[llvm] 6d4e72a - [GVN] Add extra vscale tests with different types. NFC
David Green via llvm-commits
llvm-commits at lists.llvm.org
Thu Jan 23 09:36:25 PST 2025
Author: David Green
Date: 2025-01-23T17:36:06Z
New Revision: 6d4e72abb85a4b302204dee881894271a84dd322
URL: https://github.com/llvm/llvm-project/commit/6d4e72abb85a4b302204dee881894271a84dd322
DIFF: https://github.com/llvm/llvm-project/commit/6d4e72abb85a4b302204dee881894271a84dd322.diff
LOG: [GVN] Add extra vscale tests with different types. NFC
Added:
llvm/test/Transforms/NewGVN/vscale.ll
Modified:
llvm/test/Transforms/GVN/vscale.ll
Removed:
################################################################################
diff --git a/llvm/test/Transforms/GVN/vscale.ll b/llvm/test/Transforms/GVN/vscale.ll
index 71adaed8e5722b..f6e0f8c1a64944 100644
--- a/llvm/test/Transforms/GVN/vscale.ll
+++ b/llvm/test/Transforms/GVN/vscale.ll
@@ -387,3 +387,257 @@ if.then:
if.else:
ret void
}
+
+; Different sizes / types
+
+define <vscale x 16 x i8> @load_v16i8_store_v4i32_forward_load(ptr %p, <vscale x 4 x i32> %x) {
+; CHECK-LABEL: @load_v16i8_store_v4i32_forward_load(
+; CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 16 x i8>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 16 x i8> [[LOAD]]
+;
+ store <vscale x 4 x i32> %x, ptr %p
+ %load = load <vscale x 16 x i8>, ptr %p
+ ret <vscale x 16 x i8> %load
+}
+
+define <vscale x 4 x float> @load_v4f32_store_v4i32_forward_load(ptr %p, <vscale x 4 x i32> %x) {
+; CHECK-LABEL: @load_v4f32_store_v4i32_forward_load(
+; CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 4 x float>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 4 x float> [[LOAD]]
+;
+ store <vscale x 4 x i32> %x, ptr %p
+ %load = load <vscale x 4 x float>, ptr %p
+ ret <vscale x 4 x float> %load
+}
+
+define <vscale x 4 x float> @load_v4f32_store_v16i8_forward_load(ptr %p, <vscale x 16 x i8> %x) {
+; CHECK-LABEL: @load_v4f32_store_v16i8_forward_load(
+; CHECK-NEXT: store <vscale x 16 x i8> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 4 x float>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 4 x float> [[LOAD]]
+;
+ store <vscale x 16 x i8> %x, ptr %p
+ %load = load <vscale x 4 x float>, ptr %p
+ ret <vscale x 4 x float> %load
+}
+
+define <vscale x 4 x i32> @load_v4i32_store_v4f32_forward_load(ptr %p, <vscale x 4 x float> %x) {
+; CHECK-LABEL: @load_v4i32_store_v4f32_forward_load(
+; CHECK-NEXT: store <vscale x 4 x float> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 4 x i32>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 4 x i32> [[LOAD]]
+;
+ store <vscale x 4 x float> %x, ptr %p
+ %load = load <vscale x 4 x i32>, ptr %p
+ ret <vscale x 4 x i32> %load
+}
+
+define <vscale x 4 x i32> @load_v4i32_store_v4i64_forward_load(ptr %p, <vscale x 4 x i64> %x) {
+; CHECK-LABEL: @load_v4i32_store_v4i64_forward_load(
+; CHECK-NEXT: store <vscale x 4 x i64> [[X:%.*]], ptr [[P:%.*]], align 32
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 4 x i32>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 4 x i32> [[LOAD]]
+;
+ store <vscale x 4 x i64> %x, ptr %p
+ %load = load <vscale x 4 x i32>, ptr %p
+ ret <vscale x 4 x i32> %load
+}
+
+define <vscale x 4 x i64> @load_v4i64_store_v4i32_forward_load(ptr %p, <vscale x 4 x i32> %x) {
+; CHECK-LABEL: @load_v4i64_store_v4i32_forward_load(
+; CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 4 x i64>, ptr [[P]], align 32
+; CHECK-NEXT: ret <vscale x 4 x i64> [[LOAD]]
+;
+ store <vscale x 4 x i32> %x, ptr %p
+ %load = load <vscale x 4 x i64>, ptr %p
+ ret <vscale x 4 x i64> %load
+}
+
+define <vscale x 2 x i32> @load_v2i32_store_v4i32_forward_load(ptr %p, <vscale x 4 x i32> %x) {
+; CHECK-LABEL: @load_v2i32_store_v4i32_forward_load(
+; CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 2 x i32>, ptr [[P]], align 8
+; CHECK-NEXT: ret <vscale x 2 x i32> [[LOAD]]
+;
+ store <vscale x 4 x i32> %x, ptr %p
+ %load = load <vscale x 2 x i32>, ptr %p
+ ret <vscale x 2 x i32> %load
+}
+
+define <vscale x 2 x i32> @load_v2i32_store_v4i32_forward_load_offsets(ptr %p, <vscale x 4 x i32> %x) {
+; CHECK-LABEL: @load_v2i32_store_v4i32_forward_load_offsets(
+; CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[Q:%.*]] = getelementptr <vscale x 2 x i32>, ptr [[P]], i64 1
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 2 x i32>, ptr [[Q]], align 8
+; CHECK-NEXT: ret <vscale x 2 x i32> [[LOAD]]
+;
+ store <vscale x 4 x i32> %x, ptr %p
+ %q = getelementptr <vscale x 2 x i32>, ptr %p, i64 1
+ %load = load <vscale x 2 x i32>, ptr %q
+ ret <vscale x 2 x i32> %load
+}
+
+define <vscale x 2 x i32> @load_v2i32_store_v4i32_forward_load_offsetc(ptr %p, <vscale x 4 x i32> %x) {
+; CHECK-LABEL: @load_v2i32_store_v4i32_forward_load_offsetc(
+; CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[Q:%.*]] = getelementptr <2 x i32>, ptr [[P]], i64 1
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 2 x i32>, ptr [[Q]], align 8
+; CHECK-NEXT: ret <vscale x 2 x i32> [[LOAD]]
+;
+ store <vscale x 4 x i32> %x, ptr %p
+ %q = getelementptr <2 x i32>, ptr %p, i64 1
+ %load = load <vscale x 2 x i32>, ptr %q
+ ret <vscale x 2 x i32> %load
+}
+
