[llvm] ec21b0f - [X86] Add X86FixupInstTuning test coverage for (V)BLENDPD/S <-> (V)MOVSD/S patterns for various scheduler models

Simon Pilgrim via llvm-commits llvm-commits at lists.llvm.org
Fri Jun 13 08:31:40 PDT 2025


Author: Simon Pilgrim
Date: 2025-06-13T16:29:55+01:00
New Revision: ec21b0fc9f64e8cffe689699d1e39533c62fcfc3

URL: https://github.com/llvm/llvm-project/commit/ec21b0fc9f64e8cffe689699d1e39533c62fcfc3
DIFF: https://github.com/llvm/llvm-project/commit/ec21b0fc9f64e8cffe689699d1e39533c62fcfc3.diff

LOG: [X86] Add X86FixupInstTuning test coverage for (V)BLENDPD/S <-> (V)MOVSD/S patterns for various scheduler models

Added: 
    llvm/test/CodeGen/X86/fixup-blend.ll

Modified: 
    

Removed: 
    


################################################################################
diff  --git a/llvm/test/CodeGen/X86/fixup-blend.ll b/llvm/test/CodeGen/X86/fixup-blend.ll
new file mode 100644
index 0000000000000..3126e4823bee6
--- /dev/null
+++ b/llvm/test/CodeGen/X86/fixup-blend.ll
@@ -0,0 +1,713 @@
+; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5
+; RUN: llc < %s -mtriple=x86_64-- -mcpu=x86-64      | FileCheck %s -check-prefixes=SSE,SSE-MOV,SSE2
+; RUN: llc < %s -mtriple=x86_64-- -mcpu=x86-64-v2   | FileCheck %s -check-prefixes=SSE,SSE4,SSE4-BLEND
+; RUN: llc < %s -mtriple=x86_64-- -mcpu=slm         | FileCheck %s -check-prefixes=SSE,SSE-MOV,SSE4,SSE4-MOV
+
+; RUN: llc < %s -mtriple=x86_64-- -mcpu=sandybridge | FileCheck %s -check-prefixes=AVX,AVX1,AVX-BLEND,AVX1-BLEND
+; RUN: llc < %s -mtriple=x86_64-- -mcpu=btver2      | FileCheck %s -check-prefixes=AVX,AVX1,AVX-MOV,AVX1-MOV
+; RUN: llc < %s -mtriple=x86_64-- -mcpu=x86-64-v3   | FileCheck %s -check-prefixes=AVX,AVX2,AVX-BLEND,AVX2-BLEND
+; RUN: llc < %s -mtriple=x86_64-- -mcpu=x86-64-v4   | FileCheck %s -check-prefixes=AVX,AVX2,AVX-BLEND,AVX2-BLEND
+; RUN: llc < %s -mtriple=x86_64-- -mcpu=alderlake   | FileCheck %s -check-prefixes=AVX,AVX2,AVX-MOV,AVX2-MOV
+
+;
+; v2f64 patterns
+;
+
+define <2 x double> @test_v2f64_blend_movsd(<2 x double> %a0, <2 x double> %a1, <2 x double> %a2) {
+; SSE-MOV-LABEL: test_v2f64_blend_movsd:
+; SSE-MOV:       # %bb.0:
+; SSE-MOV-NEXT:    movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; SSE-MOV-NEXT:    addpd %xmm2, %xmm0
+; SSE-MOV-NEXT:    retq
+;
+; SSE4-BLEND-LABEL: test_v2f64_blend_movsd:
+; SSE4-BLEND:       # %bb.0:
+; SSE4-BLEND-NEXT:    blendpd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; SSE4-BLEND-NEXT:    addpd %xmm2, %xmm0
+; SSE4-BLEND-NEXT:    retq
+;
+; AVX-BLEND-LABEL: test_v2f64_blend_movsd:
+; AVX-BLEND:       # %bb.0:
+; AVX-BLEND-NEXT:    vblendpd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; AVX-BLEND-NEXT:    vaddpd %xmm2, %xmm0, %xmm0
+; AVX-BLEND-NEXT:    retq
+;
+; AVX-MOV-LABEL: test_v2f64_blend_movsd:
+; AVX-MOV:       # %bb.0:
+; AVX-MOV-NEXT:    vmovsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; AVX-MOV-NEXT:    vaddpd %xmm2, %xmm0, %xmm0
+; AVX-MOV-NEXT:    retq
+  %s = shufflevector <2 x double> %a0, <2 x double> %a1, <2 x i32> <i32 2, i32 1>
+  %r = fadd <2 x double> %s, %a2
+  ret <2 x double> %r
+}
+
+define <2 x double> @test_v2f64_blend_movsd_optsize(<2 x double> %a0, <2 x double> %a1, <2 x double> %a2) optsize {
+; SSE-LABEL: test_v2f64_blend_movsd_optsize:
+; SSE:       # %bb.0:
+; SSE-NEXT:    movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; SSE-NEXT:    addpd %xmm2, %xmm0
+; SSE-NEXT:    retq
+;
+; AVX-LABEL: test_v2f64_blend_movsd_optsize:
