[llvm] [AMDGPU] Enable vectorization of i8 values. (PR #134934)

Gheorghe-Teodor Bercea via llvm-commits llvm-commits at lists.llvm.org
Wed May 7 09:18:27 PDT 2025


https://github.com/doru1004 updated https://github.com/llvm/llvm-project/pull/134934

>From a9c86c1e04eb3e041cfe29abe21374b2f0444317 Mon Sep 17 00:00:00 2001
From: Doru Bercea <doru.bercea at amd.com>
Date: Mon, 7 Apr 2025 11:03:20 -0400
Subject: [PATCH] Enable vectorization of i8 values.

---
 .../AMDGPU/AMDGPUTargetTransformInfo.cpp      |   37 +-
 .../Target/AMDGPU/AMDGPUTargetTransformInfo.h |   14 +
 llvm/test/Analysis/CostModel/AMDGPU/load.ll   |  356 ++++++
 .../AMDGPU/vectorize-i8-as-i32.ll             | 1096 +++++++++++++++++
 4 files changed, 1500 insertions(+), 3 deletions(-)
 create mode 100644 llvm/test/Analysis/CostModel/AMDGPU/load.ll
 create mode 100644 llvm/test/Transforms/SLPVectorizer/AMDGPU/vectorize-i8-as-i32.ll

diff --git a/llvm/lib/Target/AMDGPU/AMDGPUTargetTransformInfo.cpp b/llvm/lib/Target/AMDGPU/AMDGPUTargetTransformInfo.cpp
index 204d3df546bbf..4979e0b4d3425 100644
--- a/llvm/lib/Target/AMDGPU/AMDGPUTargetTransformInfo.cpp
+++ b/llvm/lib/Target/AMDGPU/AMDGPUTargetTransformInfo.cpp
@@ -344,9 +344,12 @@ unsigned GCNTTIImpl::getMinVectorRegisterBitWidth() const {
 unsigned GCNTTIImpl::getMaximumVF(unsigned ElemWidth, unsigned Opcode) const {
   if (Opcode == Instruction::Load || Opcode == Instruction::Store)
     return 32 * 4 / ElemWidth;
-  return (ElemWidth == 16 && ST->has16BitInsts()) ? 2
-       : (ElemWidth == 32 && ST->hasPackedFP32Ops()) ? 2
-       : 1;
+  // For a given width return the max 0number of elements that can be combined
+  // into a wider bit value:
+  return ElemWidth == 8                                ? 4
+         : (ElemWidth == 16 && ST->has16BitInsts())    ? 2
+         : (ElemWidth == 32 && ST->hasPackedFP32Ops()) ? 2
+                                                       : 1;
 }
 
 unsigned GCNTTIImpl::getLoadVectorFactor(unsigned VF, unsigned LoadSize,
@@ -1422,3 +1425,31 @@ void GCNTTIImpl::collectKernelLaunchBounds(
   LB.push_back({"amdgpu-waves-per-eu[0]", WavesPerEU.first});
   LB.push_back({"amdgpu-waves-per-eu[1]", WavesPerEU.second});
 }
+
+InstructionCost GCNTTIImpl::getMemoryOpCost(unsigned Opcode, Type *Src,
+                                            Align Alignment,
+                                            unsigned AddressSpace,
+                                            TTI::TargetCostKind CostKind,
+                                            TTI::OperandValueInfo OpInfo,
+                                            const Instruction *I) const {
+  if (VectorType *VecTy = dyn_cast<VectorType>(Src)) {
+    if ((Opcode == Instruction::Load || Opcode == Instruction::Store) &&
+        VecTy->getElementType()->isIntegerTy(8)) {
+      return ((DL.getTypeSizeInBits(VecTy) - 1) /
+              getLoadStoreVecRegBitWidth(AddressSpace)) +
+             1;
+    }
+  }
+  return BaseT::getMemoryOpCost(Opcode, Src, Alignment, AddressSpace, CostKind,
+                                OpInfo, I);
+}
+
+unsigned GCNTTIImpl::getNumberOfParts(Type *Tp) const {
+  if (VectorType *VecTy = dyn_cast<VectorType>(Tp)) {
+    if (VecTy->getElementType()->isIntegerTy(8)) {
+      unsigned ElementCount = VecTy->getElementCount().getFixedValue();
+      return ((ElementCount - 1) / 4) + 1;
+    }
+  }
+  return BaseT::getNumberOfParts(Tp);
+}
diff --git a/llvm/lib/Target/AMDGPU/AMDGPUTargetTransformInfo.h b/llvm/lib/Target/AMDGPU/AMDGPUTargetTransformInfo.h
index f6f7bd4bfcf5b..e2188bc23d134 100644
--- a/llvm/lib/Target/AMDGPU/AMDGPUTargetTransformInfo.h
+++ b/llvm/lib/Target/AMDGPU/AMDGPUTargetTransformInfo.h
@@ -290,6 +290,20 @@ class GCNTTIImpl final : public BasicTTIImplBase<GCNTTIImpl> {
   void collectKernelLaunchBounds(
       const Function &F,
       SmallVectorImpl<std::pair<StringRef, int64_t>> &LB) const override;
+
+  /// Account for loads of i8 vector types to have reduced cost. For
+  /// example the cost of load 4 i8s values is one is the cost of loading
+  /// a single i32 value.
+  InstructionCost getMemoryOpCost(
+      unsigned Opcode, Type *Src, Align Alignment, unsigned AddressSpace,
+      TTI::TargetCostKind CostKind,
+      TTI::OperandValueInfo OpInfo = {TTI::OK_AnyValue, TTI::OP_None},
+      const Instruction *I = nullptr) const override;
+
+  /// When counting parts on AMD GPUs, account for i8s being grouped
+  /// together under a single i32 value. Otherwise fall back to base
+  /// implementation.
+  unsigned getNumberOfParts(Type *Tp) const override;
 };
 
 } // end namespace llvm
diff --git a/llvm/test/Analysis/CostModel/AMDGPU/load.ll b/llvm/test/Analysis/CostModel/AMDGPU/load.ll
new file mode 100644
index 0000000000000..acb1636ab9014
--- /dev/null
+++ b/llvm/test/Analysis/CostModel/AMDGPU/load.ll
@@ -0,0 +1,356 @@
+; NOTE: Assertions have been autogenerated by utils/update_analyze_test_checks.py
+; RUN: opt -passes="print<cost-model>" 2>&1 -disable-output -mtriple=amdgcn-unknown-amdhsa -mcpu=gfx90a < %s | FileCheck %s --check-prefixes=GFX90A
+
+
+define void @loads_i1(i32 %arg) {
+; GFX90A-LABEL: 'loads_i1'
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %1 = load i1, ptr poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %2 = load <2 x i1>, ptr poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %3 = load <4 x i1>, ptr poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: ret void
+;
+  load i1, ptr poison
+  load <2 x i1>, ptr poison
+  load <4 x i1>, ptr poison
+
+  ret void
+}
+
+define void @loads_i8(i32 %arg) {
+; GFX90A-LABEL: 'loads_i8'
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %1 = load i8, ptr poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %2 = load <2 x i8>, ptr poison, align 2
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %3 = load <4 x i8>, ptr poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %4 = load i8, ptr poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %5 = load <2 x i8>, ptr poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %6 = load <4 x i8>, ptr poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %7 = load i8, ptr poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %8 = load <2 x i8>, ptr poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %9 = load <4 x i8>, ptr poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: ret void
+;
+  load i8, ptr poison
+  load <2 x i8>, ptr poison
+  load <4 x i8>, ptr poison
+
+  load i8, ptr poison, align 1
+  load <2 x i8>, ptr poison, align 1
+  load <4 x i8>, ptr poison, align 1
+
+  load i8, ptr poison, align 4
+  load <2 x i8>, ptr poison, align 4
+  load <4 x i8>, ptr poison, align 4
+
+  ret void
+}
+
+define void @loads_i16(i32 %arg) {
+; GFX90A-LABEL: 'loads_i16'
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %1 = load i16, ptr poison, align 2
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %2 = load <2 x i16>, ptr poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %3 = load <4 x i16>, ptr poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %4 = load i16, ptr poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %5 = load <2 x i16>, ptr poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %6 = load <4 x i16>, ptr poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %7 = load i16, ptr poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %8 = load <2 x i16>, ptr poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %9 = load <4 x i16>, ptr poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %10 = load i16, ptr poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %11 = load <2 x i16>, ptr poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %12 = load <4 x i16>, ptr poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: ret void
+;
+  load i16, ptr poison
+  load <2 x i16>, ptr poison
+  load <4 x i16>, ptr poison
+
+  load i16, ptr poison, align 1
+  load <2 x i16>, ptr poison, align 1
+  load <4 x i16>, ptr poison, align 1
+
+  load i16, ptr poison, align 4
+  load <2 x i16>, ptr poison, align 4
+  load <4 x i16>, ptr poison, align 4
+
+  load i16, ptr poison, align 8
+  load <2 x i16>, ptr poison, align 8
+  load <4 x i16>, ptr poison, align 8
+
+  ret void
+}
+
+define void @loads_i32(i32 %arg) {
+; GFX90A-LABEL: 'loads_i32'
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %1 = load i32, ptr poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %2 = load <2 x i32>, ptr poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %3 = load <4 x i32>, ptr poison, align 16
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %4 = load i32, ptr poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %5 = load <2 x i32>, ptr poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %6 = load <4 x i32>, ptr poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %7 = load i32, ptr poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %8 = load <2 x i32>, ptr poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %9 = load <4 x i32>, ptr poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %10 = load i32, ptr poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %11 = load <2 x i32>, ptr poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %12 = load <4 x i32>, ptr poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %13 = load i32, ptr poison, align 16
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %14 = load <2 x i32>, ptr poison, align 16
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %15 = load <4 x i32>, ptr poison, align 16
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: ret void
+;
+  load i32, ptr poison
+  load <2 x i32>, ptr poison
+  load <4 x i32>, ptr poison
+
+  load i32, ptr poison, align 1
+  load <2 x i32>, ptr poison, align 1
+  load <4 x i32>, ptr poison, align 1
+
+  load i32, ptr poison, align 4
+  load <2 x i32>, ptr poison, align 4
+  load <4 x i32>, ptr poison, align 4
+
+  load i32, ptr poison, align 8
+  load <2 x i32>, ptr poison, align 8
+  load <4 x i32>, ptr poison, align 8
+
+  load i32, ptr poison, align 16
+  load <2 x i32>, ptr poison, align 16
+  load <4 x i32>, ptr poison, align 16
+
+  ret void
+}
+
+define void @loads_addrspace_1(i32 %arg) {
+; GFX90A-LABEL: 'loads_addrspace_1'
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %1 = load <1 x i1>, ptr addrspace(1) poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %2 = load <1 x i8>, ptr addrspace(1) poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %3 = load <1 x i16>, ptr addrspace(1) poison, align 2
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %4 = load <1 x i32>, ptr addrspace(1) poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %5 = load <2 x i1>, ptr addrspace(1) poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %6 = load <2 x i8>, ptr addrspace(1) poison, align 2
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %7 = load <2 x i16>, ptr addrspace(1) poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %8 = load <2 x i32>, ptr addrspace(1) poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %9 = load <4 x i1>, ptr addrspace(1) poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %10 = load <4 x i8>, ptr addrspace(1) poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %11 = load <4 x i16>, ptr addrspace(1) poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %12 = load <4 x i32>, ptr addrspace(1) poison, align 16