+define <vscale x 2 x ptr> @load_v2p0_store_v4i32_forward_load(ptr %p, <vscale x 4 x i32> %x) {
+; CHECK-LABEL: @load_v2p0_store_v4i32_forward_load(
+; CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 2 x ptr>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 2 x ptr> [[LOAD]]
+;
+ store <vscale x 4 x i32> %x, ptr %p
+ %load = load <vscale x 2 x ptr>, ptr %p
+ ret <vscale x 2 x ptr> %load
+}
+
+define <vscale x 2 x i64> @load_v2i64_store_v2p0_forward_load(ptr %p, <vscale x 2 x ptr> %x) {
+; CHECK-LABEL: @load_v2i64_store_v2p0_forward_load(
+; CHECK-NEXT: store <vscale x 2 x ptr> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 2 x i64>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 2 x i64> [[LOAD]]
+;
+ store <vscale x 2 x ptr> %x, ptr %p
+ %load = load <vscale x 2 x i64>, ptr %p
+ ret <vscale x 2 x i64> %load
+}
+
+define <vscale x 16 x i8> @load_nxv16i8_store_v4i32_forward_load(ptr %p, <4 x i32> %x) {
+; CHECK-LABEL: @load_nxv16i8_store_v4i32_forward_load(
+; CHECK-NEXT: store <4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 16 x i8>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 16 x i8> [[LOAD]]
+;
+ store <4 x i32> %x, ptr %p
+ %load = load <vscale x 16 x i8>, ptr %p
+ ret <vscale x 16 x i8> %load
+}
+
+define <16 x i8> @load_v16i8_store_nxv4i32_forward_load(ptr %p, <vscale x 4 x i32> %x) {
+; CHECK-LABEL: @load_v16i8_store_nxv4i32_forward_load(
+; CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <16 x i8>, ptr [[P]], align 16
+; CHECK-NEXT: ret <16 x i8> [[LOAD]]
+;
+ store <vscale x 4 x i32> %x, ptr %p
+ %load = load <16 x i8>, ptr %p
+ ret <16 x i8> %load
+}
+
+define <vscale x 16 x i8> @load_v16i8_store_v4i32_forward_constant(ptr %p) {
+; CHECK-LABEL: @load_v16i8_store_v4i32_forward_constant(
+; CHECK-NEXT: store <vscale x 4 x i32> splat (i32 4), ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 16 x i8>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 16 x i8> [[LOAD]]
+;
+ store <vscale x 4 x i32> splat (i32 4), ptr %p
+ %load = load <vscale x 16 x i8>, ptr %p
+ ret <vscale x 16 x i8> %load
+}
+
+define <vscale x 16 x i8> @load_v16i8_struct_store_v4i32_forward_load(ptr %p, { <vscale x 4 x i32> } %x) {
+; CHECK-LABEL: @load_v16i8_struct_store_v4i32_forward_load(
+; CHECK-NEXT: store { <vscale x 4 x i32> } [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 16 x i8>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 16 x i8> [[LOAD]]
+;
+ store { <vscale x 4 x i32> } %x, ptr %p
+ %load = load <vscale x 16 x i8>, ptr %p
+ ret <vscale x 16 x i8> %load
+}
+
+define {<vscale x 16 x i8>} @load_v16i8_store_v4i32_struct_forward_load(ptr %p, <vscale x 4 x i32> %x) {
+; CHECK-LABEL: @load_v16i8_store_v4i32_struct_forward_load(
+; CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load { <vscale x 16 x i8> }, ptr [[P]], align 16
+; CHECK-NEXT: ret { <vscale x 16 x i8> } [[LOAD]]
+;
+ store <vscale x 4 x i32> %x, ptr %p
+ %load = load { <vscale x 16 x i8> }, ptr %p
+ ret { <vscale x 16 x i8> } %load
+}
+
+define { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } @bigexample({ <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } %a) vscale_range(1,16) {
+; CHECK-LABEL: @bigexample(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[REF_TMP:%.*]] = alloca { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> }, align 16
+; CHECK-NEXT: call void @llvm.lifetime.start.p0(i64 -1, ptr nonnull [[REF_TMP]])
+; CHECK-NEXT: [[A_ELT:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } [[A:%.*]], 0
+; CHECK-NEXT: store <vscale x 4 x i32> [[A_ELT]], ptr [[REF_TMP]], align 16
+; CHECK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT: [[TMP1:%.*]] = shl i64 [[TMP0]], 4
+; CHECK-NEXT: [[REF_TMP_REPACK1:%.*]] = getelementptr inbounds i8, ptr [[REF_TMP]], i64 [[TMP1]]
+; CHECK-NEXT: [[A_ELT2:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } [[A]], 1
+; CHECK-NEXT: store <vscale x 4 x i32> [[A_ELT2]], ptr [[REF_TMP_REPACK1]], align 16
+; CHECK-NEXT: [[TMP3:%.*]] = shl i64 [[TMP0]], 5
+; CHECK-NEXT: [[REF_TMP_REPACK3:%.*]] = getelementptr inbounds i8, ptr [[REF_TMP]], i64 [[TMP3]]
+; CHECK-NEXT: [[A_ELT4:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } [[A]], 2
+; CHECK-NEXT: store <vscale x 4 x i32> [[A_ELT4]], ptr [[REF_TMP_REPACK3]], align 16
+; CHECK-NEXT: [[TMP5:%.*]] = mul i64 [[TMP0]], 48
+; CHECK-NEXT: [[REF_TMP_REPACK5:%.*]] = getelementptr inbounds i8, ptr [[REF_TMP]], i64 [[TMP5]]
+; CHECK-NEXT: [[A_ELT6:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } [[A]], 3
+; CHECK-NEXT: store <vscale x 4 x i32> [[A_ELT6]], ptr [[REF_TMP_REPACK5]], align 16
+; CHECK-NEXT: [[DOTUNPACK:%.*]] = load <vscale x 16 x i8>, ptr [[REF_TMP]], align 16
+; CHECK-NEXT: [[TMP6:%.*]] = insertvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } poison, <vscale x 16 x i8> [[DOTUNPACK]], 0
+; CHECK-NEXT: [[DOTUNPACK8:%.*]] = load <vscale x 16 x i8>, ptr [[REF_TMP_REPACK1]], align 16
+; CHECK-NEXT: [[TMP9:%.*]] = insertvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } [[TMP6]], <vscale x 16 x i8> [[DOTUNPACK8]], 1
+; CHECK-NEXT: [[DOTUNPACK10:%.*]] = load <vscale x 16 x i8>, ptr [[REF_TMP_REPACK3]], align 16