+; AVX:       # %bb.0:
+; AVX-NEXT:    vmovsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; AVX-NEXT:    vaddpd %xmm2, %xmm0, %xmm0
+; AVX-NEXT:    retq
+  %s = shufflevector <2 x double> %a0, <2 x double> %a1, <2 x i32> <i32 2, i32 1>
+  %r = fadd <2 x double> %s, %a2
+  ret <2 x double> %r
+}
+
+define <2 x double> @test_v2f64_blend_movsd_load(<2 x double> %a0, ptr %p1, <2 x double> %a2) {
+; SSE2-LABEL: test_v2f64_blend_movsd_load:
+; SSE2:       # %bb.0:
+; SSE2-NEXT:    movlpd {{.*#+}} xmm0 = mem[0],xmm0[1]
+; SSE2-NEXT:    addpd %xmm1, %xmm0
+; SSE2-NEXT:    retq
+;
+; SSE4-LABEL: test_v2f64_blend_movsd_load:
+; SSE4:       # %bb.0:
+; SSE4-NEXT:    blendpd {{.*#+}} xmm0 = mem[0],xmm0[1]
+; SSE4-NEXT:    addpd %xmm1, %xmm0
+; SSE4-NEXT:    retq
+;
+; AVX-LABEL: test_v2f64_blend_movsd_load:
+; AVX:       # %bb.0:
+; AVX-NEXT:    vblendpd {{.*#+}} xmm0 = mem[0],xmm0[1]
+; AVX-NEXT:    vaddpd %xmm1, %xmm0, %xmm0
+; AVX-NEXT:    retq
+  %a1 = load <2 x double>, ptr %p1
+  %s = shufflevector <2 x double> %a0, <2 x double> %a1, <2 x i32> <i32 2, i32 1>
+  %r = fadd <2 x double> %s, %a2
+  ret <2 x double> %r
+}
+
+define <2 x double> @test_v2f64_blend_movsd_zero(<2 x double> %a0, <2 x double> %a1, <2 x double> %a2) {
+; SSE-MOV-LABEL: test_v2f64_blend_movsd_zero:
+; SSE-MOV:       # %bb.0:
+; SSE-MOV-NEXT:    xorpd %xmm1, %xmm1
+; SSE-MOV-NEXT:    movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; SSE-MOV-NEXT:    addpd %xmm2, %xmm0
+; SSE-MOV-NEXT:    retq
+;
+; SSE4-BLEND-LABEL: test_v2f64_blend_movsd_zero:
+; SSE4-BLEND:       # %bb.0:
+; SSE4-BLEND-NEXT:    xorpd %xmm1, %xmm1
+; SSE4-BLEND-NEXT:    blendpd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; SSE4-BLEND-NEXT:    addpd %xmm2, %xmm0
+; SSE4-BLEND-NEXT:    retq
+;
+; AVX-BLEND-LABEL: test_v2f64_blend_movsd_zero:
+; AVX-BLEND:       # %bb.0:
+; AVX-BLEND-NEXT:    vxorpd %xmm1, %xmm1, %xmm1
+; AVX-BLEND-NEXT:    vblendpd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; AVX-BLEND-NEXT:    vaddpd %xmm2, %xmm0, %xmm0
+; AVX-BLEND-NEXT:    retq
+;
+; AVX-MOV-LABEL: test_v2f64_blend_movsd_zero:
+; AVX-MOV:       # %bb.0:
+; AVX-MOV-NEXT:    vxorpd %xmm1, %xmm1, %xmm1
+; AVX-MOV-NEXT:    vmovsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; AVX-MOV-NEXT:    vaddpd %xmm2, %xmm0, %xmm0
+; AVX-MOV-NEXT:    retq
+  %s = shufflevector <2 x double> %a0, <2 x double> zeroinitializer, <2 x i32> <i32 2, i32 1>
+  %r = fadd <2 x double> %s, %a2
+  ret <2 x double> %r
+}
+
+;
+; v2i64 patterns
+;
+
+define <2 x i64> @test_v2i64_blend_movsd(<2 x i64> %a0, <2 x i64> %a1, <2 x i64> %a2) {
+; SSE2-LABEL: test_v2i64_blend_movsd:
+; SSE2:       # %bb.0:
+; SSE2-NEXT:    movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; SSE2-NEXT:    paddq %xmm2, %xmm0
+; SSE2-NEXT:    retq
+;
+; SSE4-LABEL: test_v2i64_blend_movsd:
+; SSE4:       # %bb.0:
+; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; SSE4-NEXT:    paddq %xmm2, %xmm0
+; SSE4-NEXT:    retq
+;
+; AVX1-LABEL: test_v2i64_blend_movsd:
+; AVX1:       # %bb.0:
+; AVX1-NEXT:    vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; AVX1-NEXT:    vpaddq %xmm2, %xmm0, %xmm0
+; AVX1-NEXT:    retq
+;
+; AVX2-LABEL: test_v2i64_blend_movsd:
+; AVX2:       # %bb.0:
+; AVX2-NEXT:    vpblendd {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
+; AVX2-NEXT:    vpaddq %xmm2, %xmm0, %xmm0
+; AVX2-NEXT:    retq
+  %s = shufflevector <2 x i64> %a0, <2 x i64> %a1, <2 x i32> <i32 2, i32 1>
