[llvm] [DirectX] Implement the DXILCBufferAccess pass (PR #134571)
Justin Bogner via llvm-commits
llvm-commits at lists.llvm.org
Tue Apr 15 21:56:56 PDT 2025
bogner wrote:
> I'm seeing a pretty large regression in the DML shaders that are able to compile in the form `Load of {{.*}} is not a global resource handle`.
I looked into this and every case that regresses errors in the frontend if we implement https://github.com/llvm/llvm-project/pull/135909. Unfortunately there are a lot of uses of implicit bindings in that set of shaders, so it isn't exercising much of this code at all.
https://github.com/llvm/llvm-project/pull/134571
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