[llvm] [llvm] add documentation for public interface annotations (LLVM_ABI, etc) (PR #134710)

Andrew Rogers via llvm-commits llvm-commits at lists.llvm.org
Mon Apr 7 15:49:27 PDT 2025


https://github.com/andrurogerz updated https://github.com/llvm/llvm-project/pull/134710

>From 8d637e38f5613ad79839a9524bd82bf8de2bd615 Mon Sep 17 00:00:00 2001
From: Andrew Rogers <andrurogerz at gmail.com>
Date: Mon, 7 Apr 2025 10:48:33 -0700
Subject: [PATCH 1/4] [llvm] add docs for interface annotations (LLVM_ABI, etc)

---
 llvm/docs/InterfaceExportAnnotations.rst | 277 +++++++++++++++++++++++
 1 file changed, 277 insertions(+)
 create mode 100644 llvm/docs/InterfaceExportAnnotations.rst

diff --git a/llvm/docs/InterfaceExportAnnotations.rst b/llvm/docs/InterfaceExportAnnotations.rst
new file mode 100644
index 0000000000000..53643c5b06cd4
--- /dev/null
+++ b/llvm/docs/InterfaceExportAnnotations.rst
@@ -0,0 +1,277 @@
+LLVM Interface Export Annotations
+=================================
+
+With the following build settings, LLVM will be built as a shared library with
+hidden default symbol visibility:
+
+::
+
+   LLVM_BUILD_LLVM_DYLIB_VIS=On
+   LLVM_BUILD_LLVM_DYLIB=On
+   LLVM_LINK_LLVM_DYLIB=On
+
+When building LLVM in this configuration, any symbol intended to be visible to
+clients must be explicitly exported.
+
+Exporting a symbol typically requires annotating it with the ``LLVM_ABI`` macro
+defined in `compiler.h
+<https://github.com/llvm/llvm-project/blob/main/llvm/include/llvm/Support/Compiler.h#L152>`__.
+There are similar annotations that must be used in a few special cases. This
+document describes the common patterns for annotating LLVM symbols for export.
+
+Functions
+---------
+
+Exported function declarations in header files must be annotated with
+``LLVM_ABI``.
+
+.. code:: cpp
+
+   #include "llvm/Support/Compiler.h"
+
+   LLVM_ABI void exported_function(int a, int b);
+
+Global Variables
+----------------
+
+Exported global variables must be annotated with ``LLVM_ABI`` at their
+``extern`` declarations.
+
+.. code:: cpp
+
+   #include "llvm/Support/Compiler.h"
+
+   LLVM_ABI extern int exported_global_variable;
+
+Classes, Structs, and Unions
+----------------------------
+
+Classes, structs, and unions can be annotated with ``LLVM_ABI`` at their
+definition, but this option is generally discouraged. Annotating the entire
+definition exports unnecessary symbols, such as private functions, vtables, and
+type information. Instead, ``LLVM_ABI`` should be applied only to public and
+protected method declarations without a body in the header, including
+constructors and destructors.
+
+.. code:: cpp
+
+   #include "llvm/Support/Compiler.h"
+
+   class ExampleClass {
+   public:
+     // Public methods defined externally must be annotatated.
+     LLVM_ABI int sourceDefinedPublicMethod(int a, int b);
+
+     // Methods defined in the class definition do not need annotation.
+     int headerDefinedPublicMethod(int a, int b) {
+       return a + b;
+     }
+
+     // Constructors and destructors must be annotated if defined externally.
+     ExampleClass() {}
+     LLVM_ABI ~ExampleClass();
+
+     // Public static methods defined externally must be annotatated.
+     LLVM_ABI static int sourceDefinedPublicStaticMethod(int a, int b);
+   };
+
+Additionally, public and protected static fields that are not initialized at
+declaration must be annotated with ``LLVM_ABI``.
+
+.. code:: cpp
+
+   #include "llvm/Support/Compiler.h"
+
+   class ExampleClass {
+   public:
+     // Public static fields defined externally must be annotated.
+     LLVM_ABI static int mutableStaticField;
+     LLVM_ABI static const int constStaticField;
+
+     // Static members initialized at declaration do not need to be annotated.
+     static const int initializedConstStaticField = 0;
+     static constexpr int initializedConstexprStaticField = 0;
+   };
+
+Private methods may also require ``LLVM_ABI`` annotation in certain cases. This
+situation occurs when a method defined in a header calls the private method. The
+private method call may be from within the class, a parent class, or a friend
+class.
+
+.. code:: cpp
+
+   #include "llvm/Support/Compiler.h"
+
+   class ExampleClass {
+   private:
+     // Private methods must be annotated if referenced by a public method defined a
+     // header file.
+     LLVM_ABI int privateMethod(int a, int b);
+
+   public:
+     // Inlineable method defined in the class definition calls a private method
+     // defined externally. If the private method is not annotated for export, this
+     // method will fail to link.
+     int publicMethod(int a, int b) {
+       return privateMethod(a, b);
+     }
+   };
+
+Friend Functions
+----------------
+
+Friend functions declared in a class, struct or union must be annotated with
+``LLVM_ABI`` if the corresponding function declaration is also annotated. This
+requirement applies even when the class itself is annotated with ``LLVM_ABI``.