+; CHECK-NEXT: [[TMP12:%.*]] = insertvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } [[TMP9]], <vscale x 16 x i8> [[DOTUNPACK10]], 2
+; CHECK-NEXT: [[DOTUNPACK12:%.*]] = load <vscale x 16 x i8>, ptr [[REF_TMP_REPACK5]], align 16
+; CHECK-NEXT: [[TMP15:%.*]] = insertvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } [[TMP12]], <vscale x 16 x i8> [[DOTUNPACK12]], 3
+; CHECK-NEXT: call void @llvm.lifetime.end.p0(i64 -1, ptr nonnull [[REF_TMP]])
+; CHECK-NEXT: ret { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } [[TMP15]]
+;
+entry:
+ %ref.tmp = alloca { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> }, align 16
+ call void @llvm.lifetime.start.p0(i64 -1, ptr nonnull %ref.tmp)
+ %a.elt = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } %a, 0
+ store <vscale x 4 x i32> %a.elt, ptr %ref.tmp, align 16
+ %0 = call i64 @llvm.vscale.i64()
+ %1 = shl i64 %0, 4
+ %ref.tmp.repack1 = getelementptr inbounds i8, ptr %ref.tmp, i64 %1
+ %a.elt2 = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } %a, 1
+ store <vscale x 4 x i32> %a.elt2, ptr %ref.tmp.repack1, align 16
+ %2 = call i64 @llvm.vscale.i64()
+ %3 = shl i64 %2, 5
+ %ref.tmp.repack3 = getelementptr inbounds i8, ptr %ref.tmp, i64 %3
+ %a.elt4 = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } %a, 2
+ store <vscale x 4 x i32> %a.elt4, ptr %ref.tmp.repack3, align 16
+ %4 = call i64 @llvm.vscale.i64()
+ %5 = mul i64 %4, 48
+ %ref.tmp.repack5 = getelementptr inbounds i8, ptr %ref.tmp, i64 %5
+ %a.elt6 = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } %a, 3
+ store <vscale x 4 x i32> %a.elt6, ptr %ref.tmp.repack5, align 16
+ %.unpack = load <vscale x 16 x i8>, ptr %ref.tmp, align 16
+ %6 = insertvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } poison, <vscale x 16 x i8> %.unpack, 0
+ %7 = call i64 @llvm.vscale.i64()
+ %8 = shl i64 %7, 4
+ %.elt7 = getelementptr inbounds i8, ptr %ref.tmp, i64 %8
+ %.unpack8 = load <vscale x 16 x i8>, ptr %.elt7, align 16
+ %9 = insertvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %6, <vscale x 16 x i8> %.unpack8, 1
+ %10 = call i64 @llvm.vscale.i64()
+ %11 = shl i64 %10, 5
+ %.elt9 = getelementptr inbounds i8, ptr %ref.tmp, i64 %11
+ %.unpack10 = load <vscale x 16 x i8>, ptr %.elt9, align 16
+ %12 = insertvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %9, <vscale x 16 x i8> %.unpack10, 2
+ %13 = call i64 @llvm.vscale.i64()
+ %14 = mul i64 %13, 48
+ %.elt11 = getelementptr inbounds i8, ptr %ref.tmp, i64 %14
+ %.unpack12 = load <vscale x 16 x i8>, ptr %.elt11, align 16
+ %15 = insertvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %12, <vscale x 16 x i8> %.unpack12, 3
+ call void @llvm.lifetime.end.p0(i64 -1, ptr nonnull %ref.tmp)
+ ret { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %15
+}
diff --git a/llvm/test/Transforms/NewGVN/vscale.ll b/llvm/test/Transforms/NewGVN/vscale.ll
new file mode 100644
index 00000000000000..500d58baed1a2c
--- /dev/null
+++ b/llvm/test/Transforms/NewGVN/vscale.ll
@@ -0,0 +1,648 @@
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
+; RUN: opt -S < %s -passes=newgvn,dce | FileCheck %s
+
+; Analyze Load from clobbering Load.
+
+define <vscale x 4 x i32> @load_store_clobber_load(ptr %p) {
+; CHECK-LABEL: @load_store_clobber_load(
+; CHECK-NEXT: [[LOAD1:%.*]] = load <vscale x 4 x i32>, ptr [[P:%.*]], align 16
+; CHECK-NEXT: store <vscale x 4 x i32> zeroinitializer, ptr undef, align 16
+; CHECK-NEXT: [[ADD:%.*]] = add <vscale x 4 x i32> [[LOAD1]], [[LOAD1]]
+; CHECK-NEXT: ret <vscale x 4 x i32> [[ADD]]
+;
+ %load1 = load <vscale x 4 x i32>, ptr %p
+ store <vscale x 4 x i32> zeroinitializer, ptr undef
+ %load2 = load <vscale x 4 x i32>, ptr %p ; <- load to be eliminated
+ %add = add <vscale x 4 x i32> %load1, %load2
+ ret <vscale x 4 x i32> %add
+}
+
+define <vscale x 4 x i32> @load_store_clobber_load_mayalias(ptr %p, ptr %p2) {
+; CHECK-LABEL: @load_store_clobber_load_mayalias(
+; CHECK-NEXT: [[LOAD1:%.*]] = load <vscale x 4 x i32>, ptr [[P:%.*]], align 16
+; CHECK-NEXT: store <vscale x 4 x i32> zeroinitializer, ptr [[P2:%.*]], align 16
+; CHECK-NEXT: [[LOAD2:%.*]] = load <vscale x 4 x i32>, ptr [[P]], align 16
+; CHECK-NEXT: [[SUB:%.*]] = sub <vscale x 4 x i32> [[LOAD1]], [[LOAD2]]
+; CHECK-NEXT: ret <vscale x 4 x i32> [[SUB]]
+;
+ %load1 = load <vscale x 4 x i32>, ptr %p
+ store <vscale x 4 x i32> zeroinitializer, ptr %p2
+ %load2 = load <vscale x 4 x i32>, ptr %p
+ %sub = sub <vscale x 4 x i32> %load1, %load2
+ ret <vscale x 4 x i32> %sub
+}
+
+define <vscale x 4 x i32> @load_store_clobber_load_noalias(ptr noalias %p, ptr noalias %p2) {
+; CHECK-LABEL: @load_store_clobber_load_noalias(
+; CHECK-NEXT: [[LOAD1:%.*]] = load <vscale x 4 x i32>, ptr [[P:%.*]], align 16
+; CHECK-NEXT: store <vscale x 4 x i32> zeroinitializer, ptr [[P2:%.*]], align 16
+; CHECK-NEXT: [[ADD:%.*]] = add <vscale x 4 x i32> [[LOAD1]], [[LOAD1]]
+; CHECK-NEXT: ret <vscale x 4 x i32> [[ADD]]
+;
+ %load1 = load <vscale x 4 x i32>, ptr %p
+ store <vscale x 4 x i32> zeroinitializer, ptr %p2
+ %load2 = load <vscale x 4 x i32>, ptr %p ; <- load to be eliminated
+ %add = add <vscale x 4 x i32> %load1, %load2
+ ret <vscale x 4 x i32> %add
+}
+
+; BasicAA return MayAlias for %gep1,%gep2, could improve as MustAlias.