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 8 for instruction: %13 = load <8 x i1>, ptr addrspace(1) poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %14 = load <8 x i8>, ptr addrspace(1) poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %15 = load <8 x i16>, ptr addrspace(1) poison, align 16
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %16 = load <8 x i32>, ptr addrspace(1) poison, align 32
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 16 for instruction: %17 = load <16 x i1>, ptr addrspace(1) poison, align 2
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %18 = load <16 x i8>, ptr addrspace(1) poison, align 16
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %19 = load <16 x i16>, ptr addrspace(1) poison, align 32
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %20 = load <16 x i32>, ptr addrspace(1) poison, align 64
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 32 for instruction: %21 = load <32 x i1>, ptr addrspace(1) poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %22 = load <32 x i8>, ptr addrspace(1) poison, align 32
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %23 = load <32 x i16>, ptr addrspace(1) poison, align 64
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %24 = load <32 x i32>, ptr addrspace(1) poison, align 128
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 64 for instruction: %25 = load <64 x i1>, ptr addrspace(1) poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %26 = load <64 x i8>, ptr addrspace(1) poison, align 64
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %27 = load <64 x i16>, ptr addrspace(1) poison, align 128
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %28 = load <64 x i32>, ptr addrspace(1) poison, align 256
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 128 for instruction: %29 = load <128 x i1>, ptr addrspace(1) poison, align 16
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %30 = load <128 x i8>, ptr addrspace(1) poison, align 128
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %31 = load <128 x i16>, ptr addrspace(1) poison, align 256
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %32 = load <128 x i32>, ptr addrspace(1) poison, align 512
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: ret void
+;
+  load <1 x i1>, ptr addrspace(1) poison
+  load <1 x i8>, ptr addrspace(1) poison
+  load <1 x i16>, ptr addrspace(1) poison
+  load <1 x i32>, ptr addrspace(1) poison
+
+  load <2 x i1>, ptr addrspace(1) poison
+  load <2 x i8>, ptr addrspace(1) poison
+  load <2 x i16>, ptr addrspace(1) poison
+  load <2 x i32>, ptr addrspace(1) poison
+
+  load <4 x i1>, ptr addrspace(1) poison
+  load <4 x i8>, ptr addrspace(1) poison
+  load <4 x i16>, ptr addrspace(1) poison
+  load <4 x i32>, ptr addrspace(1) poison
+
+  load <8 x i1>, ptr addrspace(1) poison
+  load <8 x i8>, ptr addrspace(1) poison
+  load <8 x i16>, ptr addrspace(1) poison
+  load <8 x i32>, ptr addrspace(1) poison
+
+  load <16 x i1>, ptr addrspace(1) poison
+  load <16 x i8>, ptr addrspace(1) poison
+  load <16 x i16>, ptr addrspace(1) poison
+  load <16 x i32>, ptr addrspace(1) poison
+
+  load <32 x i1>, ptr addrspace(1) poison
+  load <32 x i8>, ptr addrspace(1) poison
+  load <32 x i16>, ptr addrspace(1) poison
+  load <32 x i32>, ptr addrspace(1) poison
+
+  load <64 x i1>, ptr addrspace(1) poison
+  load <64 x i8>, ptr addrspace(1) poison
+  load <64 x i16>, ptr addrspace(1) poison
+  load <64 x i32>, ptr addrspace(1) poison
+
+  load <128 x i1>, ptr addrspace(1) poison
+  load <128 x i8>, ptr addrspace(1) poison
+  load <128 x i16>, ptr addrspace(1) poison
+  load <128 x i32>, ptr addrspace(1) poison
+  ret void
+}
+
+define void @loads_addrspace_3(i32 %arg) {
+; GFX90A-LABEL: 'loads_addrspace_3'
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %1 = load <1 x i1>, ptr addrspace(3) poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %2 = load <1 x i8>, ptr addrspace(3) poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %3 = load <1 x i16>, ptr addrspace(3) poison, align 2
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %4 = load <1 x i32>, ptr addrspace(3) poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %5 = load <2 x i1>, ptr addrspace(3) poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %6 = load <2 x i8>, ptr addrspace(3) poison, align 2
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %7 = load <2 x i16>, ptr addrspace(3) poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %8 = load <2 x i32>, ptr addrspace(3) poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %9 = load <4 x i1>, ptr addrspace(3) poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %10 = load <4 x i8>, ptr addrspace(3) poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %11 = load <4 x i16>, ptr addrspace(3) poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %12 = load <4 x i32>, ptr addrspace(3) poison, align 16
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 8 for instruction: %13 = load <8 x i1>, ptr addrspace(3) poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %14 = load <8 x i8>, ptr addrspace(3) poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %15 = load <8 x i16>, ptr addrspace(3) poison, align 16
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %16 = load <8 x i32>, ptr addrspace(3) poison, align 32
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 16 for instruction: %17 = load <16 x i1>, ptr addrspace(3) poison, align 2
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %18 = load <16 x i8>, ptr addrspace(3) poison, align 16
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %19 = load <16 x i16>, ptr addrspace(3) poison, align 32
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %20 = load <16 x i32>, ptr addrspace(3) poison, align 64
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 32 for instruction: %21 = load <32 x i1>, ptr addrspace(3) poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %22 = load <32 x i8>, ptr addrspace(3) poison, align 32
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %23 = load <32 x i16>, ptr addrspace(3) poison, align 64
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %24 = load <32 x i32>, ptr addrspace(3) poison, align 128
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 64 for instruction: %25 = load <64 x i1>, ptr addrspace(3) poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %26 = load <64 x i8>, ptr addrspace(3) poison, align 64
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %27 = load <64 x i16>, ptr addrspace(3) poison, align 128
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %28 = load <64 x i32>, ptr addrspace(3) poison, align 256
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 128 for instruction: %29 = load <128 x i1>, ptr addrspace(3) poison, align 16
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 8 for instruction: %30 = load <128 x i8>, ptr addrspace(3) poison, align 128
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %31 = load <128 x i16>, ptr addrspace(3) poison, align 256
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %32 = load <128 x i32>, ptr addrspace(3) poison, align 512
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: ret void
+;
+  load <1 x i1>, ptr addrspace(3) poison
+  load <1 x i8>, ptr addrspace(3) poison
+  load <1 x i16>, ptr addrspace(3) poison
+  load <1 x i32>, ptr addrspace(3) poison
+
+  load <2 x i1>, ptr addrspace(3) poison
+  load <2 x i8>, ptr addrspace(3) poison
+  load <2 x i16>, ptr addrspace(3) poison
+  load <2 x i32>, ptr addrspace(3) poison
+
+  load <4 x i1>, ptr addrspace(3) poison
+  load <4 x i8>, ptr addrspace(3) poison
+  load <4 x i16>, ptr addrspace(3) poison
+  load <4 x i32>, ptr addrspace(3) poison
+
+  load <8 x i1>, ptr addrspace(3) poison
+  load <8 x i8>, ptr addrspace(3) poison
+  load <8 x i16>, ptr addrspace(3) poison
+  load <8 x i32>, ptr addrspace(3) poison
+
+  load <16 x i1>, ptr addrspace(3) poison
+  load <16 x i8>, ptr addrspace(3) poison
+  load <16 x i16>, ptr addrspace(3) poison
+  load <16 x i32>, ptr addrspace(3) poison
+
+  load <32 x i1>, ptr addrspace(3) poison
+  load <32 x i8>, ptr addrspace(3) poison
+  load <32 x i16>, ptr addrspace(3) poison
+  load <32 x i32>, ptr addrspace(3) poison
+
+  load <64 x i1>, ptr addrspace(3) poison
+  load <64 x i8>, ptr addrspace(3) poison
+  load <64 x i16>, ptr addrspace(3) poison
+  load <64 x i32>, ptr addrspace(3) poison
+
+  load <128 x i1>, ptr addrspace(3) poison
+  load <128 x i8>, ptr addrspace(3) poison
+  load <128 x i16>, ptr addrspace(3) poison
+  load <128 x i32>, ptr addrspace(3) poison
+  ret void
+}
+
+define void @loads_addrspace_5(i32 %arg) {
+; GFX90A-LABEL: 'loads_addrspace_5'
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %1 = load <1 x i1>, ptr addrspace(5) poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %2 = load <1 x i8>, ptr addrspace(5) poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %3 = load <1 x i16>, ptr addrspace(5) poison, align 2
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %4 = load <1 x i32>, ptr addrspace(5) poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %5 = load <2 x i1>, ptr addrspace(5) poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %6 = load <2 x i8>, ptr addrspace(5) poison, align 2
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %7 = load <2 x i16>, ptr addrspace(5) poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %8 = load <2 x i32>, ptr addrspace(5) poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %9 = load <4 x i1>, ptr addrspace(5) poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %10 = load <4 x i8>, ptr addrspace(5) poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %11 = load <4 x i16>, ptr addrspace(5) poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %12 = load <4 x i32>, ptr addrspace(5) poison, align 16
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 8 for instruction: %13 = load <8 x i1>, ptr addrspace(5) poison, align 1
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %14 = load <8 x i8>, ptr addrspace(5) poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %15 = load <8 x i16>, ptr addrspace(5) poison, align 16
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %16 = load <8 x i32>, ptr addrspace(5) poison, align 32
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 16 for instruction: %17 = load <16 x i1>, ptr addrspace(5) poison, align 2
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %18 = load <16 x i8>, ptr addrspace(5) poison, align 16
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %19 = load <16 x i16>, ptr addrspace(5) poison, align 32
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %20 = load <16 x i32>, ptr addrspace(5) poison, align 64
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 32 for instruction: %21 = load <32 x i1>, ptr addrspace(5) poison, align 4
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 8 for instruction: %22 = load <32 x i8>, ptr addrspace(5) poison, align 32
