[llvm] b3b0070 - Follow up to #130230 - update missed test

Justin Bogner via llvm-commits llvm-commits at lists.llvm.org
Thu Mar 13 09:34:00 PDT 2025


Author: Justin Bogner
Date: 2025-03-13T09:32:43-07:00
New Revision: b3b00707821276deef812d8cccb228dd42c044d7

URL: https://github.com/llvm/llvm-project/commit/b3b00707821276deef812d8cccb228dd42c044d7
DIFF: https://github.com/llvm/llvm-project/commit/b3b00707821276deef812d8cccb228dd42c044d7.diff

LOG: Follow up to #130230 - update missed test

Added: 
    

Modified: 
    llvm/test/CodeGen/DirectX/Metadata/srv_metadata.ll

Removed: 
    


################################################################################
diff  --git a/llvm/test/CodeGen/DirectX/Metadata/srv_metadata.ll b/llvm/test/CodeGen/DirectX/Metadata/srv_metadata.ll
index cfdaeb488179d..63ead534f1276 100644
--- a/llvm/test/CodeGen/DirectX/Metadata/srv_metadata.ll
+++ b/llvm/test/CodeGen/DirectX/Metadata/srv_metadata.ll
@@ -25,14 +25,14 @@ target triple = "dxil-pc-shadermodel6.6-compute"
 ; PRINT-NEXT:;
 ; PRINT-NEXT:; Name                                 Type  Format         Dim      ID      HLSL Bind  Count
 ; PRINT-NEXT:; ------------------------------ ---------- ------- ----------- ------- -------------- ------
-; PRINT-NEXT:;                                       SRV     f16         buf      T0             t0     1
-; PRINT-NEXT:;                                       SRV     f32         buf      T1             t1     1
-; PRINT-NEXT:;                                       SRV     f64         buf      T2             t2     1
-; PRINT-NEXT:;                                       SRV     i32         buf      T3             t3     1
-; PRINT-NEXT:;                                       SRV    byte         r/o      T4             t5     1
-; PRINT-NEXT:;                                       SRV  struct         r/o      T5             t6     1
-; PRINT-NEXT:;                                       SRV     u64         buf      T6     t10,space2     1
-; PRINT-NEXT:;                                       SRV     f32         buf      T7      t4,space3   100
+; PRINT-NEXT:;                                   texture     f16         buf      T0             t0     1
+; PRINT-NEXT:;                                   texture     f32         buf      T1             t1     1
+; PRINT-NEXT:;                                   texture     f64         buf      T2             t2     1
+; PRINT-NEXT:;                                   texture     i32         buf      T3             t3     1
+; PRINT-NEXT:;                                   texture    byte         r/o      T4             t5     1
+; PRINT-NEXT:;                                   texture  struct         r/o      T5             t6     1
+; PRINT-NEXT:;                                   texture     u64         buf      T6     t10,space2     1
+; PRINT-NEXT:;                                   texture     f32         buf      T7      t4,space3   100
 
 define void @test() #0 {
   ; Buffer<half4> Buf : register(t0)


        


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