[llvm] 8eadbea - [HLSL] Diagnose overlapping resource bindings (#140982)

via llvm-commits llvm-commits at lists.llvm.org
Fri May 30 13:22:28 PDT 2025


Author: Helena Kotas
Date: 2025-05-30T13:22:25-07:00
New Revision: 8eadbea8e3aac52608880f0e0ae64e8403f2609f

URL: https://github.com/llvm/llvm-project/commit/8eadbea8e3aac52608880f0e0ae64e8403f2609f
DIFF: https://github.com/llvm/llvm-project/commit/8eadbea8e3aac52608880f0e0ae64e8403f2609f.diff

LOG: [HLSL] Diagnose overlapping resource bindings (#140982)

Adds reporting of overlapping binding errors to `DXILPostOptimizationValidation` pass. Only runs when `DXILResourceBindingAnalysis` detects that there is a resource binding that overlaps while it is building up a map of available register spaces.

Fixes #110723

Added: 
    llvm/test/CodeGen/DirectX/Binding/binding-overlap-1.ll
    llvm/test/CodeGen/DirectX/Binding/binding-overlap-2.ll
    llvm/test/CodeGen/DirectX/Binding/binding-overlap-3.ll
    llvm/test/CodeGen/DirectX/Binding/binding-overlap-4.ll
    llvm/test/CodeGen/DirectX/Binding/binding-overlap-5.ll

Modified: 
    llvm/include/llvm/Analysis/DXILResource.h
    llvm/lib/Target/DirectX/DXILPostOptimizationValidation.cpp
    llvm/test/CodeGen/DirectX/ShaderFlags/typed-uav-load-additional-formats.ll

Removed: 
    


################################################################################
diff  --git a/llvm/include/llvm/Analysis/DXILResource.h b/llvm/include/llvm/Analysis/DXILResource.h
index 03deff63b8457..cfc21b3ec202b 100644
--- a/llvm/include/llvm/Analysis/DXILResource.h
+++ b/llvm/include/llvm/Analysis/DXILResource.h
@@ -358,6 +358,9 @@ class ResourceInfo {
       return std::tie(RecordID, Space, LowerBound, Size) <
              std::tie(RHS.RecordID, RHS.Space, RHS.LowerBound, RHS.Size);
     }
+    bool overlapsWith(const ResourceBinding &RHS) const {
+      return Space == RHS.Space && LowerBound + Size - 1 >= RHS.LowerBound;
+    }
   };
 
 private:
@@ -394,8 +397,8 @@ class ResourceInfo {
   getAnnotateProps(Module &M, dxil::ResourceTypeInfo &RTI) const;
 
   bool operator==(const ResourceInfo &RHS) const {
-    return std::tie(Binding, HandleTy, Symbol) ==
-           std::tie(RHS.Binding, RHS.HandleTy, RHS.Symbol);
+    return std::tie(Binding, HandleTy, Symbol, Name) ==
+           std::tie(RHS.Binding, RHS.HandleTy, RHS.Symbol, RHS.Name);
   }
   bool operator!=(const ResourceInfo &RHS) const { return !(*this == RHS); }
   bool operator<(const ResourceInfo &RHS) const {

diff  --git a/llvm/lib/Target/DirectX/DXILPostOptimizationValidation.cpp b/llvm/lib/Target/DirectX/DXILPostOptimizationValidation.cpp
index 1dc0c2fb13c11..398dcbb8d1737 100644
--- a/llvm/lib/Target/DirectX/DXILPostOptimizationValidation.cpp
+++ b/llvm/lib/Target/DirectX/DXILPostOptimizationValidation.cpp
@@ -9,6 +9,7 @@
 #include "DXILPostOptimizationValidation.h"
 #include "DXILShaderFlags.h"
 #include "DirectX.h"
+#include "llvm/ADT/SmallString.h"
 #include "llvm/Analysis/DXILMetadataAnalysis.h"
 #include "llvm/Analysis/DXILResource.h"
 #include "llvm/IR/DiagnosticInfo.h"
@@ -50,15 +51,57 @@ static void reportInvalidDirection(Module &M, DXILResourceMap &DRM) {
   }
 }
 