+define i32 @load_clobber_load_gep1(ptr %p) {
+; CHECK-LABEL: @load_clobber_load_gep1(
+; CHECK-NEXT: [[GEP1:%.*]] = getelementptr <vscale x 4 x i32>, ptr [[P:%.*]], i64 0, i64 1
+; CHECK-NEXT: [[LOAD1:%.*]] = load i32, ptr [[GEP1]], align 4
+; CHECK-NEXT: [[GEP2:%.*]] = getelementptr i32, ptr [[P]], i64 1
+; CHECK-NEXT: [[LOAD2:%.*]] = load i32, ptr [[GEP2]], align 4
+; CHECK-NEXT: [[ADD:%.*]] = add i32 [[LOAD1]], [[LOAD2]]
+; CHECK-NEXT: ret i32 [[ADD]]
+;
+ %gep1 = getelementptr <vscale x 4 x i32>, ptr %p, i64 0, i64 1
+ %load1 = load i32, ptr %gep1
+ %gep2 = getelementptr i32, ptr %p, i64 1
+ %load2 = load i32, ptr %gep2 ; <- load could be eliminated
+ %add = add i32 %load1, %load2
+ ret i32 %add
+}
+
+define i32 @load_clobber_load_gep2(ptr %p) {
+; CHECK-LABEL: @load_clobber_load_gep2(
+; CHECK-NEXT: [[GEP1:%.*]] = getelementptr <vscale x 4 x i32>, ptr [[P:%.*]], i64 1, i64 0
+; CHECK-NEXT: [[LOAD1:%.*]] = load i32, ptr [[GEP1]], align 4
+; CHECK-NEXT: [[GEP2:%.*]] = getelementptr i32, ptr [[P]], i64 4
+; CHECK-NEXT: [[LOAD2:%.*]] = load i32, ptr [[GEP2]], align 4
+; CHECK-NEXT: [[ADD:%.*]] = add i32 [[LOAD1]], [[LOAD2]]
+; CHECK-NEXT: ret i32 [[ADD]]
+;
+ %gep1 = getelementptr <vscale x 4 x i32>, ptr %p, i64 1, i64 0
+ %load1 = load i32, ptr %gep1
+ %gep2 = getelementptr i32, ptr %p, i64 4
+ %load2 = load i32, ptr %gep2 ; <- can not determine at compile-time if %load1 and %load2 are same addr
+ %add = add i32 %load1, %load2
+ ret i32 %add
+}
+
+; TODO: BasicAA return MayAlias for %gep1,%gep2, could improve as MustAlias.
+define i32 @load_clobber_load_gep3(ptr %p) {
+; CHECK-LABEL: @load_clobber_load_gep3(
+; CHECK-NEXT: [[GEP1:%.*]] = getelementptr <vscale x 4 x i32>, ptr [[P:%.*]], i64 1, i64 0
+; CHECK-NEXT: [[LOAD1:%.*]] = load i32, ptr [[GEP1]], align 4
+; CHECK-NEXT: [[GEP2:%.*]] = getelementptr <vscale x 4 x float>, ptr [[P]], i64 1, i64 0
+; CHECK-NEXT: [[LOAD2:%.*]] = load float, ptr [[GEP2]], align 4
+; CHECK-NEXT: [[CAST:%.*]] = bitcast float [[LOAD2]] to i32
+; CHECK-NEXT: [[ADD:%.*]] = add i32 [[LOAD1]], [[CAST]]
+; CHECK-NEXT: ret i32 [[ADD]]
+;
+ %gep1 = getelementptr <vscale x 4 x i32>, ptr %p, i64 1, i64 0
+ %load1 = load i32, ptr %gep1
+ %gep2 = getelementptr <vscale x 4 x float>, ptr %p, i64 1, i64 0
+ %load2 = load float, ptr %gep2 ; <- load could be eliminated
+ %cast = bitcast float %load2 to i32
+ %add = add i32 %load1, %cast
+ ret i32 %add
+}
+
+define <vscale x 4 x i32> @load_clobber_load_fence(ptr %p) {
+; CHECK-LABEL: @load_clobber_load_fence(
+; CHECK-NEXT: [[LOAD1:%.*]] = load <vscale x 4 x i32>, ptr [[P:%.*]], align 16
+; CHECK-NEXT: call void asm "", "~{memory}"()
+; CHECK-NEXT: [[LOAD2:%.*]] = load <vscale x 4 x i32>, ptr [[P]], align 16
+; CHECK-NEXT: [[SUB:%.*]] = sub <vscale x 4 x i32> [[LOAD1]], [[LOAD2]]
+; CHECK-NEXT: ret <vscale x 4 x i32> [[SUB]]
+;
+ %load1 = load <vscale x 4 x i32>, ptr %p
+ call void asm "", "~{memory}"()
+ %load2 = load <vscale x 4 x i32>, ptr %p
+ %sub = sub <vscale x 4 x i32> %load1, %load2
+ ret <vscale x 4 x i32> %sub
+}
+
+define <vscale x 4 x i32> @load_clobber_load_sideeffect(ptr %p) {
+; CHECK-LABEL: @load_clobber_load_sideeffect(
+; CHECK-NEXT: [[LOAD1:%.*]] = load <vscale x 4 x i32>, ptr [[P:%.*]], align 16
+; CHECK-NEXT: call void asm sideeffect "", ""()
+; CHECK-NEXT: [[LOAD2:%.*]] = load <vscale x 4 x i32>, ptr [[P]], align 16
+; CHECK-NEXT: [[ADD:%.*]] = add <vscale x 4 x i32> [[LOAD1]], [[LOAD2]]
+; CHECK-NEXT: ret <vscale x 4 x i32> [[ADD]]
+;
+ %load1 = load <vscale x 4 x i32>, ptr %p
+ call void asm sideeffect "", ""()
+ %load2 = load <vscale x 4 x i32>, ptr %p
+ %add = add <vscale x 4 x i32> %load1, %load2
+ ret <vscale x 4 x i32> %add
+}
+
+; Analyze Load from clobbering Store.
+
+define <vscale x 4 x i32> @store_forward_to_load(ptr %p) {
+; CHECK-LABEL: @store_forward_to_load(
+; CHECK-NEXT: store <vscale x 4 x i32> zeroinitializer, ptr [[P:%.*]], align 16
+; CHECK-NEXT: ret <vscale x 4 x i32> zeroinitializer
+;
+ store <vscale x 4 x i32> zeroinitializer, ptr %p
+ %load = load <vscale x 4 x i32>, ptr %p
+ ret <vscale x 4 x i32> %load
+}
+
+define <vscale x 4 x i32> @store_forward_to_load_sideeffect(ptr %p) {
+; CHECK-LABEL: @store_forward_to_load_sideeffect(
+; CHECK-NEXT: store <vscale x 4 x i32> zeroinitializer, ptr [[P:%.*]], align 16
+; CHECK-NEXT: call void asm sideeffect "", ""()
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 4 x i32>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 4 x i32> [[LOAD]]
+;
+ store <vscale x 4 x i32> zeroinitializer, ptr %p
+ call void asm sideeffect "", ""()
+ %load = load <vscale x 4 x i32>, ptr %p
+ ret <vscale x 4 x i32> %load
+}
+
+define i32 @store_clobber_load() {
+; CHECK-LABEL: @store_clobber_load(
+; CHECK-NEXT: [[ALLOC:%.*]] = alloca <vscale x 4 x i32>, align 16
+; CHECK-NEXT: store <vscale x 4 x i32> undef, ptr [[ALLOC]], align 16
+; CHECK-NEXT: [[PTR:%.*]] = getelementptr <vscale x 4 x i32>, ptr [[ALLOC]], i32 0, i32 1
+; CHECK-NEXT: [[LOAD:%.*]] = load i32, ptr [[PTR]], align 4
+; CHECK-NEXT: ret i32 [[LOAD]]
+;
+ %alloc = alloca <vscale x 4 x i32>
+ store <vscale x 4 x i32> undef, ptr %alloc
+ %ptr = getelementptr <vscale x 4 x i32>, ptr %alloc, i32 0, i32 1
+ %load = load i32, ptr %ptr
+ ret i32 %load
+}
+
+; Analyze Load from clobbering MemInst.
