMP3]], <8 x double> poison, <2 x i32> <i32 1, i32 3>
+; SSE-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP2]], <4 x double> poison, <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison>
+; SSE-NEXT: [[TMP6:%.*]] = shufflevector <2 x double> [[TMP4]], <2 x double> poison, <6 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison>
+; SSE-NEXT: [[TMP7:%.*]] = shufflevector <6 x double> [[TMP5]], <6 x double> [[TMP6]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 6, i32 7>
; SSE-NEXT: [[A7:%.*]] = extractelement <8 x double> [[A]], i64 7
; SSE-NEXT: [[B7:%.*]] = extractelement <8 x double> [[B]], i64 7
; SSE-NEXT: [[ADD7:%.*]] = fsub double [[A7]], [[B7]]
-; SSE-NEXT: [[TMP7:%.*]] = shufflevector <6 x double> [[TMP6]], <6 x double> <double undef, double poison, double poison, double poison, double poison, double poison>, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 poison>
-; SSE-NEXT: [[VECINSERT8:%.*]] = insertelement <8 x double> [[TMP7]], double [[ADD7]], i64 7
+; SSE-NEXT: [[TMP8:%.*]] = shufflevector <6 x double> [[TMP7]], <6 x double> <double undef, double poison, double poison, double poison, double poison, double poison>, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 poison>
+; SSE-NEXT: [[VECINSERT8:%.*]] = insertelement <8 x double> [[TMP8]], double [[ADD7]], i64 7
; SSE-NEXT: ret <8 x double> [[VECINSERT8]]
;
-; AVX_FMA4-LABEL: @buildvector_mul_subadd_pd512(
+; AVX_FMA4-LABEL: @buildvector_mul_subadd_pd512_partial(
; AVX_FMA4-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]]
-; AVX_FMA4-NEXT: [[TMP0:%.*]] = shufflevector <8 x double> [[A]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; AVX_FMA4-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; AVX_FMA4-NEXT: [[TMP2:%.*]] = fadd <4 x double> [[TMP0]], [[TMP1]]
-; AVX_FMA4-NEXT: [[TMP3:%.*]] = fsub <4 x double> [[TMP0]], [[TMP1]]
-; AVX_FMA4-NEXT: [[TMP4:%.*]] = shufflevector <4 x double> [[TMP2]], <4 x double> [[TMP3]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
+; AVX_FMA4-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[A]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; AVX_FMA4-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; AVX_FMA4-NEXT: [[TMP3:%.*]] = fadd <4 x double> [[TMP1]], [[TMP2]]
+; AVX_FMA4-NEXT: [[TMP4:%.*]] = fsub <4 x double> [[TMP1]], [[TMP2]]
+; AVX_FMA4-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP3]], <4 x double> [[TMP4]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
; AVX_FMA4-NEXT: [[A7:%.*]] = extractelement <8 x double> [[A]], i64 7
; AVX_FMA4-NEXT: [[B7:%.*]] = extractelement <8 x double> [[B]], i64 7
; AVX_FMA4-NEXT: [[ADD7:%.*]] = fsub double [[A7]], [[B7]]
-; AVX_FMA4-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP4]], <4 x double> <double undef, double poison, double poison, double poison>, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 4, i32 poison, i32 poison>
-; AVX_FMA4-NEXT: [[TMP6:%.*]] = fadd <8 x double> [[A]], [[B]]
-; AVX_FMA4-NEXT: [[TMP7:%.*]] = shufflevector <8 x double> [[TMP6]], <8 x double> poison, <8 x i32> <i32 4, i32 poison, i32 6, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX_FMA4-NEXT: [[VECINSERT71:%.*]] = shufflevector <8 x double> [[TMP5]], <8 x double> [[TMP7]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 5, i32 10, i32 poison>
+; AVX_FMA4-NEXT: [[TMP6:%.*]] = shufflevector <4 x double> [[TMP5]], <4 x double> <double undef, double poison, double poison, double poison>, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 4, i32 poison, i32 poison>
+; AVX_FMA4-NEXT: [[TMP7:%.*]] = fadd <8 x double> [[A]], [[B]]
+; AVX_FMA4-NEXT: [[TMP8:%.*]] = shufflevector <8 x double> [[TMP7]], <8 x double> poison, <8 x i32> <i32 4, i32 poison, i32 6, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX_FMA4-NEXT: [[VECINSERT71:%.*]] = shufflevector <8 x double> [[TMP6]], <8 x double> [[TMP8]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 5, i32 10, i32 poison>
; AVX_FMA4-NEXT: [[VECINSERT8:%.*]] = insertelement <8 x double> [[VECINSERT71]], double [[ADD7]], i64 7
; AVX_FMA4-NEXT: ret <8 x double> [[VECINSERT8]]
;
-; AVX_FMA3-LABEL: @buildvector_mul_subadd_pd512(
+; AVX_FMA3-LABEL: @buildvector_mul_subadd_pd512_partial(
; AVX_FMA3-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]]
-; AVX_FMA3-NEXT: [[TMP0:%.*]] = shufflevector <8 x double> [[A]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; AVX_FMA3-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; AVX_FMA3-NEXT: [[TMP2:%.*]] = fadd <4 x double> [[TMP0]], [[TMP1]]
-; AVX_FMA3-NEXT: [[TMP3:%.*]] = fsub <4 x double> [[TMP0]], [[TMP1]]
-; AVX_FMA3-NEXT: [[TMP4:%.*]] = shufflevector <4 x double> [[TMP2]], <4 x double> [[TMP3]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
-; AVX_FMA3-NEXT: [[TMP5:%.*]] = fsub <8 x double> [[A]], [[B]]
-; AVX_FMA3-NEXT: [[TMP6:%.*]] = shufflevector <4 x double> [[TMP4]], <4 x double> <double undef, double poison, double poison, double poison>, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 4, i32 poison, i32 poison>