-} // namespace
+static void reportOverlappingError(Module &M, ResourceInfo R1,
+                                   ResourceInfo R2) {
+  SmallString<128> Message;
+  raw_svector_ostream OS(Message);
+  OS << "resource " << R1.getName() << " at register "
+     << R1.getBinding().LowerBound << " overlaps with resource " << R2.getName()
+     << " at register " << R2.getBinding().LowerBound << " in space "
+     << R2.getBinding().Space;
+  M.getContext().diagnose(DiagnosticInfoGeneric(Message));
+}
 
-PreservedAnalyses
-DXILPostOptimizationValidation::run(Module &M, ModuleAnalysisManager &MAM) {
-  DXILResourceMap &DRM = MAM.getResult<DXILResourceAnalysis>(M);
+static void reportOverlappingBinding(Module &M, DXILResourceMap &DRM) {
+  if (DRM.empty())
+    return;
+
+  for (const auto &ResList :
+       {DRM.srvs(), DRM.uavs(), DRM.cbuffers(), DRM.samplers()}) {
+    if (ResList.empty())
+      continue;
+    const ResourceInfo *PrevRI = &*ResList.begin();
+    for (auto *I = ResList.begin() + 1; I != ResList.end(); ++I) {
+      const ResourceInfo *CurrentRI = &*I;
+      const ResourceInfo *RI = CurrentRI;
+      while (RI != ResList.end() &&
+             PrevRI->getBinding().overlapsWith(RI->getBinding())) {
+        reportOverlappingError(M, *PrevRI, *RI);
+        RI++;
+      }
+      PrevRI = CurrentRI;
+    }
+  }
+}
 
+static void reportErrors(Module &M, DXILResourceMap &DRM,
+                         DXILResourceBindingInfo &DRBI) {
   if (DRM.hasInvalidCounterDirection())
     reportInvalidDirection(M, DRM);
 
+  if (DRBI.hasOverlappingBinding())
+    reportOverlappingBinding(M, DRM);
+
+  assert(!DRBI.hasImplicitBinding() && "implicit bindings should be handled in "
+                                       "DXILResourceImplicitBinding pass");
+}
+} // namespace
+
+PreservedAnalyses
+DXILPostOptimizationValidation::run(Module &M, ModuleAnalysisManager &MAM) {
+  DXILResourceMap &DRM = MAM.getResult<DXILResourceAnalysis>(M);
+  DXILResourceBindingInfo &DRBI = MAM.getResult<DXILResourceBindingAnalysis>(M);
+  reportErrors(M, DRM, DRBI);
   return PreservedAnalyses::all();
 }
 
@@ -68,10 +111,9 @@ class DXILPostOptimizationValidationLegacy : public ModulePass {
   bool runOnModule(Module &M) override {
     DXILResourceMap &DRM =
         getAnalysis<DXILResourceWrapperPass>().getResourceMap();
-
-    if (DRM.hasInvalidCounterDirection())
-      reportInvalidDirection(M, DRM);
-
+    DXILResourceBindingInfo &DRBI =
+        getAnalysis<DXILResourceBindingWrapperPass>().getBindingInfo();
+    reportErrors(M, DRM, DRBI);
     return false;
   }
   StringRef getPassName() const override {
@@ -82,7 +124,9 @@ class DXILPostOptimizationValidationLegacy : public ModulePass {
   static char ID; // Pass identification.
   void getAnalysisUsage(llvm::AnalysisUsage &AU) const override {
     AU.addRequired<DXILResourceWrapperPass>();
+    AU.addRequired<DXILResourceBindingWrapperPass>();
     AU.addPreserved<DXILResourceWrapperPass>();
+    AU.addPreserved<DXILResourceBindingWrapperPass>();
     AU.addPreserved<DXILMetadataAnalysisWrapperPass>();
     AU.addPreserved<ShaderFlagsAnalysisWrapper>();
   }
@@ -92,6 +136,7 @@ char DXILPostOptimizationValidationLegacy::ID = 0;
 