+
+declare void @llvm.memset.p0.i64(ptr nocapture, i8, i64, i1)
+
+define i32 @memset_clobber_load(ptr %p) {
+; CHECK-LABEL: @memset_clobber_load(
+; CHECK-NEXT: tail call void @llvm.memset.p0.i64(ptr [[P:%.*]], i8 1, i64 200, i1 false)
+; CHECK-NEXT: ret i32 16843009
+;
+ tail call void @llvm.memset.p0.i64(ptr %p, i8 1, i64 200, i1 false)
+ %gep = getelementptr <vscale x 4 x i32>, ptr %p, i64 0, i64 5
+ %load = load i32, ptr %gep
+ ret i32 %load
+}
+
+define i32 @memset_clobber_load_vscaled_base(ptr %p) {
+; CHECK-LABEL: @memset_clobber_load_vscaled_base(
+; CHECK-NEXT: tail call void @llvm.memset.p0.i64(ptr [[P:%.*]], i8 1, i64 200, i1 false)
+; CHECK-NEXT: [[GEP:%.*]] = getelementptr <vscale x 4 x i32>, ptr [[P]], i64 1, i64 1
+; CHECK-NEXT: [[LOAD:%.*]] = load i32, ptr [[GEP]], align 4
+; CHECK-NEXT: ret i32 [[LOAD]]
+;
+ tail call void @llvm.memset.p0.i64(ptr %p, i8 1, i64 200, i1 false)
+ %gep = getelementptr <vscale x 4 x i32>, ptr %p, i64 1, i64 1
+ %load = load i32, ptr %gep
+ ret i32 %load
+}
+
+define i32 @memset_clobber_load_nonconst_index(ptr %p, i64 %idx1, i64 %idx2) {
+; CHECK-LABEL: @memset_clobber_load_nonconst_index(
+; CHECK-NEXT: tail call void @llvm.memset.p0.i64(ptr [[P:%.*]], i8 1, i64 200, i1 false)
+; CHECK-NEXT: [[GEP:%.*]] = getelementptr <vscale x 4 x i32>, ptr [[P]], i64 [[IDX1:%.*]], i64 [[IDX2:%.*]]
+; CHECK-NEXT: [[LOAD:%.*]] = load i32, ptr [[GEP]], align 4
+; CHECK-NEXT: ret i32 [[LOAD]]
+;
+ tail call void @llvm.memset.p0.i64(ptr %p, i8 1, i64 200, i1 false)
+ %gep = getelementptr <vscale x 4 x i32>, ptr %p, i64 %idx1, i64 %idx2
+ %load = load i32, ptr %gep
+ ret i32 %load
+}
+
+
+; Load elimination across BBs
+
+define ptr @load_from_alloc_replaced_with_undef() {
+; CHECK-LABEL: @load_from_alloc_replaced_with_undef(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[A:%.*]] = alloca <vscale x 4 x i32>, align 16
+; CHECK-NEXT: [[GEP:%.*]] = getelementptr <vscale x 4 x i32>, ptr [[A]], i64 0, i64 1
+; CHECK-NEXT: [[LOAD:%.*]] = load i32, ptr [[GEP]], align 4
+; CHECK-NEXT: [[TOBOOL:%.*]] = icmp eq i32 [[LOAD]], 0
+; CHECK-NEXT: br i1 [[TOBOOL]], label [[IF_END:%.*]], label [[IF_THEN:%.*]]
+; CHECK: if.then:
+; CHECK-NEXT: store <vscale x 4 x i32> zeroinitializer, ptr [[A]], align 16
+; CHECK-NEXT: br label [[IF_END]]
+; CHECK: if.end:
+; CHECK-NEXT: ret ptr [[A]]
+;
+entry:
+ %a = alloca <vscale x 4 x i32>
+ %gep = getelementptr <vscale x 4 x i32>, ptr %a, i64 0, i64 1
+ %load = load i32, ptr %gep ; <- load to be eliminated
+ %tobool = icmp eq i32 %load, 0 ; <- icmp to be eliminated
+ br i1 %tobool, label %if.end, label %if.then
+
+if.then:
+ store <vscale x 4 x i32> zeroinitializer, ptr %a
+ br label %if.end
+
+if.end:
+ ret ptr %a
+}
+
+define i32 @redundant_load_elimination_1(ptr %p) {
+; CHECK-LABEL: @redundant_load_elimination_1(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[GEP:%.*]] = getelementptr <vscale x 4 x i32>, ptr [[P:%.*]], i64 1, i64 1
+; CHECK-NEXT: [[LOAD1:%.*]] = load i32, ptr [[GEP]], align 4
+; CHECK-NEXT: [[CMP:%.*]] = icmp eq i32 [[LOAD1]], 0
+; CHECK-NEXT: br i1 [[CMP]], label [[IF_THEN:%.*]], label [[IF_END:%.*]]
+; CHECK: if.then:
+; CHECK-NEXT: br label [[IF_END]]
+; CHECK: if.end:
+; CHECK-NEXT: ret i32 [[LOAD1]]
+;
+entry:
+ %gep = getelementptr <vscale x 4 x i32>, ptr %p, i64 1, i64 1
+ %load1 = load i32, ptr %gep
+ %cmp = icmp eq i32 %load1, 0
+ br i1 %cmp, label %if.then, label %if.end
+
+if.then:
+ %load2 = load i32, ptr %gep ; <- load to be eliminated
+ %add = add i32 %load1, %load2
+ br label %if.end
+
+if.end:
+ %result = phi i32 [ %add, %if.then ], [ %load1, %entry ]
+ ret i32 %result
+}
+
+; TODO: BasicAA return MayAlias for %gep1,%gep2, could improve as NoAlias.