+
+.. code:: cpp
+
+   #include "llvm/Support/Compiler.h"
+
+   // An exported function that has friend access to ExampleClass internals.
+   LLVM_ABI int friend_function(ExampleClass &obj);
+
+   class ExampleClass {
+     // Friend declaration of a function must be annotated the same as the actual
+     // function declaration.
+     LLVM_ABI friend int friend_function(ExampleClass &obj);
+   };
+
+.. note::
+   Annotating the friend declaration avoids an “inconsistent dll linkage”
+   compiler error when building for Windows. This annotation is harmless but not
+   required when building ELF or Mach-O shared libraries.
+
+VTable and Type Info
+--------------------
+
+Classes and structs with exported virtual methods, or child classes that export
+overridden virtual methods, must also export their vtable for ELF and Mach-O
+builds. This can be achieved by annotating the class rather than individual
+class members.
+
+.. code:: cpp
+
+   #include "llvm/Support/Compiler.h"
+
+   class ParentClass {
+   public:
+     virtual int virtualMethod(int a, int b);
+     virtual int anotherVirtualMethod(int a, int b);
+     virtual ~ParentClass();
+   };
+
+   // Annotating the class exports vtable and type information as well as all
+   // class members.
+   class LLVM_ABI ChildClass : public ParentClass {
+   public:
+     // Inline method override does not require the class be annotated.
+     int virtualMethod(int a, int b) override {
+       return ParentClass::virtualMethod(a, b);
+     }
+
+     // Overriding a virtual method from the parent requires the class be
+     // annotated. The parent class may require annotation as well.
+     int pureVirtualMethod(int a, int b) override;
+     ~ChildClass();
+   };
+
+If annotating a type with ``LLVM_ABI`` causes compilation issues such as those
+described
+`here <https://devblogs.microsoft.com/oldnewthing/20190927-00/?p=102932>`__,
+the class may require modification. Often, explicitly deleting the copy
+constructor and copy assignment operator will resolve the issue.
+
+.. code:: cpp
+
+   #include "llvm/Support/Compiler.h"
+
+   #include <vector>
+
+   class LLVM_ABI ExportedClass {
+   public:
+     // Explicitly delete the copy constructor and assignment operator.
+     ExportedClass(ExportedClass const&) = delete;
+     ExportedClass& operator=(ExportedClass const&) = delete;
+   };
+
+Templates
+---------
+
+Most template classes are entirely header-defined and do not need to be exported
+because they will be instantiated and compiled into the client as needed. Such
+template classes require no export annotations. However, there are some less
+common cases where annotations are required for templates.
+
+Specialized Template Functions
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+As with any other exported function, an exported specialization of a template
+function not defined in a header file must have its declaration annotated with
+``LLVM_ABI``.
+
+.. code:: cpp
+
+   #include "llvm/Support/Compiler.h"
+
+   template <typename T> T templateMethod(T a, T b) {
+     return a + b;
+   }
+
+   // The explicitly specialized definition of templateMethod for int is located in
+   // a source file. This declaration must be annotated with LLVM_ABI to export it.
+   template <> LLVM_ABI int templateMethod(int a, int b);
+
+Similarly, an exported specialization of a method in a template class must have
+its declaration annotated with ``LLVM_ABI``.
+
+.. code:: cpp
+
+   #include "llvm/Support/Compiler.h"
+
+   template <typename T> class TemplateClass {
+   public:
+     int method(int a, int b) {
+       return a + b;
+     }
+   };
+
+   // The explicitly specialized definition of method for int is defined in a
+   // source file. The declaration must be annotated with LLVM_ABI to export it.
+   template <> LLVM_ABI int TemplateStruct<int>::method(int a, int b);
+
+Explicitly Instantiated Template Classes
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+Explicitly instantiated template classes must be annotated with
+template-specific annotations at both declaration and definition.
+
+An extern template instantiation in a header file must be annotated with
+``LLVM_TEMPLATE_ABI``. This will typically be located in a header file.
+
+.. code:: cpp
+
+   #include "llvm/Support/Compiler.h"
+
+   template <typename T> class TemplateClass {
+   public:
+     TemplateClass(T val) : val_(val) {}
+
+     T get() const { return val_;  }
+
+   private:
+     const T val_;
+   };
+
+   // Explicitly instantiate and export TempalateClass for int type.
+   extern template class LLVM_TEMPLATE_ABI TemplateClass<int>;
+
+The corresponding definition of the template instantiation must be annotated
+with ``LLVM_EXPORT_TEMPLATE``. This will typically be located in a source file.
+
+.. code:: cpp
+
+   #include "TemplateClass.h"
+
+   // Explicitly instantiate and export TempalateClass for int type.
+   template class LLVM_EXPORT_TEMPLATE TemplateClass<int>;