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %23 = load <32 x i16>, ptr addrspace(5) poison, align 64
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %24 = load <32 x i32>, ptr addrspace(5) poison, align 128
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 64 for instruction: %25 = load <64 x i1>, ptr addrspace(5) poison, align 8
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 16 for instruction: %26 = load <64 x i8>, ptr addrspace(5) poison, align 64
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %27 = load <64 x i16>, ptr addrspace(5) poison, align 128
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %28 = load <64 x i32>, ptr addrspace(5) poison, align 256
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 128 for instruction: %29 = load <128 x i1>, ptr addrspace(5) poison, align 16
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 32 for instruction: %30 = load <128 x i8>, ptr addrspace(5) poison, align 128
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %31 = load <128 x i16>, ptr addrspace(5) poison, align 256
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %32 = load <128 x i32>, ptr addrspace(5) poison, align 512
+; GFX90A-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: ret void
+;
+  load <1 x i1>, ptr addrspace(5) poison
+  load <1 x i8>, ptr addrspace(5) poison
+  load <1 x i16>, ptr addrspace(5) poison
+  load <1 x i32>, ptr addrspace(5) poison
+
+  load <2 x i1>, ptr addrspace(5) poison
+  load <2 x i8>, ptr addrspace(5) poison
+  load <2 x i16>, ptr addrspace(5) poison
+  load <2 x i32>, ptr addrspace(5) poison
+
+  load <4 x i1>, ptr addrspace(5) poison
+  load <4 x i8>, ptr addrspace(5) poison
+  load <4 x i16>, ptr addrspace(5) poison
+  load <4 x i32>, ptr addrspace(5) poison
+
+  load <8 x i1>, ptr addrspace(5) poison
+  load <8 x i8>, ptr addrspace(5) poison
+  load <8 x i16>, ptr addrspace(5) poison
+  load <8 x i32>, ptr addrspace(5) poison
+
+  load <16 x i1>, ptr addrspace(5) poison
+  load <16 x i8>, ptr addrspace(5) poison
+  load <16 x i16>, ptr addrspace(5) poison
+  load <16 x i32>, ptr addrspace(5) poison
+
+  load <32 x i1>, ptr addrspace(5) poison
+  load <32 x i8>, ptr addrspace(5) poison
+  load <32 x i16>, ptr addrspace(5) poison
+  load <32 x i32>, ptr addrspace(5) poison
+
+  load <64 x i1>, ptr addrspace(5) poison
+  load <64 x i8>, ptr addrspace(5) poison
+  load <64 x i16>, ptr addrspace(5) poison
+  load <64 x i32>, ptr addrspace(5) poison
+
+  load <128 x i1>, ptr addrspace(5) poison
+  load <128 x i8>, ptr addrspace(5) poison
+  load <128 x i16>, ptr addrspace(5) poison
+  load <128 x i32>, ptr addrspace(5) poison
+  ret void
+}
diff --git a/llvm/test/Transforms/SLPVectorizer/AMDGPU/vectorize-i8-as-i32.ll b/llvm/test/Transforms/SLPVectorizer/AMDGPU/vectorize-i8-as-i32.ll
new file mode 100644
index 0000000000000..d3ce922e089d8
--- /dev/null
+++ b/llvm/test/Transforms/SLPVectorizer/AMDGPU/vectorize-i8-as-i32.ll
@@ -0,0 +1,1096 @@
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --version 5
+; RUN: opt -S -mtriple=amdgcn-amd-amdhsa -mcpu=hawaii -passes=slp-vectorizer %s | FileCheck -check-prefix=GFX7 %s
+; RUN: opt -S -mtriple=amdgcn-amd-amdhsa -mcpu=fiji -passes=slp-vectorizer %s | FileCheck -check-prefix=GFX8 %s
+; RUN: opt -S -mtriple=amdgcn-amd-amdhsa -mcpu=gfx900 -passes=slp-vectorizer %s | FileCheck -check-prefix=GFX9 %s
+
+define protected amdgpu_kernel void @arith_1(<16 x i8> %invec, ptr %out, i32 %flag) {
+; GFX7-LABEL: define protected amdgpu_kernel void @arith_1(
+; GFX7-SAME: <16 x i8> [[INVEC:%.*]], ptr [[OUT:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0:[0-9]+]] {
+; GFX7-NEXT:  [[ENTRY:.*:]]
+; GFX7-NEXT:    [[EL0:%.*]] = extractelement <16 x i8> [[INVEC]], i64 0
+; GFX7-NEXT:    [[MUL0:%.*]] = mul i8 [[EL0]], 1
+; GFX7-NEXT:    [[ADD0:%.*]] = add i8 [[MUL0]], 1
+; GFX7-NEXT:    [[VECINS0:%.*]] = insertelement <16 x i8> poison, i8 [[ADD0]], i64 0
+; GFX7-NEXT:    store <16 x i8> [[VECINS0]], ptr [[OUT]], align 16
+; GFX7-NEXT:    ret void
+;
+; GFX8-LABEL: define protected amdgpu_kernel void @arith_1(
+; GFX8-SAME: <16 x i8> [[INVEC:%.*]], ptr [[OUT:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0:[0-9]+]] {
+; GFX8-NEXT:  [[ENTRY:.*:]]
+; GFX8-NEXT:    [[EL0:%.*]] = extractelement <16 x i8> [[INVEC]], i64 0
+; GFX8-NEXT:    [[MUL0:%.*]] = mul i8 [[EL0]], 1
+; GFX8-NEXT:    [[ADD0:%.*]] = add i8 [[MUL0]], 1
+; GFX8-NEXT:    [[VECINS0:%.*]] = insertelement <16 x i8> poison, i8 [[ADD0]], i64 0
+; GFX8-NEXT:    store <16 x i8> [[VECINS0]], ptr [[OUT]], align 16
+; GFX8-NEXT:    ret void
+;
+; GFX9-LABEL: define protected amdgpu_kernel void @arith_1(
+; GFX9-SAME: <16 x i8> [[INVEC:%.*]], ptr [[OUT:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0:[0-9]+]] {
+; GFX9-NEXT:  [[ENTRY:.*:]]
+; GFX9-NEXT:    [[EL0:%.*]] = extractelement <16 x i8> [[INVEC]], i64 0
+; GFX9-NEXT:    [[MUL0:%.*]] = mul i8 [[EL0]], 1
+; GFX9-NEXT:    [[ADD0:%.*]] = add i8 [[MUL0]], 1
+; GFX9-NEXT:    [[VECINS0:%.*]] = insertelement <16 x i8> poison, i8 [[ADD0]], i64 0
+; GFX9-NEXT:    store <16 x i8> [[VECINS0]], ptr [[OUT]], align 16
+; GFX9-NEXT:    ret void
+;
+entry:
+  %el0 = extractelement <16 x i8> %invec, i64  0
+  %mul0 = mul i8 %el0, 1
+  %add0 = add i8 %mul0, 1
+  %vecins0 = insertelement <16 x i8> poison, i8 %add0, i64 0
+  store <16 x i8> %vecins0, ptr %out
+  ret void
+}
+
+define protected amdgpu_kernel void @arith_2(<16 x i8> %invec, ptr %out, i32 %flag) {
+; GFX7-LABEL: define protected amdgpu_kernel void @arith_2(
+; GFX7-SAME: <16 x i8> [[INVEC:%.*]], ptr [[OUT:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX7-NEXT:  [[ENTRY:.*:]]
+; GFX7-NEXT:    [[EL0:%.*]] = extractelement <16 x i8> [[INVEC]], i64 0
+; GFX7-NEXT:    [[EL1:%.*]] = extractelement <16 x i8> [[INVEC]], i64 1
+; GFX7-NEXT:    [[MUL0:%.*]] = mul i8 [[EL0]], 1
+; GFX7-NEXT:    [[MUL1:%.*]] = mul i8 [[EL1]], 1
+; GFX7-NEXT:    [[ADD0:%.*]] = add i8 [[MUL0]], 1
+; GFX7-NEXT:    [[ADD1:%.*]] = add i8 [[MUL1]], 1
+; GFX7-NEXT:    [[VECINS0:%.*]] = insertelement <16 x i8> poison, i8 [[ADD0]], i64 0
+; GFX7-NEXT:    [[TMP3:%.*]] = insertelement <16 x i8> [[VECINS0]], i8 [[ADD1]], i64 1
+; GFX7-NEXT:    store <16 x i8> [[TMP3]], ptr [[OUT]], align 16
+; GFX7-NEXT:    ret void
+;
+; GFX8-LABEL: define protected amdgpu_kernel void @arith_2(
+; GFX8-SAME: <16 x i8> [[INVEC:%.*]], ptr [[OUT:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX8-NEXT:  [[ENTRY:.*:]]
+; GFX8-NEXT:    [[EL0:%.*]] = extractelement <16 x i8> [[INVEC]], i64 0
+; GFX8-NEXT:    [[EL1:%.*]] = extractelement <16 x i8> [[INVEC]], i64 1
+; GFX8-NEXT:    [[MUL0:%.*]] = mul i8 [[EL0]], 1
+; GFX8-NEXT:    [[MUL1:%.*]] = mul i8 [[EL1]], 1
+; GFX8-NEXT:    [[ADD0:%.*]] = add i8 [[MUL0]], 1
+; GFX8-NEXT:    [[ADD1:%.*]] = add i8 [[MUL1]], 1
+; GFX8-NEXT:    [[VECINS0:%.*]] = insertelement <16 x i8> poison, i8 [[ADD0]], i64 0
+; GFX8-NEXT:    [[TMP3:%.*]] = insertelement <16 x i8> [[VECINS0]], i8 [[ADD1]], i64 1
+; GFX8-NEXT:    store <16 x i8> [[TMP3]], ptr [[OUT]], align 16
+; GFX8-NEXT:    ret void
+;
+; GFX9-LABEL: define protected amdgpu_kernel void @arith_2(
+; GFX9-SAME: <16 x i8> [[INVEC:%.*]], ptr [[OUT:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX9-NEXT:  [[ENTRY:.*:]]
+; GFX9-NEXT:    [[EL0:%.*]] = extractelement <16 x i8> [[INVEC]], i64 0
+; GFX9-NEXT:    [[EL1:%.*]] = extractelement <16 x i8> [[INVEC]], i64 1
+; GFX9-NEXT:    [[MUL0:%.*]] = mul i8 [[EL0]], 1
+; GFX9-NEXT:    [[MUL1:%.*]] = mul i8 [[EL1]], 1
+; GFX9-NEXT:    [[ADD0:%.*]] = add i8 [[MUL0]], 1
+; GFX9-NEXT:    [[ADD1:%.*]] = add i8 [[MUL1]], 1
+; GFX9-NEXT:    [[VECINS0:%.*]] = insertelement <16 x i8> poison, i8 [[ADD0]], i64 0
+; GFX9-NEXT:    [[TMP3:%.*]] = insertelement <16 x i8> [[VECINS0]], i8 [[ADD1]], i64 1
+; GFX9-NEXT:    store <16 x i8> [[TMP3]], ptr [[OUT]], align 16
+; GFX9-NEXT:    ret void
+;
+entry:
+  %el0 = extractelement <16 x i8> %invec, i64  0
+  %el1 = extractelement <16 x i8> %invec, i64  1
+  %mul0 = mul i8 %el0, 1
+  %mul1 = mul i8 %el1, 1
+  %add0 = add i8 %mul0, 1
+  %add1 = add i8 %mul1, 1
+  %vecins0 = insertelement <16 x i8> poison, i8 %add0, i64 0
+  %vecins1 = insertelement <16 x i8> %vecins0, i8 %add1, i64 1
+  store <16 x i8> %vecins1, ptr %out
+  ret void
+}
+
+define protected amdgpu_kernel void @arith_3(<16 x i8> %invec, ptr %out, i32 %flag) {
+; GFX7-LABEL: define protected amdgpu_kernel void @arith_3(
+; GFX7-SAME: <16 x i8> [[INVEC:%.*]], ptr [[OUT:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX7-NEXT:  [[ENTRY:.*:]]
+; GFX7-NEXT:    [[EL0:%.*]] = extractelement <16 x i8> [[INVEC]], i64 0
+; GFX7-NEXT:    [[EL1:%.*]] = extractelement <16 x i8> [[INVEC]], i64 1
+; GFX7-NEXT:    [[EL2:%.*]] = extractelement <16 x i8> [[INVEC]], i64 2
+; GFX7-NEXT:    [[MUL2:%.*]] = mul i8 [[EL0]], 1
+; GFX7-NEXT:    [[MUL1:%.*]] = mul i8 [[EL1]], 1
+; GFX7-NEXT:    [[MUL3:%.*]] = mul i8 [[EL2]], 1
+; GFX7-NEXT:    [[ADD2:%.*]] = add i8 [[MUL2]], 1
+; GFX7-NEXT:    [[ADD1:%.*]] = add i8 [[MUL1]], 1
+; GFX7-NEXT:    [[ADD3:%.*]] = add i8 [[MUL3]], 1
+; GFX7-NEXT:    [[VECINS0:%.*]] = insertelement <16 x i8> poison, i8 [[ADD2]], i64 0
+; GFX7-NEXT:    [[VECINS1:%.*]] = insertelement <16 x i8> [[VECINS0]], i8 [[ADD1]], i64 1
+; GFX7-NEXT:    [[VECINS2:%.*]] = insertelement <16 x i8> [[VECINS1]], i8 [[ADD3]], i64 2
+; GFX7-NEXT:    store <16 x i8> [[VECINS2]], ptr [[OUT]], align 16
+; GFX7-NEXT:    ret void
+;
+; GFX8-LABEL: define protected amdgpu_kernel void @arith_3(
+; GFX8-SAME: <16 x i8> [[INVEC:%.*]], ptr [[OUT:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX8-NEXT:  [[ENTRY:.*:]]
+; GFX8-NEXT:    [[EL0:%.*]] = extractelement <16 x i8> [[INVEC]], i64 0
+; GFX8-NEXT:    [[EL1:%.*]] = extractelement <16 x i8> [[INVEC]], i64 1
+; GFX8-NEXT:    [[EL2:%.*]] = extractelement <16 x i8> [[INVEC]], i64 2
+; GFX8-NEXT:    [[MUL2:%.*]] = mul i8 [[EL0]], 1
+; GFX8-NEXT:    [[MUL1:%.*]] = mul i8 [[EL1]], 1
+; GFX8-NEXT:    [[MUL3:%.*]] = mul i8 [[EL2]], 1
+; GFX8-NEXT:    [[ADD2:%.*]] = add i8 [[MUL2]], 1
+; GFX8-NEXT:    [[ADD1:%.*]] = add i8 [[MUL1]], 1
+; GFX8-NEXT:    [[ADD3:%.*]] = add i8 [[MUL3]], 1
+; GFX8-NEXT:    [[VECINS0:%.*]] = insertelement <16 x i8> poison, i8 [[ADD2]], i64 0
+; GFX8-NEXT:    [[VECINS1:%.*]] = insertelement <16 x i8> [[VECINS0]], i8 [[ADD1]], i64 1
+; GFX8-NEXT:    [[VECINS2:%.*]] = insertelement <16 x i8> [[VECINS1]], i8 [[ADD3]], i64 2
+; GFX8-NEXT:    store <16 x i8> [[VECINS2]], ptr [[OUT]], align 16
+; GFX8-NEXT:    ret void
+;
+; GFX9-LABEL: define protected amdgpu_kernel void @arith_3(
+; GFX9-SAME: <16 x i8> [[INVEC:%.*]], ptr [[OUT:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX9-NEXT:  [[ENTRY:.*:]]
+; GFX9-NEXT:    [[EL0:%.*]] = extractelement <16 x i8> [[INVEC]], i64 0
+; GFX9-NEXT:    [[EL1:%.*]] = extractelement <16 x i8> [[INVEC]], i64 1
+; GFX9-NEXT:    [[EL2:%.*]] = extractelement <16 x i8> [[INVEC]], i64 2
+; GFX9-NEXT:    [[MUL2:%.*]] = mul i8 [[EL0]], 1
+; GFX9-NEXT:    [[MUL1:%.*]] = mul i8 [[EL1]], 1
+; GFX9-NEXT:    [[MUL3:%.*]] = mul i8 [[EL2]], 1
+; GFX9-NEXT:    [[ADD2:%.*]] = add i8 [[MUL2]], 1
+; GFX9-NEXT:    [[ADD1:%.*]] = add i8 [[MUL1]], 1