 INITIALIZE_PASS_BEGIN(DXILPostOptimizationValidationLegacy, DEBUG_TYPE,
                       "DXIL Post Optimization Validation", false, false)
+INITIALIZE_PASS_DEPENDENCY(DXILResourceBindingWrapperPass)
 INITIALIZE_PASS_DEPENDENCY(DXILResourceTypeWrapperPass)
 INITIALIZE_PASS_DEPENDENCY(DXILResourceWrapperPass)
 INITIALIZE_PASS_END(DXILPostOptimizationValidationLegacy, DEBUG_TYPE,

diff  --git a/llvm/test/CodeGen/DirectX/Binding/binding-overlap-1.ll b/llvm/test/CodeGen/DirectX/Binding/binding-overlap-1.ll
new file mode 100644
index 0000000000000..9f87f5bc58f25
--- /dev/null
+++ b/llvm/test/CodeGen/DirectX/Binding/binding-overlap-1.ll
@@ -0,0 +1,19 @@
+; RUN: not opt -S -passes='dxil-post-optimization-validation' -mtriple=dxil-pc-shadermodel6.3-library %s 2>&1 | FileCheck %s
+
+; Check overlap error for two resource arrays.
+
+; A overlaps with B
+; RWBuffer<float> A[10] : register(u0);
+; RWBuffer<float> B[10] : register(u5);
+
+; CHECK: error: resource A at register 0 overlaps with resource B at register 5 in space 0
+
+ at A.str = private unnamed_addr constant [2 x i8] c"A\00", align 1
+ at B.str = private unnamed_addr constant [2 x i8] c"B\00", align 1
+
+define void @test_overlapping() {
+entry:
+  %h1 = call target("dx.TypedBuffer", float, 1, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 10, i32 4, i1 false, ptr @A.str)
+  %h2 = call target("dx.TypedBuffer", float, 1, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 5, i32 10, i32 4, i1 false, ptr @B.str)
+  ret void
+}

diff  --git a/llvm/test/CodeGen/DirectX/Binding/binding-overlap-2.ll b/llvm/test/CodeGen/DirectX/Binding/binding-overlap-2.ll
new file mode 100644
index 0000000000000..dd50428b4b7a7
--- /dev/null
+++ b/llvm/test/CodeGen/DirectX/Binding/binding-overlap-2.ll
@@ -0,0 +1,19 @@
+; RUN: not opt -S -passes='dxil-post-optimization-validation' -mtriple=dxil-pc-shadermodel6.3-library %s 2>&1 | FileCheck %s
+
+; Check overlap error for two resources with identical binding
+
+; R overlaps exactly with S
+; RWBuffer<float> R : register(u5, space10);
+; RWBuffer<float> S : register(u5, space10);
+
+; CHECK: error: resource R at register 5 overlaps with resource S at register 5 in space 10
+
+ at R.str = private unnamed_addr constant [2 x i8] c"R\00", align 1
+ at S.str = private unnamed_addr constant [2 x i8] c"S\00", align 1
+
+define void @test_overlapping() {
+entry:
+  %h1 = call target("dx.TypedBuffer", float, 1, 0, 0) @llvm.dx.resource.handlefrombinding(i32 10, i32 5, i32 1, i32 0, i1 false, ptr @R.str)
+  %h2 = call target("dx.TypedBuffer", float, 1, 0, 0) @llvm.dx.resource.handlefrombinding(i32 10, i32 5, i32 1, i32 0, i1 false, ptr @S.str)
+  ret void
+}