+  %r = add <2 x i64> %s, %a2
+  ret <2 x i64> %r
+}
+
+define <2 x i64> @test_v2i64_blend_movsd_optsize(<2 x i64> %a0, <2 x i64> %a1, <2 x i64> %a2) optsize {
+; SSE2-LABEL: test_v2i64_blend_movsd_optsize:
+; SSE2:       # %bb.0:
+; SSE2-NEXT:    movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; SSE2-NEXT:    paddq %xmm2, %xmm0
+; SSE2-NEXT:    retq
+;
+; SSE4-LABEL: test_v2i64_blend_movsd_optsize:
+; SSE4:       # %bb.0:
+; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; SSE4-NEXT:    paddq %xmm2, %xmm0
+; SSE4-NEXT:    retq
+;
+; AVX1-LABEL: test_v2i64_blend_movsd_optsize:
+; AVX1:       # %bb.0:
+; AVX1-NEXT:    vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; AVX1-NEXT:    vpaddq %xmm2, %xmm0, %xmm0
+; AVX1-NEXT:    retq
+;
+; AVX2-LABEL: test_v2i64_blend_movsd_optsize:
+; AVX2:       # %bb.0:
+; AVX2-NEXT:    vpblendd {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
+; AVX2-NEXT:    vpaddq %xmm2, %xmm0, %xmm0
+; AVX2-NEXT:    retq
+  %s = shufflevector <2 x i64> %a0, <2 x i64> %a1, <2 x i32> <i32 2, i32 1>
+  %r = add <2 x i64> %s, %a2
+  ret <2 x i64> %r
+}
+
+define <2 x i64> @test_v2i64_blend_movsd_load(<2 x i64> %a0, ptr %p1, <2 x i64> %a2) {
+; SSE2-LABEL: test_v2i64_blend_movsd_load:
+; SSE2:       # %bb.0:
+; SSE2-NEXT:    movlps {{.*#+}} xmm0 = mem[0,1],xmm0[2,3]
+; SSE2-NEXT:    paddq %xmm1, %xmm0
+; SSE2-NEXT:    retq
+;
+; SSE4-LABEL: test_v2i64_blend_movsd_load:
+; SSE4:       # %bb.0:
+; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = mem[0,1,2,3],xmm0[4,5,6,7]
+; SSE4-NEXT:    paddq %xmm1, %xmm0
+; SSE4-NEXT:    retq
+;
+; AVX1-LABEL: test_v2i64_blend_movsd_load:
+; AVX1:       # %bb.0:
+; AVX1-NEXT:    vpblendw {{.*#+}} xmm0 = mem[0,1,2,3],xmm0[4,5,6,7]
+; AVX1-NEXT:    vpaddq %xmm1, %xmm0, %xmm0
+; AVX1-NEXT:    retq
+;
+; AVX2-LABEL: test_v2i64_blend_movsd_load:
+; AVX2:       # %bb.0:
+; AVX2-NEXT:    vpblendd {{.*#+}} xmm0 = mem[0,1],xmm0[2,3]
+; AVX2-NEXT:    vpaddq %xmm1, %xmm0, %xmm0
+; AVX2-NEXT:    retq
+  %a1 = load <2 x i64>, ptr %p1
+  %s = shufflevector <2 x i64> %a0, <2 x i64> %a1, <2 x i32> <i32 2, i32 1>
+  %r = add <2 x i64> %s, %a2
+  ret <2 x i64> %r
+}
+
+define <2 x i64> @test_v2i64_blend_movsd_zero(<2 x i64> %a0, <2 x i64> %a1, <2 x i64> %a2) {
+; SSE2-LABEL: test_v2i64_blend_movsd_zero:
+; SSE2:       # %bb.0:
+; SSE2-NEXT:    pxor %xmm1, %xmm1
+; SSE2-NEXT:    punpckhqdq {{.*#+}} xmm1 = xmm1[1],xmm0[1]
+; SSE2-NEXT:    paddq %xmm2, %xmm1
+; SSE2-NEXT:    movdqa %xmm1, %xmm0
+; SSE2-NEXT:    retq
+;
+; SSE4-LABEL: test_v2i64_blend_movsd_zero:
+; SSE4:       # %bb.0:
+; SSE4-NEXT:    pxor %xmm1, %xmm1
+; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; SSE4-NEXT:    paddq %xmm2, %xmm0
+; SSE4-NEXT:    retq
+;
+; AVX1-LABEL: test_v2i64_blend_movsd_zero:
+; AVX1:       # %bb.0:
+; AVX1-NEXT:    vpxor %xmm1, %xmm1, %xmm1
+; AVX1-NEXT:    vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; AVX1-NEXT:    vpaddq %xmm2, %xmm0, %xmm0
+; AVX1-NEXT:    retq
+;
+; AVX2-LABEL: test_v2i64_blend_movsd_zero:
+; AVX2:       # %bb.0:
+; AVX2-NEXT:    vpxor %xmm1, %xmm1, %xmm1
+; AVX2-NEXT:    vpblendd {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
+; AVX2-NEXT:    vpaddq %xmm2, %xmm0, %xmm0
+; AVX2-NEXT:    retq
+  %s = shufflevector <2 x i64> %a0, <2 x i64> zeroinitializer, <2 x i32> <i32 2, i32 1>
+  %r = add <2 x i64> %s, %a2
+  ret <2 x i64> %r
+}
+
+;
+; v4f32 patterns
+;
+
+define <4 x float> @test_v4f32_blend_movss(<4 x float> %a0, <4 x float> %a1, <4 x float> %a2) {