+; GFX9-NEXT:    [[ADD3:%.*]] = add i8 [[MUL3]], 1
+; GFX9-NEXT:    [[VECINS0:%.*]] = insertelement <16 x i8> poison, i8 [[ADD2]], i64 0
+; GFX9-NEXT:    [[VECINS1:%.*]] = insertelement <16 x i8> [[VECINS0]], i8 [[ADD1]], i64 1
+; GFX9-NEXT:    [[VECINS2:%.*]] = insertelement <16 x i8> [[VECINS1]], i8 [[ADD3]], i64 2
+; GFX9-NEXT:    store <16 x i8> [[VECINS2]], ptr [[OUT]], align 16
+; GFX9-NEXT:    ret void
+;
+entry:
+  %el0 = extractelement <16 x i8> %invec, i64  0
+  %el1 = extractelement <16 x i8> %invec, i64  1
+  %el2 = extractelement <16 x i8> %invec, i64  2
+  %mul0 = mul i8 %el0, 1
+  %mul1 = mul i8 %el1, 1
+  %mul2 = mul i8 %el2, 1
+  %add0 = add i8 %mul0, 1
+  %add1 = add i8 %mul1, 1
+  %add2 = add i8 %mul2, 1
+  %vecins0 = insertelement <16 x i8> poison, i8 %add0, i64 0
+  %vecins1 = insertelement <16 x i8> %vecins0, i8 %add1, i64 1
+  %vecins2 = insertelement <16 x i8> %vecins1, i8 %add2, i64 2
+  store <16 x i8> %vecins2, ptr %out
+  ret void
+}
+
+define protected amdgpu_kernel void @arith_4(<16 x i8> %invec, ptr %out, i32 %flag) {
+; GFX7-LABEL: define protected amdgpu_kernel void @arith_4(
+; GFX7-SAME: <16 x i8> [[INVEC:%.*]], ptr [[OUT:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX7-NEXT:  [[ENTRY:.*:]]
+; GFX7-NEXT:    [[EL0:%.*]] = extractelement <16 x i8> [[INVEC]], i64 0
+; GFX7-NEXT:    [[EL1:%.*]] = extractelement <16 x i8> [[INVEC]], i64 1
+; GFX7-NEXT:    [[EL2:%.*]] = extractelement <16 x i8> [[INVEC]], i64 2
+; GFX7-NEXT:    [[EL3:%.*]] = extractelement <16 x i8> [[INVEC]], i64 3
+; GFX7-NEXT:    [[MUL0:%.*]] = mul i8 [[EL0]], 1
+; GFX7-NEXT:    [[MUL1:%.*]] = mul i8 [[EL1]], 1
+; GFX7-NEXT:    [[MUL2:%.*]] = mul i8 [[EL2]], 1
+; GFX7-NEXT:    [[MUL3:%.*]] = mul i8 [[EL3]], 1
+; GFX7-NEXT:    [[ADD0:%.*]] = add i8 [[MUL0]], 1
+; GFX7-NEXT:    [[ADD1:%.*]] = add i8 [[MUL1]], 1
+; GFX7-NEXT:    [[ADD2:%.*]] = add i8 [[MUL2]], 1
+; GFX7-NEXT:    [[ADD3:%.*]] = add i8 [[MUL3]], 1
+; GFX7-NEXT:    [[VECINS0:%.*]] = insertelement <16 x i8> poison, i8 [[ADD0]], i64 0
+; GFX7-NEXT:    [[VECINS1:%.*]] = insertelement <16 x i8> [[VECINS0]], i8 [[ADD1]], i64 1
+; GFX7-NEXT:    [[VECINS2:%.*]] = insertelement <16 x i8> [[VECINS1]], i8 [[ADD2]], i64 2
+; GFX7-NEXT:    [[TMP3:%.*]] = insertelement <16 x i8> [[VECINS2]], i8 [[ADD3]], i64 3
+; GFX7-NEXT:    store <16 x i8> [[TMP3]], ptr [[OUT]], align 16
+; GFX7-NEXT:    ret void
+;
+; GFX8-LABEL: define protected amdgpu_kernel void @arith_4(
+; GFX8-SAME: <16 x i8> [[INVEC:%.*]], ptr [[OUT:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX8-NEXT:  [[ENTRY:.*:]]
+; GFX8-NEXT:    [[EL0:%.*]] = extractelement <16 x i8> [[INVEC]], i64 0
+; GFX8-NEXT:    [[EL1:%.*]] = extractelement <16 x i8> [[INVEC]], i64 1
+; GFX8-NEXT:    [[EL2:%.*]] = extractelement <16 x i8> [[INVEC]], i64 2
+; GFX8-NEXT:    [[EL3:%.*]] = extractelement <16 x i8> [[INVEC]], i64 3
+; GFX8-NEXT:    [[MUL0:%.*]] = mul i8 [[EL0]], 1
+; GFX8-NEXT:    [[MUL1:%.*]] = mul i8 [[EL1]], 1
+; GFX8-NEXT:    [[MUL2:%.*]] = mul i8 [[EL2]], 1
+; GFX8-NEXT:    [[MUL3:%.*]] = mul i8 [[EL3]], 1
+; GFX8-NEXT:    [[ADD0:%.*]] = add i8 [[MUL0]], 1
+; GFX8-NEXT:    [[ADD1:%.*]] = add i8 [[MUL1]], 1
+; GFX8-NEXT:    [[ADD2:%.*]] = add i8 [[MUL2]], 1
+; GFX8-NEXT:    [[ADD3:%.*]] = add i8 [[MUL3]], 1
+; GFX8-NEXT:    [[VECINS0:%.*]] = insertelement <16 x i8> poison, i8 [[ADD0]], i64 0
+; GFX8-NEXT:    [[VECINS1:%.*]] = insertelement <16 x i8> [[VECINS0]], i8 [[ADD1]], i64 1
+; GFX8-NEXT:    [[VECINS2:%.*]] = insertelement <16 x i8> [[VECINS1]], i8 [[ADD2]], i64 2
+; GFX8-NEXT:    [[TMP3:%.*]] = insertelement <16 x i8> [[VECINS2]], i8 [[ADD3]], i64 3
+; GFX8-NEXT:    store <16 x i8> [[TMP3]], ptr [[OUT]], align 16
+; GFX8-NEXT:    ret void
+;
+; GFX9-LABEL: define protected amdgpu_kernel void @arith_4(
+; GFX9-SAME: <16 x i8> [[INVEC:%.*]], ptr [[OUT:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX9-NEXT:  [[ENTRY:.*:]]
+; GFX9-NEXT:    [[EL0:%.*]] = extractelement <16 x i8> [[INVEC]], i64 0
+; GFX9-NEXT:    [[EL1:%.*]] = extractelement <16 x i8> [[INVEC]], i64 1
+; GFX9-NEXT:    [[EL2:%.*]] = extractelement <16 x i8> [[INVEC]], i64 2
+; GFX9-NEXT:    [[EL3:%.*]] = extractelement <16 x i8> [[INVEC]], i64 3
+; GFX9-NEXT:    [[MUL0:%.*]] = mul i8 [[EL0]], 1
+; GFX9-NEXT:    [[MUL1:%.*]] = mul i8 [[EL1]], 1
+; GFX9-NEXT:    [[MUL2:%.*]] = mul i8 [[EL2]], 1
+; GFX9-NEXT:    [[MUL3:%.*]] = mul i8 [[EL3]], 1
+; GFX9-NEXT:    [[ADD0:%.*]] = add i8 [[MUL0]], 1
+; GFX9-NEXT:    [[ADD1:%.*]] = add i8 [[MUL1]], 1
+; GFX9-NEXT:    [[ADD2:%.*]] = add i8 [[MUL2]], 1
+; GFX9-NEXT:    [[ADD3:%.*]] = add i8 [[MUL3]], 1
+; GFX9-NEXT:    [[VECINS0:%.*]] = insertelement <16 x i8> poison, i8 [[ADD0]], i64 0
+; GFX9-NEXT:    [[VECINS1:%.*]] = insertelement <16 x i8> [[VECINS0]], i8 [[ADD1]], i64 1
+; GFX9-NEXT:    [[VECINS2:%.*]] = insertelement <16 x i8> [[VECINS1]], i8 [[ADD2]], i64 2
+; GFX9-NEXT:    [[TMP3:%.*]] = insertelement <16 x i8> [[VECINS2]], i8 [[ADD3]], i64 3
+; GFX9-NEXT:    store <16 x i8> [[TMP3]], ptr [[OUT]], align 16
+; GFX9-NEXT:    ret void
+;
+entry:
+  %el0 = extractelement <16 x i8> %invec, i64  0
+  %el1 = extractelement <16 x i8> %invec, i64  1
+  %el2 = extractelement <16 x i8> %invec, i64  2
+  %el3 = extractelement <16 x i8> %invec, i64  3
+  %mul0 = mul i8 %el0, 1
+  %mul1 = mul i8 %el1, 1
+  %mul2 = mul i8 %el2, 1
+  %mul3 = mul i8 %el3, 1
+  %add0 = add i8 %mul0, 1
+  %add1 = add i8 %mul1, 1
+  %add2 = add i8 %mul2, 1
+  %add3 = add i8 %mul3, 1
+  %vecins0 = insertelement <16 x i8> poison, i8 %add0, i64 0
+  %vecins1 = insertelement <16 x i8> %vecins0, i8 %add1, i64 1
+  %vecins2 = insertelement <16 x i8> %vecins1, i8 %add2, i64 2
+  %vecins3 = insertelement <16 x i8> %vecins2, i8 %add3, i64 3
+  store <16 x i8> %vecins3, ptr %out
+  ret void
+}
+
+define protected amdgpu_kernel void @arith_16(<16 x i8> %invec, ptr %out, i32 %flag) {
+; GFX7-LABEL: define protected amdgpu_kernel void @arith_16(
+; GFX7-SAME: <16 x i8> [[INVEC:%.*]], ptr [[OUT:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX7-NEXT:  [[ENTRY:.*:]]
+; GFX7-NEXT:    [[EL0:%.*]] = extractelement <16 x i8> [[INVEC]], i64 0
+; GFX7-NEXT:    [[EL1:%.*]] = extractelement <16 x i8> [[INVEC]], i64 1
+; GFX7-NEXT:    [[EL2:%.*]] = extractelement <16 x i8> [[INVEC]], i64 2
+; GFX7-NEXT:    [[EL3:%.*]] = extractelement <16 x i8> [[INVEC]], i64 3
+; GFX7-NEXT:    [[EL4:%.*]] = extractelement <16 x i8> [[INVEC]], i64 4
+; GFX7-NEXT:    [[EL5:%.*]] = extractelement <16 x i8> [[INVEC]], i64 5
+; GFX7-NEXT:    [[EL6:%.*]] = extractelement <16 x i8> [[INVEC]], i64 6
+; GFX7-NEXT:    [[EL7:%.*]] = extractelement <16 x i8> [[INVEC]], i64 7
+; GFX7-NEXT:    [[EL8:%.*]] = extractelement <16 x i8> [[INVEC]], i64 8
+; GFX7-NEXT:    [[EL9:%.*]] = extractelement <16 x i8> [[INVEC]], i64 9
+; GFX7-NEXT:    [[EL10:%.*]] = extractelement <16 x i8> [[INVEC]], i64 10
+; GFX7-NEXT:    [[EL11:%.*]] = extractelement <16 x i8> [[INVEC]], i64 11
+; GFX7-NEXT:    [[EL12:%.*]] = extractelement <16 x i8> [[INVEC]], i64 12
+; GFX7-NEXT:    [[EL13:%.*]] = extractelement <16 x i8> [[INVEC]], i64 13
+; GFX7-NEXT:    [[EL14:%.*]] = extractelement <16 x i8> [[INVEC]], i64 14
+; GFX7-NEXT:    [[EL15:%.*]] = extractelement <16 x i8> [[INVEC]], i64 15
+; GFX7-NEXT:    [[MUL0:%.*]] = mul i8 [[EL0]], 1
+; GFX7-NEXT:    [[MUL1:%.*]] = mul i8 [[EL1]], 1
+; GFX7-NEXT:    [[MUL2:%.*]] = mul i8 [[EL2]], 1
+; GFX7-NEXT:    [[MUL3:%.*]] = mul i8 [[EL3]], 1
+; GFX7-NEXT:    [[MUL4:%.*]] = mul i8 [[EL4]], 1
+; GFX7-NEXT:    [[MUL5:%.*]] = mul i8 [[EL5]], 1
+; GFX7-NEXT:    [[MUL6:%.*]] = mul i8 [[EL6]], 1
+; GFX7-NEXT:    [[MUL7:%.*]] = mul i8 [[EL7]], 1
+; GFX7-NEXT:    [[MUL8:%.*]] = mul i8 [[EL8]], 1
+; GFX7-NEXT:    [[MUL9:%.*]] = mul i8 [[EL9]], 1
+; GFX7-NEXT:    [[MUL10:%.*]] = mul i8 [[EL10]], 1
+; GFX7-NEXT:    [[MUL11:%.*]] = mul i8 [[EL11]], 1
+; GFX7-NEXT:    [[MUL12:%.*]] = mul i8 [[EL12]], 1
+; GFX7-NEXT:    [[MUL13:%.*]] = mul i8 [[EL13]], 1
+; GFX7-NEXT:    [[MUL14:%.*]] = mul i8 [[EL14]], 1
+; GFX7-NEXT:    [[MUL15:%.*]] = mul i8 [[EL15]], 1
+; GFX7-NEXT:    [[ADD0:%.*]] = add i8 [[MUL0]], 1
+; GFX7-NEXT:    [[ADD1:%.*]] = add i8 [[MUL1]], 1
+; GFX7-NEXT:    [[ADD2:%.*]] = add i8 [[MUL2]], 1
+; GFX7-NEXT:    [[ADD3:%.*]] = add i8 [[MUL3]], 1
+; GFX7-NEXT:    [[ADD4:%.*]] = add i8 [[MUL4]], 1
+; GFX7-NEXT:    [[ADD5:%.*]] = add i8 [[MUL5]], 1
+; GFX7-NEXT:    [[ADD6:%.*]] = add i8 [[MUL6]], 1
+; GFX7-NEXT:    [[ADD7:%.*]] = add i8 [[MUL7]], 1
+; GFX7-NEXT:    [[ADD8:%.*]] = add i8 [[MUL8]], 1
+; GFX7-NEXT:    [[ADD9:%.*]] = add i8 [[MUL9]], 1
+; GFX7-NEXT:    [[ADD10:%.*]] = add i8 [[MUL10]], 1
+; GFX7-NEXT:    [[ADD11:%.*]] = add i8 [[MUL11]], 1
+; GFX7-NEXT:    [[ADD12:%.*]] = add i8 [[MUL12]], 1
+; GFX7-NEXT:    [[ADD13:%.*]] = add i8 [[MUL13]], 1
+; GFX7-NEXT:    [[ADD14:%.*]] = add i8 [[MUL14]], 1
+; GFX7-NEXT:    [[ADD15:%.*]] = add i8 [[MUL15]], 1
+; GFX7-NEXT:    [[VECINS0:%.*]] = insertelement <16 x i8> poison, i8 [[ADD0]], i64 0
+; GFX7-NEXT:    [[VECINS1:%.*]] = insertelement <16 x i8> [[VECINS0]], i8 [[ADD1]], i64 1
+; GFX7-NEXT:    [[VECINS2:%.*]] = insertelement <16 x i8> [[VECINS1]], i8 [[ADD2]], i64 2
+; GFX7-NEXT:    [[VECINS3:%.*]] = insertelement <16 x i8> [[VECINS2]], i8 [[ADD3]], i64 3
+; GFX7-NEXT:    [[VECINS4:%.*]] = insertelement <16 x i8> [[VECINS3]], i8 [[ADD4]], i64 4
+; GFX7-NEXT:    [[VECINS5:%.*]] = insertelement <16 x i8> [[VECINS4]], i8 [[ADD5]], i64 5
+; GFX7-NEXT:    [[VECINS6:%.*]] = insertelement <16 x i8> [[VECINS5]], i8 [[ADD6]], i64 6
+; GFX7-NEXT:    [[VECINS7:%.*]] = insertelement <16 x i8> [[VECINS6]], i8 [[ADD7]], i64 7
+; GFX7-NEXT:    [[VECINS8:%.*]] = insertelement <16 x i8> [[VECINS7]], i8 [[ADD8]], i64 8
+; GFX7-NEXT:    [[VECINS9:%.*]] = insertelement <16 x i8> [[VECINS8]], i8 [[ADD9]], i64 9
+; GFX7-NEXT:    [[VECINS10:%.*]] = insertelement <16 x i8> [[VECINS9]], i8 [[ADD10]], i64 10
+; GFX7-NEXT:    [[VECINS11:%.*]] = insertelement <16 x i8> [[VECINS10]], i8 [[ADD11]], i64 11
+; GFX7-NEXT:    [[VECINS12:%.*]] = insertelement <16 x i8> [[VECINS11]], i8 [[ADD12]], i64 12
+; GFX7-NEXT:    [[VECINS13:%.*]] = insertelement <16 x i8> [[VECINS12]], i8 [[ADD13]], i64 13
+; GFX7-NEXT:    [[VECINS14:%.*]] = insertelement <16 x i8> [[VECINS13]], i8 [[ADD14]], i64 14
+; GFX7-NEXT:    [[VECINS153:%.*]] = insertelement <16 x i8> [[VECINS14]], i8 [[ADD15]], i64 15
+; GFX7-NEXT:    store <16 x i8> [[VECINS153]], ptr [[OUT]], align 16
+; GFX7-NEXT:    ret void
+;
+; GFX8-LABEL: define protected amdgpu_kernel void @arith_16(
+; GFX8-SAME: <16 x i8> [[INVEC:%.*]], ptr [[OUT:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX8-NEXT:  [[ENTRY:.*:]]
+; GFX8-NEXT:    [[EL0:%.*]] = extractelement <16 x i8> [[INVEC]], i64 0
+; GFX8-NEXT:    [[EL1:%.*]] = extractelement <16 x i8> [[INVEC]], i64 1
+; GFX8-NEXT:    [[EL2:%.*]] = extractelement <16 x i8> [[INVEC]], i64 2
+; GFX8-NEXT:    [[EL3:%.*]] = extractelement <16 x i8> [[INVEC]], i64 3
+; GFX8-NEXT:    [[EL4:%.*]] = extractelement <16 x i8> [[INVEC]], i64 4
+; GFX8-NEXT:    [[EL5:%.*]] = extractelement <16 x i8> [[INVEC]], i64 5
+; GFX8-NEXT:    [[EL6:%.*]] = extractelement <16 x i8> [[INVEC]], i64 6
+; GFX8-NEXT:    [[EL7:%.*]] = extractelement <16 x i8> [[INVEC]], i64 7