+define void @redundant_load_elimination_2(i1 %c, ptr %p, ptr %q) {
+; CHECK-LABEL: @redundant_load_elimination_2(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[GEP1:%.*]] = getelementptr <vscale x 4 x i32>, ptr [[P:%.*]], i64 1, i64 1
+; CHECK-NEXT: store i32 0, ptr [[GEP1]], align 4
+; CHECK-NEXT: [[GEP2:%.*]] = getelementptr <vscale x 4 x i32>, ptr [[P]], i64 1, i64 0
+; CHECK-NEXT: store i32 1, ptr [[GEP2]], align 4
+; CHECK-NEXT: br i1 [[C:%.*]], label [[IF_ELSE:%.*]], label [[IF_THEN:%.*]]
+; CHECK: if.then:
+; CHECK-NEXT: [[T:%.*]] = load i32, ptr [[GEP1]], align 4
+; CHECK-NEXT: store i32 [[T]], ptr [[Q:%.*]], align 4
+; CHECK-NEXT: ret void
+; CHECK: if.else:
+; CHECK-NEXT: ret void
+;
+entry:
+ %gep1 = getelementptr <vscale x 4 x i32>, ptr %p, i64 1, i64 1
+ store i32 0, ptr %gep1
+ %gep2 = getelementptr <vscale x 4 x i32>, ptr %p, i64 1, i64 0
+ store i32 1, ptr %gep2
+ br i1 %c, label %if.else, label %if.then
+
+if.then:
+ %t = load i32, ptr %gep1 ; <- load could be eliminated
+ store i32 %t, ptr %q
+ ret void
+
+if.else:
+ ret void
+}
+
+define void @redundant_load_elimination_zero_index(i1 %c, ptr %p, ptr %q) {
+; CHECK-LABEL: @redundant_load_elimination_zero_index(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[GEP1:%.*]] = getelementptr <vscale x 4 x i32>, ptr [[P:%.*]], i64 0, i64 1
+; CHECK-NEXT: store i32 0, ptr [[GEP1]], align 4
+; CHECK-NEXT: store i32 1, ptr [[P]], align 4
+; CHECK-NEXT: br i1 [[C:%.*]], label [[IF_ELSE:%.*]], label [[IF_THEN:%.*]]
+; CHECK: if.then:
+; CHECK-NEXT: store i32 0, ptr [[Q:%.*]], align 4
+; CHECK-NEXT: ret void
+; CHECK: if.else:
+; CHECK-NEXT: ret void
+;
+entry:
+ %gep1 = getelementptr <vscale x 4 x i32>, ptr %p, i64 0, i64 1
+ store i32 0, ptr %gep1
+ store i32 1, ptr %p
+ br i1 %c, label %if.else, label %if.then
+
+if.then:
+ %t = load i32, ptr %gep1 ; <- load could be eliminated
+ store i32 %t, ptr %q
+ ret void
+
+if.else:
+ ret void
+}
+
+define void @redundant_load_elimination_zero_index_1(i1 %c, ptr %p, ptr %q, i64 %i) {
+; CHECK-LABEL: @redundant_load_elimination_zero_index_1(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[J:%.*]] = add i64 [[I:%.*]], 1
+; CHECK-NEXT: [[GEP1:%.*]] = getelementptr <vscale x 4 x i32>, ptr [[P:%.*]], i64 0, i64 [[J]]
+; CHECK-NEXT: store i32 0, ptr [[GEP1]], align 4
+; CHECK-NEXT: [[GEP2:%.*]] = getelementptr <vscale x 4 x i32>, ptr [[P]], i64 0, i64 [[I]]
+; CHECK-NEXT: store i32 1, ptr [[GEP2]], align 4
+; CHECK-NEXT: br i1 [[C:%.*]], label [[IF_ELSE:%.*]], label [[IF_THEN:%.*]]
+; CHECK: if.then:
+; CHECK-NEXT: store i32 0, ptr [[Q:%.*]], align 4
+; CHECK-NEXT: ret void
+; CHECK: if.else:
+; CHECK-NEXT: ret void
+;
+entry:
+ %j = add i64 %i, 1
+ %gep1 = getelementptr <vscale x 4 x i32>, ptr %p, i64 0, i64 %j
+ store i32 0, ptr %gep1
+ %gep2 = getelementptr <vscale x 4 x i32>, ptr %p, i64 0, i64 %i
+ store i32 1, ptr %gep2
+ br i1 %c, label %if.else, label %if.then
+
+if.then:
+ %t = load i32, ptr %gep1 ; <- load could be eliminated
+ store i32 %t, ptr %q
+ ret void
+
+if.else:
+ ret void
+}
+; TODO: load in if.then could have been eliminated
+define void @missing_load_elimination(i1 %c, ptr %p, ptr %q, <vscale x 4 x i32> %v) {
+; CHECK-LABEL: @missing_load_elimination(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: store <vscale x 4 x i32> zeroinitializer, ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[P1:%.*]] = getelementptr <vscale x 4 x i32>, ptr [[P]], i64 1
+; CHECK-NEXT: store <vscale x 4 x i32> [[V:%.*]], ptr [[P1]], align 16
+; CHECK-NEXT: br i1 [[C:%.*]], label [[IF_ELSE:%.*]], label [[IF_THEN:%.*]]
+; CHECK: if.then:
+; CHECK-NEXT: [[T:%.*]] = load <vscale x 4 x i32>, ptr [[P]], align 16
+; CHECK-NEXT: store <vscale x 4 x i32> [[T]], ptr [[Q:%.*]], align 16
+; CHECK-NEXT: ret void
+; CHECK: if.else:
+; CHECK-NEXT: ret void
+;
+entry:
+ store <vscale x 4 x i32> zeroinitializer, ptr %p
+ %p1 = getelementptr <vscale x 4 x i32>, ptr %p, i64 1
+ store <vscale x 4 x i32> %v, ptr %p1
+ br i1 %c, label %if.else, label %if.then
+
+if.then:
+ %t = load <vscale x 4 x i32>, ptr %p ; load could be eliminated
+ store <vscale x 4 x i32> %t, ptr %q
+ ret void
+
+if.else:
+ ret void
+}
+
+; Different sizes / types
+
+define <vscale x 16 x i8> @load_v16i8_store_v4i32_forward_load(ptr %p, <vscale x 4 x i32> %x) {
+; CHECK-LABEL: @load_v16i8_store_v4i32_forward_load(
+; CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 16 x i8>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 16 x i8> [[LOAD]]
+;
+ store <vscale x 4 x i32> %x, ptr %p
+ %load = load <vscale x 16 x i8>, ptr %p
+ ret <vscale x 16 x i8> %load
+}
+
+define <vscale x 4 x float> @load_v4f32_store_v4i32_forward_load(ptr %p, <vscale x 4 x i32> %x) {
+; CHECK-LABEL: @load_v4f32_store_v4i32_forward_load(
+; CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 4 x float>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 4 x float> [[LOAD]]
+;
+ store <vscale x 4 x i32> %x, ptr %p
+ %load = load <vscale x 4 x float>, ptr %p
+ ret <vscale x 4 x float> %load
+}
+
+define <vscale x 4 x float> @load_v4f32_store_v16i8_forward_load(ptr %p, <vscale x 16 x i8> %x) {
+; CHECK-LABEL: @load_v4f32_store_v16i8_forward_load(
+; CHECK-NEXT: store <vscale x 16 x i8> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 4 x float>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 4 x float> [[LOAD]]
+;
+ store <vscale x 16 x i8> %x, ptr %p
+ %load = load <vscale x 4 x float>, ptr %p
+ ret <vscale x 4 x float> %load
+}
