[llvm] [DirectX] Infrastructure to collect shader flags for each function (PR #112967)

Justin Bogner via llvm-commits llvm-commits at lists.llvm.org
Fri Nov 22 00:35:01 PST 2024


https://github.com/bogner commented:

This is looking pretty close. As both Damyan and Chris pointed out, this isn't the appropriate kind of error handling here - the only way to hit the error is to break an invariant, which means we don't need user facing errors at all. A few other comments below.

https://github.com/llvm/llvm-project/pull/112967


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