+; GFX8-NEXT:    [[EL8:%.*]] = extractelement <16 x i8> [[INVEC]], i64 8
+; GFX8-NEXT:    [[EL9:%.*]] = extractelement <16 x i8> [[INVEC]], i64 9
+; GFX8-NEXT:    [[EL10:%.*]] = extractelement <16 x i8> [[INVEC]], i64 10
+; GFX8-NEXT:    [[EL11:%.*]] = extractelement <16 x i8> [[INVEC]], i64 11
+; GFX8-NEXT:    [[EL12:%.*]] = extractelement <16 x i8> [[INVEC]], i64 12
+; GFX8-NEXT:    [[EL13:%.*]] = extractelement <16 x i8> [[INVEC]], i64 13
+; GFX8-NEXT:    [[EL14:%.*]] = extractelement <16 x i8> [[INVEC]], i64 14
+; GFX8-NEXT:    [[EL15:%.*]] = extractelement <16 x i8> [[INVEC]], i64 15
+; GFX8-NEXT:    [[MUL0:%.*]] = mul i8 [[EL0]], 1
+; GFX8-NEXT:    [[MUL1:%.*]] = mul i8 [[EL1]], 1
+; GFX8-NEXT:    [[MUL2:%.*]] = mul i8 [[EL2]], 1
+; GFX8-NEXT:    [[MUL3:%.*]] = mul i8 [[EL3]], 1
+; GFX8-NEXT:    [[MUL4:%.*]] = mul i8 [[EL4]], 1
+; GFX8-NEXT:    [[MUL5:%.*]] = mul i8 [[EL5]], 1
+; GFX8-NEXT:    [[MUL6:%.*]] = mul i8 [[EL6]], 1
+; GFX8-NEXT:    [[MUL7:%.*]] = mul i8 [[EL7]], 1
+; GFX8-NEXT:    [[MUL8:%.*]] = mul i8 [[EL8]], 1
+; GFX8-NEXT:    [[MUL9:%.*]] = mul i8 [[EL9]], 1
+; GFX8-NEXT:    [[MUL10:%.*]] = mul i8 [[EL10]], 1
+; GFX8-NEXT:    [[MUL11:%.*]] = mul i8 [[EL11]], 1
+; GFX8-NEXT:    [[MUL12:%.*]] = mul i8 [[EL12]], 1
+; GFX8-NEXT:    [[MUL13:%.*]] = mul i8 [[EL13]], 1
+; GFX8-NEXT:    [[MUL14:%.*]] = mul i8 [[EL14]], 1
+; GFX8-NEXT:    [[MUL15:%.*]] = mul i8 [[EL15]], 1
+; GFX8-NEXT:    [[ADD0:%.*]] = add i8 [[MUL0]], 1
+; GFX8-NEXT:    [[ADD1:%.*]] = add i8 [[MUL1]], 1
+; GFX8-NEXT:    [[ADD2:%.*]] = add i8 [[MUL2]], 1
+; GFX8-NEXT:    [[ADD3:%.*]] = add i8 [[MUL3]], 1
+; GFX8-NEXT:    [[ADD4:%.*]] = add i8 [[MUL4]], 1
+; GFX8-NEXT:    [[ADD5:%.*]] = add i8 [[MUL5]], 1
+; GFX8-NEXT:    [[ADD6:%.*]] = add i8 [[MUL6]], 1
+; GFX8-NEXT:    [[ADD7:%.*]] = add i8 [[MUL7]], 1
+; GFX8-NEXT:    [[ADD8:%.*]] = add i8 [[MUL8]], 1
+; GFX8-NEXT:    [[ADD9:%.*]] = add i8 [[MUL9]], 1
+; GFX8-NEXT:    [[ADD10:%.*]] = add i8 [[MUL10]], 1
+; GFX8-NEXT:    [[ADD11:%.*]] = add i8 [[MUL11]], 1
+; GFX8-NEXT:    [[ADD12:%.*]] = add i8 [[MUL12]], 1
+; GFX8-NEXT:    [[ADD13:%.*]] = add i8 [[MUL13]], 1
+; GFX8-NEXT:    [[ADD14:%.*]] = add i8 [[MUL14]], 1
+; GFX8-NEXT:    [[ADD15:%.*]] = add i8 [[MUL15]], 1
+; GFX8-NEXT:    [[VECINS0:%.*]] = insertelement <16 x i8> poison, i8 [[ADD0]], i64 0
+; GFX8-NEXT:    [[VECINS1:%.*]] = insertelement <16 x i8> [[VECINS0]], i8 [[ADD1]], i64 1
+; GFX8-NEXT:    [[VECINS2:%.*]] = insertelement <16 x i8> [[VECINS1]], i8 [[ADD2]], i64 2
+; GFX8-NEXT:    [[VECINS3:%.*]] = insertelement <16 x i8> [[VECINS2]], i8 [[ADD3]], i64 3
+; GFX8-NEXT:    [[VECINS4:%.*]] = insertelement <16 x i8> [[VECINS3]], i8 [[ADD4]], i64 4
+; GFX8-NEXT:    [[VECINS5:%.*]] = insertelement <16 x i8> [[VECINS4]], i8 [[ADD5]], i64 5
+; GFX8-NEXT:    [[VECINS6:%.*]] = insertelement <16 x i8> [[VECINS5]], i8 [[ADD6]], i64 6
+; GFX8-NEXT:    [[VECINS7:%.*]] = insertelement <16 x i8> [[VECINS6]], i8 [[ADD7]], i64 7
+; GFX8-NEXT:    [[VECINS8:%.*]] = insertelement <16 x i8> [[VECINS7]], i8 [[ADD8]], i64 8
+; GFX8-NEXT:    [[VECINS9:%.*]] = insertelement <16 x i8> [[VECINS8]], i8 [[ADD9]], i64 9
+; GFX8-NEXT:    [[VECINS10:%.*]] = insertelement <16 x i8> [[VECINS9]], i8 [[ADD10]], i64 10
+; GFX8-NEXT:    [[VECINS11:%.*]] = insertelement <16 x i8> [[VECINS10]], i8 [[ADD11]], i64 11
+; GFX8-NEXT:    [[VECINS12:%.*]] = insertelement <16 x i8> [[VECINS11]], i8 [[ADD12]], i64 12
+; GFX8-NEXT:    [[VECINS13:%.*]] = insertelement <16 x i8> [[VECINS12]], i8 [[ADD13]], i64 13
+; GFX8-NEXT:    [[VECINS14:%.*]] = insertelement <16 x i8> [[VECINS13]], i8 [[ADD14]], i64 14
+; GFX8-NEXT:    [[VECINS153:%.*]] = insertelement <16 x i8> [[VECINS14]], i8 [[ADD15]], i64 15
+; GFX8-NEXT:    store <16 x i8> [[VECINS153]], ptr [[OUT]], align 16
+; GFX8-NEXT:    ret void
+;
+; GFX9-LABEL: define protected amdgpu_kernel void @arith_16(
+; GFX9-SAME: <16 x i8> [[INVEC:%.*]], ptr [[OUT:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX9-NEXT:  [[ENTRY:.*:]]
+; GFX9-NEXT:    [[EL0:%.*]] = extractelement <16 x i8> [[INVEC]], i64 0
+; GFX9-NEXT:    [[EL1:%.*]] = extractelement <16 x i8> [[INVEC]], i64 1
+; GFX9-NEXT:    [[EL2:%.*]] = extractelement <16 x i8> [[INVEC]], i64 2
+; GFX9-NEXT:    [[EL3:%.*]] = extractelement <16 x i8> [[INVEC]], i64 3
+; GFX9-NEXT:    [[EL4:%.*]] = extractelement <16 x i8> [[INVEC]], i64 4
+; GFX9-NEXT:    [[EL5:%.*]] = extractelement <16 x i8> [[INVEC]], i64 5
+; GFX9-NEXT:    [[EL6:%.*]] = extractelement <16 x i8> [[INVEC]], i64 6
+; GFX9-NEXT:    [[EL7:%.*]] = extractelement <16 x i8> [[INVEC]], i64 7
+; GFX9-NEXT:    [[EL8:%.*]] = extractelement <16 x i8> [[INVEC]], i64 8
+; GFX9-NEXT:    [[EL9:%.*]] = extractelement <16 x i8> [[INVEC]], i64 9
+; GFX9-NEXT:    [[EL10:%.*]] = extractelement <16 x i8> [[INVEC]], i64 10
+; GFX9-NEXT:    [[EL11:%.*]] = extractelement <16 x i8> [[INVEC]], i64 11
+; GFX9-NEXT:    [[EL12:%.*]] = extractelement <16 x i8> [[INVEC]], i64 12
+; GFX9-NEXT:    [[EL13:%.*]] = extractelement <16 x i8> [[INVEC]], i64 13
+; GFX9-NEXT:    [[EL14:%.*]] = extractelement <16 x i8> [[INVEC]], i64 14
+; GFX9-NEXT:    [[EL15:%.*]] = extractelement <16 x i8> [[INVEC]], i64 15
+; GFX9-NEXT:    [[MUL0:%.*]] = mul i8 [[EL0]], 1
+; GFX9-NEXT:    [[MUL1:%.*]] = mul i8 [[EL1]], 1
+; GFX9-NEXT:    [[MUL2:%.*]] = mul i8 [[EL2]], 1
+; GFX9-NEXT:    [[MUL3:%.*]] = mul i8 [[EL3]], 1
+; GFX9-NEXT:    [[MUL4:%.*]] = mul i8 [[EL4]], 1
+; GFX9-NEXT:    [[MUL5:%.*]] = mul i8 [[EL5]], 1
+; GFX9-NEXT:    [[MUL6:%.*]] = mul i8 [[EL6]], 1
+; GFX9-NEXT:    [[MUL7:%.*]] = mul i8 [[EL7]], 1
+; GFX9-NEXT:    [[MUL8:%.*]] = mul i8 [[EL8]], 1
+; GFX9-NEXT:    [[MUL9:%.*]] = mul i8 [[EL9]], 1
+; GFX9-NEXT:    [[MUL10:%.*]] = mul i8 [[EL10]], 1
+; GFX9-NEXT:    [[MUL11:%.*]] = mul i8 [[EL11]], 1
+; GFX9-NEXT:    [[MUL12:%.*]] = mul i8 [[EL12]], 1
+; GFX9-NEXT:    [[MUL13:%.*]] = mul i8 [[EL13]], 1
+; GFX9-NEXT:    [[MUL14:%.*]] = mul i8 [[EL14]], 1
+; GFX9-NEXT:    [[MUL15:%.*]] = mul i8 [[EL15]], 1
+; GFX9-NEXT:    [[ADD0:%.*]] = add i8 [[MUL0]], 1
+; GFX9-NEXT:    [[ADD1:%.*]] = add i8 [[MUL1]], 1
+; GFX9-NEXT:    [[ADD2:%.*]] = add i8 [[MUL2]], 1
+; GFX9-NEXT:    [[ADD3:%.*]] = add i8 [[MUL3]], 1
+; GFX9-NEXT:    [[ADD4:%.*]] = add i8 [[MUL4]], 1
+; GFX9-NEXT:    [[ADD5:%.*]] = add i8 [[MUL5]], 1
+; GFX9-NEXT:    [[ADD6:%.*]] = add i8 [[MUL6]], 1
+; GFX9-NEXT:    [[ADD7:%.*]] = add i8 [[MUL7]], 1
+; GFX9-NEXT:    [[ADD8:%.*]] = add i8 [[MUL8]], 1
+; GFX9-NEXT:    [[ADD9:%.*]] = add i8 [[MUL9]], 1
+; GFX9-NEXT:    [[ADD10:%.*]] = add i8 [[MUL10]], 1
+; GFX9-NEXT:    [[ADD11:%.*]] = add i8 [[MUL11]], 1
+; GFX9-NEXT:    [[ADD12:%.*]] = add i8 [[MUL12]], 1
+; GFX9-NEXT:    [[ADD13:%.*]] = add i8 [[MUL13]], 1
+; GFX9-NEXT:    [[ADD14:%.*]] = add i8 [[MUL14]], 1
+; GFX9-NEXT:    [[ADD15:%.*]] = add i8 [[MUL15]], 1
+; GFX9-NEXT:    [[VECINS0:%.*]] = insertelement <16 x i8> poison, i8 [[ADD0]], i64 0
+; GFX9-NEXT:    [[VECINS1:%.*]] = insertelement <16 x i8> [[VECINS0]], i8 [[ADD1]], i64 1
+; GFX9-NEXT:    [[VECINS2:%.*]] = insertelement <16 x i8> [[VECINS1]], i8 [[ADD2]], i64 2
+; GFX9-NEXT:    [[VECINS3:%.*]] = insertelement <16 x i8> [[VECINS2]], i8 [[ADD3]], i64 3
+; GFX9-NEXT:    [[VECINS4:%.*]] = insertelement <16 x i8> [[VECINS3]], i8 [[ADD4]], i64 4
+; GFX9-NEXT:    [[VECINS5:%.*]] = insertelement <16 x i8> [[VECINS4]], i8 [[ADD5]], i64 5
+; GFX9-NEXT:    [[VECINS6:%.*]] = insertelement <16 x i8> [[VECINS5]], i8 [[ADD6]], i64 6
+; GFX9-NEXT:    [[VECINS7:%.*]] = insertelement <16 x i8> [[VECINS6]], i8 [[ADD7]], i64 7
+; GFX9-NEXT:    [[VECINS8:%.*]] = insertelement <16 x i8> [[VECINS7]], i8 [[ADD8]], i64 8
+; GFX9-NEXT:    [[VECINS9:%.*]] = insertelement <16 x i8> [[VECINS8]], i8 [[ADD9]], i64 9
+; GFX9-NEXT:    [[VECINS10:%.*]] = insertelement <16 x i8> [[VECINS9]], i8 [[ADD10]], i64 10
+; GFX9-NEXT:    [[VECINS11:%.*]] = insertelement <16 x i8> [[VECINS10]], i8 [[ADD11]], i64 11
+; GFX9-NEXT:    [[VECINS12:%.*]] = insertelement <16 x i8> [[VECINS11]], i8 [[ADD12]], i64 12
+; GFX9-NEXT:    [[VECINS13:%.*]] = insertelement <16 x i8> [[VECINS12]], i8 [[ADD13]], i64 13
+; GFX9-NEXT:    [[VECINS14:%.*]] = insertelement <16 x i8> [[VECINS13]], i8 [[ADD14]], i64 14
+; GFX9-NEXT:    [[VECINS153:%.*]] = insertelement <16 x i8> [[VECINS14]], i8 [[ADD15]], i64 15
+; GFX9-NEXT:    store <16 x i8> [[VECINS153]], ptr [[OUT]], align 16
+; GFX9-NEXT:    ret void
+;
+entry:
+  %el0 = extractelement <16 x i8> %invec, i64  0
+  %el1 = extractelement <16 x i8> %invec, i64  1
+  %el2 = extractelement <16 x i8> %invec, i64  2
+  %el3 = extractelement <16 x i8> %invec, i64  3
+  %el4 = extractelement <16 x i8> %invec, i64  4
+  %el5 = extractelement <16 x i8> %invec, i64  5
+  %el6 = extractelement <16 x i8> %invec, i64  6
+  %el7 = extractelement <16 x i8> %invec, i64  7
+  %el8 = extractelement <16 x i8> %invec, i64  8
+  %el9 = extractelement <16 x i8> %invec, i64  9
+  %el10 = extractelement <16 x i8> %invec, i64 10
+  %el11 = extractelement <16 x i8> %invec, i64 11
+  %el12 = extractelement <16 x i8> %invec, i64 12
+  %el13 = extractelement <16 x i8> %invec, i64 13
+  %el14 = extractelement <16 x i8> %invec, i64 14
+  %el15 = extractelement <16 x i8> %invec, i64 15
+  %mul0 = mul i8 %el0, 1
+  %mul1 = mul i8 %el1, 1
+  %mul2 = mul i8 %el2, 1
+  %mul3 = mul i8 %el3, 1
+  %mul4 = mul i8 %el4, 1
+  %mul5 = mul i8 %el5, 1
+  %mul6 = mul i8 %el6, 1
+  %mul7 = mul i8 %el7, 1
+  %mul8 = mul i8 %el8, 1
+  %mul9 = mul i8 %el9, 1
+  %mul10 = mul i8 %el10, 1
+  %mul11 = mul i8 %el11, 1
+  %mul12 = mul i8 %el12, 1
+  %mul13 = mul i8 %el13, 1
+  %mul14 = mul i8 %el14, 1
+  %mul15 = mul i8 %el15, 1
+  %add0 = add i8 %mul0, 1
+  %add1 = add i8 %mul1, 1
+  %add2 = add i8 %mul2, 1
+  %add3 = add i8 %mul3, 1
+  %add4 = add i8 %mul4, 1
+  %add5 = add i8 %mul5, 1
+  %add6 = add i8 %mul6, 1
+  %add7 = add i8 %mul7, 1
+  %add8 = add i8 %mul8, 1
+  %add9 = add i8 %mul9, 1
+  %add10 = add i8 %mul10, 1
+  %add11 = add i8 %mul11, 1
+  %add12 = add i8 %mul12, 1
+  %add13 = add i8 %mul13, 1
+  %add14 = add i8 %mul14, 1
+  %add15 = add i8 %mul15, 1
+  %vecins0 = insertelement <16 x i8> poison, i8 %add0, i64 0
+  %vecins1 = insertelement <16 x i8> %vecins0, i8 %add1, i64 1
+  %vecins2 = insertelement <16 x i8> %vecins1, i8 %add2, i64 2
+  %vecins3 = insertelement <16 x i8> %vecins2, i8 %add3, i64 3
+  %vecins4 = insertelement <16 x i8> %vecins3, i8 %add4, i64 4
+  %vecins5 = insertelement <16 x i8> %vecins4, i8 %add5, i64 5
+  %vecins6 = insertelement <16 x i8> %vecins5, i8 %add6, i64 6
+  %vecins7 = insertelement <16 x i8> %vecins6, i8 %add7, i64 7
+  %vecins8 = insertelement <16 x i8> %vecins7, i8 %add8, i64 8
+  %vecins9 = insertelement <16 x i8> %vecins8, i8 %add9, i64 9
+  %vecins10 = insertelement <16 x i8> %vecins9, i8 %add10, i64 10
+  %vecins11 = insertelement <16 x i8> %vecins10, i8 %add11, i64 11
+  %vecins12 = insertelement <16 x i8> %vecins11, i8 %add12, i64 12
+  %vecins13 = insertelement <16 x i8> %vecins12, i8 %add13, i64 13
+  %vecins14 = insertelement <16 x i8> %vecins13, i8 %add14, i64 14
+  %vecins15 = insertelement <16 x i8> %vecins14, i8 %add15, i64 15
+  store <16 x i8> %vecins15, ptr %out
+  ret void
+}
+