+; SSE-MOV-LABEL: test_v4f32_blend_movss:
+; SSE-MOV:       # %bb.0:
+; SSE-MOV-NEXT:    movss {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
+; SSE-MOV-NEXT:    addps %xmm2, %xmm0
+; SSE-MOV-NEXT:    retq
+;
+; SSE4-BLEND-LABEL: test_v4f32_blend_movss:
+; SSE4-BLEND:       # %bb.0:
+; SSE4-BLEND-NEXT:    blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
+; SSE4-BLEND-NEXT:    addps %xmm2, %xmm0
+; SSE4-BLEND-NEXT:    retq
+;
+; AVX-BLEND-LABEL: test_v4f32_blend_movss:
+; AVX-BLEND:       # %bb.0:
+; AVX-BLEND-NEXT:    vblendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
+; AVX-BLEND-NEXT:    vaddps %xmm2, %xmm0, %xmm0
+; AVX-BLEND-NEXT:    retq
+;
+; AVX-MOV-LABEL: test_v4f32_blend_movss:
+; AVX-MOV:       # %bb.0:
+; AVX-MOV-NEXT:    vmovss {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
+; AVX-MOV-NEXT:    vaddps %xmm2, %xmm0, %xmm0
+; AVX-MOV-NEXT:    retq
+  %s = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 4, i32 1, i32 2, i32 3>
+  %r = fadd <4 x float> %s, %a2
+  ret <4 x float> %r
+}
+
+define <4 x float> @test_v4f32_blend_movsd(<4 x float> %a0, <4 x float> %a1, <4 x float> %a2) {
+; SSE-MOV-LABEL: test_v4f32_blend_movsd:
+; SSE-MOV:       # %bb.0:
+; SSE-MOV-NEXT:    movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; SSE-MOV-NEXT:    addps %xmm2, %xmm0
+; SSE-MOV-NEXT:    retq
+;
+; SSE4-BLEND-LABEL: test_v4f32_blend_movsd:
+; SSE4-BLEND:       # %bb.0:
+; SSE4-BLEND-NEXT:    blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
+; SSE4-BLEND-NEXT:    addps %xmm2, %xmm0
+; SSE4-BLEND-NEXT:    retq
+;
+; AVX-BLEND-LABEL: test_v4f32_blend_movsd:
+; AVX-BLEND:       # %bb.0:
+; AVX-BLEND-NEXT:    vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
+; AVX-BLEND-NEXT:    vaddps %xmm2, %xmm0, %xmm0
+; AVX-BLEND-NEXT:    retq
+;
+; AVX-MOV-LABEL: test_v4f32_blend_movsd:
+; AVX-MOV:       # %bb.0:
+; AVX-MOV-NEXT:    vmovsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; AVX-MOV-NEXT:    vaddps %xmm2, %xmm0, %xmm0
+; AVX-MOV-NEXT:    retq
+  %s = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 4, i32 5, i32 2, i32 3>
+  %r = fadd <4 x float> %s, %a2
+  ret <4 x float> %r
+}
+
+define <4 x float> @test_v4f32_blend_movss_optsize(<4 x float> %a0, <4 x float> %a1, <4 x float> %a2) optsize {
+; SSE-LABEL: test_v4f32_blend_movss_optsize:
+; SSE:       # %bb.0:
+; SSE-NEXT:    movss {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
+; SSE-NEXT:    addps %xmm2, %xmm0
+; SSE-NEXT:    retq
+;
+; AVX-LABEL: test_v4f32_blend_movss_optsize:
+; AVX:       # %bb.0:
+; AVX-NEXT:    vmovss {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
+; AVX-NEXT:    vaddps %xmm2, %xmm0, %xmm0
+; AVX-NEXT:    retq
+  %s = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 4, i32 1, i32 2, i32 3>
+  %r = fadd <4 x float> %s, %a2
+  ret <4 x float> %r
+}
+
+define <4 x float> @test_v4f32_blend_movsd_optsize(<4 x float> %a0, <4 x float> %a1, <4 x float> %a2) optsize {
+; SSE-LABEL: test_v4f32_blend_movsd_optsize:
+; SSE:       # %bb.0:
+; SSE-NEXT:    movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; SSE-NEXT:    addps %xmm2, %xmm0
+; SSE-NEXT:    retq
+;
+; AVX-LABEL: test_v4f32_blend_movsd_optsize:
+; AVX:       # %bb.0:
+; AVX-NEXT:    vmovsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; AVX-NEXT:    vaddps %xmm2, %xmm0, %xmm0
+; AVX-NEXT:    retq
+  %s = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 4, i32 5, i32 2, i32 3>