-; AVX_FMA3-NEXT: [[TMP7:%.*]] = fadd <8 x double> [[A]], [[B]]
-; AVX_FMA3-NEXT: [[TMP8:%.*]] = shufflevector <8 x double> [[TMP7]], <8 x double> poison, <8 x i32> <i32 4, i32 poison, i32 6, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX_FMA3-NEXT: [[VECINSERT71:%.*]] = shufflevector <8 x double> [[TMP6]], <8 x double> [[TMP8]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 5, i32 10, i32 poison>
-; AVX_FMA3-NEXT: [[VECINSERT8:%.*]] = shufflevector <8 x double> [[VECINSERT71]], <8 x double> [[TMP5]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 15>
+; AVX_FMA3-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[A]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; AVX_FMA3-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; AVX_FMA3-NEXT: [[TMP3:%.*]] = fadd <4 x double> [[TMP1]], [[TMP2]]
+; AVX_FMA3-NEXT: [[TMP4:%.*]] = fsub <4 x double> [[TMP1]], [[TMP2]]
+; AVX_FMA3-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP3]], <4 x double> [[TMP4]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
+; AVX_FMA3-NEXT: [[TMP6:%.*]] = fsub <8 x double> [[A]], [[B]]
+; AVX_FMA3-NEXT: [[TMP7:%.*]] = shufflevector <4 x double> [[TMP5]], <4 x double> <double undef, double poison, double poison, double poison>, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 4, i32 poison, i32 poison>
+; AVX_FMA3-NEXT: [[TMP8:%.*]] = fadd <8 x double> [[A]], [[B]]
+; AVX_FMA3-NEXT: [[TMP9:%.*]] = shufflevector <8 x double> [[TMP8]], <8 x double> poison, <8 x i32> <i32 4, i32 poison, i32 6, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX_FMA3-NEXT: [[VECINSERT71:%.*]] = shufflevector <8 x double> [[TMP7]], <8 x double> [[TMP9]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 5, i32 10, i32 poison>
+; AVX_FMA3-NEXT: [[VECINSERT8:%.*]] = shufflevector <8 x double> [[VECINSERT71]], <8 x double> [[TMP6]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 15>
; AVX_FMA3-NEXT: ret <8 x double> [[VECINSERT8]]
;
-; AVX512-LABEL: @buildvector_mul_subadd_pd512(
+; AVX512-LABEL: @buildvector_mul_subadd_pd512_partial(
; AVX512-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]]
-; AVX512-NEXT: [[TMP0:%.*]] = shufflevector <8 x double> [[A]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; AVX512-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; AVX512-NEXT: [[TMP2:%.*]] = fadd <4 x double> [[TMP0]], [[TMP1]]
-; AVX512-NEXT: [[TMP3:%.*]] = fsub <4 x double> [[TMP0]], [[TMP1]]
-; AVX512-NEXT: [[TMP4:%.*]] = shufflevector <4 x double> [[TMP2]], <4 x double> [[TMP3]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
-; AVX512-NEXT: [[TMP5:%.*]] = fsub <8 x double> [[A]], [[B]]
-; AVX512-NEXT: [[TMP6:%.*]] = shufflevector <4 x double> [[TMP4]], <4 x double> <double undef, double poison, double poison, double poison>, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 4, i32 poison, i32 poison>
-; AVX512-NEXT: [[TMP7:%.*]] = fadd <8 x double> [[A]], [[B]]
-; AVX512-NEXT: [[TMP8:%.*]] = shufflevector <8 x double> [[TMP7]], <8 x double> poison, <8 x i32> <i32 4, i32 poison, i32 6, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; AVX512-NEXT: [[VECINSERT71:%.*]] = shufflevector <8 x double> [[TMP6]], <8 x double> [[TMP8]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 5, i32 10, i32 poison>
-; AVX512-NEXT: [[VECINSERT8:%.*]] = shufflevector <8 x double> [[VECINSERT71]], <8 x double> [[TMP5]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 15>
+; AVX512-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[A]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; AVX512-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; AVX512-NEXT: [[TMP3:%.*]] = fadd <4 x double> [[TMP1]], [[TMP2]]
+; AVX512-NEXT: [[TMP4:%.*]] = fsub <4 x double> [[TMP1]], [[TMP2]]
+; AVX512-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP3]], <4 x double> [[TMP4]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
+; AVX512-NEXT: [[TMP6:%.*]] = fsub <8 x double> [[A]], [[B]]
+; AVX512-NEXT: [[TMP7:%.*]] = shufflevector <4 x double> [[TMP5]], <4 x double> <double undef, double poison, double poison, double poison>, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 4, i32 poison, i32 poison>
+; AVX512-NEXT: [[TMP8:%.*]] = fadd <8 x double> [[A]], [[B]]
+; AVX512-NEXT: [[TMP9:%.*]] = shufflevector <8 x double> [[TMP8]], <8 x double> poison, <8 x i32> <i32 4, i32 poison, i32 6, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; AVX512-NEXT: [[VECINSERT71:%.*]] = shufflevector <8 x double> [[TMP7]], <8 x double> [[TMP9]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 5, i32 10, i32 poison>
+; AVX512-NEXT: [[VECINSERT8:%.*]] = shufflevector <8 x double> [[VECINSERT71]], <8 x double> [[TMP6]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 15>
; AVX512-NEXT: ret <8 x double> [[VECINSERT8]]
;
%A = fmul <8 x double> %C, %D
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