+define protected amdgpu_kernel void @phi_1(ptr addrspace(3) %inptr0, ptr addrspace(3) %inptr1, ptr %out, ptr %out1, i32 %flag) {
+; GFX7-LABEL: define protected amdgpu_kernel void @phi_1(
+; GFX7-SAME: ptr addrspace(3) [[INPTR0:%.*]], ptr addrspace(3) [[INPTR1:%.*]], ptr [[OUT:%.*]], ptr [[OUT1:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX7-NEXT:  [[ENTRY:.*]]:
+; GFX7-NEXT:    [[GEP0:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR0]], i32 0
+; GFX7-NEXT:    [[ELE0:%.*]] = load i8, ptr addrspace(3) [[GEP0]], align 8
+; GFX7-NEXT:    br label %[[DO_BODY:.*]]
+; GFX7:       [[DO_BODY]]:
+; GFX7-NEXT:    [[PHI3:%.*]] = phi i8 [ [[ELE0]], %[[ENTRY]] ], [ [[OTHERELE0:%.*]], %[[DO_BODY]] ]
+; GFX7-NEXT:    [[OTHERELE0]] = load i8, ptr addrspace(3) [[GEP0]], align 8
+; GFX7-NEXT:    [[VEC00:%.*]] = insertelement <16 x i8> poison, i8 [[OTHERELE0]], i64 8
+; GFX7-NEXT:    [[VEC10:%.*]] = insertelement <16 x i8> poison, i8 [[PHI3]], i64 8
+; GFX7-NEXT:    store <16 x i8> [[VEC10]], ptr addrspace(3) [[INPTR1]], align 2
+; GFX7-NEXT:    [[CMP:%.*]] = icmp eq i32 [[FLAG]], 0
+; GFX7-NEXT:    br i1 [[CMP]], label %[[EXIT:.*]], label %[[DO_BODY]]
+; GFX7:       [[EXIT]]:
+; GFX7-NEXT:    store <16 x i8> [[VEC10]], ptr [[OUT]], align 16
+; GFX7-NEXT:    store <16 x i8> [[VEC00]], ptr [[OUT1]], align 16
+; GFX7-NEXT:    ret void
+;
+; GFX8-LABEL: define protected amdgpu_kernel void @phi_1(
+; GFX8-SAME: ptr addrspace(3) [[INPTR0:%.*]], ptr addrspace(3) [[INPTR1:%.*]], ptr [[OUT:%.*]], ptr [[OUT1:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX8-NEXT:  [[ENTRY:.*]]:
+; GFX8-NEXT:    [[GEP0:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR0]], i32 0
+; GFX8-NEXT:    [[ELE0:%.*]] = load i8, ptr addrspace(3) [[GEP0]], align 8
+; GFX8-NEXT:    br label %[[DO_BODY:.*]]
+; GFX8:       [[DO_BODY]]:
+; GFX8-NEXT:    [[PHI3:%.*]] = phi i8 [ [[ELE0]], %[[ENTRY]] ], [ [[OTHERELE0:%.*]], %[[DO_BODY]] ]
+; GFX8-NEXT:    [[OTHERELE0]] = load i8, ptr addrspace(3) [[GEP0]], align 8
+; GFX8-NEXT:    [[VEC00:%.*]] = insertelement <16 x i8> poison, i8 [[OTHERELE0]], i64 8
+; GFX8-NEXT:    [[VEC10:%.*]] = insertelement <16 x i8> poison, i8 [[PHI3]], i64 8
+; GFX8-NEXT:    store <16 x i8> [[VEC10]], ptr addrspace(3) [[INPTR1]], align 2
+; GFX8-NEXT:    [[CMP:%.*]] = icmp eq i32 [[FLAG]], 0
+; GFX8-NEXT:    br i1 [[CMP]], label %[[EXIT:.*]], label %[[DO_BODY]]
+; GFX8:       [[EXIT]]:
+; GFX8-NEXT:    store <16 x i8> [[VEC10]], ptr [[OUT]], align 16
+; GFX8-NEXT:    store <16 x i8> [[VEC00]], ptr [[OUT1]], align 16
+; GFX8-NEXT:    ret void
+;
+; GFX9-LABEL: define protected amdgpu_kernel void @phi_1(
+; GFX9-SAME: ptr addrspace(3) [[INPTR0:%.*]], ptr addrspace(3) [[INPTR1:%.*]], ptr [[OUT:%.*]], ptr [[OUT1:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX9-NEXT:  [[ENTRY:.*]]:
+; GFX9-NEXT:    [[GEP0:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR0]], i32 0
+; GFX9-NEXT:    [[ELE0:%.*]] = load i8, ptr addrspace(3) [[GEP0]], align 8
+; GFX9-NEXT:    br label %[[DO_BODY:.*]]
+; GFX9:       [[DO_BODY]]:
+; GFX9-NEXT:    [[PHI3:%.*]] = phi i8 [ [[ELE0]], %[[ENTRY]] ], [ [[OTHERELE0:%.*]], %[[DO_BODY]] ]
+; GFX9-NEXT:    [[OTHERELE0]] = load i8, ptr addrspace(3) [[GEP0]], align 8
+; GFX9-NEXT:    [[VEC00:%.*]] = insertelement <16 x i8> poison, i8 [[OTHERELE0]], i64 8
+; GFX9-NEXT:    [[VEC10:%.*]] = insertelement <16 x i8> poison, i8 [[PHI3]], i64 8
+; GFX9-NEXT:    store <16 x i8> [[VEC10]], ptr addrspace(3) [[INPTR1]], align 2
+; GFX9-NEXT:    [[CMP:%.*]] = icmp eq i32 [[FLAG]], 0
+; GFX9-NEXT:    br i1 [[CMP]], label %[[EXIT:.*]], label %[[DO_BODY]]
+; GFX9:       [[EXIT]]:
+; GFX9-NEXT:    store <16 x i8> [[VEC10]], ptr [[OUT]], align 16
+; GFX9-NEXT:    store <16 x i8> [[VEC00]], ptr [[OUT1]], align 16
+; GFX9-NEXT:    ret void
+;
+entry:
+  %gep0 = getelementptr i8, ptr addrspace(3) %inptr0, i32 0
+  %ele0 = load i8, ptr addrspace(3) %gep0, align 8
+  br label %do.body
+
+do.body:
+  %phi3 = phi i8 [ %ele0, %entry ], [ %otherele0, %do.body ]
+  %otherele0 = load i8, ptr addrspace(3) %gep0, align 8
+  %vec00 = insertelement <16 x i8> poison, i8 %otherele0, i64 8
+  %vec10 = insertelement <16 x i8> poison, i8 %phi3, i64 8
+  store <16 x i8> %vec10, ptr addrspace(3) %inptr1, align 2
+  %cmp = icmp eq i32 %flag, 0
+  br i1 %cmp, label %exit, label %do.body
+
+exit:
+  store <16 x i8> %vec10, ptr %out
+  store <16 x i8> %vec00, ptr %out1
+  ret void
+}
+
+define protected amdgpu_kernel void @phi_2(ptr addrspace(3) %inptr0, ptr addrspace(3) %inptr1, ptr %out, ptr %out1, i32 %flag) {
+; GFX7-LABEL: define protected amdgpu_kernel void @phi_2(
+; GFX7-SAME: ptr addrspace(3) [[INPTR0:%.*]], ptr addrspace(3) [[INPTR1:%.*]], ptr [[OUT:%.*]], ptr [[OUT1:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX7-NEXT:  [[ENTRY:.*]]:
+; GFX7-NEXT:    [[GEP0:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR0]], i32 0
+; GFX7-NEXT:    [[TMP0:%.*]] = load <2 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX7-NEXT:    br label %[[DO_BODY:.*]]
+; GFX7:       [[DO_BODY]]:
+; GFX7-NEXT:    [[TMP1:%.*]] = phi <2 x i8> [ [[TMP0]], %[[ENTRY]] ], [ [[TMP2:%.*]], %[[DO_BODY]] ]
+; GFX7-NEXT:    [[TMP2]] = load <2 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX7-NEXT:    [[TMP3:%.*]] = shufflevector <2 x i8> [[TMP2]], <2 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX7-NEXT:    [[TMP4:%.*]] = shufflevector <2 x i8> [[TMP1]], <2 x i8> poison, <16 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX7-NEXT:    [[VEC111:%.*]] = shufflevector <16 x i8> [[TMP4]], <16 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX7-NEXT:    store <16 x i8> [[VEC111]], ptr addrspace(3) [[INPTR1]], align 2
+; GFX7-NEXT:    [[CMP:%.*]] = icmp eq i32 [[FLAG]], 0
+; GFX7-NEXT:    br i1 [[CMP]], label %[[EXIT:.*]], label %[[DO_BODY]]
+; GFX7:       [[EXIT]]:
+; GFX7-NEXT:    store <16 x i8> [[VEC111]], ptr [[OUT]], align 16
+; GFX7-NEXT:    store <16 x i8> [[TMP3]], ptr [[OUT1]], align 16
+; GFX7-NEXT:    ret void
+;
+; GFX8-LABEL: define protected amdgpu_kernel void @phi_2(
+; GFX8-SAME: ptr addrspace(3) [[INPTR0:%.*]], ptr addrspace(3) [[INPTR1:%.*]], ptr [[OUT:%.*]], ptr [[OUT1:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX8-NEXT:  [[ENTRY:.*]]:
+; GFX8-NEXT:    [[GEP0:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR0]], i32 0
+; GFX8-NEXT:    [[TMP0:%.*]] = load <2 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX8-NEXT:    br label %[[DO_BODY:.*]]
+; GFX8:       [[DO_BODY]]:
+; GFX8-NEXT:    [[TMP1:%.*]] = phi <2 x i8> [ [[TMP0]], %[[ENTRY]] ], [ [[TMP2:%.*]], %[[DO_BODY]] ]
+; GFX8-NEXT:    [[TMP2]] = load <2 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX8-NEXT:    [[TMP3:%.*]] = shufflevector <2 x i8> [[TMP2]], <2 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX8-NEXT:    [[TMP4:%.*]] = shufflevector <2 x i8> [[TMP1]], <2 x i8> poison, <16 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX8-NEXT:    [[VEC111:%.*]] = shufflevector <16 x i8> [[TMP4]], <16 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX8-NEXT:    store <16 x i8> [[VEC111]], ptr addrspace(3) [[INPTR1]], align 2
+; GFX8-NEXT:    [[CMP:%.*]] = icmp eq i32 [[FLAG]], 0
+; GFX8-NEXT:    br i1 [[CMP]], label %[[EXIT:.*]], label %[[DO_BODY]]
+; GFX8:       [[EXIT]]:
+; GFX8-NEXT:    store <16 x i8> [[VEC111]], ptr [[OUT]], align 16
+; GFX8-NEXT:    store <16 x i8> [[TMP3]], ptr [[OUT1]], align 16
+; GFX8-NEXT:    ret void
+;
+; GFX9-LABEL: define protected amdgpu_kernel void @phi_2(
+; GFX9-SAME: ptr addrspace(3) [[INPTR0:%.*]], ptr addrspace(3) [[INPTR1:%.*]], ptr [[OUT:%.*]], ptr [[OUT1:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX9-NEXT:  [[ENTRY:.*]]:
+; GFX9-NEXT:    [[GEP0:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR0]], i32 0
+; GFX9-NEXT:    [[TMP0:%.*]] = load <2 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX9-NEXT:    br label %[[DO_BODY:.*]]
+; GFX9:       [[DO_BODY]]:
+; GFX9-NEXT:    [[TMP1:%.*]] = phi <2 x i8> [ [[TMP0]], %[[ENTRY]] ], [ [[TMP2:%.*]], %[[DO_BODY]] ]
+; GFX9-NEXT:    [[TMP2]] = load <2 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX9-NEXT:    [[TMP3:%.*]] = shufflevector <2 x i8> [[TMP2]], <2 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX9-NEXT:    [[TMP4:%.*]] = shufflevector <2 x i8> [[TMP1]], <2 x i8> poison, <16 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX9-NEXT:    [[VEC111:%.*]] = shufflevector <16 x i8> [[TMP4]], <16 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX9-NEXT:    store <16 x i8> [[VEC111]], ptr addrspace(3) [[INPTR1]], align 2
+; GFX9-NEXT:    [[CMP:%.*]] = icmp eq i32 [[FLAG]], 0
+; GFX9-NEXT:    br i1 [[CMP]], label %[[EXIT:.*]], label %[[DO_BODY]]
+; GFX9:       [[EXIT]]:
+; GFX9-NEXT:    store <16 x i8> [[VEC111]], ptr [[OUT]], align 16
+; GFX9-NEXT:    store <16 x i8> [[TMP3]], ptr [[OUT1]], align 16
+; GFX9-NEXT:    ret void
+;
+entry:
+  %gep0 = getelementptr i8, ptr addrspace(3) %inptr0, i32 0
+  %ele0 = load i8, ptr addrspace(3) %gep0, align 8
+  %gep1 = getelementptr i8, ptr addrspace(3) %inptr0, i32 1
+  %ele1 = load i8, ptr addrspace(3) %gep1, align 1
+  br label %do.body
+
+do.body:
+  %phi2 = phi i8 [ %ele1, %entry ], [ %otherele1, %do.body ]
+  %phi3 = phi i8 [ %ele0, %entry ], [ %otherele0, %do.body ]
+  %otherele0 = load i8, ptr addrspace(3) %gep0, align 8
+  %otherele1 = load i8, ptr addrspace(3) %gep1, align 1
+  %vec00 = insertelement <16 x i8> poison, i8 %otherele0, i64 8
+  %vec01 = insertelement <16 x i8> %vec00, i8 %otherele1, i64 9
+  %vec10 = insertelement <16 x i8> poison, i8 %phi3, i64 8
+  %vec11 = insertelement <16 x i8> %vec10, i8 %phi2, i64 9
+  store <16 x i8> %vec11, ptr addrspace(3) %inptr1, align 2
+  %cmp = icmp eq i32 %flag, 0
+  br i1 %cmp, label %exit, label %do.body
+
+exit:
+  store <16 x i8> %vec11, ptr %out
+  store <16 x i8> %vec01, ptr %out1
+  ret void
+}
+
+define protected amdgpu_kernel void @phi_3(ptr addrspace(3) %inptr0, ptr addrspace(3) %inptr1, ptr %out, ptr %out1, i32 %flag) {
+; GFX7-LABEL: define protected amdgpu_kernel void @phi_3(
+; GFX7-SAME: ptr addrspace(3) [[INPTR0:%.*]], ptr addrspace(3) [[INPTR1:%.*]], ptr [[OUT:%.*]], ptr [[OUT1:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX7-NEXT:  [[ENTRY:.*]]:
+; GFX7-NEXT:    [[GEP0:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR0]], i32 0
+; GFX7-NEXT:    [[TMP0:%.*]] = load <2 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX7-NEXT:    [[GEP2:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR0]], i32 2
+; GFX7-NEXT:    [[ELE2:%.*]] = load i8, ptr addrspace(3) [[GEP2]], align 2
+; GFX7-NEXT:    br label %[[DO_BODY:.*]]
+; GFX7:       [[DO_BODY]]:
+; GFX7-NEXT:    [[PHI1:%.*]] = phi i8 [ [[ELE2]], %[[ENTRY]] ], [ [[OTHERELE2:%.*]], %[[DO_BODY]] ]
+; GFX7-NEXT:    [[TMP1:%.*]] = phi <2 x i8> [ [[TMP0]], %[[ENTRY]] ], [ [[TMP2:%.*]], %[[DO_BODY]] ]
+; GFX7-NEXT:    [[TMP2]] = load <2 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX7-NEXT:    [[OTHERELE2]] = load i8, ptr addrspace(3) [[GEP2]], align 2
+; GFX7-NEXT:    [[TMP3:%.*]] = shufflevector <2 x i8> [[TMP2]], <2 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX7-NEXT:    [[VEC02:%.*]] = insertelement <16 x i8> [[TMP3]], i8 [[OTHERELE2]], i64 10