+  %r = fadd <4 x float> %s, %a2
+  ret <4 x float> %r
+}
+
+define <4 x float> @test_v4f32_blend_movss_load(<4 x float> %a0, ptr %p1, <4 x float> %a2) {
+; SSE2-LABEL: test_v4f32_blend_movss_load:
+; SSE2:       # %bb.0:
+; SSE2-NEXT:    movaps (%rdi), %xmm2
+; SSE2-NEXT:    movss {{.*#+}} xmm0 = xmm2[0],xmm0[1,2,3]
+; SSE2-NEXT:    addps %xmm1, %xmm0
+; SSE2-NEXT:    retq
+;
+; SSE4-LABEL: test_v4f32_blend_movss_load:
+; SSE4:       # %bb.0:
+; SSE4-NEXT:    blendps {{.*#+}} xmm0 = mem[0],xmm0[1,2,3]
+; SSE4-NEXT:    addps %xmm1, %xmm0
+; SSE4-NEXT:    retq
+;
+; AVX-LABEL: test_v4f32_blend_movss_load:
+; AVX:       # %bb.0:
+; AVX-NEXT:    vblendps {{.*#+}} xmm0 = mem[0],xmm0[1,2,3]
+; AVX-NEXT:    vaddps %xmm1, %xmm0, %xmm0
+; AVX-NEXT:    retq
+  %a1 = load <4 x float>, ptr %p1
+  %s = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 4, i32 1, i32 2, i32 3>
+  %r = fadd <4 x float> %s, %a2
+  ret <4 x float> %r
+}
+
+define <4 x float> @test_v4f32_blend_movsd_load(<4 x float> %a0, ptr %p1, <4 x float> %a2) {
+; SSE2-LABEL: test_v4f32_blend_movsd_load:
+; SSE2:       # %bb.0:
+; SSE2-NEXT:    movlps {{.*#+}} xmm0 = mem[0,1],xmm0[2,3]
+; SSE2-NEXT:    addps %xmm1, %xmm0
+; SSE2-NEXT:    retq
+;
+; SSE4-LABEL: test_v4f32_blend_movsd_load:
+; SSE4:       # %bb.0:
+; SSE4-NEXT:    blendps {{.*#+}} xmm0 = mem[0,1],xmm0[2,3]
+; SSE4-NEXT:    addps %xmm1, %xmm0
+; SSE4-NEXT:    retq
+;
+; AVX-LABEL: test_v4f32_blend_movsd_load:
+; AVX:       # %bb.0:
+; AVX-NEXT:    vblendps {{.*#+}} xmm0 = mem[0,1],xmm0[2,3]
+; AVX-NEXT:    vaddps %xmm1, %xmm0, %xmm0
+; AVX-NEXT:    retq
+  %a1 = load <4 x float>, ptr %p1
+  %s = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 4, i32 5, i32 2, i32 3>
+  %r = fadd <4 x float> %s, %a2
+  ret <4 x float> %r
+}
+
+define <4 x float> @test_v4f32_blend_movss_zero(<4 x float> %a0, <4 x float> %a1, <4 x float> %a2) {
+; SSE-MOV-LABEL: test_v4f32_blend_movss_zero:
+; SSE-MOV:       # %bb.0:
+; SSE-MOV-NEXT:    xorps %xmm1, %xmm1
+; SSE-MOV-NEXT:    movss {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
+; SSE-MOV-NEXT:    addps %xmm2, %xmm0
+; SSE-MOV-NEXT:    retq
+;
+; SSE4-BLEND-LABEL: test_v4f32_blend_movss_zero:
+; SSE4-BLEND:       # %bb.0:
+; SSE4-BLEND-NEXT:    xorps %xmm1, %xmm1
+; SSE4-BLEND-NEXT:    blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
+; SSE4-BLEND-NEXT:    addps %xmm2, %xmm0
+; SSE4-BLEND-NEXT:    retq
+;
+; AVX-BLEND-LABEL: test_v4f32_blend_movss_zero:
+; AVX-BLEND:       # %bb.0:
+; AVX-BLEND-NEXT:    vxorps %xmm1, %xmm1, %xmm1
+; AVX-BLEND-NEXT:    vblendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
+; AVX-BLEND-NEXT:    vaddps %xmm2, %xmm0, %xmm0
+; AVX-BLEND-NEXT:    retq
+;
+; AVX-MOV-LABEL: test_v4f32_blend_movss_zero:
+; AVX-MOV:       # %bb.0:
+; AVX-MOV-NEXT:    vxorps %xmm1, %xmm1, %xmm1
+; AVX-MOV-NEXT:    vmovss {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
+; AVX-MOV-NEXT:    vaddps %xmm2, %xmm0, %xmm0
+; AVX-MOV-NEXT:    retq
+  %s = shufflevector <4 x float> %a0, <4 x float> zeroinitializer, <4 x i32> <i32 4, i32 1, i32 2, i32 3>
+  %r = fadd <4 x float> %s, %a2
+  ret <4 x float> %r
+}
+
+define <4 x float> @test_v4f32_blend_movsd_zero(<4 x float> %a0, <4 x float> %a1, <4 x float> %a2) {
+; SSE2-LABEL: test_v4f32_blend_movsd_zero:
+; SSE2:       # %bb.0:
+; SSE2-NEXT:    xorpd %xmm1, %xmm1
+; SSE2-NEXT:    movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; SSE2-NEXT:    addps %xmm2, %xmm0