+
+define <vscale x 4 x i32> @load_v4i32_store_v4f32_forward_load(ptr %p, <vscale x 4 x float> %x) {
+; CHECK-LABEL: @load_v4i32_store_v4f32_forward_load(
+; CHECK-NEXT: store <vscale x 4 x float> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 4 x i32>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 4 x i32> [[LOAD]]
+;
+ store <vscale x 4 x float> %x, ptr %p
+ %load = load <vscale x 4 x i32>, ptr %p
+ ret <vscale x 4 x i32> %load
+}
+
+define <vscale x 4 x i32> @load_v4i32_store_v4i64_forward_load(ptr %p, <vscale x 4 x i64> %x) {
+; CHECK-LABEL: @load_v4i32_store_v4i64_forward_load(
+; CHECK-NEXT: store <vscale x 4 x i64> [[X:%.*]], ptr [[P:%.*]], align 32
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 4 x i32>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 4 x i32> [[LOAD]]
+;
+ store <vscale x 4 x i64> %x, ptr %p
+ %load = load <vscale x 4 x i32>, ptr %p
+ ret <vscale x 4 x i32> %load
+}
+
+define <vscale x 4 x i64> @load_v4i64_store_v4i32_forward_load(ptr %p, <vscale x 4 x i32> %x) {
+; CHECK-LABEL: @load_v4i64_store_v4i32_forward_load(
+; CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 4 x i64>, ptr [[P]], align 32
+; CHECK-NEXT: ret <vscale x 4 x i64> [[LOAD]]
+;
+ store <vscale x 4 x i32> %x, ptr %p
+ %load = load <vscale x 4 x i64>, ptr %p
+ ret <vscale x 4 x i64> %load
+}
+
+define <vscale x 2 x i32> @load_v2i32_store_v4i32_forward_load(ptr %p, <vscale x 4 x i32> %x) {
+; CHECK-LABEL: @load_v2i32_store_v4i32_forward_load(
+; CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 2 x i32>, ptr [[P]], align 8
+; CHECK-NEXT: ret <vscale x 2 x i32> [[LOAD]]
+;
+ store <vscale x 4 x i32> %x, ptr %p
+ %load = load <vscale x 2 x i32>, ptr %p
+ ret <vscale x 2 x i32> %load
+}
+
+define <vscale x 2 x i32> @load_v2i32_store_v4i32_forward_load_offsets(ptr %p, <vscale x 4 x i32> %x) {
+; CHECK-LABEL: @load_v2i32_store_v4i32_forward_load_offsets(
+; CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[Q:%.*]] = getelementptr <vscale x 2 x i32>, ptr [[P]], i64 1
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 2 x i32>, ptr [[Q]], align 8
+; CHECK-NEXT: ret <vscale x 2 x i32> [[LOAD]]
+;
+ store <vscale x 4 x i32> %x, ptr %p
+ %q = getelementptr <vscale x 2 x i32>, ptr %p, i64 1
+ %load = load <vscale x 2 x i32>, ptr %q
+ ret <vscale x 2 x i32> %load
+}
+
+define <vscale x 2 x i32> @load_v2i32_store_v4i32_forward_load_offsetc(ptr %p, <vscale x 4 x i32> %x) {
+; CHECK-LABEL: @load_v2i32_store_v4i32_forward_load_offsetc(
+; CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[Q:%.*]] = getelementptr <2 x i32>, ptr [[P]], i64 1
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 2 x i32>, ptr [[Q]], align 8
+; CHECK-NEXT: ret <vscale x 2 x i32> [[LOAD]]
+;
+ store <vscale x 4 x i32> %x, ptr %p
+ %q = getelementptr <2 x i32>, ptr %p, i64 1
+ %load = load <vscale x 2 x i32>, ptr %q
+ ret <vscale x 2 x i32> %load
+}
+
+define <vscale x 2 x ptr> @load_v2p0_store_v4i32_forward_load(ptr %p, <vscale x 4 x i32> %x) {
+; CHECK-LABEL: @load_v2p0_store_v4i32_forward_load(
+; CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 2 x ptr>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 2 x ptr> [[LOAD]]
+;
+ store <vscale x 4 x i32> %x, ptr %p
+ %load = load <vscale x 2 x ptr>, ptr %p
+ ret <vscale x 2 x ptr> %load
+}
+
+define <vscale x 2 x i64> @load_v2i64_store_v2p0_forward_load(ptr %p, <vscale x 2 x ptr> %x) {
+; CHECK-LABEL: @load_v2i64_store_v2p0_forward_load(
+; CHECK-NEXT: store <vscale x 2 x ptr> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 2 x i64>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 2 x i64> [[LOAD]]
+;
+ store <vscale x 2 x ptr> %x, ptr %p
+ %load = load <vscale x 2 x i64>, ptr %p
+ ret <vscale x 2 x i64> %load
+}
+
+define <vscale x 16 x i8> @load_nxv16i8_store_v4i32_forward_load(ptr %p, <4 x i32> %x) {
+; CHECK-LABEL: @load_nxv16i8_store_v4i32_forward_load(
+; CHECK-NEXT: store <4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 16 x i8>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 16 x i8> [[LOAD]]
+;
+ store <4 x i32> %x, ptr %p
+ %load = load <vscale x 16 x i8>, ptr %p
+ ret <vscale x 16 x i8> %load
+}
+
+define <16 x i8> @load_v16i8_store_nxv4i32_forward_load(ptr %p, <vscale x 4 x i32> %x) {
+; CHECK-LABEL: @load_v16i8_store_nxv4i32_forward_load(
+; CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <16 x i8>, ptr [[P]], align 16
+; CHECK-NEXT: ret <16 x i8> [[LOAD]]
+;
+ store <vscale x 4 x i32> %x, ptr %p
+ %load = load <16 x i8>, ptr %p
+ ret <16 x i8> %load
+}
+
+define <vscale x 16 x i8> @load_v16i8_store_v4i32_forward_constant(ptr %p) {
+; CHECK-LABEL: @load_v16i8_store_v4i32_forward_constant(
+; CHECK-NEXT: store <vscale x 4 x i32> splat (i32 4), ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 16 x i8>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 16 x i8> [[LOAD]]
+;
+ store <vscale x 4 x i32> splat (i32 4), ptr %p
+ %load = load <vscale x 16 x i8>, ptr %p
+ ret <vscale x 16 x i8> %load
+}
+
+define <vscale x 16 x i8> @load_v16i8_struct_store_v4i32_forward_load(ptr %p, { <vscale x 4 x i32> } %x) {
+; CHECK-LABEL: @load_v16i8_struct_store_v4i32_forward_load(
+; CHECK-NEXT: store { <vscale x 4 x i32> } [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load <vscale x 16 x i8>, ptr [[P]], align 16
+; CHECK-NEXT: ret <vscale x 16 x i8> [[LOAD]]
+;
+ store { <vscale x 4 x i32> } %x, ptr %p
+ %load = load <vscale x 16 x i8>, ptr %p
+ ret <vscale x 16 x i8> %load
+}
+