+; GFX7-NEXT:    [[TMP4:%.*]] = shufflevector <2 x i8> [[TMP1]], <2 x i8> poison, <16 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX7-NEXT:    [[VEC111:%.*]] = shufflevector <16 x i8> [[TMP4]], <16 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX7-NEXT:    [[VEC12:%.*]] = insertelement <16 x i8> [[VEC111]], i8 [[PHI1]], i64 10
+; GFX7-NEXT:    store <16 x i8> [[VEC12]], ptr addrspace(3) [[INPTR1]], align 2
+; GFX7-NEXT:    [[CMP:%.*]] = icmp eq i32 [[FLAG]], 0
+; GFX7-NEXT:    br i1 [[CMP]], label %[[EXIT:.*]], label %[[DO_BODY]]
+; GFX7:       [[EXIT]]:
+; GFX7-NEXT:    store <16 x i8> [[VEC12]], ptr [[OUT]], align 16
+; GFX7-NEXT:    store <16 x i8> [[VEC02]], ptr [[OUT1]], align 16
+; GFX7-NEXT:    ret void
+;
+; GFX8-LABEL: define protected amdgpu_kernel void @phi_3(
+; GFX8-SAME: ptr addrspace(3) [[INPTR0:%.*]], ptr addrspace(3) [[INPTR1:%.*]], ptr [[OUT:%.*]], ptr [[OUT1:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX8-NEXT:  [[ENTRY:.*]]:
+; GFX8-NEXT:    [[GEP0:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR0]], i32 0
+; GFX8-NEXT:    [[TMP0:%.*]] = load <2 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX8-NEXT:    [[GEP2:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR0]], i32 2
+; GFX8-NEXT:    [[ELE2:%.*]] = load i8, ptr addrspace(3) [[GEP2]], align 2
+; GFX8-NEXT:    br label %[[DO_BODY:.*]]
+; GFX8:       [[DO_BODY]]:
+; GFX8-NEXT:    [[PHI1:%.*]] = phi i8 [ [[ELE2]], %[[ENTRY]] ], [ [[OTHERELE2:%.*]], %[[DO_BODY]] ]
+; GFX8-NEXT:    [[TMP1:%.*]] = phi <2 x i8> [ [[TMP0]], %[[ENTRY]] ], [ [[TMP2:%.*]], %[[DO_BODY]] ]
+; GFX8-NEXT:    [[TMP2]] = load <2 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX8-NEXT:    [[OTHERELE2]] = load i8, ptr addrspace(3) [[GEP2]], align 2
+; GFX8-NEXT:    [[TMP3:%.*]] = shufflevector <2 x i8> [[TMP2]], <2 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX8-NEXT:    [[VEC02:%.*]] = insertelement <16 x i8> [[TMP3]], i8 [[OTHERELE2]], i64 10
+; GFX8-NEXT:    [[TMP4:%.*]] = shufflevector <2 x i8> [[TMP1]], <2 x i8> poison, <16 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX8-NEXT:    [[VEC111:%.*]] = shufflevector <16 x i8> [[TMP4]], <16 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX8-NEXT:    [[VEC12:%.*]] = insertelement <16 x i8> [[VEC111]], i8 [[PHI1]], i64 10
+; GFX8-NEXT:    store <16 x i8> [[VEC12]], ptr addrspace(3) [[INPTR1]], align 2
+; GFX8-NEXT:    [[CMP:%.*]] = icmp eq i32 [[FLAG]], 0
+; GFX8-NEXT:    br i1 [[CMP]], label %[[EXIT:.*]], label %[[DO_BODY]]
+; GFX8:       [[EXIT]]:
+; GFX8-NEXT:    store <16 x i8> [[VEC12]], ptr [[OUT]], align 16
+; GFX8-NEXT:    store <16 x i8> [[VEC02]], ptr [[OUT1]], align 16
+; GFX8-NEXT:    ret void
+;
+; GFX9-LABEL: define protected amdgpu_kernel void @phi_3(
+; GFX9-SAME: ptr addrspace(3) [[INPTR0:%.*]], ptr addrspace(3) [[INPTR1:%.*]], ptr [[OUT:%.*]], ptr [[OUT1:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX9-NEXT:  [[ENTRY:.*]]:
+; GFX9-NEXT:    [[GEP0:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR0]], i32 0
+; GFX9-NEXT:    [[TMP0:%.*]] = load <2 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX9-NEXT:    [[GEP2:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR0]], i32 2
+; GFX9-NEXT:    [[ELE2:%.*]] = load i8, ptr addrspace(3) [[GEP2]], align 2
+; GFX9-NEXT:    br label %[[DO_BODY:.*]]
+; GFX9:       [[DO_BODY]]:
+; GFX9-NEXT:    [[PHI1:%.*]] = phi i8 [ [[ELE2]], %[[ENTRY]] ], [ [[OTHERELE2:%.*]], %[[DO_BODY]] ]
+; GFX9-NEXT:    [[TMP1:%.*]] = phi <2 x i8> [ [[TMP0]], %[[ENTRY]] ], [ [[TMP2:%.*]], %[[DO_BODY]] ]
+; GFX9-NEXT:    [[TMP2]] = load <2 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX9-NEXT:    [[OTHERELE2]] = load i8, ptr addrspace(3) [[GEP2]], align 2
+; GFX9-NEXT:    [[TMP3:%.*]] = shufflevector <2 x i8> [[TMP2]], <2 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX9-NEXT:    [[VEC02:%.*]] = insertelement <16 x i8> [[TMP3]], i8 [[OTHERELE2]], i64 10
+; GFX9-NEXT:    [[TMP4:%.*]] = shufflevector <2 x i8> [[TMP1]], <2 x i8> poison, <16 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX9-NEXT:    [[VEC111:%.*]] = shufflevector <16 x i8> [[TMP4]], <16 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX9-NEXT:    [[VEC12:%.*]] = insertelement <16 x i8> [[VEC111]], i8 [[PHI1]], i64 10
+; GFX9-NEXT:    store <16 x i8> [[VEC12]], ptr addrspace(3) [[INPTR1]], align 2
+; GFX9-NEXT:    [[CMP:%.*]] = icmp eq i32 [[FLAG]], 0
+; GFX9-NEXT:    br i1 [[CMP]], label %[[EXIT:.*]], label %[[DO_BODY]]
+; GFX9:       [[EXIT]]:
+; GFX9-NEXT:    store <16 x i8> [[VEC12]], ptr [[OUT]], align 16
+; GFX9-NEXT:    store <16 x i8> [[VEC02]], ptr [[OUT1]], align 16
+; GFX9-NEXT:    ret void
+;
+entry:
+  %gep0 = getelementptr i8, ptr addrspace(3) %inptr0, i32 0
+  %ele0 = load i8, ptr addrspace(3) %gep0, align 8
+  %gep1 = getelementptr i8, ptr addrspace(3) %inptr0, i32 1
+  %ele1 = load i8, ptr addrspace(3) %gep1, align 1
+  %gep2 = getelementptr i8, ptr addrspace(3) %inptr0, i32 2
+  %ele2 = load i8, ptr addrspace(3) %gep2, align 2
+  br label %do.body
+
+do.body:
+  %phi1 = phi i8 [ %ele2, %entry ], [ %otherele2, %do.body ]
+  %phi2 = phi i8 [ %ele1, %entry ], [ %otherele1, %do.body ]
+  %phi3 = phi i8 [ %ele0, %entry ], [ %otherele0, %do.body ]
+  %otherele0 = load i8, ptr addrspace(3) %gep0, align 8
+  %otherele1 = load i8, ptr addrspace(3) %gep1, align 1
+  %otherele2 = load i8, ptr addrspace(3) %gep2, align 2
+  %vec00 = insertelement <16 x i8> poison, i8 %otherele0, i64 8
+  %vec01 = insertelement <16 x i8> %vec00, i8 %otherele1, i64 9
+  %vec02 = insertelement <16 x i8> %vec01, i8 %otherele2, i64 10
+  %vec10 = insertelement <16 x i8> poison, i8 %phi3, i64 8
+  %vec11 = insertelement <16 x i8> %vec10, i8 %phi2, i64 9
+  %vec12 = insertelement <16 x i8> %vec11, i8 %phi1, i64 10
+  store <16 x i8> %vec12, ptr addrspace(3) %inptr1, align 2
+  %cmp = icmp eq i32 %flag, 0
+  br i1 %cmp, label %exit, label %do.body
+
+exit:
+  store <16 x i8> %vec12, ptr %out
+  store <16 x i8> %vec02, ptr %out1
+  ret void
+}
+
+define protected amdgpu_kernel void @phi_4(ptr addrspace(3) %inptr0, ptr addrspace(3) %inptr1, ptr %out, ptr %out1, i32 %flag) {
+; GFX7-LABEL: define protected amdgpu_kernel void @phi_4(
+; GFX7-SAME: ptr addrspace(3) [[INPTR0:%.*]], ptr addrspace(3) [[INPTR1:%.*]], ptr [[OUT:%.*]], ptr [[OUT1:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX7-NEXT:  [[ENTRY:.*]]:
+; GFX7-NEXT:    [[GEP0:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR0]], i32 0
+; GFX7-NEXT:    [[TMP0:%.*]] = load <4 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX7-NEXT:    br label %[[DO_BODY:.*]]
+; GFX7:       [[DO_BODY]]:
+; GFX7-NEXT:    [[TMP1:%.*]] = phi <4 x i8> [ [[TMP0]], %[[ENTRY]] ], [ [[TMP2:%.*]], %[[DO_BODY]] ]
+; GFX7-NEXT:    [[TMP2]] = load <4 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX7-NEXT:    [[TMP3:%.*]] = shufflevector <4 x i8> [[TMP2]], <4 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX7-NEXT:    [[TMP4:%.*]] = shufflevector <4 x i8> [[TMP1]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX7-NEXT:    [[VEC131:%.*]] = shufflevector <16 x i8> [[TMP4]], <16 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX7-NEXT:    store <16 x i8> [[VEC131]], ptr addrspace(3) [[INPTR1]], align 2
+; GFX7-NEXT:    [[CMP:%.*]] = icmp eq i32 [[FLAG]], 0
+; GFX7-NEXT:    br i1 [[CMP]], label %[[EXIT:.*]], label %[[DO_BODY]]
+; GFX7:       [[EXIT]]:
+; GFX7-NEXT:    store <16 x i8> [[VEC131]], ptr [[OUT]], align 16
+; GFX7-NEXT:    store <16 x i8> [[TMP3]], ptr [[OUT1]], align 16
+; GFX7-NEXT:    ret void
+;
+; GFX8-LABEL: define protected amdgpu_kernel void @phi_4(
+; GFX8-SAME: ptr addrspace(3) [[INPTR0:%.*]], ptr addrspace(3) [[INPTR1:%.*]], ptr [[OUT:%.*]], ptr [[OUT1:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX8-NEXT:  [[ENTRY:.*]]:
+; GFX8-NEXT:    [[GEP0:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR0]], i32 0
+; GFX8-NEXT:    [[TMP0:%.*]] = load <4 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX8-NEXT:    br label %[[DO_BODY:.*]]
+; GFX8:       [[DO_BODY]]:
+; GFX8-NEXT:    [[TMP1:%.*]] = phi <4 x i8> [ [[TMP0]], %[[ENTRY]] ], [ [[TMP2:%.*]], %[[DO_BODY]] ]
+; GFX8-NEXT:    [[TMP2]] = load <4 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX8-NEXT:    [[TMP3:%.*]] = shufflevector <4 x i8> [[TMP2]], <4 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX8-NEXT:    [[TMP4:%.*]] = shufflevector <4 x i8> [[TMP1]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX8-NEXT:    [[VEC131:%.*]] = shufflevector <16 x i8> [[TMP4]], <16 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX8-NEXT:    store <16 x i8> [[VEC131]], ptr addrspace(3) [[INPTR1]], align 2
+; GFX8-NEXT:    [[CMP:%.*]] = icmp eq i32 [[FLAG]], 0
+; GFX8-NEXT:    br i1 [[CMP]], label %[[EXIT:.*]], label %[[DO_BODY]]
+; GFX8:       [[EXIT]]:
+; GFX8-NEXT:    store <16 x i8> [[VEC131]], ptr [[OUT]], align 16
+; GFX8-NEXT:    store <16 x i8> [[TMP3]], ptr [[OUT1]], align 16
+; GFX8-NEXT:    ret void
+;
+; GFX9-LABEL: define protected amdgpu_kernel void @phi_4(
+; GFX9-SAME: ptr addrspace(3) [[INPTR0:%.*]], ptr addrspace(3) [[INPTR1:%.*]], ptr [[OUT:%.*]], ptr [[OUT1:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX9-NEXT:  [[ENTRY:.*]]:
+; GFX9-NEXT:    [[GEP0:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR0]], i32 0
+; GFX9-NEXT:    [[TMP0:%.*]] = load <4 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX9-NEXT:    br label %[[DO_BODY:.*]]
+; GFX9:       [[DO_BODY]]:
+; GFX9-NEXT:    [[TMP1:%.*]] = phi <4 x i8> [ [[TMP0]], %[[ENTRY]] ], [ [[TMP2:%.*]], %[[DO_BODY]] ]
+; GFX9-NEXT:    [[TMP2]] = load <4 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX9-NEXT:    [[TMP3:%.*]] = shufflevector <4 x i8> [[TMP2]], <4 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX9-NEXT:    [[TMP4:%.*]] = shufflevector <4 x i8> [[TMP1]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX9-NEXT:    [[VEC131:%.*]] = shufflevector <16 x i8> [[TMP4]], <16 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX9-NEXT:    store <16 x i8> [[VEC131]], ptr addrspace(3) [[INPTR1]], align 2
+; GFX9-NEXT:    [[CMP:%.*]] = icmp eq i32 [[FLAG]], 0
+; GFX9-NEXT:    br i1 [[CMP]], label %[[EXIT:.*]], label %[[DO_BODY]]
+; GFX9:       [[EXIT]]:
+; GFX9-NEXT:    store <16 x i8> [[VEC131]], ptr [[OUT]], align 16
+; GFX9-NEXT:    store <16 x i8> [[TMP3]], ptr [[OUT1]], align 16
+; GFX9-NEXT:    ret void
+;
+entry:
+  %gep0 = getelementptr i8, ptr addrspace(3) %inptr0, i32 0
+  %ele0 = load i8, ptr addrspace(3) %gep0, align 8
+  %gep1 = getelementptr i8, ptr addrspace(3) %inptr0, i32 1
+  %ele1 = load i8, ptr addrspace(3) %gep1, align 1
+  %gep2 = getelementptr i8, ptr addrspace(3) %inptr0, i32 2
+  %ele2 = load i8, ptr addrspace(3) %gep2, align 2
+  %gep3 = getelementptr i8, ptr addrspace(3) %inptr0, i32 3
+  %ele3 = load i8, ptr addrspace(3) %gep3, align 1
+  br label %do.body
+
+do.body:
+  %phi0 = phi i8 [ %ele3, %entry ], [ %otherele3, %do.body ]
+  %phi1 = phi i8 [ %ele2, %entry ], [ %otherele2, %do.body ]
+  %phi2 = phi i8 [ %ele1, %entry ], [ %otherele1, %do.body ]
+  %phi3 = phi i8 [ %ele0, %entry ], [ %otherele0, %do.body ]
+  %otherele0 = load i8, ptr addrspace(3) %gep0, align 8
+  %otherele1 = load i8, ptr addrspace(3) %gep1, align 1