+; SSE2-NEXT:    retq
+;
+; SSE4-BLEND-LABEL: test_v4f32_blend_movsd_zero:
+; SSE4-BLEND:       # %bb.0:
+; SSE4-BLEND-NEXT:    xorps %xmm1, %xmm1
+; SSE4-BLEND-NEXT:    blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
+; SSE4-BLEND-NEXT:    addps %xmm2, %xmm0
+; SSE4-BLEND-NEXT:    retq
+;
+; SSE4-MOV-LABEL: test_v4f32_blend_movsd_zero:
+; SSE4-MOV:       # %bb.0:
+; SSE4-MOV-NEXT:    xorps %xmm1, %xmm1
+; SSE4-MOV-NEXT:    movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; SSE4-MOV-NEXT:    addps %xmm2, %xmm0
+; SSE4-MOV-NEXT:    retq
+;
+; AVX-BLEND-LABEL: test_v4f32_blend_movsd_zero:
+; AVX-BLEND:       # %bb.0:
+; AVX-BLEND-NEXT:    vxorps %xmm1, %xmm1, %xmm1
+; AVX-BLEND-NEXT:    vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
+; AVX-BLEND-NEXT:    vaddps %xmm2, %xmm0, %xmm0
+; AVX-BLEND-NEXT:    retq
+;
+; AVX-MOV-LABEL: test_v4f32_blend_movsd_zero:
+; AVX-MOV:       # %bb.0:
+; AVX-MOV-NEXT:    vxorps %xmm1, %xmm1, %xmm1
+; AVX-MOV-NEXT:    vmovsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; AVX-MOV-NEXT:    vaddps %xmm2, %xmm0, %xmm0
+; AVX-MOV-NEXT:    retq
+  %s = shufflevector <4 x float> %a0, <4 x float> zeroinitializer, <4 x i32> <i32 4, i32 5, i32 2, i32 3>
+  %r = fadd <4 x float> %s, %a2
+  ret <4 x float> %r
+}
+
+;
+; v4i32 patterns
+;
+
+define <4 x i32> @test_v4i32_blend_movss(<4 x i32> %a0, <4 x i32> %a1, <4 x i32> %a2) {
+; SSE2-LABEL: test_v4i32_blend_movss:
+; SSE2:       # %bb.0:
+; SSE2-NEXT:    movss {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
+; SSE2-NEXT:    paddd %xmm2, %xmm0
+; SSE2-NEXT:    retq
+;
+; SSE4-LABEL: test_v4i32_blend_movss:
+; SSE4:       # %bb.0:
+; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3,4,5,6,7]
+; SSE4-NEXT:    paddd %xmm2, %xmm0
+; SSE4-NEXT:    retq
+;
+; AVX1-LABEL: test_v4i32_blend_movss:
+; AVX1:       # %bb.0:
+; AVX1-NEXT:    vpblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3,4,5,6,7]
+; AVX1-NEXT:    vpaddd %xmm2, %xmm0, %xmm0
+; AVX1-NEXT:    retq
+;
+; AVX2-LABEL: test_v4i32_blend_movss:
+; AVX2:       # %bb.0:
+; AVX2-NEXT:    vpblendd {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
+; AVX2-NEXT:    vpaddd %xmm2, %xmm0, %xmm0
+; AVX2-NEXT:    retq
+  %s = shufflevector <4 x i32> %a0, <4 x i32> %a1, <4 x i32> <i32 4, i32 1, i32 2, i32 3>
+  %r = add <4 x i32> %s, %a2
+  ret <4 x i32> %r
+}
+
+define <4 x i32> @test_v4i32_blend_movsd(<4 x i32> %a0, <4 x i32> %a1, <4 x i32> %a2) {
+; SSE2-LABEL: test_v4i32_blend_movsd:
+; SSE2:       # %bb.0:
+; SSE2-NEXT:    movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; SSE2-NEXT:    paddd %xmm2, %xmm0
+; SSE2-NEXT:    retq
+;
+; SSE4-LABEL: test_v4i32_blend_movsd:
+; SSE4:       # %bb.0:
+; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; SSE4-NEXT:    paddd %xmm2, %xmm0
+; SSE4-NEXT:    retq
+;
+; AVX1-LABEL: test_v4i32_blend_movsd:
+; AVX1:       # %bb.0:
+; AVX1-NEXT:    vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; AVX1-NEXT:    vpaddd %xmm2, %xmm0, %xmm0
+; AVX1-NEXT:    retq
+;
+; AVX2-LABEL: test_v4i32_blend_movsd:
+; AVX2:       # %bb.0:
+; AVX2-NEXT:    vpblendd {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
+; AVX2-NEXT:    vpaddd %xmm2, %xmm0, %xmm0
+; AVX2-NEXT:    retq
+  %s = shufflevector <4 x i32> %a0, <4 x i32> %a1, <4 x i32> <i32 4, i32 5, i32 2, i32 3>
+  %r = add <4 x i32> %s, %a2
+  ret <4 x i32> %r
+}
+
+define <4 x i32> @test_v4i32_blend_movss_optsize(<4 x i32> %a0, <4 x i32> %a1, <4 x i32> %a2) optsize {