+define {<vscale x 16 x i8>} @load_v16i8_store_v4i32_struct_forward_load(ptr %p, <vscale x 4 x i32> %x) {
+; CHECK-LABEL: @load_v16i8_store_v4i32_struct_forward_load(
+; CHECK-NEXT: store <vscale x 4 x i32> [[X:%.*]], ptr [[P:%.*]], align 16
+; CHECK-NEXT: [[LOAD:%.*]] = load { <vscale x 16 x i8> }, ptr [[P]], align 16
+; CHECK-NEXT: ret { <vscale x 16 x i8> } [[LOAD]]
+;
+ store <vscale x 4 x i32> %x, ptr %p
+ %load = load { <vscale x 16 x i8> }, ptr %p
+ ret { <vscale x 16 x i8> } %load
+}
+
+define { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } @bigexample({ <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } %a) vscale_range(1,16) {
+; CHECK-LABEL: @bigexample(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[REF_TMP:%.*]] = alloca { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> }, align 16
+; CHECK-NEXT: call void @llvm.lifetime.start.p0(i64 -1, ptr nonnull [[REF_TMP]])
+; CHECK-NEXT: [[A_ELT:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } [[A:%.*]], 0
+; CHECK-NEXT: store <vscale x 4 x i32> [[A_ELT]], ptr [[REF_TMP]], align 16
+; CHECK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT: [[TMP1:%.*]] = shl i64 [[TMP0]], 4
+; CHECK-NEXT: [[REF_TMP_REPACK1:%.*]] = getelementptr inbounds i8, ptr [[REF_TMP]], i64 [[TMP1]]
+; CHECK-NEXT: [[A_ELT2:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } [[A]], 1
+; CHECK-NEXT: store <vscale x 4 x i32> [[A_ELT2]], ptr [[REF_TMP_REPACK1]], align 16
+; CHECK-NEXT: [[TMP3:%.*]] = shl i64 [[TMP0]], 5
+; CHECK-NEXT: [[REF_TMP_REPACK3:%.*]] = getelementptr inbounds i8, ptr [[REF_TMP]], i64 [[TMP3]]
+; CHECK-NEXT: [[A_ELT4:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } [[A]], 2
+; CHECK-NEXT: store <vscale x 4 x i32> [[A_ELT4]], ptr [[REF_TMP_REPACK3]], align 16
+; CHECK-NEXT: [[TMP5:%.*]] = mul i64 [[TMP0]], 48
+; CHECK-NEXT: [[REF_TMP_REPACK5:%.*]] = getelementptr inbounds i8, ptr [[REF_TMP]], i64 [[TMP5]]
+; CHECK-NEXT: [[A_ELT6:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } [[A]], 3
+; CHECK-NEXT: store <vscale x 4 x i32> [[A_ELT6]], ptr [[REF_TMP_REPACK5]], align 16
+; CHECK-NEXT: [[DOTUNPACK:%.*]] = load <vscale x 16 x i8>, ptr [[REF_TMP]], align 16
+; CHECK-NEXT: [[TMP6:%.*]] = insertvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } poison, <vscale x 16 x i8> [[DOTUNPACK]], 0
+; CHECK-NEXT: [[DOTUNPACK8:%.*]] = load <vscale x 16 x i8>, ptr [[REF_TMP_REPACK1]], align 16
+; CHECK-NEXT: [[TMP9:%.*]] = insertvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } [[TMP6]], <vscale x 16 x i8> [[DOTUNPACK8]], 1
+; CHECK-NEXT: [[DOTUNPACK10:%.*]] = load <vscale x 16 x i8>, ptr [[REF_TMP_REPACK3]], align 16
+; CHECK-NEXT: [[TMP12:%.*]] = insertvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } [[TMP9]], <vscale x 16 x i8> [[DOTUNPACK10]], 2
+; CHECK-NEXT: [[DOTUNPACK12:%.*]] = load <vscale x 16 x i8>, ptr [[REF_TMP_REPACK5]], align 16
+; CHECK-NEXT: [[TMP15:%.*]] = insertvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } [[TMP12]], <vscale x 16 x i8> [[DOTUNPACK12]], 3
+; CHECK-NEXT: call void @llvm.lifetime.end.p0(i64 -1, ptr nonnull [[REF_TMP]])
+; CHECK-NEXT: ret { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } [[TMP15]]
+;
+entry:
+ %ref.tmp = alloca { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> }, align 16
+ call void @llvm.lifetime.start.p0(i64 -1, ptr nonnull %ref.tmp)
+ %a.elt = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } %a, 0
+ store <vscale x 4 x i32> %a.elt, ptr %ref.tmp, align 16
+ %0 = call i64 @llvm.vscale.i64()
+ %1 = shl i64 %0, 4
+ %ref.tmp.repack1 = getelementptr inbounds i8, ptr %ref.tmp, i64 %1
+ %a.elt2 = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } %a, 1
+ store <vscale x 4 x i32> %a.elt2, ptr %ref.tmp.repack1, align 16
+ %2 = call i64 @llvm.vscale.i64()
+ %3 = shl i64 %2, 5
+ %ref.tmp.repack3 = getelementptr inbounds i8, ptr %ref.tmp, i64 %3
+ %a.elt4 = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } %a, 2
+ store <vscale x 4 x i32> %a.elt4, ptr %ref.tmp.repack3, align 16
+ %4 = call i64 @llvm.vscale.i64()
+ %5 = mul i64 %4, 48
+ %ref.tmp.repack5 = getelementptr inbounds i8, ptr %ref.tmp, i64 %5
+ %a.elt6 = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32>, <vscale x 4 x i32> } %a, 3
+ store <vscale x 4 x i32> %a.elt6, ptr %ref.tmp.repack5, align 16
+ %.unpack = load <vscale x 16 x i8>, ptr %ref.tmp, align 16
+ %6 = insertvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } poison, <vscale x 16 x i8> %.unpack, 0
+ %7 = call i64 @llvm.vscale.i64()
+ %8 = shl i64 %7, 4
+ %.elt7 = getelementptr inbounds i8, ptr %ref.tmp, i64 %8
+ %.unpack8 = load <vscale x 16 x i8>, ptr %.elt7, align 16
+ %9 = insertvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %6, <vscale x 16 x i8> %.unpack8, 1
+ %10 = call i64 @llvm.vscale.i64()
+ %11 = shl i64 %10, 5
+ %.elt9 = getelementptr inbounds i8, ptr %ref.tmp, i64 %11
+ %.unpack10 = load <vscale x 16 x i8>, ptr %.elt9, align 16
+ %12 = insertvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %9, <vscale x 16 x i8> %.unpack10, 2
+ %13 = call i64 @llvm.vscale.i64()
+ %14 = mul i64 %13, 48
+ %.elt11 = getelementptr inbounds i8, ptr %ref.tmp, i64 %14
+ %.unpack12 = load <vscale x 16 x i8>, ptr %.elt11, align 16
+ %15 = insertvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %12, <vscale x 16 x i8> %.unpack12, 3
+ call void @llvm.lifetime.end.p0(i64 -1, ptr nonnull %ref.tmp)
+ ret { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %15
+}
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