+  %otherele2 = load i8, ptr addrspace(3) %gep2, align 2
+  %otherele3 = load i8, ptr addrspace(3) %gep3, align 1
+  %vec00 = insertelement <16 x i8> poison, i8 %otherele0, i64 8
+  %vec01 = insertelement <16 x i8> %vec00, i8 %otherele1, i64 9
+  %vec02 = insertelement <16 x i8> %vec01, i8 %otherele2, i64 10
+  %vec03 = insertelement <16 x i8> %vec02, i8 %otherele3, i64 11
+  %vec10 = insertelement <16 x i8> poison, i8 %phi3, i64 8
+  %vec11 = insertelement <16 x i8> %vec10, i8 %phi2, i64 9
+  %vec12 = insertelement <16 x i8> %vec11, i8 %phi1, i64 10
+  %vec13 = insertelement <16 x i8> %vec12, i8 %phi0, i64 11
+  store <16 x i8> %vec13, ptr addrspace(3) %inptr1, align 2
+  %cmp = icmp eq i32 %flag, 0
+  br i1 %cmp, label %exit, label %do.body
+
+exit:
+  store <16 x i8> %vec13, ptr %out
+  store <16 x i8> %vec03, ptr %out1
+  ret void
+}
+
+define protected amdgpu_kernel void @phi_4_with_stores(ptr addrspace(3) %inptr0, ptr addrspace(3) %inptr1, ptr %out, ptr %out1, i32 %flag) {
+; GFX7-LABEL: define protected amdgpu_kernel void @phi_4_with_stores(
+; GFX7-SAME: ptr addrspace(3) [[INPTR0:%.*]], ptr addrspace(3) [[INPTR1:%.*]], ptr [[OUT:%.*]], ptr [[OUT1:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX7-NEXT:  [[ENTRY:.*]]:
+; GFX7-NEXT:    [[GEP0:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR0]], i32 0
+; GFX7-NEXT:    [[TMP0:%.*]] = load <4 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX7-NEXT:    br label %[[DO_BODY:.*]]
+; GFX7:       [[DO_BODY]]:
+; GFX7-NEXT:    [[TMP1:%.*]] = phi <4 x i8> [ [[TMP0]], %[[ENTRY]] ], [ [[TMP2:%.*]], %[[DO_BODY]] ]
+; GFX7-NEXT:    [[TMP2]] = load <4 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX7-NEXT:    store <4 x i8> [[TMP1]], ptr addrspace(3) [[GEP0]], align 2
+; GFX7-NEXT:    [[TMP3:%.*]] = shufflevector <4 x i8> [[TMP1]], <4 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX7-NEXT:    store <16 x i8> [[TMP3]], ptr addrspace(3) [[INPTR1]], align 2
+; GFX7-NEXT:    [[CMP:%.*]] = icmp eq i32 [[FLAG]], 0
+; GFX7-NEXT:    br i1 [[CMP]], label %[[EXIT:.*]], label %[[DO_BODY]]
+; GFX7:       [[EXIT]]:
+; GFX7-NEXT:    store <16 x i8> [[TMP3]], ptr [[OUT]], align 16
+; GFX7-NEXT:    store <16 x i8> [[TMP3]], ptr [[OUT1]], align 16
+; GFX7-NEXT:    ret void
+;
+; GFX8-LABEL: define protected amdgpu_kernel void @phi_4_with_stores(
+; GFX8-SAME: ptr addrspace(3) [[INPTR0:%.*]], ptr addrspace(3) [[INPTR1:%.*]], ptr [[OUT:%.*]], ptr [[OUT1:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX8-NEXT:  [[ENTRY:.*]]:
+; GFX8-NEXT:    [[GEP0:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR0]], i32 0
+; GFX8-NEXT:    [[TMP0:%.*]] = load <4 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX8-NEXT:    br label %[[DO_BODY:.*]]
+; GFX8:       [[DO_BODY]]:
+; GFX8-NEXT:    [[TMP1:%.*]] = phi <4 x i8> [ [[TMP0]], %[[ENTRY]] ], [ [[TMP2:%.*]], %[[DO_BODY]] ]
+; GFX8-NEXT:    [[TMP2]] = load <4 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX8-NEXT:    store <4 x i8> [[TMP1]], ptr addrspace(3) [[GEP0]], align 2
+; GFX8-NEXT:    [[TMP3:%.*]] = shufflevector <4 x i8> [[TMP1]], <4 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX8-NEXT:    store <16 x i8> [[TMP3]], ptr addrspace(3) [[INPTR1]], align 2
+; GFX8-NEXT:    [[CMP:%.*]] = icmp eq i32 [[FLAG]], 0
+; GFX8-NEXT:    br i1 [[CMP]], label %[[EXIT:.*]], label %[[DO_BODY]]
+; GFX8:       [[EXIT]]:
+; GFX8-NEXT:    store <16 x i8> [[TMP3]], ptr [[OUT]], align 16
+; GFX8-NEXT:    store <16 x i8> [[TMP3]], ptr [[OUT1]], align 16
+; GFX8-NEXT:    ret void
+;
+; GFX9-LABEL: define protected amdgpu_kernel void @phi_4_with_stores(
+; GFX9-SAME: ptr addrspace(3) [[INPTR0:%.*]], ptr addrspace(3) [[INPTR1:%.*]], ptr [[OUT:%.*]], ptr [[OUT1:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX9-NEXT:  [[ENTRY:.*]]:
+; GFX9-NEXT:    [[GEP0:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR0]], i32 0
+; GFX9-NEXT:    [[TMP0:%.*]] = load <4 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX9-NEXT:    br label %[[DO_BODY:.*]]
+; GFX9:       [[DO_BODY]]:
+; GFX9-NEXT:    [[TMP1:%.*]] = phi <4 x i8> [ [[TMP0]], %[[ENTRY]] ], [ [[TMP2:%.*]], %[[DO_BODY]] ]
+; GFX9-NEXT:    [[TMP2]] = load <4 x i8>, ptr addrspace(3) [[GEP0]], align 8
+; GFX9-NEXT:    store <4 x i8> [[TMP1]], ptr addrspace(3) [[GEP0]], align 2
+; GFX9-NEXT:    [[TMP3:%.*]] = shufflevector <4 x i8> [[TMP1]], <4 x i8> poison, <16 x i32> <i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
+; GFX9-NEXT:    store <16 x i8> [[TMP3]], ptr addrspace(3) [[INPTR1]], align 2
+; GFX9-NEXT:    [[CMP:%.*]] = icmp eq i32 [[FLAG]], 0
+; GFX9-NEXT:    br i1 [[CMP]], label %[[EXIT:.*]], label %[[DO_BODY]]
+; GFX9:       [[EXIT]]:
+; GFX9-NEXT:    store <16 x i8> [[TMP3]], ptr [[OUT]], align 16
+; GFX9-NEXT:    store <16 x i8> [[TMP3]], ptr [[OUT1]], align 16
+; GFX9-NEXT:    ret void
+;
+entry:
+  %gep0 = getelementptr i8, ptr addrspace(3) %inptr0, i32 0
+  %ele0 = load i8, ptr addrspace(3) %gep0, align 8
+  %gep1 = getelementptr i8, ptr addrspace(3) %inptr0, i32 1
+  %ele1 = load i8, ptr addrspace(3) %gep1, align 1
+  %gep2 = getelementptr i8, ptr addrspace(3) %inptr0, i32 2
+  %ele2 = load i8, ptr addrspace(3) %gep2, align 2
+  %gep3 = getelementptr i8, ptr addrspace(3) %inptr0, i32 3
+  %ele3 = load i8, ptr addrspace(3) %gep3, align 1
+  br label %do.body
+
+do.body:
+  %phi0 = phi i8 [ %ele3, %entry ], [ %otherele3, %do.body ]
+  %phi1 = phi i8 [ %ele2, %entry ], [ %otherele2, %do.body ]
+  %phi2 = phi i8 [ %ele1, %entry ], [ %otherele1, %do.body ]
+  %phi3 = phi i8 [ %ele0, %entry ], [ %otherele0, %do.body ]
+  %otherele0 = load i8, ptr addrspace(3) %gep0, align 8
+  %otherele1 = load i8, ptr addrspace(3) %gep1, align 1
+  %otherele2 = load i8, ptr addrspace(3) %gep2, align 2
+  %otherele3 = load i8, ptr addrspace(3) %gep3, align 1
+  store i8 %phi3, ptr addrspace(3) %gep0, align 2
+  store i8 %phi2, ptr addrspace(3) %gep1, align 2
+  store i8 %phi1, ptr addrspace(3) %gep2, align 2
+  store i8 %phi0, ptr addrspace(3) %gep3, align 2
+  %vec10 = insertelement <16 x i8> poison, i8 %phi3, i64 8
+  %vec11 = insertelement <16 x i8> %vec10, i8 %phi2, i64 9
+  %vec12 = insertelement <16 x i8> %vec11, i8 %phi1, i64 10
+  %vec13 = insertelement <16 x i8> %vec12, i8 %phi0, i64 11
+  store <16 x i8> %vec13, ptr addrspace(3) %inptr1, align 2
+  %cmp = icmp eq i32 %flag, 0
+  br i1 %cmp, label %exit, label %do.body
+
+exit:
+  store <16 x i8> %vec13, ptr %out
+  store <16 x i8> %vec13, ptr %out1
+  ret void
+}
+
+define protected amdgpu_kernel void @phi_4_with_stores_outside_loop(<4 x i8> %inptr0, ptr addrspace(3) %inptr1, ptr %out, ptr addrspace(3) %out1, i32 %flag) {
+; GFX7-LABEL: define protected amdgpu_kernel void @phi_4_with_stores_outside_loop(
+; GFX7-SAME: <4 x i8> [[INPTR0:%.*]], ptr addrspace(3) [[INPTR1:%.*]], ptr [[OUT:%.*]], ptr addrspace(3) [[OUT1:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX7-NEXT:  [[ENTRY:.*]]:
+; GFX7-NEXT:    br label %[[DO_BODY:.*]]
+; GFX7:       [[DO_BODY]]:
+; GFX7-NEXT:    [[TMP0:%.*]] = phi <4 x i8> [ [[INPTR0]], %[[ENTRY]] ], [ [[INPTR0]], %[[DO_BODY]] ]
+; GFX7-NEXT:    [[GEP4:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR1]], i32 8
+; GFX7-NEXT:    store <4 x i8> [[TMP0]], ptr addrspace(3) [[GEP4]], align 2
+; GFX7-NEXT:    [[CMP:%.*]] = icmp eq i32 [[FLAG]], 0
+; GFX7-NEXT:    br i1 [[CMP]], label %[[EXIT:.*]], label %[[DO_BODY]]
+; GFX7:       [[EXIT]]:
+; GFX7-NEXT:    [[GEP0:%.*]] = getelementptr i8, ptr addrspace(3) [[OUT1]], i32 0
+; GFX7-NEXT:    store <4 x i8> [[INPTR0]], ptr addrspace(3) [[GEP0]], align 1
+; GFX7-NEXT:    ret void
+;
+; GFX8-LABEL: define protected amdgpu_kernel void @phi_4_with_stores_outside_loop(
+; GFX8-SAME: <4 x i8> [[INPTR0:%.*]], ptr addrspace(3) [[INPTR1:%.*]], ptr [[OUT:%.*]], ptr addrspace(3) [[OUT1:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX8-NEXT:  [[ENTRY:.*]]:
+; GFX8-NEXT:    br label %[[DO_BODY:.*]]
+; GFX8:       [[DO_BODY]]:
+; GFX8-NEXT:    [[TMP0:%.*]] = phi <4 x i8> [ [[INPTR0]], %[[ENTRY]] ], [ [[INPTR0]], %[[DO_BODY]] ]
+; GFX8-NEXT:    [[GEP4:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR1]], i32 8
+; GFX8-NEXT:    store <4 x i8> [[TMP0]], ptr addrspace(3) [[GEP4]], align 2
+; GFX8-NEXT:    [[CMP:%.*]] = icmp eq i32 [[FLAG]], 0
+; GFX8-NEXT:    br i1 [[CMP]], label %[[EXIT:.*]], label %[[DO_BODY]]
+; GFX8:       [[EXIT]]:
+; GFX8-NEXT:    [[GEP0:%.*]] = getelementptr i8, ptr addrspace(3) [[OUT1]], i32 0
+; GFX8-NEXT:    store <4 x i8> [[INPTR0]], ptr addrspace(3) [[GEP0]], align 1
+; GFX8-NEXT:    ret void
+;
+; GFX9-LABEL: define protected amdgpu_kernel void @phi_4_with_stores_outside_loop(
+; GFX9-SAME: <4 x i8> [[INPTR0:%.*]], ptr addrspace(3) [[INPTR1:%.*]], ptr [[OUT:%.*]], ptr addrspace(3) [[OUT1:%.*]], i32 [[FLAG:%.*]]) #[[ATTR0]] {
+; GFX9-NEXT:  [[ENTRY:.*]]:
+; GFX9-NEXT:    br label %[[DO_BODY:.*]]
+; GFX9:       [[DO_BODY]]:
+; GFX9-NEXT:    [[TMP0:%.*]] = phi <4 x i8> [ [[INPTR0]], %[[ENTRY]] ], [ [[INPTR0]], %[[DO_BODY]] ]
+; GFX9-NEXT:    [[GEP4:%.*]] = getelementptr i8, ptr addrspace(3) [[INPTR1]], i32 8
+; GFX9-NEXT:    store <4 x i8> [[TMP0]], ptr addrspace(3) [[GEP4]], align 2
+; GFX9-NEXT:    [[CMP:%.*]] = icmp eq i32 [[FLAG]], 0
+; GFX9-NEXT:    br i1 [[CMP]], label %[[EXIT:.*]], label %[[DO_BODY]]
+; GFX9:       [[EXIT]]:
+; GFX9-NEXT:    [[GEP0:%.*]] = getelementptr i8, ptr addrspace(3) [[OUT1]], i32 0
+; GFX9-NEXT:    store <4 x i8> [[INPTR0]], ptr addrspace(3) [[GEP0]], align 1
+; GFX9-NEXT:    ret void
+;
+entry:
+  %ele0 = extractelement <4 x i8> %inptr0, i32 0
+  %ele1 = extractelement <4 x i8> %inptr0, i32 1
+  %ele2 = extractelement <4 x i8> %inptr0, i32 2
+  %ele3 = extractelement <4 x i8> %inptr0, i32 3
+  br label %do.body
+
+do.body:
+  %phi0 = phi i8 [ %ele3, %entry ], [ %otherele3, %do.body ]
+  %phi1 = phi i8 [ %ele2, %entry ], [ %otherele2, %do.body ]
+  %phi2 = phi i8 [ %ele1, %entry ], [ %otherele1, %do.body ]
+  %phi3 = phi i8 [ %ele0, %entry ], [ %otherele0, %do.body ]
+  %otherele0 = extractelement <4 x i8> %inptr0, i32 0
+  %otherele1 = extractelement <4 x i8> %inptr0, i32 1
+  %otherele2 = extractelement <4 x i8> %inptr0, i32 2
+  %otherele3 = extractelement <4 x i8> %inptr0, i32 3
+  %gep4 = getelementptr i8, ptr addrspace(3) %inptr1, i32 8
+  store i8 %phi3, ptr addrspace(3) %gep4, align 2
+  %gep5 = getelementptr i8, ptr addrspace(3) %inptr1, i32 9
+  store i8 %phi2, ptr addrspace(3) %gep5, align 2
+  %gep6 = getelementptr i8, ptr addrspace(3) %inptr1, i32 10
+  store i8 %phi1, ptr addrspace(3) %gep6, align 2
+  %gep7 = getelementptr i8, ptr addrspace(3) %inptr1, i32 11
+  store i8 %phi0, ptr addrspace(3) %gep7, align 2
+  %cmp = icmp eq i32 %flag, 0
+  br i1 %cmp, label %exit, label %do.body
+
+exit:
+  %gep0 = getelementptr i8, ptr addrspace(3) %out1, i32 0
+  %gep1 = getelementptr i8, ptr addrspace(3) %out1, i32 1
+  %gep2 = getelementptr i8, ptr addrspace(3) %out1, i32 2
+  %gep3 = getelementptr i8, ptr addrspace(3) %out1, i32 3
+  store i8 %otherele0, ptr addrspace(3) %gep0
+  store i8 %otherele1, ptr addrspace(3) %gep1
+  store i8 %otherele2, ptr addrspace(3) %gep2
+  store i8 %otherele3, ptr addrspace(3) %gep3
+  ret void
+}



More information about the llvm-commits mailing list