>From 01ce75be8f5fe7146f17c133630695f52113d948 Mon Sep 17 00:00:00 2001
From: Andrew Rogers <andrurogerz at gmail.com>
Date: Mon, 7 Apr 2025 12:30:58 -0700
Subject: [PATCH 2/4] [llvm] include interface export annotation doc in hidden
 toc

---
 llvm/docs/Reference.rst | 1 +
 1 file changed, 1 insertion(+)

diff --git a/llvm/docs/Reference.rst b/llvm/docs/Reference.rst
index 470b6bd024b89..e1f46b00f2b30 100644
--- a/llvm/docs/Reference.rst
+++ b/llvm/docs/Reference.rst
@@ -31,6 +31,7 @@ LLVM and API reference documentation.
    HowToSetUpLLVMStyleRTTI
    HowToUseAttributes
    InAlloca
+   InterfaceExportAnnotations
    LangRef
    LibFuzzer
    MarkedUpDisassembly

>From 74fba7961ceb80662c27dae98e5b9ad40a21a775 Mon Sep 17 00:00:00 2001
From: Andrew Rogers <andrurogerz at gmail.com>
Date: Mon, 7 Apr 2025 15:39:39 -0700
Subject: [PATCH 3/4] add introduction with more details and context

---
 llvm/docs/InterfaceExportAnnotations.rst | 89 +++++++++++++++++++-----
 1 file changed, 72 insertions(+), 17 deletions(-)

diff --git a/llvm/docs/InterfaceExportAnnotations.rst b/llvm/docs/InterfaceExportAnnotations.rst
index 53643c5b06cd4..f3f983755d982 100644
--- a/llvm/docs/InterfaceExportAnnotations.rst
+++ b/llvm/docs/InterfaceExportAnnotations.rst
@@ -1,26 +1,80 @@
 LLVM Interface Export Annotations
 =================================
 
-With the following build settings, LLVM will be built as a shared library with
-hidden default symbol visibility:
+Symbols that are part of LLVM's public interface must be explicitly annotated
+to support shared library builds with hidden default symbol visibility. This
+document provides background and guidelines for annotating the codebase.
+
+LLVM Shared Library
+-------------------
+LLVM builds as a static library by default, but it can also be built as a shared
+library with the following configuration:
 
 ::
 
-   LLVM_BUILD_LLVM_DYLIB_VIS=On
    LLVM_BUILD_LLVM_DYLIB=On
    LLVM_LINK_LLVM_DYLIB=On
 
-When building LLVM in this configuration, any symbol intended to be visible to
-clients must be explicitly exported.
+For ELF and Mach-O builds, this configuration works as-is because all symbols
+are exported by default. To build a Windows DLL, however, the situation is more
+complex:
+
+- Symbols are not exported from a DLL by default. Symbols must be annotated with
+  ``__declspec(dllexport)`` when building the library to be externally visible.
+
+- Symbols imported from a Windows DLL should generally be annotated with
+  ``__declspec(dllimport)`` when compiling clients.
+
+- A single Windows DLL can export a maximum of 65,535 symbols.
+
+Annotation Macros
+-----------------
+The distinct DLL import and export annotations required for Windows DLLs
+typically lead developers to define a preprocessor macro for annotating exported
+symbols in header public files. The custom macro resolves to the _export_
+annotation when building the library and the _import_ annotation when building
+the client.
 