diff  --git a/llvm/test/CodeGen/DirectX/Binding/binding-overlap-3.ll b/llvm/test/CodeGen/DirectX/Binding/binding-overlap-3.ll
new file mode 100644
index 0000000000000..31b1dbfc595f7
--- /dev/null
+++ b/llvm/test/CodeGen/DirectX/Binding/binding-overlap-3.ll
@@ -0,0 +1,46 @@
+; Use llc for this test so that we don't abort after the first error.
+; RUN: not llc %s -o /dev/null 2>&1 | FileCheck %s
+
+; Check multiple overlap errors.
+; Also check 
diff erent resource class with same binding values is ok (no error expected).
+
+; C overlaps with A
+; C overlaps with B
+; StructuredBuffer<float> A : register(t5);
+; StructuredBuffer<float> B : register(t9);
+; StructuredBuffer<float> C[10] : register(t0);
+; RWBuffer<float> S[10] : register(u0);
+
+; CHECK: error: resource C at register 0 overlaps with resource A at register 5 in space 0
+; CHECK: error: resource C at register 0 overlaps with resource B at register 9 in space 0
+
+target triple = "dxil-pc-shadermodel6.3-library"
+
+ at A.str = private unnamed_addr constant [2 x i8] c"A\00", align 1
+ at B.str = private unnamed_addr constant [2 x i8] c"B\00", align 1
+ at C.str = private unnamed_addr constant [2 x i8] c"C\00", align 1
+ at S.str = private unnamed_addr constant [2 x i8] c"S\00", align 1
+
+; Fake globals to store handles in; this is to make sure the handlefrombinding calls
+; are not optimized away by llc.
+ at One = internal global { target("dx.RawBuffer", float, 0, 0) } poison, align 4
+ at Two = internal global { target("dx.RawBuffer", float, 0, 0) } poison, align 4
+ at Three = internal global { target("dx.RawBuffer", float, 0, 0) } poison, align 4
+ at Four = internal global { target("dx.TypedBuffer", float, 1, 0, 0) } poison, align 4
+
+define void @test_overlapping() "hlsl.export" {
+entry:
+  %h1 = call target("dx.RawBuffer", float, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 5, i32 1, i32 0, i1 false, ptr @A.str)
+  store target("dx.RawBuffer", float, 0, 0) %h1, ptr @One, align 4
+  
+  %h2 = call target("dx.RawBuffer", float, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 9, i32 1, i32 0, i1 false, ptr @B.str)
+  store target("dx.RawBuffer", float, 0, 0) %h2, ptr @Two, align 4
+ 
+  %h3 = call target("dx.RawBuffer", float, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 10, i32 4, i1 false, ptr @C.str)
+  store target("dx.RawBuffer", float, 0, 0) %h3, ptr @Three, align 4
+ 
+  %h4 = call target("dx.TypedBuffer", float, 1, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, i1 false, ptr @S.str)
+  store target("dx.TypedBuffer", float, 1, 0, 0) %h4, ptr @Four, align 4
+  
+  ret void
+}

diff  --git a/llvm/test/CodeGen/DirectX/Binding/binding-overlap-4.ll b/llvm/test/CodeGen/DirectX/Binding/binding-overlap-4.ll
new file mode 100644
index 0000000000000..8ca87089e5e1a
--- /dev/null
+++ b/llvm/test/CodeGen/DirectX/Binding/binding-overlap-4.ll
@@ -0,0 +1,41 @@
+; Use llc for this test so that we don't abort after the first error.
+; RUN: not llc %s -o /dev/null 2>&1 | FileCheck %s
+
+; Check multiple overlap errors.
+
+; A overlaps with B
+; A overlaps with C
+; B overlaps with C
+; StructuredBuffer<float> A[5] : register(t1); // 1-5
+; StructuredBuffer<float> B[2] : register(t2); // 2-3
+; StructuredBuffer<float> C[3] : register(t3); // 3-5 
+
+; CHECK: error: resource A at register 1 overlaps with resource B at register 2 in space 0
+; CHECK: error: resource A at register 1 overlaps with resource C at register 3 in space 0
+; CHECK: error: resource B at register 2 overlaps with resource C at register 3 in space 0
+
+target triple = "dxil-pc-shadermodel6.3-library"
+
+ at A.str = private unnamed_addr constant [2 x i8] c"A\00", align 1
+ at B.str = private unnamed_addr constant [2 x i8] c"B\00", align 1
+ at C.str = private unnamed_addr constant [2 x i8] c"C\00", align 1
+
+; Fake globals to store handles in; this is to make sure the handlefrombinding calls
+; are not optimized away by llc.
+ at One = internal global { target("dx.RawBuffer", float, 0, 0) } poison, align 4
+ at Two = internal global { target("dx.RawBuffer", float, 0, 0) } poison, align 4
+ at Three = internal global { target("dx.RawBuffer", float, 0, 0) } poison, align 4
+
+define void @test_overlapping() "hlsl.export" {
+entry:
+  %h1 = call target("dx.RawBuffer", float, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 1, i32 5, i32 0, i1 false, ptr @A.str)
+  store target("dx.RawBuffer", float, 0, 0) %h1, ptr @One, align 4
+  
+  %h2 = call target("dx.RawBuffer", float, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 2, i32 2, i32 0, i1 false, ptr @B.str)
+  store target("dx.RawBuffer", float, 0, 0) %h2, ptr @Two, align 4
+ 
+  %h3 = call target("dx.RawBuffer", float, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 3, i32 3, i32 4, i1 false, ptr @C.str)
+  store target("dx.RawBuffer", float, 0, 0) %h3, ptr @Three, align 4
+ 
+  ret void
+}