+; SSE2-LABEL: test_v4i32_blend_movss_optsize:
+; SSE2:       # %bb.0:
+; SSE2-NEXT:    movss {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
+; SSE2-NEXT:    paddd %xmm2, %xmm0
+; SSE2-NEXT:    retq
+;
+; SSE4-LABEL: test_v4i32_blend_movss_optsize:
+; SSE4:       # %bb.0:
+; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3,4,5,6,7]
+; SSE4-NEXT:    paddd %xmm2, %xmm0
+; SSE4-NEXT:    retq
+;
+; AVX1-LABEL: test_v4i32_blend_movss_optsize:
+; AVX1:       # %bb.0:
+; AVX1-NEXT:    vpblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3,4,5,6,7]
+; AVX1-NEXT:    vpaddd %xmm2, %xmm0, %xmm0
+; AVX1-NEXT:    retq
+;
+; AVX2-LABEL: test_v4i32_blend_movss_optsize:
+; AVX2:       # %bb.0:
+; AVX2-NEXT:    vpblendd {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
+; AVX2-NEXT:    vpaddd %xmm2, %xmm0, %xmm0
+; AVX2-NEXT:    retq
+  %s = shufflevector <4 x i32> %a0, <4 x i32> %a1, <4 x i32> <i32 4, i32 1, i32 2, i32 3>
+  %r = add <4 x i32> %s, %a2
+  ret <4 x i32> %r
+}
+
+define <4 x i32> @test_v4i32_blend_movsd_optsize(<4 x i32> %a0, <4 x i32> %a1, <4 x i32> %a2) optsize {
+; SSE2-LABEL: test_v4i32_blend_movsd_optsize:
+; SSE2:       # %bb.0:
+; SSE2-NEXT:    movsd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; SSE2-NEXT:    paddd %xmm2, %xmm0
+; SSE2-NEXT:    retq
+;
+; SSE4-LABEL: test_v4i32_blend_movsd_optsize:
+; SSE4:       # %bb.0:
+; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; SSE4-NEXT:    paddd %xmm2, %xmm0
+; SSE4-NEXT:    retq
+;
+; AVX1-LABEL: test_v4i32_blend_movsd_optsize:
+; AVX1:       # %bb.0:
+; AVX1-NEXT:    vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; AVX1-NEXT:    vpaddd %xmm2, %xmm0, %xmm0
+; AVX1-NEXT:    retq
+;
+; AVX2-LABEL: test_v4i32_blend_movsd_optsize:
+; AVX2:       # %bb.0:
+; AVX2-NEXT:    vpblendd {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
+; AVX2-NEXT:    vpaddd %xmm2, %xmm0, %xmm0
+; AVX2-NEXT:    retq
+  %s = shufflevector <4 x i32> %a0, <4 x i32> %a1, <4 x i32> <i32 4, i32 5, i32 2, i32 3>
+  %r = add <4 x i32> %s, %a2
+  ret <4 x i32> %r
+}
+
+define <4 x i32> @test_v4i32_blend_movss_load(<4 x i32> %a0, ptr %p1, <4 x i32> %a2) {
+; SSE2-LABEL: test_v4i32_blend_movss_load:
+; SSE2:       # %bb.0:
+; SSE2-NEXT:    movaps (%rdi), %xmm2
+; SSE2-NEXT:    movss {{.*#+}} xmm0 = xmm2[0],xmm0[1,2,3]
+; SSE2-NEXT:    paddd %xmm1, %xmm0
+; SSE2-NEXT:    retq
+;
+; SSE4-LABEL: test_v4i32_blend_movss_load:
+; SSE4:       # %bb.0:
+; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = mem[0,1],xmm0[2,3,4,5,6,7]
+; SSE4-NEXT:    paddd %xmm1, %xmm0
+; SSE4-NEXT:    retq
+;
+; AVX1-LABEL: test_v4i32_blend_movss_load:
+; AVX1:       # %bb.0:
+; AVX1-NEXT:    vpblendw {{.*#+}} xmm0 = mem[0,1],xmm0[2,3,4,5,6,7]
+; AVX1-NEXT:    vpaddd %xmm1, %xmm0, %xmm0
+; AVX1-NEXT:    retq
+;
+; AVX2-LABEL: test_v4i32_blend_movss_load:
+; AVX2:       # %bb.0:
+; AVX2-NEXT:    vpblendd {{.*#+}} xmm0 = mem[0],xmm0[1,2,3]
+; AVX2-NEXT:    vpaddd %xmm1, %xmm0, %xmm0
+; AVX2-NEXT:    retq
+  %a1 = load <4 x i32>, ptr %p1
+  %s = shufflevector <4 x i32> %a0, <4 x i32> %a1, <4 x i32> <i32 4, i32 1, i32 2, i32 3>
+  %r = add <4 x i32> %s, %a2
+  ret <4 x i32> %r
+}
+
+define <4 x i32> @test_v4i32_blend_movsd_load(<4 x i32> %a0, ptr %p1, <4 x i32> %a2) {
+; SSE2-LABEL: test_v4i32_blend_movsd_load:
+; SSE2:       # %bb.0:
+; SSE2-NEXT:    movlps {{.*#+}} xmm0 = mem[0,1],xmm0[2,3]
+; SSE2-NEXT:    paddd %xmm1, %xmm0
+; SSE2-NEXT:    retq
+;