-Exporting a symbol typically requires annotating it with the ``LLVM_ABI`` macro
-defined in `compiler.h
+For this purpose, we have defined the `LLVM_ABI` macro in
+`llvm/Support/Compiler.h
 <https://github.com/llvm/llvm-project/blob/main/llvm/include/llvm/Support/Compiler.h#L152>`__.
-There are similar annotations that must be used in a few special cases. This
-document describes the common patterns for annotating LLVM symbols for export.
+
+.. code:: cpp
+
+   #if defined(LLVM_EXPORTS)
+   #define LLVM_ABI __declspec(dllexport)
+   #else
+   #define LLVM_ABI __declspec(dllimport)
+   #endif
+
+Because building LLVM for Windows is less common than ELF and Mach-O platforms,
+Windows DLL symbol visibility requirements are approximated on these platforms
+by setting default symbol visibility to hidden
+(``-fvisibility-default=hidden``) when building with the following
+configuration:
+
+::
+
+   LLVM_BUILD_LLVM_DYLIB_VIS=On
+
+For an ELF or Mach-O platform with this setting, the ``LLVM_ABI`` macro is
+defined to override the default hidden symbol visibility:
+
+.. code:: cpp
+
+   #define LLVM_ABI __attribute__((visibility("default")))
+
+In addition to ``LLVM_ABI``, there are a few other macros for use in less
+common cases described below. All ``LLVM_`` export macros are only for use with
+symbols defined in the LLVM library. They must not be used to annotate symbols
+defined in other LLVM projects such as lld, lldb, and clang. Their use should
+generally restricted to source code under ``llvm-project/llvm``.
+
+Annotating Symbols
+------------------
 
 Functions
----------
+~~~~~~~~~
 
 Exported function declarations in header files must be annotated with
 ``LLVM_ABI``.
@@ -32,7 +86,7 @@ Exported function declarations in header files must be annotated with
    LLVM_ABI void exported_function(int a, int b);
 
 Global Variables
-----------------
+~~~~~~~~~~~~~~~~
 
 Exported global variables must be annotated with ``LLVM_ABI`` at their
 ``extern`` declarations.
@@ -44,7 +98,7 @@ Exported global variables must be annotated with ``LLVM_ABI`` at their
    LLVM_ABI extern int exported_global_variable;
 
 Classes, Structs, and Unions
-----------------------------
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Classes, structs, and unions can be annotated with ``LLVM_ABI`` at their
 definition, but this option is generally discouraged. Annotating the entire
@@ -118,7 +172,7 @@ class.
    };
 
 Friend Functions
-----------------
+~~~~~~~~~~~~~~~~
 
 Friend functions declared in a class, struct or union must be annotated with
 ``LLVM_ABI`` if the corresponding function declaration is also annotated. This
@@ -138,12 +192,13 @@ requirement applies even when the class itself is annotated with ``LLVM_ABI``.
    };
 
 .. note::
+
    Annotating the friend declaration avoids an “inconsistent dll linkage”
    compiler error when building for Windows. This annotation is harmless but not
    required when building ELF or Mach-O shared libraries.
 
 VTable and Type Info
---------------------
+~~~~~~~~~~~~~~~~~~~~
 
 Classes and structs with exported virtual methods, or child classes that export
 overridden virtual methods, must also export their vtable for ELF and Mach-O
@@ -196,7 +251,7 @@ constructor and copy assignment operator will resolve the issue.
    };
 
 Templates
----------
+~~~~~~~~~
 
 Most template classes are entirely header-defined and do not need to be exported
 because they will be instantiated and compiled into the client as needed. Such
@@ -204,7 +259,7 @@ template classes require no export annotations. However, there are some less
 common cases where annotations are required for templates.
 
 Specialized Template Functions
-~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+++++++++++++++++++++++++++++++
 
 As with any other exported function, an exported specialization of a template
 function not defined in a header file must have its declaration annotated with
@@ -241,7 +296,7 @@ its declaration annotated with ``LLVM_ABI``.
    template <> LLVM_ABI int TemplateStruct<int>::method(int a, int b);
 
 Explicitly Instantiated Template Classes
-~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+++++++++++++++++++++++++++++++++++++++++
 
 Explicitly instantiated template classes must be annotated with
 template-specific annotations at both declaration and definition.

>From 5272f5d4329796cc7c09494a0e6897764640a4d7 Mon Sep 17 00:00:00 2001
From: Andrew Rogers <andrurogerz at gmail.com>
Date: Mon, 7 Apr 2025 15:40:33 -0700
Subject: [PATCH 4/4] class declaration instead of class definition, per PR
 feedback

---
 llvm/docs/InterfaceExportAnnotations.rst | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/llvm/docs/InterfaceExportAnnotations.rst b/llvm/docs/InterfaceExportAnnotations.rst
index f3f983755d982..26480fec6cdd3 100644
--- a/llvm/docs/InterfaceExportAnnotations.rst
+++ b/llvm/docs/InterfaceExportAnnotations.rst
@@ -101,8 +101,8 @@ Classes, Structs, and Unions
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Classes, structs, and unions can be annotated with ``LLVM_ABI`` at their
-definition, but this option is generally discouraged. Annotating the entire
-definition exports unnecessary symbols, such as private functions, vtables, and
+declaration, but this option is generally discouraged. Annotating the entire
+class exports unnecessary symbols, such as private functions, vtables, and
 type information. Instead, ``LLVM_ABI`` should be applied only to public and
 protected method declarations without a body in the header, including
 constructors and destructors.



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