diff  --git a/llvm/test/CodeGen/DirectX/Binding/binding-overlap-5.ll b/llvm/test/CodeGen/DirectX/Binding/binding-overlap-5.ll
new file mode 100644
index 0000000000000..7f1631703fb45
--- /dev/null
+++ b/llvm/test/CodeGen/DirectX/Binding/binding-overlap-5.ll
@@ -0,0 +1,39 @@
+; Use llc for this test so that we don't abort after the first error.
+; RUN: not llc %s -o /dev/null 2>&1 | FileCheck %s
+
+; Check multiple overlap errors.
+
+; A overlaps with B
+; B overlaps with C
+; StructuredBuffer<float> A[5] : register(t1, space11); // 1-5
+; StructuredBuffer<float> B[6] : register(t2, space11); // 2-7
+; StructuredBuffer<float> C[3] : register(t6, space11); // 6-8 
+
+; CHECK: error: resource A at register 1 overlaps with resource B at register 2 in space 11
+; CHECK: error: resource B at register 2 overlaps with resource C at register 6 in space 11
+
+target triple = "dxil-pc-shadermodel6.3-library"
+
+ at A.str = private unnamed_addr constant [2 x i8] c"A\00", align 1
+ at B.str = private unnamed_addr constant [2 x i8] c"B\00", align 1
+ at C.str = private unnamed_addr constant [2 x i8] c"C\00", align 1
+
+; Fake globals to store handles in; this is to make sure the handlefrombinding calls
+; are not optimized away by llc.
+ at One = internal global { target("dx.RawBuffer", float, 0, 0) } poison, align 4
+ at Two = internal global { target("dx.RawBuffer", float, 0, 0) } poison, align 4
+ at Three = internal global { target("dx.RawBuffer", float, 0, 0) } poison, align 4
+
+define void @test_overlapping() "hlsl.export" {
+entry:
+  %h1 = call target("dx.RawBuffer", float, 0, 0) @llvm.dx.resource.handlefrombinding(i32 11, i32 1, i32 5, i32 0, i1 false, ptr @A.str)
+  store target("dx.RawBuffer", float, 0, 0) %h1, ptr @One, align 4
+  
+  %h2 = call target("dx.RawBuffer", float, 0, 0) @llvm.dx.resource.handlefrombinding(i32 11, i32 2, i32 6, i32 0, i1 false, ptr @B.str)
+  store target("dx.RawBuffer", float, 0, 0) %h2, ptr @Two, align 4
+ 
+  %h3 = call target("dx.RawBuffer", float, 0, 0) @llvm.dx.resource.handlefrombinding(i32 11, i32 6, i32 3, i32 4, i1 false, ptr @C.str)
+  store target("dx.RawBuffer", float, 0, 0) %h3, ptr @Three, align 4
+ 
+  ret void
+}

diff  --git a/llvm/test/CodeGen/DirectX/ShaderFlags/typed-uav-load-additional-formats.ll b/llvm/test/CodeGen/DirectX/ShaderFlags/typed-uav-load-additional-formats.ll
index 2c18d0b24326a..b0a5d5de77c29 100644
--- a/llvm/test/CodeGen/DirectX/ShaderFlags/typed-uav-load-additional-formats.ll
+++ b/llvm/test/CodeGen/DirectX/ShaderFlags/typed-uav-load-additional-formats.ll
@@ -26,7 +26,7 @@ define <4 x float> @multicomponent() #0 {
 ; CHECK: Function onecomponent : 0x00000000
 define float @onecomponent() #0 {
   %res = call target("dx.TypedBuffer", float, 1, 0, 0)
-      @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, i1 false, ptr null)
+      @llvm.dx.resource.handlefrombinding(i32 0, i32 1, i32 1, i32 0, i1 false, ptr null)
   %load = call {float, i1} @llvm.dx.resource.load.typedbuffer(
       target("dx.TypedBuffer", float, 1, 0, 0) %res, i32 0)
   %val = extractvalue {float, i1} %load, 0
@@ -36,7 +36,7 @@ define float @onecomponent() #0 {
 ; CHECK: Function noload : 0x00000000
 define void @noload(<4 x float> %val) #0 {
   %res = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0)
-      @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, i1 false, ptr null)
+      @llvm.dx.resource.handlefrombinding(i32 0, i32 2, i32 1, i32 0, i1 false, ptr null)
   call void @llvm.dx.resource.store.typedbuffer(
       target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %res, i32 0,
       <4 x float> %val)


        


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