+; SSE4-LABEL: test_v4i32_blend_movsd_load:
+; SSE4:       # %bb.0:
+; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = mem[0,1,2,3],xmm0[4,5,6,7]
+; SSE4-NEXT:    paddd %xmm1, %xmm0
+; SSE4-NEXT:    retq
+;
+; AVX1-LABEL: test_v4i32_blend_movsd_load:
+; AVX1:       # %bb.0:
+; AVX1-NEXT:    vpblendw {{.*#+}} xmm0 = mem[0,1,2,3],xmm0[4,5,6,7]
+; AVX1-NEXT:    vpaddd %xmm1, %xmm0, %xmm0
+; AVX1-NEXT:    retq
+;
+; AVX2-LABEL: test_v4i32_blend_movsd_load:
+; AVX2:       # %bb.0:
+; AVX2-NEXT:    vpblendd {{.*#+}} xmm0 = mem[0,1],xmm0[2,3]
+; AVX2-NEXT:    vpaddd %xmm1, %xmm0, %xmm0
+; AVX2-NEXT:    retq
+  %a1 = load <4 x i32>, ptr %p1
+  %s = shufflevector <4 x i32> %a0, <4 x i32> %a1, <4 x i32> <i32 4, i32 5, i32 2, i32 3>
+  %r = add <4 x i32> %s, %a2
+  ret <4 x i32> %r
+}
+
+define <4 x i32> @test_v4i32_blend_movss_zero(<4 x i32> %a0, <4 x i32> %a1, <4 x i32> %a2) {
+; SSE2-LABEL: test_v4i32_blend_movss_zero:
+; SSE2:       # %bb.0:
+; SSE2-NEXT:    pand {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0
+; SSE2-NEXT:    paddd %xmm2, %xmm0
+; SSE2-NEXT:    retq
+;
+; SSE4-LABEL: test_v4i32_blend_movss_zero:
+; SSE4:       # %bb.0:
+; SSE4-NEXT:    pxor %xmm1, %xmm1
+; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3,4,5,6,7]
+; SSE4-NEXT:    paddd %xmm2, %xmm0
+; SSE4-NEXT:    retq
+;
+; AVX1-LABEL: test_v4i32_blend_movss_zero:
+; AVX1:       # %bb.0:
+; AVX1-NEXT:    vpxor %xmm1, %xmm1, %xmm1
+; AVX1-NEXT:    vpblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3,4,5,6,7]
+; AVX1-NEXT:    vpaddd %xmm2, %xmm0, %xmm0
+; AVX1-NEXT:    retq
+;
+; AVX2-LABEL: test_v4i32_blend_movss_zero:
+; AVX2:       # %bb.0:
+; AVX2-NEXT:    vpxor %xmm1, %xmm1, %xmm1
+; AVX2-NEXT:    vpblendd {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
+; AVX2-NEXT:    vpaddd %xmm2, %xmm0, %xmm0
+; AVX2-NEXT:    retq
+  %s = shufflevector <4 x i32> %a0, <4 x i32> zeroinitializer, <4 x i32> <i32 4, i32 1, i32 2, i32 3>
+  %r = add <4 x i32> %s, %a2
+  ret <4 x i32> %r
+}
+
+define <4 x i32> @test_v4i32_blend_movsd_zero(<4 x i32> %a0, <4 x i32> %a1, <4 x i32> %a2) {
+; SSE2-LABEL: test_v4i32_blend_movsd_zero:
+; SSE2:       # %bb.0:
+; SSE2-NEXT:    pxor %xmm1, %xmm1
+; SSE2-NEXT:    punpckhqdq {{.*#+}} xmm1 = xmm1[1],xmm0[1]
+; SSE2-NEXT:    paddd %xmm2, %xmm1
+; SSE2-NEXT:    movdqa %xmm1, %xmm0
+; SSE2-NEXT:    retq
+;
+; SSE4-LABEL: test_v4i32_blend_movsd_zero:
+; SSE4:       # %bb.0:
+; SSE4-NEXT:    pxor %xmm1, %xmm1
+; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; SSE4-NEXT:    paddd %xmm2, %xmm0
+; SSE4-NEXT:    retq
+;
+; AVX1-LABEL: test_v4i32_blend_movsd_zero:
+; AVX1:       # %bb.0:
+; AVX1-NEXT:    vpxor %xmm1, %xmm1, %xmm1
+; AVX1-NEXT:    vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; AVX1-NEXT:    vpaddd %xmm2, %xmm0, %xmm0
+; AVX1-NEXT:    retq
+;
+; AVX2-LABEL: test_v4i32_blend_movsd_zero:
+; AVX2:       # %bb.0:
+; AVX2-NEXT:    vpxor %xmm1, %xmm1, %xmm1
+; AVX2-NEXT:    vpblendd {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
+; AVX2-NEXT:    vpaddd %xmm2, %xmm0, %xmm0
+; AVX2-NEXT:    retq
+  %s = shufflevector <4 x i32> %a0, <4 x i32> zeroinitializer, <4 x i32> <i32 4, i32 5, i32 2, i32 3>
+  %r = add <4 x i32> %s, %a2
+  ret <4 x i32> %r
+}
+;; NOTE: These prefixes are unused and the list is autogenerated. Do not add tests below this line:
+; AVX1-BLEND: {{.*}}
+; AVX1-MOV: {{.*}}
+; AVX2-BLEND: {{.*}}
+; AVX2-MOV: {{.*}}


        


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